]> icculus.org git repositories - divverent/darkplaces.git/blob - vid_wgl.c
fix broken table length, and yet another hardcoded index
[divverent/darkplaces.git] / vid_wgl.c
1 /*
2 Copyright (C) 1996-1997 Id Software, Inc.
3
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12
13 See the GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18
19 */
20 // gl_vidnt.c -- NT GL vid component
21
22 // we don't need a very new dinput
23 #define DIRECTINPUT_VERSION 0x0300
24
25 #include "quakedef.h"
26 #include <windows.h>
27 #include <mmsystem.h>
28 #include <dsound.h>
29 #include "resource.h"
30 #include <commctrl.h>
31 #include <dinput.h>
32
33 extern HINSTANCE global_hInstance;
34
35
36 #ifndef WM_MOUSEWHEEL
37 #define WM_MOUSEWHEEL                   0x020A
38 #endif
39
40 // Tell startup code that we have a client
41 int cl_available = true;
42
43 qboolean vid_supportrefreshrate = true;
44
45 static int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *);
46 static int (WINAPI *qwglDescribePixelFormat)(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
47 //static int (WINAPI *qwglGetPixelFormat)(HDC);
48 static BOOL (WINAPI *qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
49 static BOOL (WINAPI *qwglSwapBuffers)(HDC);
50 static HGLRC (WINAPI *qwglCreateContext)(HDC);
51 static BOOL (WINAPI *qwglDeleteContext)(HGLRC);
52 static HGLRC (WINAPI *qwglGetCurrentContext)(VOID);
53 static HDC (WINAPI *qwglGetCurrentDC)(VOID);
54 static PROC (WINAPI *qwglGetProcAddress)(LPCSTR);
55 static BOOL (WINAPI *qwglMakeCurrent)(HDC, HGLRC);
56 static BOOL (WINAPI *qwglSwapIntervalEXT)(int interval);
57 static const char *(WINAPI *qwglGetExtensionsStringARB)(HDC hdc);
58
59 static dllfunction_t wglfuncs[] =
60 {
61         {"wglChoosePixelFormat", (void **) &qwglChoosePixelFormat},
62         {"wglDescribePixelFormat", (void **) &qwglDescribePixelFormat},
63 //      {"wglGetPixelFormat", (void **) &qwglGetPixelFormat},
64         {"wglSetPixelFormat", (void **) &qwglSetPixelFormat},
65         {"wglSwapBuffers", (void **) &qwglSwapBuffers},
66         {"wglCreateContext", (void **) &qwglCreateContext},
67         {"wglDeleteContext", (void **) &qwglDeleteContext},
68         {"wglGetProcAddress", (void **) &qwglGetProcAddress},
69         {"wglMakeCurrent", (void **) &qwglMakeCurrent},
70         {"wglGetCurrentContext", (void **) &qwglGetCurrentContext},
71         {"wglGetCurrentDC", (void **) &qwglGetCurrentDC},
72         {NULL, NULL}
73 };
74
75 static dllfunction_t wglswapintervalfuncs[] =
76 {
77         {"wglSwapIntervalEXT", (void **) &qwglSwapIntervalEXT},
78         {NULL, NULL}
79 };
80
81 static DEVMODE gdevmode, initialdevmode;
82 static qboolean vid_initialized = false;
83 static qboolean vid_wassuspended = false;
84 static qboolean vid_usingmouse = false;
85 static qboolean vid_usingvsync = false;
86 static qboolean vid_usevsync = false;
87 static HICON hIcon;
88
89 // used by cd_win.c and snd_win.c
90 HWND mainwindow;
91
92 static HDC       baseDC;
93 static HGLRC baseRC;
94
95 //HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
96
97 static qboolean vid_isfullscreen;
98
99 //void VID_MenuDraw (void);
100 //void VID_MenuKey (int key);
101
102 //LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
103 //void AppActivate(BOOL fActive, BOOL minimize);
104 //void ClearAllStates (void);
105 //void VID_UpdateWindowStatus (void);
106
107 //====================================
108
109 static int window_x, window_y;
110
111 static void IN_Activate (qboolean grab);
112
113 static qboolean mouseinitialized;
114 static qboolean dinput;
115
116 // input code
117
118 #define DINPUT_BUFFERSIZE           16
119 #define iDirectInputCreate(a,b,c,d)     pDirectInputCreate(a,b,c,d)
120
121 static HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
122
123 // LordHavoc: thanks to backslash for this support for mouse buttons 4 and 5
124 /* backslash :: imouse explorer buttons */
125 /* These are #ifdefed out for non-Win2K in the February 2001 version of
126    MS's platform SDK, but we need them for compilation. . . */
127 #ifndef WM_XBUTTONDOWN
128    #define WM_XBUTTONDOWN      0x020B
129    #define WM_XBUTTONUP      0x020C
130 #endif
131 #ifndef MK_XBUTTON1
132    #define MK_XBUTTON1         0x0020
133    #define MK_XBUTTON2         0x0040
134 #endif
135 #ifndef MK_XBUTTON3
136 // LordHavoc: lets hope this allows more buttons in the future...
137    #define MK_XBUTTON3         0x0080
138    #define MK_XBUTTON4         0x0100
139    #define MK_XBUTTON5         0x0200
140    #define MK_XBUTTON6         0x0400
141    #define MK_XBUTTON7         0x0800
142 #endif
143 /* :: backslash */
144
145 // mouse variables
146 static int                      mouse_buttons;
147 static int                      mouse_oldbuttonstate;
148
149 static unsigned int uiWheelMessage;
150 static qboolean dinput_acquired;
151
152 static unsigned int             mstate_di;
153
154 // joystick defines and variables
155 // where should defines be moved?
156 #define JOY_ABSOLUTE_AXIS       0x00000000              // control like a joystick
157 #define JOY_RELATIVE_AXIS       0x00000010              // control like a mouse, spinner, trackball
158 #define JOY_MAX_AXES            6                               // X, Y, Z, R, U, V
159 #define JOY_AXIS_X                      0
160 #define JOY_AXIS_Y                      1
161 #define JOY_AXIS_Z                      2
162 #define JOY_AXIS_R                      3
163 #define JOY_AXIS_U                      4
164 #define JOY_AXIS_V                      5
165
166 enum _ControlList
167 {
168         AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
169 };
170
171 static DWORD    dwAxisFlags[JOY_MAX_AXES] =
172 {
173         JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
174 };
175
176 static DWORD    dwAxisMap[JOY_MAX_AXES];
177 static DWORD    dwControlMap[JOY_MAX_AXES];
178 static PDWORD   pdwRawValue[JOY_MAX_AXES];
179
180 // none of these cvars are saved over a session
181 // this means that advanced controller configuration needs to be executed
182 // each time.  this avoids any problems with getting back to a default usage
183 // or when changing from one controller to another.  this way at least something
184 // works.
