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1186 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1188 *MESH_NUMTVERTEX 4
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1190 *MESH_TVERT 0 0.031250 1.325825 1.000000
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1191 *MESH_TVERT 1 0.281250 1.325825 1.000000
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1192 *MESH_TVERT 2 0.281250 0.000000 1.000000
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1193 *MESH_TVERT 3 0.031250 0.000000 1.000000
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1195 *MESH_NUMTVFACES 2
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1197 *MESH_TFACE 0 0 2 1
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1198 *MESH_TFACE 1 0 3 2
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1201 *PROP_MOTIONBLUR 0
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1202 *PROP_CASTSHADOW 1
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1203 *PROP_RECVSHADOW 1
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1207 *NODE_NAME "mat3model0surf31"
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1209 *NODE_NAME "mat3model0surf31"
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1210 *INHERIT_POS 0 0 0
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1211 *INHERIT_ROT 0 0 0
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1212 *INHERIT_SCL 0 0 0
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1217 *TM_POS 0.000000 0.000000 0.000000
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1223 *COMMENT "SURFACETYPE MST_PLANAR"
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1224 *MESH_VERTEX_LIST {
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1226 *MESH_VERTEX 1 -496.000000 2.000000 0.000000
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1228 *MESH_VERTEX 3 -465.000000 8.000000 105.000000
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1231 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
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1232 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
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1233 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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1234 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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1235 *MESH_VERTEXNORMAL 2 0.577350 -0.788675 -0.211325
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1236 *MESH_VERTEXNORMAL 3 0.923880 0.000000 -0.382683
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1239 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1240 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1242 *MESH_NUMTVERTEX 4
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1244 *MESH_TVERT 0 0.000000 0.000000 1.000000
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1245 *MESH_TVERT 1 0.000000 0.046875 1.000000
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1246 *MESH_TVERT 2 1.187500 0.046875 1.000000
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1247 *MESH_TVERT 3 1.187500 0.000000 1.000000
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1249 *MESH_NUMTVFACES 2
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1251 *MESH_TFACE 0 0 2 1
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1252 *MESH_TFACE 1 0 3 2
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1255 *PROP_MOTIONBLUR 0
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1256 *PROP_CASTSHADOW 1
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1257 *PROP_RECVSHADOW 1
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1261 *NODE_NAME "mat3model0surf32"
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1263 *NODE_NAME "mat3model0surf32"
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1264 *INHERIT_POS 0 0 0
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1265 *INHERIT_ROT 0 0 0
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1266 *INHERIT_SCL 0 0 0
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1271 *TM_POS 0.000000 0.000000 0.000000
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1277 *COMMENT "SURFACETYPE MST_PLANAR"
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1278 *MESH_VERTEX_LIST {
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1279 *MESH_VERTEX 0 -512.000000 8.000000 32.000000
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1280 *MESH_VERTEX 1 512.000000 8.000000 32.000000
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1281 *MESH_VERTEX 2 512.000000 4.000000 32.000000
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1282 *MESH_VERTEX 3 -512.000000 4.000000 32.000000
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1285 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
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1286 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
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1287 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1288 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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1289 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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1290 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
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1293 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1294 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1296 *MESH_NUMTVERTEX 4
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1298 *MESH_TVERT 0 -4.000000 0.281250 1.000000
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1299 *MESH_TVERT 1 4.000000 0.281250 1.000000
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1300 *MESH_TVERT 2 4.000000 0.250000 1.000000
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1301 *MESH_TVERT 3 -4.000000 0.250000 1.000000
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1303 *MESH_NUMTVFACES 2
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1305 *MESH_TFACE 0 0 2 1
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1306 *MESH_TFACE 1 0 3 2
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1309 *PROP_MOTIONBLUR 0
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1310 *PROP_CASTSHADOW 1
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1311 *PROP_RECVSHADOW 1
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1315 *NODE_NAME "mat3model0surf33"
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1317 *NODE_NAME "mat3model0surf33"
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1318 *INHERIT_POS 0 0 0
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1319 *INHERIT_ROT 0 0 0
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1320 *INHERIT_SCL 0 0 0
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1325 *TM_POS 0.000000 0.000000 0.000000
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1331 *COMMENT "SURFACETYPE MST_PLANAR"
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1332 *MESH_VERTEX_LIST {
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1333 *MESH_VERTEX 0 -512.000000 4.000000 0.000000
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1334 *MESH_VERTEX 1 -512.000000 4.000000 32.000000
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1335 *MESH_VERTEX 2 512.000000 4.000000 32.000000
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1336 *MESH_VERTEX 3 512.000000 4.000000 0.000000
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1339 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
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1340 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
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1341 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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1342 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
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1343 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
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1344 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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1347 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1348 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1350 *MESH_NUMTVERTEX 4
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1352 *MESH_TVERT 0 -4.000000 0.000000 1.000000
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1353 *MESH_TVERT 1 -4.000000 0.250000 1.000000
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1354 *MESH_TVERT 2 4.000000 0.250000 1.000000
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1355 *MESH_TVERT 3 4.000000 0.000000 1.000000
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1357 *MESH_NUMTVFACES 2
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1359 *MESH_TFACE 0 0 2 1
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1360 *MESH_TFACE 1 0 3 2
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1363 *PROP_MOTIONBLUR 0
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1364 *PROP_CASTSHADOW 1
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1365 *PROP_RECVSHADOW 1
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1369 *NODE_NAME "mat4model0surf34"
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1371 *NODE_NAME "mat4model0surf34"
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1372 *INHERIT_POS 0 0 0
