1 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
3 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
4 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
5 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
6 delete file compbit.h, move functionality to text.c, modify all
7 previous users of compbit.h to use existing function in text.h
8 * main/inferno.c: remove warning created by the fix for the cfgets
11 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
13 * cfile/cfile.c: declare variable on top of block
14 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
15 main/multi.h, main/network.c: move mission list handling functionality
16 to mission.c, remove unnecessary load_mission calls in menu.c
17 * main/game.c: remove unnecessary build_mission_list call
18 * main/mission.c, main/mission.h: correct comments about anarchy-only
19 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
20 remove explicit uses of mission list
22 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
24 * libmve/mveplay.c: make it compile on Cygwin
26 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
28 * main/config.c: fix bug uncovered by having fgets cut off ending \n
30 * main/text.c: fix crash on Mac OS X, probably fix bug 738
32 * include/mono.h: add mprintf support for carbon (Mac OS 9)
34 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
36 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
37 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
38 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
39 information about the current mission, for easier code refactorisation.
41 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
43 * main/gamemine.c, main/piggy.c: fix bug 1675:
44 use better d2 textures if d1 hog is present but not loadable
46 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
48 * cfile/cfile.c: simplify, reduce number of global vars
50 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
52 * main/gameseg.c: fix bugfix of 2004-05-15
54 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
56 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
58 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
59 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
60 cfgets now always copies the terminating character to the dest buffer.
61 This fixes a bug that occured when reading cmd line args from d2x.ini
63 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
65 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
66 move more old change logs into ChangeLog-old
68 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
69 and Martin Schaffner <maschaffner@gmx.ch>
71 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
72 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
73 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
74 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
75 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
76 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
77 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
78 arch/include/joy.h, arch/win32/include/key.h
79 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
80 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
81 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
82 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
83 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
84 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
85 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
86 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
87 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
88 main/config.c, main/config.h, main/controls.c, main/controls.h
89 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
90 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
91 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
92 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
93 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
94 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
95 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
96 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
97 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
98 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
99 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
100 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
101 main/mission.c, main/mission.h, main/modem.h, main/morph.c
102 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
103 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
104 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
105 main/paging.c, main/paging.h, main/physics.c, main/physics.h
106 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
107 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
108 main/powerup.h, main/render.c, main/render.h, main/robot.c
109 main/robot.h, main/scores.c, main/scores.h, main/screens.h
110 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
111 main/songs.c, main/songs.h, main/sounds.h, main/state.c
112 main/state.h, main/switch.c, main/switch.h, main/terrain.c
113 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
114 main/text.h, main/textures.h, main/titles.c, main/titles.h
115 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
116 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
117 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
118 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
119 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
120 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
122 move old per-file change logs into new file ChangeLog-old
124 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
126 * arch/ogl/ogl.c: enable -gl_mipmap switch
128 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
130 * arch/carbon/descent.r: swap min and max size to correct places
132 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
134 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
136 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
138 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
140 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
142 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
143 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
145 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
146 link) on MPW on Mac OS 9 (carbon)
148 * include/mono.h: disable mprintf on carbon to avoid significant bloat
150 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
152 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
154 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
156 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
158 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
160 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
162 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
163 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
164 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
165 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
166 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
168 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
169 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
170 new files for supporting compilation with MPW for carbon (Mac OS 9)
172 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
174 * main/playsave.c: do not seek while writing, carbon does not like it
176 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
178 * cfile/cfile.c: use portable ffilelength in cfile_size
180 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
181 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
182 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
183 unsigned and signed char, MPW does not like these
185 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
187 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
190 2004-06-01 Bradley Bell <btb@icculus.org>
192 * libmve/mve_main.c: cast malloc function pointer
194 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
195 target to XCode project
197 2004-05-31 Bradley Bell <btb@icculus.org>
199 * include/pstypes.h: fix accidental solaris breakage
201 * main/object.c: fix crash caused by death-cam code
203 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
204 XCode project simplifications, network enabled
206 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
207 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
209 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
212 * English.lproj/InfoPlist.strings, d2x-Info.plist,
213 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
214 d2x.xcode/project.pbxproj: added XCode project files
216 2004-05-22 Bradley Bell <btb@icculus.org>
218 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
221 * rpm/d2x.spec.in: Changed descriptions
223 2004-05-22 Matthew Mueller <donut@dakotacom.net>
225 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
228 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
230 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
231 the win32 code (d1x r1.8, key_arch.c r1.2)
233 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
234 use 32bpp screen mode by default, add option to use 16bpp (d1x
237 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
238 replacement texture paletted->rgb conversion alpha problem (d1x
241 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
242 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
243 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
246 * arch/ogl/gr.c, include/loadgl.h: fix win32
247 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
249 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
250 include/ogl_init.h, main/render.c: opengl hardware
251 super-transparency support using GL_NV_register_combiners (d1x
252 r1.38, r1.41, r1.6, r1.26, r1.7)
254 2004-05-22 Bradley Bell <btb@icculus.org>
256 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
259 2004-05-22 Matthew Mueller <donut@dakotacom.net>
261 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
262 include/ogl_init.h: use GL_RGB for non-transparent textures, and
263 fix fonts not having transparent flag set (wouldn't get paletted)
264 (d1x r1.15, r1.37, r1.40, r1.25)
266 * arch/ogl/ogl.c: don't try to use paletted textures with
267 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
269 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
270 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
273 * 2d/font.c: memset ogl font bitmap data since the copy function
274 leaves some (unused) parts uninitialized, which aggravates
277 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
278 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
281 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
282 screenshots if the entire thing wasn't written in one call to
285 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
286 info not being updated on win32 (d1x r1.11)
288 * arch/win32/digi.c: remove some redundancy by not needing to do
289 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
290 clean up some indenting of DS_release_slot calls. And make
291 DS_release_slot return 1 when a sound is already not playing, in
292 addition to when a sound was killed. (d1x r1.10)
294 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
295 linux version (d1x r1.5)
297 * main/kconfig.c: make next axis config key skip currently
298 allocated axes (d1x r1.11)
300 2004-05-22 David Cleaver <wraithx@morpheus.net>
302 * main/kconfig.c: joy configuration next axis key from WraithX
305 2004-05-22 Bradley Bell <btb@icculus.org>
307 * main/game.c, main/inferno.c: typo
309 2004-05-21 Matthew Mueller <donut@dakotacom.net>
311 * main/game.c, main/game.h, main/inferno.c: make rear view
312 leave_time variable with -rearviewleavetime argument (d1x r1.25,
315 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
317 * main/inferno.c: change -udp documentation to d2x behaviour
319 2004-05-21 Bradley Bell <btb@icculus.org>
321 * include/gr.h: added missing define for menu fullscreen toggle
323 2004-05-21 Matthew Mueller <donut@dakotacom.net>
325 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
326 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
328 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
330 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
331 arch/linux/include/joystick.h: patch from Steven Mueller for using
332 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
334 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
336 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
337 main/physics.c, main/render.c, main/wall.c: file-line for segfault
338 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
340 * arch/win32/digi.c: digisound fixes (d1x r1.7)
342 2004-05-21 Bradley Bell <btb@icculus.org>
344 * main/inferno.c: added -udp documentation from d1x
346 2004-05-20 Bradley Bell <btb@icculus.org>
348 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
350 2004-05-20 David Cleaver <wraithx@morpheus.net>
352 * main/controls.c, main/gamecntl.c, main/kconfig.c,
353 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
354 game.c r1.21, r1.6, r1.4, r1.3)
356 2004-05-20 Bradley Bell <btb@icculus.org>
358 * main/inferno.c: document -ihaveabrokenmouse
360 2004-05-20 Matthew Mueller <donut@dakotacom.net>
362 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
364 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
366 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
367 mouse driver problems (d1x r1.2, r1.2)
369 2004-05-20 Matthew Mueller <donut@dakotacom.net>
371 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
372 join list score crash (d1x r1.8)
374 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
376 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
377 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
380 2004-05-20 Bradley Bell <btb@icculus.org>
382 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
384 * main/inferno.c: integrated some niceautomap stuff from d1x
386 2004-05-20 Matthew Mueller <donut@dakotacom.net>
388 * arch/win32/joyhh.c: fixed the config bug where it'd always put
389 in some weird axis (d1x r1.3)
391 * arch/win32/init.c: set win32 icon to icon from resource file
394 * arch/win32/key.c: win32: fixed space key not working in messages
397 2004-05-20 Bradley Bell <btb@icculus.org>
399 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
402 2004-05-20 Matthew Mueller <donut@dakotacom.net>
404 * main/inferno.c: document -gl_refresh (d1x r1.20)
406 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
407 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
410 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
411 change the arg type for (d1x r1.5)
413 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
415 * arch/win32/digi.c: altsounds (d1x r1.6)
417 2004-05-20 Matthew Mueller <donut@dakotacom.net>
419 * arch/win32/digi.c: fixed a major memory leak and removed a bit
420 of redundancy (d1x r1.5)
422 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
423 fix crashing (d1x r1.4)
425 * arch/win32/digi.c: win32's digi_start_sound was not calling
426 DS_release_slot after setting .playing=0, resulting in a
