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Merge branch 'master' into dp1
[divverent/darkplaces.git] / clvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "csprogs.h"
5 #include "cl_collision.h"
6 #include "r_shadow.h"
7 #include "jpeg.h"
8 #include "image.h"
9
10 //============================================================================
11 // Client
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
14 //- EntWasFreed ?
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
19
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
22
23 extern cvar_t v_flipped;
24
25 sfx_t *S_FindName(const char *name);
26 int Sbar_GetSortedPlayerIndex (int index);
27 void Sbar_SortFrags (void);
28 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
29 void CSQC_RelinkAllEntities (int drawmask);
30 void CSQC_RelinkCSQCEntities (void);
31 const char *Key_GetBind (int key);
32
33 // #1 void(vector ang) makevectors
34 static void VM_CL_makevectors (void)
35 {
36         VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
37         AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
38 }
39
40 // #2 void(entity e, vector o) setorigin
41 void VM_CL_setorigin (void)
42 {
43         prvm_edict_t    *e;
44         float   *org;
45         VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
46
47         e = PRVM_G_EDICT(OFS_PARM0);
48         if (e == prog->edicts)
49         {
50                 VM_Warning("setorigin: can not modify world entity\n");
51                 return;
52         }
53         if (e->priv.required->free)
54         {
55                 VM_Warning("setorigin: can not modify free entity\n");
56                 return;
57         }
58         org = PRVM_G_VECTOR(OFS_PARM1);
59         VectorCopy (org, e->fields.client->origin);
60         CL_LinkEdict(e);
61 }
62
63 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max)
64 {
65         int             i;
66
67         for (i=0 ; i<3 ; i++)
68                 if (min[i] > max[i])
69                         PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
70
71         // set derived values
72         VectorCopy (min, e->fields.client->mins);
73         VectorCopy (max, e->fields.client->maxs);
74         VectorSubtract (max, min, e->fields.client->size);
75
76         CL_LinkEdict (e);
77 }
78
79 // #3 void(entity e, string m) setmodel
80 void VM_CL_setmodel (void)
81 {
82         prvm_edict_t    *e;
83         const char              *m;
84         dp_model_t *mod;
85         int                             i;
86
87         VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
88
89         e = PRVM_G_EDICT(OFS_PARM0);
90         e->fields.client->modelindex = 0;
91         e->fields.client->model = 0;
92
93         m = PRVM_G_STRING(OFS_PARM1);
94         mod = NULL;
95         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
96         {
97                 if (!strcmp(cl.csqc_model_precache[i]->name, m))
98                 {
99                         mod = cl.csqc_model_precache[i];
100                         e->fields.client->model = PRVM_SetEngineString(mod->name);
101                         e->fields.client->modelindex = -(i+1);
102                         break;
103                 }
104         }
105
106         if( !mod ) {
107                 for (i = 0;i < MAX_MODELS;i++)
108                 {
109                         mod = cl.model_precache[i];
110                         if (mod && !strcmp(mod->name, m))
111                         {
112                                 e->fields.client->model = PRVM_SetEngineString(mod->name);
113                                 e->fields.client->modelindex = i;
114                                 break;
115                         }
116                 }
117         }
118
119         if( mod ) {
120                 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
121                 //SetMinMaxSize (e, mod->normalmins, mod->normalmaxs);
122         }
123         else
124         {
125                 SetMinMaxSize (e, vec3_origin, vec3_origin);
126                 VM_Warning ("setmodel: model '%s' not precached\n", m);
127         }
128 }
129
130 // #4 void(entity e, vector min, vector max) setsize
131 static void VM_CL_setsize (void)
132 {
133         prvm_edict_t    *e;
134         float                   *min, *max;
135         VM_SAFEPARMCOUNT(3, VM_CL_setsize);
136
137         e = PRVM_G_EDICT(OFS_PARM0);
138         if (e == prog->edicts)
139         {
140                 VM_Warning("setsize: can not modify world entity\n");
141                 return;
142         }
143         if (e->priv.server->free)
144         {
145                 VM_Warning("setsize: can not modify free entity\n");
146                 return;
147         }
148         min = PRVM_G_VECTOR(OFS_PARM1);
149         max = PRVM_G_VECTOR(OFS_PARM2);
150
151         SetMinMaxSize( e, min, max );
152
153         CL_LinkEdict(e);
154 }
155
156 // #8 void(entity e, float chan, string samp, float volume, float atten) sound
157 static void VM_CL_sound (void)
158 {
159         const char                      *sample;
160         int                                     channel;
161         prvm_edict_t            *entity;
162         float                           volume;
163         float                           attenuation;
164
165         VM_SAFEPARMCOUNT(5, VM_CL_sound);
166
167         entity = PRVM_G_EDICT(OFS_PARM0);
168         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
169         sample = PRVM_G_STRING(OFS_PARM2);
170         volume = PRVM_G_FLOAT(OFS_PARM3);
171         attenuation = PRVM_G_FLOAT(OFS_PARM4);
172
173         if (volume < 0 || volume > 1)
174         {
175                 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
176                 return;
177         }
178
179         if (attenuation < 0 || attenuation > 4)
180         {
181                 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
182                 return;
183         }
184
185         if (channel < 0 || channel > 7)
186         {
187                 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
188                 return;
189         }
190
191         S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
192 }
193
194 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
195 static void VM_CL_pointsound(void)
196 {
197         const char                      *sample;
198         float                           volume;
199         float                           attenuation;
200         vec3_t                          org;
201
202         VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
203
204         VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
205         sample = PRVM_G_STRING(OFS_PARM1);
206         volume = PRVM_G_FLOAT(OFS_PARM2);
207         attenuation = PRVM_G_FLOAT(OFS_PARM3);
208
209         if (volume < 0 || volume > 1)
210         {
211                 VM_Warning("VM_CL_pointsound: volume must be in range 0-1\n");
212                 return;
213         }
214
215         if (attenuation < 0 || attenuation > 4)
216         {
217                 VM_Warning("VM_CL_pointsound: attenuation must be in range 0-4\n");
218                 return;
219         }
220
221         // Send World Entity as Entity to Play Sound (for CSQC, that is 32768)
222         S_StartSound(32768, 0, S_FindName(sample), org, volume, attenuation);
223 }
224
225 // #14 entity() spawn
226 static void VM_CL_spawn (void)
227 {
228         prvm_edict_t *ed;
229         ed = PRVM_ED_Alloc();
230         VM_RETURN_EDICT(ed);
231 }
232
233 void CL_VM_SetTraceGlobals(const trace_t *trace, int svent)
234 {
235         prvm_eval_t *val;
236         VM_SetTraceGlobals(trace);
237         if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_networkentity)))
238                 val->_float = svent;
239 }
240
241 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
242 #define CL_HitNetworkPlayers(move)     !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
243
244 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
245 static void VM_CL_traceline (void)
246 {
247         float   *v1, *v2;
248         trace_t trace;
249         int             move, svent;
250         prvm_edict_t    *ent;
251
252         VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
253
254         prog->xfunction->builtinsprofile += 30;
255
256         v1 = PRVM_G_VECTOR(OFS_PARM0);
257         v2 = PRVM_G_VECTOR(OFS_PARM1);
258         move = (int)PRVM_G_FLOAT(OFS_PARM2);
259         ent = PRVM_G_EDICT(OFS_PARM3);
260
261         if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
262                 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
263
264         trace = CL_Move(v1, vec3_origin, vec3_origin, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
265
266         CL_VM_SetTraceGlobals(&trace, svent);
267 }
268
269 /*
270 =================
271 VM_CL_tracebox
272
273 Used for use tracing and shot targeting
274 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
275 if the tryents flag is set.
276
277 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
278 =================
279 */
280 // LordHavoc: added this for my own use, VERY useful, similar to traceline
281 static void VM_CL_tracebox (void)
282 {
283         float   *v1, *v2, *m1, *m2;
284         trace_t trace;
285         int             move, svent;
286         prvm_edict_t    *ent;
287
288         VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
289
290         prog->xfunction->builtinsprofile += 30;
291
292         v1 = PRVM_G_VECTOR(OFS_PARM0);
293         m1 = PRVM_G_VECTOR(OFS_PARM1);
294         m2 = PRVM_G_VECTOR(OFS_PARM2);
295         v2 = PRVM_G_VECTOR(OFS_PARM3);
296         move = (int)PRVM_G_FLOAT(OFS_PARM4);
297         ent = PRVM_G_EDICT(OFS_PARM5);
298
299         if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
300                 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
301
302         trace = CL_Move(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
303
304         CL_VM_SetTraceGlobals(&trace, svent);
305 }
306
307 trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
308 {
309         int i;
310         float gravity;
311         vec3_t move, end;
312         vec3_t original_origin;
313         vec3_t original_velocity;
314         vec3_t original_angles;
315         vec3_t original_avelocity;
316         prvm_eval_t *val;
317         trace_t trace;
318
319         VectorCopy(tossent->fields.client->origin   , original_origin   );
320         VectorCopy(tossent->fields.client->velocity , original_velocity );
321         VectorCopy(tossent->fields.client->angles   , original_angles   );
322         VectorCopy(tossent->fields.client->avelocity, original_avelocity);
323
324         val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
325         if (val != NULL && val->_float != 0)
326                 gravity = val->_float;
327         else
328                 gravity = 1.0;
329         gravity *= cl.movevars_gravity * 0.05;
330
331         for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
332         {
333                 tossent->fields.client->velocity[2] -= gravity;
334                 VectorMA (tossent->fields.client->angles, 0.05, tossent->fields.client->avelocity, tossent->fields.client->angles);
335                 VectorScale (tossent->fields.client->velocity, 0.05, move);
336                 VectorAdd (tossent->fields.client->origin, move, end);
337                 trace = CL_Move (tossent->fields.client->origin, tossent->fields.client->mins, tossent->fields.client->maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true);
338                 VectorCopy (trace.endpos, tossent->fields.client->origin);
339
340                 if (trace.fraction < 1)
341                         break;
342         }
343
344         VectorCopy(original_origin   , tossent->fields.client->origin   );
345         VectorCopy(original_velocity , tossent->fields.client->velocity );
346         VectorCopy(original_angles   , tossent->fields.client->angles   );
347         VectorCopy(original_avelocity, tossent->fields.client->avelocity);
348
349         return trace;
350 }
351
352 static void VM_CL_tracetoss (void)
353 {
354         trace_t trace;
355         prvm_edict_t    *ent;
356         prvm_edict_t    *ignore;
357         int svent;
358
359         prog->xfunction->builtinsprofile += 600;
360
361         VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
362
363         ent = PRVM_G_EDICT(OFS_PARM0);
364         if (ent == prog->edicts)
365         {
366                 VM_Warning("tracetoss: can not use world entity\n");
367                 return;
368         }
369         ignore = PRVM_G_EDICT(OFS_PARM1);
370
371         trace = CL_Trace_Toss (ent, ignore, &svent);
372
373         CL_VM_SetTraceGlobals(&trace, svent);
374 }
375
376
377 // #20 void(string s) precache_model
378 void VM_CL_precache_model (void)
379 {
380         const char      *name;
381         int                     i;
382         dp_model_t              *m;
383
384         VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
385
386         name = PRVM_G_STRING(OFS_PARM0);
387         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
388         {
389                 if(!strcmp(cl.csqc_model_precache[i]->name, name))
390                 {
391                         PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
392                         return;
393                 }
394         }
395         PRVM_G_FLOAT(OFS_RETURN) = 0;
396         m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
397         if(m && m->loaded)
398         {
399                 for (i = 0;i < MAX_MODELS;i++)
400                 {
401                         if (!cl.csqc_model_precache[i])
402                         {
403                                 cl.csqc_model_precache[i] = (dp_model_t*)m;
404                                 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
405                                 return;
406                         }
407                 }
408                 VM_Warning("VM_CL_precache_model: no free models\n");
409                 return;
410         }
411         VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
412 }
413
414 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
415 {
416         prvm_edict_t    *ent;
417         int                             i, k;
418
419         ent = PRVM_NEXT_EDICT(prog->edicts);
420         for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
421         {
422                 if (ent->priv.required->free)
423                         continue;
424                 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
425                         list[k++] = ent;
426         }
427         return k;
428 }
429
430 // #22 entity(vector org, float rad) findradius
431 static void VM_CL_findradius (void)
432 {
433         prvm_edict_t    *ent, *chain;
434         vec_t                   radius, radius2;
435         vec3_t                  org, eorg, mins, maxs;
436         int                             i, numtouchedicts;
437         prvm_edict_t    *touchedicts[MAX_EDICTS];
438         int             chainfield;
439
440         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
441
442         if(prog->argc == 3)
443                 chainfield = PRVM_G_INT(OFS_PARM2);
444         else
445                 chainfield = prog->fieldoffsets.chain;
446         if(chainfield < 0)
447                 PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
448
449         chain = (prvm_edict_t *)prog->edicts;
450
451         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
452         radius = PRVM_G_FLOAT(OFS_PARM1);
453         radius2 = radius * radius;
454
455         mins[0] = org[0] - (radius + 1);
456         mins[1] = org[1] - (radius + 1);
457         mins[2] = org[2] - (radius + 1);
458         maxs[0] = org[0] + (radius + 1);
459         maxs[1] = org[1] + (radius + 1);
460         maxs[2] = org[2] + (radius + 1);
461         numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
462         if (numtouchedicts > MAX_EDICTS)
463         {
464                 // this never happens   //[515]: for what then ?