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1373 *INHERIT_ROT 0 0 0
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1374 *INHERIT_SCL 0 0 0
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1379 *TM_POS 0.000000 0.000000 0.000000
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1385 *COMMENT "SURFACETYPE MST_PLANAR"
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1386 *MESH_VERTEX_LIST {
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1387 *MESH_VERTEX 0 491.250000 -10.000000 117.250000
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1388 *MESH_VERTEX 1 524.000000 -10.000000 0.000000
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1389 *MESH_VERTEX 2 524.000000 8.000000 0.000000
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1390 *MESH_VERTEX 3 491.250000 8.000000 117.250000
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1393 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
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1394 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
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1395 *MESH_VERTEXNORMAL 0 -0.577350 -0.788675 -0.211325
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1396 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
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1397 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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1398 *MESH_VERTEXNORMAL 3 -0.923880 0.000000 -0.382683
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1401 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1402 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1404 *MESH_NUMTVERTEX 4
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1406 *MESH_TVERT 0 0.312500 0.140625 1.000000
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1407 *MESH_TVERT 1 1.500000 0.140625 1.000000
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1408 *MESH_TVERT 2 1.500000 0.000000 1.000000
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1409 *MESH_TVERT 3 0.312500 0.000000 1.000000
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1411 *MESH_NUMTVFACES 2
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1413 *MESH_TFACE 0 0 2 1
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1414 *MESH_TFACE 1 0 3 2
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1417 *PROP_MOTIONBLUR 0
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1418 *PROP_CASTSHADOW 1
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1419 *PROP_RECVSHADOW 1
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1423 *NODE_NAME "mat4model0surf35"
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1425 *NODE_NAME "mat4model0surf35"
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1426 *INHERIT_POS 0 0 0
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1427 *INHERIT_ROT 0 0 0
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1428 *INHERIT_SCL 0 0 0
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1433 *TM_POS 0.000000 0.000000 0.000000
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1437 *MESH_NUMVERTEX 18
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1439 *COMMENT "SURFACETYPE MST_PLANAR"
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1440 *MESH_VERTEX_LIST {
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1441 *MESH_VERTEX 0 491.250000 -10.000000 117.250000
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1442 *MESH_VERTEX 1 495.000000 -10.000000 119.000000
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1443 *MESH_VERTEX 2 528.000000 -10.000000 0.000000
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1444 *MESH_VERTEX 3 524.000000 -10.000000 0.000000
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1445 *MESH_VERTEX 4 396.000000 -10.000000 204.000000
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1446 *MESH_VERTEX 5 393.000000 -10.000000 201.000000
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1447 *MESH_VERTEX 6 229.250000 -10.000000 251.250000
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1448 *MESH_VERTEX 7 0.000000 -10.000000 272.000000
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1449 *MESH_VERTEX 8 231.000000 -10.000000 255.000000
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1450 *MESH_VERTEX 9 0.000000 -10.000000 268.000000
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1451 *MESH_VERTEX 10 -229.250000 -10.000000 251.250000
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1452 *MESH_VERTEX 11 -231.000000 -10.000000 255.000000
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1453 *MESH_VERTEX 12 -396.000000 -10.000000 204.000000
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1454 *MESH_VERTEX 13 -393.000000 -10.000000 201.000000
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1455 *MESH_VERTEX 14 -491.250000 -10.000000 117.250000
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1456 *MESH_VERTEX 15 -495.000000 -10.000000 119.000000
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1457 *MESH_VERTEX 16 -528.000000 -10.000000 0.000000
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1458 *MESH_VERTEX 17 -524.000000 -10.000000 0.000000
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1461 *MESH_FACENORMAL 0 0.620384 -0.479842 0.620384
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1462 *MESH_FACENORMAL 1 -0.500000 -0.707107 -0.500000
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1463 *MESH_FACENORMAL 2 0.684153 -0.252725 0.684153
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1464 *MESH_FACENORMAL 3 0.500000 -0.707107 0.500000
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1465 *MESH_FACENORMAL 4 -0.684153 -0.252725 -0.684153
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1466 *MESH_FACENORMAL 5 -0.500000 -0.707107 -0.500000
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1467 *MESH_FACENORMAL 6 0.707107 0.000000 0.707107
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1468 *MESH_FACENORMAL 7 0.500000 -0.707107 0.500000
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1469 *MESH_FACENORMAL 8 0.500000 -0.707107 0.500000
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1470 *MESH_FACENORMAL 9 0.119573 -0.985599 0.119573
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1471 *MESH_FACENORMAL 10 -0.500000 -0.707107 -0.500000
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1472 *MESH_FACENORMAL 11 -0.632456 -0.447214 -0.632456
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1473 *MESH_FACENORMAL 12 -0.707107 0.000000 -0.707107
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1474 *MESH_FACENORMAL 13 0.707107 0.000000 0.707107
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1475 *MESH_FACENORMAL 14 0.684153 -0.252725 0.684153
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1476 *MESH_FACENORMAL 15 0.500000 -0.707107 0.500000
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1477 *MESH_VERTEXNORMAL 0 -0.577350 -0.788675 -0.211325
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1478 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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1479 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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1480 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
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1481 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
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1482 *MESH_VERTEXNORMAL 5 -0.408248 -0.816497 -0.408248
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1483 *MESH_VERTEXNORMAL 6 -0.211325 -0.788675 -0.577350
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1484 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000
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1485 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000
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1486 *MESH_VERTEXNORMAL 9 0.000000 -0.707107 -0.707107
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1487 *MESH_VERTEXNORMAL 10 0.211325 -0.788675 -0.577350
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1488 *MESH_VERTEXNORMAL 11 0.000000 -1.000000 0.000000
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1489 *MESH_VERTEXNORMAL 12 0.000000 -1.000000 0.000000
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1490 *MESH_VERTEXNORMAL 13 0.408248 -0.816497 -0.408248
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1491 *MESH_VERTEXNORMAL 14 0.577350 -0.788675 -0.211325
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1492 *MESH_VERTEXNORMAL 15 0.000000 -1.000000 0.000000
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1493 *MESH_VERTEXNORMAL 16 0.000000 -1.000000 0.000000
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1494 *MESH_VERTEXNORMAL 17 0.707107 -0.707107 0.000000
