1 2004-05-31 Bradley Bell <btb@icculus.org>
3 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
4 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
6 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
9 * English.lproj/InfoPlist.strings, d2x-Info.plist,
10 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
11 d2x.xcode/project.pbxproj: added XCode project files
13 2004-05-22 Bradley Bell <btb@icculus.org>
15 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
18 * rpm/d2x.spec.in: Changed descriptions
20 2004-05-22 Matthew Mueller <donut@dakotacom.net>
22 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
25 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
27 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
28 the win32 code (d1x r1.8, key_arch.c r1.2)
30 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
31 use 32bpp screen mode by default, add option to use 16bpp (d1x
34 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
35 replacement texture paletted->rgb conversion alpha problem (d1x
38 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
39 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
40 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
43 * arch/ogl/gr.c, include/loadgl.h: fix win32
44 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
46 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
47 include/ogl_init.h, main/render.c: opengl hardware
48 super-transparency support using GL_NV_register_combiners (d1x
49 r1.38, r1.41, r1.6, r1.26, r1.7)
51 2004-05-22 Bradley Bell <btb@icculus.org>
53 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
56 2004-05-22 Matthew Mueller <donut@dakotacom.net>
58 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
59 include/ogl_init.h: use GL_RGB for non-transparent textures, and
60 fix fonts not having transparent flag set (wouldn't get paletted)
61 (d1x r1.15, r1.37, r1.40, r1.25)
63 * arch/ogl/ogl.c: don't try to use paletted textures with
64 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
66 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
67 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
70 * 2d/font.c: memset ogl font bitmap data since the copy function
71 leaves some (unused) parts uninitialized, which aggravates
74 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
75 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
78 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
79 screenshots if the entire thing wasn't written in one call to
82 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
83 info not being updated on win32 (d1x r1.11)
85 * arch/win32/digi.c: remove some redundancy by not needing to do
86 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
87 clean up some indenting of DS_release_slot calls. And make
88 DS_release_slot return 1 when a sound is already not playing, in
89 addition to when a sound was killed. (d1x r1.10)
91 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
92 linux version (d1x r1.5)
94 * main/kconfig.c: make next axis config key skip currently
95 allocated axes (d1x r1.11)
97 2004-05-22 David Cleaver <wraithx@morpheus.net>
99 * main/kconfig.c: joy configuration next axis key from WraithX
102 2004-05-22 Bradley Bell <btb@icculus.org>
104 * main/game.c, main/inferno.c: typo
106 2004-05-21 Matthew Mueller <donut@dakotacom.net>
108 * main/game.c, main/game.h, main/inferno.c: make rear view
109 leave_time variable with -rearviewleavetime argument (d1x r1.25,
112 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
114 * main/inferno.c: change -udp documentation to d2x behaviour
116 2004-05-21 Bradley Bell <btb@icculus.org>
118 * include/gr.h: added missing define for menu fullscreen toggle
120 2004-05-21 Matthew Mueller <donut@dakotacom.net>
122 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
123 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
125 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
127 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
128 arch/linux/include/joystick.h: patch from Steven Mueller for using
129 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
131 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
133 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
134 main/physics.c, main/render.c, main/wall.c: file-line for segfault
135 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
137 * arch/win32/digi.c: digisound fixes (d1x r1.7)
139 2004-05-21 Bradley Bell <btb@icculus.org>
141 * main/inferno.c: added -udp documentation from d1x
143 2004-05-20 Bradley Bell <btb@icculus.org>
145 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
147 2004-05-20 David Cleaver <wraithx@morpheus.net>
149 * main/controls.c, main/gamecntl.c, main/kconfig.c,
150 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
151 game.c r1.21, r1.6, r1.4, r1.3)
153 2004-05-20 Bradley Bell <btb@icculus.org>
155 * main/inferno.c: document -ihaveabrokenmouse
157 2004-05-20 Matthew Mueller <donut@dakotacom.net>
159 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
161 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
163 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
164 mouse driver problems (d1x r1.2, r1.2)
166 2004-05-20 Matthew Mueller <donut@dakotacom.net>
168 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
169 join list score crash (d1x r1.8)
171 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
173 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
174 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
177 2004-05-20 Bradley Bell <btb@icculus.org>
179 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
181 * main/inferno.c: integrated some niceautomap stuff from d1x
183 2004-05-20 Matthew Mueller <donut@dakotacom.net>
185 * arch/win32/joyhh.c: fixed the config bug where it'd always put
186 in some weird axis (d1x r1.3)
188 * arch/win32/init.c: set win32 icon to icon from resource file
191 * arch/win32/key.c: win32: fixed space key not working in messages
194 2004-05-20 Bradley Bell <btb@icculus.org>
196 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
199 2004-05-20 Matthew Mueller <donut@dakotacom.net>
201 * main/inferno.c: document -gl_refresh (d1x r1.20)
203 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
204 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
207 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
208 change the arg type for (d1x r1.5)
210 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
212 * arch/win32/digi.c: altsounds (d1x r1.6)
214 2004-05-20 Matthew Mueller <donut@dakotacom.net>
216 * arch/win32/digi.c: fixed a major memory leak and removed a bit
217 of redundancy (d1x r1.5)
219 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
220 fix crashing (d1x r1.4)
222 * arch/win32/digi.c: win32's digi_start_sound was not calling
223 DS_release_slot after setting .playing=0, resulting in a
224 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
226 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
227 apparently it was somehow causing some joysticks (Sidewinder
228 Precision 2) to only turn when the stick was moving, but not when
229 at turned but held stationary. And it was completely unused
230 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
233 * main/game.c: add alt+enter to toggle fullscreen (in addition to
234 previous key combos (d1x r1.29)
236 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
237 g, and b values (d1x r1.15)
239 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
240 sometimes (didn't handle negative palette steps) (d1x r1.34)
242 * arch/ogl/ogl.c: add caching of weapon inner models, screen
243 shatter effects, robot explosions and weapons, and some more
244 always present stuff. Also clean up ogl_cache_weapon_textures
247 2004-05-20 Bradley Bell <btb@icculus.org>
249 * main/kludge.c, main/game.c: move gr_renderstats and
250 gr_badtexture back to game.c
252 2004-05-20 Matthew Mueller <donut@dakotacom.net>
254 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
255 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
257 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
259 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
260 loaded after texture caching stage (d1x r1.34)
262 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
263 for renderstats (d1x r1.33)
265 2004-05-19 Matthew Mueller <donut@dakotacom.net>
267 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
268 main/inferno.c: add anisotropic texture filtering suport (d1x
269 r1.33, r1.32, r1.23, r1.32)
271 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
274 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
275 include/ogl_init.h: utilize hardware multitexturing support if
276 possible (requires GL_NV_texture_env_combine4 extension) (d1x
277 r1.32, r1.30, r1.4, 1.22)
279 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
282 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
284 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
285 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
286 effects in OGL using SetGammaRamp, much faster than the hack that
287 was being used. currently SDL only (though not too hard to add to
288 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
290 * main/menu.c: allow arbitrary (custom) resolution entry in
291 change_res menu (d1x r1.14)
293 2004-05-19 Bradley Bell <btb@icculus.org>
295 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
296 d1x-style res change menu (mostly works)
298 * misc/args.c: use strnicmp instead of strncasecmp
300 2004-05-19 Matthew Mueller <donut@dakotacom.net>
302 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
303 command-line option (d1x r1.27)
305 * main/inferno.c: restore inferno.c initialization of
306 screen_compatible and use_double_buffer to 'normal' values, broken
307 long long ago in one of the high res menu patches (d1x r1.30)
309 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
310 resolutions to be specified on command line (d1x r1.2, r1.29,
311 r1.4) -- doesn't work yet
313 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
315 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
318 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
319 volume song stop/starting (d1x r1.7)
321 2004-05-18 Matthew Mueller <donut@dakotacom.net>
323 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
326 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
327 ogl_ulinec (d1x r1.29)
329 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
331 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
332 bottom are inclusive not exclusive (d1x r1.28)
334 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
335 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
337 * arch/sdl/digi.c: fix typo
339 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
341 * arch/win32/init.c, arch/win32/win32.c: move win32 window
342 creation code from arch_init_start into arch_init to fix weirdness
343 with --help (d1x r1.5, r1.6)
345 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
346 sync issues and lack of midi reset (d1x r1.5)
348 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
351 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
352 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
354 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
357 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
359 2004-05-18 Bradley Bell <btb@icculus.org>
361 * include/vecmat.h: comments/formatting
363 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
365 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
366 include/test.lnk: remove unnecessary files
368 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
369 This enables compilation with gcc 3.1
371 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
373 * main/switch.c: took care of switches triggering single-sided
374 walls (don't try to access the nonexistent adjacent wall via NULL
375 pointers or negative array indices)
377 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
379 * main/wall.c: fix invalid memory access for d1 levels which
380 don't have a corresponding wall behind.
382 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
384 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
385 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
386 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
387 interface header to new header file internal.h
389 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
391 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
392 bitmask for each joystick axis that has sent input data,
393 and will not crash Windows anymore during joystick setup because
394 of for() loop over axis being executed once too often.
396 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
397 gr_remap_mono_font() and call it after loading saved level.