465                 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
466                 numtouchedicts = MAX_EDICTS;
467         }
468         for (i = 0;i < numtouchedicts;i++)
469         {
470                 ent = touchedicts[i];
471                 // Quake did not return non-solid entities but darkplaces does
472                 // (note: this is the reason you can't blow up fallen zombies)
473                 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
474                         continue;
475                 // LordHavoc: compare against bounding box rather than center so it
476                 // doesn't miss large objects, and use DotProduct instead of Length
477                 // for a major speedup
478                 VectorSubtract(org, ent->fields.client->origin, eorg);
479                 if (sv_gameplayfix_findradiusdistancetobox.integer)
480                 {
481                         eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
482                         eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
483                         eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
484                 }
485                 else
486                         VectorMAMAM(1, eorg, -0.5f, ent->fields.client->mins, -0.5f, ent->fields.client->maxs, eorg);
487                 if (DotProduct(eorg, eorg) < radius2)
488                 {
489                         PRVM_EDICTFIELDVALUE(ent, chainfield)->edict = PRVM_EDICT_TO_PROG(chain);
490                         chain = ent;
491                 }
492         }
493
494         VM_RETURN_EDICT(chain);
495 }
496
497 // #34 float() droptofloor
498 static void VM_CL_droptofloor (void)
499 {
500         prvm_edict_t            *ent;
501         prvm_eval_t                     *val;
502         vec3_t                          end;
503         trace_t                         trace;
504
505         VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
506
507         // assume failure if it returns early
508         PRVM_G_FLOAT(OFS_RETURN) = 0;
509
510         ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
511         if (ent == prog->edicts)
512         {
513                 VM_Warning("droptofloor: can not modify world entity\n");
514                 return;
515         }
516         if (ent->priv.server->free)
517         {
518                 VM_Warning("droptofloor: can not modify free entity\n");
519                 return;
520         }
521
522         VectorCopy (ent->fields.client->origin, end);
523         end[2] -= 256;
524
525         trace = CL_Move(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
526
527         if (trace.fraction != 1)
528         {
529                 VectorCopy (trace.endpos, ent->fields.client->origin);
530                 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
531                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
532                         val->edict = PRVM_EDICT_TO_PROG(trace.ent);
533                 PRVM_G_FLOAT(OFS_RETURN) = 1;
534                 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
535 //              ent->priv.server->suspendedinairflag = true;
536         }
537 }
538
539 // #35 void(float style, string value) lightstyle
540 static void VM_CL_lightstyle (void)
541 {
542         int                     i;
543         const char      *c;
544
545         VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
546
547         i = (int)PRVM_G_FLOAT(OFS_PARM0);
548         c = PRVM_G_STRING(OFS_PARM1);
549         if (i >= cl.max_lightstyle)
550         {
551                 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
552                 return;
553         }
554         strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
555         cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
556         cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
557 }
558
559 // #40 float(entity e) checkbottom
560 static void VM_CL_checkbottom (void)
561 {
562         static int              cs_yes, cs_no;
563         prvm_edict_t    *ent;
564         vec3_t                  mins, maxs, start, stop;
565         trace_t                 trace;
566         int                             x, y;
567         float                   mid, bottom;
568
569         VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
570         ent = PRVM_G_EDICT(OFS_PARM0);
571         PRVM_G_FLOAT(OFS_RETURN) = 0;
572
573         VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
574         VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
575
576 // if all of the points under the corners are solid world, don't bother
577 // with the tougher checks
578 // the corners must be within 16 of the midpoint
579         start[2] = mins[2] - 1;
580         for     (x=0 ; x<=1 ; x++)
581                 for     (y=0 ; y<=1 ; y++)
582                 {
583                         start[0] = x ? maxs[0] : mins[0];
584                         start[1] = y ? maxs[1] : mins[1];
585                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
586                                 goto realcheck;
587                 }
588
589         cs_yes++;
590         PRVM_G_FLOAT(OFS_RETURN) = true;
591         return;         // we got out easy
592
593 realcheck:
594         cs_no++;
595 //
596 // check it for real...
597 //
598         start[2] = mins[2];
599
600 // the midpoint must be within 16 of the bottom
601         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
602         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
603         stop[2] = start[2] - 2*sv_stepheight.value;
604         trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
605
606         if (trace.fraction == 1.0)
607                 return;
608
609         mid = bottom = trace.endpos[2];
610
611 // the corners must be within 16 of the midpoint
612         for     (x=0 ; x<=1 ; x++)
613                 for     (y=0 ; y<=1 ; y++)
614                 {
615                         start[0] = stop[0] = x ? maxs[0] : mins[0];
616                         start[1] = stop[1] = y ? maxs[1] : mins[1];
617
618                         trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
619
620                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
621                                 bottom = trace.endpos[2];
622                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
623                                 return;
624                 }
625
626         cs_yes++;
627         PRVM_G_FLOAT(OFS_RETURN) = true;
628 }
629
630 // #41 float(vector v) pointcontents
631 static void VM_CL_pointcontents (void)
632 {
633         VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
634         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
635 }
636
637 // #48 void(vector o, vector d, float color, float count) particle
638 static void VM_CL_particle (void)
639 {
640         float   *org, *dir;
641         int             count;
642         unsigned char   color;
643         VM_SAFEPARMCOUNT(4, VM_CL_particle);
644
645         org = PRVM_G_VECTOR(OFS_PARM0);
646         dir = PRVM_G_VECTOR(OFS_PARM1);
647         color = (int)PRVM_G_FLOAT(OFS_PARM2);
648         count = (int)PRVM_G_FLOAT(OFS_PARM3);
649         CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
650 }
651
652 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
653 static void VM_CL_ambientsound (void)
654 {
655         float   *f;
656         sfx_t   *s;
657         VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
658         s = S_FindName(PRVM_G_STRING(OFS_PARM0));
659         f = PRVM_G_VECTOR(OFS_PARM1);
660         S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
661 }
662
663 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
664 static void VM_CL_getlight (void)
665 {
666         vec3_t ambientcolor, diffusecolor, diffusenormal;
667         vec_t *p;
668
669         VM_SAFEPARMCOUNT(1, VM_CL_getlight);
670
671         p = PRVM_G_VECTOR(OFS_PARM0);
672         VectorClear(ambientcolor);
673         VectorClear(diffusecolor);
674         VectorClear(diffusenormal);
675         if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
676                 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
677         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
678 }
679
680
681 //============================================================================
682 //[515]: SCENE MANAGER builtins
683 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
684
685 static void CSQC_R_RecalcView (void)
686 {
687         extern matrix4x4_t viewmodelmatrix;
688         Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], 1);
689         Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], cl_viewmodel_scale.value);
690 }
691
692 void CL_RelinkLightFlashes(void);
693 //#300 void() clearscene (EXT_CSQC)
694 void VM_CL_R_ClearScene (void)
695 {
696         VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
697         // clear renderable entity and light lists
698         r_refdef.scene.numentities = 0;
699         r_refdef.scene.numlights = 0;
700         // FIXME: restore these to the values from VM_CL_UpdateView
701         r_refdef.view.x = 0;
702         r_refdef.view.y = 0;
703         r_refdef.view.z = 0;
704         r_refdef.view.width = vid.width;
705         r_refdef.view.height = vid.height;
706         r_refdef.view.depth = 1;
707         // FIXME: restore frustum_x/frustum_y
708         r_refdef.view.useperspective = true;
709         r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
710         r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
711         r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
712         r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
713         r_refdef.view.ortho_x = scr_fov.value * (3.0 / 4.0) * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
714         r_refdef.view.ortho_y = scr_fov.value * (3.0 / 4.0);
715         r_refdef.view.clear = true;
716         r_refdef.view.isoverlay = false;
717         // FIXME: restore cl.csqc_origin
718         // FIXME: restore cl.csqc_angles
719         cl.csqc_vidvars.drawworld = true;
720         cl.csqc_vidvars.drawenginesbar = false;
721         cl.csqc_vidvars.drawcrosshair = false;
722 }
723
724 //#301 void(float mask) addentities (EXT_CSQC)
725 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
726 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
727 void VM_CL_R_AddEntities (void)
728 {
729         int                     i, drawmask;
730         prvm_edict_t *ed;
731         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
732         drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
733         CSQC_RelinkAllEntities(drawmask);
734         CL_RelinkLightFlashes();
735
736         prog->globals.client->time = cl.time;
737         for(i=1;i<prog->num_edicts;i++)
738         {
739                 ed = &prog->edicts[i];
740                 if(ed->priv.required->free)
741                         continue;
742                 CSQC_Think(ed);
743                 if(ed->priv.required->free)
744                         continue;
745                 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
746                 CSQC_Predraw(ed);
747                 if(ed->priv.required->free)
748                         continue;
749                 if(!((int)ed->fields.client->drawmask & drawmask))
750                         continue;
751                 CSQC_AddRenderEdict(ed);
752         }
753 }
754
755 //#302 void(entity ent) addentity (EXT_CSQC)
756 void VM_CL_R_AddEntity (void)
757 {
758         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
759         CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
760 }
761
762 //#303 float(float property, ...) setproperty (EXT_CSQC)
763 void VM_CL_R_SetView (void)
764 {
765         int             c;
766         float   *f;
767         float   k;
768
769         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_SetView);
770
771         c = (int)PRVM_G_FLOAT(OFS_PARM0);
772         f = PRVM_G_VECTOR(OFS_PARM1);
773         k = PRVM_G_FLOAT(OFS_PARM1);
774
775         switch(c)
776         {
777         case VF_MIN:
778                 r_refdef.view.x = (int)(f[0]);
779                 r_refdef.view.y = (int)(f[1]);
780                 break;
781         case VF_MIN_X:
782                 r_refdef.view.x = (int)(k);
783                 break;
784         case VF_MIN_Y:
785                 r_refdef.view.y = (int)(k);
786                 break;
787         case VF_SIZE:
788                 r_refdef.view.width = (int)(f[0]);
789                 r_refdef.view.height = (int)(f[1]);
790                 break;
791         case VF_SIZE_X:
792                 r_refdef.view.width = (int)(k);
793                 break;
794         case VF_SIZE_Y:
795                 r_refdef.view.height = (int)(k);
796                 break;
797         case VF_VIEWPORT:
798                 r_refdef.view.x = (int)(f[0]);
799                 r_refdef.view.y = (int)(f[1]);
800                 f = PRVM_G_VECTOR(OFS_PARM2);
801                 r_refdef.view.width = (int)(f[0]);
802                 r_refdef.view.height = (int)(f[1]);
803                 break;
804         case VF_FOV:
805                 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
806                 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
807                 break;
808         case VF_FOVX:
809                 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
810                 break;
811         case VF_FOVY:
812                 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
813                 break;
814         case VF_ORIGIN:
815                 VectorCopy(f, cl.csqc_origin);
816                 CSQC_R_RecalcView();
817                 break;
818         case VF_ORIGIN_X:
819                 cl.csqc_origin[0] = k;
820                 CSQC_R_RecalcView();
821                 break;
822         case VF_ORIGIN_Y:
823                 cl.csqc_origin[1] = k;
824                 CSQC_R_RecalcView();
825                 break;
826         case VF_ORIGIN_Z:
827                 cl.csqc_origin[2] = k;
828                 CSQC_R_RecalcView();
829                 break;
830         case VF_ANGLES:
831                 VectorCopy(f, cl.csqc_angles);
832                 CSQC_R_RecalcView();
833                 break;
834         case VF_ANGLES_X:
835                 cl.csqc_angles[0] = k;
836                 CSQC_R_RecalcView();
837                 break;
838         case VF_ANGLES_Y:
839                 cl.csqc_angles[1] = k;
840                 CSQC_R_RecalcView();
841                 break;
842         case VF_ANGLES_Z:
843                 cl.csqc_angles[2] = k;
844                 CSQC_R_RecalcView();
845                 break;
846         case VF_DRAWWORLD:
847                 cl.csqc_vidvars.drawworld = k != 0;
848                 break;
849         case VF_DRAWENGINESBAR:
850                 cl.csqc_vidvars.drawenginesbar = k != 0;
851                 break;
852         case VF_DRAWCROSSHAIR:
853                 cl.csqc_vidvars.drawcrosshair = k != 0;
854                 break;
855         case VF_CL_VIEWANGLES:
856                 VectorCopy(f, cl.viewangles);
857                 break;
858         case VF_CL_VIEWANGLES_X:
859                 cl.viewangles[0] = k;
860                 break;
861         case VF_CL_VIEWANGLES_Y:
862                 cl.viewangles[1] = k;
863                 break;
864         case VF_CL_VIEWANGLES_Z:
865                 cl.viewangles[2] = k;
866                 break;
867         case VF_PERSPECTIVE:
868                 r_refdef.view.useperspective = k != 0;
869                 break;
870         case VF_CLEARSCREEN:
871                 r_refdef.view.isoverlay = !k;
872                 break;
873         default:
874                 PRVM_G_FLOAT(OFS_RETURN) = 0;
875                 VM_Warning("VM_CL_R_SetView : unknown parm %i\n", c);
876                 return;
877         }
878         PRVM_G_FLOAT(OFS_RETURN) = 1;
879 }
880
881 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
882 void VM_CL_R_AddDynamicLight (void)
883 {
884         vec_t *org;
885         float radius = 300;
886         vec_t *col;
887         int style = -1;
888         const char *cubemapname = NULL;
889         int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
890         float coronaintensity = 1;
891         float coronasizescale = 0.25;
892         qboolean castshadow = true;
893         float ambientscale = 0;
894         float diffusescale = 1;
895         float specularscale = 1;
896         matrix4x4_t matrix;
897         vec3_t forward, left, up;
898         VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
899
900         // if we've run out of dlights, just return
901         if (r_refdef.scene.numlights >= MAX_DLIGHTS)
902                 return;
903
904         org = PRVM_G_VECTOR(OFS_PARM0);
905         radius = PRVM_G_FLOAT(OFS_PARM1);
906         col = PRVM_G_VECTOR(OFS_PARM2);
907         if (prog->argc >= 4)
908         {
909                 style = (int)PRVM_G_FLOAT(OFS_PARM3);
910                 if (style >= MAX_LIGHTSTYLES)
911                 {
912                         Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
913                         style = -1;
914                 }
915         }
916         if (prog->argc >= 5)
917                 cubemapname = PRVM_G_STRING(OFS_PARM4);
918         if (prog->argc >= 6)
919                 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
920         coronaintensity = (pflags & PFLAGS_CORONA) != 0;
921         castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
922
923         VectorScale(prog->globals.client->v_forward, radius, forward);
924         VectorScale(prog->globals.client->v_right, -radius, left);
925         VectorScale(prog->globals.client->v_up, radius, up);
926         Matrix4x4_FromVectors(&matrix, forward, left, up, org);
927
928         R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
929         r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights++];
930 }
931
932 //============================================================================
933
934 //#310 vector (vector v) cs_unproject (EXT_CSQC)
935 static void VM_CL_unproject (void)
936 {
937         float   *f;
938         vec3_t  temp;
939
940         VM_SAFEPARMCOUNT(1, VM_CL_unproject);
941         f = PRVM_G_VECTOR(OFS_PARM0);
942         if(v_flipped.integer)
943                 f[0] = (2 * r_refdef.view.x + r_refdef.view.width) * (vid_conwidth.integer / (float) vid.width) - f[0];
944         VectorSet(temp,
945                 f[2],
946                 (-1.0 + 2.0 * (f[0] / (vid_conwidth.integer / (float) vid.width) - r_refdef.view.x) / r_refdef.view.width) * f[2] * -r_refdef.view.frustum_x,
947                 (-1.0 + 2.0 * (f[1] / (vid_conheight.integer / (float) vid.height) - r_refdef.view.y) / r_refdef.view.height) * f[2] * -r_refdef.view.frustum_y);
948         Matrix4x4_Transform(&r_refdef.view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
949 }
950
951 //#311 vector (vector v) cs_project (EXT_CSQC)
952 static void VM_CL_project (void)
953 {
954         float   *f;
955         vec3_t  v;
956         matrix4x4_t m;
957
958         VM_SAFEPARMCOUNT(1, VM_CL_project);
959         f = PRVM_G_VECTOR(OFS_PARM0);
960         Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix);
961         Matrix4x4_Transform(&m, f, v);
962         if(v_flipped.integer)
963                 v[1] = -v[1];
964         VectorSet(PRVM_G_VECTOR(OFS_RETURN),
965                 (vid_conwidth.integer / (float) vid.width) * (r_refdef.view.x + r_refdef.view.width*0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
966                 (vid_conheight.integer / (float) vid.height) * (r_refdef.view.y + r_refdef.view.height*0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
967                 v[0]);
968 }
969
970 //#330 float(float stnum) getstatf (EXT_CSQC)
971 static void VM_CL_getstatf (void)
972 {
973         int i;
974         union
975         {
976                 float f;
977                 int l;
978         }dat;
979         VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
980         i = (int)PRVM_G_FLOAT(OFS_PARM0);
981         if(i < 0 || i >= MAX_CL_STATS)
982         {
983                 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
984                 return;
985         }
986         dat.l = cl.stats[i];
987         PRVM_G_FLOAT(OFS_RETURN) =  dat.f;
988 }
989
990 //#331 float(float stnum) getstati (EXT_CSQC)
991 static void VM_CL_getstati (void)
992 {
993         int i, index;
994         int firstbit, bitcount;
995
996         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
997
998         index = (int)PRVM_G_FLOAT(OFS_PARM0);
999         if (prog->argc > 1)
1000         {
1001                 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1002                 if (prog->argc > 2)
1003                         bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1004                 else
1005                         bitcount = 1;
1006         }
1007         else
1008         {
1009                 firstbit = 0;
1010                 bitcount = 32;
1011         }
1012
1013         if(index < 0 || index >= MAX_CL_STATS)
1014         {
1015                 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1016                 return;
1017         }
1018         i = cl.stats[index];
1019         if (bitcount != 32)     //32 causes the mask to overflow, so there's nothing to subtract from.
