1 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/gamemine.c, main/piggy.c: compile again on older C compilers
5 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
7 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
9 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
11 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
12 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
14 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
16 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
17 shareware version of descent.hog. This is not yet bug-free
19 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
21 * main/network.c: fix crash introduced with previous change
23 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
25 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
26 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
27 make mission structre memory allocated
29 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
31 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
32 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
33 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
34 delete file compbit.h, move functionality to text.c, modify all
35 previous users of compbit.h to use existing function in text.h
36 * main/inferno.c: remove warning created by the fix for the cfgets
38 * main/bmread.c: add comment
40 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
42 * cfile/cfile.c: declare variable on top of block
43 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
44 main/multi.h, main/network.c: move mission list handling functionality
45 to mission.c, remove unnecessary load_mission calls in menu.c
46 * main/game.c: remove unnecessary build_mission_list call
47 * main/mission.c, main/mission.h: correct comments about anarchy-only
48 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
49 remove explicit uses of mission list
51 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
53 * libmve/mveplay.c: make it compile on Cygwin
55 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
57 * main/config.c: fix bug uncovered by having fgets cut off ending \n
59 * main/text.c: fix crash on Mac OS X, probably fix bug 738
61 * include/mono.h: add mprintf support for carbon (Mac OS 9)
63 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
65 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
66 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
67 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
68 information about the current mission, for easier code refactorisation.
70 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
72 * main/gamemine.c, main/piggy.c: fix bug 1675:
73 use better d2 textures if d1 hog is present but not loadable
75 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
77 * cfile/cfile.c: simplify, reduce number of global vars
79 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
81 * main/gameseg.c: fix bugfix of 2004-05-15
83 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
85 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
87 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
88 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
89 cfgets now always copies the terminating character to the dest buffer.
90 This fixes a bug that occured when reading cmd line args from d2x.ini
92 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
94 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
95 move more old change logs into ChangeLog-old
97 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
98 and Martin Schaffner <maschaffner@gmx.ch>
100 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
101 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
102 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
103 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
104 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
105 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
106 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
107 arch/include/joy.h, arch/win32/include/key.h
108 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
109 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
110 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
111 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
112 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
113 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
114 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
115 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
116 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
117 main/config.c, main/config.h, main/controls.c, main/controls.h
118 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
119 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
120 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
121 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
122 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
123 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
124 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
125 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
126 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
127 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
128 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
129 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
130 main/mission.c, main/mission.h, main/modem.h, main/morph.c
131 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
132 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
133 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
134 main/paging.c, main/paging.h, main/physics.c, main/physics.h
135 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
136 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
137 main/powerup.h, main/render.c, main/render.h, main/robot.c
138 main/robot.h, main/scores.c, main/scores.h, main/screens.h
139 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
140 main/songs.c, main/songs.h, main/sounds.h, main/state.c
141 main/state.h, main/switch.c, main/switch.h, main/terrain.c
142 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
143 main/text.h, main/textures.h, main/titles.c, main/titles.h
144 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
145 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
146 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
147 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
148 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
149 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
151 move old per-file change logs into new file ChangeLog-old
153 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
155 * arch/ogl/ogl.c: enable -gl_mipmap switch
157 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
159 * arch/carbon/descent.r: swap min and max size to correct places
161 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
163 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
165 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
167 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
169 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
171 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
172 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
174 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
175 link) on MPW on Mac OS 9 (carbon)
177 * include/mono.h: disable mprintf on carbon to avoid significant bloat
179 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
181 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
183 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
185 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
187 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
189 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
191 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
192 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
193 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
194 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
195 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
197 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
198 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
199 new files for supporting compilation with MPW for carbon (Mac OS 9)
201 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
203 * main/playsave.c: do not seek while writing, carbon does not like it
205 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
207 * cfile/cfile.c: use portable ffilelength in cfile_size
209 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
210 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
211 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
212 unsigned and signed char, MPW does not like these
214 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
216 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
219 2004-06-01 Bradley Bell <btb@icculus.org>
221 * libmve/mve_main.c: cast malloc function pointer
223 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
224 target to XCode project
226 2004-05-31 Bradley Bell <btb@icculus.org>
228 * include/pstypes.h: fix accidental solaris breakage
230 * main/object.c: fix crash caused by death-cam code
232 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
233 XCode project simplifications, network enabled
235 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
236 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
238 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
241 * English.lproj/InfoPlist.strings, d2x-Info.plist,
242 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
243 d2x.xcode/project.pbxproj: added XCode project files
245 2004-05-22 Bradley Bell <btb@icculus.org>
247 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
250 * rpm/d2x.spec.in: Changed descriptions
252 2004-05-22 Matthew Mueller <donut@dakotacom.net>
254 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
257 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
259 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
260 the win32 code (d1x r1.8, key_arch.c r1.2)
262 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
263 use 32bpp screen mode by default, add option to use 16bpp (d1x
266 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
267 replacement texture paletted->rgb conversion alpha problem (d1x
270 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
271 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
272 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
275 * arch/ogl/gr.c, include/loadgl.h: fix win32
276 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
278 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
279 include/ogl_init.h, main/render.c: opengl hardware
280 super-transparency support using GL_NV_register_combiners (d1x
281 r1.38, r1.41, r1.6, r1.26, r1.7)
283 2004-05-22 Bradley Bell <btb@icculus.org>
285 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
288 2004-05-22 Matthew Mueller <donut@dakotacom.net>
290 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
291 include/ogl_init.h: use GL_RGB for non-transparent textures, and
292 fix fonts not having transparent flag set (wouldn't get paletted)
293 (d1x r1.15, r1.37, r1.40, r1.25)
295 * arch/ogl/ogl.c: don't try to use paletted textures with
296 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
298 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
299 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
302 * 2d/font.c: memset ogl font bitmap data since the copy function
303 leaves some (unused) parts uninitialized, which aggravates
306 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
307 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
310 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
311 screenshots if the entire thing wasn't written in one call to
314 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
315 info not being updated on win32 (d1x r1.11)
317 * arch/win32/digi.c: remove some redundancy by not needing to do
318 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
319 clean up some indenting of DS_release_slot calls. And make
320 DS_release_slot return 1 when a sound is already not playing, in
321 addition to when a sound was killed. (d1x r1.10)
323 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
324 linux version (d1x r1.5)
326 * main/kconfig.c: make next axis config key skip currently
327 allocated axes (d1x r1.11)
329 2004-05-22 David Cleaver <wraithx@morpheus.net>
331 * main/kconfig.c: joy configuration next axis key from WraithX
334 2004-05-22 Bradley Bell <btb@icculus.org>
336 * main/game.c, main/inferno.c: typo
338 2004-05-21 Matthew Mueller <donut@dakotacom.net>
340 * main/game.c, main/game.h, main/inferno.c: make rear view
341 leave_time variable with -rearviewleavetime argument (d1x r1.25,
344 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
346 * main/inferno.c: change -udp documentation to d2x behaviour
348 2004-05-21 Bradley Bell <btb@icculus.org>
350 * include/gr.h: added missing define for menu fullscreen toggle
352 2004-05-21 Matthew Mueller <donut@dakotacom.net>
354 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
355 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
357 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
359 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
360 arch/linux/include/joystick.h: patch from Steven Mueller for using
361 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
363 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
365 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
366 main/physics.c, main/render.c, main/wall.c: file-line for segfault
367 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
369 * arch/win32/digi.c: digisound fixes (d1x r1.7)
371 2004-05-21 Bradley Bell <btb@icculus.org>
373 * main/inferno.c: added -udp documentation from d1x
375 2004-05-20 Bradley Bell <btb@icculus.org>
377 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
379 2004-05-20 David Cleaver <wraithx@morpheus.net>
381 * main/controls.c, main/gamecntl.c, main/kconfig.c,
382 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
383 game.c r1.21, r1.6, r1.4, r1.3)
385 2004-05-20 Bradley Bell <btb@icculus.org>
387 * main/inferno.c: document -ihaveabrokenmouse
389 2004-05-20 Matthew Mueller <donut@dakotacom.net>
391 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
393 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
395 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
396 mouse driver problems (d1x r1.2, r1.2)
398 2004-05-20 Matthew Mueller <donut@dakotacom.net>
400 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
401 join list score crash (d1x r1.8)
403 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
405 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
406 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
409 2004-05-20 Bradley Bell <btb@icculus.org>
411 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
413 * main/inferno.c: integrated some niceautomap stuff from d1x
415 2004-05-20 Matthew Mueller <donut@dakotacom.net>
417 * arch/win32/joyhh.c: fixed the config bug where it'd always put
418 in some weird axis (d1x r1.3)
420 * arch/win32/init.c: set win32 icon to icon from resource file
423 * arch/win32/key.c: win32: fixed space key not working in messages
426 2004-05-20 Bradley Bell <btb@icculus.org>
428 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