399 * main/laser.c: limit homing missile turn rate
401 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
402 centers (work like fuel centers but provide shield)
404 * main/gameseg.c: fix endless loop in some levels with a
405 certain (complicated) structure
407 2004-05-13 Bradley Bell <btb@icculus.org>
409 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
410 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
411 updated project files for SDL 1.2.7
413 * Makefile.am: add VisualC, VisualCE dirs to tarball
415 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
417 * arch/sdl/digi.c: formatting
419 2004-05-12 Bradley Bell <btb@icculus.org>
421 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
424 * 2d/palette.c, include/palette.h: added function to create blend
427 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
429 2004-05-11 Bradley Bell <btb@icculus.org>
431 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
433 2004-05-10 Bradley Bell <btb@icculus.org>
435 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
436 g3_draw_transp_poly had the fade level backwards, decided to just
437 fix g3_draw_poly so it behaves correctly, transparency or not,
438 reverted changes to render_face
440 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
442 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
443 rendering transparent (e.g. cloaked) walls
445 * main/render.c: render_face now calls g3_draw_transp_poly() for
446 cloaked walls in OpenGL
448 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
450 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
451 that from other apps, had "static" distortions.
453 2004-04-22 Bradley Bell <btb@icculus.org>
455 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
457 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
458 aligned version of PUT_INTEL_* macros
460 2004-04-15 Bradley Bell <btb@icculus.org>
462 * main/inferno.c: comment out unused checksum variable
464 2004-04-14 Bradley Bell <btb@icculus.org>
466 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
468 2004-04-14 Terran Melconian <terran@consistent.org>
470 * main/gameseg.c: use portable rand function (fixes #1118)
472 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
474 * main/songs.c: uncomment calls to RBAStop (fixes #473)
476 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
478 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
479 get rid of warnings (now compiles with -Werror on SunOS)
481 * main/piggy.c: fix (really) wierd SunOS bug
483 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
484 caused by not allocating enough mem for rle bitmaps
486 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
488 * include/pstypes.h: sun OS typedef fixes
490 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
492 * main/piggy.c: fix bug 1067
494 * main/piggy.c: fix bugfix for 1067
496 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
497 with descent.pig of mac registered)
499 2003-12-18 Bradley Bell <btb@icculus.org>
501 * main/kconfig.c: fixes for linux-native joystick
503 * main/kconfig.c: bunch of fixes (esp. for non linux-native
506 * arch/include/joy.h: comments/formatting
508 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
510 * compilerdefs.txt: added FreeBSD defs
512 2003-12-08 Bradley Bell <btb@icculus.org>
514 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
517 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
519 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
520 arch/linux/ipx_udp.c: fix FreeBSD compile errors
522 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
524 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
525 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
526 get rid of silly ulongs
528 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
529 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
530 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
531 change relevant __linux__ macros to __ELF__
533 2003-11-27 Bradley Bell <btb@icculus.org>
535 * include/ogl_init.h: added proto for ogl_check_mode
537 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
538 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
541 2003-11-26 Bradley Bell <btb@icculus.org>
543 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
544 3.3 compiler warnings
546 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
549 * include/pstypes.h: OS X fixes
551 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
552 main/newmenu.h: linux fixes
554 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
555 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
556 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
557 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
558 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
561 * arch/sdl/gr.c: fix sdl gr_update
563 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
564 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
565 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
566 cfile/cfile.c, console/CON_console.c, include/d_io.h,
567 include/error.h, include/pstypes.h, include/strutil.h,
568 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
569 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
570 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
571 main/playsave.c, main/songs.c, main/state.c, main/text.c,
572 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
575 2003-11-25 Bradley Bell <btb@icculus.org>
577 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
578 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
579 libmve/VisualC/mveplayer.dsp: updated project files
581 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
584 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
585 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
586 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
587 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
590 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
591 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
594 2003-11-24 Bradley Bell <btb@icculus.org>
596 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
597 libmve/mveplay.c: stuff to play mve's in WinCE
599 * arch/win32/findfile.c: unused functions...
603 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
604 enabled mouse control of menus
606 * main/mission.h: oops, didn't mean to change this.
608 2003-11-21 Bradley Bell <btb@icculus.org>
610 * VisualCE/d2x/d2x.vcp: updated project file
612 2003-11-20 Bradley Bell <btb@icculus.org>
614 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
615 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
616 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
619 2003-11-17 Bradley Bell <btb@icculus.org>
621 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
622 main/menu.c: added option to disable kalinix under unix
624 * main/game.c, main/newmenu.c: always set menu mode for GL popups
626 2003-11-14 Bradley Bell <btb@icculus.org>
628 * main/automap.c: fix automap background image
630 * main/automap.c, main/automap.h: delete cruft
632 * main/automap.c: fix level number position
634 * main/automap.c: simplify g3_draw_line hack
636 * main/menu.c: stop pointless vid mode changes
638 2003-11-07 Bradley Bell <btb@icculus.org>
640 * NEWS, installation.txt: s'more documentation
642 2003-11-07 Steffen Pohle <stpohle@gmx.net>
644 * configure.ac: fix .exe extension problems
646 2003-11-07 Bradley Bell <btb@icculus.org>
648 * arch/ogl/ogl.c: disable texture format verification for OS X -
651 2003-11-06 Bradley Bell <btb@icculus.org>
653 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
654 use more traditional Alt+Enter for toggling fullscreen
656 * 2d/ibitblt.c, main/mission.h: comments/formatting
658 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
660 2003-11-06 Bradley Bell <btb@icculus.org>
662 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
663 resolution change, use kludge to avoid repetitive res changes
665 2003-11-04 Bradley Bell <btb@icculus.org>
667 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
668 structures and i/o routines back to piggy.c
670 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
672 * installation.txt: tell to install d1 .pig for better textures
674 2003-11-04 Bradley Bell <btb@icculus.org>
676 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
677 oem d1 v1.0 and registered d2 v1.0, comments
679 2003-11-03 Bradley Bell <btb@icculus.org>
681 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
682 all d1 shareware - even though files are different!
684 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
687 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
690 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
693 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
695 * main/movie.c: when no movies are found, divide by six the
696 number of warning lines sent to stdout
698 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
700 * include/byteswap.h: fix stupid copy/paste error
702 2003-10-24 Bradley Bell <btb@icculus.org>
704 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
705 gr_linear_rep_movsd_2x instead of almost identical
706 gr_linear_movsd_double. Better since we have assembly versions.
708 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
710 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
713 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
715 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
716 error with --disable-network, move reset_network_objects()
717 from gameseq.c to multi.c
719 2003-10-14 Bradley Bell <btb@icculus.org>
721 * AUTHORS, NEWS: stuff
723 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
725 2003-10-12 Bradley Bell <btb@icculus.org>
727 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
728 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
731 2003-10-12 Aaron Plattner <plattner@caltech.edu>
733 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
734 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
735 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
736 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
737 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
738 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
739 arch/win32/ipx_win.c, arch/win32/winnet.c,
740 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
741 main/multi.h, main/network.c: add IPv4 multicasting support
743 2003-10-11 Bradley Bell <btb@icculus.org>
745 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
747 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
748 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
749 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
750 main/weapon.h: lots of shareware and oem fixes
752 2003-10-10 Bradley Bell <btb@icculus.org>
754 * arch/win32/winnet.c: fixed stupid win32 network bug
756 2003-10-10 Bradley Bell <btb@icculus.org>
758 * main/piggy.c: increased D1_MAX_TMAP_NUM
760 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
762 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
763 which are animated in d2, refactorizes d1 texture reading
765 2003-10-10 Bradley Bell <btb@icculus.org>
767 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
768 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
769 main/collide.h, main/compbit.h, main/config.h, main/console.c,
770 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
771 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
772 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
773 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
774 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
775 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
776 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
777 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
778 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
779 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
780 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
781 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
782 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
783 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
784 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
785 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
786 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
787 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
788 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
789 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
790 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
791 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
792 main/wall.h: comments/formatting
794 2003-10-09 Bradley Bell <btb@icculus.org>
796 * main/text.c: fix text when using old datafiles
798 * main/laser.h: comments/whitespace
800 * main/laser.c, main/weapon.c: fixed smart missiles and smart
801 mines w/shareware data
803 * include/DT_drawtext.h: deleted unused file
805 2003-10-08 Bradley Bell <btb@icculus.org>
807 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
809 * arch/win32/ipx_udp.c: use closesocket() instead of close()
811 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
812 main/menu.c: Disabled 'd2x keys' weapon selection
814 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
816 * main/object.h, main/multi.h: get rid of most warnings issued by
817 cpp-precomp of gcc from Mac OS X dev tools
819 2003-10-05 Bradley Bell <btb@icculus.org>
821 * NEWS, configure.ac: increment version number
823 * cfile/cfile.c: better handling of CRLF text files (when that is
826 * utilities/hogcreate.c, utilities/hogextract.c,
827 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
828 reading/writing files
830 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
831 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
834 2003-10-04 Bradley Bell <btb@icculus.org>
836 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
838 * main/netmisc.c: change byte to sbyte, comments/whitespace
840 2003-10-03 Bradley Bell <btb@icculus.org>
842 * cfile/cfile.c, main/config.c: fix win32 eof bug.