185 static cvar_t in_joystick = {CVAR_SAVE, "joystick","0", "enables joysticks"};
186 static cvar_t joy_name = {0, "joyname", "joystick", "name of joystick to use (informational only, used only by joyadvanced 1 mode)"};
187 static cvar_t joy_advanced = {0, "joyadvanced", "0", "use more than 2 axis joysticks (configuring this is very technical)"};
188 static cvar_t joy_advaxisx = {0, "joyadvaxisx", "0", "axis mapping for joyadvanced 1 mode"};
189 static cvar_t joy_advaxisy = {0, "joyadvaxisy", "0", "axis mapping for joyadvanced 1 mode"};
190 static cvar_t joy_advaxisz = {0, "joyadvaxisz", "0", "axis mapping for joyadvanced 1 mode"};
191 static cvar_t joy_advaxisr = {0, "joyadvaxisr", "0", "axis mapping for joyadvanced 1 mode"};
192 static cvar_t joy_advaxisu = {0, "joyadvaxisu", "0", "axis mapping for joyadvanced 1 mode"};
193 static cvar_t joy_advaxisv = {0, "joyadvaxisv", "0", "axis mapping for joyadvanced 1 mode"};
194 static cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15", "minimum joystick movement necessary to move forward"};
195 static cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15", "minimum joystick movement necessary to move sideways (strafing)"};
196 static cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15", "minimum joystick movement necessary to look up/down"};
197 static cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15", "minimum joystick movement necessary to turn left/right"};
198 static cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0", "how fast the joystick moves forward"};
199 static cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0", "how fast the joystick moves sideways (strafing)"};
200 static cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0", "how fast the joystick looks up/down"};
201 static cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0", "how fast the joystick turns left/right"};
202 static cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0", "special hack for wingman warrior"};
203 static cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0", "special hack for wingman warrior"};
204
205 static cvar_t vid_forcerefreshrate = {0, "vid_forcerefreshrate", "0", "try to set the given vid_refreshrate even if Windows doesn't list it as valid video mode"};
206
207 static qboolean joy_avail, joy_advancedinit, joy_haspov;
208 static DWORD            joy_oldbuttonstate, joy_oldpovstate;
209
210 static int                      joy_id;
211 static DWORD            joy_flags;
212 static DWORD            joy_numbuttons;
213
214 static LPDIRECTINPUT            g_pdi;
215 static LPDIRECTINPUTDEVICE      g_pMouse;
216
217 static JOYINFOEX        ji;
218
219 static HINSTANCE hInstDI;
220
221 // forward-referenced functions
222 static void IN_StartupJoystick (void);
223 static void Joy_AdvancedUpdate_f (void);
224 static void IN_JoyMove (void);
225 static void IN_StartupMouse (void);
226
227
228 //====================================
229
230 void VID_Finish (qboolean allowmousegrab)
231 {
232         qboolean vid_usemouse;
233
234         vid_usevsync = vid_vsync.integer && !cls.timedemo && gl_videosyncavailable;
235         if (vid_usingvsync != vid_usevsync && gl_videosyncavailable)
236         {
237                 vid_usingvsync = vid_usevsync;
238                 qwglSwapIntervalEXT (vid_usevsync);
239         }
240
241 // handle the mouse state when windowed if that's changed
242         vid_usemouse = false;
243         if (allowmousegrab && vid_mouse.integer && !key_consoleactive && (key_dest != key_game || !cls.demoplayback))
244                 vid_usemouse = true;
245         if (vid_isfullscreen)
246                 vid_usemouse = true;
247         if (!vid_activewindow)
248                 vid_usemouse = false;
249         IN_Activate(vid_usemouse);
250
251         if (r_render.integer && !vid_hidden)
252         {
253                 CHECKGLERROR
254                 if (r_speeds.integer || gl_finish.integer)
255                 {
256                         qglFinish();CHECKGLERROR
257                 }
258                 SwapBuffers(baseDC);
259         }
260
261         VID_UpdateGamma(false, 256);
262 }
263
264 //==========================================================================
265
266
267
268
269 static unsigned char scantokey[128] =
270 {
271 //  0           1       2    3     4     5       6       7      8         9      A          B           C       D           E           F
272         0          ,27    ,'1'  ,'2'  ,'3'  ,'4'    ,'5'    ,'6'   ,'7'      ,'8'   ,'9'       ,'0'        ,'-'   ,'='         ,K_BACKSPACE,9    ,//0
273         'q'        ,'w'   ,'e'  ,'r'  ,'t'  ,'y'    ,'u'    ,'i'   ,'o'      ,'p'   ,'['       ,']'        ,13    ,K_CTRL      ,'a'        ,'s'  ,//1
274         'd'        ,'f'   ,'g'  ,'h'  ,'j'  ,'k'    ,'l'    ,';'   ,'\''     ,'`'   ,K_SHIFT   ,'\\'       ,'z'   ,'x'         ,'c'        ,'v'  ,//2
275         'b'        ,'n'   ,'m'  ,','  ,'.'  ,'/'    ,K_SHIFT,'*'   ,K_ALT    ,' '   ,0         ,K_F1       ,K_F2  ,K_F3        ,K_F4       ,K_F5 ,//3
276         K_F6       ,K_F7  ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0      ,K_HOME,K_UPARROW,K_PGUP,K_KP_MINUS,K_LEFTARROW,K_KP_5,K_RIGHTARROW,K_KP_PLUS  ,K_END,//4
277         K_DOWNARROW,K_PGDN,K_INS,K_DEL,0    ,0      ,0      ,K_F11 ,K_F12    ,0     ,0         ,0          ,0     ,0           ,0          ,0    ,//5
278         0          ,0     ,0    ,0    ,0    ,0      ,0      ,0     ,0        ,0     ,0         ,0          ,0     ,0           ,0          ,0    ,//6
279         0          ,0     ,0    ,0    ,0    ,0      ,0      ,0     ,0        ,0     ,0         ,0          ,0     ,0           ,0          ,0     //7
280 };
281
282
283 /*
284 =======
285 MapKey
286
287 Map from windows to quake keynums
288 =======
289 */
290 static int MapKey (int key, int virtualkey)
291 {
292         int result;
293         int modified = (key >> 16) & 255;
294         qboolean is_extended = false;
295
296         if (modified < 128 && scantokey[modified])
297                 result = scantokey[modified];
298         else
299         {
300                 result = 0;
301                 Con_DPrintf("key 0x%02x (0x%8x, 0x%8x) has no translation\n", modified, key, virtualkey);
302         }
303
304         if (key & (1 << 24))
305                 is_extended = true;
306
307         if ( !is_extended )
308         {
309                 switch ( result )
310                 {
311                 case K_HOME:
312                         return K_KP_HOME;
313                 case K_UPARROW:
314                         return K_KP_UPARROW;
315                 case K_PGUP:
316                         return K_KP_PGUP;
317                 case K_LEFTARROW:
318                         return K_KP_LEFTARROW;
319                 case K_RIGHTARROW:
320                         return K_KP_RIGHTARROW;
321                 case K_END:
322                         return K_KP_END;
323                 case K_DOWNARROW:
324                         return K_KP_DOWNARROW;
325                 case K_PGDN:
326                         return K_KP_PGDN;
327                 case K_INS:
328                         return K_KP_INS;
329                 case K_DEL:
330                         return K_KP_DEL;
331                 default:
332                         return result;
333                 }
334         }
335         else
336         {
337                 switch ( result )
338                 {
339                 case 0x0D:
340                         return K_KP_ENTER;
341                 case 0x2F:
342                         return K_KP_SLASH;
343                 case 0xAF:
344                         return K_KP_PLUS;
345                 }
346                 return result;
347         }
348 }
349
350 /*
351 ===================================================================
352
353 MAIN WINDOW
354
355 ===================================================================
356 */
357
358 /*
359 ================
360 ClearAllStates
361 ================
362 */
363 static void ClearAllStates (void)
364 {
365         Key_ClearStates ();
366         if (vid_usingmouse)
367                 mouse_oldbuttonstate = 0;
368 }
369
370 void AppActivate(BOOL fActive, BOOL minimize)
371 /****************************************************************************
372 *
373 * Function:     AppActivate
374 * Parameters:   fActive - True if app is activating
375 *
376 * Description:  If the application is activating, then swap the system
377 *               into SYSPAL_NOSTATIC mode so that our palettes will display
378 *               correctly.