431 2004-05-20 Matthew Mueller <donut@dakotacom.net>
433 * main/inferno.c: document -gl_refresh (d1x r1.20)
435 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
436 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
439 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
440 change the arg type for (d1x r1.5)
442 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
444 * arch/win32/digi.c: altsounds (d1x r1.6)
446 2004-05-20 Matthew Mueller <donut@dakotacom.net>
448 * arch/win32/digi.c: fixed a major memory leak and removed a bit
449 of redundancy (d1x r1.5)
451 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
452 fix crashing (d1x r1.4)
454 * arch/win32/digi.c: win32's digi_start_sound was not calling
455 DS_release_slot after setting .playing=0, resulting in a
456 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
458 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
459 apparently it was somehow causing some joysticks (Sidewinder
460 Precision 2) to only turn when the stick was moving, but not when
461 at turned but held stationary. And it was completely unused
462 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
465 * main/game.c: add alt+enter to toggle fullscreen (in addition to
466 previous key combos (d1x r1.29)
468 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
469 g, and b values (d1x r1.15)
471 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
472 sometimes (didn't handle negative palette steps) (d1x r1.34)
474 * arch/ogl/ogl.c: add caching of weapon inner models, screen
475 shatter effects, robot explosions and weapons, and some more
476 always present stuff. Also clean up ogl_cache_weapon_textures
479 2004-05-20 Bradley Bell <btb@icculus.org>
481 * main/kludge.c, main/game.c: move gr_renderstats and
482 gr_badtexture back to game.c
484 2004-05-20 Matthew Mueller <donut@dakotacom.net>
486 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
487 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
489 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
491 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
492 loaded after texture caching stage (d1x r1.34)
494 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
495 for renderstats (d1x r1.33)
497 2004-05-19 Matthew Mueller <donut@dakotacom.net>
499 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
500 main/inferno.c: add anisotropic texture filtering suport (d1x
501 r1.33, r1.32, r1.23, r1.32)
503 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
506 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
507 include/ogl_init.h: utilize hardware multitexturing support if
508 possible (requires GL_NV_texture_env_combine4 extension) (d1x
509 r1.32, r1.30, r1.4, 1.22)
511 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
514 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
516 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
517 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
518 effects in OGL using SetGammaRamp, much faster than the hack that
519 was being used. currently SDL only (though not too hard to add to
520 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
522 * main/menu.c: allow arbitrary (custom) resolution entry in
523 change_res menu (d1x r1.14)
525 2004-05-19 Bradley Bell <btb@icculus.org>
527 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
528 d1x-style res change menu (mostly works)
530 * misc/args.c: use strnicmp instead of strncasecmp
532 2004-05-19 Matthew Mueller <donut@dakotacom.net>
534 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
535 command-line option (d1x r1.27)
537 * main/inferno.c: restore inferno.c initialization of
538 screen_compatible and use_double_buffer to 'normal' values, broken
539 long long ago in one of the high res menu patches (d1x r1.30)
541 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
542 resolutions to be specified on command line (d1x r1.2, r1.29,
543 r1.4) -- doesn't work yet
545 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
547 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
550 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
551 volume song stop/starting (d1x r1.7)
553 2004-05-18 Matthew Mueller <donut@dakotacom.net>
555 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
558 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
559 ogl_ulinec (d1x r1.29)
561 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
563 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
564 bottom are inclusive not exclusive (d1x r1.28)
566 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
567 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
569 * arch/sdl/digi.c: fix typo
571 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
573 * arch/win32/init.c, arch/win32/win32.c: move win32 window
574 creation code from arch_init_start into arch_init to fix weirdness
575 with --help (d1x r1.5, r1.6)
577 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
578 sync issues and lack of midi reset (d1x r1.5)
580 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
583 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
584 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
586 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
589 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
591 2004-05-18 Bradley Bell <btb@icculus.org>
593 * include/vecmat.h: comments/formatting
595 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
597 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
598 include/test.lnk: remove unnecessary files
600 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
601 This enables compilation with gcc 3.1
603 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
605 * main/switch.c: took care of switches triggering single-sided
606 walls (don't try to access the nonexistent adjacent wall via NULL
607 pointers or negative array indices)
609 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
611 * main/wall.c: fix invalid memory access for d1 levels which
612 don't have a corresponding wall behind.
614 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
616 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
617 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
618 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
619 interface header to new header file internal.h
621 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
623 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
624 bitmask for each joystick axis that has sent input data,
625 and will not crash Windows anymore during joystick setup because
626 of for() loop over axis being executed once too often.
628 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
629 gr_remap_mono_font() and call it after loading saved level.
631 * main/laser.c: limit homing missile turn rate
633 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
634 centers (work like fuel centers but provide shield)
636 * main/gameseg.c: fix endless loop in some levels with a
637 certain (complicated) structure
639 2004-05-13 Bradley Bell <btb@icculus.org>
641 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
642 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
643 updated project files for SDL 1.2.7
645 * Makefile.am: add VisualC, VisualCE dirs to tarball
647 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
649 * arch/sdl/digi.c: formatting
651 2004-05-12 Bradley Bell <btb@icculus.org>
653 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
656 * 2d/palette.c, include/palette.h: added function to create blend
659 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
661 2004-05-11 Bradley Bell <btb@icculus.org>
663 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
665 2004-05-10 Bradley Bell <btb@icculus.org>
667 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
668 g3_draw_transp_poly had the fade level backwards, decided to just
669 fix g3_draw_poly so it behaves correctly, transparency or not,
670 reverted changes to render_face
672 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
674 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
675 rendering transparent (e.g. cloaked) walls
677 * main/render.c: render_face now calls g3_draw_transp_poly() for
678 cloaked walls in OpenGL
680 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
682 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
683 that from other apps, had "static" distortions.
685 2004-04-22 Bradley Bell <btb@icculus.org>
687 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
689 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
690 aligned version of PUT_INTEL_* macros
692 2004-04-15 Bradley Bell <btb@icculus.org>
694 * main/inferno.c: comment out unused checksum variable
696 2004-04-14 Bradley Bell <btb@icculus.org>
698 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
700 2004-04-14 Terran Melconian <terran@consistent.org>
702 * main/gameseg.c: use portable rand function (fixes #1118)
704 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
706 * main/songs.c: uncomment calls to RBAStop (fixes #473)
708 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
710 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
711 get rid of warnings (now compiles with -Werror on SunOS)
713 * main/piggy.c: fix (really) wierd SunOS bug
715 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
716 caused by not allocating enough mem for rle bitmaps
718 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
720 * include/pstypes.h: sun OS typedef fixes
722 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
724 * main/piggy.c: fix bug 1067
726 * main/piggy.c: fix bugfix for 1067
728 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
729 with descent.pig of mac registered)
731 2003-12-18 Bradley Bell <btb@icculus.org>
733 * main/kconfig.c: fixes for linux-native joystick
735 * main/kconfig.c: bunch of fixes (esp. for non linux-native
738 * arch/include/joy.h: comments/formatting
740 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
742 * compilerdefs.txt: added FreeBSD defs
744 2003-12-08 Bradley Bell <btb@icculus.org>
746 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
749 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
751 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
752 arch/linux/ipx_udp.c: fix FreeBSD compile errors
754 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
756 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
757 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
758 get rid of silly ulongs
760 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
761 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
762 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
763 change relevant __linux__ macros to __ELF__
765 2003-11-27 Bradley Bell <btb@icculus.org>
767 * include/ogl_init.h: added proto for ogl_check_mode
769 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
770 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
773 2003-11-26 Bradley Bell <btb@icculus.org>
775 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
776 3.3 compiler warnings
778 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
781 * include/pstypes.h: OS X fixes
783 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
784 main/newmenu.h: linux fixes
786 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
787 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
788 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
789 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
790 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
793 * arch/sdl/gr.c: fix sdl gr_update
795 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
796 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
797 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
798 cfile/cfile.c, console/CON_console.c, include/d_io.h,
799 include/error.h, include/pstypes.h, include/strutil.h,
800 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
801 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
802 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
803 main/playsave.c, main/songs.c, main/state.c, main/text.c,
804 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
807 2003-11-25 Bradley Bell <btb@icculus.org>
809 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
810 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
811 libmve/VisualC/mveplayer.dsp: updated project files
813 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
816 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
817 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
818 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
819 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
822 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
823 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
826 2003-11-24 Bradley Bell <btb@icculus.org>
828 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
829 libmve/mveplay.c: stuff to play mve's in WinCE
831 * arch/win32/findfile.c: unused functions...
835 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
836 enabled mouse control of menus
838 * main/mission.h: oops, didn't mean to change this.
840 2003-11-21 Bradley Bell <btb@icculus.org>
842 * VisualCE/d2x/d2x.vcp: updated project file
844 2003-11-20 Bradley Bell <btb@icculus.org>
846 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
847 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
848 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
851 2003-11-17 Bradley Bell <btb@icculus.org>
853 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
854 main/menu.c: added option to disable kalinix under unix
856 * main/game.c, main/newmenu.c: always set menu mode for GL popups
858 2003-11-14 Bradley Bell <btb@icculus.org>
860 * main/automap.c: fix automap background image
862 * main/automap.c, main/automap.h: delete cruft
864 * main/automap.c: fix level number position
866 * main/automap.c: simplify g3_draw_line hack
868 * main/menu.c: stop pointless vid mode changes
870 2003-11-07 Bradley Bell <btb@icculus.org>
872 * NEWS, installation.txt: s'more documentation
874 2003-11-07 Steffen Pohle <stpohle@gmx.net>
876 * configure.ac: fix .exe extension problems
878 2003-11-07 Bradley Bell <btb@icculus.org>
880 * arch/ogl/ogl.c: disable texture format verification for OS X -
883 2003-11-06 Bradley Bell <btb@icculus.org>
885 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
886 use more traditional Alt+Enter for toggling fullscreen
888 * 2d/ibitblt.c, main/mission.h: comments/formatting
890 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
892 2003-11-06 Bradley Bell <btb@icculus.org>
894 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
895 resolution change, use kludge to avoid repetitive res changes
897 2003-11-04 Bradley Bell <btb@icculus.org>
899 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
900 structures and i/o routines back to piggy.c
902 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
904 * installation.txt: tell to install d1 .pig for better textures
906 2003-11-04 Bradley Bell <btb@icculus.org>
908 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
909 oem d1 v1.0 and registered d2 v1.0, comments
911 2003-11-03 Bradley Bell <btb@icculus.org>
913 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
914 all d1 shareware - even though files are different!
