1 2003-10-21 Martin Schaffner <maschaffner@icculus.org>
3 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation error with --disable-network, move reset_network_objects() from gameseq.c to multi.c
5 2003-10-14 Bradley Bell <btb@icculus.org>
9 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
11 2003-10-12 Bradley Bell <btb@icculus.org>
13 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
14 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
17 2003-10-12 Aaron Plattner <plattner@caltech.edu>
19 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
20 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
21 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
22 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
23 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
24 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
25 arch/win32/ipx_win.c, arch/win32/winnet.c,
26 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
27 main/multi.h, main/network.c: add IPv4 multicasting support
29 2003-10-11 Bradley Bell <btb@icculus.org>
31 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
33 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
34 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
35 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
36 main/weapon.h: lots of shareware and oem fixes
38 2003-10-10 Bradley Bell <btb@icculus.org>
40 * arch/win32/winnet.c: fixed stupid win32 network bug
42 2003-10-10 Bradley Bell <btb@icculus.org>
44 * main/piggy.c: increased D1_MAX_TMAP_NUM
46 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
48 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
49 which are animated in d2, refactorizes d1 texture reading
51 2003-10-10 Bradley Bell <btb@icculus.org>
53 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
54 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
55 main/collide.h, main/compbit.h, main/config.h, main/console.c,
56 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
57 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
58 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
59 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
60 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
61 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
62 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
63 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
64 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
65 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
66 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
67 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
68 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
69 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
70 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
71 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
72 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
73 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
74 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
75 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
76 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
77 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
78 main/wall.h: comments/formatting
80 2003-10-09 Bradley Bell <btb@icculus.org>
82 * main/text.c: fix text when using old datafiles
84 * main/laser.h: comments/whitespace
86 * main/laser.c, main/weapon.c: fixed smart missiles and smart
87 mines w/shareware data
89 * include/DT_drawtext.h: deleted unused file
91 2003-10-08 Bradley Bell <btb@icculus.org>
93 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
95 * arch/win32/ipx_udp.c: use closesocket() instead of close()
97 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
98 main/menu.c: Disabled 'd2x keys' weapon selection
100 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
102 * main/object.h, main/multi.h: get rid of most warnings issued by
103 cpp-precomp of gcc from Mac OS X dev tools
105 2003-10-05 Bradley Bell <btb@icculus.org>
107 * NEWS, configure.ac: increment version number
109 * cfile/cfile.c: better handling of CRLF text files (when that is
112 * utilities/hogcreate.c, utilities/hogextract.c,
113 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
114 reading/writing files
116 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
117 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
120 2003-10-04 Bradley Bell <btb@icculus.org>
122 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
124 * main/netmisc.c: change byte to sbyte, comments/whitespace
126 2003-10-03 Bradley Bell <btb@icculus.org>
128 * cfile/cfile.c, main/config.c: fix win32 eof bug.
130 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
133 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
134 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
135 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
136 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
137 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
138 main/object.c, main/object.h, main/paging.c, main/player.h,
139 main/robot.h, main/segment.h, main/state.c, main/switch.c,
140 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
141 main/weapon.c, main/weapon.h: change byte to sbyte,
144 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
145 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
146 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
147 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
149 * configure.ac: better checking for timeval
151 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
153 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
154 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
155 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
156 arch/win32/winnet.c, configure.ac, include/byteswap.h,
157 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
158 main/multibot.c, main/network.c: Make network architecture
159 choosable from game menu, add support for UDP/IP on Mac OS X and
162 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
164 * include/byteswap.h: added macros for coping with alignment
167 2003-10-02 Bradley Bell <btb@icculus.org>
169 * main/multi.h: added padding to little-endian version of
172 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
174 * main/netmisc.c: delete duplicate function
176 2003-10-01 Bradley Bell <btb@icculus.org>
178 * main/bm.c: make sure d1_texture_indices gets freed between
181 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
183 * main/piggy.h: fix size of d1 shareware descent.pig
185 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
187 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
188 main/gameseq.c, main/piggy.c: fix loading of d1 texture
189 replacements for non-animated textures
191 2003-08-02 Matthew Mueller <donut@dakotacom.net>
193 * main/controls.c: use fixed 20fps wiggle
195 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
197 * Makefile.am, debian/changelog.in, debian/control,
198 debian/d2x-common.dirs, debian/d2x-common.install,
199 debian/d2x-common.manpages, debian/d2x-gl.files,
200 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
201 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
202 utilities/Makefile.am, utilities/hogcreate.1,
203 utilities/hogextract.1, utilities/mvlcreate.1,
204 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
205 add man pages, distribute utility programs in new d2x-common deb
207 * rpm/d2x.spec.in: updated rpm spec file
209 2003-08-02 Bradley Bell <btb@icculus.org>
211 * cfile/cfile.c: update raw_position in cfputc and cfputs
213 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
215 * main/piggy.c: make error message more friendly
217 * main/piggy.c: simplify copying of bitmap flags
219 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
222 * cfile/cfile.c: revert to always using custom fgets
224 * main/endlevel.c, main/mission.c: handle missing exit sequence
225 components gracefully
227 * main/playsave.c: comments
229 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
231 * cfile/cfile.c: update raw_position in cfwrite
233 * main/network.c: comments/formatting
235 2003-06-22 Bradley Bell <btb@icculus.org>
237 * cfile/cfile.c: use standard fgets for non-archive files
239 * main/movie.c: use con_printf for missing movie warning
241 2003-06-18 Bradley Bell <btb@icculus.org>
243 * main/movie.c: fixed cfile conversion of movielib code
245 * main/console.c, main/hud.c: strip out colors, etc when printing
248 * include/u_mem.h: fix NDEBUG calloc macro
250 2003-06-15 Bradley Bell <btb@icculus.org>
252 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
255 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
256 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
257 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
258 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
259 main/scores.c, main/state.c, main/text.c, misc/args.c,
260 misc/strio.c: convert file i/o to cfile
262 2003-06-14 Bradley Bell <btb@icculus.org>
264 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
265 writing and other modes besides "rb" (mostly taken from
268 2003-06-09 Bradley Bell <btb@icculus.org>
270 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
273 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
274 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
277 2003-06-07 Taylor Richards <taylor@icculus.org>
279 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
281 2003-06-07 Bradley Bell <btb@icculus.org>
283 * main/console.c: fix non-console build
285 * main/gamesave.c: comments
287 * main/bm.c: remove redundant break
289 2003-06-06 Bradley Bell <btb@icculus.org>
291 * main/gauges.c, main/kconfig.c: comments/formatting
293 * console/.cvsignore: added .cvsignore
295 * main/console.c: can't write to console after it's closed
297 2003-06-05 Bradley Bell <btb@icculus.org>
299 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
300 console/internal.c, console/internal.h, include/CON_console.h,
301 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
302 finish console conversion away from SDL
304 2003-06-04 Bradley Bell <btb@icculus.org>
306 * console/CON_console.c, include/CON.console.h, include/console.h,
307 main/console.c, main/game.c: console conversion to native gr,
310 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
311 put prototype for gr_bm_bitblt in gr.h
313 2003-06-03 Bradley Bell <btb@icculus.org>
315 * console/CON_console.c, console/DT_drawtext.c,
316 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
317 main/console.c: use native fonts for console
319 * main/playsave.c: use shorts for short data
321 2003-06-02 Bradley Bell <btb@icculus.org>
323 * configure.ac, main/console.c: set console background, fix
326 2003-06-01 Bradley Bell <btb@icculus.org>
328 * Makefile.am, arch/sdl/event.c, configure.ac,
329 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
330 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
331 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
332 main/gamerend.c: added console code (from SDL_console)
