2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
24 cvar_t sv_cheats = {0, "sv_cheats", "0"};
25 qboolean allowcheats = false;
33 void Host_Quit_f (void)
44 void Host_Status_f (void)
47 int seconds, minutes, hours = 0, j, players;
48 void (*print) (const char *fmt, ...);
50 if (cmd_source == src_command)
54 Cmd_ForwardToServer ();
60 print = SV_ClientPrintf;
62 for (players = 0, j = 0;j < svs.maxclients;j++)
63 if (svs.clients[j].active)
65 print ("host: %s\n", Cvar_VariableString ("hostname"));
66 print ("version: %s build %s\n", gamename, buildstring);
67 print ("protocol: %i (%s)\n", Protocol_NumberForEnum(sv.protocol), Protocol_NameForEnum(sv.protocol));
68 print ("map: %s\n", sv.name);
69 print ("players: %i active (%i max)\n\n", players, svs.maxclients);
70 for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
74 seconds = (int)(realtime - client->connecttime);
75 minutes = seconds / 60;
78 seconds -= (minutes * 60);
81 minutes -= (hours * 60);
85 print ("#%-2u %-16.16s %3i %2i:%02i:%02i\n", j+1, client->name, (int)client->edict->fields.server->frags, hours, minutes, seconds);
86 print (" %s\n", client->netconnection ? client->netconnection->address : "botclient");
95 Sets client to godmode
98 void Host_God_f (void)
100 if (cmd_source == src_command)
102 Cmd_ForwardToServer ();
108 SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
112 host_client->edict->fields.server->flags = (int)host_client->edict->fields.server->flags ^ FL_GODMODE;
113 if (!((int)host_client->edict->fields.server->flags & FL_GODMODE) )
114 SV_ClientPrint("godmode OFF\n");
116 SV_ClientPrint("godmode ON\n");
119 void Host_Notarget_f (void)
121 if (cmd_source == src_command)
123 Cmd_ForwardToServer ();
129 SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
133 host_client->edict->fields.server->flags = (int)host_client->edict->fields.server->flags ^ FL_NOTARGET;
134 if (!((int)host_client->edict->fields.server->flags & FL_NOTARGET) )
135 SV_ClientPrint("notarget OFF\n");
137 SV_ClientPrint("notarget ON\n");
140 qboolean noclip_anglehack;
142 void Host_Noclip_f (void)
144 if (cmd_source == src_command)
146 Cmd_ForwardToServer ();
152 SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
156 if (host_client->edict->fields.server->movetype != MOVETYPE_NOCLIP)
158 noclip_anglehack = true;
159 host_client->edict->fields.server->movetype = MOVETYPE_NOCLIP;
160 SV_ClientPrint("noclip ON\n");
164 noclip_anglehack = false;
165 host_client->edict->fields.server->movetype = MOVETYPE_WALK;
166 SV_ClientPrint("noclip OFF\n");
174 Sets client to flymode
177 void Host_Fly_f (void)
179 if (cmd_source == src_command)
181 Cmd_ForwardToServer ();
187 SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
191 if (host_client->edict->fields.server->movetype != MOVETYPE_FLY)
193 host_client->edict->fields.server->movetype = MOVETYPE_FLY;
194 SV_ClientPrint("flymode ON\n");
198 host_client->edict->fields.server->movetype = MOVETYPE_WALK;
199 SV_ClientPrint("flymode OFF\n");
210 void Host_Ping_f (void)
214 if (cmd_source == src_command)
216 Cmd_ForwardToServer ();
220 SV_ClientPrint("Client ping times:\n");
221 for (i = 0, client = svs.clients;i < svs.maxclients;i++, client++)
225 SV_ClientPrintf("%4i %s\n", (int)(client->ping*1000), client->name);
230 ===============================================================================
234 ===============================================================================
238 ======================
243 command from the console. Active clients are kicked off.
244 ======================
246 void Host_Map_f (void)
248 char level[MAX_QPATH];
252 Con_Print("map <levelname> : start a new game (kicks off all players)\n");
256 if (cmd_source != src_command)
259 cls.demonum = -1; // stop demo loop in case this fails
262 Host_ShutdownServer(false);
264 // remove console or menu
266 key_consoleactive = 0;
268 svs.serverflags = 0; // haven't completed an episode yet
269 allowcheats = sv_cheats.integer != 0;
270 strcpy(level, Cmd_Argv(1));
271 SV_SpawnServer(level);
272 if (sv.active && cls.state == ca_disconnected)
275 CL_EstablishConnection("local:1");
284 Goes to a new map, taking all clients along
287 void Host_Changelevel_f (void)
289 char level[MAX_QPATH];
293 Con_Print("changelevel <levelname> : continue game on a new level\n");
296 if (!sv.active || cls.demoplayback)
298 Con_Print("Only the server may changelevel\n");
301 if (cmd_source != src_command)
304 // remove console or menu
306 key_consoleactive = 0;
309 SV_SaveSpawnparms ();
311 allowcheats = sv_cheats.integer != 0;
312 strcpy(level, Cmd_Argv(1));
313 SV_SpawnServer(level);
314 if (sv.active && cls.state == ca_disconnected)
317 CL_EstablishConnection("local:1");
326 Restarts the current server for a dead player
329 void Host_Restart_f (void)
331 char mapname[MAX_QPATH];
335 Con_Print("restart : restart current level\n");
338 if (!sv.active || cls.demoplayback)
340 Con_Print("Only the server may restart\n");
343 if (cmd_source != src_command)
346 // remove console or menu
348 key_consoleactive = 0;
350 allowcheats = sv_cheats.integer != 0;
351 strcpy(mapname, sv.name);
352 SV_SpawnServer(mapname);
353 if (sv.active && cls.state == ca_disconnected)
