1 // probably put these in common/
2 // so server/ and client/ can be synced better
3 const float GAME_DEATHMATCH = 1;
4 const float GAME_TEAM_DEATHMATCH = 2;
5 const float GAME_DOMINATION = 3;
6 const float GAME_CTF = 4;
7 const float GAME_RUNEMATCH = 5;
8 const float GAME_LMS = 6;
9 const float GAME_ARENA = 7;
10 const float GAME_KEYHUNT = 8;
11 const float GAME_ASSAULT = 9;
12 const float GAME_ONSLAUGHT = 10;
14 const float AS_STRING = 1;
15 const float AS_INT = 2;
16 const float AS_FLOAT_TRUNCATED = 2;
17 const float AS_FLOAT = 8;
19 const float ENT_CLIENT = 0;
20 const float ENT_CLIENT_DEAD = 1;
21 const float ENT_CLIENT_ENTCS = 2;
23 ///////////////////////////
27 // these are the key numbers that should be passed to Key_Event
29 const float K_TAB = 9;
30 const float K_ENTER = 13;
31 const float K_ESCAPE = 27;
32 const float K_SPACE = 32;
34 // normal keys should be passed as lowercased ascii
36 const float K_BACKSPACE = 127;
37 const float K_UPARROW = 128;
38 const float K_DOWNARROW = 129;
39 const float K_LEFTARROW = 130;
40 const float K_RIGHTARROW = 131;
42 const float K_ALT = 132;
43 const float K_CTRL = 133;
44 const float K_SHIFT = 134;
45 const float K_F1 = 135;
46 const float K_F2 = 136;
47 const float K_F3 = 137;
48 const float K_F4 = 138;
49 const float K_F5 = 139;
50 const float K_F6 = 140;
51 const float K_F7 = 141;
52 const float K_F8 = 142;
53 const float K_F9 = 143;
54 const float K_F10 = 144;
55 const float K_F11 = 145;
56 const float K_F12 = 146;
57 const float K_INS = 147;
58 const float K_DEL = 148;
59 const float K_PGDN = 149;
60 const float K_PGUP = 150;
61 const float K_HOME = 151;
62 const float K_END = 152;
64 const float K_KP_HOME = 160;
65 const float K_KP_UPARROW = 161;
66 const float K_KP_PGUP = 162;
67 const float K_KP_LEFTARROW = 163;
68 const float K_KP_5 = 164;
69 const float K_KP_RIGHTARROW = 165;
70 const float K_KP_END = 166;
71 const float K_KP_DOWNARROW = 167;
72 const float K_KP_PGDN = 168;
73 const float K_KP_ENTER = 169;
74 const float K_KP_INS = 170;
75 const float K_KP_DEL = 171;
76 const float K_KP_SLASH = 172;
77 const float K_KP_MINUS = 173;
78 const float K_KP_PLUS = 174;
80 const float K_PAUSE = 255;
85 const float K_JOY1 = 768;
86 const float K_JOY2 = 769;
87 const float K_JOY3 = 770;
88 const float K_JOY4 = 771;
91 // aux keys are for multi-buttoned joysticks to generate so they can use
92 // the normal binding process
94 const float K_AUX1 = 772;
95 const float K_AUX2 = 773;
96 const float K_AUX3 = 774;
97 const float K_AUX4 = 775;
98 const float K_AUX5 = 776;
99 const float K_AUX6 = 777;
100 const float K_AUX7 = 778;
101 const float K_AUX8 = 779;
102 const float K_AUX9 = 780;
103 const float K_AUX10 = 781;
104 const float K_AUX11 = 782;
105 const float K_AUX12 = 783;
106 const float K_AUX13 = 784;
107 const float K_AUX14 = 785;
108 const float K_AUX15 = 786;
109 const float K_AUX16 = 787;
110 const float K_AUX17 = 788;
111 const float K_AUX18 = 789;
112 const float K_AUX19 = 790;
113 const float K_AUX20 = 791;
114 const float K_AUX21 = 792;
115 const float K_AUX22 = 793;
116 const float K_AUX23 = 794;
117 const float K_AUX24 = 795;
118 const float K_AUX25 = 796;
119 const float K_AUX26 = 797;
120 const float K_AUX27 = 798;
121 const float K_AUX28 = 799;
122 const float K_AUX29 = 800;
123 const float K_AUX30 = 801;
124 const float K_AUX31 = 802;
125 const float K_AUX32 = 803;
128 // mouse buttons generate virtual keys
130 const float K_MOUSE1 = 512;
131 const float K_MOUSE2 = 513;
132 const float K_MOUSE3 = 514;
133 const float K_MWHEELUP = 515;
134 const float K_MWHEELDOWN = 516;
135 const float K_MOUSE4 = 517;
136 const float K_MOUSE5 = 518;
137 const float K_MOUSE6 = 519;
138 const float K_MOUSE7 = 520;
139 const float K_MOUSE8 = 521;
140 const float K_MOUSE9 = 522;
141 const float K_MOUSE10 = 523;
142 const float K_MOUSE11 = 524;
143 const float K_MOUSE12 = 525;
144 const float K_MOUSE13 = 526;
145 const float K_MOUSE14 = 527;
146 const float K_MOUSE15 = 528;
147 const float K_MOUSE16 = 529;
149 const float ENTCS_MSG_END = 0;
150 const float ENTCS_MSG_ONS = 1;
152 const float TE_CSQC_START = 100;
153 const float TE_CSQC_PING = 100;
155 const float TE_CSQC_END = 100;
157 const float STAT_KH_KEYS = 32;
159 const float STAT_CTF_STATE = 33;
160 const float CTF_STATE_ATTACK = 1;
161 const float CTF_STATE_DEFEND = 2;
162 const float CTF_STATE_COMMANDER = 3;