]> icculus.org git repositories - divverent/darkplaces.git/history - pr_comp.h
default gl_mesh_floatcolors on, and force it off on 3Dfx drivers (sure this is unnece...
[divverent/darkplaces.git] / pr_comp.h
2002-06-02 knghtbrdDP code cleanup, stage one - all headers that can be...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2000-08-22 lordhavocInitial revision