]> icculus.org git repositories - divverent/nexuiz.git/history - data/scripts/savdm6ish.shader
hlac fix: proper size for textures, smaller scope, reposition of 1st person view
[divverent/nexuiz.git] / data / scripts / savdm6ish.shader
2007-10-19 savagexteleport texture doesn't need to be water anymore
2007-05-24 savagexpimp q1retexturing lava and #teleport texture to use...
2006-11-25 div0Version := 2.2svn
2006-04-20 lordhavocfixed fullbright shaders in nexdmextra1 (oops)
2006-04-20 lordhavoccleanup
2005-11-07 savagexcommit 1.2.1 game media