1 2005-02-24 Bradley Bell <btb@icculus.org>
3 * main/movie.c: change movie Warnings to con_printf, simplify
6 2005-02-24 Chris Taylor <chris@icculus.org>
8 * include/physfsx.h: use PHYSFSX_openReadBuffered and
9 PHYSFSX_openWriteBuffered, where appropriate
11 2005-02-11 Bradley Bell <btb@icculus.org>
13 * debian/control: build-dep on libphysfs-dev
15 * arch/ogl/gr.c: use GLint for arb_max_textures
17 * arch/ogl/Makefile.am: added internal.h to dist
19 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
21 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
23 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
24 dynamically find and load the OpenGL library on carbon
26 * main/editor/macro.c: use physfs instead of non-existing cflib.h
28 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
30 * main/editor/medwall.c: include cntrlcen.h
32 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
34 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
36 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
37 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
39 * ui/number.c: s/inputbox/Inputbox/
41 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
43 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
45 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
46 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
47 main/gamesave.c: s/128/PATH_MAX
49 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
51 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
53 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
54 mouse_set_limits and mouse_set_pos (we don't want to limit user)
56 * ui/menubar.c: specify int type for state2_alt_down
58 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
60 * main/piggy.c: call bm_read_all even if EDITOR is defined
62 * main/gamesave.c: if LVL can't be found, try filename that was passed
64 * main/mission.c: ensure mission name is properly terminated
66 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
68 * 2d/font.c: fix bug #2167: some characters would not display because
69 of signed/unsigned errors
71 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
73 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
74 gauge when appropriate
76 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
77 all functions in kfuncs.c to return int instead of void
79 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
80 disable old hostage system in editor (d2 is simpler in this regard)
82 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
84 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
86 * main/editor/centers.c: change curseg2p to Curseg2p
88 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
90 * main/editor/macro.c: remove unused variable "length"
92 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
94 * main/editor/medmisc.c: Pass both arguments to render_frame
96 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
97 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
98 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
99 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
100 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
101 instead of d1-style mem.h and types.h
103 * main/editor/texpage.c: do texture replacement for any mission
105 * main/editor/medwall.c: add prototype for create_removable_wall
107 * main/editor/medrobot.c: don't try to set the removed follow_path
109 2005-01-23 Jason Owen <shannara256@yahoo.com>
111 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
112 may crash printf if the list of extensions is huge
114 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
116 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
117 only on last level of built-in mission.
119 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
122 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
123 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
124 buffers (speeding it up), and use cfopen instead of
125 PHYSFS_openRead/PHYSFS_openWrite where appropriate
127 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
128 sure nocfile.h and cfile.h are never both included
130 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
132 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
133 fix bug #1676 (filling up of OLG texture list)
135 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
137 * main/state.c: fix problems with copying/deleting save files
139 * main/automap.c: make automap fonts transparent.
141 2005-01-07 Bradley Bell <btb@icculus.org>
143 * main/menu.c: In Load Level, if there is no current mission,
146 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
148 * main/gameseq.c: Free polymodel data before reloading ham file.
150 * arch/ogl/gr.c: Implement fading in ogl_urect()
152 * main/gauges.c: Draw ship before shields in HUD.
154 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
156 * main/editor/centers.c: Use both ints with the robot producer
159 2004-12-23 Bradley Bell <btb@icculus.org>
161 * main/editor/centers.c, main/editor/editor.h,
162 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
163 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
164 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
167 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
169 * main/bmread.c: don't duplicate the period in the filename
171 * main/dumpmine.c: Add function prototypes to remove warnings
173 * main/dumpmine.c, ui/window.c: Specify that two functions return
176 * main/editor/autosave.c, main/editor/curves.c,
177 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
178 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
181 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
183 * main/editor/eobject.c, main/editor/kgame.c,
184 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
185 extra two parameters to get_seg_masks.
187 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
188 structs for mine saving functions
190 * main/inferno.c: Use PhysicsFS for making the hoard ham.
192 * main/bmread.c: add missing includes
194 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
196 * main/dumpmine.c: Fix type mismatches
198 2004-12-19 Bradley Bell <btb@icculus.org>
200 * ui/Makefile.am: fix ui Makefile.am
202 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
203 removeext, use it in ds_load instead of splitpath
205 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
207 * include/u_mem.h: prototype for strdup with MPW
209 * main/laser.c: abort weapon fire if unable to create object
211 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
212 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
213 unused/ui/icon.c: replace byte with sbyte
215 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
216 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
217 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
218 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
219 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
220 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
221 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
222 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
223 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
224 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
225 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
226 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
227 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
228 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
229 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
232 * ui/Makefile.am: added Makefile.am for ui
234 * main/editor/Makefile.am, main/editor/autosave.c,
235 main/editor/centers.c, main/editor/centers.h,
236 main/editor/curves.c, main/editor/eglobal.c,
237 main/editor/ehostage.c, main/editor/ehostage.h,
238 main/editor/elight.c, main/editor/eobject.c,
239 main/editor/eobject.h, main/editor/eswitch.c,
240 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
241 main/editor/group.c, main/editor/info.c, main/editor/info.h,
242 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
243 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
244 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
245 main/editor/ksegsel.c, main/editor/ksegsize.c,
246 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
247 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
248 main/editor/medlisp.h, main/editor/medmisc.c,
249 main/editor/medmisc.h, main/editor/medrobot.c,
250 main/editor/medrobot.h, main/editor/medsel.c,
251 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
252 main/editor/objpage.c, main/editor/objpage.h,
253 main/editor/seguvs.c, main/editor/texpage.c,
254 main/editor/texture.c: imported missing editor files from d1x
256 * main/Makefile.am: build dumpmine.c for editor
258 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
259 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
260 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
261 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
262 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
264 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
265 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
266 main/editor/eglobal.c, main/editor/ehostage.c,
267 main/editor/ehostage.h, main/editor/elight.c,
268 main/editor/eobject.c, main/editor/eobject.h,
269 main/editor/eswitch.c, main/editor/eswitch.h,
270 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
271 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
272 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
273 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
274 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
275 main/editor/ksegsel.c, main/editor/ksegsize.c,
276 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
277 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
278 main/editor/meddraw.h, main/editor/medlisp.h,
279 main/editor/medmisc.c, main/editor/medmisc.h,
280 main/editor/medrobot.c, main/editor/medrobot.h,
281 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
282 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
283 main/editor/objpage.h, main/editor/segment.c,
284 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
285 main/editor/texpage.h, main/editor/texture.c: Move old logs to
288 * main/editor/autosave.c main/editor/centers.c
289 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
290 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
291 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
292 main/editor/fixseg.c main/editor/func.c main/editor/group.c
293 main/editor/info.c main/editor/info.h main/editor/kbuild.c
294 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
295 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
296 main/editor/ksegmove.c main/editor/ksegsel.c
297 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
298 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
299 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
300 main/editor/medmisc.h main/editor/medrobot.c
301 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
302 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
303 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
304 main/editor/texpage.h main/editor/texture.c ui/barbox.c
305 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
306 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
307 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
308 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
309 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
310 conf.h in new editor files
312 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
314 * main/state.c: open autosave file for writing, not reading
316 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
317 main/state.c, main/state.h: added fast save
319 * main/gameseq.c, main/inferno.c: force gr_update() so screens
320 always show in OpenGL
322 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
324 * misc/strutil.c: Implement strdup for MPW
326 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
329 * misc/strutil.c: fix MPW compiler errors
331 * main/mission.c, main/mission.h: allocate mission filenames
334 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
336 * 2d/font.c: Initialise the dataptr member correctly.
338 * include/mono.h: Print only mildly interesting messages to
339 stderr.txt. (revert earlier carbon changes)
341 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
343 * include/physfsx.h: getRealPath uses the write directory if it
344 can't get the real directory
346 * D2X.make: remove misc/d_io.c
348 2004-12-03 Bradley Bell <btb@icculus.org>
350 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
351 pathname, ensure correct translation of path separators
353 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
355 * misc/strutil.c: fix stricmp and strnicmp
357 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
360 2004-12-02 Bradley Bell <btb@icculus.org>
362 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
363 I couldn't figure out why the previous code kept segfaulting under
366 * main/kconfig.c: disable call to reset_cockpit() which was
367 causing the "letterbox" bug
369 * main/inferno.c: don't die if title screens not found
371 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
373 * configure.ac: require PhysicsFS header and library
375 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
377 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
379 * D2X.make: fix build on Carbon by adding digiobj.c
381 * main/mission.c: set builtin_hogsize for non-built-in missions
383 * main/mission.c: pass individual mission around instead of whole list
385 * main/mission.c: remove mission list from global memory
387 2004-12-02 Bradley Bell <btb@icculus.org>
389 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
390 path separator gets added to hogdir
392 2004-12-01 Bradley Bell <btb@icculus.org>
394 * README, configure.ac, VisualC/d2x/d2x.dsp,
395 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
396 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
397 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
398 uses dynamic opengl loading
400 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
402 * arch/ogl/gr.c: make write_bmp use PhysicsFS
404 * include/args.h, misc/args.c: new AppendArgs function. This
405 separates the copying of the arguments passed to main() from the
406 reading of the arguments file
408 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
409 the flexible cfgets, Fix compiling issues in MPW.
411 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
412 reading into an int, so it's removed completely. PHYSFSX_getc was
413 removed, because it's only use in misc/strio.c was removed. Put
414 in PHYSFSX_getRealPath, which recognises platform-specific
415 separators and doesn't use snprintf (MPW doesn't have it). MPW
418 * main/inferno.c: Remove use of open_movie_file. Read the
419 arguments file from the base directory, if there is one. Set up
420 D2X's write directory, including replacing any tilde at the start
421 of the path (if there is one) with the string returned by
422 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
423 default is still ~/.d2x. Check if the write directory has to be
424 created. Read the arguments file in this write directory if there
425 is one. If there's still no write directory, set it to the base
426 directory. Won't set it to the current directory if this fails,
427 because of the issue of which character to use for which platform.
429 * main/playsave.c: Use PHYSFS_readSLE32 instead of
430 PHYSFS_readULE32 due to compiling issues in MPW. Use
431 cfile_read_short instead of PHYSFS_readULE16 because of both
432 compiling and endian issues. cfile_read_byte instead of
433 PHYSFSX_readU8. Write a dummy structure instead of seeking when
434 NETWORK isn't defined
436 * D2X.make: Don't compile cfile.c on Mac OS 9.
438 * README: add PhysicsFS to the required 'tools' in README, and
439 instructions for building in MPW.
441 * include/cfile.h: Make cfopen into an inline, where a read buffer
442 is set up. This speeds up loading significantly.