379 *
380 ****************************************************************************/
381 {
382         static qboolean sound_active = false;  // initially blocked by Sys_InitConsole()
383
384         vid_activewindow = fActive;
385         vid_hidden = minimize;
386
387         // enable/disable sound on focus gain/loss
388         if (!vid_hidden && (vid_activewindow || !snd_mutewhenidle.integer))
389         {
390                 if (!sound_active)
391                 {
392                         S_UnblockSound ();
393                         sound_active = true;
394                 }
395         }
396         else
397         {
398                 if (sound_active)
399                 {
400                         S_BlockSound ();
401                         sound_active = false;
402                 }
403         }
404
405         if (fActive)
406         {
407                 if (vid_isfullscreen)
408                 {
409                         if (vid_wassuspended)
410                         {
411                                 vid_wassuspended = false;
412                                 ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
413                                 ShowWindow(mainwindow, SW_SHOWNORMAL);
414                         }
415
416                         // LordHavoc: from dabb, fix for alt-tab bug in NVidia drivers
417                         MoveWindow(mainwindow,0,0,gdevmode.dmPelsWidth,gdevmode.dmPelsHeight,false);
418                 }
419         }
420
421         if (!fActive)
422         {
423                 IN_Activate (false);
424                 if (vid_isfullscreen)
425                 {
426                         ChangeDisplaySettings (NULL, 0);
427                         vid_wassuspended = true;
428                 }
429                 VID_RestoreSystemGamma();
430         }
431 }
432
433 //TODO: move it around in vid_wgl.c since I dont think this is the right position
434 void Sys_SendKeyEvents (void)
435 {
436         MSG msg;
437
438         while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE))
439         {
440                 if (!GetMessage (&msg, NULL, 0, 0))
441                         Sys_Quit (1);
442
443                 TranslateMessage (&msg);
444                 DispatchMessage (&msg);
445         }
446 }
447
448 LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
449
450 static keynum_t buttonremap[16] =
451 {
452         K_MOUSE1,
453         K_MOUSE2,
454         K_MOUSE3,
455         K_MOUSE4,
456         K_MOUSE5,
457         K_MOUSE6,
458         K_MOUSE7,
459         K_MOUSE8,
460         K_MOUSE9,
461         K_MOUSE10,
462         K_MOUSE11,
463         K_MOUSE12,
464         K_MOUSE13,
465         K_MOUSE14,
466         K_MOUSE15,
467         K_MOUSE16,
468 };
469
470 /* main window procedure */
471 LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM  wParam, LPARAM lParam)
472 {
473         LONG    lRet = 1;
474         int             fActive, fMinimized, temp;
475         char    state[256];
476         char    asciichar[4];
477         int             vkey;
478         int             charlength;
479         qboolean down = false;
480
481         if ( uMsg == uiWheelMessage )
482                 uMsg = WM_MOUSEWHEEL;
483
484         switch (uMsg)
485         {
486                 case WM_KILLFOCUS:
487                         if (vid_isfullscreen)
488                                 ShowWindow(mainwindow, SW_SHOWMINNOACTIVE);
489                         break;
490
491                 case WM_CREATE:
492                         break;
493
494                 case WM_MOVE:
495                         window_x = (int) LOWORD(lParam);
496                         window_y = (int) HIWORD(lParam);
497                         IN_Activate(false);
498                         break;
499
500                 case WM_KEYDOWN:
501                 case WM_SYSKEYDOWN:
502                         down = true;
503                 case WM_KEYUP:
504                 case WM_SYSKEYUP:
505                         vkey = MapKey(lParam, wParam);
506                         GetKeyboardState (state);
507                         // alt/ctrl/shift tend to produce funky ToAscii values,
508                         // and if it's not a single character we don't know care about it
509                         charlength = ToAscii (wParam, lParam >> 16, state, (unsigned short *)asciichar, 0);
510                         if (vkey == K_ALT || vkey == K_CTRL || vkey == K_SHIFT || charlength == 0)
511                                 asciichar[0] = 0;
512                         else if( charlength == 2 ) {
513                                 asciichar[0] = asciichar[1];
514                         }
515                         Key_Event (vkey, asciichar[0], down);
516                         break;
517
518                 case WM_SYSCHAR:
519                 // keep Alt-Space from happening
520                         break;
521
522         // this is complicated because Win32 seems to pack multiple mouse events into
523         // one update sometimes, so we always check all states and look for events
524                 case WM_LBUTTONDOWN:
525                 case WM_LBUTTONUP:
526                 case WM_RBUTTONDOWN:
527                 case WM_RBUTTONUP:
528                 case WM_MBUTTONDOWN:
529                 case WM_MBUTTONUP:
530                 case WM_XBUTTONDOWN:   // backslash :: imouse explorer buttons
531                 case WM_XBUTTONUP:      // backslash :: imouse explorer buttons
532                 case WM_MOUSEMOVE:
533                         temp = 0;
534
535                         if (wParam & MK_LBUTTON)
536                                 temp |= 1;
537
538                         if (wParam & MK_RBUTTON)
539                                 temp |= 2;
540
541                         if (wParam & MK_MBUTTON)
542                                 temp |= 4;
543
544                         /* backslash :: imouse explorer buttons */
545                         if (wParam & MK_XBUTTON1)
546                                 temp |= 8;
547
548                         if (wParam & MK_XBUTTON2)
549                                 temp |= 16;
550                         /* :: backslash */
551
552                         // LordHavoc: lets hope this allows more buttons in the future...
553                         if (wParam & MK_XBUTTON3)
554                                 temp |= 32;
555                         if (wParam & MK_XBUTTON4)
556                                 temp |= 64;
557                         if (wParam & MK_XBUTTON5)
558                                 temp |= 128;
559                         if (wParam & MK_XBUTTON6)
560                                 temp |= 256;
561                         if (wParam & MK_XBUTTON7)
562                                 temp |= 512;
563
564                         if (vid_usingmouse && !dinput_acquired)
565                         {
566                                 // perform button actions
567                                 int i;
568                                 for (i=0 ; i<mouse_buttons && i < 16 ; i++)
569                                         if ((temp ^ mouse_oldbuttonstate) & (1<<i))
570                                                 Key_Event (buttonremap[i], 0, (temp & (1<<i)) != 0);
571                                 mouse_oldbuttonstate = temp;
572                         }
573
574                         break;
575
576                 // JACK: This is the mouse wheel with the Intellimouse
577                 // Its delta is either positive or neg, and we generate the proper
578                 // Event.
579                 case WM_MOUSEWHEEL:
580                         if ((short) HIWORD(wParam) > 0) {
581                                 Key_Event(K_MWHEELUP, 0, true);
582                                 Key_Event(K_MWHEELUP, 0, false);
583                         } else {
584                                 Key_Event(K_MWHEELDOWN, 0, true);
585                                 Key_Event(K_MWHEELDOWN, 0, false);
586                         }
587                         break;
588
589                 case WM_SIZE:
590                         break;
591
592                 case WM_CLOSE:
593                         if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit", MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
594                                 Sys_Quit (0);
595
596                         break;
597
598                 case WM_ACTIVATE:
599                         fActive = LOWORD(wParam);
600                         fMinimized = (BOOL) HIWORD(wParam);
601                         AppActivate(!(fActive == WA_INACTIVE), fMinimized);
602
603                 // fix the leftover Alt from any Alt-Tab or the like that switched us away
604                         ClearAllStates ();
605
606                         break;
607
608                 //case WM_DESTROY:
609                 //      PostQuitMessage (0);
610                 //      break;
611
612                 case MM_MCINOTIFY:
613                         lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
614                         break;
615
616                 default:
617                         /* pass all unhandled messages to DefWindowProc */
618                         lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
619                 break;
620         }
621
622         /* return 1 if handled message, 0 if not */
623         return lRet;
624 }
625
626 int VID_SetGamma(unsigned short *ramps, int rampsize)
627 {
628         HDC hdc = GetDC (NULL);
629         int i = SetDeviceGammaRamp(hdc, ramps);
630         ReleaseDC (NULL, hdc);
631         return i; // return success or failure
632 }
633
634 int VID_GetGamma(unsigned short *ramps, int rampsize)
635 {
636         HDC hdc = GetDC (NULL);
637         int i = GetDeviceGammaRamp(hdc, ramps);
638         ReleaseDC (NULL, hdc);
