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1 /*
2 Copyright (C) 2003  T. Joseph Carter
3
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12
13 See the GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18 */
19 #undef WIN32_LEAN_AND_MEAN  //hush a warning, SDL.h redefines this
20 #include <SDL.h>
21 #include <SDL_syswm.h>
22 #include <stdio.h>
23
24 #include "quakedef.h"
25 #include "image.h"
26
27 #ifdef MACOSX
28 #include <Carbon/Carbon.h>
29 #include <IOKit/hidsystem/IOHIDLib.h>
30 #include <IOKit/hidsystem/IOHIDParameter.h>
31 #include <IOKit/hidsystem/event_status_driver.h>
32 static cvar_t apple_mouse_noaccel = {CVAR_SAVE, "apple_mouse_noaccel", "1", "disables mouse acceleration while DarkPlaces is active"};
33 static qboolean vid_usingnoaccel;
34 static double originalMouseSpeed = -1.0;
35 io_connect_t IN_GetIOHandle(void)
36 {
37         io_connect_t iohandle = MACH_PORT_NULL;
38         kern_return_t status;
39         io_service_t iohidsystem = MACH_PORT_NULL;
40         mach_port_t masterport;
41
42         status = IOMasterPort(MACH_PORT_NULL, &masterport);
43         if(status != KERN_SUCCESS)
44                 return 0;
45
46         iohidsystem = IORegistryEntryFromPath(masterport, kIOServicePlane ":/IOResources/IOHIDSystem");
47         if(!iohidsystem)
48                 return 0;
49
50         status = IOServiceOpen(iohidsystem, mach_task_self(), kIOHIDParamConnectType, &iohandle);
51         IOObjectRelease(iohidsystem);
52
53         return iohandle;
54 }
55 #endif
56
57 #ifdef WIN32
58 #define SDL_R_RESTART
59 #endif
60
61 // Tell startup code that we have a client
62 int cl_available = true;
63
64 qboolean vid_supportrefreshrate = false;
65
66 cvar_t joy_detected = {CVAR_READONLY, "joy_detected", "0", "number of joysticks detected by engine"};
67 cvar_t joy_enable = {CVAR_SAVE, "joy_enable", "0", "enables joystick support"};
68 cvar_t joy_index = {0, "joy_index", "0", "selects which joystick to use if you have multiple"};
69 cvar_t joy_axisforward = {0, "joy_axisforward", "1", "which joystick axis to query for forward/backward movement"};
70 cvar_t joy_axisside = {0, "joy_axisside", "0", "which joystick axis to query for right/left movement"};
71 cvar_t joy_axisup = {0, "joy_axisup", "-1", "which joystick axis to query for up/down movement"};
72 cvar_t joy_axispitch = {0, "joy_axispitch", "3", "which joystick axis to query for looking up/down"};
73 cvar_t joy_axisyaw = {0, "joy_axisyaw", "2", "which joystick axis to query for looking right/left"};
74 cvar_t joy_axisroll = {0, "joy_axisroll", "-1", "which joystick axis to query for tilting head right/left"};
75 cvar_t joy_deadzoneforward = {0, "joy_deadzoneforward", "0", "deadzone tolerance, suggested values are in the range 0 to 0.01"};
76 cvar_t joy_deadzoneside = {0, "joy_deadzoneside", "0", "deadzone tolerance, suggested values are in the range 0 to 0.01"};
77 cvar_t joy_deadzoneup = {0, "joy_deadzoneup", "0", "deadzone tolerance, suggested values are in the range 0 to 0.01"};
78 cvar_t joy_deadzonepitch = {0, "joy_deadzonepitch", "0", "deadzone tolerance, suggested values are in the range 0 to 0.01"};
79 cvar_t joy_deadzoneyaw = {0, "joy_deadzoneyaw", "0", "deadzone tolerance, suggested values are in the range 0 to 0.01"};
80 cvar_t joy_deadzoneroll = {0, "joy_deadzoneroll", "0", "deadzone tolerance, suggested values are in the range 0 to 0.01"};
81 cvar_t joy_sensitivityforward = {0, "joy_sensitivityforward", "-1", "movement multiplier"};
82 cvar_t joy_sensitivityside = {0, "joy_sensitivityside", "1", "movement multiplier"};
83 cvar_t joy_sensitivityup = {0, "joy_sensitivityup", "1", "movement multiplier"};
84 cvar_t joy_sensitivitypitch = {0, "joy_sensitivitypitch", "1", "movement multiplier"};
85 cvar_t joy_sensitivityyaw = {0, "joy_sensitivityyaw", "-1", "movement multiplier"};
86 cvar_t joy_sensitivityroll = {0, "joy_sensitivityroll", "1", "movement multiplier"};
87
88 static qboolean vid_usingmouse = false;
89 static qboolean vid_usinghidecursor = false;
90 static qboolean vid_isfullscreen;
91 static int vid_numjoysticks = 0;
92 #define MAX_JOYSTICKS 8
93 static SDL_Joystick *vid_joysticks[MAX_JOYSTICKS];
94
95 static int win_half_width = 50;
96 static int win_half_height = 50;
97 static int video_bpp, video_flags;
98
99 static SDL_Surface *screen;
100
101 /////////////////////////
102 // Input handling
103 ////
104 //TODO: Add joystick support
105 //TODO: Add error checking
106
107
108 //keysym to quake keysym mapping
109 #define tenoh   0,0,0,0,0, 0,0,0,0,0
110 #define fiftyoh tenoh, tenoh, tenoh, tenoh, tenoh
111 #define hundredoh fiftyoh, fiftyoh
112 static unsigned int tbl_sdltoquake[] =
113 {
114         0,0,0,0,                //SDLK_UNKNOWN          = 0,
115         0,0,0,0,                //SDLK_FIRST            = 0,
116         K_BACKSPACE,    //SDLK_BACKSPACE        = 8,
117         K_TAB,                  //SDLK_TAB                      = 9,
118         0,0,
119         0,                              //SDLK_CLEAR            = 12,
120         K_ENTER,                //SDLK_RETURN           = 13,
121     0,0,0,0,0,
122         K_PAUSE,                //SDLK_PAUSE            = 19,
123         0,0,0,0,0,0,0,
124         K_ESCAPE,               //SDLK_ESCAPE           = 27,
125         0,0,0,0,
126         K_SPACE,                //SDLK_SPACE            = 32,
127         '!',                    //SDLK_EXCLAIM          = 33,
128         '"',                    //SDLK_QUOTEDBL         = 34,
129         '#',                    //SDLK_HASH                     = 35,
130         '$',                    //SDLK_DOLLAR           = 36,
131         0,
132         '&',                    //SDLK_AMPERSAND        = 38,
133         '\'',                   //SDLK_QUOTE            = 39,
134         '(',                    //SDLK_LEFTPAREN        = 40,
135         ')',                    //SDLK_RIGHTPAREN       = 41,
136         '*',                    //SDLK_ASTERISK         = 42,
137         '+',                    //SDLK_PLUS                     = 43,
138         ',',                    //SDLK_COMMA            = 44,
