]> icculus.org git repositories - divverent/nexuiz.git/history - qcsrc/gamec/defs.h
Fixed a 'hanging ;' warning
[divverent/nexuiz.git] / qcsrc / gamec / defs.h
2005-06-20 lordhavocrewrote spawn furthest code to work properly
2005-06-19 vermeulenlAdding mauvebib's bots
2005-05-17 lordhavocadded fadetime parameter to SUB_SetFade
2005-05-14 lordhavocrenamed nullfunction to SUB_Null and gave it a definiti...
2005-05-11 lordhavocmade announcer code work properly
2005-05-09 vermeulenlchanged the electro explosion
2005-04-04 lordhavoccommented out speed/slowmo related stuff
2005-03-27 lordhavocimplemented attached weapon models (.exteriorweaponenti...
2005-03-21 lordhavocimplemented teamplay damage blocking and team kill...
2005-03-14 vermeulenlAdded savagex's telefragged code
2005-02-24 vermeulenlGot rid of the gamecfgs stuff, added timing for the...
2005-02-11 vermeulenlAdded bots again
2005-02-07 lordhavocremoved aliases from qc, added them to default.cfg
2005-02-01 vermeulenlAdded water drowning
2005-01-09 seienabunaeRemoved velocity tilting the player models (it was...
2004-12-16 vermeulenlChange some damages
2004-12-12 blackhc-Added 2 missing ; (and thus compiles in FteQCC again)
2004-12-08 vermeulenlAdded "flash.md3" to rocket launcher
2004-12-03 vermeulenlAdded back some of LordHavocs changes
2004-11-22 vermeulenlMore Vortex changes
2004-11-02 vermeulenlUpdating