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further optimizations... multi-cutting
[divverent/nexuiz.git] / data / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
6
7 void cvar_clientsettemp(string cv, string val)
8 {
9         entity e;
10         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
11                 if(e.netname == cv)
12                         goto saved;
13         e = spawn();
14         e.classname = "saved_cvar_value";
15         e.netname = strzone(cv);
16         e.message = strzone(cvar_string(cv));
17 :saved
18         cvar_set(cv, val);
19 }
20
21 void cvar_clientsettemp_restore()
22 {
23         entity e;
24         for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25                         cvar_set(e.netname, e.message);
26 }
27
28 void() menu_show_error =
29 {
30         drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
31 };
32
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
35
36 void() menu_sub_null =
37 {
38 };
39
40 #ifdef USE_FTE
41 float __engine_check;
42 #endif
43
44 string forcefog;
45 void WaypointSprite_Load();
46 void CSQC_Init(void)
47 {
48 #ifdef USE_FTE
49 #pragma target ID
50         __engine_check = checkextension("DP_SV_WRITEPICTURE");
51         if(!__engine_check)
52         {
53                 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
54                 localcmd("\ndisconnect\n");
55                 return;
56         }
57 #pragma target FTE
58 #endif
59         
60         check_unacceptable_compiler_bugs();
61
62         float i;
63         CSQC_CheckEngine();
64
65         binddb = db_create();
66         tempdb = db_create();
67         ClientProgsDB = db_load("client.db");
68         compressShortVector_init();
69
70         drawfont = 0;
71         menu_visible = FALSE;
72         menu_show = menu_show_error;
73         menu_action = menu_sub_null;
74
75         for(i = 0; i < 255; ++i)
76                 if(getplayerkey(i, "viewentity") == "")
77                         break;
78         maxclients = i;
79
80         //ctf_temp_1 = "";
81         // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
82         //registercmd("ctf_menu");
83         registercmd("ons_map");
84         //registercmd("menu_action");
85
86         registercmd("+button3");
87         registercmd("-button3");
88         registercmd("+button4");
89         registercmd("-button4");
90         registercmd("+showaccuracy");registercmd("-showaccuracy");
91
92 #ifndef CAMERATEST
93         if(isdemo())
94         {
95 #endif
96                 registercmd("+forward");registercmd("-forward");
97                 registercmd("+back");registercmd("-back");
98                 registercmd("+moveup");registercmd("-moveup");
99                 registercmd("+movedown");registercmd("-movedown");
100                 registercmd("+moveright");registercmd("-moveright");
101                 registercmd("+moveleft");registercmd("-moveleft");
102                 registercmd("+roll_right");registercmd("-roll_right");
103                 registercmd("+roll_left");registercmd("-roll_left");
104 #ifndef CAMERATEST
105         }
106 #endif
107         registercvar("sbar_usecsqc", "1");
108         registercvar("sbar_columns", "default", CVAR_SAVE);
109
110         gametype = 0;
111
112         // sbar_fields uses strunzone on the titles!
113         for(i = 0; i < MAX_SBAR_FIELDS; ++i)
114                 sbar_title[i] = strzone("(null)");
115
116         postinit = false;
117
118         calledhooks = 0;
119
120         teams = Sort_Spawn();
121         players = Sort_Spawn();
122
123         GetTeam(COLOR_SPECTATOR, true); // add specs first
124
125         cvar_clientsettemp("_supports_weaponpriority", "1");
126
127         RegisterWeapons();
128
129         WaypointSprite_Load();
130
131         Projectile_Precache();
132         GibSplash_Precache();
133         Casings_Precache();
134         DamageInfo_Precache();
135         Announcer_Precache();
136         Tuba_Precache();
137
138 #ifdef UID
139         {
140                 // find the user ID
141                 string uid;
142                 registercvar("_cl_userid", "", CVAR_SAVE);
143                 uid = cvar_string("_cl_userid");
144                 if(strlen(uid) < 16)
145                 {
146                         uid = "";
147                         for(i = 0; i < 4; ++i)
148                                 uid = strcat(uid, substring(ftos(floor(10000 + random() * 10000)), 1, -1));
149                 }
150                 cvar_set("_cl_userid", uid);
151                 localcmd(strcat("\ncmd uid ", uid, "\n"));
152         }
153 #endif
154
155         get_mi_min_max_texcoords(1); // try the CLEVER way first
156         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
157         shortmapname = mi_shortname;
158
159         if(precache_pic(minimapname) == "")
160         {
161                 // but maybe we have a non-clever minimap
162                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
163                 if(precache_pic(minimapname) == "")
164                         minimapname = ""; // FAIL
165                 else
166                         get_mi_min_max_texcoords(0); // load new texcoords
167         }
168
169         mi_center = (mi_min + mi_max) * 0.5;