139         '-',                    //SDLK_MINUS            = 45,
140         '.',                    //SDLK_PERIOD           = 46,
141         '/',                    //SDLK_SLASH            = 47,
142         '0',                    //SDLK_0                        = 48,
143         '1',                    //SDLK_1                        = 49,
144         '2',                    //SDLK_2                        = 50,
145         '3',                    //SDLK_3                        = 51,
146         '4',                    //SDLK_4                        = 52,
147         '5',                    //SDLK_5                        = 53,
148         '6',                    //SDLK_6                        = 54,
149         '7',                    //SDLK_7                        = 55,
150         '8',                    //SDLK_8                        = 56,
151         '9',                    //SDLK_9                        = 57,
152         ':',                    //SDLK_COLON            = 58,
153         ';',                    //SDLK_SEMICOLON        = 59,
154         '<',                    //SDLK_LESS                     = 60,
155         '=',                    //SDLK_EQUALS           = 61,
156         '>',                    //SDLK_GREATER          = 62,
157         '?',                    //SDLK_QUESTION         = 63,
158         '@',                    //SDLK_AT                       = 64,
159         0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
160         '[',            //SDLK_LEFTBRACKET      = 91,
161         '\\',           //SDLK_BACKSLASH        = 92,
162         ']',            //SDLK_RIGHTBRACKET     = 93,
163         '^',            //SDLK_CARET            = 94,
164         '_',            //SDLK_UNDERSCORE       = 95,
165         '`',            //SDLK_BACKQUOTE        = 96,
166         'a',            //SDLK_a                        = 97,
167         'b',            //SDLK_b                        = 98,
168         'c',            //SDLK_c                        = 99,
169         'd',            //SDLK_d                        = 100,
170         'e',            //SDLK_e                        = 101,
171         'f',            //SDLK_f                        = 102,
172         'g',            //SDLK_g                        = 103,
173         'h',            //SDLK_h                        = 104,
174         'i',            //SDLK_i                        = 105,
175         'j',            //SDLK_j                        = 106,
176         'k',            //SDLK_k                        = 107,
177         'l',            //SDLK_l                        = 108,
178         'm',            //SDLK_m                        = 109,
179         'n',            //SDLK_n                        = 110,
180         'o',            //SDLK_o                        = 111,
181         'p',            //SDLK_p                        = 112,
182         'q',            //SDLK_q                        = 113,
183         'r',            //SDLK_r                        = 114,
184         's',            //SDLK_s                        = 115,
185         't',            //SDLK_t                        = 116,
186         'u',            //SDLK_u                        = 117,
187         'v',            //SDLK_v                        = 118,
188         'w',            //SDLK_w                        = 119,
189         'x',            //SDLK_x                        = 120,
190         'y',            //SDLK_y                        = 121,
191         'z',            //SDLK_z                        = 122,
192         0,0,0,0,
193         K_DEL,          //SDLK_DELETE           = 127,
194         hundredoh /*227*/, tenoh, tenoh, 0,0,0,0,0,0,0,0,
195         K_KP_0,         //SDLK_KP0              = 256,
196         K_KP_1,         //SDLK_KP1              = 257,
197         K_KP_2,         //SDLK_KP2              = 258,
198         K_KP_3,         //SDLK_KP3              = 259,
199         K_KP_4,         //SDLK_KP4              = 260,
200         K_KP_5,         //SDLK_KP5              = 261,
201         K_KP_6,         //SDLK_KP6              = 262,
202         K_KP_7,         //SDLK_KP7              = 263,
203         K_KP_8,         //SDLK_KP8              = 264,
204         K_KP_9,         //SDLK_KP9              = 265,
205         K_KP_PERIOD,//SDLK_KP_PERIOD    = 266,
206         K_KP_DIVIDE,//SDLK_KP_DIVIDE    = 267,
207         K_KP_MULTIPLY,//SDLK_KP_MULTIPLY= 268,
208         K_KP_MINUS,     //SDLK_KP_MINUS         = 269,
209         K_KP_PLUS,      //SDLK_KP_PLUS          = 270,
210         K_KP_ENTER,     //SDLK_KP_ENTER         = 271,
211         K_KP_EQUALS,//SDLK_KP_EQUALS    = 272,
212         K_UPARROW,      //SDLK_UP               = 273,
213         K_DOWNARROW,//SDLK_DOWN         = 274,
214         K_RIGHTARROW,//SDLK_RIGHT       = 275,
215         K_LEFTARROW,//SDLK_LEFT         = 276,
216         K_INS,          //SDLK_INSERT   = 277,
217         K_HOME,         //SDLK_HOME             = 278,
218         K_END,          //SDLK_END              = 279,
219         K_PGUP,         //SDLK_PAGEUP   = 280,
220         K_PGDN,         //SDLK_PAGEDOWN = 281,
221         K_F1,           //SDLK_F1               = 282,
222         K_F2,           //SDLK_F2               = 283,
223         K_F3,           //SDLK_F3               = 284,
224         K_F4,           //SDLK_F4               = 285,
225         K_F5,           //SDLK_F5               = 286,
226         K_F6,           //SDLK_F6               = 287,
227         K_F7,           //SDLK_F7               = 288,
228         K_F8,           //SDLK_F8               = 289,
229         K_F9,           //SDLK_F9               = 290,
230         K_F10,          //SDLK_F10              = 291,
231         K_F11,          //SDLK_F11              = 292,
232         K_F12,          //SDLK_F12              = 293,
233         0,                      //SDLK_F13              = 294,
234         0,                      //SDLK_F14              = 295,
235         0,                      //SDLK_F15              = 296,
236         0,0,0,