356 CL_EstablishConnection("local:1");
365 This command causes the client to wait for the signon messages again.
366 This is sent just before a server changes levels
369 void Host_Reconnect_f (void)
373 Con_Print("reconnect : wait for signon messages again\n");
378 //Con_Print("reconnect: no signon, ignoring reconnect\n");
381 cls.signon = 0; // need new connection messages
385 =====================
388 User command to connect to server
389 =====================
391 void Host_Connect_f (void)
395 Con_Print("connect <serveraddress> : connect to a multiplayer game\n");
400 CL_EstablishConnection(Cmd_Argv(1));
403 CL_EstablishConnection(Cmd_Argv(1));
409 ===============================================================================
413 ===============================================================================
416 #define SAVEGAME_VERSION 5
422 Writes a SAVEGAME_COMMENT_LENGTH character comment describing the current
425 void Host_SavegameComment (char *text)
430 for (i=0 ; i<SAVEGAME_COMMENT_LENGTH ; i++)
432 memcpy (text, cl.levelname, strlen(cl.levelname));
433 sprintf (kills,"kills:%3i/%3i", cl.stats[STAT_MONSTERS], cl.stats[STAT_TOTALMONSTERS]);
434 memcpy (text+22, kills, strlen(kills));
435 // convert space to _ to make stdio happy
436 for (i=0 ; i<SAVEGAME_COMMENT_LENGTH ; i++)
439 text[SAVEGAME_COMMENT_LENGTH] = '\0';
448 void Host_Savegame_f (void)
453 char comment[SAVEGAME_COMMENT_LENGTH+1];
455 if (cmd_source != src_command)
458 if (cls.state != ca_connected || !sv.active)
460 Con_Print("Not playing a local game.\n");
466 Con_Print("Can't save in intermission.\n");
470 for (i = 0;i < svs.maxclients;i++)
472 if (svs.clients[i].active)
476 Con_Print("Can't save multiplayer games.\n");
479 if (svs.clients[i].edict->fields.server->deadflag)
481 Con_Print("Can't savegame with a dead player\n");
489 Con_Print("save <savename> : save a game\n");
493 if (strstr(Cmd_Argv(1), ".."))
495 Con_Print("Relative pathnames are not allowed.\n");
499 strlcpy (name, Cmd_Argv(1), sizeof (name));
500 FS_DefaultExtension (name, ".sav", sizeof (name));
502 Con_Printf("Saving game to %s...\n", name);
503 f = FS_Open (name, "wb", false, false);
506 Con_Print("ERROR: couldn't open.\n");
510 FS_Printf(f, "%i\n", SAVEGAME_VERSION);
511 Host_SavegameComment (comment);
512 FS_Printf(f, "%s\n", comment);
513 for (i=0 ; i<NUM_SPAWN_PARMS ; i++)
514 FS_Printf(f, "%f\n", svs.clients[0].spawn_parms[i]);
515 FS_Printf(f, "%d\n", current_skill);
516 FS_Printf(f, "%s\n", sv.name);
517 FS_Printf(f, "%f\n",sv.time);
519 // write the light styles
520 for (i=0 ; i<MAX_LIGHTSTYLES ; i++)
522 if (sv.lightstyles[i][0])
523 FS_Printf(f, "%s\n", sv.lightstyles[i]);
530 PRVM_ED_WriteGlobals (f);
531 for (i=0 ; i<prog->num_edicts ; i++)
532 PRVM_ED_Write (f, PRVM_EDICT_NUM(i));
537 Con_Print("done.\n");
546 void Host_Loadgame_f (void)
548 char filename[MAX_QPATH];
549 char mapname[MAX_QPATH];
558 float spawn_parms[NUM_SPAWN_PARMS];
560 if (cmd_source != src_command)
565 Con_Print("load <savename> : load a game\n");
569 strcpy (filename, Cmd_Argv(1));
570 FS_DefaultExtension (filename, ".sav", sizeof (filename));
572 Con_Printf("Loading game from %s...\n", filename);
574 cls.demonum = -1; // stop demo loop in case this fails
576 t = text = FS_LoadFile (filename, tempmempool, false);
579 Con_Print("ERROR: couldn't open.\n");
584 COM_ParseToken(&t, false);
585 version = atoi(com_token);
586 if (version != SAVEGAME_VERSION)
589 Con_Printf("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION);
594 // this is a little hard to parse, as : is a separator in COM_ParseToken,
595 // so use the console parser instead
596 COM_ParseTokenConsole(&t);
598 for (i = 0;i < NUM_SPAWN_PARMS;i++)
600 COM_ParseToken(&t, false);
601 spawn_parms[i] = atof(com_token);
604 COM_ParseToken(&t, false);
605 // this silliness is so we can load 1.06 save files, which have float skill values
606 current_skill = (int)(atof(com_token) + 0.5);
607 Cvar_SetValue ("skill", (float)current_skill);
610 COM_ParseToken(&t, false);
611 strcpy (mapname, com_token);
614 COM_ParseToken(&t, false);
615 time = atof(com_token);
617 allowcheats = sv_cheats.integer != 0;
619 SV_SpawnServer (mapname);
623 Con_Print("Couldn't load map\n");
626 sv.paused = true; // pause until all clients connect
629 // load the light styles
631 for (i = 0;i < MAX_LIGHTSTYLES;i++)
634 COM_ParseToken(&t, false);
635 strlcpy(sv.lightstyles[i], com_token, sizeof(sv.lightstyles[i]));
638 // load the edicts out of the savegame file