639         return i; // return success or failure
640 }
641
642 static HINSTANCE gldll;
643
644 static void GL_CloseLibrary(void)
645 {
646         FreeLibrary(gldll);
647         gldll = 0;
648         gl_driver[0] = 0;
649         qwglGetProcAddress = NULL;
650         gl_extensions = "";
651         gl_platform = "";
652         gl_platformextensions = "";
653 }
654
655 static int GL_OpenLibrary(const char *name)
656 {
657         Con_Printf("Loading OpenGL driver %s\n", name);
658         GL_CloseLibrary();
659         if (!(gldll = LoadLibrary(name)))
660         {
661                 Con_Printf("Unable to LoadLibrary %s\n", name);
662                 return false;
663         }
664         strlcpy(gl_driver, name, sizeof(gl_driver));
665         return true;
666 }
667
668 void *GL_GetProcAddress(const char *name)
669 {
670         void *p = NULL;
671         if (qwglGetProcAddress != NULL)
672                 p = (void *) qwglGetProcAddress(name);
673         if (p == NULL)
674                 p = (void *) GetProcAddress(gldll, name);
675         return p;
676 }
677
678 static void IN_Init(void);
679 void VID_Init(void)
680 {
681         WNDCLASS wc;
682
683         InitCommonControls();
684         hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON1));
685
686         // Register the frame class
687         wc.style         = 0;
688         wc.lpfnWndProc   = (WNDPROC)MainWndProc;
689         wc.cbClsExtra    = 0;
690         wc.cbWndExtra    = 0;
691         wc.hInstance     = global_hInstance;
692         wc.hIcon         = hIcon;
693         wc.hCursor       = LoadCursor (NULL,IDC_ARROW);
694         wc.hbrBackground = NULL;
695         wc.lpszMenuName  = 0;
696         wc.lpszClassName = "DarkPlacesWindowClass";
697
698         if (!RegisterClass (&wc))
699                 Con_Printf ("Couldn't register window class\n");
700
701         memset(&initialdevmode, 0, sizeof(initialdevmode));
702         EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &initialdevmode);
703
704         IN_Init();
705 }
706
707 int VID_InitMode (int fullscreen, int width, int height, int bpp, int refreshrate, int stereobuffer)
708 {
709         int i;
710         HDC hdc;
711         RECT rect;
712         MSG msg;
713         PIXELFORMATDESCRIPTOR pfd =
714         {
715                 sizeof(PIXELFORMATDESCRIPTOR),  // size of this pfd
716                 1,                              // version number
717                 PFD_DRAW_TO_WINDOW              // support window
718                 |  PFD_SUPPORT_OPENGL   // support OpenGL
719                 |  PFD_DOUBLEBUFFER ,   // double buffered
720                 PFD_TYPE_RGBA,                  // RGBA type
721                 24,                             // 24-bit color depth
722                 0, 0, 0, 0, 0, 0,               // color bits ignored
723                 0,                              // no alpha buffer
724                 0,                              // shift bit ignored
725                 0,                              // no accumulation buffer
726                 0, 0, 0, 0,                     // accum bits ignored
727                 32,                             // 32-bit z-buffer
728                 0,                              // no stencil buffer
729                 0,                              // no auxiliary buffer
730                 PFD_MAIN_PLANE,                 // main layer
731                 0,                              // reserved
732                 0, 0, 0                         // layer masks ignored
733         };
734         int pixelformat;
735         DWORD WindowStyle, ExWindowStyle;
736         int CenterX, CenterY;
737         const char *gldrivername;
738         int depth;
739         DEVMODE thismode;
740         qboolean foundmode, foundgoodmode;
741
742         if (vid_initialized)
743                 Sys_Error("VID_InitMode called when video is already initialised");
744
745         // if stencil is enabled, ask for alpha too
746         if (bpp >= 32)
747         {
748                 pfd.cStencilBits = 8;
749                 pfd.cAlphaBits = 8;
750         }
751         else
752         {
753                 pfd.cStencilBits = 0;
754                 pfd.cAlphaBits = 0;
755         }
756
757         if (stereobuffer)
758                 pfd.dwFlags |= PFD_STEREO;
759
760         gldrivername = "opengl32.dll";
761 // COMMANDLINEOPTION: Windows WGL: -gl_driver <drivername> selects a GL driver library, default is opengl32.dll, useful only for 3dfxogl.dll or 3dfxvgl.dll, if you don't know what this is for, you don't need it
762         i = COM_CheckParm("-gl_driver");
763         if (i && i < com_argc - 1)
764                 gldrivername = com_argv[i + 1];
765         if (!GL_OpenLibrary(gldrivername))
766         {
767                 Con_Printf("Unable to load GL driver %s\n", gldrivername);
768                 return false;
769         }
770
771         memset(&gdevmode, 0, sizeof(gdevmode));
772
773         vid_isfullscreen = false;
774         if (fullscreen)
775         {
776                 if(vid_forcerefreshrate.integer)
777                 {
778                         foundmode = true;
779                         gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
780                         gdevmode.dmBitsPerPel = bpp;
781                         gdevmode.dmPelsWidth = width;
782                         gdevmode.dmPelsHeight = height;
783                         gdevmode.dmSize = sizeof (gdevmode);
784                         if(refreshrate)
785                         {
786                                 gdevmode.dmFields |= DM_DISPLAYFREQUENCY;
787                                 gdevmode.dmDisplayFrequency = refreshrate;
788                         }
789                 }
790                 else
791                 {
792                         if(refreshrate == 0)
793                                 refreshrate = initialdevmode.dmDisplayFrequency; // default vid_refreshrate to the rate of the desktop
794
795                         foundmode = false;
796                         foundgoodmode = false;
797
798                         thismode.dmSize = sizeof(thismode);
799                         thismode.dmDriverExtra = 0;
800                         for(i = 0; EnumDisplaySettings(NULL, i, &thismode); ++i)
801                         {
802                                 if(~thismode.dmFields & (DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY))
803                                 {
804                                         Con_DPrintf("enumerating modes yielded a bogus item... please debug this\n");
805                                         continue;
806                                 }
807                                 if(developer.integer >= 100)
808                                         Con_Printf("Found mode %dx%dx%dbpp %dHz... ", (int)thismode.dmPelsWidth, (int)thismode.dmPelsHeight, (int)thismode.dmBitsPerPel, (int)thismode.dmDisplayFrequency);
809                                 if(thismode.dmBitsPerPel != (DWORD)bpp)
810                                 {
811                                         if(developer.integer >= 100)
812                                                 Con_Printf("wrong bpp\n");
813                                         continue;
814                                 }
815                                 if(thismode.dmPelsWidth != (DWORD)width)
816                                 {
817                                         if(developer.integer >= 100)
818                                                 Con_Printf("wrong width\n");
819                                         continue;
820                                 }
821                                 if(thismode.dmPelsHeight != (DWORD)height)
822                                 {
823                                         if(developer.integer >= 100)
824                                                 Con_Printf("wrong height\n");
825                                         continue;
826                                 }
827
828                                 if(foundgoodmode)
829                                 {
830                                         // if we have a good mode, make sure this mode is better than the previous one, and allowed by the refreshrate
831                                         if(thismode.dmDisplayFrequency > (DWORD)refreshrate)
832                                         {
833                                                 if(developer.integer >= 100)
834                                                         Con_Printf("too high refresh rate\n");
835                                                 continue;
836                                         }
837                                         else if(thismode.dmDisplayFrequency <= gdevmode.dmDisplayFrequency)
838                                         {
839                                                 if(developer.integer >= 100)
840                                                         Con_Printf("doesn't beat previous best match (too low)\n");
841                                                 continue;
842                                         }
843                                 }
844                                 else if(foundmode)
845                                 {
846                                         // we do have one, but it isn't good... make sure it has a lower frequency than the previous one
847                                         if(thismode.dmDisplayFrequency >= gdevmode.dmDisplayFrequency)
848                                         {
849                                                 if(developer.integer >= 100)
850                                                         Con_Printf("doesn't beat previous best match (too high)\n");
851                                                 continue;
852                                         }
853                                 }
