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simpler gaussian distribution code
[divverent/nexuiz.git] / data / scripts / mandelbrotsky.shader
1 //   nebula skybox
2 //   =============
3
4 textures/skies/mandelbrot
5 {
6         qer_editorimage env/mandelbrot/mandel_up.tga
7         surfaceparm sky
8         surfaceparm noimpact
9         surfaceparm nolightmap
10         surfaceparm nomarks
11         q3map_skylight 200 3
12         q3map_sun 1 .98 .9 0 0 90
13         skyparms env/mandelbrot/mandel - -
14 }