170         mi_scale = mi_max - mi_min;
171         minimapname = strzone(minimapname);
172 }
173
174 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
175 void CSQC_Shutdown(void)
176 {
177 #ifdef USE_FTE
178 #pragma TARGET id
179         if(!__engine_check)
180                 return 0;
181 #pragma TARGET fte
182 #endif
183
184         remove(teams);
185         remove(players);
186         db_close(binddb);
187         db_close(tempdb);
188         db_save(ClientProgsDB, "client.db");
189         db_close(ClientProgsDB);
190
191         cvar_clientsettemp_restore();
192
193         if(camera_active)
194                 cvar_set("chase_active",ftos(chase_active_backup));
195
196         if not(isdemo())
197         {
198                 if not(calledhooks & HOOK_START)
199                         localcmd("\n_cl_hook_gamestart nop;");
200                 if not(calledhooks & HOOK_END)
201                         localcmd("\ncl_hook_gameend;");
202         }
203 }
204
205 .float has_team;
206 float SetTeam(entity o, float Team)
207 {
208         entity tm;
209         if(teamplay)
210         {
211                 switch(Team)
212                 {
213                         case -1:
214                         case COLOR_TEAM1:
215                         case COLOR_TEAM2:
216                         case COLOR_TEAM3:
217                         case COLOR_TEAM4:
218                                 break;
219                         default:
220                                 if(GetTeam(Team, false) == NULL)
221                                 {
222                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
223                                         Team = COLOR_SPECTATOR;
224                                 }
225                                 break;
226                 }
227         }
228         else
229         {
230                 switch(Team)
231                 {
232                         case -1:
233                         case 0:
234                                 break;
235                         default:
236                                 if(GetTeam(Team, false) == NULL)
237                                 {
238                                         print("trying to switch to unsupported team ", ftos(Team), "\n");
239                                         Team = COLOR_SPECTATOR;
240                                 }
241                                 break;
242                 }
243         }
244         if(Team == -1) // leave
245         {
246                 if(o.has_team)
247                 {
248                         //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
249                         tm = GetTeam(o.team, false);
250                         tm.team_size -= 1;
251                         o.has_team = 0;
252                         return TRUE;
253                 }
254         }
255         else
256         {
257                 if not(o.has_team)
258                 {
259                         //print("(CONNECT) enter team ", ftos(o.team), "\n");
260                         o.team = Team;
261                         tm = GetTeam(Team, true);
262                         tm.team_size += 1;
263                         o.has_team = 1;
264                         return TRUE;
265                 }
266                 else if(Team != o.team)
267                 {
268                         //print("(CHANGE) leave team ", ftos(o.team), "\n");
269                         tm = GetTeam(o.team, false);
270                         tm.team_size -= 1;
271                         o.team = Team;
272                         //print("(CHANGE) enter team ", ftos(o.team), "\n");
273                         tm = GetTeam(Team, true);
274                         tm.team_size += 1;
275                         return TRUE;
276                 }
277         }
278         return FALSE;
279 }
280
281 void Playerchecker_Think()
282 {
283         float i;
284         entity e;
285         for(i = 0; i < maxclients; ++i)
286         {
287                 e = playerslots[i];
288                 if(GetPlayerName(i) == "")
289                 {
290                         if(e.sort_prev)
291                         {
292                                 //print("playerchecker: KILL KILL KILL\n");
293                                 // player disconnected
294                                 SetTeam(e, -1);
295                                 RemovePlayer(e);
296                                 e.sort_prev = world;
297                                 //e.gotscores = 0;
298                         }
299                 }
300                 else
301                 {
302                         if not(e.sort_prev)
303                         {
304                                 //print("playerchecker: SPAWN SPAWN SPAWN\n");
305                                 // player connected
306                                 if not(e)
307                                         playerslots[i] = e = spawn();
308                                 e.sv_entnum = i;
309                                 e.ping = 0;
310                                 e.ping_packetloss = 0;
311                                 e.ping_movementloss = 0;
312                                 //e.gotscores = 0; // we might already have the scores...
