]> icculus.org git repositories - divverent/nexuiz.git/blob - data/weapons.cfg
RL damage: 120 to 100
[divverent/nexuiz.git] / data / weapons.cfg
1 // NOTE: whenever you add a cvar to this file, run update-cvarcount.sh to
2 // update this checksum!
3 //
4 // And... don't forget to edit weaponsHavoc.cfg too.
5
6 set cvar_check_weapons 2f93eb8481f44bb2ff744af86a75eccf
7
8 // NOTE: this only replaces weapons on the map
9 // use g_start_weapon_* to also replace the on-startup weapons!
10 // example: g_weaponreplace_nex "nex minstanex", then Nexes become MinstaNexes 50% of the times
11 // set the cvars to "0" to totally disable a weapon
12 set g_weaponreplace_laser ""
13 set g_weaponreplace_shotgun ""
14 set g_weaponreplace_uzi ""
15 set g_weaponreplace_grenadelauncher ""
16 set g_weaponreplace_electro ""
17 set g_weaponreplace_crylink ""
18 set g_weaponreplace_nex ""
19 set g_weaponreplace_hagar ""
20 set g_weaponreplace_rocketlauncher ""
21 set g_weaponreplace_porto ""
22 set g_weaponreplace_minstanex ""
23 set g_weaponreplace_hook ""
24 set g_weaponreplace_seeker ""
25 set g_weaponreplace_hlac ""
26 set g_weaponreplace_campingrifle ""
27
28
29 set g_start_weapon_laser -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
30 set g_start_weapon_shotgun -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
31 set g_start_weapon_uzi -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
32 set g_start_weapon_grenadelauncher -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
33 set g_start_weapon_electro -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
34 set g_start_weapon_crylink -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
35 set g_start_weapon_nex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
36 set g_start_weapon_hagar -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
37 set g_start_weapon_rocketlauncher -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
38 set g_start_weapon_minstanex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
39 set g_start_weapon_porto -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
40 set g_start_weapon_hook -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
41 set g_start_weapon_hlac -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
42 set g_start_weapon_seeker -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
43 set g_start_weapon_campingrifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
44 set g_start_ammo_shells 40
45 set g_start_ammo_nails 0
46 set g_start_ammo_rockets 0
47 set g_start_ammo_cells 0
48 set g_start_ammo_fuel 0
49 set g_pickup_shells 15
50 set g_pickup_shells_max 999
51 set g_pickup_nails 80
52 set g_pickup_nails_max 999
53 set g_pickup_rockets 15
54 set g_pickup_rockets_max 999
55 set g_pickup_cells 25
56 set g_pickup_cells_max 999
57 set g_pickup_fuel 25
58 set g_pickup_fuel_jetpack 50
59 set g_pickup_fuel_max 999
60 set g_pickup_armorsmall 5
61 set g_pickup_armorsmall_max 999
62 set g_pickup_armormedium 25
63 set g_pickup_armormedium_max 999
64 set g_pickup_armorbig 50
65 set g_pickup_armorbig_max 999
66 set g_pickup_armorlarge 100
67 set g_pickup_armorlarge_max 999
68 set g_pickup_healthsmall 5
69 set g_pickup_healthsmall_max 999
70 set g_pickup_healthmedium 25
71 set g_pickup_healthmedium_max 999
72 set g_pickup_healthlarge 50
73 set g_pickup_healthlarge_max 999
74 set g_pickup_healthmega 100
75 set g_pickup_healthmega_max 999
76 set g_pickup_respawntime_short 15
77 set g_pickup_respawntime_medium 20
78 set g_pickup_respawntime_long 30
79 set g_pickup_respawntime_powerup 120
80 set g_pickup_respawntime_weapon 15
81 set g_pickup_respawntime_ammo 15
82 set g_pickup_respawntimejitter_short 0