1020                 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1021         PRVM_G_FLOAT(OFS_RETURN) = i;
1022 }
1023
1024 //#332 string(float firststnum) getstats (EXT_CSQC)
1025 static void VM_CL_getstats (void)
1026 {
1027         int i;
1028         char t[17];
1029         VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1030         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1031         if(i < 0 || i > MAX_CL_STATS-4)
1032         {
1033                 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1034                 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1035                 return;
1036         }
1037         strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1038         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1039 }
1040
1041 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1042 static void VM_CL_setmodelindex (void)
1043 {
1044         int                             i;
1045         prvm_edict_t    *t;
1046         struct model_s  *model;
1047
1048         VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1049
1050         t = PRVM_G_EDICT(OFS_PARM0);
1051
1052         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1053
1054         t->fields.client->model = 0;
1055         t->fields.client->modelindex = 0;
1056
1057         if (!i)
1058                 return;
1059
1060         model = CL_GetModelByIndex(i);
1061         if (!model)
1062         {
1063                 VM_Warning("VM_CL_setmodelindex: null model\n");
1064                 return;
1065         }
1066         t->fields.client->model = PRVM_SetEngineString(model->name);
1067         t->fields.client->modelindex = i;
1068
1069         // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1070         if (model)
1071         {
1072                 SetMinMaxSize (t, model->normalmins, model->normalmaxs);
1073         }
1074         else
1075                 SetMinMaxSize (t, vec3_origin, vec3_origin);
1076 }
1077
1078 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1079 static void VM_CL_modelnameforindex (void)
1080 {
1081         dp_model_t *model;
1082
1083         VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1084
1085         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1086         model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1087         PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(model->name) : 0;
1088 }
1089
1090 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1091 static void VM_CL_particleeffectnum (void)
1092 {
1093         int                     i;
1094         VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1095         i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1096         if (i == 0)
1097                 i = -1;
1098         PRVM_G_FLOAT(OFS_RETURN) = i;
1099 }
1100
1101 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1102 static void VM_CL_trailparticles (void)
1103 {
1104         int                             i;
1105         float                   *start, *end;
1106         prvm_edict_t    *t;
1107         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1108
1109         t = PRVM_G_EDICT(OFS_PARM0);
1110         i               = (int)PRVM_G_FLOAT(OFS_PARM1);
1111         start   = PRVM_G_VECTOR(OFS_PARM2);
1112         end             = PRVM_G_VECTOR(OFS_PARM3);
1113
1114         if (i < 0)
1115                 return;
1116         CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1117 }
1118
1119 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1120 static void VM_CL_pointparticles (void)
1121 {
1122         int                     i, n;
1123         float           *f, *v;
1124         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1125         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1126         f = PRVM_G_VECTOR(OFS_PARM1);
1127         v = PRVM_G_VECTOR(OFS_PARM2);
1128         n = (int)PRVM_G_FLOAT(OFS_PARM3);
1129         if (i < 0)
1130                 return;
1131         CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1132 }
1133
1134 //#342 string(float keynum) getkeybind (EXT_CSQC)
1135 static void VM_CL_getkeybind (void)
1136 {
1137         VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1138         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
1139 }
1140
1141 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1142 static void VM_CL_setcursormode (void)
1143 {
1144         VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1145         cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1146         cl_ignoremousemoves = 2;
1147 }
1148
1149 //#344 vector() getmousepos (EXT_CSQC)
1150 static void VM_CL_getmousepos(void)
1151 {
1152         VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1153
1154         if (key_consoleactive || key_dest != key_game)
1155                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1156         else if (cl.csqc_wantsmousemove)
1157                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1158         else
1159                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1160 }
1161
1162 //#345 float(float framenum) getinputstate (EXT_CSQC)
1163 static void VM_CL_getinputstate (void)
1164 {
1165         int i, frame;
1166         VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1167         frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1168         PRVM_G_FLOAT(OFS_RETURN) = false;
1169         for (i = 0;i < CL_MAX_USERCMDS;i++)
1170         {
1171                 if (cl.movecmd[i].sequence == frame)
1172                 {
1173                         VectorCopy(cl.movecmd[i].viewangles, prog->globals.client->input_angles);
1174                         prog->globals.client->input_buttons = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1175                         prog->globals.client->input_movevalues[0] = cl.movecmd[i].forwardmove;
1176                         prog->globals.client->input_movevalues[1] = cl.movecmd[i].sidemove;
1177                         prog->globals.client->input_movevalues[2] = cl.movecmd[i].upmove;
1178                         prog->globals.client->input_timelength = cl.movecmd[i].frametime;
1179                         if(cl.movecmd[i].crouch)
1180                         {
1181                                 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1182                                 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1183                         }
1184                         else
1185                         {
1186                                 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1187                                 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1188                         }
1189                         PRVM_G_FLOAT(OFS_RETURN) = true;
1190                 }
1191         }
1192 }
1193
1194 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1195 static void VM_CL_setsensitivityscale (void)
1196 {
1197         VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1198         cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1199 }
1200
1201 //#347 void() runstandardplayerphysics (EXT_CSQC)
1202 static void VM_CL_runplayerphysics (void)
1203 {
1204 }
1205
1206 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1207 static void VM_CL_getplayerkey (void)
1208 {
1209         int                     i;
1210         char            t[128];
1211         const char      *c;
1212
1213         VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1214
1215         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1216         c = PRVM_G_STRING(OFS_PARM1);
1217         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1218         Sbar_SortFrags();
1219
1220         if (i < 0)
1221                 i = Sbar_GetSortedPlayerIndex(-1-i);
1222         if(i < 0 || i >= cl.maxclients)
1223                 return;
1224
1225         t[0] = 0;
1226
1227         if(!strcasecmp(c, "name"))
1228                 strlcpy(t, cl.scores[i].name, sizeof(t));
1229         else
1230                 if(!strcasecmp(c, "frags"))
1231                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1232         else
1233                 if(!strcasecmp(c, "ping"))
1234                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1235         else
1236                 if(!strcasecmp(c, "pl"))
1237                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1238         else
1239                 if(!strcasecmp(c, "entertime"))
1240                         dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1241         else
1242                 if(!strcasecmp(c, "colors"))
1243                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1244         else
1245                 if(!strcasecmp(c, "topcolor"))
1246                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1247         else
1248                 if(!strcasecmp(c, "bottomcolor"))
1249                         dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1250         else
1251                 if(!strcasecmp(c, "viewentity"))
1252                         dpsnprintf(t, sizeof(t), "%i", i+1);
1253         if(!t[0])
1254                 return;
1255         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1256 }
1257
1258 //#349 float() isdemo (EXT_CSQC)
1259 static void VM_CL_isdemo (void)
1260 {
1261         VM_SAFEPARMCOUNT(0, VM_CL_isdemo);
1262         PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1263 }
1264
1265 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1266 static void VM_CL_setlistener (void)
1267 {
1268         VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1269         Matrix4x4_FromVectors(&cl.csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1270         cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1271 }
1272
1273 //#352 void(string cmdname) registercommand (EXT_CSQC)
1274 static void VM_CL_registercmd (void)
1275 {
1276         char *t;
1277         VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1278         if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1279         {
1280                 size_t alloclen;
1281
1282                 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1283                 t = (char *)Z_Malloc(alloclen);
1284                 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1285                 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1286         }
1287         else
1288                 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1289
1290 }
1291
1292 //#360 float() readbyte (EXT_CSQC)
1293 static void VM_CL_ReadByte (void)
1294 {
1295         VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1296         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1297 }
1298
1299 //#361 float() readchar (EXT_CSQC)
1300 static void VM_CL_ReadChar (void)
1301 {
1302         VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1303         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1304 }
1305
1306 //#362 float() readshort (EXT_CSQC)
1307 static void VM_CL_ReadShort (void)
1308 {
1309         VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1310         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1311 }
1312
1313 //#363 float() readlong (EXT_CSQC)
1314 static void VM_CL_ReadLong (void)
1315 {
1316         VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1317         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1318 }
1319
1320 //#364 float() readcoord (EXT_CSQC)
1321 static void VM_CL_ReadCoord (void)
1322 {
1323         VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1324         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1325 }
1326
1327 //#365 float() readangle (EXT_CSQC)
1328 static void VM_CL_ReadAngle (void)
1329 {
1330         VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1331         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1332 }
1333
1334 //#366 string() readstring (EXT_CSQC)
1335 static void VM_CL_ReadString (void)
1336 {
1337         VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1338         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(MSG_ReadString());
1339 }
1340
1341 //#367 float() readfloat (EXT_CSQC)
1342 static void VM_CL_ReadFloat (void)
1343 {
1344         VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1345         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1346 }
1347
1348 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1349 extern cvar_t cl_readpicture_force;
1350 static void VM_CL_ReadPicture (void)
1351 {
1352         const char *name;
1353         unsigned char *data;
1354         unsigned char *buf;
1355         int size;
1356         int i;
1357         cachepic_t *pic;
1358
1359         VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1360
1361         name = MSG_ReadString();
1362         size = MSG_ReadShort();
1363
1364         // check if a texture of that name exists
1365         // if yes, it is used and the data is discarded
1366         // if not, the (low quality) data is used to build a new texture, whose name will get returned
1367
1368         pic = Draw_CachePic_Flags (name, CACHEPICFLAG_NOTPERSISTENT);
1369
1370         if(size)
1371         {
1372                 if(pic->tex == r_texture_notexture)
1373                         pic->tex = NULL; // don't overwrite the notexture by Draw_NewPic
1374                 if(pic->tex && !cl_readpicture_force.integer)
1375                 {
1376                         // texture found and loaded
1377                         // skip over the jpeg as we don't need it
1378                         for(i = 0; i < size; ++i)
1379                                 MSG_ReadByte();
1380                 }
1381                 else
1382                 {
1383                         // texture not found
1384                         // use the attached jpeg as texture
1385                         buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1386                         MSG_ReadBytes(size, buf);
1387                         data = JPEG_LoadImage_BGRA(buf, size);
1388                         Mem_Free(buf);
1389                         Draw_NewPic(name, image_width, image_height, false, data);
1390                         Mem_Free(data);
1391                 }
1392         }
1393
1394         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(name);
1395 }
1396
1397 //#??? int() readbytei (DP_???)
1398 static void VM_CL_ReadByteINT (void)
1399 {
1400         VM_SAFEPARMCOUNT(0, VM_CL_ReadByteINT);
1401         PRVM_G_INT(OFS_RETURN) = MSG_ReadByte();
1402 }
1403
1404 //#??? float() readchari (DP_???)
1405 static void VM_CL_ReadCharINT (void)
1406 {
1407         VM_SAFEPARMCOUNT(0, VM_CL_ReadCharINT);
1408         PRVM_G_INT(OFS_RETURN) = MSG_ReadChar();
1409 }
1410
1411 //#??? float() readshorti (DP_???)
1412 static void VM_CL_ReadShortINT (void)
1413 {
1414         VM_SAFEPARMCOUNT(0, VM_CL_ReadShortINT);
1415         PRVM_G_INT(OFS_RETURN) = MSG_ReadShort();
1416 }
1417
1418 //#??? float() readlongi (DP_???)