844 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
847 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
848 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
849 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
850 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
851 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
852 main/object.c, main/object.h, main/paging.c, main/player.h,
853 main/robot.h, main/segment.h, main/state.c, main/switch.c,
854 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
855 main/weapon.c, main/weapon.h: change byte to sbyte,
858 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
859 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
860 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
861 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
863 * configure.ac: better checking for timeval
865 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
867 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
868 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
869 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
870 arch/win32/winnet.c, configure.ac, include/byteswap.h,
871 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
872 main/multibot.c, main/network.c: Make network architecture
873 choosable from game menu, add support for UDP/IP on Mac OS X and
876 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
878 * include/byteswap.h: added macros for coping with alignment
881 2003-10-02 Bradley Bell <btb@icculus.org>
883 * main/multi.h: added padding to little-endian version of
886 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
888 * main/netmisc.c: delete duplicate function
890 2003-10-01 Bradley Bell <btb@icculus.org>
892 * main/bm.c: make sure d1_texture_indices gets freed between
895 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
897 * main/piggy.h: fix size of d1 shareware descent.pig
899 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
901 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
902 main/gameseq.c, main/piggy.c: fix loading of d1 texture
903 replacements for non-animated textures
905 2003-08-02 Matthew Mueller <donut@dakotacom.net>
907 * main/controls.c: use fixed 20fps wiggle
909 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
911 * Makefile.am, debian/changelog.in, debian/control,
912 debian/d2x-common.dirs, debian/d2x-common.install,
913 debian/d2x-common.manpages, debian/d2x-gl.files,
914 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
915 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
916 utilities/Makefile.am, utilities/hogcreate.1,
917 utilities/hogextract.1, utilities/mvlcreate.1,
918 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
919 add man pages, distribute utility programs in new d2x-common deb
921 * rpm/d2x.spec.in: updated rpm spec file
923 2003-08-02 Bradley Bell <btb@icculus.org>
925 * cfile/cfile.c: update raw_position in cfputc and cfputs
927 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
929 * main/piggy.c: make error message more friendly
931 * main/piggy.c: simplify copying of bitmap flags
933 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
936 * cfile/cfile.c: revert to always using custom fgets
938 * main/endlevel.c, main/mission.c: handle missing exit sequence
939 components gracefully
941 * main/playsave.c: comments
943 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
945 * cfile/cfile.c: update raw_position in cfwrite
947 * main/network.c: comments/formatting
949 2003-06-22 Bradley Bell <btb@icculus.org>
951 * cfile/cfile.c: use standard fgets for non-archive files
953 * main/movie.c: use con_printf for missing movie warning
955 2003-06-18 Bradley Bell <btb@icculus.org>
957 * main/movie.c: fixed cfile conversion of movielib code
959 * main/console.c, main/hud.c: strip out colors, etc when printing
962 * include/u_mem.h: fix NDEBUG calloc macro
964 2003-06-15 Bradley Bell <btb@icculus.org>
966 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
969 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
970 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
971 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
972 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
973 main/scores.c, main/state.c, main/text.c, misc/args.c,
974 misc/strio.c: convert file i/o to cfile
976 2003-06-14 Bradley Bell <btb@icculus.org>
978 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
979 writing and other modes besides "rb" (mostly taken from
982 2003-06-09 Bradley Bell <btb@icculus.org>
984 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
987 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
988 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
991 2003-06-07 Taylor Richards <taylor@icculus.org>
993 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
995 2003-06-07 Bradley Bell <btb@icculus.org>
997 * main/console.c: fix non-console build
999 * main/gamesave.c: comments
1001 * main/bm.c: remove redundant break
1003 2003-06-06 Bradley Bell <btb@icculus.org>
1005 * main/gauges.c, main/kconfig.c: comments/formatting
1007 * console/.cvsignore: added .cvsignore
1009 * main/console.c: can't write to console after it's closed
1011 2003-06-05 Bradley Bell <btb@icculus.org>
1013 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1014 console/internal.c, console/internal.h, include/CON_console.h,
1015 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1016 finish console conversion away from SDL
1018 2003-06-04 Bradley Bell <btb@icculus.org>
1020 * console/CON_console.c, include/CON.console.h, include/console.h,
1021 main/console.c, main/game.c: console conversion to native gr,
1024 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1025 put prototype for gr_bm_bitblt in gr.h
1027 2003-06-03 Bradley Bell <btb@icculus.org>
1029 * console/CON_console.c, console/DT_drawtext.c,
1030 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1031 main/console.c: use native fonts for console
1033 * main/playsave.c: use shorts for short data
1035 2003-06-02 Bradley Bell <btb@icculus.org>
1037 * configure.ac, main/console.c: set console background, fix
1040 2003-06-01 Bradley Bell <btb@icculus.org>
1042 * Makefile.am, arch/sdl/event.c, configure.ac,
1043 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1044 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1045 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1046 main/gamerend.c: added console code (from SDL_console)
1048 2003-05-30 Bradley Bell <btb@icculus.org>
1050 * README: minor update
1052 2003-05-28 Bradley Bell <btb@icculus.org>
1054 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1059 2003-06-06 Bradley Bell <btb@icculus.org>
1061 * main/kconfig.c: fix crash in control menus
1063 * main/gauges.c: force cockpit redraw in opengl
1065 * main/gamerend.c: move ogl swap, so cockpit and console get
1068 2003-06-01 Bradley Bell <btb@icculus.org>
1070 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1074 2003-05-12 Bradley Bell <btb@icculus.org>
1076 * configure.ac: increment version number
1078 * main/bm.c: use con_printf for exit model warnings
1080 * configure.ac: must check for timespec after setting -mno-cygwin
1082 * main/inferno.c: added -nohogdir and -userdir options
1084 * NEWS, main/titles.c: use briefings with no extension
1088 2003-04-30 Bradley Bell <btb@icculus.org>
1090 * configure.ac: have to include time.h when checking for nanosleep
1092 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1095 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1096 increment version number
1098 * main/Makefile.am: make dist fix
1102 2003-04-29 Bradley Bell <btb@icculus.org>
1104 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1107 2003-04-24 Bradley Bell <btb@icculus.org>
1109 * configure.ac: increment version number
1111 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1114 2003-04-24 Ingo van Lil <inguin@gmx.de>
1116 * main/render.c: fix misspellings of NDEBUG
1120 2003-04-14 Bradley Bell <btb@icculus.org>
1122 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1124 2003-04-11 Bradley Bell <btb@icculus.org>
1126 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1131 2003-04-11 Bradley Bell <btb@icculus.org>
1133 * libmve/mveplay.c: use _sleep instead of sleep on win32
1135 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1136 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1137 include/cfile.h, include/error.h, libmve/Makefile.am,
1138 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1139 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1140 utilities/Makefile.am: comments/formatting/dist problems
1142 * configure.ac: use different defines for os x
1144 2003-04-07 Bradley Bell <btb@icculus.org>
1146 * include/error.h, misc/error.c: put some old stuff back in,
1147 eliminate duplicate error messages
1149 * main/text.c: don't die on text not found
1152 * main/inferno.c: print some useful info if hog not found, allow
1153 -help to work if no text available
1155 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1157 * arch/linux/Makefile.am: revert to previous version, so linux
1160 2003-04-03 Bradley Bell <btb@icculus.org>
1162 * main/endlevel.c: fixed exit model scheme yet again
1164 2003-04-02 Bradley Bell <btb@icculus.org>
1166 * misc/error.c: call Int3 on Assert
1168 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1171 * main/wall.c: don't die when trying to toggle nonexistent
1172 segment... vertigo level 10 is buggy!