83 set g_pickup_respawntimejitter_medium 0
84 set g_pickup_respawntimejitter_long 0
85 set g_pickup_respawntimejitter_powerup 10
86 set g_pickup_respawntimejitter_weapon 0
87 set g_pickup_respawntimejitter_ammo 0
88
89 set g_balance_laser_primary_damage 35
90 set g_balance_laser_primary_edgedamage 10
91 set g_balance_laser_primary_force 400
92 set g_balance_laser_primary_radius 70
93 set g_balance_laser_primary_speed 9000
94 set g_balance_laser_primary_refire 0.7
95 set g_balance_laser_primary_animtime 0.3
96 set g_balance_laser_primary_lifetime 30
97 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists
98 set g_balance_laser_secondary_damage 35
99 set g_balance_laser_secondary_edgedamage 10
100 set g_balance_laser_secondary_force 400
101 set g_balance_laser_secondary_radius 70
102 set g_balance_laser_secondary_speed 9000
103 set g_balance_laser_secondary_refire 0.7
104 set g_balance_laser_secondary_animtime 0.3
105 set g_balance_laser_secondary_lifetime 30
106
107 set g_balance_shotgun_primary_bullets 5
108 set g_balance_shotgun_primary_damage 12
109 set g_balance_shotgun_primary_force 60
110 set g_balance_shotgun_primary_spread 0.08
111 set g_balance_shotgun_primary_refire 0.5
112 set g_balance_shotgun_primary_animtime 0.2
113 set g_balance_shotgun_primary_ammo 1
114 set g_balance_shotgun_primary_speed 12000
115 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu
116 set g_balance_shotgun_secondary_bullets 5
117 set g_balance_shotgun_secondary_damage 12
118 set g_balance_shotgun_secondary_force 60
119 set g_balance_shotgun_secondary_spread 0.12
120 set g_balance_shotgun_secondary_refire 1.35
121 set g_balance_shotgun_secondary_animtime 0.2
122 set g_balance_shotgun_secondary_ammo 1
123 set g_balance_shotgun_secondary_speed 12000
124 set g_balance_shotgun_secondary_bulletconstant 75 // 3.8qu
125
126 set g_balance_uzi_first_damage 30
127 set g_balance_uzi_first_force 50
128 set g_balance_uzi_first_spread 0.015
129 set g_balance_uzi_first_refire 0.2
130 set g_balance_uzi_first_ammo 1
131 set g_balance_uzi_sustained_damage 15
132 set g_balance_uzi_sustained_force 27
133 set g_balance_uzi_sustained_spread 0.05
134 set g_balance_uzi_sustained_refire 0.1
135 set g_balance_uzi_sustained_ammo 1
136 set g_balance_uzi_speed 18000
137 set g_balance_uzi_bulletconstant 115 // 13.1qu
138
139 set g_balance_grenadelauncher_primary_damage 65
140 set g_balance_grenadelauncher_primary_edgedamage 25
141 set g_balance_grenadelauncher_primary_force 400
142 set g_balance_grenadelauncher_primary_radius 140
143 set g_balance_grenadelauncher_primary_speed 2000
144 set g_balance_grenadelauncher_primary_speed_up 200
145 set g_balance_grenadelauncher_primary_lifetime 30
146 set g_balance_grenadelauncher_primary_refire 0.8
147 set g_balance_grenadelauncher_primary_animtime 0.3
148 set g_balance_grenadelauncher_primary_ammo 2
149 set g_balance_grenadelauncher_secondary_damage 65
150 set g_balance_grenadelauncher_secondary_edgedamage 25
151 set g_balance_grenadelauncher_secondary_force 400
152 set g_balance_grenadelauncher_secondary_radius 140
153 set g_balance_grenadelauncher_secondary_speed 1400
154 set g_balance_grenadelauncher_secondary_speed_up 200
155 set g_balance_grenadelauncher_secondary_lifetime 2.5
156 set g_balance_grenadelauncher_secondary_refire 0.7
157 set g_balance_grenadelauncher_secondary_animtime 0.3
158 set g_balance_grenadelauncher_secondary_ammo 2
159 set g_balance_grenadelauncher_secondary_health 10
160
161 set g_balance_electro_primary_damage 60
162 set g_balance_electro_primary_edgedamage 0
163 set g_balance_electro_primary_force 200
164 set g_balance_electro_primary_radius 150