916 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
919 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
922 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
925 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
927 * main/movie.c: when no movies are found, divide by six the
928 number of warning lines sent to stdout
930 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
932 * include/byteswap.h: fix stupid copy/paste error
934 2003-10-24 Bradley Bell <btb@icculus.org>
936 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
937 gr_linear_rep_movsd_2x instead of almost identical
938 gr_linear_movsd_double. Better since we have assembly versions.
940 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
942 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
945 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
947 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
948 error with --disable-network, move reset_network_objects()
949 from gameseq.c to multi.c
951 2003-10-14 Bradley Bell <btb@icculus.org>
953 * AUTHORS, NEWS: stuff
955 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
957 2003-10-12 Bradley Bell <btb@icculus.org>
959 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
960 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
963 2003-10-12 Aaron Plattner <plattner@caltech.edu>
965 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
966 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
967 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
968 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
969 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
970 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
971 arch/win32/ipx_win.c, arch/win32/winnet.c,
972 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
973 main/multi.h, main/network.c: add IPv4 multicasting support
975 2003-10-11 Bradley Bell <btb@icculus.org>
977 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
979 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
980 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
981 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
982 main/weapon.h: lots of shareware and oem fixes
984 2003-10-10 Bradley Bell <btb@icculus.org>
986 * arch/win32/winnet.c: fixed stupid win32 network bug
988 2003-10-10 Bradley Bell <btb@icculus.org>
990 * main/piggy.c: increased D1_MAX_TMAP_NUM
992 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
994 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
995 which are animated in d2, refactorizes d1 texture reading
997 2003-10-10 Bradley Bell <btb@icculus.org>
999 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1000 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1001 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1002 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1003 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1004 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1005 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1006 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1007 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1008 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1009 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1010 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1011 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1012 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1013 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1014 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1015 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1016 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1017 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1018 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1019 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1020 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1021 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1022 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1023 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1024 main/wall.h: comments/formatting
1026 2003-10-09 Bradley Bell <btb@icculus.org>
1028 * main/text.c: fix text when using old datafiles
1030 * main/laser.h: comments/whitespace
1032 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1033 mines w/shareware data
1035 * include/DT_drawtext.h: deleted unused file
1037 2003-10-08 Bradley Bell <btb@icculus.org>
1039 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1041 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1043 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1044 main/menu.c: Disabled 'd2x keys' weapon selection
1046 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1048 * main/object.h, main/multi.h: get rid of most warnings issued by
1049 cpp-precomp of gcc from Mac OS X dev tools
1051 2003-10-05 Bradley Bell <btb@icculus.org>
1053 * NEWS, configure.ac: increment version number
1055 * cfile/cfile.c: better handling of CRLF text files (when that is
1058 * utilities/hogcreate.c, utilities/hogextract.c,
1059 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1060 reading/writing files
1062 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1063 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1066 2003-10-04 Bradley Bell <btb@icculus.org>
1068 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1070 * main/netmisc.c: change byte to sbyte, comments/whitespace
1072 2003-10-03 Bradley Bell <btb@icculus.org>
1074 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1076 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1079 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1080 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1081 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1082 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1083 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1084 main/object.c, main/object.h, main/paging.c, main/player.h,
1085 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1086 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1087 main/weapon.c, main/weapon.h: change byte to sbyte,
1090 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1091 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1092 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1093 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1095 * configure.ac: better checking for timeval
1097 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1099 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1100 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1101 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1102 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1103 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1104 main/multibot.c, main/network.c: Make network architecture
1105 choosable from game menu, add support for UDP/IP on Mac OS X and
1108 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1110 * include/byteswap.h: added macros for coping with alignment
1113 2003-10-02 Bradley Bell <btb@icculus.org>
1115 * main/multi.h: added padding to little-endian version of
1118 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1120 * main/netmisc.c: delete duplicate function
1122 2003-10-01 Bradley Bell <btb@icculus.org>
1124 * main/bm.c: make sure d1_texture_indices gets freed between
1127 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1129 * main/piggy.h: fix size of d1 shareware descent.pig
1131 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1133 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1134 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1135 replacements for non-animated textures
1137 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1139 * main/controls.c: use fixed 20fps wiggle
1141 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1143 * Makefile.am, debian/changelog.in, debian/control,
1144 debian/d2x-common.dirs, debian/d2x-common.install,
1145 debian/d2x-common.manpages, debian/d2x-gl.files,
1146 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1147 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1148 utilities/Makefile.am, utilities/hogcreate.1,
1149 utilities/hogextract.1, utilities/mvlcreate.1,
1150 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1151 add man pages, distribute utility programs in new d2x-common deb
1153 * rpm/d2x.spec.in: updated rpm spec file
1155 2003-08-02 Bradley Bell <btb@icculus.org>
1157 * cfile/cfile.c: update raw_position in cfputc and cfputs
1159 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1161 * main/piggy.c: make error message more friendly
1163 * main/piggy.c: simplify copying of bitmap flags
1165 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1168 * cfile/cfile.c: revert to always using custom fgets
1170 * main/endlevel.c, main/mission.c: handle missing exit sequence
1171 components gracefully
1173 * main/playsave.c: comments
1175 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1177 * cfile/cfile.c: update raw_position in cfwrite
1179 * main/network.c: comments/formatting
1181 2003-06-22 Bradley Bell <btb@icculus.org>
1183 * cfile/cfile.c: use standard fgets for non-archive files
1185 * main/movie.c: use con_printf for missing movie warning
1187 2003-06-18 Bradley Bell <btb@icculus.org>
1189 * main/movie.c: fixed cfile conversion of movielib code
1191 * main/console.c, main/hud.c: strip out colors, etc when printing
1194 * include/u_mem.h: fix NDEBUG calloc macro
1196 2003-06-15 Bradley Bell <btb@icculus.org>
1198 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1201 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1202 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1203 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1204 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1205 main/scores.c, main/state.c, main/text.c, misc/args.c,
1206 misc/strio.c: convert file i/o to cfile
1208 2003-06-14 Bradley Bell <btb@icculus.org>
1210 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1211 writing and other modes besides "rb" (mostly taken from
1214 2003-06-09 Bradley Bell <btb@icculus.org>
1216 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1219 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1220 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1223 2003-06-07 Taylor Richards <taylor@icculus.org>
1225 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1227 2003-06-07 Bradley Bell <btb@icculus.org>
1229 * main/console.c: fix non-console build
1231 * main/gamesave.c: comments
1233 * main/bm.c: remove redundant break
1235 2003-06-06 Bradley Bell <btb@icculus.org>
1237 * main/gauges.c, main/kconfig.c: comments/formatting
1239 * console/.cvsignore: added .cvsignore
1241 * main/console.c: can't write to console after it's closed
1243 2003-06-05 Bradley Bell <btb@icculus.org>
1245 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1246 console/internal.c, console/internal.h, include/CON_console.h,
1247 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1248 finish console conversion away from SDL
1250 2003-06-04 Bradley Bell <btb@icculus.org>
1252 * console/CON_console.c, include/CON.console.h, include/console.h,
1253 main/console.c, main/game.c: console conversion to native gr,
1256 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1257 put prototype for gr_bm_bitblt in gr.h
1259 2003-06-03 Bradley Bell <btb@icculus.org>
1261 * console/CON_console.c, console/DT_drawtext.c,
1262 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1263 main/console.c: use native fonts for console
1265 * main/playsave.c: use shorts for short data
1267 2003-06-02 Bradley Bell <btb@icculus.org>
1269 * configure.ac, main/console.c: set console background, fix
1272 2003-06-01 Bradley Bell <btb@icculus.org>
1274 * Makefile.am, arch/sdl/event.c, configure.ac,
1275 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1276 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1277 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1278 main/gamerend.c: added console code (from SDL_console)
1280 2003-05-30 Bradley Bell <btb@icculus.org>
1282 * README: minor update
1284 2003-05-28 Bradley Bell <btb@icculus.org>
1286 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1291 2003-06-06 Bradley Bell <btb@icculus.org>
1293 * main/kconfig.c: fix crash in control menus
1295 * main/gauges.c: force cockpit redraw in opengl
1297 * main/gamerend.c: move ogl swap, so cockpit and console get
1300 2003-06-01 Bradley Bell <btb@icculus.org>
1302 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1306 2003-05-12 Bradley Bell <btb@icculus.org>
1308 * configure.ac: increment version number
1310 * main/bm.c: use con_printf for exit model warnings
1312 * configure.ac: must check for timespec after setting -mno-cygwin
1314 * main/inferno.c: added -nohogdir and -userdir options
1316 * NEWS, main/titles.c: use briefings with no extension
1320 2003-04-30 Bradley Bell <btb@icculus.org>
1322 * configure.ac: have to include time.h when checking for nanosleep
1324 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1327 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1328 increment version number
1330 * main/Makefile.am: make dist fix
1334 2003-04-29 Bradley Bell <btb@icculus.org>
1336 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1339 2003-04-24 Bradley Bell <btb@icculus.org>
1341 * configure.ac: increment version number
1343 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1346 2003-04-24 Ingo van Lil <inguin@gmx.de>
1348 * main/render.c: fix misspellings of NDEBUG
1352 2003-04-14 Bradley Bell <btb@icculus.org>
1354 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1356 2003-04-11 Bradley Bell <btb@icculus.org>
1358 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1363 2003-04-11 Bradley Bell <btb@icculus.org>
1365 * libmve/mveplay.c: use _sleep instead of sleep on win32
1367 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1368 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1369 include/cfile.h, include/error.h, libmve/Makefile.am,
1370 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1371 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1372 utilities/Makefile.am: comments/formatting/dist problems
1374 * configure.ac: use different defines for os x
1376 2003-04-07 Bradley Bell <btb@icculus.org>
1378 * include/error.h, misc/error.c: put some old stuff back in,
1379 eliminate duplicate error messages
1381 * main/text.c: don't die on text not found
1384 * main/inferno.c: print some useful info if hog not found, allow
1385 -help to work if no text available
1387 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1389 * arch/linux/Makefile.am: revert to previous version, so linux
1392 2003-04-03 Bradley Bell <btb@icculus.org>
1394 * main/endlevel.c: fixed exit model scheme yet again
1396 2003-04-02 Bradley Bell <btb@icculus.org>
1398 * misc/error.c: call Int3 on Assert
1400 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1403 * main/wall.c: don't die when trying to toggle nonexistent
1404 segment... vertigo level 10 is buggy!