1174 * main/gamemine.c: comments/formatting
1176 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1178 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1179 main/inferno.c: Allow use of 22K sound samples
1181 2003-03-29 Bradley Bell <btb@icculus.org>
1183 * arch/ogl/gr.c: default to bitmapped reticle
1185 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1186 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1189 * arch/sdl/joy.c: fixed text seen for hats in control config
1192 2003-03-28 Bradley Bell <btb@icculus.org>
1194 * main/bm.c: heh, model nums in vertigo are hardcoded,
1195 N_D2_POLYGON_MODELS can't change
1197 * configure.ac, include/d1x.xpm, include/descent.xpm,
1198 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1201 2003-03-27 Bradley Bell <btb@icculus.org>
1203 * main/text.h: fixed text references for hat directions
1205 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1207 2003-03-26 Bradley Bell <btb@icculus.org>
1209 * main/playsave.c: make d2x keys backward compatible
1211 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1213 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1216 2003-03-26 Bradley Bell <btb@icculus.org>
1218 * main/piggy.c: fix crash when d1 data not present
1220 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1221 read/write from plr file
1223 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1224 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1225 added escort.h header
1227 2003-03-25 Bradley Bell <btb@icculus.org>
1229 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1230 D1_PIGFILE ("descent.pig") macro
1232 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1233 models from d1 pig file
1235 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1236 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1237 really) from d1 pig file
1239 2003-03-23 Bradley Bell <btb@icculus.org>
1241 * main/bm.c: stop extra robots from overwriting exit models
1243 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1244 texture list doesn't get full
1246 * main/bm.c: fix mem leak when reading extra robots
1248 2003-03-21 Bradley Bell <btb@icculus.org>
1250 * main/menu.c: Added option to set movie resolution (mostly works)
1252 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1254 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1255 replacement functions to piggy.c
1257 * main/gameseq.c: attempt to support mac d1 descent.pig
1259 * main/bm.c: fix mem leak
1261 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1262 files, both d1 and d2 oem briefing where showed
1264 * main/inferno.c, main/movie.c: Change the default movie
1265 resolution to "high", implement the option -lowresmovies
1267 2003-03-20 Bradley Bell <btb@icculus.org>
1269 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1271 * main/piggy.c: comments
1273 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1275 * main/gameseq.c: delete duplicate function
1277 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1279 2003-03-19 Bradley Bell <btb@icculus.org>
1281 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1282 (cddb discid) support
1284 * arch/sdl/digi.c, main/kludge.c: implemented
1285 digi_link_sound_to_object3 for looping sounds, other looping stuff
1287 * arch/sdl/gr.c: removing dependencies on stuff in main/
1289 * arch/linux/Makefile.am, arch/linux/init.c,
1290 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1291 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1292 other header cleanups
1294 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1296 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1298 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1299 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1300 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1301 load d1 textures for d1 levels
1303 2003-03-19 Bradley Bell <btb@icculus.org>
1305 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1306 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1307 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1308 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1311 * README: added some OS X info
1313 2003-03-17 Bradley Bell <btb@icculus.org>
1315 * main/newdemo.c: simplify DEMO_FILENAME macro
1317 * main/console.c, main/game.c: enable experimental console support
1319 * main/gamerend.c: fixed location of fps meter in multi
1321 2003-03-16 Bradley Bell <btb@icculus.org>
1323 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1324 also look in shared data dir for demos
1326 * main/newdemo.c, main/newdemo.h: comments/formatting
1328 2003-03-15 Christopher Thielen <chris@luethy.net>
1330 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1331 thinking d2 cd is always present
1333 2003-03-15 Bradley Bell <btb@icculus.org>
1335 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1338 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1341 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1342 gr_init. don't really know why this works, though
1344 2003-03-14 Bradley Bell <btb@icculus.org>
1346 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1348 * unused/bios/rbaudio.h: removed duplicate file
1350 2003-03-14 Christopher Thielen <chris@luethy.net>
1352 * arch/sdl/rbaudio.c: stop cd audio when exiting
1354 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1356 * main/gamecntl.c: add comments to the "only matt knows" cheats
1358 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1360 * main/gamemine.c: formatting, better texture conversion for d1
1363 2003-03-14 Bradley Bell <btb@icculus.org>
1365 * main/piggy.c: must swap all mac version pigfiles
1367 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1368 main/multi.c: formatting, minor cleanups
1370 * 2d/rle.c: need to swap line_size on bigendian machines
1372 * main/mission.c, main/mission.h: detect mac full version hogfile
1374 2003-03-13 Bradley Bell <btb@icculus.org>
1376 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1377 added joy/mouse sensitivity slider, increased range to 16, and
1380 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1383 * arch/linux/Makefile.am: removed extra backslash
1385 * TODO, installation.txt: updated some documentation
1387 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1388 menu, with maxfps option
1390 2003-03-12 Bradley Bell <btb@icculus.org>
1392 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1394 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1395 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1396 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1397 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1398 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1399 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1400 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1401 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1402 arch/linux/include/music.h, arch/linux/include/serial.h,
1403 arch/linux/include/ukali.h: formatting
1405 2003-03-11 Chris Arena <ccarena@cox.net>
1407 * main/menu.c: fixed brightness slider
1409 2003-03-01 Bradley Bell <btb@icculus.org>
1411 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1412 robots and animated bitmaps work, but colors are messed up
1414 2003-02-28 Bradley Bell <btb@icculus.org>
1416 * main/player.h: whitespace
1418 * main/automap.c, main/cntrlcen.c, main/collide.c,
1419 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1420 descent.hog is present, d1 becomes mission 0)
1422 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1423 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1424 arch/win32/winnet.c: MinGW compiles with network enabled again,
1425 but still doesn't work
1429 2003-02-28 Bradley Bell <btb@icculus.org>
1431 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1432 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1433 many opengl glitches
1435 2003-02-27 Bradley Bell <btb@icculus.org>
1437 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1438 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1439 main/network.c, main/network.h: noted that hoard.ham is only needed
1440 for multiplayer HOARD games, and should not be equated with
1441 "vertigo". put HoardEquipped() back in network.c.
1443 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1444 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1445 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1446 use timer_delay instead of d_delay
1448 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1450 * main/render.c: added replacement qsort for solaris
1452 2003-02-26 Bradley Bell <btb@icculus.org>
1454 * main/gamemine.c: texture conversion for d1 shareware
1456 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1458 * main/gamemine.c: better texture conversion for d1 levels
1460 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1462 * main/kconfig.c: fix joystick support under MinGW
1464 2003-02-26 Bradley Bell <btb@icculus.org>
1466 * main/playsave.c: fix swapping glitch
1468 * configure.ac, readme.txt: clean stuff up, getting ready for
1471 * main/titles.c: begin support for rendering spinning robots in
1474 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1477 * main/gamemine.c: load d1 shareware levels!
1479 2003-02-25 Bradley Bell <btb@icculus.org>
1483 * autogen.sh: add warning about old auto* versions, use
1486 2003-02-24 Bradley Bell <btb@icculus.org>
1488 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1489 briefings mostly working
1491 * main/movie.c, main/titles.c: fixed some more briefing glitches
1493 2003-02-23 Bradley Bell <btb@icculus.org>
1495 * main/movie.c: fixed crash when using shareware data files
1498 * arch/sdl/digi.c: fix crash on non-existent sounds
1499 (i.e. shareware data)
1501 2003-02-22 Bradley Bell <btb@icculus.org>
1503 * main/titles.c: fixed fullscreen toggle in briefings
1505 2003-02-21 Bradley Bell <btb@icculus.org>
1507 * configure.ac: check for mingw when enabling nasm
1509 * main/playsave.c: enable loading player files of either byte
1512 2003-02-20 Bradley Bell <btb@icculus.org>
1514 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1516 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1517 #343, not "rest of solution to bug #344"
1519 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1522 * main/kludge.c: partial solution to bug #344
1524 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1526 * compilerdefs.txt: added linux/mips info
1528 * ChangeLog: clean up changelog
1530 2003-02-19 Bradley Bell <btb@icculus.org>
1532 * libmve/mveplay.c: os x needs nanosleep prototype.
1534 2003-02-18 Bradley Bell <btb@icculus.org>
1536 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1538 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1539 to disable/enable audio
1541 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1543 * main/: movie.h, titles.c: make sure movie's palette is set before
1544 writing briefing text. Fixes bug #359
1546 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1549 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1550 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1553 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1556 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1557 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1558 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1561 * include/libmve.h: blah
1563 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1565 * main/render.c: 2nd attempt to fix solaris qsort bug
1567 2003-02-18 Bradley Bell <btb@icculus.org>
1569 * configure.ac, include/pstypes.h: put alignment detection in
1572 2003-02-17 Bradley Bell <btb@icculus.org>
1574 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1575 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1576 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1577 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1578 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1579 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1580 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1581 moved mve stuff to separate subdir
1583 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1584 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1585 mve code. Fixes (at least) bugs #41, #348, and #350.
1587 2003-02-14 Bradley Bell <btb@icculus.org>
1589 * main/Makefile.am: no more Makefile.mveplay. again
1591 * main/mveplay.c: typo
1593 2003-02-13 Bradley Bell <btb@icculus.org>
1595 * utilities/mvlextract.c: uint -> unsigned int
1597 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1598 standalone mveplayer, win32 support
1600 * main/movie.c: random bugfixes, win32 support
1602 * arch/sdl/Makefile.am: formatting
1604 * configure.ac: disable networking on mac/win for now
1606 * main/newmenu.c: comments
1608 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1610 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1611 redundant swap functions.
1613 2003-02-13 Bradley Bell <btb@icculus.org>
1615 * ChangeLog: update changelog
1617 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1619 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1620 polymodel alignment issues.
1622 2003-02-13 Bradley Bell <btb@icculus.org>
1624 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1625 fix various little bugs
1627 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1628 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1630 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1633 * README.utils: new file
1635 * main/: mve_main.c, mveplay.c: more movie fixes
1637 * README: updated README
1639 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1641 2003-02-12 Bradley Bell <btb@icculus.org>
1643 * utilities/mvlextract.c: bigendian mvl support
1645 * main/mveplay.c: formatting, stuff
1647 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1648 truecolor mve support, standalone mveplayer
1650 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1651 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1652 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1653 standalone mveplayer
1655 2003-01-22 Bradley Bell <btb@icculus.org>
1657 * include/: interp.h, interp.h: restore prototype for
1658 swap_polygon_model_data
1660 2003-01-21 Bradley Bell <btb@icculus.org>
1662 * main/piggy.c: use memcpy to avoid alignment problem
1664 * compilerdefs.txt: updated some defs, added sunos/sparc
1666 2003-01-15 Bradley Bell <btb@icculus.org>
1668 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1670 * main/gamemine.c: attempting to support d1 shareware
1672 * compilerdefs.txt: update defs
1674 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1676 * main/mveplay.c: fix several bugs, comments, formatting.