313                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with Sbar_UpdatePlayerTeams
314                                 RegisterPlayer(e);
315                                 Sbar_UpdatePlayerPos(e);
316                         }
317                 }
318         }
319         self.nextthink = time + 0.2;
320 }
321
322 void Porto_Init();
323 void TrueAim_Init();
324 void PostInit(void)
325 {
326         print(strcat("PostInit\n    maxclients = ", ftos(maxclients), "\n"));
327         localcmd(strcat("\nsbar_columns_set ", cvar_string("sbar_columns"), ";\n"));
328
329         entity playerchecker;
330         playerchecker = spawn();
331         playerchecker.think = Playerchecker_Think;
332         playerchecker.nextthink = time + 0.2;
333
334         Porto_Init();
335         TrueAim_Init();
336
337         postinit = true;
338 }
339
340 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
341 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
342 float button_zoom;
343 void Cmd_Sbar_SetFields(float);
344 void Cmd_Sbar_Help(float);
345 float CSQC_ConsoleCommand(string strMessage)
346 {
347         float argc;
348         // Tokenize String
349         //argc = tokenize(strMessage);
350         argc = tokenize_console(strMessage);
351
352         // Acquire Command
353         local string strCmd;
354         strCmd = argv(0);
355
356         if(strCmd == "+button4") { // zoom
357                 // return false, because the message shall be sent to the server anyway (for demos/speccing)
358                 if(ignore_plus_zoom)
359                 {
360                         --ignore_plus_zoom;
361                         return false;
362                 }
363                 button_zoom = 1;
364                 return true;
365         } else if(strCmd == "-button4") { // zoom
366                 if(ignore_minus_zoom)
367                 {
368                         --ignore_minus_zoom;
369                         return false;
370                 }
371                 button_zoom = 0;
372                 return true;
373         } else if(strCmd == "+button3") { // secondary
374                 button_attack2 = 1;
375                 return false;
376         } else if(strCmd == "-button3") { // secondary
377                 button_attack2 = 0;
378                 return false;
379         } else if(strCmd == "+showscores") {
380                 sb_showscores = true;
381                 return true;
382         } else if(strCmd == "-showscores") {
383                 sb_showscores = false;
384                 return true;
385         } else if(strCmd == "+showaccuracy") {
386                 sb_showaccuracy = true;
387                 return true;
388         } else if(strCmd == "-showaccuracy") {
389                 sb_showaccuracy = false;
390                 return true;
391         }
392
393         if(camera_active)
394         if(strCmd == "+forward" || strCmd == "-back") {
395                 ++camera_direction_x;
396                 return true;
397         } else if(strCmd == "-forward" || strCmd == "+back") {
398                 --camera_direction_x;
399                 return true;
400         } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
401                 --camera_direction_y;
402                 return true;
403         } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
404                 ++camera_direction_y;
405                 return true;
406         } else if(strCmd == "+moveup" || strCmd == "-movedown") {
407                 ++camera_direction_z;
408                 return true;
409         } else if(strCmd == "-moveup" || strCmd == "+movedown") {
410                 --camera_direction_z;
411                 return true;
412         } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
413                 ++camera_roll;
414                 return true;
415         } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
416                 --camera_roll;
417                 return true;
418         }
419
420         return false;
421 }
422
423 .vector view_ofs;
424 entity debug_shotorg;
425 void ShotOrg_Draw()
426 {
427         self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
428         self.angles = view_angles;
429         self.angles_x = -self.angles_x;
430         if not(self.cnt)
431                 R_AddEntity(self);
432 }
433 void ShotOrg_Draw2D()
434 {
435         vector coord2d_topleft, coord2d_topright, coord2d;
436         string s;
437         vector fs;
438
439         s = vtos(self.view_ofs);
440         s = substring(s, 1, strlen(s) - 2);
441         if(tokenize_console(s) == 3)
442                 s = strcat(argv(0), " ", argv(1), " ", argv(2));
443
444         coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
445         coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
446
447         fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
448
449         coord2d = coord2d_topleft;
450         if(fs_x < 8)
451         {
452                 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
453                 fs = '8 8 0';
454         }
455         coord2d_y -= fs_y;
456         coord2d_z = 0;
457         drawstring(coord2d, s, fs, '1 1 1', 1, 0);
458 }
459
460 void ShotOrg_Spawn()
461 {
462         debug_shotorg = spawn();
463         debug_shotorg.draw = ShotOrg_Draw;
464         debug_shotorg.draw2d = ShotOrg_Draw2D;
465         debug_shotorg.renderflags = RF_VIEWMODEL;
466         debug_shotorg.effects = EF_FULLBRIGHT;
467         precache_model("models/shotorg_adjuster.md3");
468         setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
469         debug_shotorg.scale = 2;
470         debug_shotorg.view_ofs = '25 8 -8';
471 }
472
473 entity cutplane; // user can prvm_edictset its fields
474 void DrawDebugModel()
475 {
476         float t;
477         t = mod(floor(time / 3), 3);
478         switch(t)
479         {
480                 case 0:
481                         self.renderflags = 0;
482                         R_AddEntity(self);