1419 static void VM_CL_ReadLongINT (void)
1420 {
1421         VM_SAFEPARMCOUNT(0, VM_CL_ReadLongINT);
1422         PRVM_G_INT(OFS_RETURN) = MSG_ReadLong();
1423 }
1424
1425 //////////////////////////////////////////////////////////
1426
1427 static void VM_CL_makestatic (void)
1428 {
1429         prvm_edict_t *ent;
1430
1431         VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1432
1433         ent = PRVM_G_EDICT(OFS_PARM0);
1434         if (ent == prog->edicts)
1435         {
1436                 VM_Warning("makestatic: can not modify world entity\n");
1437                 return;
1438         }
1439         if (ent->priv.server->free)
1440         {
1441                 VM_Warning("makestatic: can not modify free entity\n");
1442                 return;
1443         }
1444
1445         if (cl.num_static_entities < cl.max_static_entities)
1446         {
1447                 int renderflags;
1448                 prvm_eval_t *val;
1449                 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1450
1451                 // copy it to the current state
1452                 memset(staticent, 0, sizeof(*staticent));
1453                 staticent->render.model = CL_GetModelByIndex((int)ent->fields.client->modelindex);
1454                 staticent->render.framegroupblend[0].frame = (int)ent->fields.client->frame;
1455                 staticent->render.framegroupblend[0].lerp = 1;
1456                 // make torchs play out of sync
1457                 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1458                 staticent->render.skinnum = (int)ent->fields.client->skin;
1459                 staticent->render.effects = (int)ent->fields.client->effects;
1460                 staticent->render.alpha = 1;
1461                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.alpha)) && val->_float) staticent->render.alpha = val->_float;
1462                 staticent->render.scale = 1;
1463                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)) && val->_float) staticent->render.scale = val->_float;
1464                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.colormod);
1465
1466                 renderflags = 0;
1467                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float;
1468                 if (renderflags & RF_USEAXIS)
1469                 {
1470                         vec3_t left;
1471                         VectorNegate(prog->globals.client->v_right, left);
1472                         Matrix4x4_FromVectors(&staticent->render.matrix, prog->globals.client->v_forward, left, prog->globals.client->v_up, ent->fields.client->origin);
1473                         Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1474                 }
1475                 else
1476                         Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], staticent->render.scale);
1477
1478                 // either fullbright or lit
1479                 if (!(staticent->render.effects & EF_FULLBRIGHT) && !r_fullbright.integer)
1480                         staticent->render.flags |= RENDER_LIGHT;
1481                 // turn off shadows from transparent objects
1482                 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1483                         staticent->render.flags |= RENDER_SHADOW;
1484
1485                 CL_UpdateRenderEntity(&staticent->render);
1486         }
1487         else
1488                 Con_Printf("Too many static entities");
1489
1490 // throw the entity away now
1491         PRVM_ED_Free (ent);
1492 }
1493
1494 //=================================================================//
1495
1496 /*
1497 =================
1498 VM_CL_copyentity
1499
1500 copies data from one entity to another
1501
1502 copyentity(src, dst)
1503 =================
1504 */
1505 static void VM_CL_copyentity (void)
1506 {
1507         prvm_edict_t *in, *out;
1508         VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1509         in = PRVM_G_EDICT(OFS_PARM0);
1510         if (in == prog->edicts)
1511         {
1512                 VM_Warning("copyentity: can not read world entity\n");
1513                 return;
1514         }
1515         if (in->priv.server->free)
1516         {
1517                 VM_Warning("copyentity: can not read free entity\n");
1518                 return;
1519         }
1520         out = PRVM_G_EDICT(OFS_PARM1);
1521         if (out == prog->edicts)
1522         {
1523                 VM_Warning("copyentity: can not modify world entity\n");
1524                 return;
1525         }
1526         if (out->priv.server->free)
1527         {
1528                 VM_Warning("copyentity: can not modify free entity\n");
1529                 return;
1530         }
1531         memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1532         CL_LinkEdict(out);
1533 }
1534
1535 //=================================================================//
1536
1537 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1538 static void VM_CL_effect (void)
1539 {
1540         VM_SAFEPARMCOUNT(5, VM_CL_effect);
1541         CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1542 }
1543
1544 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1545 static void VM_CL_te_blood (void)
1546 {
1547         float   *pos;
1548         vec3_t  pos2;
1549         VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1550         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1551                 return;
1552         pos = PRVM_G_VECTOR(OFS_PARM0);
1553         CL_FindNonSolidLocation(pos, pos2, 4);
1554         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1555 }
1556
1557 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1558 static void VM_CL_te_bloodshower (void)
1559 {
1560         vec_t speed;
1561         vec3_t vel1, vel2;
1562         VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1563         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1564                 return;
1565         speed = PRVM_G_FLOAT(OFS_PARM2);
1566         vel1[0] = -speed;
1567         vel1[1] = -speed;
1568         vel1[2] = -speed;
1569         vel2[0] = speed;
1570         vel2[1] = speed;
1571         vel2[2] = speed;
1572         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1573 }
1574
1575 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1576 static void VM_CL_te_explosionrgb (void)
1577 {
1578         float           *pos;
1579         vec3_t          pos2;
1580         matrix4x4_t     tempmatrix;
1581         VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1582         pos = PRVM_G_VECTOR(OFS_PARM0);
1583         CL_FindNonSolidLocation(pos, pos2, 10);
1584         CL_ParticleExplosion(pos2);
1585         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1586         CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1587 }
1588
1589 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1590 static void VM_CL_te_particlecube (void)
1591 {
1592         VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1593         CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1594 }
1595
1596 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1597 static void VM_CL_te_particlerain (void)
1598 {
1599         VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1600         CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1601 }
1602
1603 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1604 static void VM_CL_te_particlesnow (void)
1605 {
1606         VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1607         CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1608 }
1609
1610 // #411 void(vector org, vector vel, float howmany) te_spark
1611 static void VM_CL_te_spark (void)
1612 {
1613         float           *pos;
1614         vec3_t          pos2;
1615         VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1616
1617         pos = PRVM_G_VECTOR(OFS_PARM0);
1618         CL_FindNonSolidLocation(pos, pos2, 4);
1619         CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1620 }
1621
1622 extern cvar_t cl_sound_ric_gunshot;
1623 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1624 static void VM_CL_te_gunshotquad (void)
1625 {
1626         float           *pos;
1627         vec3_t          pos2;
1628         int                     rnd;
1629         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1630
1631         pos = PRVM_G_VECTOR(OFS_PARM0);
1632         CL_FindNonSolidLocation(pos, pos2, 4);
1633         CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1634         if(cl_sound_ric_gunshot.integer >= 2)
1635         {
1636                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1637                 else
1638                 {
1639                         rnd = rand() & 3;
1640                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1641                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1642                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1643                 }
1644         }
1645 }
1646
1647 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1648 static void VM_CL_te_spikequad (void)
1649 {
1650         float           *pos;
1651         vec3_t          pos2;
1652         int                     rnd;
1653         VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1654
1655         pos = PRVM_G_VECTOR(OFS_PARM0);
1656         CL_FindNonSolidLocation(pos, pos2, 4);
1657         CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1658         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1659         else
1660         {
1661                 rnd = rand() & 3;
1662                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1663                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1664                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1665         }
1666 }
1667
1668 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1669 static void VM_CL_te_superspikequad (void)
1670 {
1671         float           *pos;
1672         vec3_t          pos2;
1673         int                     rnd;
1674         VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1675
1676         pos = PRVM_G_VECTOR(OFS_PARM0);
1677         CL_FindNonSolidLocation(pos, pos2, 4);
1678         CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1679         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1680         else
1681         {
1682                 rnd = rand() & 3;
1683                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1684                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1685                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1686         }
1687 }
1688
1689 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1690 static void VM_CL_te_explosionquad (void)
1691 {
1692         float           *pos;
1693         vec3_t          pos2;
1694         VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1695
1696         pos = PRVM_G_VECTOR(OFS_PARM0);
1697         CL_FindNonSolidLocation(pos, pos2, 10);
1698         CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1699         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1700 }
1701
1702 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1703 static void VM_CL_te_smallflash (void)
1704 {
1705         float           *pos;
1706         vec3_t          pos2;
1707         VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1708
1709         pos = PRVM_G_VECTOR(OFS_PARM0);
1710         CL_FindNonSolidLocation(pos, pos2, 10);
1711         CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1712 }
1713
1714 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1715 static void VM_CL_te_customflash (void)
1716 {
1717         float           *pos;
1718         vec3_t          pos2;
1719         matrix4x4_t     tempmatrix;
1720         VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1721
1722         pos = PRVM_G_VECTOR(OFS_PARM0);
1723         CL_FindNonSolidLocation(pos, pos2, 4);
1724         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1725         CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1726 }
1727
1728 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1729 static void VM_CL_te_gunshot (void)
1730 {
1731         float           *pos;
1732         vec3_t          pos2;
1733         int                     rnd;
1734         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1735
1736         pos = PRVM_G_VECTOR(OFS_PARM0);
1737         CL_FindNonSolidLocation(pos, pos2, 4);
1738         CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1739         if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
1740         {
1741                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1742                 else
1743                 {
1744                         rnd = rand() & 3;
1745                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1746                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1747                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1748                 }
1749         }
1750 }
1751
1752 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1753 static void VM_CL_te_spike (void)
1754 {
1755         float           *pos;
1756         vec3_t          pos2;
1757         int                     rnd;
1758         VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1759
1760         pos = PRVM_G_VECTOR(OFS_PARM0);
1761         CL_FindNonSolidLocation(pos, pos2, 4);
1762         CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1763         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1764         else
1765         {
1766                 rnd = rand() & 3;
1767                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1768                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1769                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1770         }
1771 }
1772
1773 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1774 static void VM_CL_te_superspike (void)
1775 {
1776         float           *pos;
1777         vec3_t          pos2;
1778         int                     rnd;
1779         VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1780
1781         pos = PRVM_G_VECTOR(OFS_PARM0);
1782         CL_FindNonSolidLocation(pos, pos2, 4);
1783         CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1784         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1785         else
1786         {
1787                 rnd = rand() & 3;
1788                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1789                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1790                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1791         }
1792 }
1793
1794 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1795 static void VM_CL_te_explosion (void)
1796 {
1797         float           *pos;
1798         vec3_t          pos2;
1799         VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1800
1801         pos = PRVM_G_VECTOR(OFS_PARM0);
1802         CL_FindNonSolidLocation(pos, pos2, 10);
1803         CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1804         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1805 }
1806
1807 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1808 static void VM_CL_te_tarexplosion (void)
1809 {
1810         float           *pos;
1811         vec3_t          pos2;
1812         VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1813
1814         pos = PRVM_G_VECTOR(OFS_PARM0);
1815         CL_FindNonSolidLocation(pos, pos2, 10);
1816         CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1817         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1818 }
1819
1820 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1821 static void VM_CL_te_wizspike (void)
1822 {
1823         float           *pos;
1824         vec3_t          pos2;
1825         VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1826
1827         pos = PRVM_G_VECTOR(OFS_PARM0);
1828         CL_FindNonSolidLocation(pos, pos2, 4);
1829         CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1830         S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1831 }
1832
1833 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1834 static void VM_CL_te_knightspike (void)
1835 {
1836         float           *pos;
1837         vec3_t          pos2;
1838         VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1839
1840         pos = PRVM_G_VECTOR(OFS_PARM0);
1841         CL_FindNonSolidLocation(pos, pos2, 4);
1842         CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1843         S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1844 }
1845
1846 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1847 static void VM_CL_te_lavasplash (void)
1848 {
1849         VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1850         CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1851 }
1852
1853 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1854 static void VM_CL_te_teleport (void)
1855 {
1856         VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1857         CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1858 }
1859
1860 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1861 static void VM_CL_te_explosion2 (void)
1862 {
1863         float           *pos;
1864         vec3_t          pos2, color;
1865         matrix4x4_t     tempmatrix;
1866         int                     colorStart, colorLength;
1867         unsigned char           *tempcolor;
1868         VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1869
1870         pos = PRVM_G_VECTOR(OFS_PARM0);
1871         colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1872         colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1873         CL_FindNonSolidLocation(pos, pos2, 10);
1874         CL_ParticleExplosion2(pos2, colorStart, colorLength);
1875         tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
1876         color[0] = tempcolor[0] * (2.0f / 255.0f);
1877         color[1] = tempcolor[1] * (2.0f / 255.0f);
1878         color[2] = tempcolor[2] * (2.0f / 255.0f);
1879         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1880         CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1881         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1882 }
1883
1884
1885 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1886 static void VM_CL_te_lightning1 (void)
1887 {
1888         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1889         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1890 }
1891
1892 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1893 static void VM_CL_te_lightning2 (void)
1894 {
1895         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1896         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1897 }
1898
1899 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1900 static void VM_CL_te_lightning3 (void)
1901 {
1902         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1903         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1904 }
1905
1906 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1907 static void VM_CL_te_beam (void)
1908 {
1909         VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1910         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1911 }
1912
1913 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1914 static void VM_CL_te_plasmaburn (void)
1915 {
1916         float           *pos;
1917         vec3_t          pos2;
1918         VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1919
1920         pos = PRVM_G_VECTOR(OFS_PARM0);
1921         CL_FindNonSolidLocation(pos, pos2, 4);
1922         CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1923 }
1924
1925 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
1926 static void VM_CL_te_flamejet (void)
1927 {
1928         float *pos;
1929         vec3_t pos2;
1930         VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
1931         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1932                 return;
1933         pos = PRVM_G_VECTOR(OFS_PARM0);
1934         CL_FindNonSolidLocation(pos, pos2, 4);
1935         CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1936 }
1937
1938
1939 //====================================================================
1940 //DP_QC_GETSURFACE
1941
1942 extern void clippointtosurface(dp_model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1943
1944 static msurface_t *cl_getsurface(dp_model_t *model, int surfacenum)
1945 {
1946         if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1947                 return NULL;
1948         return model->data_surfaces + surfacenum + model->firstmodelsurface;
1949 }
1950
1951 // #434 float(entity e, float s) getsurfacenumpoints
1952 static void VM_CL_getsurfacenumpoints(void)
1953 {
1954         dp_model_t *model;
1955         msurface_t *surface;
1956         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenumpoints);
1957         // return 0 if no such surface
1958         if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1959         {
1960                 PRVM_G_FLOAT(OFS_RETURN) = 0;
1961                 return;
1962         }
1963
1964         // note: this (incorrectly) assumes it is a simple polygon
1965         PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1966 }
1967
1968 // #435 vector(entity e, float s, float n) getsurfacepoint
1969 static void VM_CL_getsurfacepoint(void)
1970 {
1971         prvm_edict_t *ed;
1972         dp_model_t *model;
1973         msurface_t *surface;
1974         int pointnum;
1975         VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
1976         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1977         ed = PRVM_G_EDICT(OFS_PARM0);
1978         if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1979                 return;
1980         // note: this (incorrectly) assumes it is a simple polygon
1981         pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1982         if (pointnum < 0 || pointnum >= surface->num_vertices)
1983                 return;
1984         // FIXME: implement rotation/scaling
1985         VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1986 }
1987 //PF_getsurfacepointattribute,     // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
1988 // float SPA_POSITION = 0;
1989 // float SPA_S_AXIS = 1;
1990 // float SPA_T_AXIS = 2;
1991 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
1992 // float SPA_TEXCOORDS0 = 4;
1993 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
1994 // float SPA_LIGHTMAP0_COLOR = 6;
1995 // TODO: add some wrapper code and merge VM_CL/SV_getsurface* [12/16/2007 Black]
1996 static void VM_CL_getsurfacepointattribute(void)
1997 {
1998         prvm_edict_t *ed;
1999         dp_model_t *model;
2000         msurface_t *surface;
2001         int pointnum;
2002         int attributetype;
2003
2004         VM_SAFEPARMCOUNT(4, VM_CL_getsurfacenumpoints);
2005         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2006         ed = PRVM_G_EDICT(OFS_PARM0);
2007         if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2008                 return;
2009         // note: this (incorrectly) assumes it is a simple polygon
2010         pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
2011         if (pointnum < 0 || pointnum >= surface->num_vertices)
2012                 return;
2013
2014         // FIXME: implement rotation/scaling
2015         attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
2016
2017         switch( attributetype ) {
2018                 // float SPA_POSITION = 0;
2019                 case 0:
2020                         VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2021                         break;
2022                 // float SPA_S_AXIS = 1;
2023                 case 1:
2024                         VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2025                         break;
2026                 // float SPA_T_AXIS = 2;
2027                 case 2:
2028                         VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2029                         break;
2030                 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
2031                 case 3:
2032                         VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2033                         break;
2034                 // float SPA_TEXCOORDS0 = 4;
2035                 case 4: {
2036                         float *ret = PRVM_G_VECTOR(OFS_RETURN);
2037                         float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
2038                         ret[0] = texcoord[0];
2039                         ret[1] = texcoord[1];
2040                         ret[2] = 0.0f;
2041                         break;
2042                 }
2043                 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
2044                 case 5: {
2045                         float *ret = PRVM_G_VECTOR(OFS_RETURN);
2046                         float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
2047                         ret[0] = texcoord[0];
2048                         ret[1] = texcoord[1];
2049                         ret[2] = 0.0f;
2050                         break;
2051                 }
2052                 // float SPA_LIGHTMAP0_COLOR = 6;
2053                 case 6:
2054                         // ignore alpha for now..