854                                 // otherwise, take anything
855                                         
856                                 memcpy(&gdevmode, &thismode, sizeof(gdevmode));
857                                 if(thismode.dmDisplayFrequency <= (DWORD)refreshrate)
858                                         foundgoodmode = true;
859                                 else
860                                 {
861                                         if(developer.integer >= 100)
862                                                 Con_Printf("(out of range)\n");
863                                 }
864                                 foundmode = true;
865                                 if(developer.integer >= 100)
866                                         Con_Printf("accepted\n");
867                         }
868                 }
869
870                 if (!foundmode)
871                 {
872                         VID_Shutdown();
873                         Con_Printf("Unable to find the requested mode %dx%dx%dbpp\n", width, height, bpp);
874                         return false;
875                 }
876                 else if(ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
877                 {
878                         VID_Shutdown();
879                         Con_Printf("Unable to change to requested mode %dx%dx%dbpp\n", width, height, bpp);
880                         return false;
881                 }
882
883                 vid_isfullscreen = true;
884                 WindowStyle = WS_POPUP;
885                 ExWindowStyle = WS_EX_TOPMOST;
886         }
887         else
888         {
889                 hdc = GetDC (NULL);
890                 i = GetDeviceCaps(hdc, RASTERCAPS);
891                 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
892                 ReleaseDC (NULL, hdc);
893                 if (i & RC_PALETTE)
894                 {
895                         VID_Shutdown();
896                         Con_Print("Can't run in non-RGB mode\n");
897                         return false;
898                 }
899                 if (bpp > depth)
900                 {
901                         VID_Shutdown();
902                         Con_Print("A higher desktop depth is required to run this video mode\n");
903                         return false;
904                 }
905
906                 WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
907                 ExWindowStyle = 0;
908         }
909
910         rect.top = 0;
911         rect.left = 0;
912         rect.right = width;
913         rect.bottom = height;
914         AdjustWindowRectEx(&rect, WindowStyle, false, 0);
915
916         if (fullscreen)
917         {
918                 CenterX = 0;
919                 CenterY = 0;
920         }
921         else
922         {
923                 CenterX = (GetSystemMetrics(SM_CXSCREEN) - (rect.right - rect.left)) / 2;
924                 CenterY = (GetSystemMetrics(SM_CYSCREEN) - (rect.bottom - rect.top)) / 2;
925         }
926         CenterX = max(0, CenterX);
927         CenterY = max(0, CenterY);
928
929         // x and y may be changed by WM_MOVE messages
930         window_x = CenterX;
931         window_y = CenterY;
932         rect.left += CenterX;
933         rect.right += CenterX;
934         rect.top += CenterY;
935         rect.bottom += CenterY;
936
937         mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
938         if (!mainwindow)
939         {
940                 Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", (int)ExWindowStyle, "DarkPlacesWindowClass", gamename, (int)WindowStyle, (int)(rect.left), (int)(rect.top), (int)(rect.right - rect.left), (int)(rect.bottom - rect.top), NULL, NULL, (int)global_hInstance, NULL);
941                 VID_Shutdown();
942                 return false;
943         }
944
945         /*
946         if (!fullscreen)
947                 SetWindowPos (mainwindow, NULL, CenterX, CenterY, 0, 0,SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
948         */
949
950         ShowWindow (mainwindow, SW_SHOWDEFAULT);
951         UpdateWindow (mainwindow);
952
953         // now we try to make sure we get the focus on the mode switch, because
954         // sometimes in some systems we don't.  We grab the foreground, then
955         // finish setting up, pump all our messages, and sleep for a little while
956         // to let messages finish bouncing around the system, then we put
957         // ourselves at the top of the z order, then grab the foreground again,
958         // Who knows if it helps, but it probably doesn't hurt
959         SetForegroundWindow (mainwindow);
960
961         while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
962         {
963                 TranslateMessage (&msg);
964                 DispatchMessage (&msg);
965         }
966
967         Sleep (100);
968
969         SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0, SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOCOPYBITS);
970
971         SetForegroundWindow (mainwindow);
972
973         // fix the leftover Alt from any Alt-Tab or the like that switched us away
974         ClearAllStates ();
975
976         baseDC = GetDC(mainwindow);
977
978         if ((pixelformat = ChoosePixelFormat(baseDC, &pfd)) == 0)
979         {
980                 VID_Shutdown();
981                 Con_Printf("ChoosePixelFormat(%d, %p) failed\n", (int)baseDC, &pfd);
982                 return false;
983         }
984
985         if (SetPixelFormat(baseDC, pixelformat, &pfd) == false)
986         {
987                 VID_Shutdown();
988                 Con_Printf("SetPixelFormat(%d, %d, %p) failed\n", (int)baseDC, pixelformat, &pfd);
989                 return false;
990         }
991
992         if (!GL_CheckExtension("wgl", wglfuncs, NULL, false))
993         {
994                 VID_Shutdown();
995                 Con_Print("wgl functions not found\n");
996                 return false;
997         }
998
999         baseRC = qwglCreateContext(baseDC);
1000         if (!baseRC)
1001         {
1002                 VID_Shutdown();
1003                 Con_Print("Could not initialize GL (wglCreateContext failed).\n\nMake sure you are in 65536 color mode, and try running -window.\n");
1004                 return false;
1005         }
1006         if (!qwglMakeCurrent(baseDC, baseRC))
1007         {
1008                 VID_Shutdown();
1009                 Con_Printf("wglMakeCurrent(%d, %d) failed\n", (int)baseDC, (int)baseRC);
1010                 return false;
1011         }
1012
1013         if ((qglGetString = (const GLubyte* (GLAPIENTRY *)(GLenum name))GL_GetProcAddress("glGetString")) == NULL)
1014         {
1015                 VID_Shutdown();
1016                 Con_Print("glGetString not found\n");
1017                 return false;
1018         }
1019         if ((qwglGetExtensionsStringARB = (const char *(WINAPI *)(HDC hdc))GL_GetProcAddress("wglGetExtensionsStringARB")) == NULL)
1020                 Con_Print("wglGetExtensionsStringARB not found\n");
1021         gl_renderer = qglGetString(GL_RENDERER);
1022         gl_vendor = qglGetString(GL_VENDOR);
1023         gl_version = qglGetString(GL_VERSION);
1024         gl_extensions = qglGetString(GL_EXTENSIONS);
1025         gl_platform = "WGL";
1026         gl_platformextensions = "";
1027
1028         gl_videosyncavailable = false;
1029
1030         if (qwglGetExtensionsStringARB)
1031                 gl_platformextensions = qwglGetExtensionsStringARB(baseDC);
1032
1033 // COMMANDLINEOPTION: Windows WGL: -novideosync disables WGL_EXT_swap_control
1034         gl_videosyncavailable = GL_CheckExtension("WGL_EXT_swap_control", wglswapintervalfuncs, "-novideosync", false);
1035         //ReleaseDC(mainwindow, hdc);
1036
1037         GL_Init ();
1038
1039         // LordHavoc: special differences for ATI (broken 8bit color when also using 32bit? weird!)
1040         if (strncasecmp(gl_vendor,"ATI",3)==0)
1041         {
1042                 if (strncasecmp(gl_renderer,"Rage Pro",8)==0)
1043                         isRagePro = true;
1044         }
1045         if (strncasecmp(gl_renderer,"Matrox G200 Direct3D",20)==0) // a D3D driver for GL? sigh...
1046                 isG200 = true;
1047
1048         //vid_menudrawfn = VID_MenuDraw;
1049         //vid_menukeyfn = VID_MenuKey;
1050         vid_usingmouse = false;
1051         vid_usingvsync = false;
1052         vid_hidden = false;
1053         vid_initialized = true;
1054
1055         IN_StartupMouse ();
1056         IN_StartupJoystick ();
1057
1058         if (gl_videosyncavailable)
1059         {
1060                 vid_usevsync = vid_vsync.integer;
1061                 vid_usingvsync = vid_vsync.integer;
1062                 qwglSwapIntervalEXT (vid_usevsync);
1063         }
1064
1065         return true;
1066 }
1067
1068 static void IN_Shutdown(void);
1069 void VID_Shutdown (void)
1070 {
1071         if(vid_initialized == false)
1072                 return;
1073
1074         VID_RestoreSystemGamma();
1075
1076         vid_initialized = false;
1077         IN_Shutdown();
1078         if (qwglMakeCurrent)
1079                 qwglMakeCurrent(NULL, NULL);
1080         if (baseRC && qwglDeleteContext)
1081                 qwglDeleteContext(baseRC);
1082         // close the library before we get rid of the window
1083         GL_CloseLibrary();
1084         if (baseDC && mainwindow)
1085                 ReleaseDC(mainwindow, baseDC);
1086         AppActivate(false, false);
1087         if (mainwindow)
1088                 DestroyWindow(mainwindow);
1089         mainwindow = 0;
1090         if (vid_isfullscreen)
1091                 ChangeDisplaySettings (NULL, 0);
1092         vid_isfullscreen = false;
1093 }
1094
1095 static void IN_Activate (qboolean grab)
1096 {
1097         static qboolean restore_spi;
1098         static int originalmouseparms[3];
1099
1100         if (!mouseinitialized)