444 2004-12-01 Bradley Bell <btb@icculus.org>
446 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
447 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
450 * main/newmenu.c: fix player file deletion
452 * include/physfsx.h: fix statfs includes for OS X
454 * main/inferno.c, main/network.c: misc physfs conversions
456 * arch/linux/Makefile.am, arch/linux/findfile.c,
457 arch/win32/Makefile.am, arch/win32/findfile.c,
458 include/findfile.h, main/kludge.c, main/mission.c,
459 main/newmenu.c, main/piggy.c: get rid of findfile stuff
461 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
464 * main/state.c: improve savegame load/save
466 * main/movie.c: make -nomovies friendlier
468 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
470 * include/d_io.h, include/physfsx.h, main/inferno.c,
471 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
474 * main/scores.c: use physfs for scores file
476 * main/playsave.c: improve player loading
478 * main/movie.c: improve movie loading
480 * main/mission.c: improve mission loading
482 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
483 main/state.c: use physfs for savegames
485 * README: minor update
487 * main/newdemo.c: use physfs for demos
489 * include/physfsx.h: added PHYSFSX_rename function
491 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
492 physfs/rwops, add libmve callbacks
494 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
495 added physfsrwops stuff
497 * include/cfile.h: added cfile_close wrapper
499 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
502 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
505 * main/config.c: use physfs to read config file
507 * include/physfsx.h: added gets and puts functions
509 * include/cfile.h: correct seek return value
511 * main/config.c, main/playsave.c: use physfs to write
514 * include/physfsx.h: added my physfs extensions
516 * main/inferno.c: physfs initialization stuff
518 * configure.ac: add check for physfs lib
520 * include/cfile.h: made cfile into a wrapper for physfs
522 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
523 disabled althogdir stuff (shouldn't be needed w/physfs)
525 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
526 configure.ac: drop cfile stuff
528 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
530 * D2X.make: Don't use D2XFolder, because the userdir can now be
531 specified in Mac OS 9. Putting it in the source code folder is
532 more convenient. Turn debugging on. Don't compile old files,
533 compile new ones. Add the PhysicsFS library.
535 * iff/iff.c: Get rid of MIN redefinition.
537 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
538 MPW doesn't like switches of long longs
540 2004-11-30 Bradley Bell <btb@icculus.org>
542 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
543 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
544 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
545 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
546 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
547 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
548 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
550 2004-11-28 Bradley Bell <btb@icculus.org>
552 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
554 * arch/sdl/digi.c: use d2src system for persistent sounds
556 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
559 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
560 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
561 ripped object stuff out of digi.c, now using digiobj.c. get rid of
562 a bunch of kludges, sound should be more true to original game now
564 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
567 2004-11-27 Bradley Bell <btb@icculus.org>
569 * main/text.c, main/text.h, main/titles.c: added function to
570 properly decode multi-line strings
572 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
573 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
576 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
578 * main/inferno.c: enable logo screens for shareware/oem
580 2004-11-26 Bradley Bell <btb@icculus.org>
582 * main/mission.c, main/titles.c: fix d1 briefing glitches
584 * main/game.c: free up cpu by not calling timer_delay so many
585 times (fixes Bug 2034)
587 * main/gameseq.c: enable briefing screens for mac shareware
589 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
590 doesn't care if it draws offscreen, I guess)
592 * main/credits.c: reduce flickering in credits w/opengl
594 2004-11-25 Bradley Bell <btb@icculus.org>
596 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
597 garbage on windows for some reason.
599 * 2d/font.c: fixed opengl menu font bug, caused by doing
600 arithmetic on signed chars.
602 2004-11-23 Bradley Bell <btb@icculus.org>
604 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
606 2004-11-22 Bradley Bell <btb@icculus.org>
608 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
609 arch/linux/joystick.c, arch/linux/include/joystick.h,
610 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
611 arch use global variable joy_num_axes
613 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
615 * main/gamemine.c, main/piggy.c: compile again on older C compilers
617 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
619 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
620 Vertigo) missions, load add-on ham file at every load, not only the 1st
622 * main/bm.ch: fix bug where loading a hxm would affect other levels too
624 * main/fireball.c: don't Int3() every time explosions don't look best
626 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
628 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
630 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
632 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
634 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
636 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
638 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
639 shareware version of descent.hog. This is not yet bug-free
641 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
643 * main/network.c: fix crash introduced with previous change
645 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
647 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
648 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
649 make mission structre memory allocated
651 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
653 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
654 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
655 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
656 delete file compbit.h, move functionality to text.c, modify all
657 previous users of compbit.h to use existing function in text.h
659 * main/inferno.c: remove warning created by the fix for the cfgets
662 * main/bmread.c: add comment
664 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
666 * cfile/cfile.c: declare variable on top of block
668 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
669 main/multi.h, main/network.c: move mission list handling functionality
670 to mission.c, remove unnecessary load_mission calls in menu.c
672 * main/game.c: remove unnecessary build_mission_list call
674 * main/mission.c, main/mission.h: correct comments about anarchy-only
676 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
677 remove explicit uses of mission list
679 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
681 * libmve/mveplay.c: make it compile on Cygwin
683 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
685 * main/config.c: fix bug uncovered by having fgets cut off ending \n
687 * main/text.c: fix crash on Mac OS X, probably fix bug 738
689 * include/mono.h: add mprintf support for carbon (Mac OS 9)
691 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
693 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
694 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
695 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
696 information about the current mission, for easier code refactorisation.
698 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
700 * main/gamemine.c, main/piggy.c: fix bug 1675:
701 use better d2 textures if d1 hog is present but not loadable
703 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
705 * cfile/cfile.c: simplify, reduce number of global vars
707 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
709 * main/gameseg.c: fix bugfix of 2004-05-15
711 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
713 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
715 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
716 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
717 cfgets now always copies the terminating character to the dest buffer.
718 This fixes a bug that occured when reading cmd line args from d2x.ini
720 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
722 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
723 move more old change logs into ChangeLog-old
725 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
726 and Martin Schaffner <maschaffner@gmx.ch>
728 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
729 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
730 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
731 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
732 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
733 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
734 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
735 arch/include/joy.h, arch/win32/include/key.h
736 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
737 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
738 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
739 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
740 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
741 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
742 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
743 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
744 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
745 main/config.c, main/config.h, main/controls.c, main/controls.h
746 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
747 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
748 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
749 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
750 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
751 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
752 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
753 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
754 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
755 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
756 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
757 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
758 main/mission.c, main/mission.h, main/modem.h, main/morph.c
759 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
760 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
761 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
762 main/paging.c, main/paging.h, main/physics.c, main/physics.h
763 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
764 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
765 main/powerup.h, main/render.c, main/render.h, main/robot.c
766 main/robot.h, main/scores.c, main/scores.h, main/screens.h
767 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
768 main/songs.c, main/songs.h, main/sounds.h, main/state.c
769 main/state.h, main/switch.c, main/switch.h, main/terrain.c
770 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
771 main/text.h, main/textures.h, main/titles.c, main/titles.h
772 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
773 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
774 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
775 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
776 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
777 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
779 move old per-file change logs into new file ChangeLog-old
781 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
783 * arch/ogl/ogl.c: enable -gl_mipmap switch
785 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
787 * arch/carbon/descent.r: swap min and max size to correct places
789 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
791 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
793 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
795 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
797 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
799 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
800 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
802 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
803 link) on MPW on Mac OS 9 (carbon)
805 * include/mono.h: disable mprintf on carbon to avoid significant bloat
807 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
809 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
811 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
813 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
815 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
817 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
819 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
820 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
821 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
822 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
823 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
825 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
826 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
827 new files for supporting compilation with MPW for carbon (Mac OS 9)
829 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
831 * main/playsave.c: do not seek while writing, carbon does not like it
833 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
835 * cfile/cfile.c: use portable ffilelength in cfile_size
837 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
838 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
839 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
840 unsigned and signed char, MPW does not like these
842 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
844 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
847 2004-06-01 Bradley Bell <btb@icculus.org>
849 * libmve/mve_main.c: cast malloc function pointer
851 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
852 target to XCode project
854 2004-05-31 Bradley Bell <btb@icculus.org>
856 * include/pstypes.h: fix accidental solaris breakage
858 * main/object.c: fix crash caused by death-cam code
860 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
861 XCode project simplifications, network enabled
863 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
864 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
866 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
869 * English.lproj/InfoPlist.strings, d2x-Info.plist,
870 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
871 d2x.xcode/project.pbxproj: added XCode project files
873 2004-05-22 Bradley Bell <btb@icculus.org>
875 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
878 * rpm/d2x.spec.in: Changed descriptions
880 2004-05-22 Matthew Mueller <donut@dakotacom.net>
882 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
885 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
887 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
888 the win32 code (d1x r1.8, key_arch.c r1.2)
890 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
891 use 32bpp screen mode by default, add option to use 16bpp (d1x
894 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
895 replacement texture paletted->rgb conversion alpha problem (d1x
898 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
899 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
900 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
903 * arch/ogl/gr.c, include/loadgl.h: fix win32
904 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
906 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
907 include/ogl_init.h, main/render.c: opengl hardware
908 super-transparency support using GL_NV_register_combiners (d1x
909 r1.38, r1.41, r1.6, r1.26, r1.7)
911 2004-05-22 Bradley Bell <btb@icculus.org>
913 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
916 2004-05-22 Matthew Mueller <donut@dakotacom.net>
918 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
919 include/ogl_init.h: use GL_RGB for non-transparent textures, and
920 fix fonts not having transparent flag set (wouldn't get paletted)
921 (d1x r1.15, r1.37, r1.40, r1.25)
923 * arch/ogl/ogl.c: don't try to use paletted textures with
924 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
926 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
927 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
930 * 2d/font.c: memset ogl font bitmap data since the copy function
931 leaves some (unused) parts uninitialized, which aggravates
934 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
935 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
938 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
939 screenshots if the entire thing wasn't written in one call to
942 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
943 info not being updated on win32 (d1x r1.11)
945 * arch/win32/digi.c: remove some redundancy by not needing to do
946 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
947 clean up some indenting of DS_release_slot calls. And make
948 DS_release_slot return 1 when a sound is already not playing, in
949 addition to when a sound was killed. (d1x r1.10)
951 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
952 linux version (d1x r1.5)
954 * main/kconfig.c: make next axis config key skip currently
955 allocated axes (d1x r1.11)
957 2004-05-22 David Cleaver <wraithx@morpheus.net>
959 * main/kconfig.c: joy configuration next axis key from WraithX
962 2004-05-22 Bradley Bell <btb@icculus.org>
964 * main/game.c, main/inferno.c: typo
966 2004-05-21 Matthew Mueller <donut@dakotacom.net>
968 * main/game.c, main/game.h, main/inferno.c: make rear view
969 leave_time variable with -rearviewleavetime argument (d1x r1.25,
972 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
974 * main/inferno.c: change -udp documentation to d2x behaviour
976 2004-05-21 Bradley Bell <btb@icculus.org>
978 * include/gr.h: added missing define for menu fullscreen toggle
980 2004-05-21 Matthew Mueller <donut@dakotacom.net>
