]> icculus.org git repositories - divverent/darkplaces.git/history - snd_wav.h
tweak the start time of the level a bit to cause items to spawn before
[divverent/darkplaces.git] / snd_wav.h
2006-06-04 molivier- the Linux sound modules (ALSA and OSS) are now write...
2005-09-18 molivier- SFXs no longer allocate mempools, they use the sound...
2004-03-25 molivierMoved the WAV loading code out of "snd_mem.c". Removed...