]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/client
Patches #434 from terencehill
[divverent/nexuiz.git] / data / qcsrc / client /
2009-05-05 mand1ngaAttempt to make the porto beam to not be displayed...
2009-05-05 div0waypointsprites: support v_flipped correctly
2009-05-04 mrbougotweaked the scoreboard columns for nexball
2009-05-04 greenmarineMove announcer sounds for remaining map time to CSQC...
2009-05-04 mrbougonexball hud fixes
2009-05-04 div0fix a typo breaking the crosshair blurring
2009-05-04 div0crosshair_hittest feature: blur out the crosshair if...
2009-05-02 div0revert many fteqcc workarounds, as Blub has a patch...
2009-04-28 div0try working around fteqcc -r3178 bug
2009-04-28 div0improve projectiles when sys_ticrate is 0
2009-04-25 mrbougoNexball changes:
2009-04-24 mrbougonexball: make the power meter less transparent
2009-04-23 div0remove all 2.4.2 compatibility code (do not merge this...
2009-04-22 div0detect the current fteqcc compiler bug, and abort if...
2009-04-22 mrbougoNexball goes official :D
2009-04-19 div0crylink trail
2009-04-19 div0properly transmit whether crylink projectiles are bounc...
2009-04-17 div0fix fteqcc optimization :P
2009-04-17 div0avoid drawing clientwall/etc. with alpha <= 0.003
2009-04-17 div0fix behaviour on "cd stop" etc. commands
2009-04-17 div0fix note-off during decay or attack stage when above...
2009-04-17 div0error message fix
2009-04-17 div0speed up loading of BGM script
2009-04-17 div0as always, forgot some files
2009-04-17 div0func_clientweall, func_clientillusionary (with BGM...
2009-04-16 div0new smoke emitter for DF;
2009-04-16 div0and more... changed decay's meaning, updated docs
2009-04-16 div0more pointparticles goodies
2009-04-16 div0remove pointparticles glow_color (does not work anyway)
2009-04-16 div0bgmscript: fix rewinding at end of music
2009-04-16 div0more fixes for pointparticles bgm script
2009-04-16 div0func_pointparticles: reduce bandwidth
2009-04-16 div0tiny particle emitter script change: bgmscript now...
2009-04-15 div0change extension .pp -> .bgs
2009-04-15 div0some entity field name improvements for bgmscript
2009-04-15 div0experimental system for music synced particle effects...
2009-04-15 div0a debugging helper "NextFrameCommand", may become usefu...
2009-04-13 div0make csqc movetypes match DP rev 8918
2009-04-12 div0DP rev 8905 support in csqc movetypes
2009-04-07 div0better indicqation of strength running out
2009-04-05 div0support settable attenuation for pointparticles
2009-04-05 div0fix negative pointparticles impulse
2009-04-04 mand1ngaDisable crosshair when the demo camera is enabled
2009-03-30 div0fix display bug in sbar_hudsleector 0
2009-03-30 div0add a fuel icon to the sbar
2009-03-30 div0jetpack: add a "fuel" ammo type, and use that - and...
2009-03-27 tzorkAdd TE_CSQC_LIGHTNINGARC
2009-03-26 div0jetpack fuel HUD
2009-03-23 div0gibs: handle wasfreed
2009-03-17 div0fix some serious csqcprojectile bugs (regarding collisi...
2009-03-12 div0implement sv_gameplayfix_slidemoveprojectiles behaviour
2009-03-11 div0get rid of the v_flipped toggle
2009-03-10 div0fix a typo in movetypes.qc that can cause entities...
2009-03-09 div0show "1 vote" instead of "1 votes"
2009-03-09 div0try to fix the "don't care" message spam
2009-03-07 div0fix mapvote "keeptwo" feature (wasn't display disappear...
2009-03-07 div0fix logic of radar showing
2009-03-07 div0provide access to time to cfg files
2009-02-27 div0fix race columns
2009-02-26 div0fix missing files in last commit
2009-02-24 div0remove a slipped-in debug print
2009-02-24 div0fix cl_teamradar_foreground_alpha (the blendfunc it...
2009-02-24 div0fix shotorg adjuster
2009-02-20 div0nex beam stuff by green
2009-02-20 div0angles "un-holding" fixed
2009-02-19 esteelshow the WelcomeMessage only on join for welcome_messag...
2009-02-17 div0fix centerprint bug
2009-02-17 div0fix projectile delaying
2009-02-17 div0allow to temporarily hide the shot origin editor
2009-02-16 m0rfar* flipped TAG weapon icon
2009-02-16 div0properly expire centerprints when scr_centertime <= 0
2009-02-13 div0decal fixes
2009-02-13 div0fix distribution
2009-02-12 div0remove most naggers in intermission
2009-02-12 div0fix "cannot be executed" message on sbar_columns_set...
2009-02-12 div0get rid of some columns in LMS
2009-02-12 div0better default column layouts
2009-02-11 div0add a somewhat working tr_bullet trail effect to make...
2009-02-11 div0bullets with g_antilag_bullets now have some poor excus...
2009-02-11 div0fix a simple div by zero
2009-02-11 div0showpressedkeys.
2009-02-11 div0cl_casings cvar
2009-02-10 div0fix inverse logic in projectile drawing
2009-02-10 div0slight improvement for csqc rendered projectiles: draw...
2009-02-09 div0make movetypes code a bit more flexible (allow an entit...
2009-02-08 div0less rotation for GL
2009-02-08 div0draw crosshair LAST
2009-02-07 div0fixing interpolation a bit
2009-02-07 div0fix another typo
2009-02-07 div0fix the race timer again :)
2009-02-07 div0better graphics for strength and invisible timer; now...
2009-02-07 div0use sbar_alpha_fg more
2009-02-06 div0remove duplicate sending of maxclients (client has...
2009-02-06 div0always fade out centerprints
2009-02-06 div0make centerprint messages fade out
2009-02-06 div0disable primary mortar grenade rotation
2009-02-06 div0adjust RL shot origin, scale 3 for rocket
2009-02-06 div04x rocket scale (trying this out)
2009-02-06 div0display ready-icon in non-teamplay
2009-02-06 div0fix typo
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