1678 2003-01-15 Bradley Bell <btb@icculus.org>
1680 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1681 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1682 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1683 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1686 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1687 formatting, comments
1689 2003-01-11 Bradley Bell <btb@icculus.org>
1691 * main/: mission.c, mission.h: attempt to support d1 for mac
1694 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1696 * main/object.h: foo
1698 2003-01-09 Bradley Bell <btb@icculus.org>
1700 * main/movie.c: use ifdef around gr_toggle_fullscreen
1702 2003-01-07 Bradley Bell <btb@icculus.org>
1704 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1705 main/mission.h: don't need .msn file for descent.hog anymore
1709 2003-01-06 Bradley Bell <btb@icculus.org>
1711 * main/mission.h, main/mission.c: comments
1713 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1716 2003-01-03 Bradley Bell <btb@icculus.org>
1718 * utilities/: txb2txt.c, txt2txb.c: remove old files
1720 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1722 * main/polyobj.c: attempt to make read_model_file
1725 * main/menu.c: move vertigo text
1727 2003-01-02 Bradley Bell <btb@icculus.org>
1729 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1730 main/polyobj.h: cleanup alignment changes
1732 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1733 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1734 main/object.h: fix alignment issues on sparc
1736 * cvshowto.txt: update cvs info
1740 * 2d/rle.c: make rle_swap handle RLE_BIG
1742 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1744 * main/render.c: workaround solaris qsort bug
1746 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1748 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1749 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1751 * arch/linux/Makefile.am: enabled linux joystick, kali
1753 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1754 arch/sdl/event.c: enabled linux joystick
1756 2002-12-31 Bradley Bell <btb@icculus.org>
1758 * main/gamemine.c: simplified warning msg
1760 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1762 * main/render.h: fix compiler warning
1764 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1766 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1768 2002-12-24 Bradley Bell <btb@icculus.org>
1770 * main/mission.c: fixes an infinite loop which was caused by d2x
1771 thinking d2demo was a descent 1 mission
1773 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1775 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1777 2002-12-24 Bradley Bell <btb@icculus.org>
1779 * main/render.c: comments
1781 2002-10-30 Bradley Bell <btb@icculus.org>
1783 * main/inferno.c: add help for -hogdir option
1785 * main/inferno.c: added -hogdir option
1787 2002-10-28 Bradley Bell <btb@icculus.org>
1789 * main/: inferno.c, menu.c: enabled Vertigo displays
1791 * include/3d.h: typo
1793 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1795 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1796 main/netmisc.c, main/network.c: simplify and eliminate redundant
1799 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1801 * maths/fixc.c: fix infinite loop in quad_sqrt.
1803 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1804 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1806 2002-10-12 Bradley Bell <btb@icculus.org>
1808 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1810 2002-10-11 Bradley Bell <btb@icculus.org>
1812 * main/hud.c: make hud_message work correctly
1814 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1817 * main/network.c: formatting, small fixes
1819 2002-10-10 Bradley Bell <btb@icculus.org>
1821 * main/netmisc.h: no swap_object for little-endian
1823 * main/: netmisc.h, network.c: use macros to simplify network
1826 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1829 * main/inferno.c: enable loading screen for mac shareware with
1832 * main/netmisc.c: whitespace
1834 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1837 * main/hud.c: whitespace
1839 * configure.ac: remove shareware build, add macdata build
1841 * main/songs.c: whitespace
1843 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1844 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1847 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1850 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1852 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1853 comments, formatting, etc.
1855 * iff/iff.c: fix bigendian iff loading.
1857 2002-10-03 Bradley Bell <btb@icculus.org>
1859 * utilities/txb2tex.c: typo
1861 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1862 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1865 * arch/sdl/mouse.c: whitespace
1867 2002-09-19 Bradley Bell <btb@icculus.org>
1869 * main/kconfig.c: fix a oops, add old logs
1871 * main/kconfig.c: support for >3 mouse buttons
1873 2002-09-18 Bradley Bell <btb@icculus.org>
1875 * include/gr.h: fix palette swap define
1877 2002-09-14 Bradley Bell <btb@icculus.org>
1879 * main/titles.c: load hires briefing screen if lores doesn't exist
1880 (i.e. vertigo) and MenuHires=0
1882 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1884 * main/: multi.h, network.h: pack some structures for ipx
1887 2002-09-14 Bradley Bell <btb@icculus.org>
1889 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1890 and load_endlevel_data() to expect newline-terminated strings, fix
1891 load_game_data to read null-terminated string for
1894 2002-09-07 Bradley Bell <btb@icculus.org>
1896 * main/newmenu.c: added error message
1898 * main/menu.h: enable -nohires with mac shareware
1900 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1902 * 2d/font.c: enable 0/255 palette swap for fonts
1904 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1907 * 2d/2dsline.c: fix ogl blooper
1909 2002-09-05 Bradley Bell <btb@icculus.org>
1911 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1914 * include/strutil.h: need string.h for strcasecmp
1916 * include/rle.h: okay, maybe it needs to be this way
1918 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1920 * 2d/scalec.c: more stuff from d2src
1922 * 2d/rle.c: more stuff from d2src, formatting
1924 * 2d/font.c: useless cruft
1926 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1928 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1931 2002-09-04 Bradley Bell <btb@icculus.org>
1933 * include/grdef.h: fix compiler warnings
1935 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1937 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1940 * main/game.c: we want the mac ibitblt for everything but dos and
1943 * main/texmerge.c: these routines are in tmerge.c
1945 * main/credits.c: enable credits for mac and oem data
1947 * main/bm.c: use either exit.ham or exit.pofs
1949 * include/ibitblt.h: enable some more code from d2src
1951 * include/gr.h: enable mac ubitblt_double
1953 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1955 * include/grdef.h: moved some inline asm from linear.h
1957 * 2d/ibitblt.c: brought in line with original d2 version
1959 * 2d/bitblt.c: reverted to original d2 version of this file, then
1960 added d1x enhancements
1962 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1964 * 2d/linear.h: moved these back to their original locations
1967 * main/mveplay.c: close some memory holes, speed up palette loading
1969 * main/movie.c: added fullscreen toggle while playing movies
1971 * main/inferno.c: comment out -superhires help text (always on)
1973 * include/timer.h: added approx_fsec_to_usec macro
1975 * arch/sdl/joy.c: fix compiler warning
1977 2002-09-01 Bradley Bell <btb@icculus.org>
1979 * main/network.c: oops
1981 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1983 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1984 timer_get_fixed_seconds
1988 2002-08-31 Bradley Bell <btb@icculus.org>
1990 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1993 * main/multi.h: network endian stuff
1995 * 2d/font.c, include/gr.h: fast file i/o for font headers
1997 * arch/win32/arch_ip.cpp: unused file
1999 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2000 bigendian networking fixes
2002 * main/menu.c: make net menu more accurate, also make superhires
2005 * include/pstypes.h: better to have __pack__ all the time, I think.
2006 needed for networking, e.g.
2008 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2011 * arch/win32/Makefile.am: unused file
2015 2002-08-30 Bradley Bell <btb@icculus.org>
2017 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2019 * main/: newmenu.h, titles.c: formatting
2021 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2022 main/multi.h: networking works, finally
2024 * TODO: added TODO file
2026 * arch/linux/arch_ip.cpp: unused fine
2028 * README: network sorta working
2030 * main/: Makefile.am, multi.c, network.c, network.h: more
2033 * main/menu.c: load builtin mission correctly
2035 * main/inferno.c: documentation
2037 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2040 * main/Makefile.mveplay: don't need no more
2042 2002-08-29 Bradley Bell <btb@icculus.org>
2044 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2045 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2046 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2049 * include/ipx_drv.h: more network fixing
2051 * arch/linux/include/ipx_drv.h: more network fixing
2053 * include/ipx.h: formatting
2055 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2057 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2058 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2059 main/inferno.c: fixed networking fuck-up?
2061 * Makefile.am: moved mingw info to README
2063 * README, mingw32.txt: moved mingw info to README
2065 2002-08-27 Bradley Bell <btb@icculus.org>
2067 * utilities/mvlextract.c: allow specifying file to extract
2069 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2072 * utilities/hogextract.c: allow specifying file to extract
2074 * main/mission.c: Have to get mission_num _after_ promoting...
