]> icculus.org git repositories - divverent/nexuiz.git/blob - data/maps/dm_aggressor.mapcfg
fixed teamplay 1 so it blocks self damage like it's supposed to (note
[divverent/nexuiz.git] / data / maps / dm_aggressor.mapcfg
1 set fraglimit 20\r
2 set timelimit 15\r
3 changelevel aggressor\r