334 2003-05-30 Bradley Bell <btb@icculus.org>
336 * README: minor update
338 2003-05-28 Bradley Bell <btb@icculus.org>
340 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
345 2003-06-06 Bradley Bell <btb@icculus.org>
347 * main/kconfig.c: fix crash in control menus
349 * main/gauges.c: force cockpit redraw in opengl
351 * main/gamerend.c: move ogl swap, so cockpit and console get
354 2003-06-01 Bradley Bell <btb@icculus.org>
356 * configure.ac, libmve/mveplay.c: define struct timeval if needed
360 2003-05-12 Bradley Bell <btb@icculus.org>
362 * configure.ac: increment version number
364 * main/bm.c: use con_printf for exit model warnings
366 * configure.ac: must check for timespec after setting -mno-cygwin
368 * main/inferno.c: added -nohogdir and -userdir options
370 * NEWS, main/titles.c: use briefings with no extension
374 2003-04-30 Bradley Bell <btb@icculus.org>
376 * configure.ac: have to include time.h when checking for nanosleep
378 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
381 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
382 increment version number
384 * main/Makefile.am: make dist fix
388 2003-04-29 Bradley Bell <btb@icculus.org>
390 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
393 2003-04-24 Bradley Bell <btb@icculus.org>
395 * configure.ac: increment version number
397 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
400 2003-04-24 Ingo van Lil <inguin@gmx.de>
402 * main/render.c: fix misspellings of NDEBUG
406 2003-04-14 Bradley Bell <btb@icculus.org>
408 * cfile/cfile.c: prefer files from d2 hog over d1 hog
410 2003-04-11 Bradley Bell <btb@icculus.org>
412 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
417 2003-04-11 Bradley Bell <btb@icculus.org>
419 * libmve/mveplay.c: use _sleep instead of sleep on win32
421 * Makefile.am, README, README.utils, arch/sdl/digi.c,
422 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
423 include/cfile.h, include/error.h, libmve/Makefile.am,
424 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
425 main/endlevel.h, main/playsave.c, misc/fileutil.c:
426 utilities/Makefile.am: comments/formatting/dist problems
428 * configure.ac: use different defines for os x
430 2003-04-07 Bradley Bell <btb@icculus.org>
432 * include/error.h, misc/error.c: put some old stuff back in,
433 eliminate duplicate error messages
435 * main/text.c: don't die on text not found
438 * main/inferno.c: print some useful info if hog not found, allow
439 -help to work if no text available
441 2003-04-07 Steffen Pohle <stpohle@gmx.net>
443 * arch/linux/Makefile.am: revert to previous version, so linux
446 2003-04-03 Bradley Bell <btb@icculus.org>
448 * main/endlevel.c: fixed exit model scheme yet again
450 2003-04-02 Bradley Bell <btb@icculus.org>
452 * misc/error.c: call Int3 on Assert
454 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
457 * main/wall.c: don't die when trying to toggle nonexistent
458 segment... vertigo level 10 is buggy!
460 * main/gamemine.c: comments/formatting
462 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
464 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
465 main/inferno.c: Allow use of 22K sound samples
467 2003-03-29 Bradley Bell <btb@icculus.org>
469 * arch/ogl/gr.c: default to bitmapped reticle
471 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
472 main/polyobj.c: rewrote endlevel stuff to reread exit model info
475 * arch/sdl/joy.c: fixed text seen for hats in control config
478 2003-03-28 Bradley Bell <btb@icculus.org>
480 * main/bm.c: heh, model nums in vertigo are hardcoded,
481 N_D2_POLYGON_MODELS can't change
483 * configure.ac, include/d1x.xpm, include/descent.xpm,
484 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
487 2003-03-27 Bradley Bell <btb@icculus.org>
489 * main/text.h: fixed text references for hat directions
491 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
493 2003-03-26 Bradley Bell <btb@icculus.org>
495 * main/playsave.c: make d2x keys backward compatible
497 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
499 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
502 2003-03-26 Bradley Bell <btb@icculus.org>
504 * main/piggy.c: fix crash when d1 data not present
506 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
507 read/write from plr file
509 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
510 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
511 added escort.h header
513 2003-03-25 Bradley Bell <btb@icculus.org>
515 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
516 D1_PIGFILE ("descent.pig") macro
518 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
519 models from d1 pig file
521 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
522 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
523 really) from d1 pig file
525 2003-03-23 Bradley Bell <btb@icculus.org>
527 * main/bm.c: stop extra robots from overwriting exit models
529 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
530 texture list doesn't get full
532 * main/bm.c: fix mem leak when reading extra robots
534 2003-03-21 Bradley Bell <btb@icculus.org>
536 * main/menu.c: Added option to set movie resolution (mostly works)
538 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
540 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
541 replacement functions to piggy.c
543 * main/gameseq.c: attempt to support mac d1 descent.pig
545 * main/bm.c: fix mem leak
547 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
548 files, both d1 and d2 oem briefing where showed
550 * main/inferno.c, main/movie.c: Change the default movie
551 resolution to "high", implement the option -lowresmovies
553 2003-03-20 Bradley Bell <btb@icculus.org>
555 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
557 * main/piggy.c: comments
559 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
561 * main/gameseq.c: delete duplicate function
563 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
565 2003-03-19 Bradley Bell <btb@icculus.org>
567 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
568 (cddb discid) support
570 * arch/sdl/digi.c, main/kludge.c: implemented
571 digi_link_sound_to_object3 for looping sounds, other looping stuff
573 * arch/sdl/gr.c: removing dependencies on stuff in main/
575 * arch/linux/Makefile.am, arch/linux/init.c,
576 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
577 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
578 other header cleanups
580 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
582 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
584 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
585 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
586 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
587 load d1 textures for d1 levels
589 2003-03-19 Bradley Bell <btb@icculus.org>
591 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
592 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
593 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
594 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
597 * README: added some OS X info
599 2003-03-17 Bradley Bell <btb@icculus.org>
601 * main/newdemo.c: simplify DEMO_FILENAME macro
603 * main/console.c, main/game.c: enable experimental console support
605 * main/gamerend.c: fixed location of fps meter in multi
607 2003-03-16 Bradley Bell <btb@icculus.org>
609 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
610 also look in shared data dir for demos
612 * main/newdemo.c, main/newdemo.h: comments/formatting
614 2003-03-15 Christopher Thielen <chris@luethy.net>
616 * main/kludge.c: set CDROM_dir back to "." - tricks game into
617 thinking d2 cd is always present
619 2003-03-15 Bradley Bell <btb@icculus.org>
621 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
624 * arch/sdl/rbaudio.c: formatting, enabled volume control under
627 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
628 gr_init. don't really know why this works, though
630 2003-03-14 Bradley Bell <btb@icculus.org>
632 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
634 * unused/bios/rbaudio.h: removed duplicate file
636 2003-03-14 Christopher Thielen <chris@luethy.net>
638 * arch/sdl/rbaudio.c: stop cd audio when exiting
640 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
642 * main/gamecntl.c: add comments to the "only matt knows" cheats
644 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
646 * main/gamemine.c: formatting, better texture conversion for d1
649 2003-03-14 Bradley Bell <btb@icculus.org>
651 * main/piggy.c: must swap all mac version pigfiles
653 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
654 main/multi.c: formatting, minor cleanups
656 * 2d/rle.c: need to swap line_size on bigendian machines
658 * main/mission.c, main/mission.h: detect mac full version hogfile
660 2003-03-13 Bradley Bell <btb@icculus.org>
662 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
663 added joy/mouse sensitivity slider, increased range to 16, and
666 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
669 * arch/linux/Makefile.am: removed extra backslash
671 * TODO, installation.txt: updated some documentation
673 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
674 menu, with maxfps option
676 2003-03-12 Bradley Bell <btb@icculus.org>
678 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
680 * arch/linux/alsadigi.c, arch/linux/findfile.c,
681 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
682 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
683 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
684 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
685 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
686 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
687 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
688 arch/linux/include/music.h, arch/linux/include/serial.h,
689 arch/linux/include/ukali.h: formatting
691 2003-03-11 Chris Arena <ccarena@cox.net>
693 * main/menu.c: fixed brightness slider
695 2003-03-01 Bradley Bell <btb@icculus.org>
697 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
698 robots and animated bitmaps work, but colors are messed up
700 2003-02-28 Bradley Bell <btb@icculus.org>
702 * main/player.h: whitespace
704 * main/automap.c, main/cntrlcen.c, main/collide.c,
705 main/gamerend.c: use Builtin_mission_num instead of 0 (if
706 descent.hog is present, d1 becomes mission 0)
708 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
709 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
710 arch/win32/winnet.c: MinGW compiles with network enabled again,
711 but still doesn't work
715 2003-02-28 Bradley Bell <btb@icculus.org>
717 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
718 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
721 2003-02-27 Bradley Bell <btb@icculus.org>
723 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
724 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
725 main/network.c, main/network.h: noted that hoard.ham is only needed
726 for multiplayer HOARD games, and should not be equated with
727 "vertigo". put HoardEquipped() back in network.c.