2076 * main/: gameseq.c, titles.c: beginning d1 briefing support
2078 * descent.msn: beginning d1 briefing support
2080 * main/: titles.c, titles.h: d1-style mission briefings
2082 * main/piggy.h: whitespace
2084 * main/movie.c: beginning robot movie support, fall back on lo/hi
2085 res if hi/lo not available
2087 * main/mission.c: added Builtin_mission_num for builtin mission,
2088 D1Hogdir, d1-style mission briefings
2090 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2093 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2094 (for d1 missions that need d1 data)
2096 * 2d/ibitblt.c: whitespace
2098 2002-08-26 Bradley Bell <btb@icculus.org>
2100 * utilities/mvlcreate.c: oops
2102 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2105 * utilities/hogextract.c: added [v]iew option
2107 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2109 * main/titles.c: fix writable string, disable DumbAdjust thing
2111 * main/polyobj.h: whitespace
2113 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2116 * main/movie.c: read movies from AltHogDir, other fixes
2118 * main/: mission.c, mission.h: fix bug w/mission filename
2120 * main/gameseq.c: comments
2122 * main/digi.h: whitespace n stuff
2124 * include/mve_audio.h: added audio flag macros
2126 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2131 2002-08-23 Bradley Bell <btb@icculus.org>
2133 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2136 * Makefile.am: remove d2demo.mn2
2138 * cfile/cfile.c, include/cfile.h: add cfile_size function
2140 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2141 eliminate need for .mn2 files for oem and demo
2143 2002-08-22 Bradley Bell <btb@icculus.org>
2145 * main/bm.c: fix for vertigo
2147 * main/menu.h: make OEM menu pcx available
2149 * 2d/rle.c: merge with original d2 file
2151 * Makefile.am, configure.ac: let mission files get installed by
2154 2002-08-17 Bradley Bell <btb@icculus.org>
2156 * configure.ac: make FAST_FILE_IO the default on little-endian
2159 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2161 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2164 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2166 * main/: game.c, menu.c, mission.c: promote builtin missions.
2168 2002-08-15 Bradley Bell <btb@icculus.org>
2170 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2171 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2173 * utilities/.cvsignore: added cvsignore
2175 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2178 * main/piggy.c: mac data file loading
2180 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2181 transparency and swap 0/255 correctly for mac data files
2183 2002-08-13 Bradley Bell <btb@icculus.org>
2185 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2186 to utilities to avoid conflict with c++ std lib <utility>
2188 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2189 txt2txb.c: moved utility to utilities to avoid conflict with c++
2192 * Makefile.am, configure.ac: add utilities
2194 2002-08-09 Bradley Bell <btb@icculus.org>
2196 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2199 2002-08-08 Bradley Bell <btb@icculus.org>
2201 * main/inferno.c: comments
2203 * main/: newmenu.c, songs.c: mac demo datafile support
2205 * installation.txt: update
2207 * main/gamesave.c: use lowercase for consistency
2209 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2210 models for other than d2demo
2212 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2214 * main/gamemine.c: formatting, better d1 texture conversion
2216 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2217 main/mission.h: recognize .msn mission files.
2219 2002-08-07 Bradley Bell <btb@icculus.org>
2221 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2222 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2223 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2224 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2225 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2226 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2229 2002-08-06 Bradley Bell <btb@icculus.org>
2231 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2233 * main/Makefile.am: formatting
2235 * 2d/font.c: make gr_remap_font just reload the whole thing
2237 * configure.ac: formatting
2239 * Makefile.am: added d2demo.mn2
2241 * d2demo.mn2: mission file for shareware
2243 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2244 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2246 * main/sounds.h: shareware stuff, whitespace
2248 * main/: polyobj.c, polyobj.h: more fast i/o macros
2250 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2253 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2254 endlevel stuff to non-shareware, allow movies/endlevel for
2257 * main/cntrlcen.c: typo
2259 * main/bm.h: use global Piggy_hamfile_version
2261 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2262 macros, use global Piggy_hamfile_version
2264 * main/Makefile.am: terrain and movie stuff always used now
2266 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2269 * main/: gamemine.c, gamesave.c: load DMB levels
2271 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2272 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2274 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2276 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2278 2002-08-04 Bradley Bell <btb@icculus.org>
2280 * main/inferno.c: shareware stuff, formatting
2282 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2284 * arch/sdl/gr.c: don't need to set mode in gr_init
2286 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2288 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2291 * Makefile.am, descent.mn2: added mission file for descent 1
2293 2002-08-02 Bradley Bell <btb@icculus.org>
2295 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2296 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2297 main/piggy.h, misc/error.c: junk
2299 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2300 render.h, scores.c, scores.h, terrain.c: shareware stuff
2302 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2303 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2304 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2305 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2306 main/weapon.c, main/weapon.h: fast i/o macros
2308 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2310 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2311 main/gamemine.h, main/gamesave.c: load d1 levels
2313 2002-07-30 Bradley Bell <btb@icculus.org>
2315 * configure.ac: oops
2317 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2320 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2321 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2322 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2323 main/piggy.c, main/titles.c: support shareware datafiles!
2325 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2326 piggy.c: SHAREWARE fixes
2328 2002-07-29 Bradley Bell <btb@icculus.org>
2330 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2331 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2332 misc/fileutil.c: Portability - OS X support
2334 2002-07-27 Bradley Bell <btb@icculus.org>
2336 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2337 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2338 segment.h: portability
2340 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2341 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2342 main/wall.h: portabilization
2344 * 2d/font.c, include/gr.h: portability
2346 2002-07-26 Bradley Bell <btb@icculus.org>
2348 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2350 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2352 * main/player.c: foo
2354 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2356 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2357 misc/fileutil.h: portable file i/o utils
2359 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2360 writable string anymore... / formatting
2362 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2363 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2364 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2365 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2366 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2367 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2368 portable-izing file loading routines
2370 2002-07-24 Bradley Bell <btb@icculus.org>
2372 * main/mveplay.c: correctly play files with 16bit uncompressed
2373 audio, mem checking, etc
2375 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2378 2002-07-23 Bradley Bell <btb@icculus.org>
2380 * misc/Makefile.am: unused file
2382 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2383 main/sounds.h: remove experimental nmovie stuff
2385 * main/movie.c: add some debugging output
2387 2002-07-22 Bradley Bell <btb@icculus.org>
2389 * main/: console.c, state.c: simplified header
2391 * main/movie.c: enable mveplay audio
2393 * main/old/movie.c: moved to main/
2395 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2396 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2397 main/mvelib.c, main/mveplay.c: initial movie support
2399 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2400 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2401 include/ogl_init.h, include/pstypes.h, main/console.c,
2402 main/state.c, mem/mem.c: OS X stuff
2404 * configure.ac: OS X and movie stuff
2406 2002-07-19 Bradley Bell <btb@icculus.org>
2408 * compilerdefs.txt: OSX defs
2410 2002-07-18 Bradley Bell <btb@icculus.org>
2412 * main/inferno.c: use simpler rcs tags
2414 * autogen.sh: keep Changelog in cvs (and use --accum)
2416 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2417 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2418 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2419 main/songs.c: changed cdrom->rbaudio
2421 * include/rbaudio.h: moved to /include
2423 2002-07-17 Bradley Bell <btb@icculus.org>
2425 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2426 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2427 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2428 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2429 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2430 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2431 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2432 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2433 3d/setup.c: use simpler rcs tags
2438 2002-07-17 Bradley Bell <btb@icculus.org>
2440 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2442 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2444 * debian/rules: don't need readme's
2446 * debian/rules: move d1x license to COPYING, license clarifications
2448 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2449 license to COPYING, license clarifications
2451 * debian/rules: fix debian docs
2453 * debian/rules: fix debian manpages
2455 * debian/d2x-sdl.menu: fix debian menu
2457 * debian/rules: link to undocumented man page for debs
2459 * Makefile.am, configure.ac, debian/control, debian/copyright,
2460 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2461 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2462 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2465 2002-07-16 Bradley Bell <btb@icculus.org>
2467 * debian/: rules, changelog.in: deb stuff
2469 * configure.ac: cleaner nasm detection
2471 * debian/: changelog.in, control, rules: deb stuff
2473 * README, installation.txt: typos, stuff
2475 * configure.ac: better #defines
2477 * configure.ac: whitespace
2479 * configure.ac: better documentation
2481 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2482 SDL_JOYSTICK not needed
2484 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2486 * configure.ac: need higher SDL for joystick
2488 * debian/: control, rules: deb stuff
2490 * arch/sdl/joy.c: old junk
2492 * Makefile.am, configure.ac: automake updates
2494 * main/: inferno.c, text.c: don't use althogdir on non-unix
2496 * configure.ac: more autoconf updates
2498 * misc/strutil.c: better strrev
2500 * main/inferno.c: need limits.h on mingw also
2502 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2505 2002-04-19 Bradley Bell <btb@icculus.org>
2507 * main/network.c: let hoard.ham be a cfile
2509 * main/text.c: better error message when hog not found
2513 2002-03-23 Bradley Bell <btb@icculus.org>
2515 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2516 arch/sdl/Makefile.am: Use SDL joystick automatically
2518 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2520 2002-03-05 Bradley Bell <btb@icculus.org>
2522 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2525 2002-02-23 Bradley Bell <btb@icculus.org>
2527 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2529 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2530 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2531 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2532 main/editor/Makefile.am: moved includes to include
2534 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2536 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2537 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2538 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2541 * main/game.c: disabled cockpit for OGL, formatting