483                         break;
484                 case 1:
485                         PolyDrawModel(self);
486                         break;
487                 case 2:
488                         PolyDrawModel_Cut(self, cutplane);
489                         break;
490         }
491 }
492
493 void GameCommand(string msg)
494 {
495         string s;
496         float argc;
497         entity e;
498         argc = tokenize_console(msg);
499
500         if(argv(0) == "help" || argc == 0)
501         {
502                 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
503                 print("  settemp cvar value\n");
504                 print("  radar\n");
505                 print("  sbar_columns_set ...\n");
506                 print("  sbar_columns_help\n");
507                 GameCommand_Generic("help");
508                 return;
509         }
510
511         if(GameCommand_Generic(msg))
512                 return;
513
514         string cmd;
515         cmd = argv(0);
516         if(cmd == "mv_download") {
517                 Cmd_MapVote_MapDownload(argc);
518         }
519         else if(cmd == "settemp") {
520                 cvar_clientsettemp(argv(1), argv(2));
521         }
522         else if(cmd == "radar") {
523                 ons_showmap = !ons_showmap;
524         }
525         else if(cmd == "sbar_columns_set") {
526                 Cmd_Sbar_SetFields(argc);
527         }
528         else if(cmd == "sbar_columns_help") {
529                 Cmd_Sbar_Help(argc);
530         }
531 #ifdef BLURTEST
532         else if(cmd == "blurtest") {
533                 blurtest_time0 = time;
534                 blurtest_time1 = time + stof(argv(1));
535                 blurtest_radius = stof(argv(2));
536                 blurtest_power = stof(argv(3));
537         }
538 #endif
539         else if(cmd == "shotorg_move") {
540                 if(!debug_shotorg)
541                         ShotOrg_Spawn();
542                 else
543                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
544                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
545         }
546         else if(cmd == "shotorg_movez") {
547                 if(!debug_shotorg)
548                         ShotOrg_Spawn();
549                 else
550                         debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
551                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
552         }
553         else if(cmd == "shotorg_set") {
554                 if(!debug_shotorg)
555                         ShotOrg_Spawn();
556                 else
557                         debug_shotorg.view_ofs = stov(argv(1));
558                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
559         }
560         else if(cmd == "shotorg_setz") {
561                 if(!debug_shotorg)
562                         ShotOrg_Spawn();
563                 else
564                         debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
565                 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
566         }
567         else if(cmd == "shotorg_toggle_hide") {
568                 if(debug_shotorg)
569                 {
570                         debug_shotorg.cnt = !debug_shotorg.cnt;
571                 }
572         }
573         else if(cmd == "shotorg_end") {
574                 if(debug_shotorg)
575                 {
576                         print(vtos(debug_shotorg.view_ofs), "\n");
577                         remove(debug_shotorg);
578                         debug_shotorg = world;
579                 }
580                 localcmd("sv_cmd debug_shotorg\n");
581         }
582         else if(cmd == "sendcvar") {
583                 s = cvar_string(argv(1));
584                 if(argv(1) == "cl_weaponpriority")
585                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
586                 else if(substring(argv(1), 0, 17) == "cl_weaponpriority" && strlen(argv(1)) == 18)
587                         s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
588                 localcmd("cmd sentcvar ", argv(1), " \"", s, "\"\n");
589         }
590         else if(cmd == "spawn") {
591                 s = argv(1);
592                 e = spawn();
593                 precache_model(s);
594                 setmodel(e, s);
595                 setorigin(e, view_origin);
596                 e.angles = view_angles;
597                 e.draw = DrawDebugModel;
598                 e.classname = "debugmodel";
599                 e.frame = 7;
600                 if(!cutplane)
601                         cutplane = spawn();
602                 cutplane.origin = e.origin;
603                 fixedmakevectors((cutplane.angles = '0 90 0'));
604                 cutplane.movedir = v_forward;
605                 cutplane.enemy = spawn();
606                 cutplane.enemy.origin = e.origin + '16 0 8';
607                 fixedmakevectors((cutplane.enemy.angles = '45 90 0'));
608                 cutplane.enemy.movedir = v_forward;
609                 cutplane.enemy.aiment = spawn();
610                 cutplane.enemy.aiment.origin = '-64 0 -64';
611                 cutplane.enemy.enemy = spawn();
612                 cutplane.enemy.enemy.origin = '64 0 64';
613                 cutplane.aiment = spawn();
614                 cutplane.aiment.origin = e.origin + '-16 -12 0';
615                 fixedmakevectors((cutplane.aiment.angles = '27 41 9'));
616                 cutplane.aiment.movedir = v_forward;
617                 cutplane.aiment.aiment = spawn();
618                 cutplane.aiment.aiment.origin = '-64 0 64';
619                 cutplane.aiment.enemy = spawn();
620                 cutplane.aiment.enemy.origin = '64 0 -64';
621         }
622         else
623         {
624                 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
625         }
626
627         return;
628 }
629
630 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
631 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
632 // All keys are in ascii.