1406 * main/gamemine.c: comments/formatting
1408 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1410 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1411 main/inferno.c: Allow use of 22K sound samples
1413 2003-03-29 Bradley Bell <btb@icculus.org>
1415 * arch/ogl/gr.c: default to bitmapped reticle
1417 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1418 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1421 * arch/sdl/joy.c: fixed text seen for hats in control config
1424 2003-03-28 Bradley Bell <btb@icculus.org>
1426 * main/bm.c: heh, model nums in vertigo are hardcoded,
1427 N_D2_POLYGON_MODELS can't change
1429 * configure.ac, include/d1x.xpm, include/descent.xpm,
1430 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1433 2003-03-27 Bradley Bell <btb@icculus.org>
1435 * main/text.h: fixed text references for hat directions
1437 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1439 2003-03-26 Bradley Bell <btb@icculus.org>
1441 * main/playsave.c: make d2x keys backward compatible
1443 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1445 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1448 2003-03-26 Bradley Bell <btb@icculus.org>
1450 * main/piggy.c: fix crash when d1 data not present
1452 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1453 read/write from plr file
1455 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1456 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1457 added escort.h header
1459 2003-03-25 Bradley Bell <btb@icculus.org>
1461 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1462 D1_PIGFILE ("descent.pig") macro
1464 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1465 models from d1 pig file
1467 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1468 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1469 really) from d1 pig file
1471 2003-03-23 Bradley Bell <btb@icculus.org>
1473 * main/bm.c: stop extra robots from overwriting exit models
1475 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1476 texture list doesn't get full
1478 * main/bm.c: fix mem leak when reading extra robots
1480 2003-03-21 Bradley Bell <btb@icculus.org>
1482 * main/menu.c: Added option to set movie resolution (mostly works)
1484 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1486 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1487 replacement functions to piggy.c
1489 * main/gameseq.c: attempt to support mac d1 descent.pig
1491 * main/bm.c: fix mem leak
1493 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1494 files, both d1 and d2 oem briefing where showed
1496 * main/inferno.c, main/movie.c: Change the default movie
1497 resolution to "high", implement the option -lowresmovies
1499 2003-03-20 Bradley Bell <btb@icculus.org>
1501 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1503 * main/piggy.c: comments
1505 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1507 * main/gameseq.c: delete duplicate function
1509 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1511 2003-03-19 Bradley Bell <btb@icculus.org>
1513 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1514 (cddb discid) support
1516 * arch/sdl/digi.c, main/kludge.c: implemented
1517 digi_link_sound_to_object3 for looping sounds, other looping stuff
1519 * arch/sdl/gr.c: removing dependencies on stuff in main/
1521 * arch/linux/Makefile.am, arch/linux/init.c,
1522 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1523 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1524 other header cleanups
1526 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1528 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1530 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1531 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1532 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1533 load d1 textures for d1 levels
1535 2003-03-19 Bradley Bell <btb@icculus.org>
1537 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1538 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1539 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1540 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1543 * README: added some OS X info
1545 2003-03-17 Bradley Bell <btb@icculus.org>
1547 * main/newdemo.c: simplify DEMO_FILENAME macro
1549 * main/console.c, main/game.c: enable experimental console support
1551 * main/gamerend.c: fixed location of fps meter in multi
1553 2003-03-16 Bradley Bell <btb@icculus.org>
1555 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1556 also look in shared data dir for demos
1558 * main/newdemo.c, main/newdemo.h: comments/formatting
1560 2003-03-15 Christopher Thielen <chris@luethy.net>
1562 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1563 thinking d2 cd is always present
1565 2003-03-15 Bradley Bell <btb@icculus.org>
1567 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1570 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1573 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1574 gr_init. don't really know why this works, though
1576 2003-03-14 Bradley Bell <btb@icculus.org>
1578 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1580 * unused/bios/rbaudio.h: removed duplicate file
1582 2003-03-14 Christopher Thielen <chris@luethy.net>
1584 * arch/sdl/rbaudio.c: stop cd audio when exiting
1586 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1588 * main/gamecntl.c: add comments to the "only matt knows" cheats
1590 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1592 * main/gamemine.c: formatting, better texture conversion for d1
1595 2003-03-14 Bradley Bell <btb@icculus.org>
1597 * main/piggy.c: must swap all mac version pigfiles
1599 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1600 main/multi.c: formatting, minor cleanups
1602 * 2d/rle.c: need to swap line_size on bigendian machines
1604 * main/mission.c, main/mission.h: detect mac full version hogfile
1606 2003-03-13 Bradley Bell <btb@icculus.org>
1608 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1609 added joy/mouse sensitivity slider, increased range to 16, and
1612 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1615 * arch/linux/Makefile.am: removed extra backslash
1617 * TODO, installation.txt: updated some documentation
1619 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1620 menu, with maxfps option
1622 2003-03-12 Bradley Bell <btb@icculus.org>
1624 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1626 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1627 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1628 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1629 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1630 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1631 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1632 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1633 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1634 arch/linux/include/music.h, arch/linux/include/serial.h,
1635 arch/linux/include/ukali.h: formatting
1637 2003-03-11 Chris Arena <ccarena@cox.net>
1639 * main/menu.c: fixed brightness slider
1641 2003-03-01 Bradley Bell <btb@icculus.org>
1643 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1644 robots and animated bitmaps work, but colors are messed up
1646 2003-02-28 Bradley Bell <btb@icculus.org>
1648 * main/player.h: whitespace
1650 * main/automap.c, main/cntrlcen.c, main/collide.c,
1651 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1652 descent.hog is present, d1 becomes mission 0)
1654 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1655 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1656 arch/win32/winnet.c: MinGW compiles with network enabled again,
1657 but still doesn't work
1661 2003-02-28 Bradley Bell <btb@icculus.org>
1663 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1664 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1665 many opengl glitches
1667 2003-02-27 Bradley Bell <btb@icculus.org>
1669 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1670 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1671 main/network.c, main/network.h: noted that hoard.ham is only needed
1672 for multiplayer HOARD games, and should not be equated with
1673 "vertigo". put HoardEquipped() back in network.c.
1675 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1676 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1677 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1678 use timer_delay instead of d_delay
1680 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1682 * main/render.c: added replacement qsort for solaris
1684 2003-02-26 Bradley Bell <btb@icculus.org>
1686 * main/gamemine.c: texture conversion for d1 shareware
1688 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1690 * main/gamemine.c: better texture conversion for d1 levels
1692 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1694 * main/kconfig.c: fix joystick support under MinGW
1696 2003-02-26 Bradley Bell <btb@icculus.org>
1698 * main/playsave.c: fix swapping glitch
1700 * configure.ac, readme.txt: clean stuff up, getting ready for
1703 * main/titles.c: begin support for rendering spinning robots in
1706 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1709 * main/gamemine.c: load d1 shareware levels!
1711 2003-02-25 Bradley Bell <btb@icculus.org>
1715 * autogen.sh: add warning about old auto* versions, use
1718 2003-02-24 Bradley Bell <btb@icculus.org>
1720 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1721 briefings mostly working
1723 * main/movie.c, main/titles.c: fixed some more briefing glitches
1725 2003-02-23 Bradley Bell <btb@icculus.org>
1727 * main/movie.c: fixed crash when using shareware data files
1730 * arch/sdl/digi.c: fix crash on non-existent sounds
1731 (i.e. shareware data)
1733 2003-02-22 Bradley Bell <btb@icculus.org>
1735 * main/titles.c: fixed fullscreen toggle in briefings
1737 2003-02-21 Bradley Bell <btb@icculus.org>
1739 * configure.ac: check for mingw when enabling nasm
1741 * main/playsave.c: enable loading player files of either byte
1744 2003-02-20 Bradley Bell <btb@icculus.org>
1746 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1748 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1749 #343, not "rest of solution to bug #344"
1751 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1754 * main/kludge.c: partial solution to bug #344
1756 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1758 * compilerdefs.txt: added linux/mips info
1760 * ChangeLog: clean up changelog
1762 2003-02-19 Bradley Bell <btb@icculus.org>
1764 * libmve/mveplay.c: os x needs nanosleep prototype.
1766 2003-02-18 Bradley Bell <btb@icculus.org>
1768 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1770 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1771 to disable/enable audio
1773 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1775 * main/: movie.h, titles.c: make sure movie's palette is set before
1776 writing briefing text. Fixes bug #359
1778 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1781 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1782 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1785 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1788 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1789 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1790 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1793 * include/libmve.h: blah
1795 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1797 * main/render.c: 2nd attempt to fix solaris qsort bug
1799 2003-02-18 Bradley Bell <btb@icculus.org>
1801 * configure.ac, include/pstypes.h: put alignment detection in
1804 2003-02-17 Bradley Bell <btb@icculus.org>
1806 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1807 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1808 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1809 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1810 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1811 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1812 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1813 moved mve stuff to separate subdir
1815 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1816 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1817 mve code. Fixes (at least) bugs #41, #348, and #350.
