moved all type-specific model fields to respective structures (alias, sprite, brush)
[divverent/darkplaces.git] / wad.h
2002-06-02 knghtbrdDP code cleanup, stage one - all headers that can be...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-03-04 lordhavocrewrite of map texture loading (mainly to do with HL...
2000-09-06 lordhavocLinux GLX, a lot of code shrinkage/cleanup, assembly...
2000-08-22 lordhavocInitial revision