2543 * 2d/ibitblt.c: formatting
2545 2002-02-16 Bradley Bell <btb@icculus.org>
2547 * include/oldsdl.h: check for older macros
2549 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2550 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2551 allow older sdl versions
2553 2002-02-15 Bradley Bell <btb@icculus.org>
2555 * main/: automap.c, automap.h, inferno.c: automap resolution now
2558 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2560 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2561 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2562 win32/include/key_arch.h: never mind - that would be pointless
2564 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2565 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2566 win32/include/key_arch.h: copied files from d1x
2568 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2569 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2571 * main/multipow.c: need conf.h
2573 * arch/win32/Makefile.am: new file
2575 * include/pstypes.h: added u_int16_t (needed in base_ip)
2577 * arch/win32/arch_ip.cpp: copied from d1x
2579 2002-02-14 Bradley Bell <btb@icculus.org>
2581 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2583 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2584 main/netlist.c: Added hotkeys to toggle fullscreen mode
2586 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2587 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2589 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2590 reorder.h: Lotsa networking stuff from d1x
2592 2002-02-13 Bradley Bell <btb@icculus.org>
2594 * include/gr.h, main/game.c: Fullscreen toggle stuff
2596 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2599 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2600 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2603 2002-02-11 Bradley Bell <btb@icculus.org>
2605 * main/bm.c: use portable loader if bigendian
2607 * include/pstypes.h: don't define bool for c++
2609 * include/cfile.h: extern AltHogDir stuff
2611 * include/byteswap.h: use WORDS_BIGENDIAN
2613 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2615 * main/vers_id.h: added D2X_IVER
2617 * misc/args.c: don't use d1x.ini
2619 * Makefile.am: rpm stuff
2621 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2624 2002-02-09 Bradley Bell <btb@icculus.org>
2626 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2628 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2630 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2633 2002-02-06 Bradley Bell <btb@icculus.org>
2635 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2636 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2637 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2639 * debian/: changelog.in, control, copyright, d2x-gl.files,
2640 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2644 2002-02-02 Bradley Bell <btb@icculus.org>
2646 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2648 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2649 Enabled RELEASE option
2651 2002-01-31 Bradley Bell <btb@icculus.org>
2653 * Makefile.am, configure.ac: specify prerequisite versions of
2654 autoconf and automake
2656 2002-01-29 Bradley Bell <btb@icculus.org>
2658 * main/mission.c: RCS header added
2660 * main/inferno.c: update copyright date
2662 * main/mission.c: allow missions to be in AltHogDir
2664 * configure.ac: Display results of configure
2666 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2669 2002-01-28 Bradley Bell <btb@icculus.org>
2671 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2672 Data files now go in DATADIR/games/d2x, user files now go in
2675 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2677 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2678 files now go in ~/.d2x
2680 2002-01-24 Bradley Bell <btb@icculus.org>
2682 * configure.ac: fix nasm not found error message
2684 2002-01-18 Bradley Bell <btb@icculus.org>
2686 * configure.in: getting rid of old configure.in
2688 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2689 main/movie.c: Movie playing kludgey stuff
2691 * misc/args.c: formatting
2693 * main/inferno.c: allow -h for help
2695 * include/error.h: don't die on int3, unless -debug given
2697 * mingw32.txt: more stuff
2699 2001-12-29 Bradley Bell <btb@icculus.org>
2701 * Makefile.am: Got rid of thinking.txt
2703 * main/inferno.c: document -nomovies option
2705 2001-12-28 Bradley Bell <btb@icculus.org>
2707 * main/titles.c: formatting, put some code into place for rendering
2708 of robots during briefings
2710 2001-12-27 Bradley Bell <btb@icculus.org>
2714 2001-12-23 Craig Hadady <chadady@iglou.com>
2716 * 2d/rle.c: fixed bug in dummy array.
2718 2001-12-03 Bradley Bell <btb@icculus.org>
2720 * arch/sdl/init.c: fix formatting
2722 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2723 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2724 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2725 and sdl joystick stuff
2727 2001-11-30 Bradley Bell <btb@icculus.org>
2729 * thinking.txt: not needed
2731 2001-11-27 Bradley Bell <btb@icculus.org>
2733 * cygconf, mingw32.txt: use sdl from source on cygwin
2735 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2736 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2737 SDL_CFLAGS to CFLAGS
2739 2001-11-27 Bradley Bell <btb@icculus.org>
2743 2001-11-14 Bradley Bell <btb@icculus.org>
2745 * texmap/scanline.c: use optimization flags as texmap default
2747 * NEWS: mouse wheel, etc
2749 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2750 wheel to emulate 3rd axis
2752 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2754 * include/error.h: kludge to ungrab mouse when we hit an int3
2756 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2757 __ENV_MSDOS__ to __MSDOS__
2759 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2762 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2765 * arch/sdl/digi.c: implemented digi_set_volume
2767 * include/grdef.h, main/config.c, misc/d_io.c: change
2768 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2770 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2771 main/piggy.c: use MAKE_SIG
2773 * installation.txt: update
2775 * configure.ac: new file
2777 * arch/sdl/joydefs.c: #include pstypes.h
2779 * arch/sdl/init.c: SDL joystick stuff
2781 * acconfig.h: adjust MINGW defines
2783 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2784 controls menu now works
2786 2001-11-13 Bradley Bell <btb@icculus.org>
2788 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2791 * Makefile.am: New file
2793 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2796 * compilerdefs.txt: New file
2798 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2800 2001-11-12 Bradley Bell <btb@icculus.org>
2802 * main/playsave.c: load player files regardless of byte order of
2805 2001-11-11 Bradley Bell <btb@icculus.org>
2807 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2810 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2812 * NEWS: GL savegame thumbnails
2814 * acconfig.h, configure.in: make option for NMOVIES, default to off
2816 2001-11-09 Bradley Bell <btb@icculus.org>
2818 * main/state.c: Enabled savegame thumbnails under OpenGL
2820 * unused/pa_null/pa_enabl.h: remove duplicate header
2822 * misc/args.c: use d2x.ini for option file
2824 * mem/mem.c: Move mem_realloc inside the ifdef
2826 * main/menu.c: fix 640x400 menu text
2828 * main/inferno.c: added documentation
2830 * main/endlevel.c: fix warnings
2832 * arch/ogl/gr.c: Get rid of gl spew
2834 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2836 * acconfig.h: Define __SDL__ for mingw
2838 2001-11-08 Bradley Bell <btb@icculus.org>
2840 * 2d/font.c: free OGL font data when rereading
2842 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2843 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2844 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2845 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2846 main/weapon.h: Enabled shareware build, endlevel flythrough
2849 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2850 of use for shareware build
2852 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2855 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2857 2001-11-05 Bradley Bell <btb@icculus.org>
2859 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2862 * include/3d.h: Add comment
2864 2001-11-04 Bradley Bell <btb@icculus.org>
2866 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2869 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2872 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2874 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2875 main/hudmsg.h: Enable d1x-style hud_message
2877 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2879 * 2d/font.c: re-init ogl fonts after remapping colors.
2881 2001-11-02 Bradley Bell <btb@icculus.org>
2883 * misc/Makefile.am: remove byteswap.h (duplicate header)
2885 * 2d/font.c: fixed gr_remap_font, minor stuff
2887 * configure.in: take out -O2 if doing debug build
2889 * main/bm.c: formatting
2891 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2893 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2894 macros, get rid of functions
2896 2001-11-01 Bradley Bell <btb@icculus.org>
2898 * misc/byteswap.h: removed duplicate header
2900 2001-10-31 Bradley Bell <btb@icculus.org>
2902 * NEWS, main/automap.c: automap works in opengl
2904 * NEWS, configure.in: Added news
2906 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2908 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2910 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2911 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2912 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2914 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2916 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2918 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2919 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2921 2001-10-27 Bradley Bell <btb@icculus.org>
2923 * main/inferno.c: added some documentation
2925 2001-10-25 Bradley Bell <btb@icculus.org>
2927 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2930 * Makefile.am, configure.in, arch/Makefile.am,
2931 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2932 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2933 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2934 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2935 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2936 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2937 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2938 it's ugly, but It'll be easier to sync with d1x.
2940 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2941 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2942 main/editor/Makefile.am: attempt at support for editor, makefile
2945 * misc/d_delay.c: formatting fix
2947 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2948 tmappent.S, tmapppro.S: adding support for runtime selection of
2951 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2952 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2953 including multi.h and network.h, fix backslashes, fix compiler
2956 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2957 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2958 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2959 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2960 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2961 including multi.h and network.h, fix backslashes
2963 * include/pstypes.h: added typedef for u_int64_t on mingw
2965 * include/3d.h: added prototype for g3_uninit_polygon_model
2967 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2969 2001-10-24 Bradley Bell <btb@icculus.org>
2971 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2972 arch subdirs, as in d1x.
2974 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2975 earlier style until i understand automake 1.5 better. remove input
2978 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2979 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2980 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2981 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2982 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2983 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2984 Moved input stuff to arch subdirs, as in d1x.
2986 * NEWS, configure.in: blah blah
2988 2001-10-23 Bradley Bell <btb@icculus.org>
2990 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2992 * texmap/tmapppro.S: no need for #include <conf.h> here
2994 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2997 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2998 file. RCS header added
3000 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3001 #ifdef'ing out the whole file. RCS header added
3003 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3004 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3005 fixes. Now works with automake 1.5 and autoconf 2.52.
3006 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3007 mingw (-grabmouse now works on win32).