982 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
983 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
985 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
987 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
988 arch/linux/include/joystick.h: patch from Steven Mueller for using
989 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
991 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
993 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
994 main/physics.c, main/render.c, main/wall.c: file-line for segfault
995 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
997 * arch/win32/digi.c: digisound fixes (d1x r1.7)
999 2004-05-21 Bradley Bell <btb@icculus.org>
1001 * main/inferno.c: added -udp documentation from d1x
1003 2004-05-20 Bradley Bell <btb@icculus.org>
1005 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1007 2004-05-20 David Cleaver <wraithx@morpheus.net>
1009 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1010 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1011 game.c r1.21, r1.6, r1.4, r1.3)
1013 2004-05-20 Bradley Bell <btb@icculus.org>
1015 * main/inferno.c: document -ihaveabrokenmouse
1017 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1019 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1021 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1023 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1024 mouse driver problems (d1x r1.2, r1.2)
1026 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1028 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1029 join list score crash (d1x r1.8)
1031 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1033 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1034 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1037 2004-05-20 Bradley Bell <btb@icculus.org>
1039 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1041 * main/inferno.c: integrated some niceautomap stuff from d1x
1043 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1045 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1046 in some weird axis (d1x r1.3)
1048 * arch/win32/init.c: set win32 icon to icon from resource file
1051 * arch/win32/key.c: win32: fixed space key not working in messages
1054 2004-05-20 Bradley Bell <btb@icculus.org>
1056 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1059 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1061 * main/inferno.c: document -gl_refresh (d1x r1.20)
1063 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1064 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1067 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1068 change the arg type for (d1x r1.5)
1070 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1072 * arch/win32/digi.c: altsounds (d1x r1.6)
1074 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1076 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1077 of redundancy (d1x r1.5)
1079 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1080 fix crashing (d1x r1.4)
1082 * arch/win32/digi.c: win32's digi_start_sound was not calling
1083 DS_release_slot after setting .playing=0, resulting in a
1084 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1086 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1087 apparently it was somehow causing some joysticks (Sidewinder
1088 Precision 2) to only turn when the stick was moving, but not when
1089 at turned but held stationary. And it was completely unused
1090 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1093 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1094 previous key combos (d1x r1.29)
1096 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1097 g, and b values (d1x r1.15)
1099 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1100 sometimes (didn't handle negative palette steps) (d1x r1.34)
1102 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1103 shatter effects, robot explosions and weapons, and some more
1104 always present stuff. Also clean up ogl_cache_weapon_textures
1105 calling. (d1x r1.37)
1107 2004-05-20 Bradley Bell <btb@icculus.org>
1109 * main/kludge.c, main/game.c: move gr_renderstats and
1110 gr_badtexture back to game.c
1112 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1114 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1115 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1117 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1119 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1120 loaded after texture caching stage (d1x r1.34)
1122 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1123 for renderstats (d1x r1.33)
1125 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1127 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1128 main/inferno.c: add anisotropic texture filtering suport (d1x
1129 r1.33, r1.32, r1.23, r1.32)
1131 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1134 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1135 include/ogl_init.h: utilize hardware multitexturing support if
1136 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1137 r1.32, r1.30, r1.4, 1.22)
1139 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1142 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1144 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1145 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1146 effects in OGL using SetGammaRamp, much faster than the hack that
1147 was being used. currently SDL only (though not too hard to add to
1148 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1150 * main/menu.c: allow arbitrary (custom) resolution entry in
1151 change_res menu (d1x r1.14)
1153 2004-05-19 Bradley Bell <btb@icculus.org>
1155 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1156 d1x-style res change menu (mostly works)
1158 * misc/args.c: use strnicmp instead of strncasecmp
1160 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1162 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1163 command-line option (d1x r1.27)
1165 * main/inferno.c: restore inferno.c initialization of
1166 screen_compatible and use_double_buffer to 'normal' values, broken
1167 long long ago in one of the high res menu patches (d1x r1.30)
1169 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1170 resolutions to be specified on command line (d1x r1.2, r1.29,
1171 r1.4) -- doesn't work yet
1173 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1175 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1178 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1179 volume song stop/starting (d1x r1.7)
1181 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1183 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1186 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1187 ogl_ulinec (d1x r1.29)
1189 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1191 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1192 bottom are inclusive not exclusive (d1x r1.28)
1194 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1195 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1197 * arch/sdl/digi.c: fix typo
1199 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1201 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1202 creation code from arch_init_start into arch_init to fix weirdness
1203 with --help (d1x r1.5, r1.6)
1205 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1206 sync issues and lack of midi reset (d1x r1.5)
1208 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1211 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1212 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1214 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1217 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1219 2004-05-18 Bradley Bell <btb@icculus.org>
1221 * include/vecmat.h: comments/formatting
1223 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1225 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1226 include/test.lnk: remove unnecessary files
1228 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1229 This enables compilation with gcc 3.1
1231 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1233 * main/switch.c: took care of switches triggering single-sided
1234 walls (don't try to access the nonexistent adjacent wall via NULL
1235 pointers or negative array indices)
1237 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1239 * main/wall.c: fix invalid memory access for d1 levels which
1240 don't have a corresponding wall behind.
1242 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1244 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1245 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1246 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1247 interface header to new header file internal.h
1249 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1251 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1252 bitmask for each joystick axis that has sent input data,
1253 and will not crash Windows anymore during joystick setup because
1254 of for() loop over axis being executed once too often.
1256 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1257 gr_remap_mono_font() and call it after loading saved level.
1259 * main/laser.c: limit homing missile turn rate
1261 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1262 centers (work like fuel centers but provide shield)
1264 * main/gameseg.c: fix endless loop in some levels with a
1265 certain (complicated) structure
1267 2004-05-13 Bradley Bell <btb@icculus.org>
1269 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1270 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1271 updated project files for SDL 1.2.7
1273 * Makefile.am: add VisualC, VisualCE dirs to tarball
1275 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1277 * arch/sdl/digi.c: formatting
1279 2004-05-12 Bradley Bell <btb@icculus.org>
1281 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1284 * 2d/palette.c, include/palette.h: added function to create blend
1287 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1289 2004-05-11 Bradley Bell <btb@icculus.org>
1291 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1293 2004-05-10 Bradley Bell <btb@icculus.org>
1295 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1296 g3_draw_transp_poly had the fade level backwards, decided to just
1297 fix g3_draw_poly so it behaves correctly, transparency or not,
1298 reverted changes to render_face
1300 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1302 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1303 rendering transparent (e.g. cloaked) walls
1305 * main/render.c: render_face now calls g3_draw_transp_poly() for
1306 cloaked walls in OpenGL
1308 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1310 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1311 that from other apps, had "static" distortions.
1313 2004-04-22 Bradley Bell <btb@icculus.org>
1315 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1317 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1318 aligned version of PUT_INTEL_* macros
1320 2004-04-15 Bradley Bell <btb@icculus.org>
1322 * main/inferno.c: comment out unused checksum variable
1324 2004-04-14 Bradley Bell <btb@icculus.org>
1326 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1328 2004-04-14 Terran Melconian <terran@consistent.org>
1330 * main/gameseg.c: use portable rand function (fixes #1118)
1332 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1334 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1336 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1338 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1339 get rid of warnings (now compiles with -Werror on SunOS)
1341 * main/piggy.c: fix (really) wierd SunOS bug
1343 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1344 caused by not allocating enough mem for rle bitmaps
1346 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1348 * include/pstypes.h: sun OS typedef fixes
1350 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1352 * main/piggy.c: fix bug 1067
1354 * main/piggy.c: fix bugfix for 1067
1356 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1357 with descent.pig of mac registered)
1359 2003-12-18 Bradley Bell <btb@icculus.org>
1361 * main/kconfig.c: fixes for linux-native joystick
1363 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1366 * arch/include/joy.h: comments/formatting
1368 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1370 * compilerdefs.txt: added FreeBSD defs
1372 2003-12-08 Bradley Bell <btb@icculus.org>
1374 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1377 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1379 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1380 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1382 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1384 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1385 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1386 get rid of silly ulongs
1388 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1389 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1390 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1391 change relevant __linux__ macros to __ELF__
1393 2003-11-27 Bradley Bell <btb@icculus.org>
1395 * include/ogl_init.h: added proto for ogl_check_mode
1397 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1398 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1401 2003-11-26 Bradley Bell <btb@icculus.org>
1403 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1404 3.3 compiler warnings
1406 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1409 * include/pstypes.h: OS X fixes
1411 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1412 main/newmenu.h: linux fixes
1414 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1415 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1416 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1417 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1418 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1421 * arch/sdl/gr.c: fix sdl gr_update
1423 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1424 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1425 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1426 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1427 include/error.h, include/pstypes.h, include/strutil.h,
1428 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1429 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1430 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1431 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1432 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1435 2003-11-25 Bradley Bell <btb@icculus.org>
1437 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1438 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1439 libmve/VisualC/mveplayer.dsp: updated project files
1441 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1442 working w/Visual C++
1444 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1445 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1446 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1447 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1450 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1451 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1454 2003-11-24 Bradley Bell <btb@icculus.org>
1456 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1457 libmve/mveplay.c: stuff to play mve's in WinCE
1459 * arch/win32/findfile.c: unused functions...
1463 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1464 enabled mouse control of menus
1466 * main/mission.h: oops, didn't mean to change this.
1468 2003-11-21 Bradley Bell <btb@icculus.org>
1470 * VisualCE/d2x/d2x.vcp: updated project file
1472 2003-11-20 Bradley Bell <btb@icculus.org>
1474 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1475 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1476 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1479 2003-11-17 Bradley Bell <btb@icculus.org>
1481 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1482 main/menu.c: added option to disable kalinix under unix
1484 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1486 2003-11-14 Bradley Bell <btb@icculus.org>
1488 * main/automap.c: fix automap background image
1490 * main/automap.c, main/automap.h: delete cruft
1492 * main/automap.c: fix level number position
1494 * main/automap.c: simplify g3_draw_line hack
1496 * main/menu.c: stop pointless vid mode changes
1498 2003-11-07 Bradley Bell <btb@icculus.org>
1500 * NEWS, installation.txt: s'more documentation
1502 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1504 * configure.ac: fix .exe extension problems
1506 2003-11-07 Bradley Bell <btb@icculus.org>
1508 * arch/ogl/ogl.c: disable texture format verification for OS X -
1511 2003-11-06 Bradley Bell <btb@icculus.org>
1513 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1514 use more traditional Alt+Enter for toggling fullscreen
1516 * 2d/ibitblt.c, main/mission.h: comments/formatting
1518 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1520 2003-11-06 Bradley Bell <btb@icculus.org>
1522 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1523 resolution change, use kludge to avoid repetitive res changes
1525 2003-11-04 Bradley Bell <btb@icculus.org>
1527 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1528 structures and i/o routines back to piggy.c
1530 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1532 * installation.txt: tell to install d1 .pig for better textures
1534 2003-11-04 Bradley Bell <btb@icculus.org>
1536 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1537 oem d1 v1.0 and registered d2 v1.0, comments
1539 2003-11-03 Bradley Bell <btb@icculus.org>
1541 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1542 all d1 shareware - even though files are different!
1544 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1547 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1550 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1553 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1555 * main/movie.c: when no movies are found, divide by six the
1556 number of warning lines sent to stdout
1558 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1560 * include/byteswap.h: fix stupid copy/paste error
1562 2003-10-24 Bradley Bell <btb@icculus.org>
1564 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1565 gr_linear_rep_movsd_2x instead of almost identical
1566 gr_linear_movsd_double. Better since we have assembly versions.
