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make gl_vbo saved as it slows down some chipsets
[divverent/darkplaces.git] / darkplaces.rc
1 #include <windows.h> // include for version info constants
2
3 A ICON MOVEABLE PURE LOADONCALL DISCARDABLE "darkplaces.ico"
4
5 1 VERSIONINFO
6 FILEVERSION 1,0,0,0
7 PRODUCTVERSION 1,0,0,0
8 FILETYPE VFT_APP
9 {
10   BLOCK "StringFileInfo"
11          {
12                  BLOCK "040904E4"
13                  {
14                          VALUE "CompanyName", "Forest Hale Digital Services"
15                          VALUE "FileVersion", "1.0"
16                          VALUE "FileDescription", "DarkPlaces Game Engine"
17                          VALUE "InternalName", "darkplaces.exe"
18                          VALUE "LegalCopyright", "id Software, Forest Hale, and contributors"
19                          VALUE "LegalTrademarks", ""
20                          VALUE "OriginalFilename", "darkplaces.exe"
21                          VALUE "ProductName", "DarkPlaces"
22                          VALUE "ProductVersion", "1.0"
23                  }
24          }
25 }