729 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
730 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
731 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
732 use timer_delay instead of d_delay
734 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
736 * main/render.c: added replacement qsort for solaris
738 2003-02-26 Bradley Bell <btb@icculus.org>
740 * main/gamemine.c: texture conversion for d1 shareware
742 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
744 * main/gamemine.c: better texture conversion for d1 levels
746 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
748 * main/kconfig.c: fix joystick support under MinGW
750 2003-02-26 Bradley Bell <btb@icculus.org>
752 * main/playsave.c: fix swapping glitch
754 * configure.ac, readme.txt: clean stuff up, getting ready for
757 * main/titles.c: begin support for rendering spinning robots in
760 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
763 * main/gamemine.c: load d1 shareware levels!
765 2003-02-25 Bradley Bell <btb@icculus.org>
769 * autogen.sh: add warning about old auto* versions, use
772 2003-02-24 Bradley Bell <btb@icculus.org>
774 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
775 briefings mostly working
776 * main/movie.c, main/titles.c: fixed some more briefing glitches
778 2003-02-23 Bradley Bell <btb@icculus.org>
780 * main/movie.c: fixed crash when using shareware data files
782 * arch/sdl/digi.c: fix crash on non-existent sounds
783 (i.e. shareware data)
785 2003-02-22 Bradley Bell <btb@icculus.org>
787 * main/titles.c: fixed fullscreen toggle in briefings
789 2003-02-21 Bradley Bell <btb@icculus.org>
791 * configure.ac: check for mingw when enabling nasm
792 * main/playsave.c: enable loading player files of either byte
795 2003-02-20 Bradley Bell <btb@icculus.org>
797 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
798 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
799 #343, not "rest of solution to bug #344"
800 * arch/sdl/timer.c, include/timer.h: revert to more accurate
802 * main/kludge.c: partial solution to bug #344
803 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
804 * compilerdefs.txt: added linux/mips info
805 * ChangeLog: clean up changelog
807 2003-02-19 Bradley Bell <btb@icculus.org>
809 * libmve/mveplay.c: os x needs nanosleep prototype.
811 2003-02-18 Bradley Bell <btb@icculus.org>
813 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
814 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
815 to disable/enable audio
816 * libmve/: mve_main.c, mveplay.c: bigendian fixes
817 * main/: movie.h, titles.c: make sure movie's palette is set before
818 writing briefing text. Fixes bug #359
819 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
821 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
822 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
824 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
826 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
827 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
828 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
830 * include/libmve.h: blah
832 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
834 * main/render.c: 2nd attempt to fix solaris qsort bug
836 2003-02-18 Bradley Bell <btb@icculus.org>
838 * configure.ac, include/pstypes.h: put alignment detection in
841 2003-02-17 Bradley Bell <btb@icculus.org>
843 * Makefile.am, README.utils, configure.ac, include/libmve.h,
844 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
845 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
846 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
847 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
848 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
849 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
850 moved mve stuff to separate subdir
851 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
852 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
853 mve code. Fixes (at least) bugs #41, #348, and #350.
855 2003-02-14 Bradley Bell <btb@icculus.org>
857 * main/Makefile.am: no more Makefile.mveplay. again
858 * main/mveplay.c: typo
860 2003-02-13 Bradley Bell <btb@icculus.org>
862 * utilities/mvlextract.c: uint -> unsigned int
863 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
864 standalone mveplayer, win32 support
865 * main/movie.c: random bugfixes, win32 support
866 * arch/sdl/Makefile.am: formatting
867 * configure.ac: disable networking on mac/win for now
868 * main/newmenu.c: comments
870 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
872 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
873 redundant swap functions.
875 2003-02-13 Bradley Bell <btb@icculus.org>
877 * ChangeLog: update changelog
879 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
881 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
882 polymodel alignment issues.
884 2003-02-13 Bradley Bell <btb@icculus.org>
886 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
887 fix various little bugs
888 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
889 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
890 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
892 * README.utils: new file
893 * main/: mve_main.c, mveplay.c: more movie fixes
894 * README: updated README
895 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
897 2003-02-12 Bradley Bell <btb@icculus.org>
899 * utilities/mvlextract.c: bigendian mvl support
900 * main/mveplay.c: formatting, stuff
901 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
902 truecolor mve support, standalone mveplayer
903 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
904 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
905 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
908 2003-01-22 Bradley Bell <btb@icculus.org>
910 * include/: interp.h, interp.h: restore prototype for
911 swap_polygon_model_data
913 2003-01-21 Bradley Bell <btb@icculus.org>
915 * main/piggy.c: use memcpy to avoid alignment problem
916 * compilerdefs.txt: updated some defs, added sunos/sparc
918 2003-01-15 Bradley Bell <btb@icculus.org>
920 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
921 * main/gamemine.c: attempting to support d1 shareware
922 * compilerdefs.txt: update defs
924 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
926 * main/mveplay.c: fix several bugs, comments, formatting.