165 set g_balance_electro_primary_speed 2000
166 set g_balance_electro_primary_lifetime 30
167 set g_balance_electro_primary_refire 0.6
168 set g_balance_electro_primary_animtime 0.3
169 set g_balance_electro_primary_ammo 2
170 set g_balance_electro_secondary_damage 50
171 set g_balance_electro_secondary_spread 0.05
172 set g_balance_electro_secondary_edgedamage 0
173 set g_balance_electro_secondary_force 200
174 set g_balance_electro_secondary_radius 150
175 set g_balance_electro_secondary_speed 900
176 set g_balance_electro_secondary_speed_up 200
177 set g_balance_electro_secondary_lifetime 5
178 set g_balance_electro_secondary_refire 0.3
179 set g_balance_electro_secondary_animtime 0.3
180 set g_balance_electro_secondary_ammo 2
181 set g_balance_electro_secondary_health 5
182 set g_balance_electro_combo_damage 80
183 set g_balance_electro_combo_edgedamage 0
184 set g_balance_electro_combo_force 200
185 set g_balance_electro_combo_radius 250
186 set g_balance_electro_combo_speed 2000
187
188 set g_balance_crylink_primary_damage 18
189 set g_balance_crylink_primary_edgedamage 0
190 set g_balance_crylink_primary_force -55
191 set g_balance_crylink_primary_radius 80
192 set g_balance_crylink_primary_speed 7000
193 set g_balance_crylink_primary_spread 0.03
194 set g_balance_crylink_primary_shots 4
195 set g_balance_crylink_primary_bounces 1
196 set g_balance_crylink_primary_refire 0.4
197 set g_balance_crylink_primary_animtime 0.3
198 set g_balance_crylink_primary_ammo 2
199 set g_balance_crylink_primary_bouncedamagefactor 0.5
200
201 set g_balance_crylink_primary_middle_lifetime 5 // range: 35000 full, fades to 70000
202 set g_balance_crylink_primary_middle_fadetime 5
203 set g_balance_crylink_primary_star_lifetime 0.1 // range: 700 full, fades to 2100
204 set g_balance_crylink_primary_star_fadetime 0.2
205 set g_balance_crylink_primary_other_lifetime 0.1 // range: 700 full, fades to 2100
206 set g_balance_crylink_primary_other_fadetime 0.2
207
208 set g_balance_crylink_secondary_damage 18
209 set g_balance_crylink_secondary_edgedamage 0
210 set g_balance_crylink_secondary_force -55
211 set g_balance_crylink_secondary_radius 3
212 set g_balance_crylink_secondary_speed 7000
213 set g_balance_crylink_secondary_spread 0.08
214 set g_balance_crylink_secondary_shots 7
215 set g_balance_crylink_secondary_bounces 0
216 set g_balance_crylink_secondary_refire 0.5
217 set g_balance_crylink_secondary_animtime 0.3
218 set g_balance_crylink_secondary_ammo 2
219 set g_balance_crylink_secondary_bouncedamagefactor 0.5
220
221 set g_balance_crylink_secondary_middle_lifetime 5 // range: 35000 full, fades to 70000
222 set g_balance_crylink_secondary_middle_fadetime 5
223 set g_balance_crylink_secondary_line_lifetime 2 // range: 35000 full, fades to 70000
224 set g_balance_crylink_secondary_line_fadetime 2
225
226 set g_balance_nex_damage 110
227 set g_balance_nex_force 600
228 set g_balance_nex_refire 1.5
229 set g_balance_nex_animtime 0.3
230 set g_balance_nex_ammo 5
231
232 set g_balance_minstanex_refire 1
233 set g_balance_minstanex_animtime 0.3
234 set g_balance_minstanex_ammo 10
235
236 set g_balance_hagar_primary_damage 37
237 set g_balance_hagar_primary_edgedamage 15
238 set g_balance_hagar_primary_force 100
239 set g_balance_hagar_primary_radius 65
240 set g_balance_hagar_primary_spread 0.010
241 set g_balance_hagar_primary_speed 3000
242 set g_balance_hagar_primary_lifetime 30
243 set g_balance_hagar_primary_refire 0.15
244 set g_balance_hagar_primary_ammo 1
245 set g_balance_hagar_secondary_damage 37
246 set g_balance_hagar_secondary_edgedamage 15
247 set g_balance_hagar_secondary_force 100
248 set g_balance_hagar_secondary_radius 65