1819 2003-02-14 Bradley Bell <btb@icculus.org>
1821 * main/Makefile.am: no more Makefile.mveplay. again
1823 * main/mveplay.c: typo
1825 2003-02-13 Bradley Bell <btb@icculus.org>
1827 * utilities/mvlextract.c: uint -> unsigned int
1829 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1830 standalone mveplayer, win32 support
1832 * main/movie.c: random bugfixes, win32 support
1834 * arch/sdl/Makefile.am: formatting
1836 * configure.ac: disable networking on mac/win for now
1838 * main/newmenu.c: comments
1840 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1842 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1843 redundant swap functions.
1845 2003-02-13 Bradley Bell <btb@icculus.org>
1847 * ChangeLog: update changelog
1849 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1851 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1852 polymodel alignment issues.
1854 2003-02-13 Bradley Bell <btb@icculus.org>
1856 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1857 fix various little bugs
1859 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1860 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1862 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1865 * README.utils: new file
1867 * main/: mve_main.c, mveplay.c: more movie fixes
1869 * README: updated README
1871 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1873 2003-02-12 Bradley Bell <btb@icculus.org>
1875 * utilities/mvlextract.c: bigendian mvl support
1877 * main/mveplay.c: formatting, stuff
1879 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1880 truecolor mve support, standalone mveplayer
1882 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1883 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1884 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1885 standalone mveplayer
1887 2003-01-22 Bradley Bell <btb@icculus.org>
1889 * include/: interp.h, interp.h: restore prototype for
1890 swap_polygon_model_data
1892 2003-01-21 Bradley Bell <btb@icculus.org>
1894 * main/piggy.c: use memcpy to avoid alignment problem
1896 * compilerdefs.txt: updated some defs, added sunos/sparc
1898 2003-01-15 Bradley Bell <btb@icculus.org>
1900 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1902 * main/gamemine.c: attempting to support d1 shareware
1904 * compilerdefs.txt: update defs
1906 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1908 * main/mveplay.c: fix several bugs, comments, formatting.
1910 2003-01-15 Bradley Bell <btb@icculus.org>
1912 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1913 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1914 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1915 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1918 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1919 formatting, comments
1921 2003-01-11 Bradley Bell <btb@icculus.org>
1923 * main/: mission.c, mission.h: attempt to support d1 for mac
1926 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1928 * main/object.h: foo
1930 2003-01-09 Bradley Bell <btb@icculus.org>
1932 * main/movie.c: use ifdef around gr_toggle_fullscreen
1934 2003-01-07 Bradley Bell <btb@icculus.org>
1936 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1937 main/mission.h: don't need .msn file for descent.hog anymore
1941 2003-01-06 Bradley Bell <btb@icculus.org>
1943 * main/mission.h, main/mission.c: comments
1945 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1948 2003-01-03 Bradley Bell <btb@icculus.org>
1950 * utilities/: txb2txt.c, txt2txb.c: remove old files
1952 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1954 * main/polyobj.c: attempt to make read_model_file
1957 * main/menu.c: move vertigo text
1959 2003-01-02 Bradley Bell <btb@icculus.org>
1961 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1962 main/polyobj.h: cleanup alignment changes
1964 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1965 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1966 main/object.h: fix alignment issues on sparc
1968 * cvshowto.txt: update cvs info
1972 * 2d/rle.c: make rle_swap handle RLE_BIG
1974 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1976 * main/render.c: workaround solaris qsort bug
1978 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1980 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1981 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1983 * arch/linux/Makefile.am: enabled linux joystick, kali
1985 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1986 arch/sdl/event.c: enabled linux joystick
1988 2002-12-31 Bradley Bell <btb@icculus.org>
1990 * main/gamemine.c: simplified warning msg
1992 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1994 * main/render.h: fix compiler warning
1996 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1998 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2000 2002-12-24 Bradley Bell <btb@icculus.org>
2002 * main/mission.c: fixes an infinite loop which was caused by d2x
2003 thinking d2demo was a descent 1 mission
2005 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2007 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2009 2002-12-24 Bradley Bell <btb@icculus.org>
2011 * main/render.c: comments
2013 2002-10-30 Bradley Bell <btb@icculus.org>
2015 * main/inferno.c: add help for -hogdir option
2017 * main/inferno.c: added -hogdir option
2019 2002-10-28 Bradley Bell <btb@icculus.org>
2021 * main/: inferno.c, menu.c: enabled Vertigo displays
2023 * include/3d.h: typo
2025 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2027 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2028 main/netmisc.c, main/network.c: simplify and eliminate redundant
2031 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2033 * maths/fixc.c: fix infinite loop in quad_sqrt.
2035 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2036 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2038 2002-10-12 Bradley Bell <btb@icculus.org>
2040 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2042 2002-10-11 Bradley Bell <btb@icculus.org>
2044 * main/hud.c: make hud_message work correctly
2046 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2049 * main/network.c: formatting, small fixes
2051 2002-10-10 Bradley Bell <btb@icculus.org>
2053 * main/netmisc.h: no swap_object for little-endian
2055 * main/: netmisc.h, network.c: use macros to simplify network
2058 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2061 * main/inferno.c: enable loading screen for mac shareware with
2064 * main/netmisc.c: whitespace
2066 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2069 * main/hud.c: whitespace
2071 * configure.ac: remove shareware build, add macdata build
2073 * main/songs.c: whitespace
2075 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2076 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2079 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2082 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2084 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2085 comments, formatting, etc.
2087 * iff/iff.c: fix bigendian iff loading.
2089 2002-10-03 Bradley Bell <btb@icculus.org>
2091 * utilities/txb2tex.c: typo
2093 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2094 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2097 * arch/sdl/mouse.c: whitespace
2099 2002-09-19 Bradley Bell <btb@icculus.org>
2101 * main/kconfig.c: fix a oops, add old logs
2103 * main/kconfig.c: support for >3 mouse buttons
2105 2002-09-18 Bradley Bell <btb@icculus.org>
2107 * include/gr.h: fix palette swap define
2109 2002-09-14 Bradley Bell <btb@icculus.org>
2111 * main/titles.c: load hires briefing screen if lores doesn't exist
2112 (i.e. vertigo) and MenuHires=0
2114 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2116 * main/: multi.h, network.h: pack some structures for ipx
2119 2002-09-14 Bradley Bell <btb@icculus.org>
2121 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2122 and load_endlevel_data() to expect newline-terminated strings, fix
2123 load_game_data to read null-terminated string for
2126 2002-09-07 Bradley Bell <btb@icculus.org>
2128 * main/newmenu.c: added error message
2130 * main/menu.h: enable -nohires with mac shareware
2132 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2134 * 2d/font.c: enable 0/255 palette swap for fonts
2136 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2139 * 2d/2dsline.c: fix ogl blooper
2141 2002-09-05 Bradley Bell <btb@icculus.org>
2143 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2146 * include/strutil.h: need string.h for strcasecmp
2148 * include/rle.h: okay, maybe it needs to be this way
2150 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2152 * 2d/scalec.c: more stuff from d2src
2154 * 2d/rle.c: more stuff from d2src, formatting
2156 * 2d/font.c: useless cruft
2158 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2160 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2163 2002-09-04 Bradley Bell <btb@icculus.org>
2165 * include/grdef.h: fix compiler warnings
2167 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2169 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2172 * main/game.c: we want the mac ibitblt for everything but dos and
2175 * main/texmerge.c: these routines are in tmerge.c
2177 * main/credits.c: enable credits for mac and oem data
2179 * main/bm.c: use either exit.ham or exit.pofs
2181 * include/ibitblt.h: enable some more code from d2src
2183 * include/gr.h: enable mac ubitblt_double
2185 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2187 * include/grdef.h: moved some inline asm from linear.h
2189 * 2d/ibitblt.c: brought in line with original d2 version
2191 * 2d/bitblt.c: reverted to original d2 version of this file, then
2192 added d1x enhancements
2194 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2196 * 2d/linear.h: moved these back to their original locations
2199 * main/mveplay.c: close some memory holes, speed up palette loading
2201 * main/movie.c: added fullscreen toggle while playing movies
2203 * main/inferno.c: comment out -superhires help text (always on)
2205 * include/timer.h: added approx_fsec_to_usec macro
2207 * arch/sdl/joy.c: fix compiler warning
2209 2002-09-01 Bradley Bell <btb@icculus.org>
2211 * main/network.c: oops
2213 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2215 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2216 timer_get_fixed_seconds
2220 2002-08-31 Bradley Bell <btb@icculus.org>
2222 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2225 * main/multi.h: network endian stuff
2227 * 2d/font.c, include/gr.h: fast file i/o for font headers
2229 * arch/win32/arch_ip.cpp: unused file
2231 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2232 bigendian networking fixes
2234 * main/menu.c: make net menu more accurate, also make superhires
2237 * include/pstypes.h: better to have __pack__ all the time, I think.
2238 needed for networking, e.g.
2240 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2243 * arch/win32/Makefile.am: unused file
2247 2002-08-30 Bradley Bell <btb@icculus.org>
2249 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2251 * main/: newmenu.h, titles.c: formatting
2253 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2254 main/multi.h: networking works, finally
2256 * TODO: added TODO file
2258 * arch/linux/arch_ip.cpp: unused fine
2260 * README: network sorta working
2262 * main/: Makefile.am, multi.c, network.c, network.h: more
2265 * main/menu.c: load builtin mission correctly
2267 * main/inferno.c: documentation
2269 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2272 * main/Makefile.mveplay: don't need no more
2274 2002-08-29 Bradley Bell <btb@icculus.org>
2276 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2277 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2278 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2281 * include/ipx_drv.h: more network fixing
2283 * arch/linux/include/ipx_drv.h: more network fixing
2285 * include/ipx.h: formatting
2287 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2289 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2290 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2291 main/inferno.c: fixed networking fuck-up?