928 2003-01-15 Bradley Bell <btb@icculus.org>
930 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
931 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
932 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
933 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
935 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
938 2003-01-11 Bradley Bell <btb@icculus.org>
940 * main/: mission.c, mission.h: attempt to support d1 for mac
942 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
945 2003-01-09 Bradley Bell <btb@icculus.org>
947 * main/movie.c: use ifdef around gr_toggle_fullscreen
949 2003-01-07 Bradley Bell <btb@icculus.org>
951 * Makefile.am, descent.msn, installation.txt, main/mission.c,
952 main/mission.h: don't need .msn file for descent.hog anymore
955 2003-01-06 Bradley Bell <btb@icculus.org>
957 * main/mission.h, main/mission.c: comments
958 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
961 2003-01-03 Bradley Bell <btb@icculus.org>
963 * utilities/: txb2txt.c, txt2txb.c: remove old files
964 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
965 * main/polyobj.c: attempt to make read_model_file
967 * main/menu.c: move vertigo text
969 2003-01-02 Bradley Bell <btb@icculus.org>
971 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
972 main/polyobj.h: cleanup alignment changes
973 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
974 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
975 main/object.h: fix alignment issues on sparc
976 * cvshowto.txt: update cvs info
978 * 2d/rle.c: make rle_swap handle RLE_BIG
980 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
982 * main/render.c: workaround solaris qsort bug
984 2003-01-01 Steffen Pohle <stpohle@gmx.net>
986 * arch/linux/linuxnet.c, arch/linux/ukali.c,
987 arch/linux/include/ukali.h, main/inferno.c: enabled kali
988 * arch/linux/Makefile.am: enabled linux joystick, kali
989 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
990 arch/sdl/event.c: enabled linux joystick
992 2002-12-31 Bradley Bell <btb@icculus.org>
994 * main/gamemine.c: simplified warning msg
995 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
996 * main/render.h: fix compiler warning
998 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1000 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1002 2002-12-24 Bradley Bell <btb@icculus.org>
1004 * main/mission.c: fixes an infinite loop which was caused by d2x
1005 thinking d2demo was a descent 1 mission
1007 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1009 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1011 2002-12-24 Bradley Bell <btb@icculus.org>
1013 * main/render.c: comments
1015 2002-10-30 Bradley Bell <btb@icculus.org>
1017 * main/inferno.c: add help for -hogdir option
1018 * main/inferno.c: added -hogdir option
1020 2002-10-28 Bradley Bell <btb@icculus.org>
1022 * main/: inferno.c, menu.c: enabled Vertigo displays
1023 * include/3d.h: typo
1025 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1027 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1028 main/netmisc.c, main/network.c: simplify and eliminate redundant
1031 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1033 * maths/fixc.c: fix infinite loop in quad_sqrt.
1034 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1035 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1037 2002-10-12 Bradley Bell <btb@icculus.org>
1039 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1041 2002-10-11 Bradley Bell <btb@icculus.org>
1043 * main/hud.c: make hud_message work correctly
1044 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1046 * main/network.c: formatting, small fixes
1048 2002-10-10 Bradley Bell <btb@icculus.org>
1050 * main/netmisc.h: no swap_object for little-endian
1051 * main/: netmisc.h, network.c: use macros to simplify network
1053 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1055 * main/inferno.c: enable loading screen for mac shareware with
1057 * main/netmisc.c: whitespace
1058 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1060 * main/hud.c: whitespace
1061 * configure.ac: remove shareware build, add macdata build
1062 * main/songs.c: whitespace
1063 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1064 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1066 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1069 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1071 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1072 comments, formatting, etc.
1073 * iff/iff.c: fix bigendian iff loading.
1075 2002-10-03 Bradley Bell <btb@icculus.org>
1077 * utilities/txb2tex.c: typo
1078 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1079 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1081 * arch/sdl/mouse.c: whitespace
1083 2002-09-19 Bradley Bell <btb@icculus.org>
1085 * main/kconfig.c: fix a oops, add old logs
1086 * main/kconfig.c: support for >3 mouse buttons
1088 2002-09-18 Bradley Bell <btb@icculus.org>
1090 * include/gr.h: fix palette swap define
1092 2002-09-14 Bradley Bell <btb@icculus.org>
1094 * main/titles.c: load hires briefing screen if lores doesn't exist
1095 (i.e. vertigo) and MenuHires=0
1097 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1099 * main/: multi.h, network.h: pack some structures for ipx
1102 2002-09-14 Bradley Bell <btb@icculus.org>
1104 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1105 and load_endlevel_data() to expect newline-terminated strings, fix
1106 load_game_data to read null-terminated string for
1109 2002-09-07 Bradley Bell <btb@icculus.org>
1111 * main/newmenu.c: added error message
1112 * main/menu.h: enable -nohires with mac shareware
1113 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1114 * 2d/font.c: enable 0/255 palette swap for fonts
1115 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1117 * 2d/2dsline.c: fix ogl blooper
1119 2002-09-05 Bradley Bell <btb@icculus.org>
1121 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1123 * include/strutil.h: need string.h for strcasecmp
1124 * include/rle.h: okay, maybe it needs to be this way
1125 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1126 * 2d/scalec.c: more stuff from d2src
1127 * 2d/rle.c: more stuff from d2src, formatting
1128 * 2d/font.c: useless cruft
1129 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1130 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1133 2002-09-04 Bradley Bell <btb@icculus.org>
1135 * include/grdef.h: fix compiler warnings
1136 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1137 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1139 * main/game.c: we want the mac ibitblt for everything but dos and
1141 * main/texmerge.c: these routines are in tmerge.c
1142 * main/credits.c: enable credits for mac and oem data
1143 * main/bm.c: use either exit.ham or exit.pofs
1144 * include/ibitblt.h: enable some more code from d2src
1145 * include/gr.h: enable mac ubitblt_double
1146 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1147 * include/grdef.h: moved some inline asm from linear.h
1148 * 2d/ibitblt.c: brought in line with original d2 version
1149 * 2d/bitblt.c: reverted to original d2 version of this file, then
1150 added d1x enhancements
1151 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1152 * 2d/linear.h: moved these back to their original locations
1154 * main/mveplay.c: close some memory holes, speed up palette loading
1155 * main/movie.c: added fullscreen toggle while playing movies
1156 * main/inferno.c: comment out -superhires help text (always on)
1157 * include/timer.h: added approx_fsec_to_usec macro
1158 * arch/sdl/joy.c: fix compiler warning
1160 2002-09-01 Bradley Bell <btb@icculus.org>
1162 * main/network.c: oops
1163 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1164 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1165 timer_get_fixed_seconds
1168 2002-08-31 Bradley Bell <btb@icculus.org>
1170 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1172 * main/multi.h: network endian stuff
1173 * 2d/font.c, include/gr.h: fast file i/o for font headers
1174 * arch/win32/arch_ip.cpp: unused file
1175 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1176 bigendian networking fixes
1177 * main/menu.c: make net menu more accurate, also make superhires
1179 * include/pstypes.h: better to have __pack__ all the time, I think.
1180 needed for networking, e.g.
1181 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1183 * arch/win32/Makefile.am: unused file
1186 2002-08-30 Bradley Bell <btb@icculus.org>
1188 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1189 * main/: newmenu.h, titles.c: formatting
1190 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1191 main/multi.h: networking works, finally
1192 * TODO: added TODO file
1193 * arch/linux/arch_ip.cpp: unused fine
1194 * README: network sorta working
1195 * main/: Makefile.am, multi.c, network.c, network.h: more
1197 * main/menu.c: load builtin mission correctly
1198 * main/inferno.c: documentation
1199 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1201 * main/Makefile.mveplay: don't need no more
1203 2002-08-29 Bradley Bell <btb@icculus.org>
1205 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1206 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1207 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1209 * include/ipx_drv.h: more network fixing
1210 * arch/linux/include/ipx_drv.h: more network fixing
1211 * include/ipx.h: formatting
1212 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1213 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1214 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1215 main/inferno.c: fixed networking fuck-up?