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1497 *MESH_FACE 0 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1498 *MESH_FACE 1 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1499 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1500 *MESH_FACE 3 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1501 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1502 *MESH_FACE 5 A: 4 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1503 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1504 *MESH_FACE 7 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1505 *MESH_FACE 8 A: 7 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1506 *MESH_FACE 9 A: 7 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1507 *MESH_FACE 10 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1508 *MESH_FACE 11 A: 10 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1509 *MESH_FACE 12 A: 12 B: 14 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1510 *MESH_FACE 13 A: 12 B: 15 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1511 *MESH_FACE 14 A: 14 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1512 *MESH_FACE 15 A: 14 B: 16 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1514 *MESH_NUMTVERTEX 18
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1516 *MESH_TVERT 0 5.312500 0.140625 1.000000
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1517 *MESH_TVERT 1 5.312500 0.171875 1.000000
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1518 *MESH_TVERT 2 6.500000 0.171875 1.000000
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1519 *MESH_TVERT 3 6.500000 0.140625 1.000000
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1520 *MESH_TVERT 4 3.875000 0.171875 1.000000
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1521 *MESH_TVERT 5 3.875000 0.140625 1.000000
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1522 *MESH_TVERT 6 2.187500 0.140625 1.000000
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1523 *MESH_TVERT 7 0.250000 0.171875 1.000000
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1524 *MESH_TVERT 8 2.187500 0.171875 1.000000
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1525 *MESH_TVERT 9 0.250000 0.140625 1.000000
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1526 *MESH_TVERT 10 -1.687500 0.140625 1.000000
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1527 *MESH_TVERT 11 -1.687500 0.171875 1.000000
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1528 *MESH_TVERT 12 -3.375000 0.171875 1.000000
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1529 *MESH_TVERT 13 -3.375000 0.140625 1.000000
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1530 *MESH_TVERT 14 -4.812500 0.140625 1.000000
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1531 *MESH_TVERT 15 -4.812500 0.171875 1.000000
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1532 *MESH_TVERT 16 -6.000000 0.171875 1.000000
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1533 *MESH_TVERT 17 -6.000000 0.140625 1.000000
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1535 *MESH_NUMTVFACES 16
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1537 *MESH_TFACE 0 0 1 4
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1538 *MESH_TFACE 1 0 4 5
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1539 *MESH_TFACE 2 0 2 1
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1540 *MESH_TFACE 3 0 3 2
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1541 *MESH_TFACE 4 4 6 5
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1542 *MESH_TFACE 5 4 8 6
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1543 *MESH_TFACE 6 6 8 7
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1544 *MESH_TFACE 7 6 7 9
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1545 *MESH_TFACE 8 7 10 9
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1546 *MESH_TFACE 9 7 11 10
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1547 *MESH_TFACE 10 10 11 12
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1548 *MESH_TFACE 11 10 12 13
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1549 *MESH_TFACE 12 12 14 13
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1550 *MESH_TFACE 13 12 15 14
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1551 *MESH_TFACE 14 14 15 16
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1552 *MESH_TFACE 15 14 16 17
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1555 *PROP_MOTIONBLUR 0
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1556 *PROP_CASTSHADOW 1
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1557 *PROP_RECVSHADOW 1
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1561 *NODE_NAME "mat4model0surf36"
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1563 *NODE_NAME "mat4model0surf36"
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1564 *INHERIT_POS 0 0 0
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1565 *INHERIT_ROT 0 0 0
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1566 *INHERIT_SCL 0 0 0
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1571 *TM_POS 0.000000 0.000000 0.000000
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1575 *MESH_NUMVERTEX 14
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1577 *COMMENT "SURFACETYPE MST_PLANAR"
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1578 *MESH_VERTEX_LIST {
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1579 *MESH_VERTEX 0 393.000000 8.000000 201.000000
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1580 *MESH_VERTEX 1 393.000000 -10.000000 201.000000
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1581 *MESH_VERTEX 2 491.250000 -10.000000 117.250000
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1582 *MESH_VERTEX 3 491.250000 8.000000 117.250000
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1583 *MESH_VERTEX 4 229.250000 -10.000000 251.250000
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1584 *MESH_VERTEX 5 229.250000 8.000000 251.250000
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1585 *MESH_VERTEX 6 0.000000 8.000000 268.000000
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1586 *MESH_VERTEX 7 -229.250000 -10.000000 251.250000
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1587 *MESH_VERTEX 8 0.000000 -10.000000 268.000000
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1588 *MESH_VERTEX 9 -229.250000 8.000000 251.250000
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1589 *MESH_VERTEX 10 -393.000000 8.000000 201.000000
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1590 *MESH_VERTEX 11 -491.250000 -10.000000 117.250000
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1591 *MESH_VERTEX 12 -393.000000 -10.000000 201.000000
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1592 *MESH_VERTEX 13 -491.250000 8.000000 117.250000
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1595 *MESH_FACENORMAL 0 0.620384 -0.479842 0.620384
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1596 *MESH_FACENORMAL 1 -0.500000 -0.707107 -0.500000
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1597 *MESH_FACENORMAL 2 0.684153 -0.252725 0.684153
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1598 *MESH_FACENORMAL 3 0.500000 -0.707107 0.500000
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1599 *MESH_FACENORMAL 4 -0.684153 -0.252725 -0.684153
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1600 *MESH_FACENORMAL 5 -0.500000 -0.707107 -0.500000
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1601 *MESH_FACENORMAL 6 0.707107 0.000000 0.707107
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1602 *MESH_FACENORMAL 7 0.500000 -0.707107 0.500000
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1603 *MESH_FACENORMAL 8 0.500000 -0.707107 0.500000
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1604 *MESH_FACENORMAL 9 0.000000 -1.000000 0.000000
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1605 *MESH_FACENORMAL 10 -0.500000 -0.707107 -0.500000
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1606 *MESH_FACENORMAL 11 -0.500000 -0.707107 -0.500000
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1607 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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1608 *MESH_VERTEXNORMAL 1 -0.408248 -0.816497 -0.408248
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1609 *MESH_VERTEXNORMAL 2 -0.577350 -0.788675 -0.211325
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1610 *MESH_VERTEXNORMAL 3 -0.923880 0.000000 -0.382683
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1611 *MESH_VERTEXNORMAL 4 -0.211325 -0.788675 -0.577350
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1612 *MESH_VERTEXNORMAL 5 -0.382683 0.000000 -0.923880
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1613 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
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1614 *MESH_VERTEXNORMAL 7 0.211325 -0.788675 -0.577350
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1615 *MESH_VERTEXNORMAL 8 0.000000 -0.707107 -0.707107
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1616 *MESH_VERTEXNORMAL 9 0.382683 0.000000 -0.923880
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1617 *MESH_VERTEXNORMAL 10 0.707107 0.000000 -0.707107
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1618 *MESH_VERTEXNORMAL 11 0.577350 -0.788675 -0.211325
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1619 *MESH_VERTEXNORMAL 12 0.408248 -0.816497 -0.408248
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1620 *MESH_VERTEXNORMAL 13 0.923880 0.000000 -0.382683
