]> icculus.org git repositories - divverent/nexuiz.git/blob - data/qcsrc/server/portals.qh
now REALLY remove dead players
[divverent/nexuiz.git] / data / qcsrc / server / portals.qh
1 void Portal_ClearAll(entity own);
2 void Portal_ClearAllLater(entity own);
3 float Portal_SpawnOutPortalAtTrace(entity own, vector dir, float id);
4 float Portal_SpawnInPortalAtTrace(entity own, vector dir, float id);
5 void Portal_ClearWithID(entity own, float id);