237         K_NUMLOCK,      //SDLK_NUMLOCK  = 300,
238         K_CAPSLOCK,     //SDLK_CAPSLOCK = 301,
239         K_SCROLLOCK,//SDLK_SCROLLOCK= 302,
240         K_SHIFT,        //SDLK_RSHIFT   = 303,
241         K_SHIFT,        //SDLK_LSHIFT   = 304,
242         K_CTRL,         //SDLK_RCTRL    = 305,
243         K_CTRL,         //SDLK_LCTRL    = 306,
244         K_ALT,          //SDLK_RALT             = 307,
245         K_ALT,          //SDLK_LALT             = 308,
246         0,                      //SDLK_RMETA    = 309,
247         0,                      //SDLK_LMETA    = 310,
248         0,                      //SDLK_LSUPER   = 311,          /* Left "Windows" key */
249         0,                      //SDLK_RSUPER   = 312,          /* Right "Windows" key */
250         K_ALT,                  //SDLK_MODE             = 313,          /* "Alt Gr" key */
251         0,                      //SDLK_COMPOSE  = 314,          /* Multi-key compose key */
252         0,                      //SDLK_HELP             = 315,
253         0,                      //SDLK_PRINT    = 316,
254         0,                      //SDLK_SYSREQ   = 317,
255         K_PAUSE,        //SDLK_BREAK    = 318,
256         0,                      //SDLK_MENU             = 319,
257         0,                      //SDLK_POWER    = 320,          /* Power Macintosh power key */
258         'e',            //SDLK_EURO             = 321,          /* Some european keyboards */
259         0                       //SDLK_UNDO             = 322,          /* Atari keyboard has Undo */
260 };
261 #undef tenoh
262 #undef fiftyoh
263 #undef hundredoh
264
265 static int MapKey( unsigned int sdlkey )
266 {
267         if( sdlkey > sizeof(tbl_sdltoquake)/ sizeof(int) )
268                 return 0;
269     return tbl_sdltoquake[ sdlkey ];
270 }
271
272 void VID_SetMouse(qboolean fullscreengrab, qboolean relative, qboolean hidecursor)
273 {
274 #ifdef MACOSX
275         if(relative)
276                 if(vid_usingmouse && (vid_usingnoaccel != !!apple_mouse_noaccel.integer))
277                         VID_SetMouse(false, false, false); // ungrab first!
278 #endif
279         if (vid_usingmouse != relative)
280         {
281                 vid_usingmouse = relative;
282                 cl_ignoremousemoves = 2;
283                 SDL_WM_GrabInput( relative ? SDL_GRAB_ON : SDL_GRAB_OFF );
284 #ifdef MACOSX
285                 if(relative)
286                 {
287                         // Save the status of mouse acceleration
288                         originalMouseSpeed = -1.0; // in case of error
289                         if(apple_mouse_noaccel.integer)
290                         {
291                                 io_connect_t mouseDev = IN_GetIOHandle();
292                                 if(mouseDev != 0)
293                                 {
294                                         if(IOHIDGetAccelerationWithKey(mouseDev, CFSTR(kIOHIDMouseAccelerationType), &originalMouseSpeed) == kIOReturnSuccess)
295                                         {
296                                                 Con_DPrintf("previous mouse acceleration: %f\n", originalMouseSpeed);
297                                                 if(IOHIDSetAccelerationWithKey(mouseDev, CFSTR(kIOHIDMouseAccelerationType), -1.0) != kIOReturnSuccess)
298                                                 {
299                                                         Con_Print("Could not disable mouse acceleration (failed at IOHIDSetAccelerationWithKey).\n");
300                                                         Cvar_SetValueQuick(&apple_mouse_noaccel, 0);
301                                                 }
302                                         }
303                                         else
304                                         {
305                                                 Con_Print("Could not disable mouse acceleration (failed at IOHIDGetAccelerationWithKey).\n");
306                                                 Cvar_SetValueQuick(&apple_mouse_noaccel, 0);
307                                         }
308                                         IOServiceClose(mouseDev);
309                                 }
310                                 else
311                                 {
312                                         Con_Print("Could not disable mouse acceleration (failed at IO_GetIOHandle).\n");
313                                         Cvar_SetValueQuick(&apple_mouse_noaccel, 0);
314                                 }
315                         }
316
317                         vid_usingnoaccel = !!apple_mouse_noaccel.integer;
318                 }
319                 else
320                 {
321                         if(originalMouseSpeed != -1.0)
322                         {
323                                 io_connect_t mouseDev = IN_GetIOHandle();
324                                 if(mouseDev != 0)
325                                 {
326                                         Con_DPrintf("restoring mouse acceleration to: %f\n", originalMouseSpeed);
327                                         if(IOHIDSetAccelerationWithKey(mouseDev, CFSTR(kIOHIDMouseAccelerationType), originalMouseSpeed) != kIOReturnSuccess)
328                                                 Con_Print("Could not re-enable mouse acceleration (failed at IOHIDSetAccelerationWithKey).\n");
329                                         IOServiceClose(mouseDev);
330                                 }
331                                 else
332                                         Con_Print("Could not re-enable mouse acceleration (failed at IO_GetIOHandle).\n");
333                         }
334                 }
335 #endif
336         }
337         if (vid_usinghidecursor != hidecursor)
338         {
339                 vid_usinghidecursor = hidecursor;
340                 SDL_ShowCursor( hidecursor ? SDL_DISABLE : SDL_ENABLE);
341         }
342 }
343
344 static double IN_JoystickGetAxis(SDL_Joystick *joy, int axis, double sensitivity, double deadzone)