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1623 *MESH_FACE 0 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1624 *MESH_FACE 1 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1625 *MESH_FACE 2 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1626 *MESH_FACE 3 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1627 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1628 *MESH_FACE 5 A: 4 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1629 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1630 *MESH_FACE 7 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1631 *MESH_FACE 8 A: 7 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1632 *MESH_FACE 9 A: 7 B: 12 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1633 *MESH_FACE 10 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1634 *MESH_FACE 11 A: 10 B: 11 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1636 *MESH_NUMTVERTEX 14
\r
1638 *MESH_TVERT 0 3.875000 0.000000 1.000000
\r
1639 *MESH_TVERT 1 3.875000 0.140625 1.000000
\r
1640 *MESH_TVERT 2 5.312500 0.140625 1.000000
\r
1641 *MESH_TVERT 3 5.312500 0.000000 1.000000
\r
1642 *MESH_TVERT 4 2.187500 0.140625 1.000000
\r
1643 *MESH_TVERT 5 2.187500 0.000000 1.000000
\r
1644 *MESH_TVERT 6 0.250000 0.000000 1.000000
\r
1645 *MESH_TVERT 7 -1.687500 0.140625 1.000000
\r
1646 *MESH_TVERT 8 0.250000 0.140625 1.000000
\r
1647 *MESH_TVERT 9 -1.687500 0.000000 1.000000
\r
1648 *MESH_TVERT 10 -3.375000 0.000000 1.000000
\r
1649 *MESH_TVERT 11 -4.812500 0.140625 1.000000
\r
1650 *MESH_TVERT 12 -3.375000 0.140625 1.000000
\r
1651 *MESH_TVERT 13 -4.812500 0.000000 1.000000
\r
1653 *MESH_NUMTVFACES 12
\r
1655 *MESH_TFACE 0 0 1 4
\r
1656 *MESH_TFACE 1 0 4 5
\r
1657 *MESH_TFACE 2 0 2 1
\r
1658 *MESH_TFACE 3 0 3 2
\r
1659 *MESH_TFACE 4 4 6 5
\r
1660 *MESH_TFACE 5 4 8 6
\r
1661 *MESH_TFACE 6 6 8 7
\r
1662 *MESH_TFACE 7 6 7 9
\r
1663 *MESH_TFACE 8 7 10 9
\r
1664 *MESH_TFACE 9 7 12 10
\r
1665 *MESH_TFACE 10 10 12 11
\r
1666 *MESH_TFACE 11 10 11 13
\r
1669 *PROP_MOTIONBLUR 0
\r
1670 *PROP_CASTSHADOW 1
\r
1671 *PROP_RECVSHADOW 1
\r
1675 *NODE_NAME "mat4model0surf37"
\r
1677 *NODE_NAME "mat4model0surf37"
\r
1678 *INHERIT_POS 0 0 0
\r
1679 *INHERIT_ROT 0 0 0
\r
1680 *INHERIT_SCL 0 0 0
\r
1685 *TM_POS 0.000000 0.000000 0.000000
\r
1691 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1692 *MESH_VERTEX_LIST {
\r
1693 *MESH_VERTEX 0 458.000000 8.000000 160.000000
\r
1694 *MESH_VERTEX 1 298.000000 8.000000 0.000000
\r
1695 *MESH_VERTEX 2 298.000000 -2.000000 0.000000
\r
1696 *MESH_VERTEX 3 458.000000 -2.000000 160.000000
\r
1699 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
\r
1700 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
\r
1701 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107
\r
1702 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107
\r
1703 *MESH_VERTEXNORMAL 2 0.500000 -0.707107 -0.500000
\r
1704 *MESH_VERTEXNORMAL 3 0.500000 -0.707107 -0.500000
\r
1707 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1708 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1710 *MESH_NUMTVERTEX 4
\r
1712 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1713 *MESH_TVERT 1 0.000000 1.767767 1.000000
\r
1714 *MESH_TVERT 2 0.078125 1.767767 1.000000
\r
1715 *MESH_TVERT 3 0.078125 0.000000 1.000000
\r
1717 *MESH_NUMTVFACES 2
\r
1719 *MESH_TFACE 0 0 2 1
\r
1720 *MESH_TFACE 1 0 3 2
\r
1723 *PROP_MOTIONBLUR 0
\r
1724 *PROP_CASTSHADOW 1
\r
1725 *PROP_RECVSHADOW 1
\r
1729 *NODE_NAME "mat4model0surf38"
\r
1731 *NODE_NAME "mat4model0surf38"
\r
1732 *INHERIT_POS 0 0 0
\r
1733 *INHERIT_ROT 0 0 0
\r
1734 *INHERIT_SCL 0 0 0
\r
1739 *TM_POS 0.000000 0.000000 0.000000
\r
1745 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1746 *MESH_VERTEX_LIST {
\r
1747 *MESH_VERTEX 0 298.000000 -2.000000 0.000000
\r
1748 *MESH_VERTEX 1 454.000000 -2.000000 160.000000
\r
1749 *MESH_VERTEX 2 458.000000 -2.000000 160.000000
\r
1750 *MESH_VERTEX 3 294.000000 -2.000000 0.000000
\r
1753 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
\r
1754 *MESH_FACENORMAL 1 0.632456 -0.447214 0.632456
\r
1755 *MESH_VERTEXNORMAL 0 0.500000 -0.707107 -0.500000
\r
1756 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 0.500000
\r
1757 *MESH_VERTEXNORMAL 2 0.500000 -0.707107 -0.500000
\r
1758 *MESH_VERTEXNORMAL 3 -0.500000 -0.707107 0.500000
\r
1761 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1762 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1764 *MESH_NUMTVERTEX 4
\r
1766 *MESH_TVERT 0 0.078125 1.767767 1.000000
\r
1767 *MESH_TVERT 1 0.109375 0.000000 1.000000
\r
1768 *MESH_TVERT 2 0.078125 0.000000 1.000000
\r
1769 *MESH_TVERT 3 0.109375 1.767767 1.000000
\r
1771 *MESH_NUMTVFACES 2
\r
1773 *MESH_TFACE 0 0 2 1
\r
1774 *MESH_TFACE 1 0 1 3
\r
1777 *PROP_MOTIONBLUR 0
\r
1778 *PROP_CASTSHADOW 1
\r
1779 *PROP_RECVSHADOW 1
\r
1783 *NODE_NAME "mat4model0surf39"
\r
1785 *NODE_NAME "mat4model0surf39"
\r
1786 *INHERIT_POS 0 0 0
\r
1787 *INHERIT_ROT 0 0 0
\r
1788 *INHERIT_SCL 0 0 0
\r
1793 *TM_POS 0.000000 0.000000 0.000000
\r
1799 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1800 *MESH_VERTEX_LIST {
\r
1801 *MESH_VERTEX 0 454.000000 -2.000000 160.000000
\r
1802 *MESH_VERTEX 1 294.000000 -2.000000 0.000000
\r
1803 *MESH_VERTEX 2 294.000000 8.000000 0.000000
\r
1804 *MESH_VERTEX 3 454.000000 8.000000 160.000000
\r
1807 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
\r
1808 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
\r
1809 *MESH_VERTEXNORMAL 0 -0.500000 -0.707107 0.500000
\r
1810 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 0.500000
\r
1811 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
1812 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
1815 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1816 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1818 *MESH_NUMTVERTEX 4
\r
1820 *MESH_TVERT 0 0.109375 0.000000 1.000000
\r
1821 *MESH_TVERT 1 0.109375 1.767767 1.000000
\r
1822 *MESH_TVERT 2 0.187500 1.767767 1.000000
\r
1823 *MESH_TVERT 3 0.187500 0.000000 1.000000
\r
1825 *MESH_NUMTVFACES 2
\r
1827 *MESH_TFACE 0 0 2 1
\r
1828 *MESH_TFACE 1 0 3 2
\r
1831 *PROP_MOTIONBLUR 0
\r
1832 *PROP_CASTSHADOW 1
\r
1833 *PROP_RECVSHADOW 1
\r
1837 *NODE_NAME "mat4model0surf40"
\r
1839 *NODE_NAME "mat4model0surf40"
\r
1840 *INHERIT_POS 0 0 0
\r
1841 *INHERIT_ROT 0 0 0
\r
1842 *INHERIT_SCL 0 0 0
\r
1847 *TM_POS 0.000000 0.000000 0.000000
\r
1853 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1854 *MESH_VERTEX_LIST {
\r
1855 *MESH_VERTEX 0 14.000000 8.000000 268.000000
\r
1856 *MESH_VERTEX 1 282.000000 8.000000 0.000000
\r
1857 *MESH_VERTEX 2 282.000000 -2.000000 0.000000
\r
1858 *MESH_VERTEX 3 14.000000 -2.000000 268.000000
\r
1861 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
\r
1862 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
\r
1863 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107
\r
1864 *MESH_VERTEXNORMAL 1 0.707107 0.000000 0.707107
\r
1865 *MESH_VERTEXNORMAL 2 0.500000 -0.707107 0.500000
\r
1866 *MESH_VERTEXNORMAL 3 0.500000 -0.707107 0.500000
\r
1869 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1870 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1872 *MESH_NUMTVERTEX 4
\r
1874 *MESH_TVERT 0 0.000000 -1.000000 1.000000
\r
1875 *MESH_TVERT 1 0.000000 1.961010 1.000000
\r
1876 *MESH_TVERT 2 0.078125 1.961010 1.000000
\r
1877 *MESH_TVERT 3 0.078125 -1.000000 1.000000
\r
1879 *MESH_NUMTVFACES 2
\r
1881 *MESH_TFACE 0 0 2 1
\r
1882 *MESH_TFACE 1 0 3 2
\r
1885 *PROP_MOTIONBLUR 0
\r
1886 *PROP_CASTSHADOW 1
\r
1887 *PROP_RECVSHADOW 1
\r
1891 *NODE_NAME "mat4model0surf41"
\r
1893 *NODE_NAME "mat4model0surf41"
\r
1894 *INHERIT_POS 0 0 0
\r
1895 *INHERIT_ROT 0 0 0
\r
1896 *INHERIT_SCL 0 0 0
\r
1901 *TM_POS 0.000000 0.000000 0.000000
\r
1907 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1908 *MESH_VERTEX_LIST {
\r
1909 *MESH_VERTEX 0 282.000000 -2.000000 0.000000
\r
1910 *MESH_VERTEX 1 278.000000 -2.000000 0.000000
\r
1911 *MESH_VERTEX 2 10.000000 -2.000000 268.000000
\r
1912 *MESH_VERTEX 3 14.000000 -2.000000 268.000000
\r
1915 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
\r
1916 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
\r
1917 *MESH_VERTEXNORMAL 0 0.500000 -0.707107 0.500000
\r
1918 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 -0.500000
\r
1919 *MESH_VERTEXNORMAL 2 -0.500000 -0.707107 -0.500000
\r
1920 *MESH_VERTEXNORMAL 3 0.500000 -0.707107 0.500000
\r
1923 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1924 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1926 *MESH_NUMTVERTEX 4
\r
1928 *MESH_TVERT 0 0.078125 1.961010 1.000000
\r
1929 *MESH_TVERT 1 0.109375 1.961010 1.000000
\r
1930 *MESH_TVERT 2 0.109375 -1.000000 1.000000
\r
1931 *MESH_TVERT 3 0.078125 -1.000000 1.000000
\r
1933 *MESH_NUMTVFACES 2
\r
1935 *MESH_TFACE 0 0 2 1
\r
1936 *MESH_TFACE 1 0 3 2
\r
1939 *PROP_MOTIONBLUR 0
\r
1940 *PROP_CASTSHADOW 1
\r
1941 *PROP_RECVSHADOW 1
\r
1945 *NODE_NAME "mat4model0surf42"
\r
1947 *NODE_NAME "mat4model0surf42"
\r
1948 *INHERIT_POS 0 0 0
\r
1949 *INHERIT_ROT 0 0 0
\r
1950 *INHERIT_SCL 0 0 0
\r
1955 *TM_POS 0.000000 0.000000 0.000000
\r
1961 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1962 *MESH_VERTEX_LIST {
\r
1963 *MESH_VERTEX 0 10.000000 -2.000000 268.000000
\r
1964 *MESH_VERTEX 1 278.000000 -2.000000 0.000000
\r
1965 *MESH_VERTEX 2 278.000000 8.000000 0.000000
\r
1966 *MESH_VERTEX 3 10.000000 8.000000 268.000000
\r
1969 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
\r
1970 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
\r