645 while (COM_ParseToken(&t, false))
646 if (!strcmp(com_token, "}"))
648 if (!COM_ParseToken(&start, false))
653 if (strcmp(com_token,"{"))
656 Host_Error ("First token isn't a brace");
661 // parse the global vars
662 PRVM_ED_ParseGlobals (start);
667 if (entnum >= MAX_EDICTS)
670 Host_Error("Host_PerformLoadGame: too many edicts in save file (reached MAX_EDICTS %i)\n", MAX_EDICTS);
672 while (entnum >= prog->max_edicts)
673 //SV_IncreaseEdicts();
674 PRVM_MEM_IncreaseEdicts();
675 ent = PRVM_EDICT_NUM(entnum);
676 memset (ent->fields.server, 0, prog->progs->entityfields * 4);
677 ent->priv.server->free = false;
678 PRVM_ED_ParseEdict (start, ent);
680 // link it into the bsp tree
681 if (!ent->priv.server->free)
682 SV_LinkEdict (ent, false);
688 prog->num_edicts = entnum;
691 for (i = 0;i < NUM_SPAWN_PARMS;i++)
692 svs.clients[0].spawn_parms[i] = spawn_parms[i];
694 // make sure we're connected to loopback
695 if (cls.state == ca_disconnected || !(cls.state == ca_connected && cls.netcon != NULL && LHNETADDRESS_GetAddressType(&cls.netcon->peeraddress) == LHNETADDRESSTYPE_LOOP))
696 CL_EstablishConnection("local:1");
701 //============================================================================
704 ======================
706 ======================
708 cvar_t cl_name = {CVAR_SAVE, "_cl_name", "player"};
709 void Host_Name_f (void)
712 char newName[sizeof(host_client->name)];
714 if (Cmd_Argc () == 1)
716 Con_Printf("\"name\" is \"%s\"\n", cl_name.string);
720 if (Cmd_Argc () == 2)
721 strlcpy (newName, Cmd_Argv(1), sizeof (newName));
723 strlcpy (newName, Cmd_Args(), sizeof (newName));
725 for (i = 0, j = 0;newName[i];i++)
726 if (newName[i] != '\r' && newName[i] != '\n')
727 newName[j++] = newName[i];
730 if (cmd_source == src_command)
732 Cvar_Set ("_cl_name", newName);
733 if (cls.state == ca_connected)
734 Cmd_ForwardToServer ();
738 if (sv.time < host_client->nametime)
740 SV_ClientPrintf("You can't change name more than once every 5 seconds!\n");
744 host_client->nametime = sv.time + 5;
746 // point the string back at updateclient->name to keep it safe
747 strlcpy (host_client->name, newName, sizeof (host_client->name));
748 host_client->edict->fields.server->netname = PRVM_SetEngineString(host_client->name);
749 if (strcmp(host_client->old_name, host_client->name))
751 if (host_client->spawned)
752 SV_BroadcastPrintf("%s changed name to %s\n", host_client->old_name, host_client->name);
753 strcpy(host_client->old_name, host_client->name);
754 // send notification to all clients
755 MSG_WriteByte (&sv.reliable_datagram, svc_updatename);
756 MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
757 MSG_WriteString (&sv.reliable_datagram, host_client->name);
762 ======================
764 ======================
766 cvar_t cl_playermodel = {CVAR_SAVE, "_cl_playermodel", ""};
767 // the old cl_playermodel in cl_main has been renamed to __cl_playermodel
768 void Host_Playermodel_f (void)
771 char newPath[sizeof(host_client->playermodel)];
773 if (Cmd_Argc () == 1)
775 Con_Printf("\"playermodel\" is \"%s\"\n", cl_playermodel.string);
779 if (Cmd_Argc () == 2)
780 strlcpy (newPath, Cmd_Argv(1), sizeof (newPath));
782 strlcpy (newPath, Cmd_Args(), sizeof (newPath));
784 for (i = 0, j = 0;newPath[i];i++)
785 if (newPath[i] != '\r' && newPath[i] != '\n')
786 newPath[j++] = newPath[i];
789 if (cmd_source == src_command)
791 Cvar_Set ("_cl_playermodel", newPath);
792 if (cls.state == ca_connected)
793 Cmd_ForwardToServer ();
798 if (sv.time < host_client->nametime)
800 SV_ClientPrintf("You can't change playermodel more than once every 5 seconds!\n");
804 host_client->nametime = sv.time + 5;
807 // point the string back at updateclient->name to keep it safe
808 strlcpy (host_client->playermodel, newPath, sizeof (host_client->playermodel));
809 if( eval_playermodel )
810 PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_playermodel)->string = PRVM_SetEngineString(host_client->playermodel);
811 if (strcmp(host_client->old_model, host_client->playermodel))
813 if (host_client->spawned)
814 SV_BroadcastPrintf("%s changed model to %s\n", host_client->name, host_client->playermodel);
815 strcpy(host_client->old_model, host_client->playermodel);
816 /*// send notification to all clients
817 MSG_WriteByte (&sv.reliable_datagram, svc_updatepmodel);
818 MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
819 MSG_WriteString (&sv.reliable_datagram, host_client->playermodel);*/
824 ======================
826 ======================
