]> icculus.org git repositories - divverent/nexuiz.git/blob - data/maps/lms_aggressor.mapcfg
fixed teamplay 1 so it blocks self damage like it's supposed to (note
[divverent/nexuiz.git] / data / maps / lms_aggressor.mapcfg
1 set g_lms 1\r
2 set fraglimit 10\r
3 set timelimit 30\r
4 changelevel aggressor\r