]> icculus.org git repositories - divverent/nexuiz.git/blob - data/maps/rune_toxic.mapcfg
fixed teamplay 1 so it blocks self damage like it's supposed to (note
[divverent/nexuiz.git] / data / maps / rune_toxic.mapcfg
1 set g_runematch 1\r
2 set fraglimit 400\r
3 set timelimit 20\r
4 changelevel toxic\r