828 cvar_t cl_playerskin = {CVAR_SAVE, "_cl_playerskin", ""};
829 void Host_Playerskin_f (void)
832 char newPath[sizeof(host_client->playerskin)];
834 if (Cmd_Argc () == 1)
836 Con_Printf("\"playerskin\" is \"%s\"\n", cl_playerskin.string);
840 if (Cmd_Argc () == 2)
841 strlcpy (newPath, Cmd_Argv(1), sizeof (newPath));
843 strlcpy (newPath, Cmd_Args(), sizeof (newPath));
845 for (i = 0, j = 0;newPath[i];i++)
846 if (newPath[i] != '\r' && newPath[i] != '\n')
847 newPath[j++] = newPath[i];
850 if (cmd_source == src_command)
852 Cvar_Set ("_cl_playerskin", newPath);
853 if (cls.state == ca_connected)
854 Cmd_ForwardToServer ();
859 if (sv.time < host_client->nametime)
861 SV_ClientPrintf("You can't change playermodel more than once every 5 seconds!\n");
865 host_client->nametime = sv.time + 5;
868 // point the string back at updateclient->name to keep it safe
869 strlcpy (host_client->playerskin, newPath, sizeof (host_client->playerskin));
870 if( eval_playerskin )
871 PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_playerskin)->string = PRVM_SetEngineString(host_client->playerskin);
872 if (strcmp(host_client->old_skin, host_client->playerskin))
874 if (host_client->spawned)
875 SV_BroadcastPrintf("%s changed skin to %s\n", host_client->name, host_client->playerskin);
876 strcpy(host_client->old_skin, host_client->playerskin);
877 /*// send notification to all clients
878 MSG_WriteByte (&sv.reliable_datagram, svc_updatepskin);
879 MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
880 MSG_WriteString (&sv.reliable_datagram, host_client->playerskin);*/
884 void Host_Version_f (void)
886 Con_Printf("Version: %s build %s\n", gamename, buildstring);
889 void Host_Say(qboolean teamonly)
895 // LordHavoc: 256 char say messages
896 unsigned char text[256];
897 qboolean fromServer = false;
899 if (cmd_source == src_command)
901 if (cls.state == ca_dedicated)
908 Cmd_ForwardToServer ();
916 if (!teamplay.integer)
919 // turn on color set 1
928 dpsnprintf (text, sizeof(text), "%c%s: %s", 1, host_client->name, p1);
930 dpsnprintf (text, sizeof(text), "%c<%s> %s", 1, hostname.string, p1);
931 p2 = text + strlen(text);
932 while ((const char *)p2 > (const char *)text && (p2[-1] == '\r' || p2[-1] == '\n' || (p2[-1] == '\"' && quoted)))
934 if (p2[-1] == '\"' && quoted)
939 strlcat(text, "\n", sizeof(text));
941 // note: save is not a valid edict if fromServer is true
943 for (j = 0, host_client = svs.clients;j < svs.maxclients;j++, host_client++)
944 if (host_client->spawned && (!teamonly || host_client->edict->fields.server->team == save->edict->fields.server->team))
945 SV_ClientPrint(text);
948 if (cls.state == ca_dedicated)
953 void Host_Say_f(void)
959 void Host_Say_Team_f(void)
965 void Host_Tell_f(void)
970 char text[1024]; // LordHavoc: FIXME: temporary buffer overflow fix (was 64)
971 qboolean fromServer = false;
973 if (cmd_source == src_command)
975 if (cls.state == ca_dedicated)
979 Cmd_ForwardToServer ();
988 sprintf (text, "%s: ", host_client->name);
990 sprintf (text, "<%s> ", hostname.string);
993 p2 = p1 + strlen(p1);
994 // remove the target name
995 while (p1 < p2 && *p1 != ' ')
997 while (p1 < p2 && *p1 == ' ')
999 // remove trailing newlines
1000 while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r'))
1002 // remove quotes if present
1008 else if (fromServer)
1009 Con_Print("Host_Tell: missing end quote\n");
1011 SV_ClientPrint("Host_Tell: missing end quote\n");
1013 while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r'))
1015 for (j = strlen(text);j < (int)(sizeof(text) - 2) && p1 < p2;)
1021 for (j = 0, host_client = svs.clients;j < svs.maxclients;j++, host_client++)
1022 if (host_client->spawned && !strcasecmp(host_client->name, Cmd_Argv(1)))
1023 SV_ClientPrint(text);
1033 cvar_t cl_color = {CVAR_SAVE, "_cl_color", "0"};
1034 void Host_Color_f(void)
1039 func_t SV_ChangeTeam;
1041 if (Cmd_Argc() == 1)
1043 Con_Printf("\"color\" is \"%i %i\"\n", cl_color.integer >> 4, cl_color.integer & 15);
1044 Con_Print("color <0-15> [0-15]\n");
1048 if (Cmd_Argc() == 2)
1049 top = bottom = atoi(Cmd_Argv(1));
1052 top = atoi(Cmd_Argv(1));
1053 bottom = atoi(Cmd_Argv(2));
1057 // LordHavoc: allow skin colormaps 14 and 15 (was 13)
1061 // LordHavoc: allow skin colormaps 14 and 15 (was 13)
1065 playercolor = top*16 + bottom;
1067 if (cmd_source == src_command)
1069 Cvar_SetValue ("_cl_color", playercolor);
1070 if (cls.state == ca_connected)
1071 Cmd_ForwardToServer ();
1075 if (host_client->edict && (f = PRVM_ED_FindFunction ("SV_ChangeTeam")) && (SV_ChangeTeam = (func_t)(f - prog->functions)))