633 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
634 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
635 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
636 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
637 {
638         local float bSkipKey;
639         bSkipKey = false;
640
641         if(menu_visible)
642                 if(menu_action(bInputType, nPrimary, nSecondary))
643                         return TRUE;
644         return bSkipKey;
645 }
646
647 // END REQUIRED CSQC FUNCTIONS
648 // --------------------------------------------------------------------------
649
650 // --------------------------------------------------------------------------
651 // BEGIN OPTIONAL CSQC FUNCTIONS
652 void Ent_ReadEntCS()
653 {
654         InterpolateOrigin_Undo();
655
656         self.classname = "entcs_receiver";
657         self.sv_entnum = ReadByte() - 1;
658         self.origin_x = ReadShort();
659         self.origin_y = ReadShort();
660         self.origin_z = ReadShort();
661         self.angles_y = ReadByte() * 360.0 / 256;
662         self.origin_z = self.angles_x = self.angles_z = 0;
663
664         InterpolateOrigin_Note();
665 }
666
667 void Ent_Remove();
668
669 void Ent_RemovePlayerScore()
670 {
671         float i;
672
673         if(self.owner)
674         {
675                 SetTeam(self.owner, -1);
676                 self.owner.gotscores = 0;
677                 for(i = 0; i < MAX_SCORE; ++i)
678                         self.owner.(scores[i]) = 0; // clear all scores
679         }
680 }
681
682 void Ent_ReadPlayerScore()
683 {
684         float i, n;
685         float isNew;
686         entity o;
687
688         // damnit -.- don't want to go change every single .sv_entnum in sbar.qc AGAIN
689         // (no I've never heard of M-x replace-string, sed, or anything like that)
690         isNew = !self.owner; // workaround for DP bug
691         n = ReadByte()-1;
692
693 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
694         if(!isNew && n != self.sv_entnum)
695         {
696                 print("A CSQC entity changed its owner!\n");
697                 isNew = true;
698                 Ent_Remove();
699                 self.enttype = ENT_CLIENT_SCORES;
700         }
701 #endif
702
703         self.sv_entnum = n;
704
705         if not(playerslots[self.sv_entnum])
706                 playerslots[self.sv_entnum] = spawn();
707         o = self.owner = playerslots[self.sv_entnum];
708         o.sv_entnum = self.sv_entnum;
709         o.gotscores = 1;
710
711         //if not(o.sort_prev)
712         //      RegisterPlayer(o);
713         //playerchecker will do this for us later, if it has not already done so
714
715         float sf, lf;
716 #if MAX_SCORE <= 8
717         sf = ReadByte();
718         lf = ReadByte();
719 #else
720         sf = ReadShort();
721         lf = ReadShort();
722 #endif
723         float p;
724         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
725                 if(sf & p)
726                 {
727                         if(lf & p)
728                                 o.(scores[i]) = ReadInt24_t();
729                         else
730                                 o.(scores[i]) = ReadChar();
731                 }
732
733         if(o.sort_prev)
734                 Sbar_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
735
736         self.entremove = Ent_RemovePlayerScore;
737 }
738
739 void Ent_ReadTeamScore()
740 {
741         float i;
742         entity o;
743
744         self.team = ReadByte();
745         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
746
747         float sf, lf;
748 #if MAX_TEAMSCORE <= 8
749         sf = ReadByte();
750         lf = ReadByte();
751 #else
752         sf = ReadShort();
753         lf = ReadShort();
754 #endif
755         float p;
756         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
757                 if(sf & p)
758                 {
759                         if(lf & p)
760                                 o.(teamscores[i]) = ReadInt24_t();
761                         else
762                                 o.(teamscores[i]) = ReadChar();
763                 }
764
765         Sbar_UpdateTeamPos(o);
766 }
767
768 void Net_Reset()
769 {
770 }
771
772 void Ent_ClientData()
773 {
774         float f;
775         float newspectatee_status;
776
777         f = ReadByte();
778
779         sb_showscores_force = (f & 1);
780
781         if(f & 2)
782         {
783                 newspectatee_status = ReadByte();
784                 if(newspectatee_status == player_localentnum)
785                         newspectatee_status = -1; // observing
786         }
787         else
788                 newspectatee_status = 0;
789
790         spectatorbutton_zoom = (f & 4);
791
792         if(f & 8)
793         {
794                 angles_held_status = 1;
795                 angles_held_x = ReadAngle();
796                 angles_held_y = ReadAngle();
797                 angles_held_z = 0;
798         }
799         else
800                 angles_held_status = 0;
801
802         if(newspectatee_status != spectatee_status)
803         {
804                 float i;
805                 // clear the weapon accuracy stats
806                 for(i = WEP_FIRST; i <= WEP_LAST; ++i) {
807                         weapon_hits[i] = 0;
808                         weapon_fired[i] = 0;
809                 }
810
811                 // clear race stuff
812                 race_laptime = 0;
813                 race_checkpointtime = 0;
814         }
815         spectatee_status = newspectatee_status;
816 }
817
818 void Ent_Nagger()
819 {
820         float nags, i, j, b, f;
821
822         nags = ReadByte();
823
824         if(nags & 128)
825         {
826                 if(vote_called_vote)
827                         strunzone(vote_called_vote);
828                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
829         }
830
831         if(nags & 1)
832         {
833                 for(j = 0; j < maxclients; ++j)
834                         if(playerslots[j])
835                                 playerslots[j].ready = 1;
836                 for(i = 1; i <= maxclients; i += 8)
837                 {
838                         f = ReadByte();
839                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
840                                 if not(f & b)
841                                         if(playerslots[j])
842                                                 playerslots[j].ready = 0;
843                 }
844         }
845
846         ready_waiting = (nags & 1);
847         ready_waiting_for_me = (nags & 2);
848         vote_waiting = (nags & 4);
849         vote_waiting_for_me = (nags & 8);
850         warmup_stage = (nags & 16);
851 }
852
853 void Ent_RandomSeed()
854 {
855         float s;
856         prandom_debug();
857         s = ReadShort();
858         psrandom(s);
859 }
860
861 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
862 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
863 void Ent_RadarLink();
864 void Ent_Init();
865 void Ent_ScoresInfo();
866 void(float bIsNewEntity) CSQC_Ent_Update =
867 {
868         float t;
869         float savetime;
870         t = ReadByte();
871
872         // set up the "time" global for received entities to be correct for interpolation purposes
873         savetime = time;
874         if(servertime)
875         {
876                 time = servertime;
877         }
878         else
879         {
880                 serverprevtime = time;
881                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
882                 time = serverprevtime + serverdeltatime;
883         }
884
885 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
886         if(self.enttype)
887                 if(t != self.enttype)
888                 {
889                         print("A CSQC entity changed its type!\n");
890                         Ent_Remove();
891                         bIsNewEntity = 1;
892                 }
893 #endif
894         self.enttype = t;
895         switch(t)
896         {
897                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
898                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
899                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
900                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
901                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
902                 case ENT_CLIENT_LASER: Ent_Laser(); break;
903                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
904                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
905                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
906                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
907                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
908                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
909                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
910                 case ENT_CLIENT_INIT: Ent_Init(); break;
911                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
912                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
913                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
914                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
915                 case ENT_CLIENT_WALL: Ent_Wall(); break;
916                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
917                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
918                 default:
919                         error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
920                         break;
921         }
922
923         time = savetime;
924 };
925 // Destructor, but does NOT deallocate the entity by calling remove(). Also
926 // used when an entity changes its type. For an entity that someone interacts
927 // with others, make sure it can no longer do so.