1971 *MESH_VERTEXNORMAL 0 -0.500000 -0.707107 -0.500000
\r
1972 *MESH_VERTEXNORMAL 1 -0.500000 -0.707107 -0.500000
\r
1973 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1974 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
1977 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1978 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1980 *MESH_NUMTVERTEX 4
\r
1982 *MESH_TVERT 0 0.109375 -1.000000 1.000000
\r
1983 *MESH_TVERT 1 0.109375 1.961010 1.000000
\r
1984 *MESH_TVERT 2 0.187500 1.961010 1.000000
\r
1985 *MESH_TVERT 3 0.187500 -1.000000 1.000000
\r
1987 *MESH_NUMTVFACES 2
\r
1989 *MESH_TFACE 0 0 2 1
\r
1990 *MESH_TFACE 1 0 3 2
\r
1993 *PROP_MOTIONBLUR 0
\r
1994 *PROP_CASTSHADOW 1
\r
1995 *PROP_RECVSHADOW 1
\r
1999 *NODE_NAME "mat4model0surf43"
\r
2001 *NODE_NAME "mat4model0surf43"
\r
2002 *INHERIT_POS 0 0 0
\r
2003 *INHERIT_ROT 0 0 0
\r
2004 *INHERIT_SCL 0 0 0
\r
2009 *TM_POS 0.000000 0.000000 0.000000
\r
2015 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2016 *MESH_VERTEX_LIST {
\r
2017 *MESH_VERTEX 0 2.000000 8.000000 268.000000
\r
2018 *MESH_VERTEX 1 2.000000 8.000000 0.000000
\r
2019 *MESH_VERTEX 2 2.000000 -2.000000 0.000000
\r
2020 *MESH_VERTEX 3 2.000000 -2.000000 268.000000
\r
2023 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
\r
2024 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
\r
2025 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2026 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2027 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000
\r
2028 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
2031 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2032 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2034 *MESH_NUMTVERTEX 4
\r
2036 *MESH_TVERT 0 0.000000 -1.000000 1.000000
\r
2037 *MESH_TVERT 1 0.000000 1.093750 1.000000
\r
2038 *MESH_TVERT 2 0.078125 1.093750 1.000000
\r
2039 *MESH_TVERT 3 0.078125 -1.000000 1.000000
\r
2041 *MESH_NUMTVFACES 2
\r
2043 *MESH_TFACE 0 0 2 1
\r
2044 *MESH_TFACE 1 0 3 2
\r
2047 *PROP_MOTIONBLUR 0
\r
2048 *PROP_CASTSHADOW 1
\r
2049 *PROP_RECVSHADOW 1
\r
2053 *NODE_NAME "mat4model0surf44"
\r
2055 *NODE_NAME "mat4model0surf44"
\r
2056 *INHERIT_POS 0 0 0
\r
2057 *INHERIT_ROT 0 0 0
\r
2058 *INHERIT_SCL 0 0 0
\r
2063 *TM_POS 0.000000 0.000000 0.000000
\r
2069 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2070 *MESH_VERTEX_LIST {
\r
2071 *MESH_VERTEX 0 2.000000 -2.000000 0.000000
\r
2072 *MESH_VERTEX 1 -2.000000 -2.000000 0.000000
\r
2073 *MESH_VERTEX 2 -2.000000 -2.000000 268.000000
\r
2074 *MESH_VERTEX 3 2.000000 -2.000000 268.000000
\r
2077 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
\r
2078 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
\r
2079 *MESH_VERTEXNORMAL 0 0.707107 -0.707107 0.000000
\r
2080 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
2081 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
2082 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000
\r
2085 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2086 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2088 *MESH_NUMTVERTEX 4
\r
2090 *MESH_TVERT 0 0.078125 1.093750 1.000000
\r
2091 *MESH_TVERT 1 0.109375 1.093750 1.000000
\r
2092 *MESH_TVERT 2 0.109375 -1.000000 1.000000
\r
2093 *MESH_TVERT 3 0.078125 -1.000000 1.000000
\r
2095 *MESH_NUMTVFACES 2
\r
2097 *MESH_TFACE 0 0 2 1
\r
2098 *MESH_TFACE 1 0 3 2
\r
2101 *PROP_MOTIONBLUR 0
\r
2102 *PROP_CASTSHADOW 1
\r
2103 *PROP_RECVSHADOW 1
\r
2107 *NODE_NAME "mat4model0surf45"
\r
2109 *NODE_NAME "mat4model0surf45"
\r
2110 *INHERIT_POS 0 0 0
\r
2111 *INHERIT_ROT 0 0 0
\r
2112 *INHERIT_SCL 0 0 0
\r
2117 *TM_POS 0.000000 0.000000 0.000000
\r
2123 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2124 *MESH_VERTEX_LIST {
\r
2125 *MESH_VERTEX 0 -2.000000 -2.000000 268.000000
\r
2126 *MESH_VERTEX 1 -2.000000 -2.000000 0.000000
\r
2127 *MESH_VERTEX 2 -2.000000 8.000000 0.000000
\r
2128 *MESH_VERTEX 3 -2.000000 8.000000 268.000000
\r
2131 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
\r
2132 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
\r
2133 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
2134 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
2135 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
2136 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
2139 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2140 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2142 *MESH_NUMTVERTEX 4
\r
2144 *MESH_TVERT 0 0.109375 -1.000000 1.000000
\r
2145 *MESH_TVERT 1 0.109375 1.093750 1.000000
\r
2146 *MESH_TVERT 2 0.187500 1.093750 1.000000
\r
2147 *MESH_TVERT 3 0.187500 -1.000000 1.000000
\r
2149 *MESH_NUMTVFACES 2
\r
2151 *MESH_TFACE 0 0 2 1
\r
2152 *MESH_TFACE 1 0 3 2
\r
2155 *PROP_MOTIONBLUR 0
\r
2156 *PROP_CASTSHADOW 1
\r
2157 *PROP_RECVSHADOW 1
\r
2161 *NODE_NAME "mat4model0surf46"
\r
2163 *NODE_NAME "mat4model0surf46"
\r
2164 *INHERIT_POS 0 0 0
\r
2165 *INHERIT_ROT 0 0 0
\r
2166 *INHERIT_SCL 0 0 0
\r
2171 *TM_POS 0.000000 0.000000 0.000000
\r
2177 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2178 *MESH_VERTEX_LIST {
\r
2179 *MESH_VERTEX 0 -14.000000 -2.000000 268.000000
\r
2180 *MESH_VERTEX 1 -10.000000 -2.000000 268.000000
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2181 *MESH_VERTEX 2 -278.000000 -2.000000 0.000000
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2182 *MESH_VERTEX 3 -282.000000 -2.000000 0.000000
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2185 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
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2186 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
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2187 *MESH_VERTEXNORMAL 0 -0.500000 -0.707107 0.500000
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2188 *MESH_VERTEXNORMAL 1 0.500000 -0.707107 -0.500000
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2189 *MESH_VERTEXNORMAL 2 0.500000 -0.707107 -0.500000
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2190 *MESH_VERTEXNORMAL 3 -0.500000 -0.707107 0.500000
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2193 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2194 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2196 *MESH_NUMTVERTEX 4
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2198 *MESH_TVERT 0 0.078125 1.961010 1.000000
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2199 *MESH_TVERT 1 0.109375 1.961010 1.000000
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2200 *MESH_TVERT 2 0.109375 -1.000000 1.000000
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2201 *MESH_TVERT 3 0.078125 -1.000000 1.000000
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2203 *MESH_NUMTVFACES 2
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2205 *MESH_TFACE 0 0 2 1
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2206 *MESH_TFACE 1 0 3 2
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2209 *PROP_MOTIONBLUR 0
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2210 *PROP_CASTSHADOW 1
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2211 *PROP_RECVSHADOW 1
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2215 *NODE_NAME "mat4model0surf47"
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2217 *NODE_NAME "mat4model0surf47"
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2218 *INHERIT_POS 0 0 0
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2219 *INHERIT_ROT 0 0 0
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2220 *INHERIT_SCL 0 0 0
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2225 *TM_POS 0.000000 0.000000 0.000000
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2231 *COMMENT "SURFACETYPE MST_PLANAR"
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2232 *MESH_VERTEX_LIST {
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2233 *MESH_VERTEX 0 -278.000000 -2.000000 0.000000
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2234 *MESH_VERTEX 1 -10.000000 -2.000000 268.000000
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2235 *MESH_VERTEX 2 -10.000000 8.000000 268.000000
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2236 *MESH_VERTEX 3 -278.000000 8.000000 0.000000
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2239 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
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2240 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
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2241 *MESH_VERTEXNORMAL 0 0.500000 -0.707107 -0.500000
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2242 *MESH_VERTEXNORMAL 1 0.500000 -0.707107 -0.500000
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2243 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107
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2244 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107
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2247 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2248 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2250 *MESH_NUMTVERTEX 4
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2252 *MESH_TVERT 0 0.109375 -1.000000 1.000000
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2253 *MESH_TVERT 1 0.109375 1.961010 1.000000
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2254 *MESH_TVERT 2 0.187500 1.961010 1.000000