345 {
346         double value;
347         if (axis < 0 || axis >= SDL_JoystickNumAxes(joy))
348                 return 0; // no such axis on this joystick
349         value = SDL_JoystickGetAxis(joy, axis) * (1.0 / 32767.0);
350         value = bound(-1, value, 1);
351         if (fabs(value) < deadzone)
352                 return 0; // within deadzone around center
353         return value * sensitivity;
354 }
355
356 void IN_Move( void )
357 {
358         int j;
359         static int old_x = 0, old_y = 0;
360         static int stuck = 0;
361         int x, y;
362         if (vid_usingmouse)
363         {
364                 if(vid_stick_mouse.integer)
365                 {
366                         // have the mouse stuck in the middle, example use: prevent expose effect of beryl during the game when not using
367                         // window grabbing. --blub
368
369                         // we need 2 frames to initialize the center position
370                         if(!stuck)
371                         {
372                                 SDL_WarpMouse(win_half_width, win_half_height);
373                                 SDL_GetMouseState(&x, &y);
374                                 SDL_GetRelativeMouseState(&x, &y);
375                                 ++stuck;
376                         } else {
377                                 SDL_GetRelativeMouseState(&x, &y);
378                                 in_mouse_x = x + old_x;
379                                 in_mouse_y = y + old_y;
380                                 SDL_GetMouseState(&x, &y);
381                                 old_x = x - win_half_width;
382                                 old_y = y - win_half_height;
383                                 SDL_WarpMouse(win_half_width, win_half_height);
384                         }
385                 } else {
386                         SDL_GetRelativeMouseState( &x, &y );
387                         in_mouse_x = x;
388                         in_mouse_y = y;
389                 }
390         }
391
392         SDL_GetMouseState(&x, &y);
393         in_windowmouse_x = x;
394         in_windowmouse_y = y;
395
396         if (vid_numjoysticks && joy_enable.integer && joy_index.integer >= 0 && joy_index.integer < vid_numjoysticks)
397         {
398                 SDL_Joystick *joy = vid_joysticks[joy_index.integer];
399                 int numballs = SDL_JoystickNumBalls(joy);
400                 for (j = 0;j < numballs;j++)
401                 {
402                         SDL_JoystickGetBall(joy, j, &x, &y);
403                         in_mouse_x += x;
404                         in_mouse_y += y;
405                 }
406                 cl.cmd.forwardmove += IN_JoystickGetAxis(joy, joy_axisforward.integer, joy_sensitivityforward.value, joy_deadzoneforward.value) * cl_forwardspeed.value;
407                 cl.cmd.sidemove    += IN_JoystickGetAxis(joy, joy_axisside.integer, joy_sensitivityside.value, joy_deadzoneside.value) * cl_sidespeed.value;
408                 cl.cmd.upmove      += IN_JoystickGetAxis(joy, joy_axisup.integer, joy_sensitivityup.value, joy_deadzoneup.value) * cl_upspeed.value;
409                 cl.viewangles[0]   += IN_JoystickGetAxis(joy, joy_axispitch.integer, joy_sensitivitypitch.value, joy_deadzonepitch.value) * cl.realframetime * cl_pitchspeed.value;
410                 cl.viewangles[1]   += IN_JoystickGetAxis(joy, joy_axisyaw.integer, joy_sensitivityyaw.value, joy_deadzoneyaw.value) * cl.realframetime * cl_yawspeed.value;
411                 //cl.viewangles[2]   += IN_JoystickGetAxis(joy, joy_axisroll.integer, joy_sensitivityroll.value, joy_deadzoneroll.value) * cl.realframetime * cl_rollspeed.value;
412         }
413 }
414
415 /////////////////////
416 // Message Handling
417 ////
418
419 static int Sys_EventFilter( SDL_Event *event )
420 {
421         //TODO: Add a quit query in linux, too - though linux user are more likely to know what they do
422         if (event->type == SDL_QUIT)
423         {
424 #ifdef WIN32
425                 if (MessageBox( NULL, "Are you sure you want to quit?", "Confirm Exit", MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION ) == IDNO)
426                         return 0;
427 #endif
428         }
429         return 1;
430 }
431
432 #ifdef SDL_R_RESTART
433 static qboolean sdl_needs_restart;
434 static void sdl_start(void)
435 {
436 }
437 static void sdl_shutdown(void)
438 {
439         sdl_needs_restart = false;
440 }
441 static void sdl_newmap(void)
442 {
443 }
444 #endif
445
446 static keynum_t buttonremap[18] =
447 {
448         K_MOUSE1,
449         K_MOUSE3,
450         K_MOUSE2,
451         K_MWHEELUP,
452         K_MWHEELDOWN,
453         K_MOUSE4,
454         K_MOUSE5,
455         K_MOUSE6,
456         K_MOUSE7,
457         K_MOUSE8,
458         K_MOUSE9,
459         K_MOUSE10,
460         K_MOUSE11,
461         K_MOUSE12,
462         K_MOUSE13,
463         K_MOUSE14,
464         K_MOUSE15,
465         K_MOUSE16,
466 };
467
468 void Sys_SendKeyEvents( void )
469 {
470         static qboolean sound_active = true;
471         SDL_Event event;
472
473         while( SDL_PollEvent( &event ) )
474                 switch( event.type ) {
475                         case SDL_QUIT:
476                                 Sys_Quit(0);
477                                 break;
478                         case SDL_KEYDOWN:
479                         case SDL_KEYUP:
480                                 Key_Event( MapKey( event.key.keysym.sym ), event.key.keysym.unicode, (event.key.state == SDL_PRESSED) );
481                                 break;
482                         case SDL_ACTIVEEVENT:
483                                 if( event.active.state & SDL_APPACTIVE )
484                                 {
485                                         if( event.active.gain )
486                                                 vid_hidden = false;
487                                         else
488                                                 vid_hidden = true;
489                                 }