427 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
429 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
430 apparently it was somehow causing some joysticks (Sidewinder
431 Precision 2) to only turn when the stick was moving, but not when
432 at turned but held stationary. And it was completely unused
433 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
436 * main/game.c: add alt+enter to toggle fullscreen (in addition to
437 previous key combos (d1x r1.29)
439 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
440 g, and b values (d1x r1.15)
442 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
443 sometimes (didn't handle negative palette steps) (d1x r1.34)
445 * arch/ogl/ogl.c: add caching of weapon inner models, screen
446 shatter effects, robot explosions and weapons, and some more
447 always present stuff. Also clean up ogl_cache_weapon_textures
450 2004-05-20 Bradley Bell <btb@icculus.org>
452 * main/kludge.c, main/game.c: move gr_renderstats and
453 gr_badtexture back to game.c
455 2004-05-20 Matthew Mueller <donut@dakotacom.net>
457 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
458 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
460 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
462 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
463 loaded after texture caching stage (d1x r1.34)
465 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
466 for renderstats (d1x r1.33)
468 2004-05-19 Matthew Mueller <donut@dakotacom.net>
470 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
471 main/inferno.c: add anisotropic texture filtering suport (d1x
472 r1.33, r1.32, r1.23, r1.32)
474 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
477 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
478 include/ogl_init.h: utilize hardware multitexturing support if
479 possible (requires GL_NV_texture_env_combine4 extension) (d1x
480 r1.32, r1.30, r1.4, 1.22)
482 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
485 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
487 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
488 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
489 effects in OGL using SetGammaRamp, much faster than the hack that
490 was being used. currently SDL only (though not too hard to add to
491 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
493 * main/menu.c: allow arbitrary (custom) resolution entry in
494 change_res menu (d1x r1.14)
496 2004-05-19 Bradley Bell <btb@icculus.org>
498 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
499 d1x-style res change menu (mostly works)
501 * misc/args.c: use strnicmp instead of strncasecmp
503 2004-05-19 Matthew Mueller <donut@dakotacom.net>
505 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
506 command-line option (d1x r1.27)
508 * main/inferno.c: restore inferno.c initialization of
509 screen_compatible and use_double_buffer to 'normal' values, broken
510 long long ago in one of the high res menu patches (d1x r1.30)
512 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
513 resolutions to be specified on command line (d1x r1.2, r1.29,
514 r1.4) -- doesn't work yet
516 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
518 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
521 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
522 volume song stop/starting (d1x r1.7)
524 2004-05-18 Matthew Mueller <donut@dakotacom.net>
526 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
529 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
530 ogl_ulinec (d1x r1.29)
532 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
534 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
535 bottom are inclusive not exclusive (d1x r1.28)
537 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
538 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
540 * arch/sdl/digi.c: fix typo
542 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
544 * arch/win32/init.c, arch/win32/win32.c: move win32 window
545 creation code from arch_init_start into arch_init to fix weirdness
546 with --help (d1x r1.5, r1.6)
548 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
549 sync issues and lack of midi reset (d1x r1.5)
551 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
554 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
555 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
557 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
560 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
562 2004-05-18 Bradley Bell <btb@icculus.org>
564 * include/vecmat.h: comments/formatting
566 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
568 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
569 include/test.lnk: remove unnecessary files
571 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
572 This enables compilation with gcc 3.1
574 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
576 * main/switch.c: took care of switches triggering single-sided
577 walls (don't try to access the nonexistent adjacent wall via NULL
578 pointers or negative array indices)
580 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
582 * main/wall.c: fix invalid memory access for d1 levels which
583 don't have a corresponding wall behind.
585 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
587 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
588 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
589 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
590 interface header to new header file internal.h
592 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
594 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
595 bitmask for each joystick axis that has sent input data,
596 and will not crash Windows anymore during joystick setup because
597 of for() loop over axis being executed once too often.
599 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
600 gr_remap_mono_font() and call it after loading saved level.
602 * main/laser.c: limit homing missile turn rate
604 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
605 centers (work like fuel centers but provide shield)
607 * main/gameseg.c: fix endless loop in some levels with a
608 certain (complicated) structure
610 2004-05-13 Bradley Bell <btb@icculus.org>
612 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
613 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
614 updated project files for SDL 1.2.7
616 * Makefile.am: add VisualC, VisualCE dirs to tarball
618 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
620 * arch/sdl/digi.c: formatting
622 2004-05-12 Bradley Bell <btb@icculus.org>
624 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
627 * 2d/palette.c, include/palette.h: added function to create blend
630 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
632 2004-05-11 Bradley Bell <btb@icculus.org>
634 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
636 2004-05-10 Bradley Bell <btb@icculus.org>
638 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
639 g3_draw_transp_poly had the fade level backwards, decided to just
640 fix g3_draw_poly so it behaves correctly, transparency or not,
641 reverted changes to render_face
643 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
645 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
646 rendering transparent (e.g. cloaked) walls
648 * main/render.c: render_face now calls g3_draw_transp_poly() for
649 cloaked walls in OpenGL
651 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
653 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
654 that from other apps, had "static" distortions.
656 2004-04-22 Bradley Bell <btb@icculus.org>
658 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
660 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
661 aligned version of PUT_INTEL_* macros
663 2004-04-15 Bradley Bell <btb@icculus.org>
665 * main/inferno.c: comment out unused checksum variable
667 2004-04-14 Bradley Bell <btb@icculus.org>
669 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
671 2004-04-14 Terran Melconian <terran@consistent.org>
673 * main/gameseg.c: use portable rand function (fixes #1118)
675 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
677 * main/songs.c: uncomment calls to RBAStop (fixes #473)
679 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
681 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
682 get rid of warnings (now compiles with -Werror on SunOS)
684 * main/piggy.c: fix (really) wierd SunOS bug
686 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
687 caused by not allocating enough mem for rle bitmaps
689 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
691 * include/pstypes.h: sun OS typedef fixes
693 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
695 * main/piggy.c: fix bug 1067
697 * main/piggy.c: fix bugfix for 1067
699 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
700 with descent.pig of mac registered)
702 2003-12-18 Bradley Bell <btb@icculus.org>
704 * main/kconfig.c: fixes for linux-native joystick
706 * main/kconfig.c: bunch of fixes (esp. for non linux-native
709 * arch/include/joy.h: comments/formatting
711 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
713 * compilerdefs.txt: added FreeBSD defs
715 2003-12-08 Bradley Bell <btb@icculus.org>
717 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
720 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
722 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
723 arch/linux/ipx_udp.c: fix FreeBSD compile errors
725 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
727 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
728 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
729 get rid of silly ulongs
731 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
732 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
733 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
734 change relevant __linux__ macros to __ELF__
736 2003-11-27 Bradley Bell <btb@icculus.org>
738 * include/ogl_init.h: added proto for ogl_check_mode
740 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
741 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
744 2003-11-26 Bradley Bell <btb@icculus.org>
746 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
747 3.3 compiler warnings
749 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
752 * include/pstypes.h: OS X fixes
754 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
755 main/newmenu.h: linux fixes
757 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
758 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
759 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
760 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
761 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
764 * arch/sdl/gr.c: fix sdl gr_update
766 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
767 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
768 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
769 cfile/cfile.c, console/CON_console.c, include/d_io.h,
770 include/error.h, include/pstypes.h, include/strutil.h,
771 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
772 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
773 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
774 main/playsave.c, main/songs.c, main/state.c, main/text.c,
775 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
778 2003-11-25 Bradley Bell <btb@icculus.org>
780 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
781 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
782 libmve/VisualC/mveplayer.dsp: updated project files
784 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
787 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
788 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
789 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
790 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
793 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
794 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
797 2003-11-24 Bradley Bell <btb@icculus.org>
799 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
800 libmve/mveplay.c: stuff to play mve's in WinCE
802 * arch/win32/findfile.c: unused functions...
806 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
807 enabled mouse control of menus
809 * main/mission.h: oops, didn't mean to change this.
811 2003-11-21 Bradley Bell <btb@icculus.org>
813 * VisualCE/d2x/d2x.vcp: updated project file
815 2003-11-20 Bradley Bell <btb@icculus.org>
817 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
818 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
819 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
822 2003-11-17 Bradley Bell <btb@icculus.org>
824 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
825 main/menu.c: added option to disable kalinix under unix
827 * main/game.c, main/newmenu.c: always set menu mode for GL popups
829 2003-11-14 Bradley Bell <btb@icculus.org>
831 * main/automap.c: fix automap background image
833 * main/automap.c, main/automap.h: delete cruft
835 * main/automap.c: fix level number position
837 * main/automap.c: simplify g3_draw_line hack
839 * main/menu.c: stop pointless vid mode changes
841 2003-11-07 Bradley Bell <btb@icculus.org>
843 * NEWS, installation.txt: s'more documentation
845 2003-11-07 Steffen Pohle <stpohle@gmx.net>
847 * configure.ac: fix .exe extension problems
849 2003-11-07 Bradley Bell <btb@icculus.org>
851 * arch/ogl/ogl.c: disable texture format verification for OS X -
854 2003-11-06 Bradley Bell <btb@icculus.org>
856 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
857 use more traditional Alt+Enter for toggling fullscreen
859 * 2d/ibitblt.c, main/mission.h: comments/formatting
861 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
863 2003-11-06 Bradley Bell <btb@icculus.org>
865 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
866 resolution change, use kludge to avoid repetitive res changes
868 2003-11-04 Bradley Bell <btb@icculus.org>
870 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
871 structures and i/o routines back to piggy.c
873 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
875 * installation.txt: tell to install d1 .pig for better textures
877 2003-11-04 Bradley Bell <btb@icculus.org>
879 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
880 oem d1 v1.0 and registered d2 v1.0, comments
882 2003-11-03 Bradley Bell <btb@icculus.org>
884 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
885 all d1 shareware - even though files are different!
887 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
890 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
893 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
896 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
898 * main/movie.c: when no movies are found, divide by six the
899 number of warning lines sent to stdout
901 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
903 * include/byteswap.h: fix stupid copy/paste error
905 2003-10-24 Bradley Bell <btb@icculus.org>
907 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
908 gr_linear_rep_movsd_2x instead of almost identical
909 gr_linear_movsd_double. Better since we have assembly versions.