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2255 *MESH_TVERT 3 0.187500 -1.000000 1.000000
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2257 *MESH_NUMTVFACES 2
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2259 *MESH_TFACE 0 0 2 1
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2260 *MESH_TFACE 1 0 3 2
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2263 *PROP_MOTIONBLUR 0
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2264 *PROP_CASTSHADOW 1
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2265 *PROP_RECVSHADOW 1
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2269 *NODE_NAME "mat4model0surf48"
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2271 *NODE_NAME "mat4model0surf48"
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2272 *INHERIT_POS 0 0 0
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2273 *INHERIT_ROT 0 0 0
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2274 *INHERIT_SCL 0 0 0
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2279 *TM_POS 0.000000 0.000000 0.000000
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2285 *COMMENT "SURFACETYPE MST_PLANAR"
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2286 *MESH_VERTEX_LIST {
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2287 *MESH_VERTEX 0 -282.000000 8.000000 0.000000
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2288 *MESH_VERTEX 1 -14.000000 8.000000 268.000000
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2289 *MESH_VERTEX 2 -14.000000 -2.000000 268.000000
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2290 *MESH_VERTEX 3 -282.000000 -2.000000 0.000000
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2293 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
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2294 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
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2295 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
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2296 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
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2297 *MESH_VERTEXNORMAL 2 -0.500000 -0.707107 0.500000
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2298 *MESH_VERTEXNORMAL 3 -0.500000 -0.707107 0.500000
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2301 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2302 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2304 *MESH_NUMTVERTEX 4
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2306 *MESH_TVERT 0 0.000000 -1.000000 1.000000
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2307 *MESH_TVERT 1 0.000000 1.961010 1.000000
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2308 *MESH_TVERT 2 0.078125 1.961010 1.000000
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2309 *MESH_TVERT 3 0.078125 -1.000000 1.000000
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2311 *MESH_NUMTVFACES 2
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2313 *MESH_TFACE 0 0 2 1
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2314 *MESH_TFACE 1 0 3 2
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2317 *PROP_MOTIONBLUR 0
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2318 *PROP_CASTSHADOW 1
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2319 *PROP_RECVSHADOW 1
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2323 *NODE_NAME "mat4model0surf49"
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2325 *NODE_NAME "mat4model0surf49"
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2326 *INHERIT_POS 0 0 0
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2327 *INHERIT_ROT 0 0 0
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2328 *INHERIT_SCL 0 0 0
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2333 *TM_POS 0.000000 0.000000 0.000000
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2339 *COMMENT "SURFACETYPE MST_PLANAR"
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2340 *MESH_VERTEX_LIST {
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2341 *MESH_VERTEX 0 -294.000000 -2.000000 0.000000
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2342 *MESH_VERTEX 1 -454.000000 -2.000000 160.000000
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2343 *MESH_VERTEX 2 -454.000000 8.000000 160.000000
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2344 *MESH_VERTEX 3 -294.000000 8.000000 0.000000
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2347 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
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2348 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
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2349 *MESH_VERTEXNORMAL 0 0.500000 -0.707107 0.500000
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2350 *MESH_VERTEXNORMAL 1 0.500000 -0.707107 0.500000
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2351 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107
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2352 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107
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2355 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2356 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2358 *MESH_NUMTVERTEX 4
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2360 *MESH_TVERT 0 0.109375 0.000000 1.000000
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2361 *MESH_TVERT 1 0.109375 1.767767 1.000000
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2362 *MESH_TVERT 2 0.187500 1.767767 1.000000
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2363 *MESH_TVERT 3 0.187500 0.000000 1.000000
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2365 *MESH_NUMTVFACES 2
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2367 *MESH_TFACE 0 0 2 1
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2368 *MESH_TFACE 1 0 3 2
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2371 *PROP_MOTIONBLUR 0
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2372 *PROP_CASTSHADOW 1
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2373 *PROP_RECVSHADOW 1
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2377 *NODE_NAME "mat4model0surf50"
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2379 *NODE_NAME "mat4model0surf50"
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2380 *INHERIT_POS 0 0 0
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2381 *INHERIT_ROT 0 0 0
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2382 *INHERIT_SCL 0 0 0
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2387 *TM_POS 0.000000 0.000000 0.000000
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2393 *COMMENT "SURFACETYPE MST_PLANAR"
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2394 *MESH_VERTEX_LIST {
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2395 *MESH_VERTEX 0 -298.000000 8.000000 0.000000
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2396 *MESH_VERTEX 1 -458.000000 8.000000 160.000000
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2397 *MESH_VERTEX 2 -458.000000 -2.000000 160.000000
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2398 *MESH_VERTEX 3 -298.000000 -2.000000 0.000000
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2401 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
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2402 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
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2403 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
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2404 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
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2405 *MESH_VERTEXNORMAL 2 -0.500000 -0.707107 -0.500000
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2406 *MESH_VERTEXNORMAL 3 -0.500000 -0.707107 -0.500000
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2409 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2410 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2412 *MESH_NUMTVERTEX 4
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2414 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2415 *MESH_TVERT 1 0.000000 1.767767 1.000000
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2416 *MESH_TVERT 2 0.078125 1.767767 1.000000
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2417 *MESH_TVERT 3 0.078125 0.000000 1.000000
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2419 *MESH_NUMTVFACES 2
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2421 *MESH_TFACE 0 0 2 1
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2422 *MESH_TFACE 1 0 3 2
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2425 *PROP_MOTIONBLUR 0
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2426 *PROP_CASTSHADOW 1
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2427 *PROP_RECVSHADOW 1
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2431 *NODE_NAME "mat4model0surf51"
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2433 *NODE_NAME "mat4model0surf51"
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2434 *INHERIT_POS 0 0 0
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2435 *INHERIT_ROT 0 0 0
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2436 *INHERIT_SCL 0 0 0
