2009-02-24 |
div0 | prevent a "modify free entity" warning in the porto |
tree | commitdiff |
2009-02-23 |
m0rfar | New dom points by ai |
tree | commitdiff |
2009-02-23 |
div0 | WFRAME_FIRE2 |
tree | commitdiff |
2009-02-23 |
morphed | lots of weapon content changes, new models, new animati... |
tree | commitdiff |
2009-02-23 |
esteel | added sv_vote_stop, the amount of time till one can... |
tree | commitdiff |
2009-02-22 |
mand1nga | Bots: Check for dangers when running |
tree | commitdiff |
2009-02-22 |
div0 | make also CTF skin cvar'red |
tree | commitdiff |
2009-02-22 |
div0 | new cvar check values |
tree | commitdiff |
2009-02-22 |
div0 | also write a record marker for CTF (so one can extract... |
tree | commitdiff |
2009-02-21 |
mand1nga | Replaced magic numbers with BOT_PICKUP_RATING_* "consta... |
tree | commitdiff |
2009-02-21 |
mand1nga | Bots: Added bunny-hopping support :) |
tree | commitdiff |
2009-02-20 |
div0 | fix cfgs |
tree | commitdiff |
2009-02-20 |
div0 | a 50 armor |
tree | commitdiff |
2009-02-20 |
div0 | g_ctf_flag_mdl_red |
tree | commitdiff |
2009-02-20 |
div0 | nex beam stuff by green |
tree | commitdiff |
2009-02-20 |
div0 | angles "un-holding" fixed |
tree | commitdiff |
2009-02-20 |
div0 | disable the voice messages that still lack content... |
tree | commitdiff |
2009-02-20 |
div0 | turn some errors into warnings with error recovery... |
tree | commitdiff |
2009-02-19 |
esteel | make ready toggle the readystate and remove the unready... |
tree | commitdiff |
2009-02-19 |
esteel | show the WelcomeMessage only on join for welcome_messag... |
tree | commitdiff |
2009-02-19 |
esteel | fixed typo in ready code |
tree | commitdiff |
2009-02-19 |
esteel | obey fteqcc |
tree | commitdiff |
2009-02-19 |
esteel | heh, didn't i say it needs more testing? sorry |
tree | commitdiff |
2009-02-19 |
esteel | unready feature.. needs more testing though |
tree | commitdiff |
2009-02-19 |
mand1nga | Commited timelimit_overtime patch by GreEn`mArine |
tree | commitdiff |
2009-02-17 |
div0 | remove the debug projectile on electro |
tree | commitdiff |
2009-02-17 |
div0 | make use of EF_TELEPORT_BIT for weapon animation |
tree | commitdiff |
2009-02-17 |
div0 | merge extensions.qh |
tree | commitdiff |
2009-02-17 |
div0 | DP_QC_GETTAGINFO_BONEPROPERTIES |
tree | commitdiff |
2009-02-13 |
div0 | decal fixes |
tree | commitdiff |
2009-02-13 |
mand1nga | Bots: Removed bot_ai_facingwall_timeout as its not... |
tree | commitdiff |
2009-02-13 |
div0 | hopefully fix ready restart after countdown |
tree | commitdiff |
2009-02-13 |
mand1nga | Bots: Avoid getting stuck against a wall, remove goals... |
tree | commitdiff |
2009-02-12 |
div0 | SP_LMS_RANK) // allow writing to this field in intermis... |
tree | commitdiff |
2009-02-12 |
div0 | make it possible to spectate in LMS (but spectators... |
tree | commitdiff |
2009-02-12 |
div0 | hopefully fix score display in LMS |
tree | commitdiff |
2009-02-11 |
div0 | bring Uzi back to old settings, make CR weaker, ballist... |
tree | commitdiff |
2009-02-11 |
mand1nga | Bots: Evaluate the risks of picking up items or chasing... |
tree | commitdiff |
2009-02-11 |
tzork | Make all turrets use csqc projectiles |
tree | commitdiff |
2009-02-11 |
tzork | make TFL_DMG_HEADSHAKE work |
tree | commitdiff |
2009-02-11 |
tzork | remove g_balance_seeker_missile_activate_delay (csqc... |
tree | commitdiff |
2009-02-11 |
div0 | avoid sending small trails |
tree | commitdiff |
2009-02-11 |
div0 | add a somewhat working tr_bullet trail effect to make... |
tree | commitdiff |
2009-02-11 |
div0 | bullets with g_antilag_bullets now have some poor excus... |
tree | commitdiff |
2009-02-11 |
div0 | showpressedkeys. |
tree | commitdiff |
2009-02-11 |
div0 | add some debugging checks to finally find the reason... |
tree | commitdiff |
2009-02-11 |
div0 | g_antilag_bullets: |
tree | commitdiff |
2009-02-10 |
div0 | fix a simple (but not related to the big bug) bug in CTF |
tree | commitdiff |
2009-02-10 |
div0 | new race record marker (for extracting the records... |
tree | commitdiff |
2009-02-09 |
mand1nga | Bot improvements: |
tree | commitdiff |
2009-02-09 |
div0 | death to fireBullet |
tree | commitdiff |
2009-02-09 |
