]> icculus.org git repositories - divverent/nexuiz.git/blob - data/textures/evil6_lights/e6platelight_glow.jpg
Fixing #353 by adding invisible shader and texture from OA. It doesn't seem to do...
[divverent/nexuiz.git] / data / textures / evil6_lights / e6platelight_glow.jpg
data/textures/evil6_lights/e6platelight_glow.jpg