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2441 *TM_POS 0.000000 0.000000 0.000000
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2447 *COMMENT "SURFACETYPE MST_PLANAR"
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2448 *MESH_VERTEX_LIST {
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2449 *MESH_VERTEX 0 -458.000000 -2.000000 160.000000
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2450 *MESH_VERTEX 1 -454.000000 -2.000000 160.000000
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2451 *MESH_VERTEX 2 -294.000000 -2.000000 0.000000
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2452 *MESH_VERTEX 3 -298.000000 -2.000000 0.000000
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2455 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
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2456 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
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2457 *MESH_VERTEXNORMAL 0 -0.500000 -0.707107 -0.500000
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2458 *MESH_VERTEXNORMAL 1 0.500000 -0.707107 0.500000
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2459 *MESH_VERTEXNORMAL 2 0.500000 -0.707107 0.500000
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2460 *MESH_VERTEXNORMAL 3 -0.500000 -0.707107 -0.500000
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2463 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2464 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2466 *MESH_NUMTVERTEX 4
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2468 *MESH_TVERT 0 0.078125 1.767767 1.000000
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2469 *MESH_TVERT 1 0.109375 1.767767 1.000000
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2470 *MESH_TVERT 2 0.109375 0.000000 1.000000
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2471 *MESH_TVERT 3 0.078125 0.000000 1.000000
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2473 *MESH_NUMTVFACES 2
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2475 *MESH_TFACE 0 0 2 1
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2476 *MESH_TFACE 1 0 3 2
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2479 *PROP_MOTIONBLUR 0
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2480 *PROP_CASTSHADOW 1
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2481 *PROP_RECVSHADOW 1
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2485 *NODE_NAME "mat4model0surf52"
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2487 *NODE_NAME "mat4model0surf52"
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2488 *INHERIT_POS 0 0 0
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2489 *INHERIT_ROT 0 0 0
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2490 *INHERIT_SCL 0 0 0
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2495 *TM_POS 0.000000 0.000000 0.000000
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2501 *COMMENT "SURFACETYPE MST_PLANAR"
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2502 *MESH_VERTEX_LIST {
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2503 *MESH_VERTEX 0 -524.000000 8.000000 0.000000
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2504 *MESH_VERTEX 1 -524.000000 -10.000000 0.000000
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2505 *MESH_VERTEX 2 -491.250000 -10.000000 117.250000
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2506 *MESH_VERTEX 3 -491.250000 8.000000 117.250000
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2509 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
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2510 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
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2511 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2512 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000
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2513 *MESH_VERTEXNORMAL 2 0.577350 -0.788675 -0.211325
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2514 *MESH_VERTEXNORMAL 3 0.923880 0.000000 -0.382683
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2517 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2518 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2520 *MESH_NUMTVERTEX 4
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2522 *MESH_TVERT 0 0.000000 0.000000 1.000000
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2523 *MESH_TVERT 1 0.000000 0.140625 1.000000
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2524 *MESH_TVERT 2 1.187500 0.140625 1.000000
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2525 *MESH_TVERT 3 1.187500 0.000000 1.000000
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2527 *MESH_NUMTVFACES 2
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2529 *MESH_TFACE 0 0 2 1
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2530 *MESH_TFACE 1 0 3 2
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2533 *PROP_MOTIONBLUR 0
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2534 *PROP_CASTSHADOW 1
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2535 *PROP_RECVSHADOW 1
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2539 *NODE_NAME "mat0model0surf53"
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2541 *NODE_NAME "mat0model0surf53"
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2542 *INHERIT_POS 0 0 0
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2543 *INHERIT_ROT 0 0 0
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2544 *INHERIT_SCL 0 0 0
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2549 *TM_POS 0.000000 0.000000 0.000000
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2555 *COMMENT "SURFACETYPE MST_PLANAR"
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2556 *MESH_VERTEX_LIST {
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2557 *MESH_VERTEX 0 8.000000 8.000000 0.000000
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2558 *MESH_VERTEX 1 8.000000 -8.000000 0.000000
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2559 *MESH_VERTEX 2 8.000000 8.000000 16.000000
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2560 *MESH_VERTEX 3 8.000000 -8.000000 16.000000
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2563 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
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2564 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
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2565 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2566 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2567 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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2568 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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2571 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2572 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2574 *MESH_NUMTVERTEX 4
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2576 *MESH_TVERT 0 0.500000 0.000000 1.000000
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2577 *MESH_TVERT 1 -0.500000 0.000000 1.000000
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2578 *MESH_TVERT 2 0.500000 1.000000 1.000000
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2579 *MESH_TVERT 3 -0.500000 1.000000 1.000000
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2581 *MESH_NUMTVFACES 2
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2583 *MESH_TFACE 0 0 2 1
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2584 *MESH_TFACE 1 2 3 1
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2587 *PROP_MOTIONBLUR 0
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2588 *PROP_CASTSHADOW 1
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2589 *PROP_RECVSHADOW 1
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2593 *NODE_NAME "mat0model0surf54"
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2595 *NODE_NAME "mat0model0surf54"
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2596 *INHERIT_POS 0 0 0
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2597 *INHERIT_ROT 0 0 0
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2598 *INHERIT_SCL 0 0 0
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2603 *TM_POS 0.000000 0.000000 0.000000
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2609 *COMMENT "SURFACETYPE MST_PLANAR"
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2610 *MESH_VERTEX_LIST {
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2611 *MESH_VERTEX 0 -8.000000 8.000000 16.000000
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2612 *MESH_VERTEX 1 -8.000000 8.000000 0.000000
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2613 *MESH_VERTEX 2 8.000000 8.000000 16.000000
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2614 *MESH_VERTEX 3 8.000000 8.000000 0.000000
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2617 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
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2618 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
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2619 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2620 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