249 set g_balance_hagar_secondary_spread 0.015
250 set g_balance_hagar_secondary_speed 1400
251 set g_balance_hagar_secondary_lifetime 30
252 set g_balance_hagar_secondary_refire 0.15
253 set g_balance_hagar_secondary_ammo 1
254
255 set g_balance_rocketlauncher_damage 100
256 set g_balance_rocketlauncher_edgedamage 35
257 set g_balance_rocketlauncher_force 600
258 set g_balance_rocketlauncher_radius 150
259 set g_balance_rocketlauncher_speed 850
260 set g_balance_rocketlauncher_speedaccel 0
261 set g_balance_rocketlauncher_speedstart 850
262 set g_balance_rocketlauncher_lifetime 30
263 set g_balance_rocketlauncher_refire 1
264 set g_balance_rocketlauncher_animtime 0.3
265 set g_balance_rocketlauncher_ammo 3
266 set g_balance_rocketlauncher_health 30
267 set g_balance_rocketlauncher_detonatedelay 0.2 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
268 set g_balance_rocketlauncher_guiderate 90 // max degrees per second
269 set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic)
270 set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in
271 set g_balance_rocketlauncher_laserguided_speed 1000  //650
272 set g_balance_rocketlauncher_laserguided_speedaccel 0
273 set g_balance_rocketlauncher_laserguided_speedstart 1000
274 set g_balance_rocketlauncher_laserguided_turnrate       0.75  //0.5
275 set g_balance_rocketlauncher_laserguided_allow_steal    1
276
277 set g_balance_porto_primary_refire 1.5
278 set g_balance_porto_primary_speed 2000
279 set g_balance_porto_primary_lifetime 30
280 set g_balance_porto_primary_ammo 25
281 set g_balance_portal_health 200 // these get recharged whenever the portal is used
282 set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
283
284 set g_balance_hook_primary_fuel 10 // hook monkeys set 0
285 set g_balance_hook_primary_refire 0 // hook monkeys set 0
286 set g_balance_hook_primary_animtime 0.3 // good shoot anim
287 set g_balance_hook_primary_hooked_time_max 0 // infinite
288 set g_balance_hook_primary_hooked_time_free 2 // 2s being hooked are free
289 set g_balance_hook_primary_hooked_fuel 8 // fuel per second hooked
290 set g_balance_hook_secondary_damage 25 // not much
291 set g_balance_hook_secondary_edgedamage 5 // not much
292 set g_balance_hook_secondary_radius 500 // LOTS
293 set g_balance_hook_secondary_force -2000 // LOTS
294 set g_balance_hook_secondary_ammo 25 // a whole pack
295 set g_balance_hook_secondary_lifetime 30 // infinite
296 set g_balance_hook_secondary_speed 0 // not much throwing
297 set g_balance_hook_secondary_gravity 5 // fast falling
298 set g_balance_hook_secondary_refire 3 // don't drop too many bombs...
299 set g_balance_hook_secondary_animtime 0.3 // good shoot anim
300 set g_balance_hook_secondary_power 3 // effect behaves like a square function
301 set g_balance_hook_secondary_duration 1.5 // effect runs for three seconds
302
303 // HLAC 
304 set g_balance_hlac_primary_spread_min 0.01
305 set g_balance_hlac_primary_spread_max 0.25
306 set g_balance_hlac_primary_spread_add 0.0045
307 set g_balance_hlac_primary_spread_crouchmod 0.25
308
309 set g_balance_hlac_primary_damage 23
310 set g_balance_hlac_primary_edgedamage 10
311 set g_balance_hlac_primary_force 100
312 set g_balance_hlac_primary_radius 70
313 set g_balance_hlac_primary_speed 9000
314 set g_balance_hlac_primary_lifetime 5
315
316 set g_balance_hlac_primary_refire 0.1
317 set g_balance_hlac_primary_animtime 0.1
318 set g_balance_hlac_primary_ammo 1
319
320 set g_balance_hlac_secondary_spread 0.15
321 set g_balance_hlac_secondary_spread_crouchmod 0.5
322
323 set g_balance_hlac_secondary_damage 23
324 set g_balance_hlac_secondary_edgedamage 10