2055                         VectorCopy( &(model->surfmesh.data_lightmapcolor4f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
2056                         break;
2057                 default:
2058                         VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
2059                         break;
2060         }
2061 }
2062 // #436 vector(entity e, float s) getsurfacenormal
2063 static void VM_CL_getsurfacenormal(void)
2064 {
2065         dp_model_t *model;
2066         msurface_t *surface;
2067         vec3_t normal;
2068         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenormal);
2069         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2070         if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2071                 return;
2072         // FIXME: implement rotation/scaling
2073         // note: this (incorrectly) assumes it is a simple polygon
2074         // note: this only returns the first triangle, so it doesn't work very
2075         // well for curved surfaces or arbitrary meshes
2076         TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
2077         VectorNormalize(normal);
2078         VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
2079 }
2080
2081 // #437 string(entity e, float s) getsurfacetexture
2082 static void VM_CL_getsurfacetexture(void)
2083 {
2084         dp_model_t *model;
2085         msurface_t *surface;
2086         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacetexture);
2087         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2088         if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2089                 return;
2090         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
2091 }
2092
2093 // #438 float(entity e, vector p) getsurfacenearpoint
2094 static void VM_CL_getsurfacenearpoint(void)
2095 {
2096         int surfacenum, best;
2097         vec3_t clipped, p;
2098         vec_t dist, bestdist;
2099         prvm_edict_t *ed;
2100         dp_model_t *model = NULL;
2101         msurface_t *surface;
2102         vec_t *point;
2103         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenearpoint);
2104         PRVM_G_FLOAT(OFS_RETURN) = -1;
2105         ed = PRVM_G_EDICT(OFS_PARM0);
2106         if(!(model = CL_GetModelFromEdict(ed)) || !model->num_surfaces)
2107                 return;
2108
2109         // FIXME: implement rotation/scaling
2110         point = PRVM_G_VECTOR(OFS_PARM1);
2111         VectorSubtract(point, ed->fields.client->origin, p);
2112         best = -1;
2113         bestdist = 1000000000;
2114         for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
2115         {
2116                 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
2117                 // first see if the nearest point on the surface's box is closer than the previous match
2118                 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
2119                 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
2120                 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
2121                 dist = VectorLength2(clipped);
2122                 if (dist < bestdist)
2123                 {
2124                         // it is, check the nearest point on the actual geometry
2125                         clippointtosurface(model, surface, p, clipped);
2126                         VectorSubtract(clipped, p, clipped);
2127                         dist += VectorLength2(clipped);
2128                         if (dist < bestdist)
2129                         {
2130                                 // that's closer too, store it as the best match
2131                                 best = surfacenum;
2132                                 bestdist = dist;
2133                         }
2134                 }
2135         }
2136         PRVM_G_FLOAT(OFS_RETURN) = best;
2137 }
2138
2139 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
2140 static void VM_CL_getsurfaceclippedpoint(void)
2141 {
2142         prvm_edict_t *ed;
2143         dp_model_t *model;
2144         msurface_t *surface;
2145         vec3_t p, out;
2146         VM_SAFEPARMCOUNT(3, VM_CL_getsurfaceclippedpoint);
2147         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2148         ed = PRVM_G_EDICT(OFS_PARM0);
2149         if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2150                 return;
2151         // FIXME: implement rotation/scaling
2152         VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
2153         clippointtosurface(model, surface, p, out);
2154         // FIXME: implement rotation/scaling
2155         VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2156 }
2157
2158 // #443 void(entity e, entity tagentity, string tagname) setattachment
2159 void VM_CL_setattachment (void)
2160 {
2161         prvm_edict_t *e;
2162         prvm_edict_t *tagentity;
2163         const char *tagname;
2164         prvm_eval_t *v;
2165         int modelindex;
2166         dp_model_t *model;
2167         VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2168
2169         e = PRVM_G_EDICT(OFS_PARM0);
2170         tagentity = PRVM_G_EDICT(OFS_PARM1);
2171         tagname = PRVM_G_STRING(OFS_PARM2);
2172
2173         if (e == prog->edicts)
2174         {
2175                 VM_Warning("setattachment: can not modify world entity\n");
2176                 return;
2177         }
2178         if (e->priv.server->free)
2179         {
2180                 VM_Warning("setattachment: can not modify free entity\n");
2181                 return;
2182         }
2183
2184         if (tagentity == NULL)
2185                 tagentity = prog->edicts;
2186
2187         v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
2188         if (v)
2189                 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2190
2191         v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2192         if (v)
2193                 v->_float = 0;
2194         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2195         {
2196                 modelindex = (int)tagentity->fields.client->modelindex;
2197                 model = CL_GetModelByIndex(modelindex);
2198                 if (model)
2199                 {
2200                         v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
2201                         if (v->_float == 0)
2202                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2203                 }
2204                 else
2205                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2206         }
2207 }
2208
2209 /////////////////////////////////////////
2210 // DP_MD3_TAGINFO extension coded by VorteX
2211
2212 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
2213 {
2214         dp_model_t *model = CL_GetModelFromEdict(e);
2215         if (model)
2216                 return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
2217         else
2218                 return -1;
2219 }
2220
2221 int CL_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2222 {
2223         int r;
2224         dp_model_t *model;
2225         int frame;
2226
2227         *tagname = NULL;
2228         *parentindex = 0;
2229         Matrix4x4_CreateIdentity(tag_localmatrix);
2230
2231         if (tagindex >= 0
2232          && (model = CL_GetModelFromEdict(e))
2233          && model->animscenes)
2234         {
2235                 frame = (int)e->fields.client->frame;
2236                 if (frame < 0 || frame >= model->numframes)
2237                         frame = 0;
2238
2239                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.client->skin, model->animscenes[frame].firstframe, tagindex - 1, parentindex, tagname, tag_localmatrix);
2240
2241                 if(!r) // success?
2242                         *parentindex += 1;
2243
2244                 return r;
2245         }
2246
2247         return 1;
2248 }
2249
2250 void CL_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2251 {
2252         prvm_eval_t *val;
2253         float scale;
2254         float pitchsign = 1;
2255         dp_model_t *model;
2256
2257         scale = 1;
2258         val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2259         if (val && val->_float != 0)
2260                 scale = val->_float;
2261
2262         // TODO do we need the same weird angle inverting logic here as in the server side case?
2263         if(viewmatrix)
2264                 Matrix4x4_CreateFromQuakeEntity(out, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], scale * cl_viewmodel_scale.value);
2265         else
2266         {
2267                 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2268                         pitchsign = -1;
2269                 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], pitchsign * ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
2270         }
2271 }
2272
2273
2274 int CL_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2275 {
2276         int frame;
2277         dp_model_t *model;
2278         if (tagindex >= 0
2279          && (model = CL_GetModelFromEdict(ent))
2280          && model->animscenes)
2281         {
2282                 // if model has wrong frame, engine automatically switches to model first frame
2283                 frame = (int)ent->fields.client->frame;
2284                 if (frame < 0 || frame >= model->numframes)
2285                         frame = 0;
2286                 return Mod_Alias_GetTagMatrix(model, model->animscenes[frame].firstframe, tagindex, out);
2287         }
2288         *out = identitymatrix;
2289         return 0;
2290 }
2291
2292 // Warnings/errors code:
2293 // 0 - normal (everything all-right)
2294 // 1 - world entity
2295 // 2 - free entity
2296 // 3 - null or non-precached model
2297 // 4 - no tags with requested index
2298 // 5 - runaway loop at attachment chain
2299 extern cvar_t cl_bob;
2300 extern cvar_t cl_bobcycle;
2301 extern cvar_t cl_bobup;
2302 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2303 {
2304         int ret;
2305         prvm_eval_t *val;
2306         int attachloop;
2307         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2308         dp_model_t *model;
2309
2310         *out = identitymatrix; // warnings and errors return identical matrix
2311
2312         if (ent == prog->edicts)
2313                 return 1;
2314         if (ent->priv.server->free)
2315                 return 2;
2316
2317         model = CL_GetModelFromEdict(ent);
2318         if(!model)
2319                 return 3;
2320
2321         tagmatrix = identitymatrix;
2322         attachloop = 0;
2323         for(;;)
2324         {
2325                 if(attachloop >= 256)
2326                         return 5;
2327                 // apply transformation by child's tagindex on parent entity and then
2328                 // by parent entity itself
2329                 ret = CL_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
2330                 if(ret && attachloop == 0)
2331                         return ret;
2332                 CL_GetEntityMatrix(ent, &entitymatrix, false);
2333                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2334                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2335                 // next iteration we process the parent entity
2336                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2337                 {
2338                         tagindex = (int)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
2339                         ent = PRVM_EDICT_NUM(val->edict);
2340                 }
2341                 else
2342                         break;
2343                 attachloop++;
2344         }
2345
2346         // RENDER_VIEWMODEL magic
2347         if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2348         {
2349                 Matrix4x4_Copy(&tagmatrix, out);
2350
2351                 CL_GetEntityMatrix(prog->edicts, &entitymatrix, true);
2352                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2353
2354                 /*
2355                 // Cl_bob, ported from rendering code
2356                 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2357                 {
2358                         double bob, cycle;
2359                         // LordHavoc: this code is *weird*, but not replacable (I think it
2360                         // should be done in QC on the server, but oh well, quake is quake)
2361                         // LordHavoc: figured out bobup: the time at which the sin is at 180
2362                         // degrees (which allows lengthening or squishing the peak or valley)
2363                         cycle = cl.time/cl_bobcycle.value;
2364                         cycle -= (int)cycle;
2365                         if (cycle < cl_bobup.value)
2366                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2367                         else
2368                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2369                         // bob is proportional to velocity in the xy plane
2370                         // (don't count Z, or jumping messes it up)
2371                         bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2372                         bob = bob*0.3 + bob*0.7*cycle;
2373                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2374                 }
2375                 */
2376         }
2377         return 0;
2378 }
2379
2380 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2381 void VM_CL_gettagindex (void)
2382 {
2383         prvm_edict_t *ent;
2384         const char *tag_name;
2385         int modelindex, tag_index;
2386
2387         VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2388
2389         ent = PRVM_G_EDICT(OFS_PARM0);
2390         tag_name = PRVM_G_STRING(OFS_PARM1);
2391         if (ent == prog->edicts)
2392         {
2393                 VM_Warning("gettagindex: can't affect world entity\n");
2394                 return;
2395         }
2396         if (ent->priv.server->free)
2397         {
2398                 VM_Warning("gettagindex: can't affect free entity\n");
2399                 return;
2400         }
2401
2402         modelindex = (int)ent->fields.client->modelindex;
2403         tag_index = 0;
2404         if (modelindex >= MAX_MODELS || (modelindex <= -MAX_MODELS /* client models */))
2405                 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2406         else
2407         {
2408                 tag_index = CL_GetTagIndex(ent, tag_name);
2409                 if (tag_index == 0)
2410                         Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2411         }
2412         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2413 }
2414
2415 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2416 void VM_CL_gettaginfo (void)
2417 {
2418         prvm_edict_t *e;
2419         int tagindex;
2420         matrix4x4_t tag_matrix;
2421         matrix4x4_t tag_localmatrix;
2422         int parentindex;
2423         const char *tagname;
2424         int returncode;
2425         prvm_eval_t *val;
2426         vec3_t fo, le, up, trans;
2427
2428         VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2429
2430         e = PRVM_G_EDICT(OFS_PARM0);
2431         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2432         returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2433         Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, le, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2434         VectorScale(le, -1, prog->globals.client->v_right);
2435         CL_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2436         Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
2437
2438         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
2439                 val->_float = parentindex;
2440         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_name)))
2441                 val->string = tagname ? PRVM_SetTempString(tagname) : 0;
2442         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_offset)))
2443                 VectorCopy(trans, val->vector);
2444         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
2445                 VectorCopy(fo, val->vector);
2446         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
2447                 VectorScale(le, -1, val->vector);
2448         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
2449                 VectorCopy(up, val->vector);
2450
2451         switch(returncode)
2452         {
2453                 case 1:
2454                         VM_Warning("gettagindex: can't affect world entity\n");
2455                         break;
2456                 case 2:
2457                         VM_Warning("gettagindex: can't affect free entity\n");
2458                         break;
2459                 case 3:
2460                         Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2461                         break;
2462                 case 4:
2463                         Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2464                         break;
2465                 case 5:
2466                         Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2467                         break;
2468         }
2469 }
2470
2471 //============================================================================
2472
2473 //====================
2474 //QC POLYGON functions
2475 //====================
2476
2477 #define VMPOLYGONS_MAXPOINTS 64
2478
2479 typedef struct vmpolygons_triangle_s
2480 {
2481         rtexture_t              *texture;
2482         int                             drawflag;
2483         unsigned short  elements[3];
2484 }vmpolygons_triangle_t;
2485
2486 typedef struct vmpolygons_s
2487 {
2488         mempool_t               *pool;
2489         qboolean                initialized;
2490         double          progstarttime;
2491
2492         int                             max_vertices;
2493         int                             num_vertices;
2494         float                   *data_vertex3f;
2495         float                   *data_color4f;
2496         float                   *data_texcoord2f;
2497
2498         int                             max_triangles;
2499         int                             num_triangles;
2500         vmpolygons_triangle_t *data_triangles;
2501         unsigned short  *data_sortedelement3s;
2502
2503         qboolean                begin_active;
2504         rtexture_t              *begin_texture;
2505         int                             begin_drawflag;
2506         int                             begin_vertices;
2507         float                   begin_vertex[VMPOLYGONS_MAXPOINTS][3];
2508         float                   begin_color[VMPOLYGONS_MAXPOINTS][4];
2509         float                   begin_texcoord[VMPOLYGONS_MAXPOINTS][2];
2510 } vmpolygons_t;
2511
2512 // FIXME: make VM_CL_R_Polygon functions use Debug_Polygon functions?
2513 vmpolygons_t vmpolygons[PRVM_MAXPROGS];
2514
2515 //#304 void() renderscene (EXT_CSQC)
2516 // moved that here to reset the polygons,
2517 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
2518 // --blub
2519 void VM_CL_R_RenderScene (void)
2520 {
2521         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2522         VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
2523         // we need to update any RENDER_VIEWMODEL entities at this point because
2524         // csqc supplies its own view matrix
2525         CL_UpdateViewEntities();
2526         // now draw stuff!
2527         R_RenderView();
2528
2529         polys->num_vertices = polys->num_triangles = 0;
2530         polys->progstarttime = prog->starttime;
2531 }
2532
2533 static void VM_ResizePolygons(vmpolygons_t *polys)
2534 {
2535         float *oldvertex3f = polys->data_vertex3f;
2536         float *oldcolor4f = polys->data_color4f;
2537         float *oldtexcoord2f = polys->data_texcoord2f;
2538         vmpolygons_triangle_t *oldtriangles = polys->data_triangles;
2539         unsigned short *oldsortedelement3s = polys->data_sortedelement3s;
2540         polys->max_vertices = min(polys->max_triangles*3, 65536);
2541         polys->data_vertex3f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[3]));
2542         polys->data_color4f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[4]));
2543         polys->data_texcoord2f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[2]));
2544         polys->data_triangles = (vmpolygons_triangle_t *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(vmpolygons_triangle_t));
2545         polys->data_sortedelement3s = (unsigned short *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(unsigned short[3]));
2546         if (polys->num_vertices)
2547         {
2548                 memcpy(polys->data_vertex3f, oldvertex3f, polys->num_vertices*sizeof(float[3]));
2549                 memcpy(polys->data_color4f, oldcolor4f, polys->num_vertices*sizeof(float[4]));
2550                 memcpy(polys->data_texcoord2f, oldtexcoord2f, polys->num_vertices*sizeof(float[2]));
2551         }
2552         if (polys->num_triangles)
2553         {
2554                 memcpy(polys->data_triangles, oldtriangles, polys->num_triangles*sizeof(vmpolygons_triangle_t));
2555                 memcpy(polys->data_sortedelement3s, oldsortedelement3s, polys->num_triangles*sizeof(unsigned short[3]));
2556         }
2557         if (oldvertex3f)
2558                 Mem_Free(oldvertex3f);
2559         if (oldcolor4f)
2560                 Mem_Free(oldcolor4f);
2561         if (oldtexcoord2f)
2562                 Mem_Free(oldtexcoord2f);
2563         if (oldtriangles)
2564                 Mem_Free(oldtriangles);
2565         if (oldsortedelement3s)
2566                 Mem_Free(oldsortedelement3s);
2567 }
2568
2569 static void VM_InitPolygons (vmpolygons_t* polys)
2570 {
2571         memset(polys, 0, sizeof(*polys));
2572         polys->pool = Mem_AllocPool("VMPOLY", 0, NULL);
2573         polys->max_triangles = 1024;
2574         VM_ResizePolygons(polys);
2575         polys->initialized = true;
2576 }
2577
2578 static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist)
2579 {
2580         int surfacelistindex;
2581         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2582         if(polys->progstarttime != prog->starttime) // from other progs? won't draw these (this can cause crashes!)
