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don't use D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL because it clears the backbuffer depth...
[divverent/darkplaces.git] / darkplaces-wgl.vcproj
2010-07-03 havocimplemented Direct3D9 renderer (off by default), not...
2010-07-02 havoccreated new MSVC2008 project files and solution from...