928 void Ent_Remove()
929 {
930         if(self.entremove)
931                 self.entremove();
932
933         self.enttype = 0;
934         self.classname = "";
935         self.draw = menu_sub_null;
936         self.entremove = menu_sub_null;
937         // TODO possibly set more stuff to defaults
938 }
939 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
940 void CSQC_Ent_Remove()
941 {
942         if(self.enttype)
943                 Ent_Remove();
944         remove(self);
945 }
946
947 void Gamemode_Init()
948 {
949         if(gametype == GAME_ONSLAUGHT) {
950                 print(strcat("Using ", minimapname, " as minimap.\n"));
951                 precache_pic("gfx/ons-cp-neutral.tga");
952                 precache_pic("gfx/ons-cp-red.tga");
953                 precache_pic("gfx/ons-cp-blue.tga");
954                 precache_pic("gfx/ons-frame.tga");
955                 precache_pic("gfx/ons-frame-team.tga");
956         } else if(gametype == GAME_KEYHUNT) {
957                 precache_pic("gfx/sb_key_carrying");
958                 precache_pic("gfx/sb_key_carrying_outline");
959         }
960
961         if not(isdemo())
962         {
963                 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), ";");
964                 calledhooks |= HOOK_START;
965         }
966 }
967 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
968 void CSQC_Parse_StuffCmd(string strMessage)
969 {
970         localcmd(strMessage);
971 }
972 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
973 void CSQC_Parse_Print(string strMessage)
974 {
975         print(ColorTranslateRGB(strMessage));
976 }
977
978 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
979 void CSQC_Parse_CenterPrint(string strMessage)
980 {
981         centerprint(strMessage);
982 }
983
984 string notranslate_fogcmd1 = "\nfog ";
985 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
986 void Fog_Force()
987 {
988         // TODO somehow thwart prvm_globalset client ...
989
990         if(forcefog != "")
991                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
992 }
993
994 void Gamemode_Init();
995 void Ent_ScoresInfo()
996 {
997         float i;
998         self.classname = "ent_client_scores_info";
999         gametype = ReadByte();
1000         for(i = 0; i < MAX_SCORE; ++i)
1001         {
1002                 scores_label[i] = strzone(ReadString());
1003                 scores_flags[i] = ReadByte();
1004         }
1005         for(i = 0; i < MAX_TEAMSCORE; ++i)
1006         {
1007                 teamscores_label[i] = strzone(ReadString());
1008                 teamscores_flags[i] = ReadByte();
1009         }
1010         Sbar_InitScores();
1011         Gamemode_Init();
1012 }
1013
1014 void Ent_Init()
1015 {
1016         float i;
1017         self.classname = "ent_client_init";
1018
1019         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1020
1021         for(i = 0; i < 24; ++i)
1022                 weaponimpulse[i] = ReadByte() - 1;
1023         hook_shotorigin_x = ReadCoord();
1024         hook_shotorigin_y = ReadCoord();
1025         hook_shotorigin_z = ReadCoord();
1026
1027         if(forcefog)
1028                 strunzone(forcefog);
1029         forcefog = strzone(ReadString());
1030
1031         armorblockpercent = ReadByte() / 255.0;
1032
1033         g_weaponswitchdelay = ReadByte() / 255.0;
1034
1035         if(!postinit)
1036                 PostInit();
1037 }
1038
1039 void Net_ReadRace()
1040 {
1041         float b;
1042
1043         b = ReadByte();
1044
1045         switch(b)
1046         {
1047                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1048                         race_checkpoint = ReadByte();
1049                         race_time = ReadInt24_t();
1050                         race_previousbesttime = ReadInt24_t();
1051                         if(race_previousbestname)
1052                                 strunzone(race_previousbestname);
1053                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1054
1055                         race_checkpointtime = time;
1056
1057                         if(race_checkpoint == 0 || race_checkpoint == 254)
1058                         {
1059                                 race_penaltyaccumulator = 0;
1060                                 race_laptime = time; // valid
1061                         }
1062
1063                         break;
1064
1065                 case RACE_NET_CHECKPOINT_CLEAR:
1066                         race_laptime = 0;
1067                         race_checkpointtime = 0;
1068                         break;
1069
1070                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1071                         race_laptime = ReadCoord();
1072                         race_checkpointtime = -99999;
1073                         // fall through
1074                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1075                         race_nextcheckpoint = ReadByte();
1076
1077                         race_nextbesttime = ReadInt24_t();
1078                         if(race_nextbestname)
1079                                 strunzone(race_nextbestname);
1080                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1081                         break;
1082
1083                 case RACE_NET_CHECKPOINT_HIT_RACE:
1084                         race_mycheckpoint = ReadByte();
1085                         race_mycheckpointtime = time;
1086                         race_mycheckpointdelta = ReadInt24_t();
1087                         race_mycheckpointlapsdelta = ReadByte();
1088                         if(race_mycheckpointlapsdelta >= 128)
