]> icculus.org git repositories - divverent/nexuiz.git/blob - data/scripts/sphere.shader
refactored the scaling to a separate function to allow different size images
[divverent/nexuiz.git] / data / scripts / sphere.shader
1 models/sphere/sphere
2 {
3         cull none
4         {
5                 blendfunc add
6                 map "models/sphere/sphere"
7         }
8 }