3009 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3010 These don't belong in cvs
3014 2001-10-20 Bradley Bell <btb@icculus.org>
3016 * 2d/font.c: Don't free unused variables...
3018 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3021 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3022 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3023 main/Makefile.am: make dist more sensible
3025 * Makefile.am: Kludge for linking on mingw
3027 2001-10-19 Bradley Bell <btb@icculus.org>
3029 * Makefile.am, configure.in, arch/win32/Makefile.am,
3030 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3032 * include/ipx_drv.h: Check for __MINGW32__
3034 * include/i86.h: Imported from d1x
3036 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3038 * arch/dos/modex.asm: Fixed %include
3040 * main/console.c: RCS headers added
3042 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3045 * Makefile.am, main/Makefile.am: Moved final link to top-level
3046 directory instead of main/
3048 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3049 __ENV_LINUX__ to __linux__
3051 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3052 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3053 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3054 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3055 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3056 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3057 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3058 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3059 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3060 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3063 * configure.in: add --enable-xploader, support arch/linux subdir,
3066 * main/inferno.c: conditionalize conf.h
3068 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3070 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3071 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3072 misc/fileutil.h: Partial application of linux/alpha patch.
3074 2001-10-19 Bradley Bell <btb@icculus.org>
3076 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3077 networking in line with d1x, moved some arch/linux_* stuff to
3080 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3081 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3082 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3083 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3086 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3087 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3088 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3089 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3090 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3091 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3092 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3093 linux/include/ukali.h: Brought linux networking in line with d1x,
3094 moved some arch/linux_* stuff to arch/linux/*
3096 * include/ipx_drv.h: Imported from d1x
3098 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3100 * main/ipx_drv.c: Imported from d1x
3102 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3103 main/network.h, main/Makefile.am: Trying to get network working on
3106 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3107 main/Makefile.am: build fixes
3109 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3110 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3111 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3112 starting to get net working.
3114 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3115 conditionalized min,max macros
3117 2001-10-18 Bradley Bell <btb@icculus.org>
3119 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3120 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3121 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3122 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3125 * 2d/2dsline.c: RCS headers added/changed
3127 * configure.in: fix NASMFLAGS bug
3129 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3132 2001-10-17 Bradley Bell <btb@icculus.org>
3134 * NEWS: Fixed the invulnerable robots bug!
3136 * main/collide.c: Fixed the invulnerable robots bug!
3138 2001-10-14 Bradley Bell <btb@icculus.org>
3140 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3143 2001-10-13 Bradley Bell <btb@icculus.org>
3145 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3146 arch/Makefile.am, arch/dos/Makefile.am,
3147 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3148 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3149 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3150 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3151 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3152 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3153 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3154 arch/win32/include/Makefile.am, iff/Makefile.am,
3155 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3156 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3157 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3158 unused/bios/Makefile.am, unused/lib/Makefile.am,
3159 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3160 unused/ui/Makefile.am, unused/vga/Makefile.am,
3161 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3162 automake stuff from "inert" subdirs. And there was much rejoicing.
3164 * Makefile.am, NEWS, configure.in: Stuff
3166 * ChangeLog: removing auto-generated file
3168 * cygconf: Added instructions for mingw32 build
3170 * Makefile.am: renamed INSTALL to installation.txt
3172 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3174 * mingw32.txt: Added instructions for mingw32 build
3176 * configure.in: Enable assembly under mingw32
3178 2001-10-12 Bradley Bell <btb@icculus.org>
3180 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3182 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3183 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3184 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3185 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3186 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3187 to __DJGPP__, since it's built-in.
3189 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3191 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3192 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3196 2001-10-12 Bradley Bell <btb@icculus.org>
3198 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3200 * Makefile.am: make sure cygconf gets archived
3202 * configure.in: Increment version number in preparation for release
3204 * configure.in: Fix detection of opengl
3206 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3207 cygconf, arch/Makefile.am, arch/include/joy.h,
3208 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3209 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3210 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3211 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3212 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3213 Vastly improved compilability.
3215 2001-10-11 Bradley Bell <btb@icculus.org>
3217 * Makefile.am: Added macros/sdl.m4
3219 * autogen.sh: Added macros/sdl.m4
3221 2001-10-09 Bradley Bell <btb@icculus.org>
3223 * main/vers_id.h: Added DESCENT_VERSION constant
3225 * main/inferno.c: Added command-line help.
3227 * include/ogl_init.h: opengl improvments (following d1x changes)
3229 2001-10-07 Bradley Bell <btb@icculus.org>
3231 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3232 arch/ogl/Makefile.am: Remove duplicate headers.
3234 2001-08-02 Thimo Neubauer <thimo@debian.org>
3236 * mem/mem.c: totally crippled the memory manager because it does
3237 not make sense for non-DOS-systems and it would have been too
3238 complicated to get it 64bit clean
3240 2001-06-19 Bradley Bell <btb@icculus.org>
3242 * cvshowto.txt: updated anonymous password
3244 2001-02-08 Bradley Bell <btb@icculus.org>
3246 * COPYING, license.txt: Added d1x license
3248 2001-02-01 Bradley Bell <btb@icculus.org>
3250 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3252 2001-01-31 Bradley Bell <btb@icculus.org>
3254 * configure.in, arch/include/mouse.h, include/pstypes.h,
3255 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3257 * main/polyobj.c: fix typo
3259 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3260 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3261 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3262 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3263 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3264 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3265 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3266 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3267 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3268 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3269 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3270 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3271 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3272 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3273 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3274 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3275 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3276 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3277 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3278 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3279 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3280 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3281 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3282 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3283 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3284 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3287 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3288 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3289 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3290 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3293 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3296 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3297 cross-compiling, and cygwin fixes
3299 2001-01-30 Bradley Bell <btb@icculus.org>
3301 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3302 include/pstypes.h, include/strutil.h, main/Makefile.am,
3303 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3304 needs --without-assembler and --without-network to compile
3306 2001-01-29 Bradley Bell <btb@icculus.org>
3308 * configure.in, main/Makefile.am: Fixes to build system
3310 * main/kconfig.c: fix for non-linux joysticks
3312 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3313 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3314 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3315 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3316 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3317 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3318 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3319 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3320 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3321 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3323 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3324 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3325 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3326 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3327 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3328 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3331 * arch/dos/include/joy.h, arch/dos/include/key.h,
3332 arch/dos/include/mouse.h: Unified input headers.
3334 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3336 2001-01-28 Bradley Bell <btb@icculus.org>
3338 * conf.h.in, configure.in, arch/Makefile.am,
3339 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3340 arch/include/key.h, main/Makefile.am: More header unification...
3342 * main/newdemo.c: Added <ctype.h>
3344 * arch/include/event.h, arch/include/joy.h: unified input headers.
3346 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3347 OpenGL now uses SDL-GL instead of gii
3349 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3351 2001-01-25 Bradley Bell <btb@icculus.org>
3353 * autogen.sh: use "set -e" so execution stops if something goes
3356 2001-01-24 Bradley Bell <btb@icculus.org>
3360 * Makefile.am: Add ChangeLog to dist
3364 2001-01-24 Bradley Bell <btb@icculus.org>
3366 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3368 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3369 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3372 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3373 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3374 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3375 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3376 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3377 arch/Makefile.am, arch/dos/Makefile.am,
3378 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3379 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3380 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3381 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3382 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3383 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3384 unused/Makefile.am, unused/bios/Makefile.am,
3385 unused/lib/Makefile.am, unused/novga/Makefile.am,
3386 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3387 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3388 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3389 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3390 make dist, VPATH builds, ...
3392 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3393 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3394 arch/dos/Makefile.in, arch/linux/Makefile.in,
3395 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3396 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3397 misc/Makefile.in, texmap/Makefile.in: cruft removal
3399 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3402 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3404 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3406 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3409 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3410 added -grabmouse option
3412 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3413 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3414 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3415 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3416 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3417 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3418 main/songs.c, misc/args.c: changed args_find to FindArg
3420 2001-01-22 Bradley Bell <btb@icculus.org>
3422 * configure, main/Makefile.am, main/Makefile.in: configuration
3425 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3426 fix compiler warnings w/opengl
3428 * include/console.h: ggi support
3430 * arch/linux_init.c: svgalib support
3432 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3433 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3434 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3435 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3436 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3437 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3440 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3442 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3443 main/render.c: fix warnings and enable NDEBUG *
3444 arch/svgalib_init.c: svgalib support
3446 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3448 * main/kconfig.c: joystick support
3450 2001-01-21 Bradley Bell <btb@icculus.org>
3452 * cvshowto.txt: new file, taken from d1x webpage
3454 * AUTHORS, README: Taking over as maintainer of d2x
3456 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3458 2001-01-20 Bradley Bell <btb@icculus.org>
3460 * configure, configure.in: Turned -Werror back off by default
3462 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3463 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3464 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3465 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3466 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3467 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3468 main/laser.c, main/multi.c, main/network.c, main/network.h,
3469 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3470 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3471 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3472 warnings, for non-OpenGL on linux, anyway...
3474 2001-01-19 Bradley Bell <btb@icculus.org>
3476 * copying: remove duplicate file
3478 * Import of d2x-0.0.9-pre1
3480 * Import of d2x-0.0.8