1089                                 race_mycheckpointlapsdelta -= 256;
1090                         if(race_mycheckpointenemy)
1091                                 strunzone(race_mycheckpointenemy);
1092                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1093                         break;
1094
1095                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1096                         race_othercheckpoint = ReadByte();
1097                         race_othercheckpointtime = time;
1098                         race_othercheckpointdelta = ReadInt24_t();
1099                         race_othercheckpointlapsdelta = ReadByte();
1100                         if(race_othercheckpointlapsdelta >= 128)
1101                                 race_othercheckpointlapsdelta -= 256;
1102                         if(race_othercheckpointenemy)
1103                                 strunzone(race_othercheckpointenemy);
1104                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1105                         break;
1106
1107                 case RACE_NET_PENALTY_RACE:
1108                         race_penaltyeventtime = time;
1109                         race_penaltytime = ReadShort();
1110                         //race_penaltyaccumulator += race_penaltytime;
1111                         if(race_penaltyreason)
1112                                 strunzone(race_penaltyreason);
1113                         race_penaltyreason = strzone(ReadString());
1114                         break;
1115
1116                 case RACE_NET_PENALTY_QUALIFYING:
1117                         race_penaltyeventtime = time;
1118                         race_penaltytime = ReadShort();
1119                         race_penaltyaccumulator += race_penaltytime;
1120                         if(race_penaltyreason)
1121                                 strunzone(race_penaltyreason);
1122                         race_penaltyreason = strzone(ReadString());
1123                         break;
1124
1125                 case RACE_NET_SERVER_RECORD:
1126                         race_server_record = ReadInt24_t();
1127                         break;
1128                 case RACE_NET_SPEED_AWARD:
1129                         race_speedaward = ReadShort();
1130                         if(race_speedaward_holder)
1131                                 strunzone(race_speedaward_holder);
1132                         race_speedaward_holder = strzone(ReadString());
1133                         break;
1134                 case RACE_NET_SPEED_AWARD_BEST:
1135                         race_speedaward_alltimebest = ReadShort();
1136                         if(race_speedaward_alltimebest_holder)
1137                                 strunzone(race_speedaward_alltimebest_holder);
1138                         race_speedaward_alltimebest_holder = strzone(ReadString());
1139                         break;
1140                 case RACE_NET_SERVER_RANKINGS:
1141                         float pos, prevpos, del;
1142                         pos = ReadShort();
1143                         prevpos = ReadShort();
1144                         del = ReadShort();
1145
1146                         // move other rankings out of the way
1147                         float i;
1148                         if (prevpos) {
1149                                 for (i=prevpos-1;i>pos-1;--i) {
1150                                         grecordtime[i] = grecordtime[i-1];
1151                                         if(grecordholder[i])
1152                                                 strunzone(grecordholder[i]);
1153                                         grecordholder[i] = strzone(grecordholder[i-1]);
1154                                 }
1155                         } else if (del) { // a record has been deleted by the admin
1156                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1157                                         if (i == RANKINGS_CNT-1) { // clear out last record
1158                                                 grecordtime[i] = 0;
1159                                                 if (grecordholder[i])
1160                                                         strunzone(grecordholder[i]);
1161                                                 grecordholder[i] = string_null;
1162                                         }
1163                                         else {
1164                                                 grecordtime[i] = grecordtime[i+1];
1165                                                 if (grecordholder[i])
1166                                                         strunzone(grecordholder[i]);
1167                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1168                                         }
1169                                 }
1170                         } else { // player has no ranked record yet
1171                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1172                                         grecordtime[i] = grecordtime[i-1];
1173                                         if(grecordholder[i])
1174                                                 strunzone(grecordholder[i]);
1175                                         grecordholder[i] = strzone(grecordholder[i-1]);
1176                                 }
1177                         }
1178
1179                         // store new ranking
1180                         if(grecordholder[pos-1] != "")
1181                                 strunzone(grecordholder[pos-1]);
1182                         grecordholder[pos-1] = strzone(ReadString());
1183                         grecordtime[pos-1] = ReadInt24_t();