1216 * Makefile.am: moved mingw info to README
1217 * README, mingw32.txt: moved mingw info to README
1219 2002-08-27 Bradley Bell <btb@icculus.org>
1221 * utilities/mvlextract.c: allow specifying file to extract
1222 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1224 * utilities/hogextract.c: allow specifying file to extract
1225 * main/mission.c: Have to get mission_num _after_ promoting...
1226 * main/: gameseq.c, titles.c: beginning d1 briefing support
1227 * descent.msn: beginning d1 briefing support
1228 * main/: titles.c, titles.h: d1-style mission briefings
1229 * main/piggy.h: whitespace
1230 * main/movie.c: beginning robot movie support, fall back on lo/hi
1231 res if hi/lo not available
1232 * main/mission.c: added Builtin_mission_num for builtin mission,
1233 D1Hogdir, d1-style mission briefings
1234 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1236 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1237 (for d1 missions that need d1 data)
1238 * 2d/ibitblt.c: whitespace
1240 2002-08-26 Bradley Bell <btb@icculus.org>
1242 * utilities/mvlcreate.c: oops
1243 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1245 * utilities/hogextract.c: added [v]iew option
1246 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1247 * main/titles.c: fix writable string, disable DumbAdjust thing
1248 * main/polyobj.h: whitespace
1249 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1251 * main/movie.c: read movies from AltHogDir, other fixes
1252 * main/: mission.c, mission.h: fix bug w/mission filename
1253 * main/gameseq.c: comments
1254 * main/digi.h: whitespace n stuff
1255 * include/mve_audio.h: added audio flag macros
1256 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1260 2002-08-23 Bradley Bell <btb@icculus.org>
1262 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1264 * Makefile.am: remove d2demo.mn2
1265 * cfile/cfile.c, include/cfile.h: add cfile_size function
1266 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1267 eliminate need for .mn2 files for oem and demo
1269 2002-08-22 Bradley Bell <btb@icculus.org>
1271 * main/bm.c: fix for vertigo
1272 * main/menu.h: make OEM menu pcx available
1273 * 2d/rle.c: merge with original d2 file
1274 * Makefile.am, configure.ac: let mission files get installed by
1277 2002-08-17 Bradley Bell <btb@icculus.org>
1279 * configure.ac: make FAST_FILE_IO the default on little-endian
1281 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1282 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1285 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1287 * main/: game.c, menu.c, mission.c: promote builtin missions.
1289 2002-08-15 Bradley Bell <btb@icculus.org>
1291 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1292 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1293 * utilities/.cvsignore: added cvsignore
1294 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1296 * main/piggy.c: mac data file loading
1297 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1298 transparency and swap 0/255 correctly for mac data files
1300 2002-08-13 Bradley Bell <btb@icculus.org>
1302 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1303 to utilities to avoid conflict with c++ std lib <utility>
1304 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1305 txt2txb.c: moved utility to utilities to avoid conflict with c++
1307 * Makefile.am, configure.ac: add utilities
1309 2002-08-09 Bradley Bell <btb@icculus.org>
1311 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1314 2002-08-08 Bradley Bell <btb@icculus.org>
1316 * main/inferno.c: comments
1317 * main/: newmenu.c, songs.c: mac demo datafile support
1318 * installation.txt: update
1319 * main/gamesave.c: use lowercase for consistency
1320 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1321 models for other than d2demo
1323 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1325 * main/gamemine.c: formatting, better d1 texture conversion
1326 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1327 main/mission.h: recognize .msn mission files.
1329 2002-08-07 Bradley Bell <btb@icculus.org>
1331 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1332 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1333 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1334 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1335 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1336 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1339 2002-08-06 Bradley Bell <btb@icculus.org>
1341 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1342 * main/Makefile.am: formatting
1343 * 2d/font.c: make gr_remap_font just reload the whole thing
1344 * configure.ac: formatting
1345 * Makefile.am: added d2demo.mn2
1346 * d2demo.mn2: mission file for shareware
1347 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1348 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1349 * main/sounds.h: shareware stuff, whitespace
1350 * main/: polyobj.c, polyobj.h: more fast i/o macros
1351 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1353 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1354 endlevel stuff to non-shareware, allow movies/endlevel for
1356 * main/cntrlcen.c: typo
1357 * main/bm.h: use global Piggy_hamfile_version
1358 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1359 macros, use global Piggy_hamfile_version
1360 * main/Makefile.am: terrain and movie stuff always used now
1361 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1363 * main/: gamemine.c, gamesave.c: load DMB levels
1364 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1365 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1367 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1369 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1371 2002-08-04 Bradley Bell <btb@icculus.org>
1373 * main/inferno.c: shareware stuff, formatting
1374 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1375 * arch/sdl/gr.c: don't need to set mode in gr_init
1377 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1379 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1381 * Makefile.am, descent.mn2: added mission file for descent 1
1383 2002-08-02 Bradley Bell <btb@icculus.org>
1385 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1386 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1387 main/piggy.h, misc/error.c: junk
1388 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1389 render.h, scores.c, scores.h, terrain.c: shareware stuff
1390 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1391 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1392 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1393 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1394 main/weapon.c, main/weapon.h: fast i/o macros
1396 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1398 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1399 main/gamemine.h, main/gamesave.c: load d1 levels
1401 2002-07-30 Bradley Bell <btb@icculus.org>
1403 * configure.ac: oops
1404 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1406 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1407 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1408 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1409 main/piggy.c, main/titles.c: support shareware datafiles!