325 set g_balance_hlac_secondary_force 100
326 set g_balance_hlac_secondary_radius 70
327 set g_balance_hlac_secondary_speed 9000
328 set g_balance_hlac_secondary_lifetime 5
329
330 set g_balance_hlac_secondary_refire 1
331 set g_balance_hlac_secondary_animtime 0.3
332 set g_balance_hlac_secondary_ammo 10
333 set g_balance_hlac_secondary_shots 6
334
335
336 // TAG Seeker
337 set g_balance_seeker_tag_speed   9000
338 set g_balance_seeker_tag_ammo    1
339 set g_balance_seeker_tag_animtime 0.3
340 set g_balance_seeker_tag_refire  0.7
341
342 set g_balance_seeker_missile_delay 0.25
343 //set g_balance_seeker_missile_activate_delay 0.1
344
345 set g_balance_seeker_missile_speed        700
346 set g_balance_seeker_missile_accel              1.05
347 set g_balance_seeker_missile_decel              0.9
348
349 set g_balance_seeker_missile_speed_max    1250
350 set g_balance_seeker_missile_turnrate     0.65
351
352 set g_balance_seeker_missile_damage       40
353 set g_balance_seeker_missile_edgedamage   10
354 set g_balance_seeker_missile_radius       80
355 set g_balance_seeker_missile_force        250
356
357 set g_balance_seeker_missile_count                  4
358 set g_balance_seeker_missile_lifetime       15
359 set g_balance_seeker_missile_refire           0.5
360 set g_balance_seeker_missile_animtime       0.3
361 set g_balance_seeker_missile_ammo             2
362
363 set g_balance_seeker_missile_proxy            0
364 set g_balance_seeker_missile_proxy_maxrange   45
365 set g_balance_seeker_missile_proxy_delay      0.2
366
367 // World avoidance
368 set g_balance_seeker_missile_smart             1
369 set g_balance_seeker_missile_smart_mindist     800
370 set g_balance_seeker_missile_smart_trace_max   2500
371 set g_balance_seeker_missile_smart_trace_min   1000
372 // End new seeker
373
374
375 set g_balance_seeker_flac_lifetime      0.1
376 set g_balance_seeker_flac_lifetime_rand 0.05
377 set g_balance_seeker_flac_speed         3000
378 set g_balance_seeker_flac_spread            0.4
379
380 set g_balance_seeker_flac_damage       15
381 set g_balance_seeker_flac_edgedamage   10
382 set g_balance_seeker_flac_radius       100
383 set g_balance_seeker_flac_force        50
384
385 set g_balance_seeker_flac_refire       0.1
386 set g_balance_seeker_flac_animtime     0.1
387 set g_balance_seeker_flac_ammo         0.5
388
389 // NOTE: maps should not use this weapon yet
390 set g_balance_campingrifle_magazinecapacity 8
391 set g_balance_campingrifle_reloadtime 2 // matches reload anim
392 set g_balance_campingrifle_primary_damage 60
393 set g_balance_campingrifle_primary_headshotaddeddamage 100
394 set g_balance_campingrifle_primary_spread 0
395 set g_balance_campingrifle_primary_force 2
396 set g_balance_campingrifle_primary_speed 35000
397 set g_balance_campingrifle_primary_lifetime 5
398 set g_balance_campingrifle_primary_refire 0.7
399 set g_balance_campingrifle_primary_animtime 0.3
400 set g_balance_campingrifle_primary_ammo 10
401 set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu
402 set g_balance_campingrifle_secondary_damage 35
403 set g_balance_campingrifle_secondary_headshotaddeddamage 15 // 50 damage only on head
404 set g_balance_campingrifle_secondary_spread 0.008
405 set g_balance_campingrifle_secondary_force 1
406 set g_balance_campingrifle_secondary_speed 20000
407 set g_balance_campingrifle_secondary_lifetime 5
408 set g_balance_campingrifle_secondary_refire 0.12
409 set g_balance_campingrifle_secondary_animtime 0.1
410 set g_balance_campingrifle_secondary_ammo 10
411 set g_balance_campingrifle_secondary_health 5
412 set g_balance_campingrifle_secondary_bulletconstant 130 // 18.3qu