911 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
913 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
916 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
918 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
919 error with --disable-network, move reset_network_objects()
920 from gameseq.c to multi.c
922 2003-10-14 Bradley Bell <btb@icculus.org>
924 * AUTHORS, NEWS: stuff
926 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
928 2003-10-12 Bradley Bell <btb@icculus.org>
930 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
931 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
934 2003-10-12 Aaron Plattner <plattner@caltech.edu>
936 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
937 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
938 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
939 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
940 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
941 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
942 arch/win32/ipx_win.c, arch/win32/winnet.c,
943 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
944 main/multi.h, main/network.c: add IPv4 multicasting support
946 2003-10-11 Bradley Bell <btb@icculus.org>
948 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
950 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
951 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
952 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
953 main/weapon.h: lots of shareware and oem fixes
955 2003-10-10 Bradley Bell <btb@icculus.org>
957 * arch/win32/winnet.c: fixed stupid win32 network bug
959 2003-10-10 Bradley Bell <btb@icculus.org>
961 * main/piggy.c: increased D1_MAX_TMAP_NUM
963 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
965 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
966 which are animated in d2, refactorizes d1 texture reading
968 2003-10-10 Bradley Bell <btb@icculus.org>
970 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
971 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
972 main/collide.h, main/compbit.h, main/config.h, main/console.c,
973 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
974 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
975 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
976 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
977 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
978 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
979 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
980 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
981 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
982 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
983 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
984 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
985 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
986 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
987 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
988 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
989 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
990 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
991 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
992 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
993 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
994 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
995 main/wall.h: comments/formatting
997 2003-10-09 Bradley Bell <btb@icculus.org>
999 * main/text.c: fix text when using old datafiles
1001 * main/laser.h: comments/whitespace
1003 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1004 mines w/shareware data
1006 * include/DT_drawtext.h: deleted unused file
1008 2003-10-08 Bradley Bell <btb@icculus.org>
1010 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1012 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1014 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1015 main/menu.c: Disabled 'd2x keys' weapon selection
1017 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1019 * main/object.h, main/multi.h: get rid of most warnings issued by
1020 cpp-precomp of gcc from Mac OS X dev tools
1022 2003-10-05 Bradley Bell <btb@icculus.org>
1024 * NEWS, configure.ac: increment version number
1026 * cfile/cfile.c: better handling of CRLF text files (when that is
1029 * utilities/hogcreate.c, utilities/hogextract.c,
1030 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1031 reading/writing files
1033 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1034 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1037 2003-10-04 Bradley Bell <btb@icculus.org>
1039 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1041 * main/netmisc.c: change byte to sbyte, comments/whitespace
1043 2003-10-03 Bradley Bell <btb@icculus.org>
1045 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1047 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1050 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1051 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1052 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1053 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1054 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1055 main/object.c, main/object.h, main/paging.c, main/player.h,
1056 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1057 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1058 main/weapon.c, main/weapon.h: change byte to sbyte,
1061 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1062 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1063 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1064 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1066 * configure.ac: better checking for timeval
1068 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1070 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1071 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1072 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1073 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1074 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1075 main/multibot.c, main/network.c: Make network architecture
1076 choosable from game menu, add support for UDP/IP on Mac OS X and
1079 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1081 * include/byteswap.h: added macros for coping with alignment
1084 2003-10-02 Bradley Bell <btb@icculus.org>
1086 * main/multi.h: added padding to little-endian version of
1089 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1091 * main/netmisc.c: delete duplicate function
1093 2003-10-01 Bradley Bell <btb@icculus.org>
1095 * main/bm.c: make sure d1_texture_indices gets freed between
1098 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1100 * main/piggy.h: fix size of d1 shareware descent.pig
1102 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1104 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1105 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1106 replacements for non-animated textures
1108 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1110 * main/controls.c: use fixed 20fps wiggle
1112 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1114 * Makefile.am, debian/changelog.in, debian/control,
1115 debian/d2x-common.dirs, debian/d2x-common.install,
1116 debian/d2x-common.manpages, debian/d2x-gl.files,
1117 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1118 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1119 utilities/Makefile.am, utilities/hogcreate.1,
1120 utilities/hogextract.1, utilities/mvlcreate.1,
1121 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1122 add man pages, distribute utility programs in new d2x-common deb
1124 * rpm/d2x.spec.in: updated rpm spec file
1126 2003-08-02 Bradley Bell <btb@icculus.org>
1128 * cfile/cfile.c: update raw_position in cfputc and cfputs
1130 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1132 * main/piggy.c: make error message more friendly
1134 * main/piggy.c: simplify copying of bitmap flags
1136 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1139 * cfile/cfile.c: revert to always using custom fgets
1141 * main/endlevel.c, main/mission.c: handle missing exit sequence
1142 components gracefully
1144 * main/playsave.c: comments
1146 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1148 * cfile/cfile.c: update raw_position in cfwrite
1150 * main/network.c: comments/formatting
1152 2003-06-22 Bradley Bell <btb@icculus.org>
1154 * cfile/cfile.c: use standard fgets for non-archive files
1156 * main/movie.c: use con_printf for missing movie warning
1158 2003-06-18 Bradley Bell <btb@icculus.org>
1160 * main/movie.c: fixed cfile conversion of movielib code
1162 * main/console.c, main/hud.c: strip out colors, etc when printing
1165 * include/u_mem.h: fix NDEBUG calloc macro
1167 2003-06-15 Bradley Bell <btb@icculus.org>
1169 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1172 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1173 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1174 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1175 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1176 main/scores.c, main/state.c, main/text.c, misc/args.c,
1177 misc/strio.c: convert file i/o to cfile
1179 2003-06-14 Bradley Bell <btb@icculus.org>
1181 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1182 writing and other modes besides "rb" (mostly taken from
1185 2003-06-09 Bradley Bell <btb@icculus.org>
1187 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1190 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1191 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1194 2003-06-07 Taylor Richards <taylor@icculus.org>
1196 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1198 2003-06-07 Bradley Bell <btb@icculus.org>
1200 * main/console.c: fix non-console build
1202 * main/gamesave.c: comments
1204 * main/bm.c: remove redundant break
1206 2003-06-06 Bradley Bell <btb@icculus.org>
1208 * main/gauges.c, main/kconfig.c: comments/formatting
1210 * console/.cvsignore: added .cvsignore
1212 * main/console.c: can't write to console after it's closed
1214 2003-06-05 Bradley Bell <btb@icculus.org>
1216 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1217 console/internal.c, console/internal.h, include/CON_console.h,
1218 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1219 finish console conversion away from SDL
1221 2003-06-04 Bradley Bell <btb@icculus.org>
1223 * console/CON_console.c, include/CON.console.h, include/console.h,
1224 main/console.c, main/game.c: console conversion to native gr,
1227 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1228 put prototype for gr_bm_bitblt in gr.h
1230 2003-06-03 Bradley Bell <btb@icculus.org>
1232 * console/CON_console.c, console/DT_drawtext.c,
1233 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1234 main/console.c: use native fonts for console
1236 * main/playsave.c: use shorts for short data
1238 2003-06-02 Bradley Bell <btb@icculus.org>
1240 * configure.ac, main/console.c: set console background, fix
1243 2003-06-01 Bradley Bell <btb@icculus.org>
1245 * Makefile.am, arch/sdl/event.c, configure.ac,
1246 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1247 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1248 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1249 main/gamerend.c: added console code (from SDL_console)
1251 2003-05-30 Bradley Bell <btb@icculus.org>
1253 * README: minor update
1255 2003-05-28 Bradley Bell <btb@icculus.org>
1257 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1262 2003-06-06 Bradley Bell <btb@icculus.org>
1264 * main/kconfig.c: fix crash in control menus
1266 * main/gauges.c: force cockpit redraw in opengl
1268 * main/gamerend.c: move ogl swap, so cockpit and console get
1271 2003-06-01 Bradley Bell <btb@icculus.org>
1273 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1277 2003-05-12 Bradley Bell <btb@icculus.org>
1279 * configure.ac: increment version number
1281 * main/bm.c: use con_printf for exit model warnings
1283 * configure.ac: must check for timespec after setting -mno-cygwin
1285 * main/inferno.c: added -nohogdir and -userdir options
1287 * NEWS, main/titles.c: use briefings with no extension
1291 2003-04-30 Bradley Bell <btb@icculus.org>
1293 * configure.ac: have to include time.h when checking for nanosleep
1295 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1298 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1299 increment version number
1301 * main/Makefile.am: make dist fix
1305 2003-04-29 Bradley Bell <btb@icculus.org>
1307 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1310 2003-04-24 Bradley Bell <btb@icculus.org>
1312 * configure.ac: increment version number
1314 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1317 2003-04-24 Ingo van Lil <inguin@gmx.de>
1319 * main/render.c: fix misspellings of NDEBUG
1323 2003-04-14 Bradley Bell <btb@icculus.org>
1325 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1327 2003-04-11 Bradley Bell <btb@icculus.org>
1329 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1334 2003-04-11 Bradley Bell <btb@icculus.org>
1336 * libmve/mveplay.c: use _sleep instead of sleep on win32
1338 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1339 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1340 include/cfile.h, include/error.h, libmve/Makefile.am,
1341 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1342 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1343 utilities/Makefile.am: comments/formatting/dist problems
1345 * configure.ac: use different defines for os x
1347 2003-04-07 Bradley Bell <btb@icculus.org>
1349 * include/error.h, misc/error.c: put some old stuff back in,
1350 eliminate duplicate error messages
1352 * main/text.c: don't die on text not found
1355 * main/inferno.c: print some useful info if hog not found, allow
1356 -help to work if no text available
1358 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1360 * arch/linux/Makefile.am: revert to previous version, so linux
1363 2003-04-03 Bradley Bell <btb@icculus.org>
1365 * main/endlevel.c: fixed exit model scheme yet again
1367 2003-04-02 Bradley Bell <btb@icculus.org>
1369 * misc/error.c: call Int3 on Assert
1371 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1374 * main/wall.c: don't die when trying to toggle nonexistent
1375 segment... vertigo level 10 is buggy!