1184                         if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1185                                 race_myrank = pos;
1186                         break;
1187                 case RACE_NET_SERVER_STATUS:
1188                         race_status = ReadShort();
1189                         if(race_status_name)
1190                                 strunzone(race_status_name);
1191                         race_status_name = strzone(ReadString());
1192         }
1193 }
1194
1195 void Net_ReadSpawn()
1196 {
1197         zoomin_effect = 1;
1198         current_viewzoom = 0.6;
1199 }
1200
1201 void Net_TeamNagger()
1202 {
1203         teamnagger = 1;
1204 }
1205
1206 void Net_ReadPingPLReport()
1207 {
1208         float e, pi, pl, ml;
1209         e = ReadByte();
1210         pi = ReadShort();
1211         pl = ReadByte();
1212         ml = ReadByte();
1213         if not(playerslots[e])
1214                 return;
1215         playerslots[e].ping = pi;
1216         playerslots[e].ping_packetloss = pl / 255.0;
1217         playerslots[e].ping_movementloss = ml / 255.0;
1218 }
1219
1220 void Net_VoteDialog(float highlight) {
1221         if(highlight) {
1222                 vote_highlighted = ReadShort();
1223                 return;
1224         }
1225
1226         vote_yescount = ReadShort();
1227         vote_nocount = ReadShort();
1228         vote_needed = ReadShort();
1229         vote_active = 1;
1230 }
1231
1232 void Net_VoteDialogReset() {
1233         vote_active = 0;
1234 }
1235
1236 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1237 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1238 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1239 float CSQC_Parse_TempEntity()
1240 {
1241         local float bHandled;
1242                 bHandled  = true;
1243         // Acquire TE ID
1244         local float nTEID;
1245                 nTEID = ReadByte();
1246
1247                 // NOTE: Could just do return instead of break...
1248         switch(nTEID)
1249         {
1250                 case TE_CSQC_PICTURE:
1251                         Net_MapVote_Picture();
1252                         bHandled = true;
1253                         break;
1254                 case TE_CSQC_RACE:
1255                         Net_ReadRace();
1256                         bHandled = true;
1257                         break;
1258                 case 13: // TE_BEAM
1259                         Net_GrapplingHook();
1260                         bHandled = true;
1261                         break;
1262                 case TE_CSQC_SPAWN:
1263                         Net_ReadSpawn();
1264                         bHandled = true;
1265                         break;
1266                 case TE_CSQC_ZCURVEPARTICLES:
1267                         Net_ReadZCurveParticles();
1268                         bHandled = true;
1269                         break;
1270                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1271                         Net_ReadNexgunBeamParticle();
1272                         bHandled = true;
1273                         break;
1274                 case TE_CSQC_TEAMNAGGER:
1275                         Net_TeamNagger();
1276                         bHandled = true;
1277                         break;
1278                 case TE_CSQC_VOTE:
1279                         Net_VoteDialog(ReadByte());
1280                         bHandled = true;
1281                         break;
1282                 case TE_CSQC_VOTERESET:
1283                         Net_VoteDialogReset();
1284                         bHandled = true;
1285                         break;
1286         case TE_CSQC_LIGHTNINGARC:
1287             Net_ReadLightningarc();
1288             bHandled = true;
1289             break;
1290         case TE_CSQC_PINGPLREPORT:
1291             Net_ReadPingPLReport();
1292             bHandled = true;
1293             break;
1294                 default:
1295                         // No special logic for this temporary entity; return 0 so the engine can handle it
1296                         bHandled = false;
1297                         break;
1298         }
1299
1300         return bHandled;
1301 }
1302
1303 string getcommandkey(string text, string command)
1304 {
1305         string keys;
1306         float n, j, k, l;
1307
1308         if (!sbar_showbinds)
1309                 return text;
1310
1311         keys = db_get(binddb, command);
1312         if (!keys)
1313         {
1314                 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1315                 for(j = 0; j < n; ++j)
1316                 {
1317                         k = stof(argv(j));
1318                         if(k != -1)
1319                         {
1320                                 if ("" == keys)
1321                                         keys = keynumtostring(k);
1322                                 else
1323                                         keys = strcat(keys, ", ", keynumtostring(k));
1324
1325                                 ++l;
1326                                 if (sbar_showbinds_limit > 0 && sbar_showbinds_limit >= l) break;
1327                         }
1328
1329                 }
1330                 db_put(binddb, command, keys);
1331         }
1332
1333         if ("" == keys) {
1334                 if (sbar_showbinds > 1)
1335                         return strcat(text, " (not bound)");
1336                 else
1337                         return text;
1338         }
1339         else if (sbar_showbinds > 1)
1340                 return strcat(text, " (", keys, ")");
1341         else
1342                 return keys;
1343 }