]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server
new moving platforms func_vectormamamam (adds up origins of other movers) and func_fo...
[divverent/nexuiz.git] / data / qcsrc / server /
2009-01-09 div0new moving platforms func_vectormamamam (adds up origin...
2009-01-08 div0fix the last change
2009-01-08 div0keyhunt: don't assign keys while waiting for game start
2009-01-08 div0menu rearrangements
2009-01-08 div0only show errors about broken func_rotatings ONCE;...
2009-01-08 div0cvar cl_taunt_directional
2009-01-08 div0make ONLY taunts use ATTN_MIN (sorry)
2009-01-08 div0delay taunts by 1 second
2009-01-08 div0reformat qcstatus explanation
2009-01-08 div0new cvar g_full_getstatus_responses to annoy qstat...
2009-01-07 div0seeker: MF_ROCKET, not EF_ROCKET
2009-01-07 div0try to make it use the default value of a cvar if it...
2009-01-07 div0cl_hitsound + some menu changes
2009-01-07 div0play taunts directionally
2009-01-06 div0csqc: send origin only when needed in WP sprites (shoul...
2009-01-06 esteelonly announce X frags left if there actually is an...
2009-01-06 div0autotaunts by MirceaKitsune (using cl_autotaunt cvar)
2009-01-06 div0sounds...
2009-01-06 div0fix "loof" :P
2009-01-05 div0new entity trigger_gamestart that triggers once at...
2009-01-05 div0camping rifle: reload when selecting even if it's the...
2009-01-05 div0crylink: make shot pattern variable according to shots...
2009-01-04 div0hook: subtract more ammo:
2009-01-03 div0fix func_snow (now really)
2009-01-02 div0also fix snow
2009-01-02 div0unbreak rain and pointparticles
2009-01-02 div0hlac update
2009-01-02 div0camping rifle: make reloading use an extra weapon frame...
2009-01-01 esteelfixed those two x++ warnings
2009-01-01 div0func_door_rotating update by RoKenn
2008-12-31 esteelreset crifle bulletcounter on spawn, less annoying...
2008-12-29 div0allow to bypass cvar checking (cvar_check_default bypass)
2008-12-29 div0slightly updated crifle
2008-12-29 div0DP_NULL_MODEL
2008-12-29 div0oops, make WPs nodepthtest again
2008-12-29 div0set a (somewhat) working modelindex for shared entities
2008-12-28 div0always add MF_ROTATE for pickup weapons; makes all...
2008-12-28 div0next bot patch by mand1nga
2008-12-27 div0func_door_rotating by RoKenn
2008-12-27 div0go back to using the sane tokenizer whereever possible
2008-12-27 div0use DP_QC_TOKENIZE_CONSOLE if available
2008-12-26 div0use the insane but fast tokenizer for more stuff again
2008-12-25 div0avoid calling dropclient from cl_movement frames
2008-12-25 div0factor the ballistic bullet tracing into a separate...
2008-12-24 div0no, do this: shoot CR from the eye when zoomed, to...
2008-12-24 div0camping rifle: DO use trueaim. Better for head shots...
2008-12-24 div0remove some spam
2008-12-24 div0remove other unnecessary check
2008-12-24 div0hook patch from Roffnan
2008-12-24 div0hopefulyl fix decals of ballistic bullets
2008-12-24 div0remove debug output
2008-12-24 div0updated ballistics code and data, matches physics bette...
2008-12-23 div0fix extra casings :P
2008-12-23 div0fix cvar checks
2008-12-23 div0ballistics: also show bullet mark where the bullet...
2008-12-23 div0New stuff:
2008-12-21 div0remove "frags left" for ctf
2008-12-20 div0hook: clear waiting for release flag
2008-12-20 div0typo, argh
2008-12-20 div0verify clientcomamnds again
2008-12-20 div0fix maplist shuffling when set to ""
2008-12-19 div0fix doors with origin brush
2008-12-18 m0rfarI forgot this file. Dunno what it is. :D
2008-12-18 m0rfarA preliminary commit until tzork flag modification...
2008-12-18 div0bug fix
2008-12-18 div0ipban: enforce always
2008-12-18 div0now the weapon icon showing REALLY works
2008-12-18 div0fix showweaponspawns
2008-12-17 div0make hook switch also when trying to use the hook button
2008-12-17 div0bigger head shot area, hope this helps
2008-12-17 div0- only complain about ONE missing weapon;
2008-12-17 div0get rid of RETURN VALUE ALREADY IN USE bug
2008-12-16 div0bots: combos; custom weapon priorities
2008-12-16 div0hook: separate refire timers for primary/secondary...
2008-12-16 div0refire for hook now working
2008-12-16 div0ipban update
2008-12-15 div0ipban:
2008-12-15 div0banlist: why -> reason, : -> ;
2008-12-15 div0friendly fire/team damage/mirror damage change; warning...
2008-12-14 div0hopefulyl working kickban parsing with optional ban...
2008-12-14 div0fix ban enforcing
2008-12-14 div0always add a hostname= parameter to CGI script queries
2008-12-14 div0better support ~ kickbans
2008-12-14 div0improve kickban display
2008-12-13 div0make head shot a hit type too
2008-12-13 div0remove some debug code
2008-12-12 div0don't uri_escape when not needed
2008-12-12 div0stupid workaround, escape the kick reason... but WHY?!?
2008-12-12 div0kickban: force it a sv_cmd. THIS TIME the reason should...
2008-12-12 div0also decolorize names...
2008-12-12 div0put kick reason in quotes
2008-12-12 div0multiple online ban lists (URIs separated by space...
2008-12-12 div0do not network bans without reason, or by vcall votes
2008-12-12 div0world.music, world.noise:
2008-12-11 esteeli hate hitting return at the wrong time.. not my day
2008-12-11 esteeldoh, no time to fix those dependencies right now
2008-12-11 div0cache replies of some cmd commands that take long
2008-12-11 div0new command: "records", listing all records on this...
2008-12-10 div0add "frags left" announcers back
2008-12-10 div0add ipban protocol description
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