2293 * Makefile.am: moved mingw info to README
2295 * README, mingw32.txt: moved mingw info to README
2297 2002-08-27 Bradley Bell <btb@icculus.org>
2299 * utilities/mvlextract.c: allow specifying file to extract
2301 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2304 * utilities/hogextract.c: allow specifying file to extract
2306 * main/mission.c: Have to get mission_num _after_ promoting...
2308 * main/: gameseq.c, titles.c: beginning d1 briefing support
2310 * descent.msn: beginning d1 briefing support
2312 * main/: titles.c, titles.h: d1-style mission briefings
2314 * main/piggy.h: whitespace
2316 * main/movie.c: beginning robot movie support, fall back on lo/hi
2317 res if hi/lo not available
2319 * main/mission.c: added Builtin_mission_num for builtin mission,
2320 D1Hogdir, d1-style mission briefings
2322 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2325 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2326 (for d1 missions that need d1 data)
2328 * 2d/ibitblt.c: whitespace
2330 2002-08-26 Bradley Bell <btb@icculus.org>
2332 * utilities/mvlcreate.c: oops
2334 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2337 * utilities/hogextract.c: added [v]iew option
2339 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2341 * main/titles.c: fix writable string, disable DumbAdjust thing
2343 * main/polyobj.h: whitespace
2345 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2348 * main/movie.c: read movies from AltHogDir, other fixes
2350 * main/: mission.c, mission.h: fix bug w/mission filename
2352 * main/gameseq.c: comments
2354 * main/digi.h: whitespace n stuff
2356 * include/mve_audio.h: added audio flag macros
2358 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2363 2002-08-23 Bradley Bell <btb@icculus.org>
2365 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2368 * Makefile.am: remove d2demo.mn2
2370 * cfile/cfile.c, include/cfile.h: add cfile_size function
2372 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2373 eliminate need for .mn2 files for oem and demo
2375 2002-08-22 Bradley Bell <btb@icculus.org>
2377 * main/bm.c: fix for vertigo
2379 * main/menu.h: make OEM menu pcx available
2381 * 2d/rle.c: merge with original d2 file
2383 * Makefile.am, configure.ac: let mission files get installed by
2386 2002-08-17 Bradley Bell <btb@icculus.org>
2388 * configure.ac: make FAST_FILE_IO the default on little-endian
2391 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2393 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2396 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2398 * main/: game.c, menu.c, mission.c: promote builtin missions.
2400 2002-08-15 Bradley Bell <btb@icculus.org>
2402 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2403 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2405 * utilities/.cvsignore: added cvsignore
2407 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2410 * main/piggy.c: mac data file loading
2412 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2413 transparency and swap 0/255 correctly for mac data files
2415 2002-08-13 Bradley Bell <btb@icculus.org>
2417 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2418 to utilities to avoid conflict with c++ std lib <utility>
2420 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2421 txt2txb.c: moved utility to utilities to avoid conflict with c++
2424 * Makefile.am, configure.ac: add utilities
2426 2002-08-09 Bradley Bell <btb@icculus.org>
2428 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2431 2002-08-08 Bradley Bell <btb@icculus.org>
2433 * main/inferno.c: comments
2435 * main/: newmenu.c, songs.c: mac demo datafile support
2437 * installation.txt: update
2439 * main/gamesave.c: use lowercase for consistency
2441 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2442 models for other than d2demo
2444 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2446 * main/gamemine.c: formatting, better d1 texture conversion
2448 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2449 main/mission.h: recognize .msn mission files.
2451 2002-08-07 Bradley Bell <btb@icculus.org>
2453 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2454 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2455 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2456 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2457 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2458 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2461 2002-08-06 Bradley Bell <btb@icculus.org>
2463 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2465 * main/Makefile.am: formatting
2467 * 2d/font.c: make gr_remap_font just reload the whole thing
2469 * configure.ac: formatting
2471 * Makefile.am: added d2demo.mn2
2473 * d2demo.mn2: mission file for shareware
2475 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2476 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2478 * main/sounds.h: shareware stuff, whitespace
2480 * main/: polyobj.c, polyobj.h: more fast i/o macros
2482 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2485 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2486 endlevel stuff to non-shareware, allow movies/endlevel for
2489 * main/cntrlcen.c: typo
2491 * main/bm.h: use global Piggy_hamfile_version
2493 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2494 macros, use global Piggy_hamfile_version
2496 * main/Makefile.am: terrain and movie stuff always used now
2498 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2501 * main/: gamemine.c, gamesave.c: load DMB levels
2503 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2504 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2506 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2508 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2510 2002-08-04 Bradley Bell <btb@icculus.org>
2512 * main/inferno.c: shareware stuff, formatting
2514 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2516 * arch/sdl/gr.c: don't need to set mode in gr_init
2518 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2520 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2523 * Makefile.am, descent.mn2: added mission file for descent 1
2525 2002-08-02 Bradley Bell <btb@icculus.org>
2527 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2528 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2529 main/piggy.h, misc/error.c: junk
2531 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2532 render.h, scores.c, scores.h, terrain.c: shareware stuff
2534 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2535 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2536 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2537 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2538 main/weapon.c, main/weapon.h: fast i/o macros
2540 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2542 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2543 main/gamemine.h, main/gamesave.c: load d1 levels
2545 2002-07-30 Bradley Bell <btb@icculus.org>
2547 * configure.ac: oops
2549 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2552 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2553 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2554 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2555 main/piggy.c, main/titles.c: support shareware datafiles!
2557 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2558 piggy.c: SHAREWARE fixes
2560 2002-07-29 Bradley Bell <btb@icculus.org>
2562 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2563 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2564 misc/fileutil.c: Portability - OS X support
2566 2002-07-27 Bradley Bell <btb@icculus.org>
2568 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2569 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2570 segment.h: portability
2572 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2573 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2574 main/wall.h: portabilization
2576 * 2d/font.c, include/gr.h: portability
2578 2002-07-26 Bradley Bell <btb@icculus.org>
2580 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2582 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2584 * main/player.c: foo
2586 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2588 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2589 misc/fileutil.h: portable file i/o utils
2591 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2592 writable string anymore... / formatting
2594 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2595 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2596 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2597 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2598 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2599 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2600 portable-izing file loading routines
2602 2002-07-24 Bradley Bell <btb@icculus.org>
2604 * main/mveplay.c: correctly play files with 16bit uncompressed
2605 audio, mem checking, etc
2607 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2610 2002-07-23 Bradley Bell <btb@icculus.org>
2612 * misc/Makefile.am: unused file
2614 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2615 main/sounds.h: remove experimental nmovie stuff
2617 * main/movie.c: add some debugging output
2619 2002-07-22 Bradley Bell <btb@icculus.org>
2621 * main/: console.c, state.c: simplified header
2623 * main/movie.c: enable mveplay audio
2625 * main/old/movie.c: moved to main/
2627 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2628 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2629 main/mvelib.c, main/mveplay.c: initial movie support
2631 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2632 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2633 include/ogl_init.h, include/pstypes.h, main/console.c,
2634 main/state.c, mem/mem.c: OS X stuff
2636 * configure.ac: OS X and movie stuff
2638 2002-07-19 Bradley Bell <btb@icculus.org>
2640 * compilerdefs.txt: OSX defs
2642 2002-07-18 Bradley Bell <btb@icculus.org>
2644 * main/inferno.c: use simpler rcs tags
2646 * autogen.sh: keep Changelog in cvs (and use --accum)
2648 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2649 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2650 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2651 main/songs.c: changed cdrom->rbaudio
2653 * include/rbaudio.h: moved to /include
2655 2002-07-17 Bradley Bell <btb@icculus.org>
2657 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2658 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2659 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2660 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2661 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2662 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2663 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2664 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2665 3d/setup.c: use simpler rcs tags
2670 2002-07-17 Bradley Bell <btb@icculus.org>
2672 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2674 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2676 * debian/rules: don't need readme's
2678 * debian/rules: move d1x license to COPYING, license clarifications
2680 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2681 license to COPYING, license clarifications
2683 * debian/rules: fix debian docs
2685 * debian/rules: fix debian manpages
2687 * debian/d2x-sdl.menu: fix debian menu
2689 * debian/rules: link to undocumented man page for debs
2691 * Makefile.am, configure.ac, debian/control, debian/copyright,
2692 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2693 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2694 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2697 2002-07-16 Bradley Bell <btb@icculus.org>
2699 * debian/: rules, changelog.in: deb stuff
2701 * configure.ac: cleaner nasm detection
2703 * debian/: changelog.in, control, rules: deb stuff
2705 * README, installation.txt: typos, stuff
2707 * configure.ac: better #defines
2709 * configure.ac: whitespace
2711 * configure.ac: better documentation
2713 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2714 SDL_JOYSTICK not needed
2716 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2718 * configure.ac: need higher SDL for joystick
2720 * debian/: control, rules: deb stuff
2722 * arch/sdl/joy.c: old junk
2724 * Makefile.am, configure.ac: automake updates
2726 * main/: inferno.c, text.c: don't use althogdir on non-unix
2728 * configure.ac: more autoconf updates
2730 * misc/strutil.c: better strrev
2732 * main/inferno.c: need limits.h on mingw also
2734 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2737 2002-04-19 Bradley Bell <btb@icculus.org>
2739 * main/network.c: let hoard.ham be a cfile
2741 * main/text.c: better error message when hog not found
2745 2002-03-23 Bradley Bell <btb@icculus.org>
2747 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2748 arch/sdl/Makefile.am: Use SDL joystick automatically
2750 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2752 2002-03-05 Bradley Bell <btb@icculus.org>