1377 * main/gamemine.c: comments/formatting
1379 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1381 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1382 main/inferno.c: Allow use of 22K sound samples
1384 2003-03-29 Bradley Bell <btb@icculus.org>
1386 * arch/ogl/gr.c: default to bitmapped reticle
1388 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1389 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1392 * arch/sdl/joy.c: fixed text seen for hats in control config
1395 2003-03-28 Bradley Bell <btb@icculus.org>
1397 * main/bm.c: heh, model nums in vertigo are hardcoded,
1398 N_D2_POLYGON_MODELS can't change
1400 * configure.ac, include/d1x.xpm, include/descent.xpm,
1401 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1404 2003-03-27 Bradley Bell <btb@icculus.org>
1406 * main/text.h: fixed text references for hat directions
1408 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1410 2003-03-26 Bradley Bell <btb@icculus.org>
1412 * main/playsave.c: make d2x keys backward compatible
1414 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1416 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1419 2003-03-26 Bradley Bell <btb@icculus.org>
1421 * main/piggy.c: fix crash when d1 data not present
1423 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1424 read/write from plr file
1426 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1427 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1428 added escort.h header
1430 2003-03-25 Bradley Bell <btb@icculus.org>
1432 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1433 D1_PIGFILE ("descent.pig") macro
1435 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1436 models from d1 pig file
1438 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1439 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1440 really) from d1 pig file
1442 2003-03-23 Bradley Bell <btb@icculus.org>
1444 * main/bm.c: stop extra robots from overwriting exit models
1446 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1447 texture list doesn't get full
1449 * main/bm.c: fix mem leak when reading extra robots
1451 2003-03-21 Bradley Bell <btb@icculus.org>
1453 * main/menu.c: Added option to set movie resolution (mostly works)
1455 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1457 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1458 replacement functions to piggy.c
1460 * main/gameseq.c: attempt to support mac d1 descent.pig
1462 * main/bm.c: fix mem leak
1464 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1465 files, both d1 and d2 oem briefing where showed
1467 * main/inferno.c, main/movie.c: Change the default movie
1468 resolution to "high", implement the option -lowresmovies
1470 2003-03-20 Bradley Bell <btb@icculus.org>
1472 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1474 * main/piggy.c: comments
1476 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1478 * main/gameseq.c: delete duplicate function
1480 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1482 2003-03-19 Bradley Bell <btb@icculus.org>
1484 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1485 (cddb discid) support
1487 * arch/sdl/digi.c, main/kludge.c: implemented
1488 digi_link_sound_to_object3 for looping sounds, other looping stuff
1490 * arch/sdl/gr.c: removing dependencies on stuff in main/
1492 * arch/linux/Makefile.am, arch/linux/init.c,
1493 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1494 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1495 other header cleanups
1497 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1499 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1501 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1502 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1503 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1504 load d1 textures for d1 levels
1506 2003-03-19 Bradley Bell <btb@icculus.org>
1508 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1509 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1510 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1511 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1514 * README: added some OS X info
1516 2003-03-17 Bradley Bell <btb@icculus.org>
1518 * main/newdemo.c: simplify DEMO_FILENAME macro
1520 * main/console.c, main/game.c: enable experimental console support
1522 * main/gamerend.c: fixed location of fps meter in multi
1524 2003-03-16 Bradley Bell <btb@icculus.org>
1526 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1527 also look in shared data dir for demos
1529 * main/newdemo.c, main/newdemo.h: comments/formatting
1531 2003-03-15 Christopher Thielen <chris@luethy.net>
1533 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1534 thinking d2 cd is always present
1536 2003-03-15 Bradley Bell <btb@icculus.org>
1538 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1541 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1544 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1545 gr_init. don't really know why this works, though
1547 2003-03-14 Bradley Bell <btb@icculus.org>
1549 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1551 * unused/bios/rbaudio.h: removed duplicate file
1553 2003-03-14 Christopher Thielen <chris@luethy.net>
1555 * arch/sdl/rbaudio.c: stop cd audio when exiting
1557 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1559 * main/gamecntl.c: add comments to the "only matt knows" cheats
1561 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1563 * main/gamemine.c: formatting, better texture conversion for d1
1566 2003-03-14 Bradley Bell <btb@icculus.org>
1568 * main/piggy.c: must swap all mac version pigfiles
1570 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1571 main/multi.c: formatting, minor cleanups
1573 * 2d/rle.c: need to swap line_size on bigendian machines
1575 * main/mission.c, main/mission.h: detect mac full version hogfile
1577 2003-03-13 Bradley Bell <btb@icculus.org>
1579 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1580 added joy/mouse sensitivity slider, increased range to 16, and
1583 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1586 * arch/linux/Makefile.am: removed extra backslash
1588 * TODO, installation.txt: updated some documentation
1590 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1591 menu, with maxfps option
1593 2003-03-12 Bradley Bell <btb@icculus.org>
1595 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1597 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1598 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1599 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1600 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1601 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1602 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1603 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1604 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1605 arch/linux/include/music.h, arch/linux/include/serial.h,
1606 arch/linux/include/ukali.h: formatting
1608 2003-03-11 Chris Arena <ccarena@cox.net>
1610 * main/menu.c: fixed brightness slider
1612 2003-03-01 Bradley Bell <btb@icculus.org>
1614 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1615 robots and animated bitmaps work, but colors are messed up
1617 2003-02-28 Bradley Bell <btb@icculus.org>
1619 * main/player.h: whitespace
1621 * main/automap.c, main/cntrlcen.c, main/collide.c,
1622 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1623 descent.hog is present, d1 becomes mission 0)
1625 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1626 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1627 arch/win32/winnet.c: MinGW compiles with network enabled again,
1628 but still doesn't work
1632 2003-02-28 Bradley Bell <btb@icculus.org>
1634 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1635 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1636 many opengl glitches
1638 2003-02-27 Bradley Bell <btb@icculus.org>
1640 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1641 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1642 main/network.c, main/network.h: noted that hoard.ham is only needed
1643 for multiplayer HOARD games, and should not be equated with
1644 "vertigo". put HoardEquipped() back in network.c.
1646 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1647 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1648 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1649 use timer_delay instead of d_delay
1651 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1653 * main/render.c: added replacement qsort for solaris
1655 2003-02-26 Bradley Bell <btb@icculus.org>
1657 * main/gamemine.c: texture conversion for d1 shareware
1659 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1661 * main/gamemine.c: better texture conversion for d1 levels
1663 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1665 * main/kconfig.c: fix joystick support under MinGW
1667 2003-02-26 Bradley Bell <btb@icculus.org>
1669 * main/playsave.c: fix swapping glitch
1671 * configure.ac, readme.txt: clean stuff up, getting ready for
1674 * main/titles.c: begin support for rendering spinning robots in
1677 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1680 * main/gamemine.c: load d1 shareware levels!
1682 2003-02-25 Bradley Bell <btb@icculus.org>
1686 * autogen.sh: add warning about old auto* versions, use
1689 2003-02-24 Bradley Bell <btb@icculus.org>
1691 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1692 briefings mostly working
1694 * main/movie.c, main/titles.c: fixed some more briefing glitches
1696 2003-02-23 Bradley Bell <btb@icculus.org>
1698 * main/movie.c: fixed crash when using shareware data files
1701 * arch/sdl/digi.c: fix crash on non-existent sounds
1702 (i.e. shareware data)
1704 2003-02-22 Bradley Bell <btb@icculus.org>
1706 * main/titles.c: fixed fullscreen toggle in briefings
1708 2003-02-21 Bradley Bell <btb@icculus.org>
1710 * configure.ac: check for mingw when enabling nasm
1712 * main/playsave.c: enable loading player files of either byte
1715 2003-02-20 Bradley Bell <btb@icculus.org>
1717 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1719 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1720 #343, not "rest of solution to bug #344"
1722 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1725 * main/kludge.c: partial solution to bug #344
1727 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1729 * compilerdefs.txt: added linux/mips info
1731 * ChangeLog: clean up changelog
1733 2003-02-19 Bradley Bell <btb@icculus.org>
1735 * libmve/mveplay.c: os x needs nanosleep prototype.
1737 2003-02-18 Bradley Bell <btb@icculus.org>
1739 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1741 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1742 to disable/enable audio
1744 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1746 * main/: movie.h, titles.c: make sure movie's palette is set before
1747 writing briefing text. Fixes bug #359
1749 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1752 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1753 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1756 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1759 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1760 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1761 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1764 * include/libmve.h: blah
1766 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1768 * main/render.c: 2nd attempt to fix solaris qsort bug
1770 2003-02-18 Bradley Bell <btb@icculus.org>
1772 * configure.ac, include/pstypes.h: put alignment detection in
1775 2003-02-17 Bradley Bell <btb@icculus.org>
1777 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1778 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1779 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1780 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1781 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1782 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1783 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1784 moved mve stuff to separate subdir
1786 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1787 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1788 mve code. Fixes (at least) bugs #41, #348, and #350.