div0 | verify spawnpoints when loading the map and bail out... |
tree | commitdiff |
2009-02-08 |
div0 | also remove ammo counter after throwing the last weapon |
tree | commitdiff |
2009-02-08 |
div0 | properly hide the weapon after throwing the last one |
tree | commitdiff |
2009-02-07 |
div0 | make sure flags grow back after being squished |
tree | commitdiff |
2009-02-06 |
div0 | remove duplicate sending of maxclients (client has... |
tree | commitdiff |
2009-02-06 |
div0 | weapon_laser spawn func; |
tree | commitdiff |
2009-02-06 |
div0 | pinata |
tree | commitdiff |
2009-02-06 |
div0 | adjust RL shot origin, scale 3 for rocket |
tree | commitdiff |
2009-02-06 |
div0 | fix impulse 404 :P |
tree | commitdiff |
2009-02-06 |
div0 | add laser pickup model; make laser optionally throwable |
tree | commitdiff |
2009-02-06 |
div0 | centerprint handlign in csqc (#2555668 after large... |
tree | commitdiff |
2009-02-06 |
div0 | remove some trailing newlines from centerprints ([... |
tree | commitdiff |
2009-02-06 |
div0 | [ 2555894 ] Ready restart countdown clientside |
tree | commitdiff |
2009-02-06 |
div0 | [ 2555913 ] Strength and invincibility timer |
tree | commitdiff |
2009-02-06 |
div0 | [ 2556013 ] g_chat_nospectators allowing specchat durin... |
tree | commitdiff |
2009-02-06 |
div0 | ready status indicator in scoreboard |
tree | commitdiff |
2009-02-05 |
div0 | patch #2561469 "Ready restart resets scores incorrectly... |
tree | commitdiff |
2009-02-05 |
div0 | refactoring of portal transforms code to be generally... |
tree | commitdiff |
2009-02-05 |
div0 | improved the shot origin adjuster: |
tree | commitdiff |
2009-02-04 |
div0 | don't cull DamageInfo csqc entities (hope this has... |
tree | commitdiff |
2009-02-04 |
tzork | make turret head's hittable (with separate .heath's... |
tree | commitdiff |
2009-02-04 |
div0 | if possible, redirect off-hand hook to on-hand hook |
tree | commitdiff |
2009-02-04 |
div0 | remove the shotgun from race |
tree | commitdiff |
2009-02-04 |
div0 | remove some debug print |
tree | commitdiff |
2009-02-04 |
div0 | shotorg adjuster: make the client send the shot origin... |
tree | commitdiff |
2009-02-04 |
div0 | only do minstagib damage handling when a PLAYER is... |
tree | commitdiff |
2009-02-04 |
div0 | revert the shot origin back to the "current" camping... |
tree | commitdiff |
2009-02-03 |
div0 | fixed prandom. It should now actually work - i.e. gibs... |
tree | commitdiff |
2009-02-03 |
div0 | fix some typos |
tree | commitdiff |
2009-02-03 |
div0 | add a new cheat "impulse 404"; some CSQC refactorings... |
tree | commitdiff |
2009-02-02 |
div0 | add cvar g_runematch_fixedspawns, default 0 (ignore... |
tree | commitdiff |
2009-02-02 |
div0 | reorganize runematch code; now maps WITHOUT rune spawns... |
tree | commitdiff |
2009-02-02 |
div0 | factor out impulse 911 into a function MoveToRandomMapL... |
tree | commitdiff |
2009-02-01 |
div0 | cl_gibs_damageforcescale, cl_gibs_lifetime (idea by... |
tree | commitdiff |
2009-01-31 |
div0 | fix some uses of the flags field; should fix turret... |
tree | commitdiff |
2009-01-31 |
div0 | fix another problem of that "fix invisibilty" patch... |
tree | commitdiff |
2009-01-31 |
div0 | bloodloss |
tree | commitdiff |
2009-01-30 |
div0 | make spawnshield automatically disable when you shoot |
tree | commitdiff |
2009-01-29 |
div0 | fix a typo in turret code |
tree | commitdiff |
2009-01-29 |
div0 | minor reordering of code in target selection, should... |
tree | commitdiff |
2009-01-29 |
div0 | fix the last commit :P |
tree | commitdiff |
2009-01-29 |
div0 | make endmatch work during overtime |
tree | commitdiff |
2009-01-29 |
div0 | oops, I broke waypoints in my previous commit. Fixed. |
tree | commitdiff |
2009-01-29 |
div0 | make all assignments to SendEntity go through Net_LinkE... |
tree | commitdiff |
2009-01-28 |
div0 | tele resend after teleport |
tree | commitdiff |
2009-01-28 |
div0 | oops, forgot to commit cvar check |
tree | commitdiff |
2009-01-28 |
div0 | remove all TEs that contain a permanent state. |
tree | commitdiff |
2009-01-28 |
div0 | get rid of TE_CSQC_WARMUP |
tree | commitdiff |
2009-01-28 |
div0 | more sound changes |
tree | commitdiff |
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