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2621 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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2622 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2625 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2626 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2628 *MESH_NUMTVERTEX 4
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2630 *MESH_TVERT 0 -0.500000 1.000000 1.000000
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2631 *MESH_TVERT 1 -0.500000 0.000000 1.000000
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2632 *MESH_TVERT 2 0.500000 1.000000 1.000000
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2633 *MESH_TVERT 3 0.500000 0.000000 1.000000
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2635 *MESH_NUMTVFACES 2
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2637 *MESH_TFACE 0 0 2 1
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2638 *MESH_TFACE 1 2 3 1
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2641 *PROP_MOTIONBLUR 0
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2642 *PROP_CASTSHADOW 1
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2643 *PROP_RECVSHADOW 1
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2647 *NODE_NAME "mat0model0surf55"
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2649 *NODE_NAME "mat0model0surf55"
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2650 *INHERIT_POS 0 0 0
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2651 *INHERIT_ROT 0 0 0
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2652 *INHERIT_SCL 0 0 0
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2657 *TM_POS 0.000000 0.000000 0.000000
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2663 *COMMENT "SURFACETYPE MST_PLANAR"
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2664 *MESH_VERTEX_LIST {
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2665 *MESH_VERTEX 0 8.000000 -8.000000 16.000000
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2666 *MESH_VERTEX 1 -8.000000 -8.000000 16.000000
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2667 *MESH_VERTEX 2 8.000000 8.000000 16.000000
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2668 *MESH_VERTEX 3 -8.000000 8.000000 16.000000
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2671 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
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2672 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
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2673 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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2674 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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2675 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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2676 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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2679 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2680 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2682 *MESH_NUMTVERTEX 4
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2684 *MESH_TVERT 0 0.500000 0.500000 1.000000
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2685 *MESH_TVERT 1 -0.500000 0.500000 1.000000
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2686 *MESH_TVERT 2 0.500000 1.500000 1.000000
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2687 *MESH_TVERT 3 -0.500000 1.500000 1.000000
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2689 *MESH_NUMTVFACES 2
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2691 *MESH_TFACE 0 0 2 1
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2692 *MESH_TFACE 1 2 3 1
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2695 *PROP_MOTIONBLUR 0
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2696 *PROP_CASTSHADOW 1
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2697 *PROP_RECVSHADOW 1
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2701 *NODE_NAME "mat0model0surf56"
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2703 *NODE_NAME "mat0model0surf56"
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2704 *INHERIT_POS 0 0 0
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2705 *INHERIT_ROT 0 0 0
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2706 *INHERIT_SCL 0 0 0
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2711 *TM_POS 0.000000 0.000000 0.000000
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2717 *COMMENT "SURFACETYPE MST_PLANAR"
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2718 *MESH_VERTEX_LIST {
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2719 *MESH_VERTEX 0 -8.000000 -8.000000 16.000000
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2720 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
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2721 *MESH_VERTEX 2 -8.000000 8.000000 16.000000
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2722 *MESH_VERTEX 3 -8.000000 8.000000 0.000000
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2725 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
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2726 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
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2727 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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2728 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2729 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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2730 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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2733 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2734 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2736 *MESH_NUMTVERTEX 4
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2738 *MESH_TVERT 0 -0.500000 1.000000 1.000000
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2739 *MESH_TVERT 1 -0.500000 0.000000 1.000000
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2740 *MESH_TVERT 2 0.500000 1.000000 1.000000
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2741 *MESH_TVERT 3 0.500000 0.000000 1.000000
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2743 *MESH_NUMTVFACES 2
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2745 *MESH_TFACE 0 0 2 1
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2746 *MESH_TFACE 1 2 3 1
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2749 *PROP_MOTIONBLUR 0
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2750 *PROP_CASTSHADOW 1
\r
2751 *PROP_RECVSHADOW 1
\r
2755 *NODE_NAME "mat0model0surf57"
\r
2757 *NODE_NAME "mat0model0surf57"
\r
2758 *INHERIT_POS 0 0 0
\r
2759 *INHERIT_ROT 0 0 0
\r
2760 *INHERIT_SCL 0 0 0
\r
2765 *TM_POS 0.000000 0.000000 0.000000
\r
2771 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2772 *MESH_VERTEX_LIST {
\r
2773 *MESH_VERTEX 0 8.000000 -8.000000 0.000000
\r
2774 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
2775 *MESH_VERTEX 2 8.000000 -8.000000 16.000000
\r
2776 *MESH_VERTEX 3 -8.000000 -8.000000 16.000000
\r
2779 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
\r
2780 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
\r
2781 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
2782 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
2783 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
2784 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
2787 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2788 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2790 *MESH_NUMTVERTEX 4
\r
2792 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
2793 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
2794 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
2795 *MESH_TVERT 3 -0.500000 1.000000 1.000000
\r
2797 *MESH_NUMTVFACES 2
\r
2799 *MESH_TFACE 0 0 2 1
\r
2800 *MESH_TFACE 1 2 3 1
\r
2803 *PROP_MOTIONBLUR 0
\r
2804 *PROP_CASTSHADOW 1
\r
2805 *PROP_RECVSHADOW 1
\r
2809 *NODE_NAME "mat0model0surf58"
\r
2811 *NODE_NAME "mat0model0surf58"
\r
2812 *INHERIT_POS 0 0 0
\r
2813 *INHERIT_ROT 0 0 0
\r
2814 *INHERIT_SCL 0 0 0
\r
2819 *TM_POS 0.000000 0.000000 0.000000
\r
2825 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2826 *MESH_VERTEX_LIST {
\r
2827 *MESH_VERTEX 0 -8.000000 8.000000 0.000000
\r
2828 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
2829 *MESH_VERTEX 2 8.000000 8.000000 0.000000
\r
2830 *MESH_VERTEX 3 8.000000 -8.000000 0.000000
\r
2833 *MESH_FACENORMAL 0 0.684153 -0.252725 0.684153
\r
2834 *MESH_FACENORMAL 1 0.500000 -0.707107 0.500000
\r
2835 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2836 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2837 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2838 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2841 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2842 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2844 *MESH_NUMTVERTEX 4
\r
2846 *MESH_TVERT 0 -0.500000 1.500000 1.000000
\r
2847 *MESH_TVERT 1 -0.500000 0.500000 1.000000
\r
2848 *MESH_TVERT 2 0.500000 1.500000 1.000000
\r
2849 *MESH_TVERT 3 0.500000 0.500000 1.000000
\r
2851 *MESH_NUMTVFACES 2
\r
2853 *MESH_TFACE 0 0 2 1
\r
2854 *MESH_TFACE 1 2 3 1
\r
2857 *PROP_MOTIONBLUR 0
\r
2858 *PROP_CASTSHADOW 1
\r
2859 *PROP_RECVSHADOW 1
\r