2583                 return;
2584         R_Mesh_ResetTextureState();
2585         R_Mesh_Matrix(&identitymatrix);
2586         GL_CullFace(GL_NONE);
2587         R_Mesh_VertexPointer(polys->data_vertex3f, 0, 0);
2588         R_Mesh_ColorPointer(polys->data_color4f, 0, 0);
2589         R_Mesh_TexCoordPointer(0, 2, polys->data_texcoord2f, 0, 0);
2590         R_SetupGenericShader(true);
2591
2592         for (surfacelistindex = 0;surfacelistindex < numsurfaces;)
2593         {
2594                 int numtriangles = 0;
2595                 rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
2596                 int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
2597                 // this can't call _DrawQ_ProcessDrawFlag, but should be in sync with it
2598                 // FIXME factor this out
2599                 if(drawflag == DRAWFLAG_ADDITIVE)
2600                         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2601                 else if(drawflag == DRAWFLAG_MODULATE)
2602                         GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
2603                 else if(drawflag == DRAWFLAG_2XMODULATE)
2604                         GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
2605                 else if(drawflag == DRAWFLAG_SCREEN)
2606                         GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE);
2607                 else
2608                         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2609                 R_Mesh_TexBind(0, R_GetTexture(tex));
2610                 numtriangles = 0;
2611                 for (;surfacelistindex < numsurfaces;surfacelistindex++)
2612                 {
2613                         if (polys->data_triangles[surfacelist[surfacelistindex]].texture != tex || polys->data_triangles[surfacelist[surfacelistindex]].drawflag != drawflag)
2614                                 break;
2615                         VectorCopy(polys->data_triangles[surfacelist[surfacelistindex]].elements, polys->data_sortedelement3s + 3*numtriangles);
2616                         numtriangles++;
2617                 }
2618                 R_Mesh_Draw(0, polys->num_vertices, 0, numtriangles, NULL, polys->data_sortedelement3s, 0, 0);
2619         }
2620 }
2621
2622 void VMPolygons_Store(vmpolygons_t *polys)
2623 {
2624         if (r_refdef.draw2dstage)
2625         {
2626                 // draw the polygon as 2D immediately
2627                 drawqueuemesh_t mesh;
2628                 mesh.texture = polys->begin_texture;
2629                 mesh.num_vertices = polys->begin_vertices;
2630                 mesh.num_triangles = polys->begin_vertices-2;
2631                 mesh.data_element3s = polygonelements;
2632                 mesh.data_vertex3f = polys->begin_vertex[0];
2633                 mesh.data_color4f = polys->begin_color[0];
2634                 mesh.data_texcoord2f = polys->begin_texcoord[0];
2635                 DrawQ_Mesh(&mesh, polys->begin_drawflag);
2636         }
2637         else
2638         {
2639                 // queue the polygon as 3D for sorted transparent rendering later
2640                 int i;
2641                 if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
2642                 {
2643                         polys->max_triangles *= 2;
2644                         VM_ResizePolygons(polys);
2645                 }
2646                 if (polys->num_vertices + polys->begin_vertices <= polys->max_vertices)
2647                 {
2648                         // needle in a haystack!
2649                         // polys->num_vertices was used for copying where we actually want to copy begin_vertices
2650                         // that also caused it to not render the first polygon that is added
2651                         // --blub
2652                         memcpy(polys->data_vertex3f + polys->num_vertices * 3, polys->begin_vertex[0], polys->begin_vertices * sizeof(float[3]));
2653                         memcpy(polys->data_color4f + polys->num_vertices * 4, polys->begin_color[0], polys->begin_vertices * sizeof(float[4]));
2654                         memcpy(polys->data_texcoord2f + polys->num_vertices * 2, polys->begin_texcoord[0], polys->begin_vertices * sizeof(float[2]));
2655                         for (i = 0;i < polys->begin_vertices-2;i++)
2656                         {
2657                                 polys->data_triangles[polys->num_triangles].texture = polys->begin_texture;
2658                                 polys->data_triangles[polys->num_triangles].drawflag = polys->begin_drawflag;
2659                                 polys->data_triangles[polys->num_triangles].elements[0] = polys->num_vertices;
2660                                 polys->data_triangles[polys->num_triangles].elements[1] = polys->num_vertices + i+1;
2661                                 polys->data_triangles[polys->num_triangles].elements[2] = polys->num_vertices + i+2;
2662                                 polys->num_triangles++;
2663                         }
2664                         polys->num_vertices += polys->begin_vertices;
2665                 }
2666         }
2667         polys->begin_active = false;
2668 }
2669
2670 // TODO: move this into the client code and clean-up everything else, too! [1/6/2008 Black]
2671 // LordHavoc: agreed, this is a mess
2672 void VM_CL_AddPolygonsToMeshQueue (void)
2673 {
2674         int i;
2675         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2676         vec3_t center;
2677
2678         // only add polygons of the currently active prog to the queue - if there is none, we're done
2679         if( !prog )
2680                 return;
2681
2682         if (!polys->num_triangles)
2683                 return;
2684
2685         for (i = 0;i < polys->num_triangles;i++)
2686         {
2687                 VectorMAMAM(1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[0], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[1], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[2], center);
2688                 R_MeshQueue_AddTransparent(center, VM_DrawPolygonCallback, NULL, i, NULL);
2689         }
2690
2691         /*polys->num_triangles = 0; // now done after rendering the scene,
2692           polys->num_vertices = 0;  // otherwise it's not rendered at all and prints an error message --blub */
2693 }
2694
2695 //void(string texturename, float flag) R_BeginPolygon
2696 void VM_CL_R_PolygonBegin (void)
2697 {
2698         const char              *picname;
2699         skinframe_t     *sf;
2700         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2701         int tf;
2702
2703         // TODO instead of using skinframes here (which provides the benefit of
2704         // better management of flags, and is more suited for 3D rendering), what
2705         // about supporting Q3 shaders?
2706
2707         VM_SAFEPARMCOUNT(2, VM_CL_R_PolygonBegin);
2708
2709         if (!polys->initialized)
2710                 VM_InitPolygons(polys);
2711         if(polys->progstarttime != prog->starttime)
2712         {
2713                 // from another progs? then reset the polys first (fixes crashes on map change, because that can make skinframe textures invalid)
2714                 polys->num_vertices = polys->num_triangles = 0;
2715                 polys->progstarttime = prog->starttime;
2716         }
2717         if (polys->begin_active)
2718         {
2719                 VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n");
2720                 return;
2721         }
2722         picname = PRVM_G_STRING(OFS_PARM0);
2723
2724         sf = NULL;
2725         if(*picname)
2726         {
2727                 tf = TEXF_ALPHA;
2728                 if((int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MIPMAP)
2729                         tf |= TEXF_MIPMAP;
2730
2731                 do
2732                 {
2733                         sf = R_SkinFrame_FindNextByName(sf, picname);
2734                 }
2735                 while(sf && sf->textureflags != tf);
2736
2737                 if(!sf || !sf->base)
2738                         sf = R_SkinFrame_LoadExternal(picname, tf, true);
2739
2740                 if(sf)
2741                         R_SkinFrame_MarkUsed(sf);
2742         }
2743
2744         polys->begin_texture = (sf && sf->base) ? sf->base : r_texture_white;
2745         polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MASK;
2746         polys->begin_vertices = 0;
2747         polys->begin_active = true;
2748 }
2749
2750 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
2751 void VM_CL_R_PolygonVertex (void)
2752 {
2753         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2754
2755         VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
2756
2757         if (!polys->begin_active)
2758         {
2759                 VM_Warning("VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
2760                 return;
2761         }
2762
2763         if (polys->begin_vertices >= VMPOLYGONS_MAXPOINTS)
2764         {
2765                 VM_Warning("VM_CL_R_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
2766                 return;
2767         }
2768
2769         polys->begin_vertex[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM0)[0];
2770         polys->begin_vertex[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM0)[1];
2771         polys->begin_vertex[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM0)[2];
2772         polys->begin_texcoord[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM1)[0];
2773         polys->begin_texcoord[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM1)[1];
2774         polys->begin_color[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM2)[0];
2775         polys->begin_color[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM2)[1];
2776         polys->begin_color[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM2)[2];
2777         polys->begin_color[polys->begin_vertices][3] = PRVM_G_FLOAT(OFS_PARM3);
2778         polys->begin_vertices++;
2779 }
2780
2781 //void() R_EndPolygon
2782 void VM_CL_R_PolygonEnd (void)
2783 {
2784         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2785
2786         VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
2787         if (!polys->begin_active)
2788         {
2789                 VM_Warning("VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
2790                 return;
2791         }
2792         polys->begin_active = false;
2793         if (polys->begin_vertices >= 3)
2794                 VMPolygons_Store(polys);
2795         else
2796                 VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->begin_vertices);
2797 }
2798
2799 static vmpolygons_t debugPolys;
2800
2801 void Debug_PolygonBegin(const char *picname, int drawflag)
2802 {
2803         if(!debugPolys.initialized)
2804                 VM_InitPolygons(&debugPolys);
2805         if(debugPolys.begin_active)
2806         {
2807                 Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
2808                 return;
2809         }
2810         debugPolys.begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white;
2811         debugPolys.begin_drawflag = drawflag;
2812         debugPolys.begin_vertices = 0;
2813         debugPolys.begin_active = true;
2814 }
2815
2816 void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a)
2817 {
2818         if(!debugPolys.begin_active)
2819         {
2820                 Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n");
2821                 return;
2822         }
2823
2824         if(debugPolys.begin_vertices > VMPOLYGONS_MAXPOINTS)
2825         {
2826                 Con_Printf("Debug_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
2827                 return;
2828         }
2829
2830         debugPolys.begin_vertex[debugPolys.begin_vertices][0] = x;
2831         debugPolys.begin_vertex[debugPolys.begin_vertices][1] = y;
2832         debugPolys.begin_vertex[debugPolys.begin_vertices][2] = z;
2833         debugPolys.begin_texcoord[debugPolys.begin_vertices][0] = s;
2834         debugPolys.begin_texcoord[debugPolys.begin_vertices][1] = t;
2835         debugPolys.begin_color[debugPolys.begin_vertices][0] = r;
2836         debugPolys.begin_color[debugPolys.begin_vertices][1] = g;
2837         debugPolys.begin_color[debugPolys.begin_vertices][2] = b;
2838         debugPolys.begin_color[debugPolys.begin_vertices][3] = a;
2839         debugPolys.begin_vertices++;
2840 }
2841
2842 void Debug_PolygonEnd(void)
2843 {
2844         if (!debugPolys.begin_active)
2845         {
2846                 Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n");
2847                 return;
2848         }
2849         debugPolys.begin_active = false;
2850         if (debugPolys.begin_vertices >= 3)
2851                 VMPolygons_Store(&debugPolys);
2852         else
2853                 Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.begin_vertices);
2854 }
2855
2856 /*
2857 =============
2858 CL_CheckBottom
2859
2860 Returns false if any part of the bottom of the entity is off an edge that
2861 is not a staircase.
2862
2863 =============
2864 */
2865 qboolean CL_CheckBottom (prvm_edict_t *ent)
2866 {
2867         vec3_t  mins, maxs, start, stop;
2868         trace_t trace;
2869         int             x, y;
2870         float   mid, bottom;
2871
2872         VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
2873         VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
2874
2875 // if all of the points under the corners are solid world, don't bother
2876 // with the tougher checks
2877 // the corners must be within 16 of the midpoint
2878         start[2] = mins[2] - 1;
2879         for     (x=0 ; x<=1 ; x++)
2880                 for     (y=0 ; y<=1 ; y++)
2881                 {
2882                         start[0] = x ? maxs[0] : mins[0];
2883                         start[1] = y ? maxs[1] : mins[1];
2884                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
2885                                 goto realcheck;
2886                 }
2887
2888         return true;            // we got out easy
2889
2890 realcheck:
2891 //
2892 // check it for real...
2893 //
2894         start[2] = mins[2];
2895
2896 // the midpoint must be within 16 of the bottom
2897         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
2898         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
2899         stop[2] = start[2] - 2*sv_stepheight.value;
2900         trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
2901
2902         if (trace.fraction == 1.0)
2903                 return false;
2904         mid = bottom = trace.endpos[2];
2905
2906 // the corners must be within 16 of the midpoint
2907         for     (x=0 ; x<=1 ; x++)
2908                 for     (y=0 ; y<=1 ; y++)
2909                 {
2910                         start[0] = stop[0] = x ? maxs[0] : mins[0];
2911                         start[1] = stop[1] = y ? maxs[1] : mins[1];
2912
2913                         trace = CL_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
2914
2915                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
2916                                 bottom = trace.endpos[2];
2917                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
2918                                 return false;
2919                 }
2920
2921         return true;
