make use of EF_TELEPORT_BIT for weapon animation
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 17 Feb 2009 14:46:54 +0000 (14:46 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 17 Feb 2009 14:46:54 +0000 (14:46 +0000)
commite06039a12721b131698a4e2df7ded67c71ce8dbb
treebf081263b1e555fd2eeef7911c241a0dd3ed2d1e
parent35a446d51ac1b3ec21804d1edd3121fdf4c3829b
make use of EF_TELEPORT_BIT for weapon animation

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5886 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/server/cl_weaponsystem.qc
data/qcsrc/server/constants.qh
data/qcsrc/server/defs.qh
data/qcsrc/server/extensions.qh
data/qcsrc/server/t_teleporters.qc
data/qcsrc/server/w_electro.qc