1101                 return;
1102
1103         if (grab)
1104         {
1105                 if (!vid_usingmouse)
1106                 {
1107                         vid_usingmouse = true;
1108                         cl_ignoremousemoves = 2;
1109                         if (dinput && g_pMouse)
1110                         {
1111                                 IDirectInputDevice_Acquire(g_pMouse);
1112                                 dinput_acquired = true;
1113                         }
1114                         else
1115                         {
1116                                 RECT window_rect;
1117                                 window_rect.left = window_x;
1118                                 window_rect.top = window_y;
1119                                 window_rect.right = window_x + vid.width;
1120                                 window_rect.bottom = window_y + vid.height;
1121
1122                                 // change mouse settings to turn off acceleration
1123 // COMMANDLINEOPTION: Windows GDI Input: -noforcemparms disables setting of mouse parameters (not used with -dinput, windows only)
1124                                 if (!COM_CheckParm ("-noforcemparms") && SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0))
1125                                 {
1126                                         int newmouseparms[3];
1127                                         newmouseparms[0] = 0; // threshold to double movement (only if accel level is >= 1)
1128                                         newmouseparms[1] = 0; // threshold to quadruple movement (only if accel level is >= 2)
1129                                         newmouseparms[2] = 0; // maximum level of acceleration (0 = off)
1130                                         restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
1131                                 }
1132                                 else
1133                                         restore_spi = false;
1134                                 SetCursorPos ((window_x + vid.width / 2), (window_y + vid.height / 2));
1135
1136                                 SetCapture (mainwindow);
1137                                 ClipCursor (&window_rect);
1138                         }
1139                         ShowCursor (false);
1140                 }
1141         }
1142         else
1143         {
1144                 if (vid_usingmouse)
1145                 {
1146                         vid_usingmouse = false;
1147                         cl_ignoremousemoves = 2;
1148                         if (dinput_acquired)
1149                         {
1150                                 IDirectInputDevice_Unacquire(g_pMouse);
1151                                 dinput_acquired = false;
1152                         }
1153                         else
1154                         {
1155                                 // restore system mouseparms if we changed them
1156                                 if (restore_spi)
1157                                         SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
1158                                 restore_spi = false;
1159                                 ClipCursor (NULL);
1160                                 ReleaseCapture ();
1161                         }
1162                         ShowCursor (true);
1163                 }
1164         }
1165 }
1166
1167
1168 /*
1169 ===========
1170 IN_InitDInput
1171 ===========
1172 */
1173 static qboolean IN_InitDInput (void)
1174 {
1175     HRESULT             hr;
1176         DIPROPDWORD     dipdw = {
1177                 {
1178                         sizeof(DIPROPDWORD),        // diph.dwSize
1179                         sizeof(DIPROPHEADER),       // diph.dwHeaderSize
1180                         0,                          // diph.dwObj
1181                         DIPH_DEVICE,                // diph.dwHow
1182                 },
1183                 DINPUT_BUFFERSIZE,              // dwData
1184         };
1185
1186         if (!hInstDI)
1187         {
1188                 hInstDI = LoadLibrary("dinput.dll");
1189
1190                 if (hInstDI == NULL)
1191                 {
1192                         Con_Print("Couldn't load dinput.dll\n");
1193                         return false;
1194                 }
1195         }
1196
1197         if (!pDirectInputCreate)
1198         {
1199                 pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA");
1200
1201                 if (!pDirectInputCreate)
1202                 {
1203                         Con_Print("Couldn't get DI proc addr\n");
1204                         return false;
1205                 }
1206         }
1207
1208 // register with DirectInput and get an IDirectInput to play with.
1209         hr = iDirectInputCreate(global_hInstance, DIRECTINPUT_VERSION, &g_pdi, NULL);
1210
1211         if (FAILED(hr))
1212         {
1213                 return false;
1214         }
1215
1216 // obtain an interface to the system mouse device.
1217         hr = IDirectInput_CreateDevice(g_pdi, &GUID_SysMouse, &g_pMouse, NULL);
1218
1219         if (FAILED(hr))
1220         {
1221                 Con_Print("Couldn't open DI mouse device\n");
1222                 return false;
1223         }
1224
1225 // set the data format to "mouse format".
1226         hr = IDirectInputDevice_SetDataFormat(g_pMouse, &c_dfDIMouse);
1227
1228         if (FAILED(hr))
1229         {
1230                 Con_Print("Couldn't set DI mouse format\n");
1231                 return false;
1232         }
1233
1234 // set the cooperativity level.
1235         hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow,
1236                         DISCL_EXCLUSIVE | DISCL_FOREGROUND);
1237
1238         if (FAILED(hr))
1239         {
1240                 Con_Print("Couldn't set DI coop level\n");
1241                 return false;
1242         }
1243
1244
1245 // set the buffer size to DINPUT_BUFFERSIZE elements.
1246 // the buffer size is a DWORD property associated with the device
1247         hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph);
1248
1249         if (FAILED(hr))
1250         {
1251                 Con_Print("Couldn't set DI buffersize\n");
1252                 return false;
1253         }
1254
1255         return true;
1256 }
1257
1258
1259 /*
1260 ===========
1261 IN_StartupMouse
1262 ===========
1263 */
1264 static void IN_StartupMouse (void)
1265 {
1266         if (COM_CheckParm ("-nomouse"))
1267                 return;
1268
1269         mouseinitialized = true;
1270
1271 // COMMANDLINEOPTION: Windows Input: -dinput enables DirectInput for mouse/joystick input
1272         if (COM_CheckParm ("-dinput"))
1273                 dinput = IN_InitDInput ();
1274
1275         if (dinput)
1276                 Con_Print("DirectInput initialized\n");
1277         else
1278                 Con_Print("DirectInput not initialized\n");
1279
1280         mouse_buttons = 10;
1281 }
1282
1283
1284 /*
1285 ===========
1286 IN_MouseMove
1287 ===========
1288 */
1289 static void IN_MouseMove (void)
1290 {
1291         int i, mx, my;
1292         POINT current_pos;
1293
1294         if (!vid_usingmouse)
1295         {
1296                 //GetCursorPos (&current_pos);
1297                 //ui_mouseupdate(current_pos.x - window_x, current_pos.y - window_y);
1298                 return;
1299         }
1300
1301         if (dinput_acquired)
1302         {
1303                 DIDEVICEOBJECTDATA      od;
1304                 DWORD                           dwElements;
1305                 HRESULT                         hr;
1306                 mx = 0;
1307                 my = 0;
1308
1309                 for (;;)
1310                 {
1311                         dwElements = 1;
1312
1313                         hr = IDirectInputDevice_GetDeviceData(g_pMouse,
1314                                         sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
1315
1316                         if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
1317                         {
1318                                 IDirectInputDevice_Acquire(g_pMouse);
1319                                 break;
1320                         }
1321
1322                         /* Unable to read data or no data available */
1323                         if (FAILED(hr) || dwElements == 0)
1324                                 break;
1325
1326                         /* Look at the element to see what happened */
1327
1328                         switch (od.dwOfs)
1329                         {
1330                                 case DIMOFS_X:
1331                                         mx += (LONG) od.dwData;
1332                                         break;
1333
1334                                 case DIMOFS_Y:
1335                                         my += (LONG) od.dwData;
1336                                         break;
1337
1338                                 case DIMOFS_Z:
1339                                         if((LONG) od.dwData < 0)
1340                                         {
1341                                                 Key_Event (K_MWHEELDOWN, 0, true);
1342                                                 Key_Event (K_MWHEELDOWN, 0, false);
1343                                         }
1344                                         else if((LONG) od.dwData > 0)
1345                                         {
1346                                                 Key_Event (K_MWHEELUP, 0, true);
1347                                                 Key_Event (K_MWHEELUP, 0, false);
1348                                         }
1349                                         break;
1350
1351                                 case DIMOFS_BUTTON0:
1352                                         if (od.dwData & 0x80)
1353                                                 mstate_di |= 1;
1354                                         else