1410 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1411 piggy.c: SHAREWARE fixes
1413 2002-07-29 Bradley Bell <btb@icculus.org>
1415 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1416 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1417 misc/fileutil.c: Portability - OS X support
1419 2002-07-27 Bradley Bell <btb@icculus.org>
1421 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1422 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1423 segment.h: portability
1424 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1425 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1426 main/wall.h: portabilization
1427 * 2d/font.c, include/gr.h: portability
1429 2002-07-26 Bradley Bell <btb@icculus.org>
1431 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1432 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1433 * main/player.c: foo
1434 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1435 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1436 misc/fileutil.h: portable file i/o utils
1437 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1438 writable string anymore... / formatting
1439 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1440 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1441 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1442 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1443 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1444 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1445 portable-izing file loading routines
1447 2002-07-24 Bradley Bell <btb@icculus.org>
1449 * main/mveplay.c: correctly play files with 16bit uncompressed
1450 audio, mem checking, etc
1451 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1454 2002-07-23 Bradley Bell <btb@icculus.org>
1456 * misc/Makefile.am: unused file
1457 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1458 main/sounds.h: remove experimental nmovie stuff
1459 * main/movie.c: add some debugging output
1461 2002-07-22 Bradley Bell <btb@icculus.org>
1463 * main/: console.c, state.c: simplified header
1464 * main/movie.c: enable mveplay audio
1465 * main/old/movie.c: moved to main/
1466 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1467 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1468 main/mvelib.c, main/mveplay.c: initial movie support
1469 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1470 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1471 include/ogl_init.h, include/pstypes.h, main/console.c,
1472 main/state.c, mem/mem.c: OS X stuff
1473 * configure.ac: OS X and movie stuff
1475 2002-07-19 Bradley Bell <btb@icculus.org>
1477 * compilerdefs.txt: OSX defs
1479 2002-07-18 Bradley Bell <btb@icculus.org>
1481 * main/inferno.c: use simpler rcs tags
1482 * autogen.sh: keep Changelog in cvs (and use --accum)
1483 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1484 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1485 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1486 main/songs.c: changed cdrom->rbaudio
1487 * include/rbaudio.h: moved to /include
1489 2002-07-17 Bradley Bell <btb@icculus.org>
1491 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1492 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1493 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1494 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1495 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1496 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1497 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1498 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1499 3d/setup.c: use simpler rcs tags
1504 2002-07-17 Bradley Bell <btb@icculus.org>
1506 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1507 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1508 * debian/rules: don't need readme's
1509 * debian/rules: move d1x license to COPYING, license clarifications
1510 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1511 license to COPYING, license clarifications
1512 * debian/rules: fix debian docs
1513 * debian/rules: fix debian manpages
1514 * debian/d2x-sdl.menu: fix debian menu
1515 * debian/rules: link to undocumented man page for debs
1516 * Makefile.am, configure.ac, debian/control, debian/copyright,
1517 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1518 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1519 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1522 2002-07-16 Bradley Bell <btb@icculus.org>
1524 * debian/: rules, changelog.in: deb stuff
1525 * configure.ac: cleaner nasm detection
1526 * debian/: changelog.in, control, rules: deb stuff
1527 * README, installation.txt: typos, stuff
1528 * configure.ac: better #defines
1529 * configure.ac: whitespace
1530 * configure.ac: better documentation
1531 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1532 SDL_JOYSTICK not needed
1533 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1534 * configure.ac: need higher SDL for joystick
1535 * debian/: control, rules: deb stuff
1536 * arch/sdl/joy.c: old junk
1537 * Makefile.am, configure.ac: automake updates
1538 * main/: inferno.c, text.c: don't use althogdir on non-unix
1539 * configure.ac: more autoconf updates
1540 * misc/strutil.c: better strrev
1541 * main/inferno.c: need limits.h on mingw also
1542 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1545 2002-04-19 Bradley Bell <btb@icculus.org>
1547 * main/network.c: let hoard.ham be a cfile
1548 * main/text.c: better error message when hog not found
1551 2002-03-23 Bradley Bell <btb@icculus.org>
1553 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1554 arch/sdl/Makefile.am: Use SDL joystick automatically
1555 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1557 2002-03-05 Bradley Bell <btb@icculus.org>
1559 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1562 2002-02-23 Bradley Bell <btb@icculus.org>
1564 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1565 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1566 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1567 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1568 main/editor/Makefile.am: moved includes to include
1569 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1570 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1571 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1572 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1574 * main/game.c: disabled cockpit for OGL, formatting
1575 * 2d/ibitblt.c: formatting
1577 2002-02-16 Bradley Bell <btb@icculus.org>
1579 * include/oldsdl.h: check for older macros
1580 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1581 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1582 allow older sdl versions
1584 2002-02-15 Bradley Bell <btb@icculus.org>
1586 * main/: automap.c, automap.h, inferno.c: automap resolution now
1588 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1589 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1590 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1591 win32/include/key_arch.h: never mind - that would be pointless
1592 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1593 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1594 win32/include/key_arch.h: copied files from d1x
1595 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1596 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1597 * main/multipow.c: need conf.h
1598 * arch/win32/Makefile.am: new file
1599 * include/pstypes.h: added u_int16_t (needed in base_ip)
1600 * arch/win32/arch_ip.cpp: copied from d1x
1602 2002-02-14 Bradley Bell <btb@icculus.org>
1604 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1605 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1606 main/netlist.c: Added hotkeys to toggle fullscreen mode
1607 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1608 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1609 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1610 reorder.h: Lotsa networking stuff from d1x
1612 2002-02-13 Bradley Bell <btb@icculus.org>
1614 * include/gr.h, main/game.c: Fullscreen toggle stuff
1615 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1617 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1618 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1621 2002-02-11 Bradley Bell <btb@icculus.org>
1623 * main/bm.c: use portable loader if bigendian
1624 * include/pstypes.h: don't define bool for c++
1625 * include/cfile.h: extern AltHogDir stuff
1626 * include/byteswap.h: use WORDS_BIGENDIAN
1627 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1628 * main/vers_id.h: added D2X_IVER
1629 * misc/args.c: don't use d1x.ini
1630 * Makefile.am: rpm stuff
1631 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1634 2002-02-09 Bradley Bell <btb@icculus.org>
1636 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1638 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1640 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1643 2002-02-06 Bradley Bell <btb@icculus.org>
1645 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1646 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1647 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1648 * debian/: changelog.in, control, copyright, d2x-gl.files,
1649 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1653 2002-02-02 Bradley Bell <btb@icculus.org>
1655 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1656 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1657 Enabled RELEASE option
1659 2002-01-31 Bradley Bell <btb@icculus.org>
1661 * Makefile.am, configure.ac: specify prerequisite versions of
1662 autoconf and automake
1664 2002-01-29 Bradley Bell <btb@icculus.org>
1666 * main/mission.c: RCS header added
1667 * main/inferno.c: update copyright date
1668 * main/mission.c: allow missions to be in AltHogDir
1669 * configure.ac: Display results of configure
1670 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1673 2002-01-28 Bradley Bell <btb@icculus.org>
1675 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1676 Data files now go in DATADIR/games/d2x, user files now go in
1679 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1681 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1682 files now go in ~/.d2x
1684 2002-01-24 Bradley Bell <btb@icculus.org>
1686 * configure.ac: fix nasm not found error message
1688 2002-01-18 Bradley Bell <btb@icculus.org>
1690 * configure.in: getting rid of old configure.in
1691 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1692 main/movie.c: Movie playing kludgey stuff
1693 * misc/args.c: formatting
1694 * main/inferno.c: allow -h for help
1695 * include/error.h: don't die on int3, unless -debug given
1696 * mingw32.txt: more stuff
1698 2001-12-29 Bradley Bell <btb@icculus.org>
1700 * Makefile.am: Got rid of thinking.txt
1701 * main/inferno.c: document -nomovies option
1703 2001-12-28 Bradley Bell <btb@icculus.org>
1705 * main/titles.c: formatting, put some code into place for rendering
1706 of robots during briefings
1708 2001-12-27 Bradley Bell <btb@icculus.org>
1712 2001-12-23 Craig Hadady <chadady@iglou.com>
1714 * 2d/rle.c: fixed bug in dummy array.