2922 }
2923
2924 /*
2925 =============
2926 CL_movestep
2927
2928 Called by monster program code.
2929 The move will be adjusted for slopes and stairs, but if the move isn't
2930 possible, no move is done and false is returned
2931 =============
2932 */
2933 qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
2934 {
2935         float           dz;
2936         vec3_t          oldorg, neworg, end, traceendpos;
2937         trace_t         trace;
2938         int                     i, svent;
2939         prvm_edict_t            *enemy;
2940         prvm_eval_t     *val;
2941
2942 // try the move
2943         VectorCopy (ent->fields.client->origin, oldorg);
2944         VectorAdd (ent->fields.client->origin, move, neworg);
2945
2946 // flying monsters don't step up
2947         if ( (int)ent->fields.client->flags & (FL_SWIM | FL_FLY) )
2948         {
2949         // try one move with vertical motion, then one without
2950                 for (i=0 ; i<2 ; i++)
2951                 {
2952                         VectorAdd (ent->fields.client->origin, move, neworg);
2953                         enemy = PRVM_PROG_TO_EDICT(ent->fields.client->enemy);
2954                         if (i == 0 && enemy != prog->edicts)
2955                         {
2956                                 dz = ent->fields.client->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.client->enemy)->fields.client->origin[2];
2957                                 if (dz > 40)
2958                                         neworg[2] -= 8;
2959                                 if (dz < 30)
2960                                         neworg[2] += 8;
2961                         }
2962                         trace = CL_Move (ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
2963                         if (settrace)
2964                                 CL_VM_SetTraceGlobals(&trace, svent);
2965
2966                         if (trace.fraction == 1)
2967                         {
2968                                 VectorCopy(trace.endpos, traceendpos);
2969                                 if (((int)ent->fields.client->flags & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
2970                                         return false;   // swim monster left water
2971
2972                                 VectorCopy (traceendpos, ent->fields.client->origin);
2973                                 if (relink)
2974                                         CL_LinkEdict(ent);
2975                                 return true;
2976                         }
2977
2978                         if (enemy == prog->edicts)
2979                                 break;
2980                 }
2981
2982                 return false;
2983         }
2984
2985 // push down from a step height above the wished position
2986         neworg[2] += sv_stepheight.value;
2987         VectorCopy (neworg, end);
2988         end[2] -= sv_stepheight.value*2;
2989
2990         trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
2991         if (settrace)
2992                 CL_VM_SetTraceGlobals(&trace, svent);
2993
2994         if (trace.startsolid)
2995         {
2996                 neworg[2] -= sv_stepheight.value;
2997                 trace = CL_Move (neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
2998                 if (settrace)
2999                         CL_VM_SetTraceGlobals(&trace, svent);
3000                 if (trace.startsolid)
3001                         return false;
3002         }
3003         if (trace.fraction == 1)
3004         {
3005         // if monster had the ground pulled out, go ahead and fall
3006                 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3007                 {
3008                         VectorAdd (ent->fields.client->origin, move, ent->fields.client->origin);
3009                         if (relink)
3010                                 CL_LinkEdict(ent);
3011                         ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_ONGROUND;
3012                         return true;
3013                 }
3014
3015                 return false;           // walked off an edge
3016         }
3017
3018 // check point traces down for dangling corners
3019         VectorCopy (trace.endpos, ent->fields.client->origin);
3020
3021         if (!CL_CheckBottom (ent))
3022         {
3023                 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3024                 {       // entity had floor mostly pulled out from underneath it
3025                         // and is trying to correct
3026                         if (relink)
3027                                 CL_LinkEdict(ent);
3028                         return true;
3029                 }
3030                 VectorCopy (oldorg, ent->fields.client->origin);
3031                 return false;
3032         }
3033
3034         if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3035                 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND;
3036
3037         if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
3038                 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
3039
3040 // the move is ok
3041         if (relink)
3042                 CL_LinkEdict(ent);
3043         return true;
3044 }
3045
3046 /*
3047 ===============
3048 VM_CL_walkmove
3049
3050 float(float yaw, float dist[, settrace]) walkmove
3051 ===============
3052 */
3053 static void VM_CL_walkmove (void)
3054 {
3055         prvm_edict_t    *ent;
3056         float   yaw, dist;
3057         vec3_t  move;
3058         mfunction_t     *oldf;
3059         int     oldself;
3060         qboolean        settrace;
3061
3062         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3063
3064         // assume failure if it returns early
3065         PRVM_G_FLOAT(OFS_RETURN) = 0;
3066
3067         ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
3068         if (ent == prog->edicts)
3069         {
3070                 VM_Warning("walkmove: can not modify world entity\n");
3071                 return;
3072         }
3073         if (ent->priv.server->free)
3074         {
3075                 VM_Warning("walkmove: can not modify free entity\n");
3076                 return;
3077         }
3078         yaw = PRVM_G_FLOAT(OFS_PARM0);
3079         dist = PRVM_G_FLOAT(OFS_PARM1);
3080         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3081
3082         if ( !( (int)ent->fields.client->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3083                 return;
3084
3085         yaw = yaw*M_PI*2 / 360;
3086
3087         move[0] = cos(yaw)*dist;
3088         move[1] = sin(yaw)*dist;
3089         move[2] = 0;
3090
3091 // save program state, because CL_movestep may call other progs
3092         oldf = prog->xfunction;
3093         oldself = prog->globals.client->self;
3094
3095         PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3096
3097
3098 // restore program state
3099         prog->xfunction = oldf;
3100         prog->globals.client->self = oldself;
3101 }
3102
3103 /*
3104 ===============
3105 VM_CL_serverkey
3106
3107 string(string key) serverkey
3108 ===============
3109 */
3110 void VM_CL_serverkey(void)
3111 {
3112         char string[VM_STRINGTEMP_LENGTH];
3113         VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3114         InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3115         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
3116 }
3117
3118 /*
3119 =================
3120 VM_CL_checkpvs
3121
3122 Checks if an entity is in a point's PVS.
3123 Should be fast but can be inexact.
3124
3125 float checkpvs(vector viewpos, entity viewee) = #240;
3126 =================
3127 */
3128 static void VM_CL_checkpvs (void)
3129 {
3130         vec3_t viewpos;
3131         prvm_edict_t *viewee;
3132         vec3_t mi, ma;
3133 #if 1
3134         unsigned char *pvs;
3135 #else
3136         static int fatpvsbytes;
3137         static unsigned char fatpvs[MAX_MAP_LEAFS/8];
3138 #endif
3139
3140         VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3141         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3142         viewee = PRVM_G_EDICT(OFS_PARM1);
3143
3144         if(viewee->priv.required->free)
3145         {
3146                 VM_Warning("checkpvs: can not check free entity\n");
3147                 PRVM_G_FLOAT(OFS_RETURN) = 4;
3148                 return;
3149         }
3150
3151         VectorAdd(viewee->fields.server->origin, viewee->fields.server->mins, mi);
3152         VectorAdd(viewee->fields.server->origin, viewee->fields.server->maxs, ma);
3153
3154 #if 1
3155         if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3156         {
3157                 // no PVS support on this worldmodel... darn
3158                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3159                 return;
3160         }
3161         pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
3162         if(!pvs)
3163         {
3164                 // viewpos isn't in any PVS... darn
3165                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3166                 return;
3167         }
3168         PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, mi, ma);
3169 #else
3170         // using fat PVS like FTEQW does (slow)
3171         if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3172         {
3173                 // no PVS support on this worldmodel... darn
3174                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3175                 return;
3176         }
3177         fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3178         if(!fatpvsbytes)
3179         {
3180                 // viewpos isn't in any PVS... darn
3181                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3182                 return;
3183         }
3184         PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, mi, ma);
3185 #endif
3186 }
3187 //============================================================================
3188
3189 // To create a almost working builtin file from this replace:
3190 // "^NULL.*" with ""
3191 // "^{.*//.*}:Wh\(.*\)" with "\1"
3192 // "\:" with "//"
3193 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
3194 // "\n\n+" with "\n\n"
3195
3196 prvm_builtin_t vm_cl_builtins[] = {
3197 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
3198 VM_CL_makevectors,                              // #1 void(vector ang) makevectors (QUAKE)
3199 VM_CL_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
3200 VM_CL_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
3201 VM_CL_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3202 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3203 VM_break,                                               // #6 void() break (QUAKE)
3204 VM_random,                                              // #7 float() random (QUAKE)
3205 VM_CL_sound,                                    // #8 void(entity e, float chan, string samp) sound (QUAKE)
3206 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
3207 VM_error,                                               // #10 void(string e) error (QUAKE)
3208 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
3209 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
3210 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
3211 VM_CL_spawn,                                    // #14 entity() spawn (QUAKE)
3212 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
3213 VM_CL_traceline,                                // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
3214 NULL,                                                   // #17 entity() checkclient (QUAKE)
3215 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
3216 VM_precache_sound,                              // #19 void(string s) precache_sound (QUAKE)
3217 VM_CL_precache_model,                   // #20 void(string s) precache_model (QUAKE)
3218 NULL,                                                   // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3219 VM_CL_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
3220 NULL,                                                   // #23 void(string s, ...) bprint (QUAKE)
3221 NULL,                                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
3222 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
3223 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
3224 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
3225 VM_coredump,                                    // #28 void() coredump (QUAKE)
3226 VM_traceon,                                             // #29 void() traceon (QUAKE)
3227 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
3228 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
3229 VM_CL_walkmove,                                 // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
3230 NULL,                                                   // #33 (QUAKE)
3231 VM_CL_droptofloor,                              // #34 float() droptofloor (QUAKE)
3232 VM_CL_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
3233 VM_rint,                                                // #36 float(float v) rint (QUAKE)
3234 VM_floor,                                               // #37 float(float v) floor (QUAKE)
3235 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
3236 NULL,                                                   // #39 (QUAKE)
3237 VM_CL_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
3238 VM_CL_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
3239 NULL,                                                   // #42 (QUAKE)
3240 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
3241 NULL,                                                   // #44 vector(entity e, float speed) aim (QUAKE)
3242 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
3243 VM_localcmd,                                    // #46 void(string s) localcmd (QUAKE)
3244 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
3245 VM_CL_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3246 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
3247 NULL,                                                   // #50 (QUAKE)
3248 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
3249 NULL,                                                   // #52 void(float to, float f) WriteByte (QUAKE)
3250 NULL,                                                   // #53 void(float to, float f) WriteChar (QUAKE)
3251 NULL,                                                   // #54 void(float to, float f) WriteShort (QUAKE)
3252 NULL,                                                   // #55 void(float to, float f) WriteLong (QUAKE)
3253 NULL,                                                   // #56 void(float to, float f) WriteCoord (QUAKE)
3254 NULL,                                                   // #57 void(float to, float f) WriteAngle (QUAKE)
3255 NULL,                                                   // #58 void(float to, string s) WriteString (QUAKE)
3256 NULL,                                                   // #59 (QUAKE)
3257 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
3258 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
3259 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
3260 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
3261 VM_CL_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
3262 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS)
3263 NULL,                                                   // #66 (QUAKE)
3264 NULL,                                                   // #67 void(float step) movetogoal (QUAKE)
3265 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
3266 VM_CL_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
3267 NULL,                                                   // #70 void(string s) changelevel (QUAKE)
3268 NULL,                                                   // #71 (QUAKE)
3269 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
3270 NULL,                                                   // #73 void(entity client, strings) centerprint (QUAKE)
3271 VM_CL_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3272 VM_CL_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
3273 VM_precache_sound,                              // #76 string(string s) precache_sound2 (QUAKE)
3274 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
3275 NULL,                                                   // #78 void(entity e) setspawnparms (QUAKE)
3276 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3277 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3278 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
3279 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
3280 NULL,                                                   // #83 (QUAKE)
3281 NULL,                                                   // #84 (QUAKE)
3282 NULL,                                                   // #85 (QUAKE)
3283 NULL,                                                   // #86 (QUAKE)
3284 NULL,                                                   // #87 (QUAKE)
3285 NULL,                                                   // #88 (QUAKE)
3286 NULL,                                                   // #89 (QUAKE)
3287 VM_CL_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3288 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
3289 VM_CL_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3290 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3291 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3292 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3293 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3294 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3295 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3296 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
3297 // FrikaC and Telejano range #100-#199
3298 NULL,                                                   // #100
3299 NULL,                                                   // #101
3300 NULL,                                                   // #102
3301 NULL,                                                   // #103
3302 NULL,                                                   // #104
3303 NULL,                                                   // #105
3304 NULL,                                                   // #106
3305 NULL,                                                   // #107
3306 NULL,                                                   // #108
3307 NULL,                                                   // #109
3308 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
3309 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
3310 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
3311 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3312 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
3313 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3314 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
3315 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
3316 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
3317 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
3318 NULL,                                                   // #120
3319 NULL,                                                   // #121
3320 NULL,                                                   // #122
3321 NULL,                                                   // #123
3322 NULL,                                                   // #124
3323 NULL,                                                   // #125
3324 NULL,                                                   // #126
3325 NULL,                                                   // #127
3326 NULL,                                                   // #128
3327 NULL,                                                   // #129
3328 NULL,                                                   // #130
3329 NULL,                                                   // #131
3330 NULL,                                                   // #132
3331 NULL,                                                   // #133
3332 NULL,                                                   // #134
3333 NULL,                                                   // #135
3334 NULL,                                                   // #136
3335 NULL,                                                   // #137
3336 NULL,                                                   // #138
3337 NULL,                                                   // #139
3338 NULL,                                                   // #140
3339 NULL,                                                   // #141
3340 NULL,                                                   // #142
3341 NULL,                                                   // #143
3342 NULL,                                                   // #144
3343 NULL,                                                   // #145
3344 NULL,                                                   // #146
3345 NULL,                                                   // #147
3346 NULL,                                                   // #148
3347 NULL,                                                   // #149
3348 NULL,                                                   // #150
3349 NULL,                                                   // #151
3350 NULL,                                                   // #152
3351 NULL,                                                   // #153
3352 NULL,                                                   // #154
3353 NULL,                                                   // #155
3354 NULL,                                                   // #156
3355 NULL,                                                   // #157
3356 NULL,                                                   // #158
3357 NULL,                                                   // #159
3358 NULL,                                                   // #160
3359 NULL,                                                   // #161
3360 NULL,                                                   // #162
3361 NULL,                                                   // #163
3362 NULL,                                                   // #164
3363 NULL,                                                   // #165
3364 NULL,                                                   // #166
3365 NULL,                                                   // #167
3366 NULL,                                                   // #168
3367 NULL,                                                   // #169
3368 NULL,                                                   // #170
3369 NULL,                                                   // #171
3370 NULL,                                                   // #172
3371 NULL,                                                   // #173
3372 NULL,                                                   // #174
3373 NULL,                                                   // #175
3374 NULL,                                                   // #176
3375 NULL,                                                   // #177
3376 NULL,                                                   // #178
3377 NULL,                                                   // #179
3378 NULL,                                                   // #180
3379 NULL,                                                   // #181
3380 NULL,                                                   // #182
3381 NULL,                                                   // #183
3382 NULL,                                                   // #184
3383 NULL,                                                   // #185
3384 NULL,                                                   // #186
3385 NULL,                                                   // #187
3386 NULL,                                                   // #188
3387 NULL,                                                   // #189
3388 NULL,                                                   // #190
3389 NULL,                                                   // #191
3390 NULL,                                                   // #192
3391 NULL,                                                   // #193
3392 NULL,                                                   // #194
3393 NULL,                                                   // #195
3394 NULL,                                                   // #196
3395 NULL,                                                   // #197
3396 NULL,                                                   // #198
3397 NULL,                                                   // #199
3398 // FTEQW range #200-#299
3399 NULL,                                                   // #200
3400 NULL,                                                   // #201
3401 NULL,                                                   // #202
3402 NULL,                                                   // #203
3403 NULL,                                                   // #204
3404 NULL,                                                   // #205
3405 NULL,                                                   // #206
3406 NULL,                                                   // #207
3407 NULL,                                                   // #208
3408 NULL,                                                   // #209
3409 NULL,                                                   // #210
3410 NULL,                                                   // #211
3411 NULL,                                                   // #212
3412 NULL,                                                   // #213
3413 NULL,                                                   // #214
3414 NULL,                                                   // #215
3415 NULL,                                                   // #216
3416 NULL,                                                   // #217
3417 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3418 NULL,                                                   // #219
3419 NULL,                                                   // #220
3420 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3421 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3422 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
3423 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3424 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3425 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3426 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
3427 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3428 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3429 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3430 NULL,                                                   // #231
3431 NULL,                                                   // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3432 NULL,                                                   // #233
3433 NULL,                                                   // #234
3434 NULL,                                                   // #235
3435 NULL,                                                   // #236
3436 NULL,                                                   // #237
3437 NULL,                                                   // #238
3438 NULL,                                                   // #239
3439 VM_CL_checkpvs,                                 // #240
3440 NULL,                                                   // #241
3441 NULL,                                                   // #242
3442 NULL,                                                   // #243
3443 NULL,                                                   // #244
3444 NULL,                                                   // #245
3445 NULL,                                                   // #246
3446 NULL,                                                   // #247
3447 NULL,                                                   // #248
3448 NULL,                                                   // #249
3449 NULL,                                                   // #250
3450 NULL,                                                   // #251
3451 NULL,                                                   // #252
3452 NULL,                                                   // #253
3453 NULL,                                                   // #254
3454 NULL,                                                   // #255
3455 NULL,                                                   // #256
3456 NULL,                                                   // #257
3457 NULL,                                                   // #258
3458 NULL,                                                   // #259
3459 NULL,                                                   // #260
3460 NULL,                                                   // #261
3461 NULL,                                                   // #262
3462 NULL,                                                   // #263
3463 NULL,                                                   // #264
3464 NULL,                                                   // #265
3465 NULL,                                                   // #266
3466 NULL,                                                   // #267
3467 NULL,                                                   // #268
3468 NULL,                                                   // #269
3469 NULL,                                                   // #270
3470 NULL,                                                   // #271
3471 NULL,                                                   // #272
3472 NULL,                                                   // #273
3473 NULL,                                                   // #274
3474 NULL,                                                   // #275
3475 NULL,                                                   // #276
3476 NULL,                                                   // #277
3477 NULL,                                                   // #278
3478 NULL,                                                   // #279
3479 NULL,                                                   // #280
3480 NULL,                                                   // #281
3481 NULL,                                                   // #282
3482 NULL,                                                   // #283
3483 NULL,                                                   // #284
3484 NULL,                                                   // #285
3485 NULL,                                                   // #286
3486 NULL,                                                   // #287
3487 NULL,                                                   // #288
3488 NULL,                                                   // #289
3489 NULL,                                                   // #290
3490 NULL,                                                   // #291
3491 NULL,                                                   // #292
3492 NULL,                                                   // #293
3493 NULL,                                                   // #294
3494 NULL,                                                   // #295
3495 NULL,                                                   // #296
3496 NULL,                                                   // #297
3497 NULL,                                                   // #298
3498 NULL,                                                   // #299
3499 // CSQC range #300-#399
3500 VM_CL_R_ClearScene,                             // #300 void() clearscene (EXT_CSQC)
3501 VM_CL_R_AddEntities,                    // #301 void(float mask) addentities (EXT_CSQC)
3502 VM_CL_R_AddEntity,                              // #302 void(entity ent) addentity (EXT_CSQC)
3503 VM_CL_R_SetView,                                // #303 float(float property, ...) setproperty (EXT_CSQC)
3504 VM_CL_R_RenderScene,                    // #304 void() renderscene (EXT_CSQC)
3505 VM_CL_R_AddDynamicLight,                // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3506 VM_CL_R_PolygonBegin,                   // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3507 VM_CL_R_PolygonVertex,                  // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3508 VM_CL_R_PolygonEnd,                             // #308 void() R_EndPolygon
3509 NULL /* R_LoadWorldModel in menu VM, should stay unassigned in client*/, // #309
3510 VM_CL_unproject,                                // #310 vector (vector v) cs_unproject (EXT_CSQC)
3511 VM_CL_project,                                  // #311 vector (vector v) cs_project (EXT_CSQC)
3512 NULL,                                                   // #312
3513 NULL,                                                   // #313
3514 NULL,                                                   // #314
3515 VM_drawline,                                    // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3516 VM_iscachedpic,                                 // #316 float(string name) iscachedpic (EXT_CSQC)
3517 VM_precache_pic,                                // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3518 VM_getimagesize,                                // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3519 VM_freepic,                                             // #319 void(string name) freepic (EXT_CSQC)
3520 VM_drawcharacter,                               // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3521 VM_drawstring,                                  // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3522 VM_drawpic,                                             // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3523 VM_drawfill,                                    // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3524 VM_drawsetcliparea,                             // #324 void(float x, float y, float width, float height) drawsetcliparea