1790 2003-02-14 Bradley Bell <btb@icculus.org>
1792 * main/Makefile.am: no more Makefile.mveplay. again
1794 * main/mveplay.c: typo
1796 2003-02-13 Bradley Bell <btb@icculus.org>
1798 * utilities/mvlextract.c: uint -> unsigned int
1800 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1801 standalone mveplayer, win32 support
1803 * main/movie.c: random bugfixes, win32 support
1805 * arch/sdl/Makefile.am: formatting
1807 * configure.ac: disable networking on mac/win for now
1809 * main/newmenu.c: comments
1811 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1813 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1814 redundant swap functions.
1816 2003-02-13 Bradley Bell <btb@icculus.org>
1818 * ChangeLog: update changelog
1820 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1822 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1823 polymodel alignment issues.
1825 2003-02-13 Bradley Bell <btb@icculus.org>
1827 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1828 fix various little bugs
1830 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1831 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1833 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1836 * README.utils: new file
1838 * main/: mve_main.c, mveplay.c: more movie fixes
1840 * README: updated README
1842 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1844 2003-02-12 Bradley Bell <btb@icculus.org>
1846 * utilities/mvlextract.c: bigendian mvl support
1848 * main/mveplay.c: formatting, stuff
1850 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1851 truecolor mve support, standalone mveplayer
1853 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1854 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1855 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1856 standalone mveplayer
1858 2003-01-22 Bradley Bell <btb@icculus.org>
1860 * include/: interp.h, interp.h: restore prototype for
1861 swap_polygon_model_data
1863 2003-01-21 Bradley Bell <btb@icculus.org>
1865 * main/piggy.c: use memcpy to avoid alignment problem
1867 * compilerdefs.txt: updated some defs, added sunos/sparc
1869 2003-01-15 Bradley Bell <btb@icculus.org>
1871 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1873 * main/gamemine.c: attempting to support d1 shareware
1875 * compilerdefs.txt: update defs
1877 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1879 * main/mveplay.c: fix several bugs, comments, formatting.
1881 2003-01-15 Bradley Bell <btb@icculus.org>
1883 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1884 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1885 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1886 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1889 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1890 formatting, comments
1892 2003-01-11 Bradley Bell <btb@icculus.org>
1894 * main/: mission.c, mission.h: attempt to support d1 for mac
1897 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1899 * main/object.h: foo
1901 2003-01-09 Bradley Bell <btb@icculus.org>
1903 * main/movie.c: use ifdef around gr_toggle_fullscreen
1905 2003-01-07 Bradley Bell <btb@icculus.org>
1907 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1908 main/mission.h: don't need .msn file for descent.hog anymore
1912 2003-01-06 Bradley Bell <btb@icculus.org>
1914 * main/mission.h, main/mission.c: comments
1916 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1919 2003-01-03 Bradley Bell <btb@icculus.org>
1921 * utilities/: txb2txt.c, txt2txb.c: remove old files
1923 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1925 * main/polyobj.c: attempt to make read_model_file
1928 * main/menu.c: move vertigo text
1930 2003-01-02 Bradley Bell <btb@icculus.org>
1932 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1933 main/polyobj.h: cleanup alignment changes
1935 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1936 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1937 main/object.h: fix alignment issues on sparc
1939 * cvshowto.txt: update cvs info
1943 * 2d/rle.c: make rle_swap handle RLE_BIG
1945 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1947 * main/render.c: workaround solaris qsort bug
1949 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1951 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1952 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1954 * arch/linux/Makefile.am: enabled linux joystick, kali
1956 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1957 arch/sdl/event.c: enabled linux joystick
1959 2002-12-31 Bradley Bell <btb@icculus.org>
1961 * main/gamemine.c: simplified warning msg
1963 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1965 * main/render.h: fix compiler warning
1967 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1969 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1971 2002-12-24 Bradley Bell <btb@icculus.org>
1973 * main/mission.c: fixes an infinite loop which was caused by d2x
1974 thinking d2demo was a descent 1 mission
1976 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1978 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1980 2002-12-24 Bradley Bell <btb@icculus.org>
1982 * main/render.c: comments
1984 2002-10-30 Bradley Bell <btb@icculus.org>
1986 * main/inferno.c: add help for -hogdir option
1988 * main/inferno.c: added -hogdir option
1990 2002-10-28 Bradley Bell <btb@icculus.org>
1992 * main/: inferno.c, menu.c: enabled Vertigo displays
1994 * include/3d.h: typo
1996 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1998 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1999 main/netmisc.c, main/network.c: simplify and eliminate redundant
2002 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2004 * maths/fixc.c: fix infinite loop in quad_sqrt.
2006 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2007 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2009 2002-10-12 Bradley Bell <btb@icculus.org>
2011 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2013 2002-10-11 Bradley Bell <btb@icculus.org>
2015 * main/hud.c: make hud_message work correctly
2017 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2020 * main/network.c: formatting, small fixes
2022 2002-10-10 Bradley Bell <btb@icculus.org>
2024 * main/netmisc.h: no swap_object for little-endian
2026 * main/: netmisc.h, network.c: use macros to simplify network
2029 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2032 * main/inferno.c: enable loading screen for mac shareware with
2035 * main/netmisc.c: whitespace
2037 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2040 * main/hud.c: whitespace
2042 * configure.ac: remove shareware build, add macdata build
2044 * main/songs.c: whitespace
2046 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2047 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2050 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2053 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2055 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2056 comments, formatting, etc.
2058 * iff/iff.c: fix bigendian iff loading.
2060 2002-10-03 Bradley Bell <btb@icculus.org>
2062 * utilities/txb2tex.c: typo
2064 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2065 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2068 * arch/sdl/mouse.c: whitespace
2070 2002-09-19 Bradley Bell <btb@icculus.org>
2072 * main/kconfig.c: fix a oops, add old logs
2074 * main/kconfig.c: support for >3 mouse buttons
2076 2002-09-18 Bradley Bell <btb@icculus.org>
2078 * include/gr.h: fix palette swap define
2080 2002-09-14 Bradley Bell <btb@icculus.org>
2082 * main/titles.c: load hires briefing screen if lores doesn't exist
2083 (i.e. vertigo) and MenuHires=0
2085 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2087 * main/: multi.h, network.h: pack some structures for ipx
2090 2002-09-14 Bradley Bell <btb@icculus.org>
2092 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2093 and load_endlevel_data() to expect newline-terminated strings, fix
2094 load_game_data to read null-terminated string for
2097 2002-09-07 Bradley Bell <btb@icculus.org>
2099 * main/newmenu.c: added error message
2101 * main/menu.h: enable -nohires with mac shareware
2103 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2105 * 2d/font.c: enable 0/255 palette swap for fonts
2107 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2110 * 2d/2dsline.c: fix ogl blooper
2112 2002-09-05 Bradley Bell <btb@icculus.org>
2114 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2117 * include/strutil.h: need string.h for strcasecmp
2119 * include/rle.h: okay, maybe it needs to be this way
2121 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2123 * 2d/scalec.c: more stuff from d2src
2125 * 2d/rle.c: more stuff from d2src, formatting
2127 * 2d/font.c: useless cruft
2129 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2131 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2134 2002-09-04 Bradley Bell <btb@icculus.org>
2136 * include/grdef.h: fix compiler warnings
2138 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2140 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2143 * main/game.c: we want the mac ibitblt for everything but dos and
2146 * main/texmerge.c: these routines are in tmerge.c
2148 * main/credits.c: enable credits for mac and oem data
2150 * main/bm.c: use either exit.ham or exit.pofs
2152 * include/ibitblt.h: enable some more code from d2src
2154 * include/gr.h: enable mac ubitblt_double
2156 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2158 * include/grdef.h: moved some inline asm from linear.h
2160 * 2d/ibitblt.c: brought in line with original d2 version
2162 * 2d/bitblt.c: reverted to original d2 version of this file, then
2163 added d1x enhancements
2165 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2167 * 2d/linear.h: moved these back to their original locations
2170 * main/mveplay.c: close some memory holes, speed up palette loading
2172 * main/movie.c: added fullscreen toggle while playing movies
2174 * main/inferno.c: comment out -superhires help text (always on)
2176 * include/timer.h: added approx_fsec_to_usec macro
2178 * arch/sdl/joy.c: fix compiler warning
2180 2002-09-01 Bradley Bell <btb@icculus.org>
2182 * main/network.c: oops
2184 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2186 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2187 timer_get_fixed_seconds
2191 2002-08-31 Bradley Bell <btb@icculus.org>
2193 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2196 * main/multi.h: network endian stuff
2198 * 2d/font.c, include/gr.h: fast file i/o for font headers
2200 * arch/win32/arch_ip.cpp: unused file
2202 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2203 bigendian networking fixes
2205 * main/menu.c: make net menu more accurate, also make superhires
2208 * include/pstypes.h: better to have __pack__ all the time, I think.
2209 needed for networking, e.g.
2211 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2214 * arch/win32/Makefile.am: unused file
2218 2002-08-30 Bradley Bell <btb@icculus.org>
2220 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2222 * main/: newmenu.h, titles.c: formatting
2224 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2225 main/multi.h: networking works, finally
2227 * TODO: added TODO file
2229 * arch/linux/arch_ip.cpp: unused fine
2231 * README: network sorta working
2233 * main/: Makefile.am, multi.c, network.c, network.h: more
2236 * main/menu.c: load builtin mission correctly
2238 * main/inferno.c: documentation
2240 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2243 * main/Makefile.mveplay: don't need no more
2245 2002-08-29 Bradley Bell <btb@icculus.org>
2247 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2248 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2249 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2252 * include/ipx_drv.h: more network fixing
2254 * arch/linux/include/ipx_drv.h: more network fixing
2256 * include/ipx.h: formatting
2258 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2260 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2261 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2262 main/inferno.c: fixed networking fuck-up?