1568 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1570 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1573 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1575 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1576 error with --disable-network, move reset_network_objects()
1577 from gameseq.c to multi.c
1579 2003-10-14 Bradley Bell <btb@icculus.org>
1581 * AUTHORS, NEWS: stuff
1583 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1585 2003-10-12 Bradley Bell <btb@icculus.org>
1587 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1588 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1591 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1593 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1594 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1595 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1596 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1597 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1598 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1599 arch/win32/ipx_win.c, arch/win32/winnet.c,
1600 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1601 main/multi.h, main/network.c: add IPv4 multicasting support
1603 2003-10-11 Bradley Bell <btb@icculus.org>
1605 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1607 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1608 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1609 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1610 main/weapon.h: lots of shareware and oem fixes
1612 2003-10-10 Bradley Bell <btb@icculus.org>
1614 * arch/win32/winnet.c: fixed stupid win32 network bug
1616 2003-10-10 Bradley Bell <btb@icculus.org>
1618 * main/piggy.c: increased D1_MAX_TMAP_NUM
1620 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1622 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1623 which are animated in d2, refactorizes d1 texture reading
1625 2003-10-10 Bradley Bell <btb@icculus.org>
1627 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1628 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1629 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1630 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1631 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1632 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1633 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1634 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1635 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1636 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1637 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1638 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1639 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1640 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1641 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1642 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1643 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1644 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1645 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1646 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1647 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1648 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1649 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1650 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1651 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1652 main/wall.h: comments/formatting
1654 2003-10-09 Bradley Bell <btb@icculus.org>
1656 * main/text.c: fix text when using old datafiles
1658 * main/laser.h: comments/whitespace
1660 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1661 mines w/shareware data
1663 * include/DT_drawtext.h: deleted unused file
1665 2003-10-08 Bradley Bell <btb@icculus.org>
1667 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1669 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1671 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1672 main/menu.c: Disabled 'd2x keys' weapon selection
1674 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1676 * main/object.h, main/multi.h: get rid of most warnings issued by
1677 cpp-precomp of gcc from Mac OS X dev tools
1679 2003-10-05 Bradley Bell <btb@icculus.org>
1681 * NEWS, configure.ac: increment version number
1683 * cfile/cfile.c: better handling of CRLF text files (when that is
1686 * utilities/hogcreate.c, utilities/hogextract.c,
1687 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1688 reading/writing files
1690 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1691 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1694 2003-10-04 Bradley Bell <btb@icculus.org>
1696 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1698 * main/netmisc.c: change byte to sbyte, comments/whitespace
1700 2003-10-03 Bradley Bell <btb@icculus.org>
1702 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1704 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1707 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1708 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1709 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1710 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1711 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1712 main/object.c, main/object.h, main/paging.c, main/player.h,
1713 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1714 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1715 main/weapon.c, main/weapon.h: change byte to sbyte,
1718 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1719 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1720 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1721 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1723 * configure.ac: better checking for timeval
1725 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1727 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1728 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1729 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1730 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1731 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1732 main/multibot.c, main/network.c: Make network architecture
1733 choosable from game menu, add support for UDP/IP on Mac OS X and
1736 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1738 * include/byteswap.h: added macros for coping with alignment
1741 2003-10-02 Bradley Bell <btb@icculus.org>
1743 * main/multi.h: added padding to little-endian version of
1746 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1748 * main/netmisc.c: delete duplicate function
1750 2003-10-01 Bradley Bell <btb@icculus.org>
1752 * main/bm.c: make sure d1_texture_indices gets freed between
1755 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1757 * main/piggy.h: fix size of d1 shareware descent.pig
1759 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1761 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1762 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1763 replacements for non-animated textures
1765 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1767 * main/controls.c: use fixed 20fps wiggle
1769 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1771 * Makefile.am, debian/changelog.in, debian/control,
1772 debian/d2x-common.dirs, debian/d2x-common.install,
1773 debian/d2x-common.manpages, debian/d2x-gl.files,
1774 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1775 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1776 utilities/Makefile.am, utilities/hogcreate.1,
1777 utilities/hogextract.1, utilities/mvlcreate.1,
1778 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1779 add man pages, distribute utility programs in new d2x-common deb
1781 * rpm/d2x.spec.in: updated rpm spec file
1783 2003-08-02 Bradley Bell <btb@icculus.org>
1785 * cfile/cfile.c: update raw_position in cfputc and cfputs
1787 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1789 * main/piggy.c: make error message more friendly
1791 * main/piggy.c: simplify copying of bitmap flags
1793 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1796 * cfile/cfile.c: revert to always using custom fgets
1798 * main/endlevel.c, main/mission.c: handle missing exit sequence
1799 components gracefully
1801 * main/playsave.c: comments
1803 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1805 * cfile/cfile.c: update raw_position in cfwrite
1807 * main/network.c: comments/formatting
1809 2003-06-22 Bradley Bell <btb@icculus.org>
1811 * cfile/cfile.c: use standard fgets for non-archive files
1813 * main/movie.c: use con_printf for missing movie warning
1815 2003-06-18 Bradley Bell <btb@icculus.org>
1817 * main/movie.c: fixed cfile conversion of movielib code
1819 * main/console.c, main/hud.c: strip out colors, etc when printing
1822 * include/u_mem.h: fix NDEBUG calloc macro
1824 2003-06-15 Bradley Bell <btb@icculus.org>
1826 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1829 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1830 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1831 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1832 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1833 main/scores.c, main/state.c, main/text.c, misc/args.c,
1834 misc/strio.c: convert file i/o to cfile
1836 2003-06-14 Bradley Bell <btb@icculus.org>
1838 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1839 writing and other modes besides "rb" (mostly taken from
1842 2003-06-09 Bradley Bell <btb@icculus.org>
1844 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1847 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1848 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1851 2003-06-07 Taylor Richards <taylor@icculus.org>
1853 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1855 2003-06-07 Bradley Bell <btb@icculus.org>
1857 * main/console.c: fix non-console build
1859 * main/gamesave.c: comments
1861 * main/bm.c: remove redundant break
1863 2003-06-06 Bradley Bell <btb@icculus.org>
1865 * main/gauges.c, main/kconfig.c: comments/formatting
1867 * console/.cvsignore: added .cvsignore
1869 * main/console.c: can't write to console after it's closed
1871 2003-06-05 Bradley Bell <btb@icculus.org>
1873 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1874 console/internal.c, console/internal.h, include/CON_console.h,
1875 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1876 finish console conversion away from SDL
1878 2003-06-04 Bradley Bell <btb@icculus.org>
1880 * console/CON_console.c, include/CON.console.h, include/console.h,
1881 main/console.c, main/game.c: console conversion to native gr,
1884 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1885 put prototype for gr_bm_bitblt in gr.h
1887 2003-06-03 Bradley Bell <btb@icculus.org>
1889 * console/CON_console.c, console/DT_drawtext.c,
1890 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1891 main/console.c: use native fonts for console
1893 * main/playsave.c: use shorts for short data
1895 2003-06-02 Bradley Bell <btb@icculus.org>
1897 * configure.ac, main/console.c: set console background, fix
1900 2003-06-01 Bradley Bell <btb@icculus.org>
1902 * Makefile.am, arch/sdl/event.c, configure.ac,
1903 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1904 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1905 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1906 main/gamerend.c: added console code (from SDL_console)
1908 2003-05-30 Bradley Bell <btb@icculus.org>
1910 * README: minor update
1912 2003-05-28 Bradley Bell <btb@icculus.org>
1914 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1919 2003-06-06 Bradley Bell <btb@icculus.org>
1921 * main/kconfig.c: fix crash in control menus
1923 * main/gauges.c: force cockpit redraw in opengl
1925 * main/gamerend.c: move ogl swap, so cockpit and console get
1928 2003-06-01 Bradley Bell <btb@icculus.org>
1930 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1934 2003-05-12 Bradley Bell <btb@icculus.org>
1936 * configure.ac: increment version number
1938 * main/bm.c: use con_printf for exit model warnings
1940 * configure.ac: must check for timespec after setting -mno-cygwin
1942 * main/inferno.c: added -nohogdir and -userdir options
1944 * NEWS, main/titles.c: use briefings with no extension
1948 2003-04-30 Bradley Bell <btb@icculus.org>
1950 * configure.ac: have to include time.h when checking for nanosleep
1952 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1955 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1956 increment version number
1958 * main/Makefile.am: make dist fix
1962 2003-04-29 Bradley Bell <btb@icculus.org>
1964 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1967 2003-04-24 Bradley Bell <btb@icculus.org>
1969 * configure.ac: increment version number
1971 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1974 2003-04-24 Ingo van Lil <inguin@gmx.de>
1976 * main/render.c: fix misspellings of NDEBUG
1980 2003-04-14 Bradley Bell <btb@icculus.org>
1982 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1984 2003-04-11 Bradley Bell <btb@icculus.org>
1986 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1991 2003-04-11 Bradley Bell <btb@icculus.org>
1993 * libmve/mveplay.c: use _sleep instead of sleep on win32
1995 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1996 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1997 include/cfile.h, include/error.h, libmve/Makefile.am,
1998 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1999 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2000 utilities/Makefile.am: comments/formatting/dist problems
2002 * configure.ac: use different defines for os x
2004 2003-04-07 Bradley Bell <btb@icculus.org>
2006 * include/error.h, misc/error.c: put some old stuff back in,
2007 eliminate duplicate error messages
2009 * main/text.c: don't die on text not found
2012 * main/inferno.c: print some useful info if hog not found, allow
2013 -help to work if no text available
2015 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2017 * arch/linux/Makefile.am: revert to previous version, so linux
2020 2003-04-03 Bradley Bell <btb@icculus.org>
2022 * main/endlevel.c: fixed exit model scheme yet again
2024 2003-04-02 Bradley Bell <btb@icculus.org>
2026 * misc/error.c: call Int3 on Assert
2028 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2031 * main/wall.c: don't die when trying to toggle nonexistent
2032 segment... vertigo level 10 is buggy!