1716 2001-12-03 Bradley Bell <btb@icculus.org>
1718 * arch/sdl/init.c: fix formatting
1719 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1720 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1721 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1722 and sdl joystick stuff
1724 2001-11-30 Bradley Bell <btb@icculus.org>
1726 * thinking.txt: not needed
1728 2001-11-27 Bradley Bell <btb@icculus.org>
1730 * cygconf, mingw32.txt: use sdl from source on cygwin
1731 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1732 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1733 SDL_CFLAGS to CFLAGS
1735 2001-11-27 Bradley Bell <btb@icculus.org>
1739 2001-11-14 Bradley Bell <btb@icculus.org>
1741 * texmap/scanline.c: use optimization flags as texmap default
1742 * NEWS: mouse wheel, etc
1743 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1744 wheel to emulate 3rd axis
1745 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1746 * include/error.h: kludge to ungrab mouse when we hit an int3
1747 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1748 __ENV_MSDOS__ to __MSDOS__
1749 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1751 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1753 * arch/sdl/digi.c: implemented digi_set_volume
1754 * include/grdef.h, main/config.c, misc/d_io.c: change
1755 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1756 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1757 main/piggy.c: use MAKE_SIG
1758 * installation.txt: update
1759 * configure.ac: new file
1760 * arch/sdl/joydefs.c: #include pstypes.h
1761 * arch/sdl/init.c: SDL joystick stuff
1762 * acconfig.h: adjust MINGW defines
1763 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1764 controls menu now works
1766 2001-11-13 Bradley Bell <btb@icculus.org>
1768 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1770 * Makefile.am: New file
1771 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1773 * compilerdefs.txt: New file
1774 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1776 2001-11-12 Bradley Bell <btb@icculus.org>
1778 * main/playsave.c: load player files regardless of byte order of
1781 2001-11-11 Bradley Bell <btb@icculus.org>
1783 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1785 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1786 * NEWS: GL savegame thumbnails
1787 * acconfig.h, configure.in: make option for NMOVIES, default to off
1789 2001-11-09 Bradley Bell <btb@icculus.org>
1791 * main/state.c: Enabled savegame thumbnails under OpenGL
1792 * unused/pa_null/pa_enabl.h: remove duplicate header
1793 * misc/args.c: use d2x.ini for option file
1794 * mem/mem.c: Move mem_realloc inside the ifdef
1795 * main/menu.c: fix 640x400 menu text
1796 * main/inferno.c: added documentation
1797 * main/endlevel.c: fix warnings
1798 * arch/ogl/gr.c: Get rid of gl spew
1799 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1800 * acconfig.h: Define __SDL__ for mingw
1802 2001-11-08 Bradley Bell <btb@icculus.org>
1804 * 2d/font.c: free OGL font data when rereading
1805 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1806 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1807 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1808 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1809 main/weapon.h: Enabled shareware build, endlevel flythrough
1811 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1812 of use for shareware build
1813 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1815 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1817 2001-11-05 Bradley Bell <btb@icculus.org>
1819 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1821 * include/3d.h: Add comment
1823 2001-11-04 Bradley Bell <btb@icculus.org>
1825 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1827 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1829 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1830 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1831 main/hudmsg.h: Enable d1x-style hud_message
1832 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1833 * 2d/font.c: re-init ogl fonts after remapping colors.
1835 2001-11-02 Bradley Bell <btb@icculus.org>
1837 * misc/Makefile.am: remove byteswap.h (duplicate header)
1838 * 2d/font.c: fixed gr_remap_font, minor stuff
1839 * configure.in: take out -O2 if doing debug build
1840 * main/bm.c: formatting
1841 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1842 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1843 macros, get rid of functions
1845 2001-11-01 Bradley Bell <btb@icculus.org>
1847 * misc/byteswap.h: removed duplicate header
1849 2001-10-31 Bradley Bell <btb@icculus.org>
1851 * NEWS, main/automap.c: automap works in opengl
1852 * NEWS, configure.in: Added news
1853 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1854 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1855 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1856 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1857 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1858 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1859 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1860 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1861 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1863 2001-10-27 Bradley Bell <btb@icculus.org>
1865 * main/inferno.c: added some documentation
1867 2001-10-25 Bradley Bell <btb@icculus.org>
1869 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1871 * Makefile.am, configure.in, arch/Makefile.am,
1872 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1873 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1874 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1875 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1876 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1877 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1878 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1879 it's ugly, but It'll be easier to sync with d1x.
1880 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1881 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1882 main/editor/Makefile.am: attempt at support for editor, makefile
1884 * misc/d_delay.c: formatting fix
1885 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1886 tmappent.S, tmapppro.S: adding support for runtime selection of
1888 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1889 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1890 including multi.h and network.h, fix backslashes, fix compiler
1892 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1893 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1894 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1895 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1896 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1897 including multi.h and network.h, fix backslashes
1898 * include/pstypes.h: added typedef for u_int64_t on mingw
1899 * include/3d.h: added prototype for g3_uninit_polygon_model
1900 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1902 2001-10-24 Bradley Bell <btb@icculus.org>
1904 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1905 arch subdirs, as in d1x.
1906 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1907 earlier style until i understand automake 1.5 better. remove input
1909 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1910 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1911 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1912 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1913 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1914 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1915 Moved input stuff to arch subdirs, as in d1x.
1916 * NEWS, configure.in: blah blah
1918 2001-10-23 Bradley Bell <btb@icculus.org>
1920 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1921 * texmap/tmapppro.S: no need for #include <conf.h> here
1922 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1924 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1925 file. RCS header added
1926 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1927 #ifdef'ing out the whole file. RCS header added
1928 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1929 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1930 fixes. Now works with automake 1.5 and autoconf 2.52.
1931 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1932 mingw (-grabmouse now works on win32).
1933 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1934 These don't belong in cvs
1938 2001-10-20 Bradley Bell <btb@icculus.org>
1940 * 2d/font.c: Don't free unused variables...
1941 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1943 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1944 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1945 main/Makefile.am: make dist more sensible
1946 * Makefile.am: Kludge for linking on mingw
1948 2001-10-19 Bradley Bell <btb@icculus.org>
1950 * Makefile.am, configure.in, arch/win32/Makefile.am,
1951 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1952 * include/ipx_drv.h: Check for __MINGW32__
1953 * include/i86.h: Imported from d1x
1954 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1955 * arch/dos/modex.asm: Fixed %include
1956 * main/console.c: RCS headers added
1957 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1959 * Makefile.am, main/Makefile.am: Moved final link to top-level
1960 directory instead of main/
1961 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1962 __ENV_LINUX__ to __linux__
1963 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1964 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1965 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1966 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1967 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1968 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1969 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1970 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1971 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1972 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1974 * configure.in: add --enable-xploader, support arch/linux subdir,
1976 * main/inferno.c: conditionalize conf.h
1978 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1980 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1981 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1982 misc/fileutil.h: Partial application of linux/alpha patch.
1984 2001-10-19 Bradley Bell <btb@icculus.org>
1986 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1987 networking in line with d1x, moved some arch/linux_* stuff to
1989 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1990 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1991 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1992 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1994 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1995 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1996 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1997 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1998 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1999 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2000 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2001 linux/include/ukali.h: Brought linux networking in line with d1x,
2002 moved some arch/linux_* stuff to arch/linux/*
2003 * include/ipx_drv.h: Imported from d1x
2004 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2005 * main/ipx_drv.c: Imported from d1x
2006 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2007 main/network.h, main/Makefile.am: Trying to get network working on
2009 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2010 main/Makefile.am: build fixes
2011 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2012 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2013 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2014 starting to get net working.