2264 * Makefile.am: moved mingw info to README
2266 * README, mingw32.txt: moved mingw info to README
2268 2002-08-27 Bradley Bell <btb@icculus.org>
2270 * utilities/mvlextract.c: allow specifying file to extract
2272 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2275 * utilities/hogextract.c: allow specifying file to extract
2277 * main/mission.c: Have to get mission_num _after_ promoting...
2279 * main/: gameseq.c, titles.c: beginning d1 briefing support
2281 * descent.msn: beginning d1 briefing support
2283 * main/: titles.c, titles.h: d1-style mission briefings
2285 * main/piggy.h: whitespace
2287 * main/movie.c: beginning robot movie support, fall back on lo/hi
2288 res if hi/lo not available
2290 * main/mission.c: added Builtin_mission_num for builtin mission,
2291 D1Hogdir, d1-style mission briefings
2293 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2296 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2297 (for d1 missions that need d1 data)
2299 * 2d/ibitblt.c: whitespace
2301 2002-08-26 Bradley Bell <btb@icculus.org>
2303 * utilities/mvlcreate.c: oops
2305 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2308 * utilities/hogextract.c: added [v]iew option
2310 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2312 * main/titles.c: fix writable string, disable DumbAdjust thing
2314 * main/polyobj.h: whitespace
2316 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2319 * main/movie.c: read movies from AltHogDir, other fixes
2321 * main/: mission.c, mission.h: fix bug w/mission filename
2323 * main/gameseq.c: comments
2325 * main/digi.h: whitespace n stuff
2327 * include/mve_audio.h: added audio flag macros
2329 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2334 2002-08-23 Bradley Bell <btb@icculus.org>
2336 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2339 * Makefile.am: remove d2demo.mn2
2341 * cfile/cfile.c, include/cfile.h: add cfile_size function
2343 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2344 eliminate need for .mn2 files for oem and demo
2346 2002-08-22 Bradley Bell <btb@icculus.org>
2348 * main/bm.c: fix for vertigo
2350 * main/menu.h: make OEM menu pcx available
2352 * 2d/rle.c: merge with original d2 file
2354 * Makefile.am, configure.ac: let mission files get installed by
2357 2002-08-17 Bradley Bell <btb@icculus.org>
2359 * configure.ac: make FAST_FILE_IO the default on little-endian
2362 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2364 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2367 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2369 * main/: game.c, menu.c, mission.c: promote builtin missions.
2371 2002-08-15 Bradley Bell <btb@icculus.org>
2373 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2374 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2376 * utilities/.cvsignore: added cvsignore
2378 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2381 * main/piggy.c: mac data file loading
2383 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2384 transparency and swap 0/255 correctly for mac data files
2386 2002-08-13 Bradley Bell <btb@icculus.org>
2388 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2389 to utilities to avoid conflict with c++ std lib <utility>
2391 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2392 txt2txb.c: moved utility to utilities to avoid conflict with c++
2395 * Makefile.am, configure.ac: add utilities
2397 2002-08-09 Bradley Bell <btb@icculus.org>
2399 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2402 2002-08-08 Bradley Bell <btb@icculus.org>
2404 * main/inferno.c: comments
2406 * main/: newmenu.c, songs.c: mac demo datafile support
2408 * installation.txt: update
2410 * main/gamesave.c: use lowercase for consistency
2412 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2413 models for other than d2demo
2415 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2417 * main/gamemine.c: formatting, better d1 texture conversion
2419 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2420 main/mission.h: recognize .msn mission files.
2422 2002-08-07 Bradley Bell <btb@icculus.org>
2424 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2425 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2426 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2427 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2428 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2429 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2432 2002-08-06 Bradley Bell <btb@icculus.org>
2434 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2436 * main/Makefile.am: formatting
2438 * 2d/font.c: make gr_remap_font just reload the whole thing
2440 * configure.ac: formatting
2442 * Makefile.am: added d2demo.mn2
2444 * d2demo.mn2: mission file for shareware
2446 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2447 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2449 * main/sounds.h: shareware stuff, whitespace
2451 * main/: polyobj.c, polyobj.h: more fast i/o macros
2453 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2456 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2457 endlevel stuff to non-shareware, allow movies/endlevel for
2460 * main/cntrlcen.c: typo
2462 * main/bm.h: use global Piggy_hamfile_version
2464 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2465 macros, use global Piggy_hamfile_version
2467 * main/Makefile.am: terrain and movie stuff always used now
2469 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2472 * main/: gamemine.c, gamesave.c: load DMB levels
2474 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2475 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2477 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2479 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2481 2002-08-04 Bradley Bell <btb@icculus.org>
2483 * main/inferno.c: shareware stuff, formatting
2485 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2487 * arch/sdl/gr.c: don't need to set mode in gr_init
2489 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2491 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2494 * Makefile.am, descent.mn2: added mission file for descent 1
2496 2002-08-02 Bradley Bell <btb@icculus.org>
2498 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2499 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2500 main/piggy.h, misc/error.c: junk
2502 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2503 render.h, scores.c, scores.h, terrain.c: shareware stuff
2505 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2506 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2507 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2508 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2509 main/weapon.c, main/weapon.h: fast i/o macros
2511 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2513 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2514 main/gamemine.h, main/gamesave.c: load d1 levels
2516 2002-07-30 Bradley Bell <btb@icculus.org>
2518 * configure.ac: oops
2520 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2523 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2524 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2525 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2526 main/piggy.c, main/titles.c: support shareware datafiles!
2528 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2529 piggy.c: SHAREWARE fixes
2531 2002-07-29 Bradley Bell <btb@icculus.org>
2533 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2534 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2535 misc/fileutil.c: Portability - OS X support
2537 2002-07-27 Bradley Bell <btb@icculus.org>
2539 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2540 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2541 segment.h: portability
2543 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2544 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2545 main/wall.h: portabilization
2547 * 2d/font.c, include/gr.h: portability
2549 2002-07-26 Bradley Bell <btb@icculus.org>
2551 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2553 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2555 * main/player.c: foo
2557 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2559 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2560 misc/fileutil.h: portable file i/o utils
2562 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2563 writable string anymore... / formatting
2565 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2566 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2567 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2568 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2569 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2570 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2571 portable-izing file loading routines
2573 2002-07-24 Bradley Bell <btb@icculus.org>
2575 * main/mveplay.c: correctly play files with 16bit uncompressed
2576 audio, mem checking, etc
2578 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2581 2002-07-23 Bradley Bell <btb@icculus.org>
2583 * misc/Makefile.am: unused file
2585 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2586 main/sounds.h: remove experimental nmovie stuff
2588 * main/movie.c: add some debugging output
2590 2002-07-22 Bradley Bell <btb@icculus.org>
2592 * main/: console.c, state.c: simplified header
2594 * main/movie.c: enable mveplay audio
2596 * main/old/movie.c: moved to main/
2598 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2599 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2600 main/mvelib.c, main/mveplay.c: initial movie support
2602 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2603 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2604 include/ogl_init.h, include/pstypes.h, main/console.c,
2605 main/state.c, mem/mem.c: OS X stuff
2607 * configure.ac: OS X and movie stuff
2609 2002-07-19 Bradley Bell <btb@icculus.org>
2611 * compilerdefs.txt: OSX defs
2613 2002-07-18 Bradley Bell <btb@icculus.org>
2615 * main/inferno.c: use simpler rcs tags
2617 * autogen.sh: keep Changelog in cvs (and use --accum)
2619 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2620 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2621 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2622 main/songs.c: changed cdrom->rbaudio
2624 * include/rbaudio.h: moved to /include
2626 2002-07-17 Bradley Bell <btb@icculus.org>
2628 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2629 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2630 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2631 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2632 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2633 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2634 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2635 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2636 3d/setup.c: use simpler rcs tags
2641 2002-07-17 Bradley Bell <btb@icculus.org>
2643 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2645 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2647 * debian/rules: don't need readme's
2649 * debian/rules: move d1x license to COPYING, license clarifications
2651 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2652 license to COPYING, license clarifications
2654 * debian/rules: fix debian docs
2656 * debian/rules: fix debian manpages
2658 * debian/d2x-sdl.menu: fix debian menu
2660 * debian/rules: link to undocumented man page for debs
2662 * Makefile.am, configure.ac, debian/control, debian/copyright,
2663 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2664 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2665 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2668 2002-07-16 Bradley Bell <btb@icculus.org>
2670 * debian/: rules, changelog.in: deb stuff
2672 * configure.ac: cleaner nasm detection
2674 * debian/: changelog.in, control, rules: deb stuff
2676 * README, installation.txt: typos, stuff
2678 * configure.ac: better #defines
2680 * configure.ac: whitespace
2682 * configure.ac: better documentation
2684 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2685 SDL_JOYSTICK not needed
2687 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2689 * configure.ac: need higher SDL for joystick
2691 * debian/: control, rules: deb stuff
2693 * arch/sdl/joy.c: old junk
2695 * Makefile.am, configure.ac: automake updates
2697 * main/: inferno.c, text.c: don't use althogdir on non-unix
2699 * configure.ac: more autoconf updates
2701 * misc/strutil.c: better strrev
2703 * main/inferno.c: need limits.h on mingw also
2705 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2708 2002-04-19 Bradley Bell <btb@icculus.org>
2710 * main/network.c: let hoard.ham be a cfile
2712 * main/text.c: better error message when hog not found
2716 2002-03-23 Bradley Bell <btb@icculus.org>
2718 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2719 arch/sdl/Makefile.am: Use SDL joystick automatically
2721 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2723 2002-03-05 Bradley Bell <btb@icculus.org>