1077 Con_DPrint("Calling SV_ChangeTeam\n");
1078 prog->globals.server->time = sv.time;
1079 prog->globals.generic[OFS_PARM0] = playercolor;
1080 prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict);
1081 PRVM_ExecuteProgram (SV_ChangeTeam, "QC function SV_ChangeTeam is missing");
1086 if (host_client->edict)
1088 if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_clientcolors)))
1089 val->_float = playercolor;
1090 host_client->edict->fields.server->team = bottom + 1;
1092 host_client->colors = playercolor;
1093 if (host_client->old_colors != host_client->colors)
1095 host_client->old_colors = host_client->colors;
1096 // send notification to all clients
1097 MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
1098 MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
1099 MSG_WriteByte (&sv.reliable_datagram, host_client->colors);
1104 cvar_t cl_rate = {CVAR_SAVE, "_cl_rate", "10000"};
1105 void Host_Rate_f(void)
1109 if (Cmd_Argc() != 2)
1111 Con_Printf("\"rate\" is \"%i\"\n", cl_rate.integer);
1112 Con_Print("rate <500-25000>\n");
1116 rate = atoi(Cmd_Argv(1));
1118 if (cmd_source == src_command)
1120 Cvar_SetValue ("_cl_rate", bound(NET_MINRATE, rate, NET_MAXRATE));
1121 if (cls.state == ca_connected)
1122 Cmd_ForwardToServer ();
1126 host_client->rate = rate;
1134 void Host_Kill_f (void)
1136 if (cmd_source == src_command)
1138 Cmd_ForwardToServer ();
1142 if (host_client->edict->fields.server->health <= 0)
1144 SV_ClientPrint("Can't suicide -- already dead!\n");
1148 prog->globals.server->time = sv.time;
1149 prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict);
1150 PRVM_ExecuteProgram (prog->globals.server->ClientKill, "QC function ClientKill is missing");
1159 void Host_Pause_f (void)
1162 if (cmd_source == src_command)
1164 Cmd_ForwardToServer ();
1167 if (!pausable.integer)
1168 SV_ClientPrint("Pause not allowed.\n");
1172 SV_BroadcastPrintf("%s %spaused the game\n", host_client->name, sv.paused ? "" : "un");
1173 // send notification to all clients
1174 MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
1175 MSG_WriteByte(&sv.reliable_datagram, sv.paused);
1180 ======================
1182 LordHavoc: only supported for Nehahra, I personally think this is dumb, but Mindcrime won't listen.
1183 ======================
1185 cvar_t cl_pmodel = {CVAR_SAVE, "_cl_pmodel", "0"};
1186 static void Host_PModel_f (void)
1191 if (Cmd_Argc () == 1)
1193 Con_Printf("\"pmodel\" is \"%s\"\n", cl_pmodel.string);
1196 i = atoi(Cmd_Argv(1));
1198 if (cmd_source == src_command)
1200 if (cl_pmodel.integer == i)
1202 Cvar_SetValue ("_cl_pmodel", i);
1203 if (cls.state == ca_connected)
1204 Cmd_ForwardToServer ();
1208 if (host_client->edict && (val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_pmodel)))
1212 //===========================================================================
1220 void Host_PreSpawn_f (void)
1222 if (cmd_source == src_command)
1224 Con_Print("prespawn is not valid from the console\n");
1228 if (host_client->spawned)
1230 Con_Print("prespawn not valid -- already spawned\n");
1234 SZ_Write (&host_client->message, sv.signon.data, sv.signon.cursize);
1235 MSG_WriteByte (&host_client->message, svc_signonnum);
1236 MSG_WriteByte (&host_client->message, 2);
1237 host_client->sendsignon = true;
1239 // reset the name change timer because the client will send name soon
1240 host_client->nametime = 0;
1248 void Host_Spawn_f (void)
1254 int stats[MAX_CL_STATS];
1256 if (cmd_source == src_command)
1258 Con_Print("spawn is not valid from the console\n");
1262 if (host_client->spawned)
1264 Con_Print("Spawn not valid -- already spawned\n");
1268 // reset name change timer again because they might want to change name
1269 // again in the first 5 seconds after connecting
1270 host_client->nametime = 0;
1272 // LordHavoc: moved this above the QC calls at FrikaC's request
1273 // send all current names, colors, and frag counts
1274 SZ_Clear (&host_client->message);
1276 // run the entrance script
1279 // loaded games are fully initialized already
1280 // if this is the last client to be connected, unpause
1283 if ((f = PRVM_ED_FindFunction ("RestoreGame")))
1284 if ((RestoreGame = (func_t)(f - prog->functions)))
1286 Con_DPrint("Calling RestoreGame\n");
1287 prog->globals.server->time = sv.time;
1288 prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict);
1289 PRVM_ExecuteProgram (RestoreGame, "QC function RestoreGame is missing");
1295 PRVM_ED_ClearEdict(host_client->edict);