2015 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2016 conditionalized min,max macros
2018 2001-10-18 Bradley Bell <btb@icculus.org>
2020 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2021 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2022 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2023 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2025 * 2d/2dsline.c: RCS headers added/changed
2026 * configure.in: fix NASMFLAGS bug
2027 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2030 2001-10-17 Bradley Bell <btb@icculus.org>
2032 * NEWS: Fixed the invulnerable robots bug!
2033 * main/collide.c: Fixed the invulnerable robots bug!
2035 2001-10-14 Bradley Bell <btb@icculus.org>
2037 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2040 2001-10-13 Bradley Bell <btb@icculus.org>
2042 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2043 arch/Makefile.am, arch/dos/Makefile.am,
2044 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2045 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2046 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2047 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2048 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2049 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2050 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2051 arch/win32/include/Makefile.am, iff/Makefile.am,
2052 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2053 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2054 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2055 unused/bios/Makefile.am, unused/lib/Makefile.am,
2056 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2057 unused/ui/Makefile.am, unused/vga/Makefile.am,
2058 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2059 automake stuff from "inert" subdirs. And there was much rejoicing.
2060 * Makefile.am, NEWS, configure.in: Stuff
2061 * ChangeLog: removing auto-generated file
2062 * cygconf: Added instructions for mingw32 build
2063 * Makefile.am: renamed INSTALL to installation.txt
2064 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2065 * mingw32.txt: Added instructions for mingw32 build
2066 * configure.in: Enable assembly under mingw32
2068 2001-10-12 Bradley Bell <btb@icculus.org>
2070 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2071 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2072 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2073 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2074 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2075 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2076 to __DJGPP__, since it's built-in.
2078 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2080 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2081 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2085 2001-10-12 Bradley Bell <btb@icculus.org>
2087 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2088 * Makefile.am: make sure cygconf gets archived
2089 * configure.in: Increment version number in preparation for release
2090 * configure.in: Fix detection of opengl
2091 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2092 cygconf, arch/Makefile.am, arch/include/joy.h,
2093 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2094 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2095 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2096 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2097 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2098 Vastly improved compilability.
2100 2001-10-11 Bradley Bell <btb@icculus.org>
2102 * Makefile.am: Added macros/sdl.m4
2103 * autogen.sh: Added macros/sdl.m4
2105 2001-10-09 Bradley Bell <btb@icculus.org>
2107 * main/vers_id.h: Added DESCENT_VERSION constant
2108 * main/inferno.c: Added command-line help.
2109 * include/ogl_init.h: opengl improvments (following d1x changes)
2111 2001-10-07 Bradley Bell <btb@icculus.org>
2113 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2114 arch/ogl/Makefile.am: Remove duplicate headers.
2116 2001-08-02 Thimo Neubauer <thimo@debian.org>
2118 * mem/mem.c: totally crippled the memory manager because it does
2119 not make sense for non-DOS-systems and it would have been too
2120 complicated to get it 64bit clean
2122 2001-06-19 Bradley Bell <btb@icculus.org>
2124 * cvshowto.txt: updated anonymous password
2126 2001-02-08 Bradley Bell <btb@icculus.org>
2128 * COPYING, license.txt: Added d1x license
2130 2001-02-01 Bradley Bell <btb@icculus.org>
2132 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2134 2001-01-31 Bradley Bell <btb@icculus.org>
2136 * configure.in, arch/include/mouse.h, include/pstypes.h,
2137 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2138 * main/polyobj.c: fix typo
2139 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2140 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2141 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2142 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2143 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2144 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2145 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2146 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2147 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2148 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2149 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2150 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2151 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2152 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2153 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2154 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2155 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2156 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2157 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2158 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2159 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2160 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2161 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2162 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2163 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2164 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2166 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2167 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2168 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2169 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2171 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2173 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2174 cross-compiling, and cygwin fixes
2176 2001-01-30 Bradley Bell <btb@icculus.org>
2178 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2179 include/pstypes.h, include/strutil.h, main/Makefile.am,
2180 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2181 needs --without-assembler and --without-network to compile
2183 2001-01-29 Bradley Bell <btb@icculus.org>
2185 * configure.in, main/Makefile.am: Fixes to build system
2186 * main/kconfig.c: fix for non-linux joysticks
2187 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2188 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2189 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2190 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2191 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2192 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2193 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2195 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2196 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2197 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2198 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2199 sdl_timer.c: Fixed build system, minor fixes
2200 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2201 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2203 2001-01-28 Bradley Bell <btb@icculus.org>
2205 * conf.h.in, configure.in, arch/Makefile.am,
2206 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2207 arch/include/key.h, main/Makefile.am: More header unification...
2208 * main/newdemo.c: Added <ctype.h>
2209 * arch/include/: event.h, joy.h: unified input headers.
2210 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2211 OpenGL now uses SDL-GL instead of gii
2212 * arch/include/: key.h, mouse.h: Unified arch headers
2214 2001-01-25 Bradley Bell <btb@icculus.org>
2216 * autogen.sh: use "set -e" so execution stops if something goes
2219 2001-01-24 Bradley Bell <btb@icculus.org>
2222 * Makefile.am: Add ChangeLog to dist
2223 * ChangeLog: Putting this here so automake doesn't complain
2227 2001-01-24 Bradley Bell <btb@icculus.org>
2229 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2230 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2231 for building ChangeLog from RCS entries
2232 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2233 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2234 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2235 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2236 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2237 arch/Makefile.am, arch/dos/Makefile.am,
2238 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2239 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2240 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2241 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2242 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2243 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2244 unused/Makefile.am, unused/bios/Makefile.am,
2245 unused/lib/Makefile.am, unused/novga/Makefile.am,
2246 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2247 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2248 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2249 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2250 make dist, VPATH builds, ...
2251 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2252 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2253 arch/dos/Makefile.in, arch/linux/Makefile.in,
2254 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2255 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2256 misc/Makefile.in, texmap/Makefile.in: cruft removal
2257 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2259 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2260 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2261 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2262 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2264 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2265 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2266 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2267 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2268 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2269 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2270 main/songs.c, misc/args.c: changed args_find to FindArg
2272 2001-01-22 Bradley Bell <btb@icculus.org>
2274 * configure, main/Makefile.am, main/Makefile.in: configuration
2276 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2277 fix compiler warnings w/opengl
2278 * include/console.h: ggi support
2279 * arch/linux_init.c: svgalib support
2280 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2281 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2282 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2283 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2284 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2285 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2286 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2287 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2288 warnings and enable NDEBUG
2289 * arch/svgalib_init.c: svgalib support
2291 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2293 * main/kconfig.c: joystick support
2295 2001-01-21 Bradley Bell <btb@icculus.org>
2297 * cvshowto.txt: new file, taken from d1x webpage
2298 * AUTHORS, README: Taking over as maintainer of d2x
2299 * ChangeLog: Grab mouse with SDL/X11
2300 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2302 2001-01-20 Bradley Bell <btb@icculus.org>
2304 * configure, configure.in: Turned -Werror back off by default
2305 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2306 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2307 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2308 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2309 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2310 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2311 main/laser.c, main/multi.c, main/network.c, main/network.h,
2312 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2313 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2314 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2315 warnings, for non-OpenGL on linux, anyway...
2317 2001-01-19 Bradley Bell <btb@icculus.org>
2319 * copying: remove duplicate file
2320 * Import of d2x-0.0.9-pre1
2321 * Import of d2x-0.0.8