]> icculus.org git repositories - divverent/nexuiz.git/blob - misc/tools/ObjToMap/objtomap/AutoTexturingEntry.java
Scaled the weapon models down about 30% to match 2.5.2 sizes. Except the tuba, I...
[divverent/nexuiz.git] / misc / tools / ObjToMap / objtomap / AutoTexturingEntry.java
1 package objtomap;
2
3 public class AutoTexturingEntry {
4     public double angle;
5     public String texturename;
6     
7     public AutoTexturingEntry() {
8         angle = 0.0;
9         texturename = "common/caulk";
10     }
11 }