1297 //Con_Printf("Host_Spawn_f: host_client->edict->netname = %s, host_client->edict->netname = %s, host_client->name = %s\n", PRVM_GetString(host_client->edict->fields.server->netname), PRVM_GetString(host_client->edict->fields.server->netname), host_client->name);
1299 // copy spawn parms out of the client_t
1300 for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
1301 (&prog->globals.server->parm1)[i] = host_client->spawn_parms[i];
1303 // call the spawn function
1304 host_client->clientconnectcalled = true;
1305 prog->globals.server->time = sv.time;
1306 prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict);
1307 PRVM_ExecuteProgram (prog->globals.server->ClientConnect, "QC function ClientConnect is missing");
1309 if ((Sys_DoubleTime() - host_client->connecttime) <= sv.time)
1310 Con_Printf("%s entered the game\n", host_client->name);
1312 PRVM_ExecuteProgram (prog->globals.server->PutClientInServer, "QC function PutClientInServer is missing");
1316 // send time of update
1317 MSG_WriteByte (&host_client->message, svc_time);
1318 MSG_WriteFloat (&host_client->message, sv.time);
1320 for (i = 0, client = svs.clients;i < svs.maxclients;i++, client++)
1322 if (!client->active)
1324 MSG_WriteByte (&host_client->message, svc_updatename);
1325 MSG_WriteByte (&host_client->message, i);
1326 MSG_WriteString (&host_client->message, client->name);
1327 MSG_WriteByte (&host_client->message, svc_updatefrags);
1328 MSG_WriteByte (&host_client->message, i);
1329 MSG_WriteShort (&host_client->message, client->frags);
1330 MSG_WriteByte (&host_client->message, svc_updatecolors);
1331 MSG_WriteByte (&host_client->message, i);
1332 MSG_WriteByte (&host_client->message, client->colors);
1335 // send all current light styles
1336 for (i=0 ; i<MAX_LIGHTSTYLES ; i++)
1338 MSG_WriteByte (&host_client->message, svc_lightstyle);
1339 MSG_WriteByte (&host_client->message, (char)i);
1340 MSG_WriteString (&host_client->message, sv.lightstyles[i]);
1344 MSG_WriteByte (&host_client->message, svc_updatestat);
1345 MSG_WriteByte (&host_client->message, STAT_TOTALSECRETS);
1346 MSG_WriteLong (&host_client->message, prog->globals.server->total_secrets);
1348 MSG_WriteByte (&host_client->message, svc_updatestat);
1349 MSG_WriteByte (&host_client->message, STAT_TOTALMONSTERS);
1350 MSG_WriteLong (&host_client->message, prog->globals.server->total_monsters);
1352 MSG_WriteByte (&host_client->message, svc_updatestat);
1353 MSG_WriteByte (&host_client->message, STAT_SECRETS);
1354 MSG_WriteLong (&host_client->message, prog->globals.server->found_secrets);
1356 MSG_WriteByte (&host_client->message, svc_updatestat);
1357 MSG_WriteByte (&host_client->message, STAT_MONSTERS);
1358 MSG_WriteLong (&host_client->message, prog->globals.server->killed_monsters);
1361 // Never send a roll angle, because savegames can catch the server
1362 // in a state where it is expecting the client to correct the angle
1363 // and it won't happen if the game was just loaded, so you wind up
1364 // with a permanent head tilt
1365 MSG_WriteByte (&host_client->message, svc_setangle);
1366 MSG_WriteAngle (&host_client->message, host_client->edict->fields.server->angles[0], sv.protocol);
1367 MSG_WriteAngle (&host_client->message, host_client->edict->fields.server->angles[1], sv.protocol);
1368 MSG_WriteAngle (&host_client->message, 0, sv.protocol);
1370 SV_WriteClientdataToMessage (host_client, host_client->edict, &host_client->message, stats);
1372 MSG_WriteByte (&host_client->message, svc_signonnum);
1373 MSG_WriteByte (&host_client->message, 3);
1374 host_client->sendsignon = true;
1382 void Host_Begin_f (void)
1384 if (cmd_source == src_command)
1386 Con_Print("begin is not valid from the console\n");
1390 host_client->spawned = true;
1393 //===========================================================================
1400 Kicks a user off of the server
1403 void Host_Kick_f (void)
1406 const char *message = NULL;
1409 qboolean byNumber = false;
1411 if (cmd_source != src_command || !sv.active)
1417 if (Cmd_Argc() > 2 && strcmp(Cmd_Argv(1), "#") == 0)
1419 i = atof(Cmd_Argv(2)) - 1;
1420 if (i < 0 || i >= svs.maxclients || !(host_client = svs.clients + i)->active)
1426 for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
1428 if (!host_client->active)
1430 if (strcasecmp(host_client->name, Cmd_Argv(1)) == 0)
1435 if (i < svs.maxclients)
1437 if (cmd_source == src_command)
1439 if (cls.state == ca_dedicated)
1442 who = cl_name.string;
1447 // can't kick yourself!