2754 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2757 2002-02-23 Bradley Bell <btb@icculus.org>
2759 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2761 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2762 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2763 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2764 main/editor/Makefile.am: moved includes to include
2766 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2768 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2769 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2770 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2773 * main/game.c: disabled cockpit for OGL, formatting
2775 * 2d/ibitblt.c: formatting
2777 2002-02-16 Bradley Bell <btb@icculus.org>
2779 * include/oldsdl.h: check for older macros
2781 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2782 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2783 allow older sdl versions
2785 2002-02-15 Bradley Bell <btb@icculus.org>
2787 * main/: automap.c, automap.h, inferno.c: automap resolution now
2790 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2792 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2793 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2794 win32/include/key_arch.h: never mind - that would be pointless
2796 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2797 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2798 win32/include/key_arch.h: copied files from d1x
2800 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2801 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2803 * main/multipow.c: need conf.h
2805 * arch/win32/Makefile.am: new file
2807 * include/pstypes.h: added u_int16_t (needed in base_ip)
2809 * arch/win32/arch_ip.cpp: copied from d1x
2811 2002-02-14 Bradley Bell <btb@icculus.org>
2813 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2815 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2816 main/netlist.c: Added hotkeys to toggle fullscreen mode
2818 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2819 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2821 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2822 reorder.h: Lotsa networking stuff from d1x
2824 2002-02-13 Bradley Bell <btb@icculus.org>
2826 * include/gr.h, main/game.c: Fullscreen toggle stuff
2828 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2831 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2832 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2835 2002-02-11 Bradley Bell <btb@icculus.org>
2837 * main/bm.c: use portable loader if bigendian
2839 * include/pstypes.h: don't define bool for c++
2841 * include/cfile.h: extern AltHogDir stuff
2843 * include/byteswap.h: use WORDS_BIGENDIAN
2845 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2847 * main/vers_id.h: added D2X_IVER
2849 * misc/args.c: don't use d1x.ini
2851 * Makefile.am: rpm stuff
2853 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2856 2002-02-09 Bradley Bell <btb@icculus.org>
2858 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2860 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2862 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2865 2002-02-06 Bradley Bell <btb@icculus.org>
2867 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2868 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2869 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2871 * debian/: changelog.in, control, copyright, d2x-gl.files,
2872 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2876 2002-02-02 Bradley Bell <btb@icculus.org>
2878 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2880 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2881 Enabled RELEASE option
2883 2002-01-31 Bradley Bell <btb@icculus.org>
2885 * Makefile.am, configure.ac: specify prerequisite versions of
2886 autoconf and automake
2888 2002-01-29 Bradley Bell <btb@icculus.org>
2890 * main/mission.c: RCS header added
2892 * main/inferno.c: update copyright date
2894 * main/mission.c: allow missions to be in AltHogDir
2896 * configure.ac: Display results of configure
2898 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2901 2002-01-28 Bradley Bell <btb@icculus.org>
2903 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2904 Data files now go in DATADIR/games/d2x, user files now go in
2907 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2909 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2910 files now go in ~/.d2x
2912 2002-01-24 Bradley Bell <btb@icculus.org>
2914 * configure.ac: fix nasm not found error message
2916 2002-01-18 Bradley Bell <btb@icculus.org>
2918 * configure.in: getting rid of old configure.in
2920 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2921 main/movie.c: Movie playing kludgey stuff
2923 * misc/args.c: formatting
2925 * main/inferno.c: allow -h for help
2927 * include/error.h: don't die on int3, unless -debug given
2929 * mingw32.txt: more stuff
2931 2001-12-29 Bradley Bell <btb@icculus.org>
2933 * Makefile.am: Got rid of thinking.txt
2935 * main/inferno.c: document -nomovies option
2937 2001-12-28 Bradley Bell <btb@icculus.org>
2939 * main/titles.c: formatting, put some code into place for rendering
2940 of robots during briefings
2942 2001-12-27 Bradley Bell <btb@icculus.org>
2946 2001-12-23 Craig Hadady <chadady@iglou.com>
2948 * 2d/rle.c: fixed bug in dummy array.
2950 2001-12-03 Bradley Bell <btb@icculus.org>
2952 * arch/sdl/init.c: fix formatting
2954 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2955 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2956 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2957 and sdl joystick stuff
2959 2001-11-30 Bradley Bell <btb@icculus.org>
2961 * thinking.txt: not needed
2963 2001-11-27 Bradley Bell <btb@icculus.org>
2965 * cygconf, mingw32.txt: use sdl from source on cygwin
2967 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2968 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2969 SDL_CFLAGS to CFLAGS
2971 2001-11-27 Bradley Bell <btb@icculus.org>
2975 2001-11-14 Bradley Bell <btb@icculus.org>
2977 * texmap/scanline.c: use optimization flags as texmap default
2979 * NEWS: mouse wheel, etc
2981 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2982 wheel to emulate 3rd axis
2984 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2986 * include/error.h: kludge to ungrab mouse when we hit an int3
2988 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2989 __ENV_MSDOS__ to __MSDOS__
2991 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2994 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2997 * arch/sdl/digi.c: implemented digi_set_volume
2999 * include/grdef.h, main/config.c, misc/d_io.c: change
3000 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3002 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3003 main/piggy.c: use MAKE_SIG
3005 * installation.txt: update
3007 * configure.ac: new file
3009 * arch/sdl/joydefs.c: #include pstypes.h
3011 * arch/sdl/init.c: SDL joystick stuff
3013 * acconfig.h: adjust MINGW defines
3015 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3016 controls menu now works
3018 2001-11-13 Bradley Bell <btb@icculus.org>
3020 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3023 * Makefile.am: New file
3025 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3028 * compilerdefs.txt: New file
3030 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3032 2001-11-12 Bradley Bell <btb@icculus.org>
3034 * main/playsave.c: load player files regardless of byte order of
3037 2001-11-11 Bradley Bell <btb@icculus.org>
3039 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3042 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3044 * NEWS: GL savegame thumbnails
3046 * acconfig.h, configure.in: make option for NMOVIES, default to off
3048 2001-11-09 Bradley Bell <btb@icculus.org>
3050 * main/state.c: Enabled savegame thumbnails under OpenGL
3052 * unused/pa_null/pa_enabl.h: remove duplicate header
3054 * misc/args.c: use d2x.ini for option file
3056 * mem/mem.c: Move mem_realloc inside the ifdef
3058 * main/menu.c: fix 640x400 menu text
3060 * main/inferno.c: added documentation
3062 * main/endlevel.c: fix warnings
3064 * arch/ogl/gr.c: Get rid of gl spew
3066 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3068 * acconfig.h: Define __SDL__ for mingw
3070 2001-11-08 Bradley Bell <btb@icculus.org>
3072 * 2d/font.c: free OGL font data when rereading
3074 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3075 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3076 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3077 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3078 main/weapon.h: Enabled shareware build, endlevel flythrough
3081 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3082 of use for shareware build
3084 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3087 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3089 2001-11-05 Bradley Bell <btb@icculus.org>
3091 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3094 * include/3d.h: Add comment
3096 2001-11-04 Bradley Bell <btb@icculus.org>
3098 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3101 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3104 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3106 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3107 main/hudmsg.h: Enable d1x-style hud_message
3109 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3111 * 2d/font.c: re-init ogl fonts after remapping colors.
3113 2001-11-02 Bradley Bell <btb@icculus.org>
3115 * misc/Makefile.am: remove byteswap.h (duplicate header)
3117 * 2d/font.c: fixed gr_remap_font, minor stuff
3119 * configure.in: take out -O2 if doing debug build
3121 * main/bm.c: formatting
3123 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3125 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3126 macros, get rid of functions
3128 2001-11-01 Bradley Bell <btb@icculus.org>
3130 * misc/byteswap.h: removed duplicate header
3132 2001-10-31 Bradley Bell <btb@icculus.org>
3134 * NEWS, main/automap.c: automap works in opengl
3136 * NEWS, configure.in: Added news
3138 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3140 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3142 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3143 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3144 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3146 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3148 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3150 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3151 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3153 2001-10-27 Bradley Bell <btb@icculus.org>
3155 * main/inferno.c: added some documentation
3157 2001-10-25 Bradley Bell <btb@icculus.org>
3159 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3162 * Makefile.am, configure.in, arch/Makefile.am,
3163 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3164 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3165 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3166 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3167 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3168 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3169 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3170 it's ugly, but It'll be easier to sync with d1x.
3172 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3173 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3174 main/editor/Makefile.am: attempt at support for editor, makefile
3177 * misc/d_delay.c: formatting fix
3179 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3180 tmappent.S, tmapppro.S: adding support for runtime selection of
3183 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3184 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3185 including multi.h and network.h, fix backslashes, fix compiler
3188 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3189 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3190 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3191 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3192 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3193 including multi.h and network.h, fix backslashes
3195 * include/pstypes.h: added typedef for u_int64_t on mingw
3197 * include/3d.h: added prototype for g3_uninit_polygon_model
3199 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3201 2001-10-24 Bradley Bell <btb@icculus.org>
3203 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3204 arch subdirs, as in d1x.
3206 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3207 earlier style until i understand automake 1.5 better. remove input
3210 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3211 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3212 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3213 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3214 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3215 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3216 Moved input stuff to arch subdirs, as in d1x.
