]> icculus.org git repositories - divverent/nexuiz.git/blob - data/textures/evil2_basefloor/flr_b-w_drty_bld2.jpg
Fixing #353 by adding invisible shader and texture from OA. It doesn't seem to do...
[divverent/nexuiz.git] / data / textures / evil2_basefloor / flr_b-w_drty_bld2.jpg
data/textures/evil2_basefloor/flr_b-w_drty_bld2.jpg