2725 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2728 2002-02-23 Bradley Bell <btb@icculus.org>
2730 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2732 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2733 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2734 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2735 main/editor/Makefile.am: moved includes to include
2737 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2739 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2740 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2741 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2744 * main/game.c: disabled cockpit for OGL, formatting
2746 * 2d/ibitblt.c: formatting
2748 2002-02-16 Bradley Bell <btb@icculus.org>
2750 * include/oldsdl.h: check for older macros
2752 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2753 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2754 allow older sdl versions
2756 2002-02-15 Bradley Bell <btb@icculus.org>
2758 * main/: automap.c, automap.h, inferno.c: automap resolution now
2761 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2763 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2764 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2765 win32/include/key_arch.h: never mind - that would be pointless
2767 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2768 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2769 win32/include/key_arch.h: copied files from d1x
2771 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2772 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2774 * main/multipow.c: need conf.h
2776 * arch/win32/Makefile.am: new file
2778 * include/pstypes.h: added u_int16_t (needed in base_ip)
2780 * arch/win32/arch_ip.cpp: copied from d1x
2782 2002-02-14 Bradley Bell <btb@icculus.org>
2784 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2786 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2787 main/netlist.c: Added hotkeys to toggle fullscreen mode
2789 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2790 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2792 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2793 reorder.h: Lotsa networking stuff from d1x
2795 2002-02-13 Bradley Bell <btb@icculus.org>
2797 * include/gr.h, main/game.c: Fullscreen toggle stuff
2799 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2802 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2803 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2806 2002-02-11 Bradley Bell <btb@icculus.org>
2808 * main/bm.c: use portable loader if bigendian
2810 * include/pstypes.h: don't define bool for c++
2812 * include/cfile.h: extern AltHogDir stuff
2814 * include/byteswap.h: use WORDS_BIGENDIAN
2816 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2818 * main/vers_id.h: added D2X_IVER
2820 * misc/args.c: don't use d1x.ini
2822 * Makefile.am: rpm stuff
2824 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2827 2002-02-09 Bradley Bell <btb@icculus.org>
2829 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2831 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2833 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2836 2002-02-06 Bradley Bell <btb@icculus.org>
2838 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2839 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2840 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2842 * debian/: changelog.in, control, copyright, d2x-gl.files,
2843 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2847 2002-02-02 Bradley Bell <btb@icculus.org>
2849 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2851 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2852 Enabled RELEASE option
2854 2002-01-31 Bradley Bell <btb@icculus.org>
2856 * Makefile.am, configure.ac: specify prerequisite versions of
2857 autoconf and automake
2859 2002-01-29 Bradley Bell <btb@icculus.org>
2861 * main/mission.c: RCS header added
2863 * main/inferno.c: update copyright date
2865 * main/mission.c: allow missions to be in AltHogDir
2867 * configure.ac: Display results of configure
2869 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2872 2002-01-28 Bradley Bell <btb@icculus.org>
2874 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2875 Data files now go in DATADIR/games/d2x, user files now go in
2878 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2880 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2881 files now go in ~/.d2x
2883 2002-01-24 Bradley Bell <btb@icculus.org>
2885 * configure.ac: fix nasm not found error message
2887 2002-01-18 Bradley Bell <btb@icculus.org>
2889 * configure.in: getting rid of old configure.in
2891 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2892 main/movie.c: Movie playing kludgey stuff
2894 * misc/args.c: formatting
2896 * main/inferno.c: allow -h for help
2898 * include/error.h: don't die on int3, unless -debug given
2900 * mingw32.txt: more stuff
2902 2001-12-29 Bradley Bell <btb@icculus.org>
2904 * Makefile.am: Got rid of thinking.txt
2906 * main/inferno.c: document -nomovies option
2908 2001-12-28 Bradley Bell <btb@icculus.org>
2910 * main/titles.c: formatting, put some code into place for rendering
2911 of robots during briefings
2913 2001-12-27 Bradley Bell <btb@icculus.org>
2917 2001-12-23 Craig Hadady <chadady@iglou.com>
2919 * 2d/rle.c: fixed bug in dummy array.
2921 2001-12-03 Bradley Bell <btb@icculus.org>
2923 * arch/sdl/init.c: fix formatting
2925 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2926 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2927 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2928 and sdl joystick stuff
2930 2001-11-30 Bradley Bell <btb@icculus.org>
2932 * thinking.txt: not needed
2934 2001-11-27 Bradley Bell <btb@icculus.org>
2936 * cygconf, mingw32.txt: use sdl from source on cygwin
2938 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2939 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2940 SDL_CFLAGS to CFLAGS
2942 2001-11-27 Bradley Bell <btb@icculus.org>
2946 2001-11-14 Bradley Bell <btb@icculus.org>
2948 * texmap/scanline.c: use optimization flags as texmap default
2950 * NEWS: mouse wheel, etc
2952 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2953 wheel to emulate 3rd axis
2955 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2957 * include/error.h: kludge to ungrab mouse when we hit an int3
2959 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2960 __ENV_MSDOS__ to __MSDOS__
2962 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2965 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2968 * arch/sdl/digi.c: implemented digi_set_volume
2970 * include/grdef.h, main/config.c, misc/d_io.c: change
2971 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2973 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2974 main/piggy.c: use MAKE_SIG
2976 * installation.txt: update
2978 * configure.ac: new file
2980 * arch/sdl/joydefs.c: #include pstypes.h
2982 * arch/sdl/init.c: SDL joystick stuff
2984 * acconfig.h: adjust MINGW defines
2986 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2987 controls menu now works
2989 2001-11-13 Bradley Bell <btb@icculus.org>
2991 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2994 * Makefile.am: New file
2996 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2999 * compilerdefs.txt: New file
3001 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3003 2001-11-12 Bradley Bell <btb@icculus.org>
3005 * main/playsave.c: load player files regardless of byte order of
3008 2001-11-11 Bradley Bell <btb@icculus.org>
3010 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3013 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3015 * NEWS: GL savegame thumbnails
3017 * acconfig.h, configure.in: make option for NMOVIES, default to off
3019 2001-11-09 Bradley Bell <btb@icculus.org>
3021 * main/state.c: Enabled savegame thumbnails under OpenGL
3023 * unused/pa_null/pa_enabl.h: remove duplicate header
3025 * misc/args.c: use d2x.ini for option file
3027 * mem/mem.c: Move mem_realloc inside the ifdef
3029 * main/menu.c: fix 640x400 menu text
3031 * main/inferno.c: added documentation
3033 * main/endlevel.c: fix warnings
3035 * arch/ogl/gr.c: Get rid of gl spew
3037 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3039 * acconfig.h: Define __SDL__ for mingw
3041 2001-11-08 Bradley Bell <btb@icculus.org>
3043 * 2d/font.c: free OGL font data when rereading
3045 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3046 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3047 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3048 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3049 main/weapon.h: Enabled shareware build, endlevel flythrough
3052 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3053 of use for shareware build
3055 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3058 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3060 2001-11-05 Bradley Bell <btb@icculus.org>
3062 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3065 * include/3d.h: Add comment
3067 2001-11-04 Bradley Bell <btb@icculus.org>
3069 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3072 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3075 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3077 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3078 main/hudmsg.h: Enable d1x-style hud_message
3080 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3082 * 2d/font.c: re-init ogl fonts after remapping colors.
3084 2001-11-02 Bradley Bell <btb@icculus.org>
3086 * misc/Makefile.am: remove byteswap.h (duplicate header)
3088 * 2d/font.c: fixed gr_remap_font, minor stuff
3090 * configure.in: take out -O2 if doing debug build
3092 * main/bm.c: formatting
3094 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3096 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3097 macros, get rid of functions
3099 2001-11-01 Bradley Bell <btb@icculus.org>
3101 * misc/byteswap.h: removed duplicate header
3103 2001-10-31 Bradley Bell <btb@icculus.org>
3105 * NEWS, main/automap.c: automap works in opengl
3107 * NEWS, configure.in: Added news
3109 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3111 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3113 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3114 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3115 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3117 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3119 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3121 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3122 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3124 2001-10-27 Bradley Bell <btb@icculus.org>
3126 * main/inferno.c: added some documentation
3128 2001-10-25 Bradley Bell <btb@icculus.org>
3130 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3133 * Makefile.am, configure.in, arch/Makefile.am,
3134 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3135 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3136 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3137 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3138 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3139 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3140 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3141 it's ugly, but It'll be easier to sync with d1x.
3143 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3144 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3145 main/editor/Makefile.am: attempt at support for editor, makefile
3148 * misc/d_delay.c: formatting fix
3150 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3151 tmappent.S, tmapppro.S: adding support for runtime selection of
3154 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3155 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3156 including multi.h and network.h, fix backslashes, fix compiler
3159 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3160 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3161 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3162 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3163 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3164 including multi.h and network.h, fix backslashes
3166 * include/pstypes.h: added typedef for u_int64_t on mingw
3168 * include/3d.h: added prototype for g3_uninit_polygon_model
3170 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3172 2001-10-24 Bradley Bell <btb@icculus.org>
3174 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3175 arch subdirs, as in d1x.
3177 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3178 earlier style until i understand automake 1.5 better. remove input
3181 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3182 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3183 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3184 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3185 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3186 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3187 Moved input stuff to arch subdirs, as in d1x.