490                                 break;
491                         case SDL_MOUSEBUTTONDOWN:
492                         case SDL_MOUSEBUTTONUP:
493                                 if (event.button.button <= 18)
494                                         Key_Event( buttonremap[event.button.button - 1], 0, event.button.state == SDL_PRESSED );
495                                 break;
496                         case SDL_JOYBUTTONDOWN:
497                                 if (!joy_enable.integer)
498                                         break; // ignore down events if joystick has been disabled
499                         case SDL_JOYBUTTONUP:
500                                 if (event.jbutton.button < 48)
501                                         Key_Event( event.jbutton.button + (event.jbutton.button < 16 ? K_JOY1 : K_AUX1 - 16), 0, (event.jbutton.state == SDL_PRESSED) );
502                                 break;
503                         case SDL_VIDEORESIZE:
504                                 if(vid_resizable.integer < 2)
505                                 {
506                                         vid.width = event.resize.w;
507                                         vid.height = event.resize.h;
508                                         SDL_SetVideoMode(vid.width, vid.height, video_bpp, video_flags);
509 #ifdef SDL_R_RESTART
510                                         // better not call R_Modules_Restart from here directly, as this may wreak havoc...
511                                         // so, let's better queue it for next frame
512                                         if(!sdl_needs_restart)
513                                         {
514                                                 Cbuf_AddText("\nr_restart\n");
515                                                 sdl_needs_restart = true;
516                                         }
517 #endif
518                                 }
519                                 break;
520                 }
521
522         // enable/disable sound on focus gain/loss
523         if ((!vid_hidden && vid_activewindow) || !snd_mutewhenidle.integer)
524         {
525                 if (!sound_active)
526                 {
527                         S_UnblockSound ();
528                         sound_active = true;
529                 }
530         }
531         else
532         {
533                 if (sound_active)
534                 {
535                         S_BlockSound ();
536                         sound_active = false;
537                 }
538         }
539 }
540
541 /////////////////
542 // Video system
543 ////
544
545 void *GL_GetProcAddress(const char *name)
546 {
547         void *p = NULL;
548         p = SDL_GL_GetProcAddress(name);
549         return p;
550 }
551
552 static int Sys_EventFilter( SDL_Event *event );
553 static qboolean vid_sdl_initjoysticksystem = false;
554
555 void VID_Init (void)
556 {
557 #ifdef MACOSX
558         Cvar_RegisterVariable(&apple_mouse_noaccel);
559 #endif
560         Cvar_RegisterVariable(&joy_detected);
561         Cvar_RegisterVariable(&joy_enable);
562         Cvar_RegisterVariable(&joy_index);
563         Cvar_RegisterVariable(&joy_axisforward);
564         Cvar_RegisterVariable(&joy_axisside);
565         Cvar_RegisterVariable(&joy_axisup);
566         Cvar_RegisterVariable(&joy_axispitch);
567         Cvar_RegisterVariable(&joy_axisyaw);
568         //Cvar_RegisterVariable(&joy_axisroll);
569         Cvar_RegisterVariable(&joy_deadzoneforward);
570         Cvar_RegisterVariable(&joy_deadzoneside);
571         Cvar_RegisterVariable(&joy_deadzoneup);
572         Cvar_RegisterVariable(&joy_deadzonepitch);
573         Cvar_RegisterVariable(&joy_deadzoneyaw);
574         //Cvar_RegisterVariable(&joy_deadzoneroll);
575         Cvar_RegisterVariable(&joy_sensitivityforward);
576         Cvar_RegisterVariable(&joy_sensitivityside);
577         Cvar_RegisterVariable(&joy_sensitivityup);
578         Cvar_RegisterVariable(&joy_sensitivitypitch);
579         Cvar_RegisterVariable(&joy_sensitivityyaw);
580         //Cvar_RegisterVariable(&joy_sensitivityroll);
581         
582 #ifdef SDL_R_RESTART
583         R_RegisterModule("SDL", sdl_start, sdl_shutdown, sdl_newmap, NULL, NULL);
584 #endif
585
586         if (SDL_Init(SDL_INIT_VIDEO) < 0)
587                 Sys_Error ("Failed to init SDL video subsystem: %s", SDL_GetError());
588         vid_sdl_initjoysticksystem = SDL_Init(SDL_INIT_JOYSTICK) >= 0;
589         if (vid_sdl_initjoysticksystem)
590                 Con_Printf("Failed to init SDL joystick subsystem: %s\n", SDL_GetError());
591         vid_isfullscreen = false;
592 }
593
594 // set the icon (we dont use SDL here since it would be too much a PITA)
595 #ifdef WIN32
596 #include "resource.h"
597 #include <SDL_syswm.h>
598 static void VID_SetCaption(void)
599 {
600     SDL_SysWMinfo       info;
601         HICON                   icon;
602
603         // set the caption
604         SDL_WM_SetCaption( gamename, NULL );
605
606         // get the HWND handle
607     SDL_VERSION( &info.version );
608         if( !SDL_GetWMInfo( &info ) )
609                 return;
610
611         icon = LoadIcon( GetModuleHandle( NULL ), MAKEINTRESOURCE( IDI_ICON1 ) );
612 #ifndef _W64 //If Windows 64bit data types don't exist
613 #ifndef SetClassLongPtr
614 #define SetClassLongPtr SetClassLong
615 #endif
616 #ifndef GCLP_HICON
617 #define GCLP_HICON GCL_HICON
618 #endif
619 #ifndef LONG_PTR
620 #define LONG_PTR LONG
621 #endif
622 #endif
623         SetClassLongPtr( info.window, GCLP_HICON, (LONG_PTR)icon );
624 }
625 static void VID_SetIcon_Pre(void)
626 {
627 }
628 static void VID_SetIcon_Post(void)
629 {
630 }
631 #else
632 // Adding the OS independent XPM version --blub
633 #include "darkplaces.xpm"
634 #include "nexuiz.xpm"
635 static SDL_Surface *icon = NULL;
636 static void VID_SetIcon_Pre(void)
637 {
638         /*
639          * Somewhat restricted XPM reader. Only supports XPMs saved by GIMP 2.4 at
640          * default settings with less than 91 colors and transparency.
