]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc
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[divverent/nexuiz.git] / data / qcsrc /
2008-02-28 div0oops... too long message. Argh.
2008-02-28 div0stupid workaround for stupid "bug"
2008-02-28 morphedadded random velocity to gibs, it make them spread...
2008-02-27 div0darn... escaping keys is bad
2008-02-27 div0make DB use DP_QC_URI_ESCAPE
2008-02-27 div0DP_QC_URI_ESCAPE menu QC
2008-02-27 div0DP_QC_URI_ESCAPE
2008-02-27 lordhavocfix my fix for bot colors across levels (forgot to...
2008-02-27 lordhavocimplemented Morphed's new gibs
2008-02-27 urre.input_buttons need values to work
2008-02-26 div0support comments in mapinfo files
2008-02-26 div0adjust ping low/med/high ratings a bit
2008-02-26 div0tone down alpha-ing out servers
2008-02-26 div0only ask menu_slowmo once, and 0 means 1
2008-02-26 lordhavocbots now play CTF properly
2008-02-26 div0unfade the selected map too ([-z-])
2008-02-25 div0fix .enemy multi-use introduced by the flag lists
2008-02-25 lordhavocfixed several bugs in bots to do with movement and...
2008-02-25 div0oops... didn't update the cvars for the charmap
2008-02-25 div0fix typo
2008-02-25 div0fix checkbox bug
2008-02-25 div0fix cl_nogibs slider
2008-02-25 lordhavocfix hagar angles after bounce
2008-02-25 div0winner dialog; bloodprisonctf now in the RIGHT size...
2008-02-24 div0removed my voice samples, as they were never intended...
2008-02-23 div0order strreplace arugments the right way to hide endles...
2008-02-23 div0remove some unnecessary cvars
2008-02-23 div0oops
2008-02-23 div0vid_samples
2008-02-23 div0g_balance_rocketlauncher_detonatedelay -1 is now a...
2008-02-23 div0escaping \ to \xDC for DB
2008-02-22 lordhavocfix for my bot preferred colors patch (.clientcolors...
2008-02-22 lordhavocrestore bot preferred colors at the end of each level...
2008-02-22 lordhavocwhitespace
2008-02-21 div0make use of edict_num instead of nextent() loops
2008-02-21 div0merge dpextensions.qc
2008-02-21 lordhavocfixed weapon refire timing (both the approach used...
2008-02-19 div0even more RL fixes
2008-02-19 div0W_SetupShot fixed AGAIN
2008-02-19 div0fix bug with missing quoting of _cl_name
2008-02-18 m0rfarAdded 'g_onslaught_gen_health' and 'g_onslaught_cp_heal...
2008-02-16 div0adjusted Nex shot origin. Morphed, next time you do...
2008-02-16 div0defer_ClientKill_Now_TeamChange
2008-02-16 div0set a sensible value of "hostname" when creating a...
2008-02-16 div0$ wreaks havoc in player names too (gets saved wrong)
2008-02-14 lordhavocchanged weapon_nextthink and ATTACK_FINISHED update...
2008-02-13 div0introduce cvar g_balance_rocketlauncher_detonatedelay...
2008-02-13 div0get rid of unnecessary zoning
2008-02-13 div0THAT should fix the display
2008-02-13 div0allow a reason to be specified for kick votes
2008-02-13 div0improved vote messages a bit
2008-02-13 div0damn typos
2008-02-13 div0fix for the fix :(
2008-02-13 div0minor fix
2008-02-13 div0g_balance_kill_delay to prevent abuse of "kill"
2008-02-12 div0need to forbid $ in votes
2008-02-12 urreAdded a clientside QuakeC base by Dresk and myself...
2008-02-12 div0fix minor bug in VoteSpam
2008-02-12 div0better vote output
2008-02-12 div0new: sv_vote_majority_factor
2008-02-09 div0limit amount of damage gibs/blood to the one for 200...
2008-02-07 div0make gametype command refuse if there is no single...
2008-02-06 div0DP_QC_CVAR_TYPE, fixes some bugs with menu controls...
2008-02-05 div0jumppad.message can output a message when pushed (possi...
2008-02-03 div0revert prepration for target_give, as it breaks some...
2008-02-03 div0fix typo in option name
2008-02-01 div0fix some items not getting affected by alpha
2008-01-31 div0change placeholders to <TITLE>, <AUTHOR>, <DESCRIPTION...
2008-01-31 div0more skin customizable stuff
2008-01-30 div0fix bug with probability near 0
2008-01-30 div0oops... inverted logic in VoteCheckNasty
2008-01-30 div0make +zoom turn off welcome message when spectating
2008-01-30 div0make Shift- or Ctrl-Backspace no longer clear input...
2008-01-30 div0bring back the harsh non-"Player" enforcement
2008-01-30 div0fix logic in IsDifferentTeam
2008-01-30 div0not that it matters - but register the Nex right with...
2008-01-30 div0improve defaultmodel logic a little - make it possible...
2008-01-30 div0possibly this does nothing, possibly this fixes a secur...
2008-01-30 div0minor fix to switching back to previous weapon
2008-01-29 div0fix weird weapon switch animation bug and weapon action...
2008-01-29 div0-v_hwgamma
2008-01-29 div0LMS does not need the "has weapons" map feature
2008-01-29 div0replace the HugeSetOfIntegers by another string buffer...
2008-01-28 div0remove "port"; add sv_vote_simple_majority
2008-01-28 div0possibly kill the tempstring warnings when saving games...
2008-01-27 div0fix spawnpoint selection again
2008-01-26 div0traceline_hitcorpse again
2008-01-26 lordhavocundo my broken fix and add a comment to explain the...
2008-01-26 div0new command "gametype" to switch gametype, and notify...
2008-01-26 div0fix userbinds;
2008-01-26 div0looking in engine source told me I have to add 1024...
2008-01-26 div0fix spawn run out bug when players camp on their own...
2008-01-26 lordhavocfix bug in div0's fix for weird shotgun behavior when...
2008-01-26 div0fix long searched bug with credits not scrolling up
2008-01-26 div0change dragScrollTimer to be an absolute time instead...
2008-01-26 div0change how menu_slowmo works to not change double clicks
2008-01-26 div0added cvar "menu_slowmo"
2008-01-26 div0keep shot origin at least 1qu away from walls
2008-01-25 div0enhanced the RPN calculator a bit; improved extendmatch...
2008-01-25 div0fix sv_init handling again
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