]> icculus.org git repositories - divverent/darkplaces.git/history - snd_wav.h
Removed cgame.c, cgamevm.c, ui.c, cg_math.h, cgame_api.h, cgamevm.h, and ui.h from...
[divverent/darkplaces.git] / snd_wav.h
2005-09-18 molivier- SFXs no longer allocate mempools, they use the sound...
2004-03-25 molivierMoved the WAV loading code out of "snd_mem.c". Removed...