]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server
now REALLY remove dead players
[divverent/nexuiz.git] / data / qcsrc / server /
2008-10-03 div0now REALLY remove dead players
2008-10-03 tzorkTurret updates #2 sound channels usage and some optimiz...
2008-10-03 div0get rid of more warnings
2008-10-03 div0warning fixes
2008-10-03 div0add more comments
2008-10-03 div0updated channel assignment to help tZork's turrets
2008-10-03 div0remove unneeded precaches
2008-10-03 div0func_static, misc_gamemodel (better radiant support...
2008-10-03 div0turn off useless radar circles on keyhunt captures
2008-10-03 div0ent_cs: hide dead players (hope this works)
2008-10-02 tzorkTurret updates.
2008-10-02 div0fix damn bug in the angle :P
2008-10-02 div0put minimaps in gfx/ instead (MUCH better); deleted...
2008-10-02 div0keyhunt support
2008-10-02 div0new waypointsprite system, onslaught not yet supported
2008-10-02 div0optimize entcs data
2008-10-01 div0fix mirror damage
2008-10-01 div0oops, forgot a check
2008-10-01 div0leave a border around the minimaps
2008-10-01 div0roughmap command: made it run in "background" (still...
2008-10-01 div0experimental team radar (try: cl_teamradar 1)
2008-10-01 div0get rid of .info files; make interpolation generic
2008-09-30 div0g_ctf_flagpenalty_returned for ai's scoring system
2008-09-30 div0fix voting display again
2008-09-29 div0add missing quotes
2008-09-29 div0fix typos
2008-09-29 div0experimental feature (sv_)cmd cvar_changes, should...
2008-09-29 div0fix early/late cap scoring
2008-09-29 div0add a SND_WEAPON2 channel for anything except actual...
2008-09-29 div0implement CTF suggestion by [-z-] as comments
2008-09-28 div0fix ctf logging bug
2008-09-28 div0ctf fixes (and comments containing ^R_Alien's scoring)
2008-09-28 div0uncustomize first (not needed now, but maybe later)
2008-09-28 div0LOD for misc_models and similar entities
2008-09-28 div0score fix :P
2008-09-28 div0fix vote nagger
2008-09-28 div0ctf: count drops too
2008-09-27 div0fix spec speed chjanging
2008-09-27 div0add "sv_cmd roughmap" writing a XPM with a rough versio...
2008-09-27 div0final scoring fix
2008-09-27 div0fix frag counting, hopefully
2008-09-27 div0fix fraglimit for win mode 3
2008-09-27 div0g_ctf_win_mode: frags do not count
2008-09-27 div0portals fix (thanks, Master)
2008-09-27 div0fix sparks amount
2008-09-27 div0fix sparks on stormkeep. Odd.
2008-09-26 div0add checks
2008-09-26 div0new vote/ready nagger display (untested, can't test...
2008-09-26 div0added command "sv_cmd effectindexdump" to list the...
2008-09-26 div0fix wrong vote message
2008-09-24 div0fix bugs reported by MirceaKitsune
2008-09-22 div0allow weaponreplace to entirely remove weapons too
2008-09-21 div0extra check for fog sending
2008-09-21 div0cleanups, change nothing
2008-09-21 div0add foginterval to the csqc message
2008-09-21 div0handle sv_foginterval on the client now (TESTING)
2008-09-21 div0fix fog handling a bit
2008-09-21 div0properly reset teamed items
2008-09-21 div0add a misisng portal side check
2008-09-20 div0race:
2008-09-19 esteelcheck ip ban in say/teamsay too as to make banned peopl...
2008-09-19 div0fix winning condiiton..
2008-09-19 div0allow the "score" column even if disabled by CTF win...
2008-09-19 div0minor tunings: faster and weaker laser, less quad self...
2008-09-17 div0fix typo
2008-09-17 div0support race_place -1 to mark a qualifying-only finish...
2008-09-15 esteelcvar'd projectile health.. try g_balance_rocketlauncher...
2008-09-12 m0rfarMade two debug prints regarding g_footsteps dprints...
2008-09-12 div0CTF: fix portal exploit by adding a flag drop penalty...
2008-09-12 div0require player model names to be lower case
2008-09-12 div0add DP_QC_URI_GET
2008-09-12 div0remove the debug code that now causes portals to crash
2008-09-11 m0rfarShow all active mutators in motd.
2008-09-11 div0if we can't get our own portal missile model, at least...
2008-09-11 div0sounds by Tenshihan for the Port-O-Launch... but not...
2008-09-10 div0replaced weapons: use the respawntime of the "master"
2008-09-10 div0make portal shot REFLECT off playerclip
2008-09-10 div0fix a tiny accuracy bug in speedhack detection
2008-09-09 div0make reset_map no longer overwrite "self" so even Green...
2008-09-09 div0again: remove portals when owner dies, but this time...
2008-09-09 div0improve the last fix
2008-09-09 div0prevent an exploit to create portals on noimpact
2008-09-09 div0force returning the dummy weapon info if the weapon...
2008-09-09 div0Add a weapon priority menu item
2008-09-09 div0workarounds for fteqcc ?: bug
2008-09-09 div0typos... :P
2008-09-09 div0fixes for the last commit :P (typos)
2008-09-09 div0cl_weaponpriority_useforcycling; if that is off, the...
2008-09-08 div0check if the player touches a checkpoint, and ignore...
2008-09-08 div0fix a portal crash
2008-09-08 div0no real change :P
2008-09-08 div0fix my accidental runematch breakage
2008-09-08 div0fix portal vanishing
2008-09-08 div0fix the portal transform for projectiles (unrelated...
2008-09-08 div0no idea about these portal crashes... added debug code
2008-09-07 div0possibly fix velocity-killer bug
2008-09-07 div0portal: better error handling
2008-09-07 div0add debug code
2008-09-07 div0make strength make the porto grenades faster
2008-09-07 div0another typo bites the dust
next