]> icculus.org git repositories - divverent/nexuiz.git/history - data/textures/evil8_wall/e8crete_pillarb_gloss.jpg
some shaders reference this... so put it here
[divverent/nexuiz.git] / data / textures / evil8_wall / e8crete_pillarb_gloss.jpg
2006-06-13 strahlemannadded some bump and gloss maps