641          */
642
643         int width, height, colors, isize, i, j;
644         int thenone = -1;
645         static SDL_Color palette[256];
646         unsigned short palenc[256]; // store color id by char
647         char *xpm;
648         char **idata, *data;
649         const SDL_version *version;
650
651         version = SDL_Linked_Version();
652         // only use non-XPM icon support in SDL v1.3 and higher
653         // SDL v1.2 does not support "smooth" transparency, and thus is better
654         // off the xpm way
655         if(version->major >= 2 || (version->major == 1 && version->minor >= 3))
656         {
657                 data = (char *) loadimagepixelsbgra("darkplaces-icon", false, false, false, NULL);
658                 if(data)
659                 {
660                         unsigned int red = 0x00FF0000;
661                         unsigned int green = 0x0000FF00;
662                         unsigned int blue = 0x000000FF;
663                         unsigned int alpha = 0xFF000000;
664                         width = image_width;
665                         height = image_height;
666
667                         // reallocate with malloc, as this is in tempmempool (do not want)
668                         xpm = data;
669                         data = malloc(width * height * 4);
670                         memcpy(data, xpm, width * height * 4);
671                         Mem_Free(xpm);
672                         xpm = NULL;
673
674                         icon = SDL_CreateRGBSurface(SDL_SRCALPHA, width, height, 32, LittleLong(red), LittleLong(green), LittleLong(blue), LittleLong(alpha));
675
676                         if(icon == NULL) {
677                                 Con_Printf(     "Failed to create surface for the window Icon!\n"
678                                                 "%s\n", SDL_GetError());
679                                 free(data);
680                                 return;
681                         }
682
683                         icon->pixels = data;
684                 }
685         }
686
687         // we only get here if non-XPM icon was missing, or SDL version is not
688         // sufficient for transparent non-XPM icons
689         if(!icon)
690         {
691                 xpm = (char *) FS_LoadFile("darkplaces-icon.xpm", tempmempool, false, NULL);
692                 idata = NULL;
693                 if(xpm)
694                         idata = XPM_DecodeString(xpm);
695                 if(!idata)
696                         idata = ENGINE_ICON;
697                 if(xpm)
698                         Mem_Free(xpm);
699
700                 data = idata[0];
701
702                 if(sscanf(data, "%i %i %i %i", &width, &height, &colors, &isize) != 4)
703                 {
704                         // NOTE: Only 1-char colornames are supported
705                         Con_Printf("Sorry, but this does not even look similar to an XPM.\n");
706                         return;
707                 }
708
709                 if(isize != 1)
710                 {
711                         // NOTE: Only 1-char colornames are supported
712                         Con_Printf("This XPM's palette is either huge or idiotically unoptimized. It's key size is %i\n", isize);
713                         return;
714                 }
715
716                 for(i = 0; i < colors; ++i)
717                 {
718                         unsigned int r, g, b;
719                         char idx;
720
721                         if(sscanf(idata[i+1], "%c c #%02x%02x%02x", &idx, &r, &g, &b) != 4)
722                         {
723                                 char foo[2];
724                                 if(sscanf(idata[i+1], "%c c Non%1[e]", &idx, foo) != 2) // I take the DailyWTF credit for this. --div0
725                                 {
726                                         Con_Printf("This XPM's palette looks odd. Can't continue.\n");
727                                         return;
728                                 }
729                                 else
730                                 {
731                                         palette[i].r = 255; // color key
732                                         palette[i].g = 0;
733                                         palette[i].b = 255;
734                                         thenone = i; // weeeee
735                                 }
736                         }
737                         else
738                         {
739                                 palette[i].r = r - (r == 255 && g == 0 && b == 255); // change 255/0/255 pink to 254/0/255 for color key
740                                 palette[i].g = g;
741                                 palette[i].b = b;
742                         }
743
744                         palenc[(unsigned char) idx] = i;
745                 }
746
747                 // allocate the image data
748                 data = (char*) malloc(width*height);
749
750                 for(j = 0; j < height; ++j)
751                 {
752                         for(i = 0; i < width; ++i)
753                         {
754                                 // casting to the safest possible datatypes ^^
755                                 data[j * width + i] = palenc[((unsigned char*)idata[colors+j+1])[i]];
756                         }
757                 }
758
759                 if(icon != NULL)
760                 {
761                         // SDL_FreeSurface should free the data too
762                         // but for completeness' sake...