2034 * main/gamemine.c: comments/formatting
2036 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2038 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2039 main/inferno.c: Allow use of 22K sound samples
2041 2003-03-29 Bradley Bell <btb@icculus.org>
2043 * arch/ogl/gr.c: default to bitmapped reticle
2045 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2046 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2049 * arch/sdl/joy.c: fixed text seen for hats in control config
2052 2003-03-28 Bradley Bell <btb@icculus.org>
2054 * main/bm.c: heh, model nums in vertigo are hardcoded,
2055 N_D2_POLYGON_MODELS can't change
2057 * configure.ac, include/d1x.xpm, include/descent.xpm,
2058 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2061 2003-03-27 Bradley Bell <btb@icculus.org>
2063 * main/text.h: fixed text references for hat directions
2065 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2067 2003-03-26 Bradley Bell <btb@icculus.org>
2069 * main/playsave.c: make d2x keys backward compatible
2071 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2073 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2076 2003-03-26 Bradley Bell <btb@icculus.org>
2078 * main/piggy.c: fix crash when d1 data not present
2080 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2081 read/write from plr file
2083 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2084 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2085 added escort.h header
2087 2003-03-25 Bradley Bell <btb@icculus.org>
2089 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2090 D1_PIGFILE ("descent.pig") macro
2092 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2093 models from d1 pig file
2095 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2096 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2097 really) from d1 pig file
2099 2003-03-23 Bradley Bell <btb@icculus.org>
2101 * main/bm.c: stop extra robots from overwriting exit models
2103 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2104 texture list doesn't get full
2106 * main/bm.c: fix mem leak when reading extra robots
2108 2003-03-21 Bradley Bell <btb@icculus.org>
2110 * main/menu.c: Added option to set movie resolution (mostly works)
2112 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2114 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2115 replacement functions to piggy.c
2117 * main/gameseq.c: attempt to support mac d1 descent.pig
2119 * main/bm.c: fix mem leak
2121 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2122 files, both d1 and d2 oem briefing where showed
2124 * main/inferno.c, main/movie.c: Change the default movie
2125 resolution to "high", implement the option -lowresmovies
2127 2003-03-20 Bradley Bell <btb@icculus.org>
2129 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2131 * main/piggy.c: comments
2133 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2135 * main/gameseq.c: delete duplicate function
2137 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2139 2003-03-19 Bradley Bell <btb@icculus.org>
2141 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2142 (cddb discid) support
2144 * arch/sdl/digi.c, main/kludge.c: implemented
2145 digi_link_sound_to_object3 for looping sounds, other looping stuff
2147 * arch/sdl/gr.c: removing dependencies on stuff in main/
2149 * arch/linux/Makefile.am, arch/linux/init.c,
2150 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2151 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2152 other header cleanups
2154 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2156 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2158 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2159 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2160 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2161 load d1 textures for d1 levels
2163 2003-03-19 Bradley Bell <btb@icculus.org>
2165 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2166 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2167 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2168 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2171 * README: added some OS X info
2173 2003-03-17 Bradley Bell <btb@icculus.org>
2175 * main/newdemo.c: simplify DEMO_FILENAME macro
2177 * main/console.c, main/game.c: enable experimental console support
2179 * main/gamerend.c: fixed location of fps meter in multi
2181 2003-03-16 Bradley Bell <btb@icculus.org>
2183 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2184 also look in shared data dir for demos
2186 * main/newdemo.c, main/newdemo.h: comments/formatting
2188 2003-03-15 Christopher Thielen <chris@luethy.net>
2190 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2191 thinking d2 cd is always present
2193 2003-03-15 Bradley Bell <btb@icculus.org>
2195 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2198 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2201 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2202 gr_init. don't really know why this works, though
2204 2003-03-14 Bradley Bell <btb@icculus.org>
2206 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2208 * unused/bios/rbaudio.h: removed duplicate file
2210 2003-03-14 Christopher Thielen <chris@luethy.net>
2212 * arch/sdl/rbaudio.c: stop cd audio when exiting
2214 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2216 * main/gamecntl.c: add comments to the "only matt knows" cheats
2218 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2220 * main/gamemine.c: formatting, better texture conversion for d1
2223 2003-03-14 Bradley Bell <btb@icculus.org>
2225 * main/piggy.c: must swap all mac version pigfiles
2227 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2228 main/multi.c: formatting, minor cleanups
2230 * 2d/rle.c: need to swap line_size on bigendian machines
2232 * main/mission.c, main/mission.h: detect mac full version hogfile
2234 2003-03-13 Bradley Bell <btb@icculus.org>
2236 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2237 added joy/mouse sensitivity slider, increased range to 16, and
2240 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2243 * arch/linux/Makefile.am: removed extra backslash
2245 * TODO, installation.txt: updated some documentation
2247 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2248 menu, with maxfps option
2250 2003-03-12 Bradley Bell <btb@icculus.org>
2252 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2254 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2255 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2256 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2257 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2258 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2259 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2260 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2261 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2262 arch/linux/include/music.h, arch/linux/include/serial.h,
2263 arch/linux/include/ukali.h: formatting
2265 2003-03-11 Chris Arena <ccarena@cox.net>
2267 * main/menu.c: fixed brightness slider
2269 2003-03-01 Bradley Bell <btb@icculus.org>
2271 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2272 robots and animated bitmaps work, but colors are messed up
2274 2003-02-28 Bradley Bell <btb@icculus.org>
2276 * main/player.h: whitespace
2278 * main/automap.c, main/cntrlcen.c, main/collide.c,
2279 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2280 descent.hog is present, d1 becomes mission 0)
2282 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2283 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2284 arch/win32/winnet.c: MinGW compiles with network enabled again,
2285 but still doesn't work
2289 2003-02-28 Bradley Bell <btb@icculus.org>
2291 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2292 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2293 many opengl glitches
2295 2003-02-27 Bradley Bell <btb@icculus.org>
2297 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2298 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2299 main/network.c, main/network.h: noted that hoard.ham is only needed
2300 for multiplayer HOARD games, and should not be equated with
2301 "vertigo". put HoardEquipped() back in network.c.
2303 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2304 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2305 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2306 use timer_delay instead of d_delay
2308 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2310 * main/render.c: added replacement qsort for solaris
2312 2003-02-26 Bradley Bell <btb@icculus.org>
2314 * main/gamemine.c: texture conversion for d1 shareware
2316 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2318 * main/gamemine.c: better texture conversion for d1 levels
2320 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2322 * main/kconfig.c: fix joystick support under MinGW
2324 2003-02-26 Bradley Bell <btb@icculus.org>
2326 * main/playsave.c: fix swapping glitch
2328 * configure.ac, readme.txt: clean stuff up, getting ready for
2331 * main/titles.c: begin support for rendering spinning robots in
2334 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2337 * main/gamemine.c: load d1 shareware levels!
2339 2003-02-25 Bradley Bell <btb@icculus.org>
2343 * autogen.sh: add warning about old auto* versions, use
2346 2003-02-24 Bradley Bell <btb@icculus.org>
2348 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2349 briefings mostly working
2351 * main/movie.c, main/titles.c: fixed some more briefing glitches
2353 2003-02-23 Bradley Bell <btb@icculus.org>
2355 * main/movie.c: fixed crash when using shareware data files
2358 * arch/sdl/digi.c: fix crash on non-existent sounds
2359 (i.e. shareware data)
2361 2003-02-22 Bradley Bell <btb@icculus.org>
2363 * main/titles.c: fixed fullscreen toggle in briefings
2365 2003-02-21 Bradley Bell <btb@icculus.org>
2367 * configure.ac: check for mingw when enabling nasm
2369 * main/playsave.c: enable loading player files of either byte
2372 2003-02-20 Bradley Bell <btb@icculus.org>
2374 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2376 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2377 #343, not "rest of solution to bug #344"
2379 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2382 * main/kludge.c: partial solution to bug #344
2384 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2386 * compilerdefs.txt: added linux/mips info
2388 * ChangeLog: clean up changelog
2390 2003-02-19 Bradley Bell <btb@icculus.org>
2392 * libmve/mveplay.c: os x needs nanosleep prototype.
2394 2003-02-18 Bradley Bell <btb@icculus.org>
2396 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2398 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2399 to disable/enable audio
2401 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2403 * main/: movie.h, titles.c: make sure movie's palette is set before
2404 writing briefing text. Fixes bug #359
2406 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2409 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2410 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2413 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2416 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2417 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2418 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2421 * include/libmve.h: blah
2423 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2425 * main/render.c: 2nd attempt to fix solaris qsort bug
2427 2003-02-18 Bradley Bell <btb@icculus.org>
2429 * configure.ac, include/pstypes.h: put alignment detection in
2432 2003-02-17 Bradley Bell <btb@icculus.org>
2434 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2435 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2436 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2437 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2438 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2439 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2440 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2441 moved mve stuff to separate subdir
2443 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2444 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2445 mve code. Fixes (at least) bugs #41, #348, and #350.
2447 2003-02-14 Bradley Bell <btb@icculus.org>
2449 * main/Makefile.am: no more Makefile.mveplay. again
2451 * main/mveplay.c: typo
2453 2003-02-13 Bradley Bell <btb@icculus.org>
2455 * utilities/mvlextract.c: uint -> unsigned int
2457 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2458 standalone mveplayer, win32 support
2460 * main/movie.c: random bugfixes, win32 support
2462 * arch/sdl/Makefile.am: formatting
2464 * configure.ac: disable networking on mac/win for now
2466 * main/newmenu.c: comments
2468 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2470 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2471 redundant swap functions.
2473 2003-02-13 Bradley Bell <btb@icculus.org>
2475 * ChangeLog: update changelog
2477 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2479 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2480 polymodel alignment issues.
2482 2003-02-13 Bradley Bell <btb@icculus.org>
2484 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2485 fix various little bugs
2487 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2488 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2490 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2493 * README.utils: new file
2495 * main/: mve_main.c, mveplay.c: more movie fixes
2497 * README: updated README
2499 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2501 2003-02-12 Bradley Bell <btb@icculus.org>
2503 * utilities/mvlextract.c: bigendian mvl support
2505 * main/mveplay.c: formatting, stuff
2507 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2508 truecolor mve support, standalone mveplayer
2510 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2511 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2512 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2513 standalone mveplayer
2515 2003-01-22 Bradley Bell <btb@icculus.org>
2517 * include/: interp.h, interp.h: restore prototype for
2518 swap_polygon_model_data
2520 2003-01-21 Bradley Bell <btb@icculus.org>
2522 * main/piggy.c: use memcpy to avoid alignment problem
2524 * compilerdefs.txt: updated some defs, added sunos/sparc
2526 2003-01-15 Bradley Bell <btb@icculus.org>
2528 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2530 * main/gamemine.c: attempting to support d1 shareware
2532 * compilerdefs.txt: update defs
2534 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2536 * main/mveplay.c: fix several bugs, comments, formatting.
2538 2003-01-15 Bradley Bell <btb@icculus.org>
2540 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2541 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2542 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2543 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2546 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2547 formatting, comments
2549 2003-01-11 Bradley Bell <btb@icculus.org>
2551 * main/: mission.c, mission.h: attempt to support d1 for mac
2554 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2556 * main/object.h: foo
2558 2003-01-09 Bradley Bell <btb@icculus.org>
2560 * main/movie.c: use ifdef around gr_toggle_fullscreen
2562 2003-01-07 Bradley Bell <btb@icculus.org>
2564 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2565 main/mission.h: don't need .msn file for descent.hog anymore
2569 2003-01-06 Bradley Bell <btb@icculus.org>
2571 * main/mission.h, main/mission.c: comments
2573 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2576 2003-01-03 Bradley Bell <btb@icculus.org>
2578 * utilities/: txb2txt.c, txt2txb.c: remove old files
2580 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2582 * main/polyobj.c: attempt to make read_model_file
2585 * main/menu.c: move vertigo text
2587 2003-01-02 Bradley Bell <btb@icculus.org>
2589 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2590 main/polyobj.h: cleanup alignment changes
2592 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2593 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2594 main/object.h: fix alignment issues on sparc
2596 * cvshowto.txt: update cvs info
2600 * 2d/rle.c: make rle_swap handle RLE_BIG
2602 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2604 * main/render.c: workaround solaris qsort bug
2606 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2608 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2609 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2611 * arch/linux/Makefile.am: enabled linux joystick, kali
2613 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2614 arch/sdl/event.c: enabled linux joystick
2616 2002-12-31 Bradley Bell <btb@icculus.org>
2618 * main/gamemine.c: simplified warning msg
2620 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2622 * main/render.h: fix compiler warning
2624 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2626 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2628 2002-12-24 Bradley Bell <btb@icculus.org>
2630 * main/mission.c: fixes an infinite loop which was caused by d2x
2631 thinking d2demo was a descent 1 mission
2633 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2635 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2637 2002-12-24 Bradley Bell <btb@icculus.org>
2639 * main/render.c: comments
2641 2002-10-30 Bradley Bell <btb@icculus.org>
2643 * main/inferno.c: add help for -hogdir option
2645 * main/inferno.c: added -hogdir option
2647 2002-10-28 Bradley Bell <btb@icculus.org>
2649 * main/: inferno.c, menu.c: enabled Vertigo displays
2651 * include/3d.h: typo
2653 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2655 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2656 main/netmisc.c, main/network.c: simplify and eliminate redundant
2659 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2661 * maths/fixc.c: fix infinite loop in quad_sqrt.