1448 if (host_client == save)
1453 message = Cmd_Args();
1454 COM_ParseToken(&message, false);
1457 message++; // skip the #
1458 while (*message == ' ') // skip white space
1460 message += strlen(Cmd_Argv(2)); // skip the number
1462 while (*message && *message == ' ')
1466 SV_ClientPrintf("Kicked by %s: %s\n", who, message);
1468 SV_ClientPrintf("Kicked by %s\n", who);
1469 SV_DropClient (false); // kicked
1477 ===============================================================================
1481 ===============================================================================
1489 void Host_Give_f (void)
1495 if (cmd_source == src_command)
1497 Cmd_ForwardToServer ();
1503 SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
1508 v = atoi (Cmd_Argv(2));
1522 // MED 01/04/97 added hipnotic give stuff
1523 if (gamemode == GAME_HIPNOTIC)
1528 host_client->edict->fields.server->items = (int)host_client->edict->fields.server->items | HIT_PROXIMITY_GUN;
1530 host_client->edict->fields.server->items = (int)host_client->edict->fields.server->items | IT_GRENADE_LAUNCHER;
1532 else if (t[0] == '9')
1533 host_client->edict->fields.server->items = (int)host_client->edict->fields.server->items | HIT_LASER_CANNON;
1534 else if (t[0] == '0')
1535 host_client->edict->fields.server->items = (int)host_client->edict->fields.server->items | HIT_MJOLNIR;
1536 else if (t[0] >= '2')
1537 host_client->edict->fields.server->items = (int)host_client->edict->fields.server->items | (IT_SHOTGUN << (t[0] - '2'));
1542 host_client->edict->fields.server->items = (int)host_client->edict->fields.server->items | (IT_SHOTGUN << (t[0] - '2'));
1547 if (gamemode == GAME_ROGUE && (val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_ammo_shells1)))
1550 host_client->edict->fields.server->ammo_shells = v;
1553 if (gamemode == GAME_ROGUE)
1555 if ((val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_ammo_nails1)))
1558 if (host_client->edict->fields.server->weapon <= IT_LIGHTNING)
1559 host_client->edict->fields.server->ammo_nails = v;
1564 host_client->edict->fields.server->ammo_nails = v;
1568 if (gamemode == GAME_ROGUE)
1570 val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_ammo_lava_nails);
1574 if (host_client->edict->fields.server->weapon > IT_LIGHTNING)
1575 host_client->edict->fields.server->ammo_nails = v;
1580 if (gamemode == GAME_ROGUE)
1582 val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_ammo_rockets1);
1586 if (host_client->edict->fields.server->weapon <= IT_LIGHTNING)
1587 host_client->edict->fields.server->ammo_rockets = v;
1592 host_client->edict->fields.server->ammo_rockets = v;
1596 if (gamemode == GAME_ROGUE)
1598 val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_ammo_multi_rockets);
1602 if (host_client->edict->fields.server->weapon > IT_LIGHTNING)
1603 host_client->edict->fields.server->ammo_rockets = v;
1608 host_client->edict->fields.server->health = v;
1611 if (gamemode == GAME_ROGUE)
1613 val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_ammo_cells1);
1617 if (host_client->edict->fields.server->weapon <= IT_LIGHTNING)
1618 host_client->edict->fields.server->ammo_cells = v;
1623 host_client->edict->fields.server->ammo_cells = v;
1627 if (gamemode == GAME_ROGUE)
1629 val = PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_ammo_plasma);
1633 if (host_client->edict->fields.server->weapon > IT_LIGHTNING)
1634 host_client->edict->fields.server->ammo_cells = v;
1641 prvm_edict_t *FindViewthing (void)
1646 for (i=0 ; i<prog->num_edicts ; i++)
1648 e = PRVM_EDICT_NUM(i);
1649 if (!strcmp (PRVM_GetString(e->fields.server->classname), "viewthing"))
1652 Con_Print("No viewthing on map\n");
1661 void Host_Viewmodel_f (void)
1670 e = FindViewthing ();
1675 m = Mod_ForName (Cmd_Argv(1), false, true, false);
1678 Con_Printf("Can't load %s\n", Cmd_Argv(1));
1682 e->fields.server->frame = 0;
1683 cl.model_precache[(int)e->fields.server->modelindex] = m;
1691 void Host_Viewframe_f (void)
1701 e = FindViewthing ();
1705 m = cl.model_precache[(int)e->fields.server->modelindex];
1707 f = atoi(Cmd_Argv(1));
1708 if (f >= m->numframes)
1711 e->fields.server->frame = f;
1715 void PrintFrameName (model_t *m, int frame)
1718 Con_Printf("frame %i: %s\n", frame, m->animscenes[frame].name);
1720 Con_Printf("frame %i\n", frame);
1728 void Host_Viewnext_f (void)
1737 e = FindViewthing ();
1741 m = cl.model_precache[(int)e->fields.server->modelindex];
1743 e->fields.server->frame = e->fields.server->frame + 1;