763                         if(icon->flags & SDL_PREALLOC)
764                         {
765                                 free(icon->pixels);
766                                 icon->pixels = NULL; // safety
767                         }
768                         SDL_FreeSurface(icon);
769                 }
770
771                 icon = SDL_CreateRGBSurface(SDL_SRCCOLORKEY, width, height, 8, 0,0,0,0);// rmask, gmask, bmask, amask); no mask needed
772                 // 8 bit surfaces get an empty palette allocated according to the docs
773                 // so it's a palette image for sure :) no endian check necessary for the mask
774
775                 if(icon == NULL) {
776                         Con_Printf(     "Failed to create surface for the window Icon!\n"
777                                         "%s\n", SDL_GetError());
778                         free(data);
779                         return;
780                 }
781
782                 icon->pixels = data;
783                 SDL_SetPalette(icon, SDL_PHYSPAL|SDL_LOGPAL, palette, 0, colors);
784                 SDL_SetColorKey(icon, SDL_SRCCOLORKEY, thenone);
785         }
786
787         SDL_WM_SetIcon(icon, NULL);
788 }
789 static void VID_SetIcon_Post(void)
790 {
791 #if SDL_VIDEO_DRIVER_X11 && !SDL_VIDEO_DRIVER_QUARTZ
792         int j;
793         char *data;
794         const SDL_version *version;
795
796         version = SDL_Linked_Version();
797         // only use non-XPM icon support in SDL v1.3 and higher
798         // SDL v1.2 does not support "smooth" transparency, and thus is better
799         // off the xpm way
800         if(!(version->major >= 2 || (version->major == 1 && version->minor >= 3)))
801         {
802                 // in this case, we did not set the good icon yet
803                 SDL_SysWMinfo info;
804                 SDL_VERSION(&info.version);
805                 if(SDL_GetWMInfo(&info) == 1 && info.subsystem == SDL_SYSWM_X11)
806                 {
807                         data = (char *) loadimagepixelsbgra("darkplaces-icon", false, false, false, NULL);
808                         if(data)
809                         {
810                                 // use _NET_WM_ICON too
811                                 static long netwm_icon[MAX_NETWM_ICON];
812                                 int pos = 0;
813                                 int i = 1;
814
815                                 while(data)
816                                 {
817                                         if(pos + 2 * image_width * image_height < MAX_NETWM_ICON)
818                                         {
819                                                 netwm_icon[pos++] = image_width;
820                                                 netwm_icon[pos++] = image_height;
821                                                 for(i = 0; i < image_height; ++i)
822                                                         for(j = 0; j < image_width; ++j)
823                                                                 netwm_icon[pos++] = BuffLittleLong((unsigned char *) &data[(i*image_width+j)*4]);
824                                         }
825                                         else
826                                         {
827                                                 Con_Printf("Skipping NETWM icon #%d because there is no space left\n", i);
828                                         }
829                                         ++i;
830                                         Mem_Free(data);
831                                         data = (char *) loadimagepixelsbgra(va("darkplaces-icon%d", i), false, false, false, NULL);
832                                 }
833
834                                 info.info.x11.lock_func();
835                                 {
836                                         Atom net_wm_icon = XInternAtom(info.info.x11.display, "_NET_WM_ICON", false);
837                                         XChangeProperty(info.info.x11.display, info.info.x11.wmwindow, net_wm_icon, XA_CARDINAL, 32, PropModeReplace, (const unsigned char *) netwm_icon, pos);
838                                 }
839                                 info.info.x11.unlock_func();
840                         }
841                 }
842         }
843 #endif
844 }
845
846
847 static void VID_SetCaption(void)
848 {
849         SDL_WM_SetCaption( gamename, NULL );
850 }
851 #endif
852
853 static void VID_OutputVersion(void)
854 {
855         const SDL_version *version;
856         version = SDL_Linked_Version();
857         Con_Printf(     "Linked against SDL version %d.%d.%d\n"
858                                         "Using SDL library version %d.%d.%d\n",
859                                         SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL,
860                                         version->major, version->minor, version->patch );
861 }
862
863 qboolean VID_InitMode(viddef_mode_t *mode)
864 {
865         int i;
866         static int notfirstvideomode = false;
867         int flags = SDL_OPENGL;
868         const char *drivername;
869
870         win_half_width = mode->width>>1;
871         win_half_height = mode->height>>1;
872
873         if(vid_resizable.integer)
874                 flags |= SDL_RESIZABLE;