1355                                                 mstate_di &= ~1;
1356                                         break;
1357
1358                                 case DIMOFS_BUTTON1:
1359                                         if (od.dwData & 0x80)
1360                                                 mstate_di |= (1<<1);
1361                                         else
1362                                                 mstate_di &= ~(1<<1);
1363                                         break;
1364
1365                                 case DIMOFS_BUTTON2:
1366                                         if (od.dwData & 0x80)
1367                                                 mstate_di |= (1<<2);
1368                                         else
1369                                                 mstate_di &= ~(1<<2);
1370                                         break;
1371
1372                                 case DIMOFS_BUTTON3:
1373                                         if (od.dwData & 0x80)
1374                                                 mstate_di |= (1<<3);
1375                                         else
1376                                                 mstate_di &= ~(1<<3);
1377                                         break;
1378                         }
1379                 }
1380
1381                 // perform button actions
1382                 for (i=0 ; i<mouse_buttons && i < 16 ; i++)
1383                         if ((mstate_di ^ mouse_oldbuttonstate) & (1<<i))
1384                                 Key_Event (buttonremap[i], 0, (mstate_di & (1<<i)) != 0);
1385                 mouse_oldbuttonstate = mstate_di;
1386
1387                 in_mouse_x = mx;
1388                 in_mouse_y = my;
1389         }
1390         else
1391         {
1392                 GetCursorPos (&current_pos);
1393                 mx = current_pos.x - (window_x + vid.width / 2);
1394                 my = current_pos.y - (window_y + vid.height / 2);
1395
1396                 in_mouse_x = mx;
1397                 in_mouse_y = my;
1398
1399                 // if the mouse has moved, force it to the center, so there's room to move
1400                 if (!cl.csqc_wantsmousemove)
1401                 if (mx || my)
1402                         SetCursorPos ((window_x + vid.width / 2), (window_y + vid.height / 2));
1403         }
1404 }
1405
1406
1407 /*
1408 ===========
1409 IN_Move
1410 ===========
1411 */
1412 void IN_Move (void)
1413 {
1414         if (vid_activewindow && !vid_hidden)
1415         {
1416                 IN_MouseMove ();
1417                 IN_JoyMove ();
1418         }
1419 }
1420
1421
1422 /*
1423 ===============
1424 IN_StartupJoystick
1425 ===============
1426 */
1427 static void IN_StartupJoystick (void)
1428 {
1429         int                     numdevs;
1430         JOYCAPS         jc;
1431         MMRESULT        mmr;
1432         mmr = 0;
1433
1434         // assume no joystick
1435         joy_avail = false;
1436
1437         // abort startup if user requests no joystick
1438 // COMMANDLINEOPTION: Windows Input: -nojoy disables joystick support, may be a small speed increase
1439         if (COM_CheckParm ("-nojoy"))
1440                 return;
1441
1442         // verify joystick driver is present
1443         if ((numdevs = joyGetNumDevs ()) == 0)
1444         {
1445                 Con_Print("\njoystick not found -- driver not present\n\n");
1446                 return;
1447         }
1448
1449         // cycle through the joystick ids for the first valid one
1450         for (joy_id=0 ; joy_id<numdevs ; joy_id++)
1451         {
1452                 memset (&ji, 0, sizeof(ji));
1453                 ji.dwSize = sizeof(ji);
1454                 ji.dwFlags = JOY_RETURNCENTERED;
1455
1456                 if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR)
1457                         break;
1458         }
1459
1460         // abort startup if we didn't find a valid joystick
1461         if (mmr != JOYERR_NOERROR)
1462         {
1463                 Con_Printf("\njoystick not found -- no valid joysticks (%x)\n\n", mmr);
1464                 return;
1465         }
1466
1467         // get the capabilities of the selected joystick
1468         // abort startup if command fails
1469         memset (&jc, 0, sizeof(jc));
1470         if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof(jc))) != JOYERR_NOERROR)
1471         {
1472                 Con_Printf("\njoystick not found -- invalid joystick capabilities (%x)\n\n", mmr);
1473                 return;
1474         }
1475
1476         // save the joystick's number of buttons and POV status
1477         joy_numbuttons = jc.wNumButtons;
1478         joy_haspov = jc.wCaps & JOYCAPS_HASPOV;
1479
1480         // old button and POV states default to no buttons pressed
1481         joy_oldbuttonstate = joy_oldpovstate = 0;
1482
1483         // mark the joystick as available and advanced initialization not completed
1484         // this is needed as cvars are not available during initialization
1485
1486         joy_avail = true;
1487         joy_advancedinit = false;
1488
1489         Con_Print("\njoystick detected\n\n");
1490 }
1491
1492
1493 /*
1494 ===========
1495 RawValuePointer
1496 ===========
1497 */
1498 static PDWORD RawValuePointer (int axis)
1499 {
1500         switch (axis)
1501         {
1502         case JOY_AXIS_X:
1503                 return &ji.dwXpos;
1504         case JOY_AXIS_Y:
1505                 return &ji.dwYpos;
1506         case JOY_AXIS_Z:
1507                 return &ji.dwZpos;
1508         case JOY_AXIS_R:
1509                 return &ji.dwRpos;
1510         case JOY_AXIS_U:
1511                 return &ji.dwUpos;
1512         case JOY_AXIS_V:
1513                 return &ji.dwVpos;
1514         }
1515         return NULL; // LordHavoc: hush compiler warning
1516 }
1517
1518
1519 /*
1520 ===========
1521 Joy_AdvancedUpdate_f
1522 ===========
1523 */
1524 static void Joy_AdvancedUpdate_f (void)
1525 {
1526
1527         // called once by IN_ReadJoystick and by user whenever an update is needed
1528         // cvars are now available
1529         int     i;
1530         DWORD dwTemp;
1531
1532         // initialize all the maps
1533         for (i = 0; i < JOY_MAX_AXES; i++)
1534         {
1535                 dwAxisMap[i] = AxisNada;
1536                 dwControlMap[i] = JOY_ABSOLUTE_AXIS;
1537                 pdwRawValue[i] = RawValuePointer(i);
1538         }
1539
1540         if( joy_advanced.integer == 0)
1541         {
1542                 // default joystick initialization
1543                 // 2 axes only with joystick control
1544                 dwAxisMap[JOY_AXIS_X] = AxisTurn;
1545                 // dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS;
1546                 dwAxisMap[JOY_AXIS_Y] = AxisForward;
1547                 // dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS;
1548         }
1549         else
1550         {
1551                 if (strcmp (joy_name.string, "joystick") != 0)
1552                 {
1553                         // notify user of advanced controller
1554                         Con_Printf("\n%s configured\n\n", joy_name.string);
1555                 }
1556
1557                 // advanced initialization here
1558                 // data supplied by user via joy_axisn cvars
1559                 dwTemp = (DWORD) joy_advaxisx.value;
1560                 dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
1561                 dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
1562                 dwTemp = (DWORD) joy_advaxisy.value;
1563                 dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
1564                 dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
1565                 dwTemp = (DWORD) joy_advaxisz.value;
1566                 dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
1567                 dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
1568                 dwTemp = (DWORD) joy_advaxisr.value;
1569                 dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
1570                 dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
1571                 dwTemp = (DWORD) joy_advaxisu.value;
1572                 dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
1573                 dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
1574                 dwTemp = (DWORD) joy_advaxisv.value;
1575                 dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
1576                 dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
1577         }
1578
1579         // compute the axes to collect from DirectInput
1580         joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
1581         for (i = 0; i < JOY_MAX_AXES; i++)
1582         {
1583                 if (dwAxisMap[i] != AxisNada)
1584                 {
1585                         joy_flags |= dwAxisFlags[i];
1586                 }
1587         }
1588 }
1589
1590 /*
1591 ===============
1592 IN_ReadJoystick
1593 ===============
1594 */
1595 static qboolean IN_ReadJoystick (void)
1596 {
1597
1598         memset (&ji, 0, sizeof(ji));
1599         ji.dwSize = sizeof(ji);
1600         ji.dwFlags = joy_flags;
1601
1602         if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR)
1603         {
1604                 // this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver
1605                 // rather than having 32768 be the zero point, they have the zero point at 32668
1606                 // go figure -- anyway, now we get the full resolution out of the device
1607                 if (joy_wwhack1.integer != 0.0)
1608                 {
1609                         ji.dwUpos += 100;
1610                 }
1611                 return true;
1612         }
1613         else
1614         {
1615                 // read error occurred
1616                 // turning off the joystick seems too harsh for 1 read error,
1617                 // but what should be done?
