]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc
moved navnodeedit & TeamNexuiz to attic
[divverent/nexuiz.git] / data / qcsrc /
2006-11-08 div0now menu qc respects g_campaign_name
2006-11-08 div0git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1912...
2006-11-06 div0bail out if there are multiple worldspawns (to prevent...
2006-10-29 div0added missing checks to clientcommands...
2006-10-14 div0redistribute frags on forced teamchange
2006-09-21 div0yaoops
2006-09-21 div0thou shalt not copypaste, me toldeth myself
2006-09-21 div0oops...
2006-09-21 div0UNTESTED fix for "armor increases slowly for no reason...
2006-09-20 kadaverjackuse another entity as exterior muzzle flash, attached...
2006-09-19 kadaverjacksetattachment() for uzi muzzle flash... it's currently...
2006-09-19 kadaverjackchanged ctf flag to use setattachment(), so it won...
2006-09-15 kadaverjackfixed telefragging in teamplay (note: mirrordamage...
2006-09-09 kadaverjackfixed exit_cfg handling & included patch by mehere101...
2006-08-30 kadaverjackremoved .extralives
2006-08-30 div0oops... minstagib changes attacker. So save it...
2006-08-30 div0now handling MinstaGib laser correctly in mirror damage
2006-08-30 div0oops...
2006-08-30 div0oh, and don't forget sound...
2006-08-30 div0minstagib + mirrordamage - what about just removing...
2006-08-29 div0grammar fix... stupid me
2006-08-29 div0if you have strength, the second Damage() call will...
2006-08-29 div0restored "teamplay 2" for compatibility, "teamplay...
2006-08-28 div0more controls for teamplay 2:
2006-08-28 div0Nex is too strong... so allow server admins to change...
2006-08-28 div0added cvar sv_allow_shownames: can disable the cl_shown...
2006-08-26 div0no yoda for the dead
2006-08-25 div0remove stuffing of the CONTENTS of mapname.cfg: not...
2006-08-23 div0And this time, a REAL fix.
2006-08-23 div0attempt to fix "backslash at end of line" bug
2006-08-22 div0New and pointless mutator: g_running_guns :P
2006-08-22 div0don't do antilag if you would have hit without it ...
2006-08-22 div0oops... fix various bugs in decolorize :P
2006-08-22 kadaverjack- removed -sndspeed from shell scripts
2006-08-21 esteelchanged find to always find the first flag per team
2006-08-21 esteelcode and icons to display to flag status taken, dropped...
2006-08-20 div0just in case... bound(0, x, -1) is BAD
2006-08-20 div0fixed out-of-range g_maplist_position causing runaway...
2006-08-18 div0prevent non-visible players from name display
2006-08-17 div0smaller radius
2006-08-17 div0added the option "teamplay only" to cl_shownames
2006-08-17 div0some adjustments to player name display
2006-08-17 div0Display player name when pointing to him. Removed impul...
2006-08-17 div0Qantourisc's improved havocbots AI - have fun!
2006-08-13 div0self.model is not the right thing to check - and mins...
2006-08-13 div0setting developer_fteqccbugs activates test cases for...
2006-08-11 div0and now it shows the LAST player the crosshair pointed to
2006-08-11 div0"impulse 18" now shows the player you point to
2006-08-09 div0removed a rather spammy dprint from the code I added...
2006-08-09 div0New parameter for jump pads: height.
2006-08-02 div0simplified weapon throw code by removing redundant...
2006-08-01 div0"fall out of bluesky" fixed
2006-07-30 kadaverjack- drop flag when becomming specator
2006-07-29 div0fix frag distribution for "spec"
2006-07-28 div0damn, forgot to add these
2006-07-28 div0checking for == 0 just in case
2006-07-28 div0removed drop message for on-die drops
2006-07-28 div0Ouch, that patch before was stupid. Fixed. Now winning...
2006-07-28 div0say_team to centerprint
2006-07-26 div0please test: unified W_ThrowWeapon and SpawnThrownWeapo...
2006-07-24 kadaverjackfixed sv_spectator_speed_multiplier to work on values >1
2006-07-23 div0fix: misleading dprint, error message for missing map...
2006-07-23 div0bots who try to catch their own tail are... dumb. Fixed.
2006-07-22 div0time/fraglimit in welcome message
2006-07-20 lordhavocconvert degrees to radians before calling cos in maxfir...
2006-07-19 div0oops... fixed the dprints
2006-07-19 div0some additional prints; set maplist index only on succe...
2006-07-19 div0fixed obvious bug in map selection... still there is...
2006-07-18 div0fix for "winning" message in draw games
2006-07-14 div0increased max shot distance from 8192 to 32768
2006-07-12 div0better coloring for "set _scoreboard 1"
2006-07-12 div0added simple server console score info with team info...
2006-07-09 div0empty = evil
2006-07-09 div0so this is how you do local sounds...
2006-07-09 div0when teamsaying, also play misc/talk.wav
2006-07-09 div0make say_team look different from say in team games...
2006-07-09 div0frag distribution - also do it when someone becomes...
2006-07-09 div0when changing teams or leaving, your scores are now...
2006-07-07 div0made the (hopefully never occurring) debugging error...
2006-07-06 div0added documentation for "health" "-1" on func_button...
2006-07-04 div0sometimes weapon disappears completely. Maybe the WS_RA...
2006-07-04 div0another one
2006-07-04 div0additional check for lasertarget removal to prevent...
2006-07-04 kadaverjackslightly optimised hitsounds and don't play a sound...
2006-07-04 kadaverjackremove lasertarget on client disconnect
2006-07-03 div0fixes "Revenge from the grave" bug, please test and...
2006-07-03 kadaverjackdon't spam errors on laser alt fire, if previous weapon...
2006-07-02 kadaverjack- fixed domination scoring bugs
2006-06-30 div0weapon_thinkf now is safe to be called twice in a frame...
2006-06-29 div0added command "gotomap" which does the same as chmap...
2006-06-28 kadaverjackadded cvar g_weapon_stay (deathmatch 2 is not very...
2006-06-28 div0DAMN! I forgot these files.
2006-06-28 div0centerprints now are managed independently per line
2006-06-28 div0Allow client-side CD track overrides again
2006-06-28 div0client does not need maps/%s.cfg any more, it's now...
2006-06-24 kadaverjack- new cvar sv_spectator_speed_multiplier
2006-06-20 lordhavocfixed weapon animation timing bug so that the machinegu...
2006-06-18 m0rfarFixed so that color codes don't mess with the "wins...
2006-06-18 kadaverjacknothing to see here:wq
2006-06-18 kadaverjack- fixed arena bug (http://www.alientrap.org/forum/viewt...
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