875
876         VID_OutputVersion();
877
878         /*
879         SDL Hack
880                 We cant switch from one OpenGL video mode to another.
881                 Thus we first switch to some stupid 2D mode and then back to OpenGL.
882         */
883         if (notfirstvideomode)
884                 SDL_SetVideoMode( 0, 0, 0, 0 );
885         notfirstvideomode = true;
886
887         // SDL usually knows best
888         drivername = NULL;
889
890 // COMMANDLINEOPTION: SDL GL: -gl_driver <drivername> selects a GL driver library, default is whatever SDL recommends, useful only for 3dfxogl.dll/3dfxvgl.dll or fxmesa or similar, if you don't know what this is for, you don't need it
891         i = COM_CheckParm("-gl_driver");
892         if (i && i < com_argc - 1)
893                 drivername = com_argv[i + 1];
894         if (SDL_GL_LoadLibrary(drivername) < 0)
895         {
896                 Con_Printf("Unable to load GL driver \"%s\": %s\n", drivername, SDL_GetError());
897                 return false;
898         }
899
900         if ((qglGetString = (const GLubyte* (GLAPIENTRY *)(GLenum name))GL_GetProcAddress("glGetString")) == NULL)
901         {
902                 VID_Shutdown();
903                 Con_Print("Required OpenGL function glGetString not found\n");
904                 return false;
905         }
906
907         // Knghtbrd: should do platform-specific extension string function here
908
909         vid_isfullscreen = false;
910         if (mode->fullscreen) {
911                 flags |= SDL_FULLSCREEN;
912                 vid_isfullscreen = true;
913         }
914         //flags |= SDL_HWSURFACE;
915
916         SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
917         if (mode->bitsperpixel >= 32)
918         {
919                 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 8);
920                 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 8);
921                 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 8);
922                 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 8);
923                 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 24);
924                 SDL_GL_SetAttribute (SDL_GL_STENCIL_SIZE, 8);
925         }
926         else
927         {
928                 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
929                 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
930                 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
931                 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
932         }
933         if (mode->stereobuffer)
934                 SDL_GL_SetAttribute (SDL_GL_STEREO, 1);
935         if (vid_vsync.integer)
936                 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
937         else
938                 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 0);
939         if (mode->samples > 1)
940         {
941                 SDL_GL_SetAttribute (SDL_GL_MULTISAMPLEBUFFERS, 1);
942                 SDL_GL_SetAttribute (SDL_GL_MULTISAMPLESAMPLES, mode->samples);
943         }
944
945         video_bpp = mode->bitsperpixel;
946         video_flags = flags;
947         VID_SetIcon_Pre();
948         screen = SDL_SetVideoMode(mode->width, mode->height, mode->bitsperpixel, flags);
949         VID_SetIcon_Post();
950
951         if (screen == NULL)
952         {
953                 Con_Printf("Failed to set video mode to %ix%i: %s\n", mode->width, mode->height, SDL_GetError());
954                 VID_Shutdown();
955                 return false;
956         }
957
958         // set window title
959         VID_SetCaption();
960         // set up an event filter to ask confirmation on close button in WIN32
961         SDL_SetEventFilter( (SDL_EventFilter) Sys_EventFilter );
962         // init keyboard
963         SDL_EnableUNICODE( SDL_ENABLE );
964         // enable key repeat since everyone expects it
965         SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
966
967         gl_platform = "SDL";
968         gl_platformextensions = "";
969
970         GL_Init();
971
972         vid_numjoysticks = SDL_NumJoysticks();
973         vid_numjoysticks = bound(0, vid_numjoysticks, MAX_JOYSTICKS);
974         Cvar_SetValueQuick(&joy_detected, vid_numjoysticks);
975         Con_Printf("%d SDL joystick(s) found:\n", vid_numjoysticks);
976         memset(vid_joysticks, 0, sizeof(vid_joysticks));
977         for (i = 0;i < vid_numjoysticks;i++)
978         {
979                 SDL_Joystick *joy;
980                 joy = vid_joysticks[i] = SDL_JoystickOpen(i);
981                 if (!joy)
982                 {
983                         Con_Printf("joystick #%i: open failed: %s\n", i, SDL_GetError());
984                         continue;
985                 }
986                 Con_Printf("joystick #%i: opened \"%s\" with %i axes, %i buttons, %i balls\n", i, SDL_JoystickName(i), (int)SDL_JoystickNumAxes(joy), (int)SDL_JoystickNumButtons(joy), (int)SDL_JoystickNumBalls(joy));
987         }
988
989         vid_hidden = false;
990         vid_activewindow = false;
991         vid_usingmouse = false;
992         vid_usinghidecursor = false;
993
994         SDL_WM_GrabInput(SDL_GRAB_OFF);
995         return true;
996 }
997
998 void VID_Shutdown (void)
999 {
1000         VID_SetMouse(false, false, false);
1001         VID_RestoreSystemGamma();
1002
1003         SDL_QuitSubSystem(SDL_INIT_VIDEO);
1004
1005         gl_driver[0] = 0;
1006         gl_extensions = "";
1007         gl_platform = "";
1008         gl_platformextensions = "";
1009 }
1010
1011 int VID_SetGamma (unsigned short *ramps, int rampsize)
1012 {
1013         return !SDL_SetGammaRamp (ramps, ramps + rampsize, ramps + rampsize*2);
1014 }
1015
1016 int VID_GetGamma (unsigned short *ramps, int rampsize)
1017 {
1018         return !SDL_GetGammaRamp (ramps, ramps + rampsize, ramps + rampsize*2);
1019 }
1020
1021 void VID_Finish (void)
1022 {
1023         Uint8 appstate;
1024
1025         //react on appstate changes
1026         appstate = SDL_GetAppState();
1027
1028         vid_hidden = !(appstate & SDL_APPACTIVE);
1029
1030         if( vid_hidden || !( appstate & SDL_APPMOUSEFOCUS ) || !( appstate & SDL_APPINPUTFOCUS ) )
1031                 vid_activewindow = false;
1032         else
1033                 vid_activewindow = true;
1034
1035         VID_UpdateGamma(false, 256);
1036
1037         if (!vid_hidden)
1038         {
1039                 CHECKGLERROR
1040                 if (r_speeds.integer == 2 || gl_finish.integer)
1041                 {
1042                         qglFinish();CHECKGLERROR
1043                 }
1044                 SDL_GL_SwapBuffers();
1045         }
1046 }
1047
1048 size_t VID_ListModes(vid_mode_t *modes, size_t maxcount)
1049 {
1050         size_t k;
1051         SDL_Rect **vidmodes;
1052         int bpp = SDL_GetVideoInfo()->vfmt->BitsPerPixel;
1053
1054         k = 0;
1055         for(vidmodes = SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); *vidmodes; ++vidmodes)
1056         {
1057                 if(k >= maxcount)
1058                         break;
1059                 modes[k].width = (*vidmodes)->w;
1060                 modes[k].height = (*vidmodes)->h;
1061                 modes[k].bpp = bpp;
1062                 modes[k].refreshrate = 60; // no support for refresh rate in SDL
1063                 modes[k].pixelheight_num = 1;
1064                 modes[k].pixelheight_denom = 1; // SDL does not provide this
1065                 ++k;
1066         }
1067         return k;
1068 }