1618                 return false;
1619         }
1620 }
1621
1622
1623 /*
1624 ===========
1625 IN_JoyMove
1626 ===========
1627 */
1628 static void IN_JoyMove (void)
1629 {
1630         float   speed, aspeed;
1631         float   fAxisValue, fTemp;
1632         int             i, mouselook = (in_mlook.state & 1) || freelook.integer;
1633
1634         // complete initialization if first time in
1635         // this is needed as cvars are not available at initialization time
1636         if( joy_advancedinit != true )
1637         {
1638                 Joy_AdvancedUpdate_f();
1639                 joy_advancedinit = true;
1640         }
1641
1642         if (joy_avail)
1643         {
1644                 int             i, key_index;
1645                 DWORD   buttonstate, povstate;
1646
1647                 // loop through the joystick buttons
1648                 // key a joystick event or auxillary event for higher number buttons for each state change
1649                 buttonstate = ji.dwButtons;
1650                 for (i=0 ; i < (int) joy_numbuttons ; i++)
1651                 {
1652                         if ( (buttonstate & (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
1653                         {
1654                                 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1655                                 Key_Event (key_index + i, 0, true);
1656                         }
1657
1658                         if ( !(buttonstate & (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
1659                         {
1660                                 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1661                                 Key_Event (key_index + i, 0, false);
1662                         }
1663                 }
1664                 joy_oldbuttonstate = buttonstate;
1665
1666                 if (joy_haspov)
1667                 {
1668                         // convert POV information into 4 bits of state information
1669                         // this avoids any potential problems related to moving from one
1670                         // direction to another without going through the center position
1671                         povstate = 0;
1672                         if(ji.dwPOV != JOY_POVCENTERED)
1673                         {
1674                                 if (ji.dwPOV == JOY_POVFORWARD)
1675                                         povstate |= 0x01;
1676                                 if (ji.dwPOV == JOY_POVRIGHT)
1677                                         povstate |= 0x02;
1678                                 if (ji.dwPOV == JOY_POVBACKWARD)
1679                                         povstate |= 0x04;
1680                                 if (ji.dwPOV == JOY_POVLEFT)
1681                                         povstate |= 0x08;
1682                         }
1683                         // determine which bits have changed and key an auxillary event for each change
1684                         for (i=0 ; i < 4 ; i++)
1685                         {
1686                                 if ( (povstate & (1<<i)) && !(joy_oldpovstate & (1<<i)) )
1687                                 {
1688                                         Key_Event (K_AUX29 + i, 0, true);
1689                                 }
1690
1691                                 if ( !(povstate & (1<<i)) && (joy_oldpovstate & (1<<i)) )
1692                                 {
1693                                         Key_Event (K_AUX29 + i, 0, false);
1694                                 }
1695                         }
1696                         joy_oldpovstate = povstate;
1697                 }
1698         }
1699
1700         // verify joystick is available and that the user wants to use it
1701         if (!joy_avail || !in_joystick.integer)
1702         {
1703                 return;
1704         }
1705
1706         // collect the joystick data, if possible
1707         if (IN_ReadJoystick () != true)
1708         {
1709                 return;
1710         }
1711
1712         if (in_speed.state & 1)
1713                 speed = cl_movespeedkey.value;
1714         else
1715                 speed = 1;
1716         // LordHavoc: viewzoom affects sensitivity for sniping
1717         aspeed = speed * cl.realframetime * cl.viewzoom;
1718
1719         // loop through the axes
1720         for (i = 0; i < JOY_MAX_AXES; i++)
1721         {
1722                 // get the floating point zero-centered, potentially-inverted data for the current axis
1723                 fAxisValue = (float) *pdwRawValue[i];
1724                 // move centerpoint to zero
1725                 fAxisValue -= 32768.0;
1726
1727                 if (joy_wwhack2.integer != 0.0)
1728                 {
1729                         if (dwAxisMap[i] == AxisTurn)
1730                         {
1731                                 // this is a special formula for the Logitech WingMan Warrior
1732                                 // y=ax^b; where a = 300 and b = 1.3
1733                                 // also x values are in increments of 800 (so this is factored out)
1734                                 // then bounds check result to level out excessively high spin rates
1735                                 fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
1736                                 if (fTemp > 14000.0)
1737                                         fTemp = 14000.0;
1738                                 // restore direction information
1739                                 fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
1740                         }
1741                 }
1742
1743                 // convert range from -32768..32767 to -1..1
1744                 fAxisValue /= 32768.0;
1745
1746                 switch (dwAxisMap[i])
1747                 {
1748                 case AxisForward:
1749                         if ((joy_advanced.integer == 0) && mouselook)
1750                         {
1751                                 // user wants forward control to become look control
1752                                 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1753                                 {
1754                                         // if mouse invert is on, invert the joystick pitch value
1755                                         // only absolute control support here (joy_advanced is false)
1756                                         if (m_pitch.value < 0.0)
1757                                         {
1758                                                 cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1759                                         }
1760                                         else
1761                                         {
1762                                                 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1763                                         }
1764                                         V_StopPitchDrift();
1765                                 }
1766                                 else
1767                                 {
1768                                         // no pitch movement
1769                                         // disable pitch return-to-center unless requested by user
1770                                         // *** this code can be removed when the lookspring bug is fixed
1771                                         // *** the bug always has the lookspring feature on
1772                                         if(lookspring.value == 0.0)
1773                                                 V_StopPitchDrift();
1774                                 }
1775                         }
1776                         else
1777                         {
1778                                 // user wants forward control to be forward control
1779                                 if (fabs(fAxisValue) > joy_forwardthreshold.value)
1780                                 {
1781                                         cl.cmd.forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value;
1782                                 }
1783                         }
1784                         break;
1785
1786                 case AxisSide:
1787                         if (fabs(fAxisValue) > joy_sidethreshold.value)
1788                         {
1789                                 cl.cmd.sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1790                         }
1791                         break;
1792
1793                 case AxisTurn:
1794                         if ((in_strafe.state & 1) || (lookstrafe.integer && mouselook))
1795                         {
1796                                 // user wants turn control to become side control
1797                                 if (fabs(fAxisValue) > joy_sidethreshold.value)
1798                                 {
1799                                         cl.cmd.sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1800                                 }
1801                         }
1802                         else
1803                         {
1804                                 // user wants turn control to be turn control
1805                                 if (fabs(fAxisValue) > joy_yawthreshold.value)
1806                                 {
1807                                         if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1808                                         {
1809                                                 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value;
1810                                         }
1811                                         else
1812                                         {
1813                                                 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0;
1814                                         }
1815
1816                                 }
1817                         }
1818                         break;
1819
1820                 case AxisLook:
1821                         if (mouselook)
1822                         {
1823                                 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1824                                 {
1825                                         // pitch movement detected and pitch movement desired by user
1826                                         if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1827                                         {
1828                                                 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1829                                         }
1830                                         else
1831                                         {
1832                                                 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0;
1833                                         }
1834                                         V_StopPitchDrift();
1835                                 }
1836                                 else
1837                                 {
1838                                         // no pitch movement
1839                                         // disable pitch return-to-center unless requested by user
1840                                         // *** this code can be removed when the lookspring bug is fixed
1841                                         // *** the bug always has the lookspring feature on
1842                                         if(lookspring.integer == 0)
1843                                                 V_StopPitchDrift();
1844                                 }
1845                         }
1846                         break;
1847
1848                 default:
1849                         break;
1850                 }
1851         }
1852 }
1853
1854 static void IN_Init(void)
1855 {
1856         uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
1857
1858         // joystick variables
1859         Cvar_RegisterVariable (&in_joystick);
1860         Cvar_RegisterVariable (&joy_name);
1861         Cvar_RegisterVariable (&joy_advanced);
1862         Cvar_RegisterVariable (&joy_advaxisx);
1863         Cvar_RegisterVariable (&joy_advaxisy);
1864         Cvar_RegisterVariable (&joy_advaxisz);
1865         Cvar_RegisterVariable (&joy_advaxisr);
1866         Cvar_RegisterVariable (&joy_advaxisu);
1867         Cvar_RegisterVariable (&joy_advaxisv);
1868         Cvar_RegisterVariable (&joy_forwardthreshold);
1869         Cvar_RegisterVariable (&joy_sidethreshold);
1870         Cvar_RegisterVariable (&joy_pitchthreshold);
1871         Cvar_RegisterVariable (&joy_yawthreshold);
1872         Cvar_RegisterVariable (&joy_forwardsensitivity);
1873         Cvar_RegisterVariable (&joy_sidesensitivity);
1874         Cvar_RegisterVariable (&joy_pitchsensitivity);
1875         Cvar_RegisterVariable (&joy_yawsensitivity);
1876         Cvar_RegisterVariable (&joy_wwhack1);
1877         Cvar_RegisterVariable (&joy_wwhack2);
1878         Cvar_RegisterVariable (&vid_forcerefreshrate);
1879         Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f, "applies current joyadv* cvar settings to the joystick driver");
1880 }
1881
1882 static void IN_Shutdown(void)
1883 {
1884         IN_Activate (false);
1885
1886         if (g_pMouse)
1887                 IDirectInputDevice_Release(g_pMouse);
1888         g_pMouse = NULL;
1889
1890         if (g_pdi)
1891                 IDirectInput_Release(g_pdi);
1892         g_pdi = NULL;
1893 }