3525 VM_drawresetcliparea,                   // #325 void(void) drawresetcliparea
3526 VM_drawcolorcodedstring,                // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
3527 VM_stringwidth,                 // #327 // FIXME is this okay?
3528 VM_drawsubpic,                                  // #328 // FIXME is this okay?
3529 VM_drawrotpic,                                  // #329 // FIXME is this okay?
3530 VM_CL_getstatf,                                 // #330 float(float stnum) getstatf (EXT_CSQC)
3531 VM_CL_getstati,                                 // #331 float(float stnum) getstati (EXT_CSQC)
3532 VM_CL_getstats,                                 // #332 string(float firststnum) getstats (EXT_CSQC)
3533 VM_CL_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3534 VM_CL_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3535 VM_CL_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3536 VM_CL_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3537 VM_CL_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3538 VM_centerprint,                                 // #338 void(string s, ...) centerprint (EXT_CSQC)
3539 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3540 VM_keynumtostring,                              // #340 string(float keynum) keynumtostring (EXT_CSQC)
3541 VM_stringtokeynum,                              // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3542 VM_CL_getkeybind,                               // #342 string(float keynum) getkeybind (EXT_CSQC)
3543 VM_CL_setcursormode,                    // #343 void(float usecursor) setcursormode (EXT_CSQC)
3544 VM_CL_getmousepos,                              // #344 vector() getmousepos (EXT_CSQC)
3545 VM_CL_getinputstate,                    // #345 float(float framenum) getinputstate (EXT_CSQC)
3546 VM_CL_setsensitivityscale,              // #346 void(float sens) setsensitivityscale (EXT_CSQC)
3547 VM_CL_runplayerphysics,                 // #347 void() runstandardplayerphysics (EXT_CSQC)
3548 VM_CL_getplayerkey,                             // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3549 VM_CL_isdemo,                                   // #349 float() isdemo (EXT_CSQC)
3550 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
3551 VM_CL_setlistener,                              // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3552 VM_CL_registercmd,                              // #352 void(string cmdname) registercommand (EXT_CSQC)
3553 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3554 VM_CL_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
3555 NULL,                                                   // #355
3556 NULL,                                                   // #356
3557 NULL,                                                   // #357
3558 NULL,                                                   // #358
3559 NULL,                                                   // #359
3560 VM_CL_ReadByte,                                 // #360 float() readbyte (EXT_CSQC)
3561 VM_CL_ReadChar,                                 // #361 float() readchar (EXT_CSQC)
3562 VM_CL_ReadShort,                                // #362 float() readshort (EXT_CSQC)
3563 VM_CL_ReadLong,                                 // #363 float() readlong (EXT_CSQC)
3564 VM_CL_ReadCoord,                                // #364 float() readcoord (EXT_CSQC)
3565 VM_CL_ReadAngle,                                // #365 float() readangle (EXT_CSQC)
3566 VM_CL_ReadString,                               // #366 string() readstring (EXT_CSQC)
3567 VM_CL_ReadFloat,                                // #367 float() readfloat (EXT_CSQC)
3568 NULL,                                           // #368
3569 NULL,                                                   // #369
3570 NULL,                                                   // #370
3571 NULL,                                                   // #371
3572 NULL,                                                   // #372
3573 NULL,                                                   // #373
3574 NULL,                                                   // #374
3575 NULL,                                                   // #375
3576 NULL,                                                   // #376
3577 NULL,                                                   // #377
3578 NULL,                                                   // #378
3579 NULL,                                                   // #379
3580 NULL,                                                   // #380
3581 NULL,                                                   // #381
3582 NULL,                                                   // #382
3583 NULL,                                                   // #383
3584 NULL,                                                   // #384
3585 NULL,                                                   // #385
3586 NULL,                                                   // #386
3587 NULL,                                                   // #387
3588 NULL,                                                   // #388
3589 NULL,                                                   // #389
3590 NULL,                                                   // #390
3591 NULL,                                                   // #391
3592 NULL,                                                   // #392
3593 NULL,                                                   // #393
3594 NULL,                                                   // #394
3595 NULL,                                                   // #395
3596 NULL,                                                   // #396
3597 NULL,                                                   // #397
3598 NULL,                                                   // #398
3599 NULL,                                                   // #399
3600 // LordHavoc's range #400-#499
3601 VM_CL_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3602 NULL,                                                   // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3603 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3604 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3605 VM_CL_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3606 VM_CL_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3607 VM_CL_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3608 VM_CL_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3609 VM_CL_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3610 VM_CL_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3611 VM_CL_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3612 VM_CL_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3613 VM_CL_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3614 VM_CL_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3615 VM_CL_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3616 VM_CL_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3617 VM_CL_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3618 VM_CL_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3619 VM_CL_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3620 VM_CL_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3621 VM_CL_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3622 VM_CL_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3623 VM_CL_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3624 VM_CL_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3625 VM_CL_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3626 VM_CL_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3627 VM_CL_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3628 VM_CL_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3629 VM_CL_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3630 VM_CL_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3631 VM_CL_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3632 VM_CL_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3633 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3634 VM_CL_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3635 VM_CL_getsurfacenumpoints,              // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3636 VM_CL_getsurfacepoint,                  // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3637 VM_CL_getsurfacenormal,                 // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3638 VM_CL_getsurfacetexture,                // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3639 VM_CL_getsurfacenearpoint,              // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3640 VM_CL_getsurfaceclippedpoint,   // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3641 NULL,                                                   // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3642 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3643 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3644 VM_CL_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3645 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3646 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3647 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3648 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3649 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3650 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3651 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3652 VM_CL_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3653 VM_CL_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3654 NULL,                                                   // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3655 NULL,                                                   // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3656 NULL,                                                   // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3657 NULL,                                                   // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3658 VM_CL_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
3659 NULL,                                                   // #458
3660 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3661 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3662 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3663 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3664 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3665 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3666 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3667 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3668 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3669 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3670 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3671 NULL,                                                   // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3672 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3673 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3674 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3675 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3676 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3677 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3678 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
3679 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3680 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3681 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3682 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3683 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3684 VM_CL_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
3685 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3686 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3687 VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
3688 VM_gecko_create,                                        // #487 float gecko_create( string name )
3689 VM_gecko_destroy,                                       // #488 void gecko_destroy( string name )
3690 VM_gecko_navigate,                              // #489 void gecko_navigate( string name, string URI )
3691 VM_gecko_keyevent,                              // #490 float gecko_keyevent( string name, float key, float eventtype )
3692 VM_gecko_movemouse,                             // #491 void gecko_mousemove( string name, float x, float y )
3693 VM_gecko_resize,                                        // #492 void gecko_resize( string name, float w, float h )
3694 VM_gecko_get_texture_extent,    // #493 vector gecko_get_texture_extent( string name )
3695 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3696 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3697 VM_numentityfields,                             // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
3698 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3699 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3700 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3701 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3702 VM_CL_ReadPicture,                              // #501 string() ReadPicture = #501;
3703 NULL,                                                   // #502
3704 VM_whichpack,                                   // #503 string(string) whichpack = #503;
3705 NULL,                                                   // #504
3706 NULL,                                                   // #505
3707 NULL,                                                   // #506
3708 NULL,                                                   // #507
3709 NULL,                                                   // #508
3710 NULL,                                                   // #509
3711 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
3712 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
3713 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3714 VM_uri_get,                                             // #513 float(string uril, float id) uri_get = #512; (DP_QC_URI_GET)
3715 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3716 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3717 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3718 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3719 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3720 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3721 VM_keynumtostring,                              // #520 string keynumtostring(float keynum)
3722 VM_findkeysforcommand,          // #521 string findkeysforcommand(string command)
3723 NULL,                                                   // #522
3724 NULL,                                                   // #523
3725 NULL,                                                   // #524
3726 NULL,                                                   // #525
3727 NULL,                                                   // #526
3728 NULL,                                                   // #527
3729 NULL,                                                   // #528
3730 NULL,                                                   // #529
3731 NULL,                                                   // #530
3732 NULL,                                                   // #531
3733 NULL,                                                   // #532
3734 NULL,                                                   // #533
3735 NULL,                                                   // #534
3736 NULL,                                                   // #535
3737 NULL,                                                   // #536
3738 NULL,                                                   // #537
3739 NULL,                                                   // #538
3740 NULL,                                                   // #539
3741 NULL,                                                   // #540
3742 NULL,                                                   // #541
3743 NULL,                                                   // #542
3744 NULL,                                                   // #543
3745 NULL,                                                   // #544
3746 NULL,                                                   // #545
3747 NULL,                                                   // #546
3748 NULL,                                                   // #547
3749 NULL,                                                   // #548
3750 NULL,                                                   // #549
3751 NULL,                                                   // #550
3752 NULL,                                                   // #551
3753 NULL,                                                   // #552
3754 NULL,                                                   // #553
3755 NULL,                                                   // #554
3756 NULL,                                                   // #555
3757 NULL,                                                   // #556
3758 NULL,                                                   // #557
3759 NULL,                                                   // #558
3760 NULL,                                                   // #559
3761 NULL,                                                   // #560
3762 NULL,                                                   // #561
3763 NULL,                                                   // #562
3764 NULL,                                                   // #563
3765 NULL,                                                   // #564
3766 NULL,                                                   // #565
3767 NULL,                                                   // #566
3768 NULL,                                                   // #567
3769 NULL,                                                   // #568
3770 NULL,                                                   // #569
3771 NULL,                                                   // #570
3772 NULL,                                                   // #571
3773 NULL,                                                   // #572
3774 NULL,                                                   // #573
3775 NULL,                                                   // #574
3776 NULL,                                                   // #575
3777 NULL,                                                   // #576
3778 NULL,                                                   // #577
3779 NULL,                                                   // #578
3780 NULL,                                                   // #579
3781 NULL,                                                   // #580
3782 NULL,                                                   // #581
3783 NULL,                                                   // #582
3784 NULL,                                                   // #583
3785 NULL,                                                   // #584
3786 NULL,                                                   // #585
3787 NULL,                                                   // #586
3788 NULL,                                                   // #587
3789 NULL,                                                   // #588
3790 NULL,                                                   // #589
3791 NULL,                                                   // #590
3792 NULL,                                                   // #591
3793 NULL,                                                   // #592
3794 NULL,                                                   // #593
3795 NULL,                                                   // #594
3796 NULL,                                                   // #595
3797 NULL,                                                   // #596
3798 NULL,                                                   // #597
3799 NULL,                                                   // #598
3800 NULL,                                                   // #599
3801 NULL,                                                   // #600
3802 NULL,                                                   // #601
3803 NULL,                                                   // #602
3804 NULL,                                                   // #603
3805 NULL,                                                   // #604
3806 NULL,                                                   // #605
3807 NULL,                                                   // #606
3808 NULL,                                                   // #607
3809 NULL,                                                   // #608
3810 NULL,                                                   // #609
3811 NULL,                                                   // #610
3812 NULL,                                                   // #611
3813 NULL,                                                   // #612
3814 NULL,                                                   // #613
3815 NULL,                                                   // #614
3816 NULL,                                                   // #615
3817 NULL,                                                   // #616
3818 NULL,                                                   // #617
3819 NULL,                                                   // #618
3820 NULL,                                                   // #619
3821 NULL,                                                   // #620
3822 NULL,                                                   // #621
3823 NULL,                                                   // #622
3824 NULL,                                                   // #623
3825 VM_getextresponse,                              // #624 string getextresponse(void)
3826 NULL,                                                   // #625
3827 };
3828
3829 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
3830
3831 void VM_Polygons_Reset(void)
3832 {
3833         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3834
3835         // TODO: replace vm_polygons stuff with a more general debugging polygon system, and make vm_polygons functions use that system
3836         if(polys->initialized)
3837         {
3838                 Mem_FreePool(&polys->pool);
3839                 polys->initialized = false;
3840         }
3841 }
3842
3843 void VM_CL_Cmd_Init(void)
3844 {
3845         VM_Cmd_Init();
3846         VM_Polygons_Reset();
3847 }
3848
3849 void VM_CL_Cmd_Reset(void)
3850 {
3851         VM_Cmd_Reset();
3852         VM_Polygons_Reset();
3853 }
3854
3855