some shaders reference this... so put it here
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 9 Feb 2008 08:03:32 +0000 (08:03 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 9 Feb 2008 08:03:32 +0000 (08:03 +0000)
commite2288bd060896250c6f049a66f58b50712d742a9
tree3dab99d48d5051c0810b72df918234f98c5f60b6
parentda3efe0388b9424eea4e8aff5bc22577497db8fa
some shaders reference this... so put it here

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3346 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/textures/effects/tinfx.tga [new file with mode: 0644]