]> icculus.org git repositories - divverent/darkplaces.git/commit
fix decal draw order bug introduced in recent commit, I forgot that decals are not...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 22 Feb 2006 12:12:24 +0000 (12:12 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 22 Feb 2006 12:12:24 +0000 (12:12 +0000)
commit1b1647c8f151dcdb36d6a35de504bce542818239
tree494be236f96c86d273b1ae53965e740f9adeb1b5
parent0f3e880c9e2d7f490bfb4e8a1c318bd7428a695b
fix decal draw order bug introduced in recent commit, I forgot that decals are not queued as transparencies like other particles, so calling R_DrawParticles before rtlights was a bad idea (as it made the rtlights be unaffected by decals)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6003 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c