]> icculus.org git repositories - divverent/nexuiz.git/blob - data/maps/lms_nexdm01.mapcfg
players now keep their speed (not optimal: they should keep their angle relative...
[divverent/nexuiz.git] / data / maps / lms_nexdm01.mapcfg
1 set g_lms 1\r
2 set fraglimit 10\r
3 set timelimit 30\r
4 changelevel nexdm01\r