]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server
antilag with "ghost traces". Should still work (hopefully), but should no longer...
[divverent/nexuiz.git] / data / qcsrc / server /
2008-01-13 div0antilag with "ghost traces". Should still work (hopeful...
2008-01-13 div0next improvement to mapinfo: Q3A SG/MG swap, mapinfo...
2008-01-13 div0tZork's trigger changes (trigger_delay, trigger_multipl...
2008-01-13 div0Q3A map compatibility
2008-01-12 div0fix forgotten minstagib precaches
2008-01-12 div0oops, forgot team check for minstagib yoda. Fixed.
2008-01-12 div0- make Yoda harder to get
2008-01-11 div0Speedrun mode: impulse 77 now:
2008-01-09 div0fix make_mapinfo command
2008-01-09 lordhavocadded muzzleflash effects for all weapons (most emit...
2008-01-08 div0fix minor bug with argumentless gotomap vote
2008-01-06 esteelsecondary shotgun mode now also has a muzzleflash
2008-01-05 div0handle didn't vote CORRECTLY
2008-01-05 div0also log how many people didn't vote at all
2008-01-05 div0better log don't care votes
2008-01-05 div0when abstaining is allowed, make an extra empty line
2008-01-05 div0use "don't care" instead
2008-01-05 div0g_maplist_votable_abstain 1, and people can abstain...
2008-01-05 div0vote: g_maplist_votable_nodetail 1 removes count of...
2008-01-04 kadaverjackchanged g_minstagib_invis_alpha <= 0 to use EF_NODRAW...
2008-01-04 div0some weapon changes:
2008-01-04 div0send spectate info message at low priority
2008-01-04 div0untested support for a spectator team for teamsay
2008-01-03 div0prepare some of the changes from player-voice to player...
2008-01-01 div0fix bug that causes the code to execute an invalid...
2008-01-01 div0precache uzi flash for SG
2008-01-01 div0kill two VM_Warnings
2007-12-27 div0minor fix (allow skin 6 in team games, for CTF fbskins)
2007-12-23 div0properly network velocity for spectators
2007-12-21 div0damn... 1/64 didn't work
2007-12-21 div0small fixes (like message spam for sound to bots)
2007-12-21 div0start of a voice message system... PLEASE REPLACE sound...
2007-12-21 lordhavocseveral fixes to onslaught, it now works properly
2007-12-20 div0don't do shoot anim when crouched... it looks bad
2007-12-18 div0g_player_brightness cvar
2007-12-18 div0tag_weapon again... wtf
2007-12-18 div0tag_weapon? No, Q3A uses that for some RANDOM PLACE...
2007-12-18 div0also support "tag_weapon" for attaching the exterior...
2007-12-17 div0fix animation setting bug (reported by leileilol)
2007-12-17 div0leileilol's effect updates
2007-12-14 div0yes
2007-12-14 div0fix player model precaching for the new player model...
2007-12-14 div0also allow dpm, md3, psk
2007-12-12 kadaverjack- changed sv_ready_restart to use a qc based restart...
2007-12-08 div0ctf movetype fix
2007-12-07 div0add noalign support to flags
2007-12-07 lordhavocimplemented models/player/whatever.md3.animinfo file...
2007-12-06 div0allow custom jumppad sounds using trigger_push.noise
2007-12-06 div0fix jumppad sound on targetless jumppads
2007-11-29 div0fix precache bugs I introduced when removing the cvar...
2007-11-22 div0fix broken vdo command remapping (broke anything but...
2007-11-22 div0where did this colon come from? :P
2007-11-22 div0search for map name right; fix runningman_1on1remix...
2007-11-21 div0More detailed suggestmap confirmation
2007-11-21 div0fix maplist editing commands for mapinfo
2007-11-17 div0handle aborting when a mapinfo has been generated in...
2007-11-17 div0it can start games now
2007-11-16 div0fix _sv_init handling
2007-11-16 div0game mode selection in menu... will do the listbox...
2007-11-16 div0make speed rune less of a curse; fix minstagib speed...
2007-11-15 div0some fixes against extreme CPU load and not loading...
2007-11-15 div0automatically call MapInfo_Enumerate when needed...
2007-11-15 div0mapinfo system should work now; user friendly additions...
2007-11-15 div0added some primitives to the mapinfo system to be aware...
2007-11-15 div0latch the mutator cvars too
2007-11-15 div0made cvars like g_ctf only be queried once on startup
2007-11-15 div0add "features" (so a mutator combination can require...
2007-11-15 div0mapinfo: add a search function to find a map with a...
2007-11-15 div0tune mapinfo generation to better reflect requirements...
2007-11-15 div0Prepare a "building map information" screen in menu...
2007-11-15 div0start of mapinfo system; beware: menu-div0test now...
2007-11-12 kadaverjacknew item for minstagib: item_minst_cells (disables...
2007-11-09 div0fix team select dialog notification; fix clicking outsi...
2007-11-04 m0rfarHide the players for a tic and not 0.2 sec in teleporte...
2007-11-04 savagexfirst version of assault mode with winning condition...
2007-11-03 div0fix TDM (always using 2 teams, ignoring g_tdm_teams...
2007-11-02 div0Nothing sets flashblend, so remove it.
2007-10-31 div0minor Assault fixes
2007-10-30 div0Argh... didn't want to commit THIS function.
2007-10-30 div0added utility for depth-first search; added debug comma...
2007-10-28 div0support for team select dialog, disabled buttons and...
2007-10-21 div0handle "alreadychangedlevel" slightly better
2007-10-21 div0take back this stupid idea... sorry
2007-10-21 div0darn... i+1
2007-10-21 div0help with map voting when people haven't downloaded...
2007-10-19 div0call UpdateSelectedPlayer in server frames only (should...
2007-10-16 div0observers spawn everywhere
2007-10-15 div0assault maps are as_something.mapcfg (fix missing map...
2007-10-10 div0replaced dprint by a QC function that checks for "devel...
2007-10-10 div0added a "shtest" (not sure how well it is working,...
2007-10-06 div0make use of DP_CON_BESTWEAPON to make the bestweapon...
2007-10-02 div0fix "nixnex forgets to precache" bug
2007-09-20 div0new cvar bot_vs_human: set to positive value to make...
2007-09-12 div0fix "gotomap" command in case a map vote screen is...
2007-09-12 div0make RadiusDamage() return damage actually dealt to...
2007-09-12 div0fix small division by zero
2007-09-04 div0forgot to add DAMAGE_YES here
2007-09-01 div0separate refire timers for each weapon; fixes "faster...
2007-08-23 div0fix spawnshield bug reported by Black Snack (allowed...
2007-08-11 div0sv_defaultplayercolors should not depend on sv_defaultc...
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