3218 * NEWS, configure.in: blah blah
3220 2001-10-23 Bradley Bell <btb@icculus.org>
3222 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3224 * texmap/tmapppro.S: no need for #include <conf.h> here
3226 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3229 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3230 file. RCS header added
3232 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3233 #ifdef'ing out the whole file. RCS header added
3235 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3236 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3237 fixes. Now works with automake 1.5 and autoconf 2.52.
3238 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3239 mingw (-grabmouse now works on win32).
3241 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3242 These don't belong in cvs
3246 2001-10-20 Bradley Bell <btb@icculus.org>
3248 * 2d/font.c: Don't free unused variables...
3250 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3253 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3254 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3255 main/Makefile.am: make dist more sensible
3257 * Makefile.am: Kludge for linking on mingw
3259 2001-10-19 Bradley Bell <btb@icculus.org>
3261 * Makefile.am, configure.in, arch/win32/Makefile.am,
3262 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3264 * include/ipx_drv.h: Check for __MINGW32__
3266 * include/i86.h: Imported from d1x
3268 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3270 * arch/dos/modex.asm: Fixed %include
3272 * main/console.c: RCS headers added
3274 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3277 * Makefile.am, main/Makefile.am: Moved final link to top-level
3278 directory instead of main/
3280 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3281 __ENV_LINUX__ to __linux__
3283 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3284 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3285 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3286 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3287 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3288 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3289 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3290 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3291 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3292 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3295 * configure.in: add --enable-xploader, support arch/linux subdir,
3298 * main/inferno.c: conditionalize conf.h
3300 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3302 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3303 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3304 misc/fileutil.h: Partial application of linux/alpha patch.
3306 2001-10-19 Bradley Bell <btb@icculus.org>
3308 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3309 networking in line with d1x, moved some arch/linux_* stuff to
3312 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3313 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3314 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3315 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3318 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3319 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3320 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3321 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3322 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3323 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3324 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3325 linux/include/ukali.h: Brought linux networking in line with d1x,
3326 moved some arch/linux_* stuff to arch/linux/*
3328 * include/ipx_drv.h: Imported from d1x
3330 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3332 * main/ipx_drv.c: Imported from d1x
3334 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3335 main/network.h, main/Makefile.am: Trying to get network working on
3338 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3339 main/Makefile.am: build fixes
3341 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3342 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3343 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3344 starting to get net working.
3346 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3347 conditionalized min,max macros
3349 2001-10-18 Bradley Bell <btb@icculus.org>
3351 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3352 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3353 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3354 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3357 * 2d/2dsline.c: RCS headers added/changed
3359 * configure.in: fix NASMFLAGS bug
3361 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3364 2001-10-17 Bradley Bell <btb@icculus.org>
3366 * NEWS: Fixed the invulnerable robots bug!
3368 * main/collide.c: Fixed the invulnerable robots bug!
3370 2001-10-14 Bradley Bell <btb@icculus.org>
3372 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3375 2001-10-13 Bradley Bell <btb@icculus.org>
3377 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3378 arch/Makefile.am, arch/dos/Makefile.am,
3379 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3380 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3381 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3382 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3383 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3384 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3385 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3386 arch/win32/include/Makefile.am, iff/Makefile.am,
3387 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3388 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3389 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3390 unused/bios/Makefile.am, unused/lib/Makefile.am,
3391 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3392 unused/ui/Makefile.am, unused/vga/Makefile.am,
3393 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3394 automake stuff from "inert" subdirs. And there was much rejoicing.
3396 * Makefile.am, NEWS, configure.in: Stuff
3398 * ChangeLog: removing auto-generated file
3400 * cygconf: Added instructions for mingw32 build
3402 * Makefile.am: renamed INSTALL to installation.txt
3404 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3406 * mingw32.txt: Added instructions for mingw32 build
3408 * configure.in: Enable assembly under mingw32
3410 2001-10-12 Bradley Bell <btb@icculus.org>
3412 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3414 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3415 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3416 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3417 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3418 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3419 to __DJGPP__, since it's built-in.
3421 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3423 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3424 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3428 2001-10-12 Bradley Bell <btb@icculus.org>
3430 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3432 * Makefile.am: make sure cygconf gets archived
3434 * configure.in: Increment version number in preparation for release
3436 * configure.in: Fix detection of opengl
3438 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3439 cygconf, arch/Makefile.am, arch/include/joy.h,
3440 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3441 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3442 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3443 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3444 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3445 Vastly improved compilability.
3447 2001-10-11 Bradley Bell <btb@icculus.org>
3449 * Makefile.am: Added macros/sdl.m4
3451 * autogen.sh: Added macros/sdl.m4
3453 2001-10-09 Bradley Bell <btb@icculus.org>
3455 * main/vers_id.h: Added DESCENT_VERSION constant
3457 * main/inferno.c: Added command-line help.
3459 * include/ogl_init.h: opengl improvments (following d1x changes)
3461 2001-10-07 Bradley Bell <btb@icculus.org>
3463 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3464 arch/ogl/Makefile.am: Remove duplicate headers.
3466 2001-08-02 Thimo Neubauer <thimo@debian.org>
3468 * mem/mem.c: totally crippled the memory manager because it does
3469 not make sense for non-DOS-systems and it would have been too
3470 complicated to get it 64bit clean
3472 2001-06-19 Bradley Bell <btb@icculus.org>
3474 * cvshowto.txt: updated anonymous password
3476 2001-02-08 Bradley Bell <btb@icculus.org>
3478 * COPYING, license.txt: Added d1x license
3480 2001-02-01 Bradley Bell <btb@icculus.org>
3482 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3484 2001-01-31 Bradley Bell <btb@icculus.org>
3486 * configure.in, arch/include/mouse.h, include/pstypes.h,
3487 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3489 * main/polyobj.c: fix typo
3491 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3492 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3493 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3494 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3495 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3496 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3497 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3498 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3499 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3500 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3501 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3502 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3503 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3504 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3505 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3506 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3507 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3508 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3509 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3510 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3511 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3512 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3513 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3514 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3515 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3516 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3519 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3520 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3521 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3522 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3525 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3528 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3529 cross-compiling, and cygwin fixes
3531 2001-01-30 Bradley Bell <btb@icculus.org>
3533 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3534 include/pstypes.h, include/strutil.h, main/Makefile.am,
3535 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3536 needs --without-assembler and --without-network to compile
3538 2001-01-29 Bradley Bell <btb@icculus.org>
3540 * configure.in, main/Makefile.am: Fixes to build system
3542 * main/kconfig.c: fix for non-linux joysticks
3544 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3545 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3546 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3547 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3548 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3549 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3550 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3551 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3552 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3553 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3555 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3556 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3557 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3558 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3559 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3560 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3563 * arch/dos/include/joy.h, arch/dos/include/key.h,
3564 arch/dos/include/mouse.h: Unified input headers.
3566 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3568 2001-01-28 Bradley Bell <btb@icculus.org>
3570 * conf.h.in, configure.in, arch/Makefile.am,
3571 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3572 arch/include/key.h, main/Makefile.am: More header unification...
3574 * main/newdemo.c: Added <ctype.h>
3576 * arch/include/event.h, arch/include/joy.h: unified input headers.
3578 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3579 OpenGL now uses SDL-GL instead of gii
3581 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3583 2001-01-25 Bradley Bell <btb@icculus.org>
3585 * autogen.sh: use "set -e" so execution stops if something goes
3588 2001-01-24 Bradley Bell <btb@icculus.org>
3592 * Makefile.am: Add ChangeLog to dist
3596 2001-01-24 Bradley Bell <btb@icculus.org>
3598 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3600 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3601 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3604 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3605 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3606 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3607 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3608 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3609 arch/Makefile.am, arch/dos/Makefile.am,
3610 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3611 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3612 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3613 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3614 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3615 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3616 unused/Makefile.am, unused/bios/Makefile.am,
3617 unused/lib/Makefile.am, unused/novga/Makefile.am,
3618 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3619 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3620 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3621 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3622 make dist, VPATH builds, ...
3624 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3625 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3626 arch/dos/Makefile.in, arch/linux/Makefile.in,
3627 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3628 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3629 misc/Makefile.in, texmap/Makefile.in: cruft removal
3631 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3634 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3636 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3638 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3641 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3642 added -grabmouse option
3644 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3645 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3646 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3647 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3648 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3649 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3650 main/songs.c, misc/args.c: changed args_find to FindArg
3652 2001-01-22 Bradley Bell <btb@icculus.org>
3654 * configure, main/Makefile.am, main/Makefile.in: configuration
3657 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3658 fix compiler warnings w/opengl
3660 * include/console.h: ggi support
3662 * arch/linux_init.c: svgalib support
3664 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3665 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3666 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3667 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3668 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3669 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3672 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3674 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3675 main/render.c: fix warnings and enable NDEBUG *
3676 arch/svgalib_init.c: svgalib support
3678 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3680 * main/kconfig.c: joystick support
3682 2001-01-21 Bradley Bell <btb@icculus.org>
3684 * cvshowto.txt: new file, taken from d1x webpage
3686 * AUTHORS, README: Taking over as maintainer of d2x
3688 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3690 2001-01-20 Bradley Bell <btb@icculus.org>
3692 * configure, configure.in: Turned -Werror back off by default
3694 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3695 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3696 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3697 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3698 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3699 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3700 main/laser.c, main/multi.c, main/network.c, main/network.h,
3701 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3702 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3703 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3704 warnings, for non-OpenGL on linux, anyway...
3706 2001-01-19 Bradley Bell <btb@icculus.org>
3708 * copying: remove duplicate file
3710 * Import of d2x-0.0.9-pre1
3712 * Import of d2x-0.0.8