2663 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2664 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2666 2002-10-12 Bradley Bell <btb@icculus.org>
2668 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2670 2002-10-11 Bradley Bell <btb@icculus.org>
2672 * main/hud.c: make hud_message work correctly
2674 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2677 * main/network.c: formatting, small fixes
2679 2002-10-10 Bradley Bell <btb@icculus.org>
2681 * main/netmisc.h: no swap_object for little-endian
2683 * main/: netmisc.h, network.c: use macros to simplify network
2686 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2689 * main/inferno.c: enable loading screen for mac shareware with
2692 * main/netmisc.c: whitespace
2694 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2697 * main/hud.c: whitespace
2699 * configure.ac: remove shareware build, add macdata build
2701 * main/songs.c: whitespace
2703 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2704 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2707 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2710 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2712 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2713 comments, formatting, etc.
2715 * iff/iff.c: fix bigendian iff loading.
2717 2002-10-03 Bradley Bell <btb@icculus.org>
2719 * utilities/txb2tex.c: typo
2721 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2722 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2725 * arch/sdl/mouse.c: whitespace
2727 2002-09-19 Bradley Bell <btb@icculus.org>
2729 * main/kconfig.c: fix a oops, add old logs
2731 * main/kconfig.c: support for >3 mouse buttons
2733 2002-09-18 Bradley Bell <btb@icculus.org>
2735 * include/gr.h: fix palette swap define
2737 2002-09-14 Bradley Bell <btb@icculus.org>
2739 * main/titles.c: load hires briefing screen if lores doesn't exist
2740 (i.e. vertigo) and MenuHires=0
2742 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2744 * main/: multi.h, network.h: pack some structures for ipx
2747 2002-09-14 Bradley Bell <btb@icculus.org>
2749 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2750 and load_endlevel_data() to expect newline-terminated strings, fix
2751 load_game_data to read null-terminated string for
2754 2002-09-07 Bradley Bell <btb@icculus.org>
2756 * main/newmenu.c: added error message
2758 * main/menu.h: enable -nohires with mac shareware
2760 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2762 * 2d/font.c: enable 0/255 palette swap for fonts
2764 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2767 * 2d/2dsline.c: fix ogl blooper
2769 2002-09-05 Bradley Bell <btb@icculus.org>
2771 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2774 * include/strutil.h: need string.h for strcasecmp
2776 * include/rle.h: okay, maybe it needs to be this way
2778 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2780 * 2d/scalec.c: more stuff from d2src
2782 * 2d/rle.c: more stuff from d2src, formatting
2784 * 2d/font.c: useless cruft
2786 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2788 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2791 2002-09-04 Bradley Bell <btb@icculus.org>
2793 * include/grdef.h: fix compiler warnings
2795 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2797 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2800 * main/game.c: we want the mac ibitblt for everything but dos and
2803 * main/texmerge.c: these routines are in tmerge.c
2805 * main/credits.c: enable credits for mac and oem data
2807 * main/bm.c: use either exit.ham or exit.pofs
2809 * include/ibitblt.h: enable some more code from d2src
2811 * include/gr.h: enable mac ubitblt_double
2813 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2815 * include/grdef.h: moved some inline asm from linear.h
2817 * 2d/ibitblt.c: brought in line with original d2 version
2819 * 2d/bitblt.c: reverted to original d2 version of this file, then
2820 added d1x enhancements
2822 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2824 * 2d/linear.h: moved these back to their original locations
2827 * main/mveplay.c: close some memory holes, speed up palette loading
2829 * main/movie.c: added fullscreen toggle while playing movies
2831 * main/inferno.c: comment out -superhires help text (always on)
2833 * include/timer.h: added approx_fsec_to_usec macro
2835 * arch/sdl/joy.c: fix compiler warning
2837 2002-09-01 Bradley Bell <btb@icculus.org>
2839 * main/network.c: oops
2841 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2843 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2844 timer_get_fixed_seconds
2848 2002-08-31 Bradley Bell <btb@icculus.org>
2850 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2853 * main/multi.h: network endian stuff
2855 * 2d/font.c, include/gr.h: fast file i/o for font headers
2857 * arch/win32/arch_ip.cpp: unused file
2859 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2860 bigendian networking fixes
2862 * main/menu.c: make net menu more accurate, also make superhires
2865 * include/pstypes.h: better to have __pack__ all the time, I think.
2866 needed for networking, e.g.
2868 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2871 * arch/win32/Makefile.am: unused file
2875 2002-08-30 Bradley Bell <btb@icculus.org>
2877 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2879 * main/: newmenu.h, titles.c: formatting
2881 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2882 main/multi.h: networking works, finally
2884 * TODO: added TODO file
2886 * arch/linux/arch_ip.cpp: unused fine
2888 * README: network sorta working
2890 * main/: Makefile.am, multi.c, network.c, network.h: more
2893 * main/menu.c: load builtin mission correctly
2895 * main/inferno.c: documentation
2897 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2900 * main/Makefile.mveplay: don't need no more
2902 2002-08-29 Bradley Bell <btb@icculus.org>
2904 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2905 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2906 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2909 * include/ipx_drv.h: more network fixing
2911 * arch/linux/include/ipx_drv.h: more network fixing
2913 * include/ipx.h: formatting
2915 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2917 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2918 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2919 main/inferno.c: fixed networking fuck-up?
2921 * Makefile.am: moved mingw info to README
2923 * README, mingw32.txt: moved mingw info to README
2925 2002-08-27 Bradley Bell <btb@icculus.org>
2927 * utilities/mvlextract.c: allow specifying file to extract
2929 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2932 * utilities/hogextract.c: allow specifying file to extract
2934 * main/mission.c: Have to get mission_num _after_ promoting...
2936 * main/: gameseq.c, titles.c: beginning d1 briefing support
2938 * descent.msn: beginning d1 briefing support
2940 * main/: titles.c, titles.h: d1-style mission briefings
2942 * main/piggy.h: whitespace
2944 * main/movie.c: beginning robot movie support, fall back on lo/hi
2945 res if hi/lo not available
2947 * main/mission.c: added Builtin_mission_num for builtin mission,
2948 D1Hogdir, d1-style mission briefings
2950 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2953 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2954 (for d1 missions that need d1 data)
2956 * 2d/ibitblt.c: whitespace
2958 2002-08-26 Bradley Bell <btb@icculus.org>
2960 * utilities/mvlcreate.c: oops
2962 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2965 * utilities/hogextract.c: added [v]iew option
2967 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2969 * main/titles.c: fix writable string, disable DumbAdjust thing
2971 * main/polyobj.h: whitespace
2973 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2976 * main/movie.c: read movies from AltHogDir, other fixes
2978 * main/: mission.c, mission.h: fix bug w/mission filename
2980 * main/gameseq.c: comments
2982 * main/digi.h: whitespace n stuff
2984 * include/mve_audio.h: added audio flag macros
2986 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2991 2002-08-23 Bradley Bell <btb@icculus.org>
2993 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2996 * Makefile.am: remove d2demo.mn2
2998 * cfile/cfile.c, include/cfile.h: add cfile_size function
3000 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3001 eliminate need for .mn2 files for oem and demo
3003 2002-08-22 Bradley Bell <btb@icculus.org>
3005 * main/bm.c: fix for vertigo
3007 * main/menu.h: make OEM menu pcx available
3009 * 2d/rle.c: merge with original d2 file
3011 * Makefile.am, configure.ac: let mission files get installed by
3014 2002-08-17 Bradley Bell <btb@icculus.org>
3016 * configure.ac: make FAST_FILE_IO the default on little-endian
3019 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3021 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3024 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3026 * main/: game.c, menu.c, mission.c: promote builtin missions.
3028 2002-08-15 Bradley Bell <btb@icculus.org>
3030 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3031 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3033 * utilities/.cvsignore: added cvsignore
3035 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3038 * main/piggy.c: mac data file loading
3040 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3041 transparency and swap 0/255 correctly for mac data files
3043 2002-08-13 Bradley Bell <btb@icculus.org>
3045 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3046 to utilities to avoid conflict with c++ std lib <utility>
3048 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3049 txt2txb.c: moved utility to utilities to avoid conflict with c++
3052 * Makefile.am, configure.ac: add utilities
3054 2002-08-09 Bradley Bell <btb@icculus.org>
3056 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3059 2002-08-08 Bradley Bell <btb@icculus.org>
3061 * main/inferno.c: comments
3063 * main/: newmenu.c, songs.c: mac demo datafile support
3065 * installation.txt: update
3067 * main/gamesave.c: use lowercase for consistency
3069 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3070 models for other than d2demo
3072 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3074 * main/gamemine.c: formatting, better d1 texture conversion
3076 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3077 main/mission.h: recognize .msn mission files.
3079 2002-08-07 Bradley Bell <btb@icculus.org>
3081 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3082 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3083 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3084 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3085 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3086 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3089 2002-08-06 Bradley Bell <btb@icculus.org>
3091 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3093 * main/Makefile.am: formatting
3095 * 2d/font.c: make gr_remap_font just reload the whole thing
3097 * configure.ac: formatting
3099 * Makefile.am: added d2demo.mn2
3101 * d2demo.mn2: mission file for shareware
3103 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3104 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3106 * main/sounds.h: shareware stuff, whitespace
3108 * main/: polyobj.c, polyobj.h: more fast i/o macros
3110 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3113 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3114 endlevel stuff to non-shareware, allow movies/endlevel for
3117 * main/cntrlcen.c: typo
3119 * main/bm.h: use global Piggy_hamfile_version
3121 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3122 macros, use global Piggy_hamfile_version
3124 * main/Makefile.am: terrain and movie stuff always used now
3126 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3129 * main/: gamemine.c, gamesave.c: load DMB levels
3131 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3132 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3134 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3136 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3138 2002-08-04 Bradley Bell <btb@icculus.org>
3140 * main/inferno.c: shareware stuff, formatting
3142 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3144 * arch/sdl/gr.c: don't need to set mode in gr_init
3146 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3148 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3151 * Makefile.am, descent.mn2: added mission file for descent 1
3153 2002-08-02 Bradley Bell <btb@icculus.org>
3155 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3156 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3157 main/piggy.h, misc/error.c: junk
3159 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3160 render.h, scores.c, scores.h, terrain.c: shareware stuff
3162 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3163 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3164 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3165 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3166 main/weapon.c, main/weapon.h: fast i/o macros
3168 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3170 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3171 main/gamemine.h, main/gamesave.c: load d1 levels
3173 2002-07-30 Bradley Bell <btb@icculus.org>
3175 * configure.ac: oops
3177 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3180 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3181 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3182 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3183 main/piggy.c, main/titles.c: support shareware datafiles!
