]> icculus.org git repositories - divverent/darkplaces.git/history - darkplaces-sdl.dsp
fixed r_shadow_realtime_world_lightmap support in gl_combine 1 mode
[divverent/darkplaces.git] / darkplaces-sdl.dsp
2005-01-18 molivierDSP files must be treated as binary files
2004-12-19 tomazProjects for win32 dedicated and win32 SDL builds.