3189 * NEWS, configure.in: blah blah
3191 2001-10-23 Bradley Bell <btb@icculus.org>
3193 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3195 * texmap/tmapppro.S: no need for #include <conf.h> here
3197 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3200 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3201 file. RCS header added
3203 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3204 #ifdef'ing out the whole file. RCS header added
3206 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3207 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3208 fixes. Now works with automake 1.5 and autoconf 2.52.
3209 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3210 mingw (-grabmouse now works on win32).
3212 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3213 These don't belong in cvs
3217 2001-10-20 Bradley Bell <btb@icculus.org>
3219 * 2d/font.c: Don't free unused variables...
3221 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3224 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3225 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3226 main/Makefile.am: make dist more sensible
3228 * Makefile.am: Kludge for linking on mingw
3230 2001-10-19 Bradley Bell <btb@icculus.org>
3232 * Makefile.am, configure.in, arch/win32/Makefile.am,
3233 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3235 * include/ipx_drv.h: Check for __MINGW32__
3237 * include/i86.h: Imported from d1x
3239 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3241 * arch/dos/modex.asm: Fixed %include
3243 * main/console.c: RCS headers added
3245 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3248 * Makefile.am, main/Makefile.am: Moved final link to top-level
3249 directory instead of main/
3251 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3252 __ENV_LINUX__ to __linux__
3254 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3255 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3256 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3257 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3258 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3259 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3260 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3261 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3262 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3263 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3266 * configure.in: add --enable-xploader, support arch/linux subdir,
3269 * main/inferno.c: conditionalize conf.h
3271 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3273 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3274 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3275 misc/fileutil.h: Partial application of linux/alpha patch.
3277 2001-10-19 Bradley Bell <btb@icculus.org>
3279 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3280 networking in line with d1x, moved some arch/linux_* stuff to
3283 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3284 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3285 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3286 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3289 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3290 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3291 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3292 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3293 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3294 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3295 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3296 linux/include/ukali.h: Brought linux networking in line with d1x,
3297 moved some arch/linux_* stuff to arch/linux/*
3299 * include/ipx_drv.h: Imported from d1x
3301 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3303 * main/ipx_drv.c: Imported from d1x
3305 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3306 main/network.h, main/Makefile.am: Trying to get network working on
3309 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3310 main/Makefile.am: build fixes
3312 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3313 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3314 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3315 starting to get net working.
3317 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3318 conditionalized min,max macros
3320 2001-10-18 Bradley Bell <btb@icculus.org>
3322 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3323 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3324 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3325 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3328 * 2d/2dsline.c: RCS headers added/changed
3330 * configure.in: fix NASMFLAGS bug
3332 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3335 2001-10-17 Bradley Bell <btb@icculus.org>
3337 * NEWS: Fixed the invulnerable robots bug!
3339 * main/collide.c: Fixed the invulnerable robots bug!
3341 2001-10-14 Bradley Bell <btb@icculus.org>
3343 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3346 2001-10-13 Bradley Bell <btb@icculus.org>
3348 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3349 arch/Makefile.am, arch/dos/Makefile.am,
3350 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3351 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3352 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3353 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3354 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3355 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3356 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3357 arch/win32/include/Makefile.am, iff/Makefile.am,
3358 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3359 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3360 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3361 unused/bios/Makefile.am, unused/lib/Makefile.am,
3362 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3363 unused/ui/Makefile.am, unused/vga/Makefile.am,
3364 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3365 automake stuff from "inert" subdirs. And there was much rejoicing.
3367 * Makefile.am, NEWS, configure.in: Stuff
3369 * ChangeLog: removing auto-generated file
3371 * cygconf: Added instructions for mingw32 build
3373 * Makefile.am: renamed INSTALL to installation.txt
3375 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3377 * mingw32.txt: Added instructions for mingw32 build
3379 * configure.in: Enable assembly under mingw32
3381 2001-10-12 Bradley Bell <btb@icculus.org>
3383 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3385 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3386 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3387 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3388 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3389 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3390 to __DJGPP__, since it's built-in.
3392 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3394 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3395 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3399 2001-10-12 Bradley Bell <btb@icculus.org>
3401 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3403 * Makefile.am: make sure cygconf gets archived
3405 * configure.in: Increment version number in preparation for release
3407 * configure.in: Fix detection of opengl
3409 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3410 cygconf, arch/Makefile.am, arch/include/joy.h,
3411 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3412 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3413 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3414 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3415 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3416 Vastly improved compilability.
3418 2001-10-11 Bradley Bell <btb@icculus.org>
3420 * Makefile.am: Added macros/sdl.m4
3422 * autogen.sh: Added macros/sdl.m4
3424 2001-10-09 Bradley Bell <btb@icculus.org>
3426 * main/vers_id.h: Added DESCENT_VERSION constant
3428 * main/inferno.c: Added command-line help.
3430 * include/ogl_init.h: opengl improvments (following d1x changes)
3432 2001-10-07 Bradley Bell <btb@icculus.org>
3434 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3435 arch/ogl/Makefile.am: Remove duplicate headers.
3437 2001-08-02 Thimo Neubauer <thimo@debian.org>
3439 * mem/mem.c: totally crippled the memory manager because it does
3440 not make sense for non-DOS-systems and it would have been too
3441 complicated to get it 64bit clean
3443 2001-06-19 Bradley Bell <btb@icculus.org>
3445 * cvshowto.txt: updated anonymous password
3447 2001-02-08 Bradley Bell <btb@icculus.org>
3449 * COPYING, license.txt: Added d1x license
3451 2001-02-01 Bradley Bell <btb@icculus.org>
3453 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3455 2001-01-31 Bradley Bell <btb@icculus.org>
3457 * configure.in, arch/include/mouse.h, include/pstypes.h,
3458 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3460 * main/polyobj.c: fix typo
3462 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3463 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3464 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3465 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3466 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3467 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3468 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3469 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3470 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3471 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3472 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3473 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3474 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3475 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3476 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3477 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3478 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3479 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3480 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3481 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3482 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3483 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3484 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3485 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3486 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3487 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3490 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3491 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3492 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3493 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3496 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3499 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3500 cross-compiling, and cygwin fixes
3502 2001-01-30 Bradley Bell <btb@icculus.org>
3504 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3505 include/pstypes.h, include/strutil.h, main/Makefile.am,
3506 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3507 needs --without-assembler and --without-network to compile
3509 2001-01-29 Bradley Bell <btb@icculus.org>
3511 * configure.in, main/Makefile.am: Fixes to build system
3513 * main/kconfig.c: fix for non-linux joysticks
3515 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3516 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3517 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3518 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3519 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3520 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3521 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3522 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3523 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3524 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3526 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3527 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3528 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3529 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3530 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3531 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3534 * arch/dos/include/joy.h, arch/dos/include/key.h,
3535 arch/dos/include/mouse.h: Unified input headers.
3537 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3539 2001-01-28 Bradley Bell <btb@icculus.org>
3541 * conf.h.in, configure.in, arch/Makefile.am,
3542 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3543 arch/include/key.h, main/Makefile.am: More header unification...
3545 * main/newdemo.c: Added <ctype.h>
3547 * arch/include/event.h, arch/include/joy.h: unified input headers.
3549 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3550 OpenGL now uses SDL-GL instead of gii
3552 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3554 2001-01-25 Bradley Bell <btb@icculus.org>
3556 * autogen.sh: use "set -e" so execution stops if something goes
3559 2001-01-24 Bradley Bell <btb@icculus.org>
3563 * Makefile.am: Add ChangeLog to dist
3567 2001-01-24 Bradley Bell <btb@icculus.org>
3569 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3571 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3572 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3575 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3576 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3577 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3578 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3579 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3580 arch/Makefile.am, arch/dos/Makefile.am,
3581 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3582 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3583 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3584 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3585 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3586 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3587 unused/Makefile.am, unused/bios/Makefile.am,
3588 unused/lib/Makefile.am, unused/novga/Makefile.am,
3589 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3590 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3591 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3592 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3593 make dist, VPATH builds, ...
3595 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3596 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3597 arch/dos/Makefile.in, arch/linux/Makefile.in,
3598 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3599 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3600 misc/Makefile.in, texmap/Makefile.in: cruft removal
3602 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3605 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3607 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3609 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3612 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3613 added -grabmouse option
3615 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3616 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3617 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3618 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3619 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3620 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3621 main/songs.c, misc/args.c: changed args_find to FindArg
3623 2001-01-22 Bradley Bell <btb@icculus.org>
3625 * configure, main/Makefile.am, main/Makefile.in: configuration
3628 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3629 fix compiler warnings w/opengl
3631 * include/console.h: ggi support
3633 * arch/linux_init.c: svgalib support
3635 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3636 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3637 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3638 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3639 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3640 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3643 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3645 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3646 main/render.c: fix warnings and enable NDEBUG *
3647 arch/svgalib_init.c: svgalib support
3649 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3651 * main/kconfig.c: joystick support
3653 2001-01-21 Bradley Bell <btb@icculus.org>
3655 * cvshowto.txt: new file, taken from d1x webpage
3657 * AUTHORS, README: Taking over as maintainer of d2x
3659 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3661 2001-01-20 Bradley Bell <btb@icculus.org>
3663 * configure, configure.in: Turned -Werror back off by default
3665 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3666 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3667 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3668 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3669 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3670 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3671 main/laser.c, main/multi.c, main/network.c, main/network.h,
3672 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3673 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3674 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3675 warnings, for non-OpenGL on linux, anyway...
3677 2001-01-19 Bradley Bell <btb@icculus.org>
3679 * copying: remove duplicate file
3681 * Import of d2x-0.0.9-pre1
3683 * Import of d2x-0.0.8