3185 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3186 piggy.c: SHAREWARE fixes
3188 2002-07-29 Bradley Bell <btb@icculus.org>
3190 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3191 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3192 misc/fileutil.c: Portability - OS X support
3194 2002-07-27 Bradley Bell <btb@icculus.org>
3196 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3197 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3198 segment.h: portability
3200 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3201 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3202 main/wall.h: portabilization
3204 * 2d/font.c, include/gr.h: portability
3206 2002-07-26 Bradley Bell <btb@icculus.org>
3208 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3210 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3212 * main/player.c: foo
3214 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3216 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3217 misc/fileutil.h: portable file i/o utils
3219 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3220 writable string anymore... / formatting
3222 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3223 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3224 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3225 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3226 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3227 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3228 portable-izing file loading routines
3230 2002-07-24 Bradley Bell <btb@icculus.org>
3232 * main/mveplay.c: correctly play files with 16bit uncompressed
3233 audio, mem checking, etc
3235 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3238 2002-07-23 Bradley Bell <btb@icculus.org>
3240 * misc/Makefile.am: unused file
3242 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3243 main/sounds.h: remove experimental nmovie stuff
3245 * main/movie.c: add some debugging output
3247 2002-07-22 Bradley Bell <btb@icculus.org>
3249 * main/: console.c, state.c: simplified header
3251 * main/movie.c: enable mveplay audio
3253 * main/old/movie.c: moved to main/
3255 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3256 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3257 main/mvelib.c, main/mveplay.c: initial movie support
3259 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3260 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3261 include/ogl_init.h, include/pstypes.h, main/console.c,
3262 main/state.c, mem/mem.c: OS X stuff
3264 * configure.ac: OS X and movie stuff
3266 2002-07-19 Bradley Bell <btb@icculus.org>
3268 * compilerdefs.txt: OSX defs
3270 2002-07-18 Bradley Bell <btb@icculus.org>
3272 * main/inferno.c: use simpler rcs tags
3274 * autogen.sh: keep Changelog in cvs (and use --accum)
3276 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3277 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3278 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3279 main/songs.c: changed cdrom->rbaudio
3281 * include/rbaudio.h: moved to /include
3283 2002-07-17 Bradley Bell <btb@icculus.org>
3285 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3286 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3287 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3288 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3289 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3290 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3291 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3292 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3293 3d/setup.c: use simpler rcs tags
3298 2002-07-17 Bradley Bell <btb@icculus.org>
3300 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3302 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3304 * debian/rules: don't need readme's
3306 * debian/rules: move d1x license to COPYING, license clarifications
3308 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3309 license to COPYING, license clarifications
3311 * debian/rules: fix debian docs
3313 * debian/rules: fix debian manpages
3315 * debian/d2x-sdl.menu: fix debian menu
3317 * debian/rules: link to undocumented man page for debs
3319 * Makefile.am, configure.ac, debian/control, debian/copyright,
3320 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3321 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3322 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3325 2002-07-16 Bradley Bell <btb@icculus.org>
3327 * debian/: rules, changelog.in: deb stuff
3329 * configure.ac: cleaner nasm detection
3331 * debian/: changelog.in, control, rules: deb stuff
3333 * README, installation.txt: typos, stuff
3335 * configure.ac: better #defines
3337 * configure.ac: whitespace
3339 * configure.ac: better documentation
3341 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3342 SDL_JOYSTICK not needed
3344 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3346 * configure.ac: need higher SDL for joystick
3348 * debian/: control, rules: deb stuff
3350 * arch/sdl/joy.c: old junk
3352 * Makefile.am, configure.ac: automake updates
3354 * main/: inferno.c, text.c: don't use althogdir on non-unix
3356 * configure.ac: more autoconf updates
3358 * misc/strutil.c: better strrev
3360 * main/inferno.c: need limits.h on mingw also
3362 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3365 2002-04-19 Bradley Bell <btb@icculus.org>
3367 * main/network.c: let hoard.ham be a cfile
3369 * main/text.c: better error message when hog not found
3373 2002-03-23 Bradley Bell <btb@icculus.org>
3375 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3376 arch/sdl/Makefile.am: Use SDL joystick automatically
3378 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3380 2002-03-05 Bradley Bell <btb@icculus.org>
3382 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3385 2002-02-23 Bradley Bell <btb@icculus.org>
3387 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3389 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3390 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3391 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3392 main/editor/Makefile.am: moved includes to include
3394 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3396 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3397 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3398 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3401 * main/game.c: disabled cockpit for OGL, formatting
3403 * 2d/ibitblt.c: formatting
3405 2002-02-16 Bradley Bell <btb@icculus.org>
3407 * include/oldsdl.h: check for older macros
3409 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3410 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3411 allow older sdl versions
3413 2002-02-15 Bradley Bell <btb@icculus.org>
3415 * main/: automap.c, automap.h, inferno.c: automap resolution now
3418 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3420 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3421 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3422 win32/include/key_arch.h: never mind - that would be pointless
3424 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3425 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3426 win32/include/key_arch.h: copied files from d1x
3428 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3429 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3431 * main/multipow.c: need conf.h
3433 * arch/win32/Makefile.am: new file
3435 * include/pstypes.h: added u_int16_t (needed in base_ip)
3437 * arch/win32/arch_ip.cpp: copied from d1x
3439 2002-02-14 Bradley Bell <btb@icculus.org>
3441 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3443 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3444 main/netlist.c: Added hotkeys to toggle fullscreen mode
3446 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3447 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3449 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3450 reorder.h: Lotsa networking stuff from d1x
3452 2002-02-13 Bradley Bell <btb@icculus.org>
3454 * include/gr.h, main/game.c: Fullscreen toggle stuff
3456 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3459 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3460 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3463 2002-02-11 Bradley Bell <btb@icculus.org>
3465 * main/bm.c: use portable loader if bigendian
3467 * include/pstypes.h: don't define bool for c++
3469 * include/cfile.h: extern AltHogDir stuff
3471 * include/byteswap.h: use WORDS_BIGENDIAN
3473 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3475 * main/vers_id.h: added D2X_IVER
3477 * misc/args.c: don't use d1x.ini
3479 * Makefile.am: rpm stuff
3481 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3484 2002-02-09 Bradley Bell <btb@icculus.org>
3486 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3488 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3490 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3493 2002-02-06 Bradley Bell <btb@icculus.org>
3495 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3496 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3497 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3499 * debian/: changelog.in, control, copyright, d2x-gl.files,
3500 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3504 2002-02-02 Bradley Bell <btb@icculus.org>
3506 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3508 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3509 Enabled RELEASE option
3511 2002-01-31 Bradley Bell <btb@icculus.org>
3513 * Makefile.am, configure.ac: specify prerequisite versions of
3514 autoconf and automake
3516 2002-01-29 Bradley Bell <btb@icculus.org>
3518 * main/mission.c: RCS header added
3520 * main/inferno.c: update copyright date
3522 * main/mission.c: allow missions to be in AltHogDir
3524 * configure.ac: Display results of configure
3526 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3529 2002-01-28 Bradley Bell <btb@icculus.org>
3531 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3532 Data files now go in DATADIR/games/d2x, user files now go in
3535 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3537 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3538 files now go in ~/.d2x
3540 2002-01-24 Bradley Bell <btb@icculus.org>
3542 * configure.ac: fix nasm not found error message
3544 2002-01-18 Bradley Bell <btb@icculus.org>
3546 * configure.in: getting rid of old configure.in
3548 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3549 main/movie.c: Movie playing kludgey stuff
3551 * misc/args.c: formatting
3553 * main/inferno.c: allow -h for help
3555 * include/error.h: don't die on int3, unless -debug given
3557 * mingw32.txt: more stuff
3559 2001-12-29 Bradley Bell <btb@icculus.org>
3561 * Makefile.am: Got rid of thinking.txt
3563 * main/inferno.c: document -nomovies option
3565 2001-12-28 Bradley Bell <btb@icculus.org>
3567 * main/titles.c: formatting, put some code into place for rendering
3568 of robots during briefings
3570 2001-12-27 Bradley Bell <btb@icculus.org>
3574 2001-12-23 Craig Hadady <chadady@iglou.com>
3576 * 2d/rle.c: fixed bug in dummy array.
3578 2001-12-03 Bradley Bell <btb@icculus.org>
3580 * arch/sdl/init.c: fix formatting
3582 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3583 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3584 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3585 and sdl joystick stuff
3587 2001-11-30 Bradley Bell <btb@icculus.org>
3589 * thinking.txt: not needed
3591 2001-11-27 Bradley Bell <btb@icculus.org>
3593 * cygconf, mingw32.txt: use sdl from source on cygwin
3595 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3596 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3597 SDL_CFLAGS to CFLAGS
3599 2001-11-27 Bradley Bell <btb@icculus.org>
3603 2001-11-14 Bradley Bell <btb@icculus.org>
3605 * texmap/scanline.c: use optimization flags as texmap default
3607 * NEWS: mouse wheel, etc
3609 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3610 wheel to emulate 3rd axis
3612 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3614 * include/error.h: kludge to ungrab mouse when we hit an int3
3616 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3617 __ENV_MSDOS__ to __MSDOS__
3619 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3622 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3625 * arch/sdl/digi.c: implemented digi_set_volume
3627 * include/grdef.h, main/config.c, misc/d_io.c: change
3628 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3630 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3631 main/piggy.c: use MAKE_SIG
3633 * installation.txt: update
3635 * configure.ac: new file
3637 * arch/sdl/joydefs.c: #include pstypes.h
3639 * arch/sdl/init.c: SDL joystick stuff
3641 * acconfig.h: adjust MINGW defines
3643 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3644 controls menu now works
3646 2001-11-13 Bradley Bell <btb@icculus.org>
3648 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3651 * Makefile.am: New file
3653 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3656 * compilerdefs.txt: New file
3658 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3660 2001-11-12 Bradley Bell <btb@icculus.org>
3662 * main/playsave.c: load player files regardless of byte order of
3665 2001-11-11 Bradley Bell <btb@icculus.org>
3667 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3670 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3672 * NEWS: GL savegame thumbnails
3674 * acconfig.h, configure.in: make option for NMOVIES, default to off
3676 2001-11-09 Bradley Bell <btb@icculus.org>
3678 * main/state.c: Enabled savegame thumbnails under OpenGL
3680 * unused/pa_null/pa_enabl.h: remove duplicate header
3682 * misc/args.c: use d2x.ini for option file
3684 * mem/mem.c: Move mem_realloc inside the ifdef
3686 * main/menu.c: fix 640x400 menu text
3688 * main/inferno.c: added documentation
3690 * main/endlevel.c: fix warnings
3692 * arch/ogl/gr.c: Get rid of gl spew
3694 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3696 * acconfig.h: Define __SDL__ for mingw
3698 2001-11-08 Bradley Bell <btb@icculus.org>
3700 * 2d/font.c: free OGL font data when rereading
3702 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3703 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3704 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3705 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3706 main/weapon.h: Enabled shareware build, endlevel flythrough
3709 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3710 of use for shareware build
3712 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3715 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3717 2001-11-05 Bradley Bell <btb@icculus.org>
3719 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3722 * include/3d.h: Add comment
3724 2001-11-04 Bradley Bell <btb@icculus.org>
3726 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3729 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3732 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3734 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3735 main/hudmsg.h: Enable d1x-style hud_message
3737 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3739 * 2d/font.c: re-init ogl fonts after remapping colors.
