]> icculus.org git repositories - divverent/darkplaces.git/history - SDLMain.m
Set r_shadow_shadowmap2dcolortexture as first rendertarget when doing shadowmaps...
[divverent/darkplaces.git] / SDLMain.m
2007-10-31 divverentadd SDLMain stuff for OS X; make the Makefiles ready...