]> icculus.org git repositories - divverent/darkplaces.git/commit - render.h
implemented q3bsp vertex texture blending (GL20 path only)
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 10 Jan 2008 03:08:33 +0000 (03:08 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 10 Jan 2008 03:08:33 +0000 (03:08 +0000)
commit0102c169b8d91364b969e57fca8d9533025648a7
tree5bc55b5a276e1b5aecf26285eb3bac03c160750d
parentea27a30543f2e6cb5eca901c009ecf495858ca81
implemented q3bsp vertex texture blending (GL20 path only)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7945 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
r_shadow.c
render.h