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prevent Image_MipReduce from getting stuck in an infinite loop on 3D textures
[divverent/darkplaces.git] / nexuiz.rc
1 #include <windows.h> // include for version info constants\r
2 \r
3 A ICON MOVEABLE PURE LOADONCALL DISCARDABLE "nexuiz.ico"\r
4 \r
5 1 VERSIONINFO\r
6 FILEVERSION 1,0,0,0\r
7 PRODUCTVERSION 1,0,0,0\r
8 FILETYPE VFT_APP\r
9 {\r
10   BLOCK "StringFileInfo"\r
11          {\r
12                  BLOCK "040904E4"\r
13                  {\r
14                          VALUE "CompanyName", "Forest Hale Digital Services"\r
15                          VALUE "FileVersion", "1.0"\r
16                          VALUE "FileDescription", "Nexuiz"\r
17                          VALUE "InternalName", "nexuiz.exe"\r
18                          VALUE "LegalCopyright", "id Software, Forest Hale, and contributors"\r
19                          VALUE "LegalTrademarks", ""\r
20                          VALUE "OriginalFilename", "nexuiz.exe"\r
21                          VALUE "ProductName", "Nexuiz"\r
22                          VALUE "ProductVersion", "1.0"\r
23                  }\r
24          }\r
25 }\r