1744 if (e->fields.server->frame >= m->numframes)
1745 e->fields.server->frame = m->numframes - 1;
1747 PrintFrameName (m, e->fields.server->frame);
1755 void Host_Viewprev_f (void)
1764 e = FindViewthing ();
1769 m = cl.model_precache[(int)e->fields.server->modelindex];
1771 e->fields.server->frame = e->fields.server->frame - 1;
1772 if (e->fields.server->frame < 0)
1773 e->fields.server->frame = 0;
1775 PrintFrameName (m, e->fields.server->frame);
1779 ===============================================================================
1783 ===============================================================================
1792 void Host_Startdemos_f (void)
1796 if (cls.state == ca_dedicated || COM_CheckParm("-listen"))
1802 Con_Printf("Max %i demos in demoloop\n", MAX_DEMOS);
1805 Con_Printf("%i demo(s) in loop\n", c);
1807 for (i=1 ; i<c+1 ; i++)
1808 strlcpy (cls.demos[i-1], Cmd_Argv(i), sizeof (cls.demos[i-1]));
1810 // LordHavoc: clear the remaining slots
1811 for (;i <= MAX_DEMOS;i++)
1812 cls.demos[i-1][0] = 0;
1814 if (!sv.active && cls.demonum != -1 && !cls.demoplayback)
1828 Return to looping demos
1831 void Host_Demos_f (void)
1833 if (cls.state == ca_dedicated)
1835 if (cls.demonum == -1)
1845 Return to looping demos
1848 void Host_Stopdemo_f (void)
1850 if (!cls.demoplayback)
1853 Host_ShutdownServer (false);
1856 static void MaxPlayers_f(void)
1860 if (Cmd_Argc() != 2)
1862 Con_Printf("\"maxplayers\" is \"%u\"\n", svs.maxclients);
1868 Con_Print("maxplayers can not be changed while a server is running.\n");
1872 n = atoi(Cmd_Argv(1));
1873 n = bound(1, n, MAX_SCOREBOARD);
1874 Con_Printf("\"maxplayers\" set to \"%u\"\n", n);
1877 Mem_Free(svs.clients);
1879 svs.clients = Mem_Alloc(sv_mempool, sizeof(client_t) * svs.maxclients);
1881 Cvar_Set ("deathmatch", "0");
1883 Cvar_Set ("deathmatch", "1");
1886 //=============================================================================
1893 void Host_InitCommands (void)
1895 Cmd_AddCommand ("status", Host_Status_f);
1896 Cmd_AddCommand ("quit", Host_Quit_f);
1897 if (gamemode == GAME_NEHAHRA)
1899 Cmd_AddCommand ("max", Host_God_f);
1900 Cmd_AddCommand ("monster", Host_Notarget_f);
1901 Cmd_AddCommand ("scrag", Host_Fly_f);
1902 Cmd_AddCommand ("wraith", Host_Noclip_f);
1903 Cmd_AddCommand ("gimme", Host_Give_f);
1907 Cmd_AddCommand ("god", Host_God_f);
1908 Cmd_AddCommand ("notarget", Host_Notarget_f);
1909 Cmd_AddCommand ("fly", Host_Fly_f);
1910 Cmd_AddCommand ("noclip", Host_Noclip_f);
1911 Cmd_AddCommand ("give", Host_Give_f);
1913 Cmd_AddCommand ("map", Host_Map_f);
1914 Cmd_AddCommand ("restart", Host_Restart_f);
1915 Cmd_AddCommand ("changelevel", Host_Changelevel_f);
1916 Cmd_AddCommand ("connect", Host_Connect_f);
1917 Cmd_AddCommand ("reconnect", Host_Reconnect_f);
1918 Cmd_AddCommand ("version", Host_Version_f);
1919 Cmd_AddCommand ("say", Host_Say_f);
1920 Cmd_AddCommand ("say_team", Host_Say_Team_f);
1921 Cmd_AddCommand ("tell", Host_Tell_f);
1922 Cmd_AddCommand ("kill", Host_Kill_f);
1923 Cmd_AddCommand ("pause", Host_Pause_f);
1924 Cmd_AddCommand ("kick", Host_Kick_f);
1925 Cmd_AddCommand ("ping", Host_Ping_f);
1926 Cmd_AddCommand ("load", Host_Loadgame_f);
1927 Cmd_AddCommand ("save", Host_Savegame_f);
1929 Cmd_AddCommand ("startdemos", Host_Startdemos_f);
1930 Cmd_AddCommand ("demos", Host_Demos_f);
1931 Cmd_AddCommand ("stopdemo", Host_Stopdemo_f);
1933 Cmd_AddCommand ("viewmodel", Host_Viewmodel_f);
1934 Cmd_AddCommand ("viewframe", Host_Viewframe_f);
1935 Cmd_AddCommand ("viewnext", Host_Viewnext_f);
1936 Cmd_AddCommand ("viewprev", Host_Viewprev_f);
1938 Cvar_RegisterVariable (&cl_name);
1939 Cmd_AddCommand ("name", Host_Name_f);
1940 Cvar_RegisterVariable (&cl_color);
1941 Cmd_AddCommand ("color", Host_Color_f);
1942 Cvar_RegisterVariable (&cl_rate);
1943 Cmd_AddCommand ("rate", Host_Rate_f);
1944 if (gamemode == GAME_NEHAHRA)
1946 Cvar_RegisterVariable (&cl_pmodel);
1947 Cmd_AddCommand ("pmodel", Host_PModel_f);
1950 // BLACK: This isnt game specific anymore (it was GAME_NEXUIZ at first)
1951 Cvar_RegisterVariable (&cl_playermodel);
1952 Cmd_AddCommand ("playermodel", Host_Playermodel_f);
1953 Cvar_RegisterVariable (&cl_playerskin);
1954 Cmd_AddCommand ("playerskin", Host_Playerskin_f);
1956 Cmd_AddCommand ("prespawn", Host_PreSpawn_f);
1957 Cmd_AddCommand ("spawn", Host_Spawn_f);
1958 Cmd_AddCommand ("begin", Host_Begin_f);
1959 Cmd_AddCommand ("maxplayers", MaxPlayers_f);
1961 Cvar_RegisterVariable(&sv_cheats);