3741 2001-11-02 Bradley Bell <btb@icculus.org>
3743 * misc/Makefile.am: remove byteswap.h (duplicate header)
3745 * 2d/font.c: fixed gr_remap_font, minor stuff
3747 * configure.in: take out -O2 if doing debug build
3749 * main/bm.c: formatting
3751 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3753 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3754 macros, get rid of functions
3756 2001-11-01 Bradley Bell <btb@icculus.org>
3758 * misc/byteswap.h: removed duplicate header
3760 2001-10-31 Bradley Bell <btb@icculus.org>
3762 * NEWS, main/automap.c: automap works in opengl
3764 * NEWS, configure.in: Added news
3766 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3768 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3770 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3771 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3772 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3774 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3776 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3778 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3779 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3781 2001-10-27 Bradley Bell <btb@icculus.org>
3783 * main/inferno.c: added some documentation
3785 2001-10-25 Bradley Bell <btb@icculus.org>
3787 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3790 * Makefile.am, configure.in, arch/Makefile.am,
3791 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3792 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3793 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3794 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3795 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3796 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3797 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3798 it's ugly, but It'll be easier to sync with d1x.
3800 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3801 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3802 main/editor/Makefile.am: attempt at support for editor, makefile
3805 * misc/d_delay.c: formatting fix
3807 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3808 tmappent.S, tmapppro.S: adding support for runtime selection of
3811 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3812 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3813 including multi.h and network.h, fix backslashes, fix compiler
3816 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3817 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3818 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3819 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3820 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3821 including multi.h and network.h, fix backslashes
3823 * include/pstypes.h: added typedef for u_int64_t on mingw
3825 * include/3d.h: added prototype for g3_uninit_polygon_model
3827 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3829 2001-10-24 Bradley Bell <btb@icculus.org>
3831 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3832 arch subdirs, as in d1x.
3834 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3835 earlier style until i understand automake 1.5 better. remove input
3838 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3839 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3840 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3841 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3842 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3843 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3844 Moved input stuff to arch subdirs, as in d1x.
3846 * NEWS, configure.in: blah blah
3848 2001-10-23 Bradley Bell <btb@icculus.org>
3850 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3852 * texmap/tmapppro.S: no need for #include <conf.h> here
3854 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3857 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3858 file. RCS header added
3860 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3861 #ifdef'ing out the whole file. RCS header added
3863 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3864 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3865 fixes. Now works with automake 1.5 and autoconf 2.52.
3866 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3867 mingw (-grabmouse now works on win32).
3869 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3870 These don't belong in cvs
3874 2001-10-20 Bradley Bell <btb@icculus.org>
3876 * 2d/font.c: Don't free unused variables...
3878 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3881 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3882 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3883 main/Makefile.am: make dist more sensible
3885 * Makefile.am: Kludge for linking on mingw
3887 2001-10-19 Bradley Bell <btb@icculus.org>
3889 * Makefile.am, configure.in, arch/win32/Makefile.am,
3890 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3892 * include/ipx_drv.h: Check for __MINGW32__
3894 * include/i86.h: Imported from d1x
3896 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3898 * arch/dos/modex.asm: Fixed %include
3900 * main/console.c: RCS headers added
3902 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3905 * Makefile.am, main/Makefile.am: Moved final link to top-level
3906 directory instead of main/
3908 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3909 __ENV_LINUX__ to __linux__
3911 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3912 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3913 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3914 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3915 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3916 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3917 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3918 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3919 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3920 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3923 * configure.in: add --enable-xploader, support arch/linux subdir,
3926 * main/inferno.c: conditionalize conf.h
3928 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3930 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3931 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3932 misc/fileutil.h: Partial application of linux/alpha patch.
3934 2001-10-19 Bradley Bell <btb@icculus.org>
3936 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3937 networking in line with d1x, moved some arch/linux_* stuff to
3940 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3941 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3942 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3943 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3946 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3947 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3948 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3949 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3950 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3951 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3952 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3953 linux/include/ukali.h: Brought linux networking in line with d1x,
3954 moved some arch/linux_* stuff to arch/linux/*
3956 * include/ipx_drv.h: Imported from d1x
3958 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3960 * main/ipx_drv.c: Imported from d1x
3962 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3963 main/network.h, main/Makefile.am: Trying to get network working on
3966 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3967 main/Makefile.am: build fixes
3969 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3970 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3971 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3972 starting to get net working.
3974 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3975 conditionalized min,max macros
3977 2001-10-18 Bradley Bell <btb@icculus.org>
3979 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3980 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3981 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3982 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3985 * 2d/2dsline.c: RCS headers added/changed
3987 * configure.in: fix NASMFLAGS bug
3989 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3992 2001-10-17 Bradley Bell <btb@icculus.org>
3994 * NEWS: Fixed the invulnerable robots bug!
3996 * main/collide.c: Fixed the invulnerable robots bug!
3998 2001-10-14 Bradley Bell <btb@icculus.org>
4000 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4003 2001-10-13 Bradley Bell <btb@icculus.org>
4005 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4006 arch/Makefile.am, arch/dos/Makefile.am,
4007 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4008 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4009 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4010 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4011 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4012 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4013 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4014 arch/win32/include/Makefile.am, iff/Makefile.am,
4015 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4016 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4017 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4018 unused/bios/Makefile.am, unused/lib/Makefile.am,
4019 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4020 unused/ui/Makefile.am, unused/vga/Makefile.am,
4021 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4022 automake stuff from "inert" subdirs. And there was much rejoicing.
4024 * Makefile.am, NEWS, configure.in: Stuff
4026 * ChangeLog: removing auto-generated file
4028 * cygconf: Added instructions for mingw32 build
4030 * Makefile.am: renamed INSTALL to installation.txt
4032 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4034 * mingw32.txt: Added instructions for mingw32 build
4036 * configure.in: Enable assembly under mingw32
4038 2001-10-12 Bradley Bell <btb@icculus.org>
4040 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4042 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4043 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4044 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4045 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4046 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4047 to __DJGPP__, since it's built-in.
4049 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4051 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4052 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4056 2001-10-12 Bradley Bell <btb@icculus.org>
4058 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4060 * Makefile.am: make sure cygconf gets archived
4062 * configure.in: Increment version number in preparation for release
4064 * configure.in: Fix detection of opengl
4066 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4067 cygconf, arch/Makefile.am, arch/include/joy.h,
4068 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4069 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4070 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4071 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4072 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4073 Vastly improved compilability.
4075 2001-10-11 Bradley Bell <btb@icculus.org>
4077 * Makefile.am: Added macros/sdl.m4
4079 * autogen.sh: Added macros/sdl.m4
4081 2001-10-09 Bradley Bell <btb@icculus.org>
4083 * main/vers_id.h: Added DESCENT_VERSION constant
4085 * main/inferno.c: Added command-line help.
4087 * include/ogl_init.h: opengl improvments (following d1x changes)
4089 2001-10-07 Bradley Bell <btb@icculus.org>
4091 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4092 arch/ogl/Makefile.am: Remove duplicate headers.
4094 2001-08-02 Thimo Neubauer <thimo@debian.org>
4096 * mem/mem.c: totally crippled the memory manager because it does
4097 not make sense for non-DOS-systems and it would have been too
4098 complicated to get it 64bit clean
4100 2001-06-19 Bradley Bell <btb@icculus.org>
4102 * cvshowto.txt: updated anonymous password
4104 2001-02-08 Bradley Bell <btb@icculus.org>
4106 * COPYING, license.txt: Added d1x license
4108 2001-02-01 Bradley Bell <btb@icculus.org>
4110 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4112 2001-01-31 Bradley Bell <btb@icculus.org>
4114 * configure.in, arch/include/mouse.h, include/pstypes.h,
4115 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4117 * main/polyobj.c: fix typo
4119 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4120 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4121 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4122 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4123 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4124 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4125 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4126 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4127 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4128 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4129 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4130 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4131 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4132 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4133 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4134 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4135 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4136 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4137 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4138 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4139 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4140 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4141 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4142 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4143 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4144 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4147 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4148 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4149 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4150 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4153 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4156 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4157 cross-compiling, and cygwin fixes
4159 2001-01-30 Bradley Bell <btb@icculus.org>
4161 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4162 include/pstypes.h, include/strutil.h, main/Makefile.am,
4163 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4164 needs --without-assembler and --without-network to compile
4166 2001-01-29 Bradley Bell <btb@icculus.org>
4168 * configure.in, main/Makefile.am: Fixes to build system
4170 * main/kconfig.c: fix for non-linux joysticks
4172 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4173 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4174 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4175 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4176 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4177 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4178 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4179 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4180 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4181 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4183 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4184 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4185 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4186 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4187 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4188 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4191 * arch/dos/include/joy.h, arch/dos/include/key.h,
4192 arch/dos/include/mouse.h: Unified input headers.
4194 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4196 2001-01-28 Bradley Bell <btb@icculus.org>
4198 * conf.h.in, configure.in, arch/Makefile.am,
4199 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4200 arch/include/key.h, main/Makefile.am: More header unification...
4202 * main/newdemo.c: Added <ctype.h>
4204 * arch/include/event.h, arch/include/joy.h: unified input headers.
4206 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4207 OpenGL now uses SDL-GL instead of gii
4209 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4211 2001-01-25 Bradley Bell <btb@icculus.org>
4213 * autogen.sh: use "set -e" so execution stops if something goes
4216 2001-01-24 Bradley Bell <btb@icculus.org>
4220 * Makefile.am: Add ChangeLog to dist
4224 2001-01-24 Bradley Bell <btb@icculus.org>
4226 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4228 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4229 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4232 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4233 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4234 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4235 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4236 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4237 arch/Makefile.am, arch/dos/Makefile.am,
4238 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4239 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4240 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4241 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4242 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4243 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4244 unused/Makefile.am, unused/bios/Makefile.am,
4245 unused/lib/Makefile.am, unused/novga/Makefile.am,
4246 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4247 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4248 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4249 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4250 make dist, VPATH builds, ...
4252 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4253 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4254 arch/dos/Makefile.in, arch/linux/Makefile.in,
4255 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4256 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4257 misc/Makefile.in, texmap/Makefile.in: cruft removal
4259 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4262 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4264 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4266 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4269 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4270 added -grabmouse option
4272 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4273 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4274 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4275 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4276 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4277 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4278 main/songs.c, misc/args.c: changed args_find to FindArg
4280 2001-01-22 Bradley Bell <btb@icculus.org>
4282 * configure, main/Makefile.am, main/Makefile.in: configuration
4285 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4286 fix compiler warnings w/opengl
4288 * include/console.h: ggi support
4290 * arch/linux_init.c: svgalib support
4292 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4293 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4294 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4295 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4296 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4297 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4300 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4302 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4303 main/render.c: fix warnings and enable NDEBUG *
4304 arch/svgalib_init.c: svgalib support
4306 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4308 * main/kconfig.c: joystick support
4310 2001-01-21 Bradley Bell <btb@icculus.org>
4312 * cvshowto.txt: new file, taken from d1x webpage
4314 * AUTHORS, README: Taking over as maintainer of d2x
4316 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4318 2001-01-20 Bradley Bell <btb@icculus.org>
4320 * configure, configure.in: Turned -Werror back off by default
4322 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4323 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4324 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4325 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4326 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4327 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4328 main/laser.c, main/multi.c, main/network.c, main/network.h,
4329 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4330 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4331 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4332 warnings, for non-OpenGL on linux, anyway...
4334 2001-01-19 Bradley Bell <btb@icculus.org>
4336 * copying: remove duplicate file
4338 * Import of d2x-0.0.9-pre1
4340 * Import of d2x-0.0.8