1 2006-02-24 Chris Taylor <chris@icculus.org>
3 * main/gauges.c: make sure the correct font is used (whoops)
5 * main/newmenu.c: restore the old canvas after showing a menu,
6 avoiding potential problems
8 2005-11-29 Chris Taylor <chris@icculus.org>
10 * main/titles.c: for Descent 1 briefings, look for briefings no
11 further than NUM_D1_BRIEFING_SCREENS (fix bug #2270)
13 2005-11-07 Chris Taylor <chris@icculus.org>
15 * arch/ogl/ogl.c: make super transparent textures have alpha
17 2005-08-13 Chris Taylor <chris@icculus.org>
19 * main/gauges.c: draw all gauges properly when using the cockpit
20 in d2x-gl, including the energy bars when empty
22 2005-08-07 Chris Taylor <chris@icculus.org>
24 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
25 get the cockpit to show with d2x-gl (actually committed!)
27 2005-08-06 Chris Taylor <chris@icculus.org>
29 * main/automap.c: must_free_canvas isn't used when
30 AUTOMAP_DIRECT_RENDER is defined (whoops)
32 * main/inferno.c: print the command line help properly
34 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
35 get the cockpit to show with d2x-gl
37 2005-08-02 Chris Taylor <chris@icculus.org>
39 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
40 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
42 include/3d.h, include/palette.h,
43 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
44 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
45 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
46 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
47 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
48 main/state.c, main/titles.c:
49 remove DirectDraw use and Windows mouse stuff made redundant by SDL
50 (lots of WINDOWS code).
51 Makes cockpit draw properly in SDL
53 2005-07-30 Chris Taylor <chris@icculus.org>
55 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
56 2d/palette.c, 2d/pcx.c, 2d/rle.c,
58 main/automap.c, main/config.c, main/credits.c, main/escort.c,
59 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
60 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
61 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
62 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
63 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
64 remove all the redundant Polygon Acceleration stuff
67 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
68 main/polyobj.c: remove old _3DFX code
70 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
71 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
72 main/gauges.c, main/hud.c: remove pixel double code
74 2005-07-29 Chris Taylor <chris@icculus.org>
76 * 2d/font.c: show some missing wide 1's (bug #2269)
78 * main/game.c: only shoot when fire button down (fix bug #2271)
80 2005-07-28 Chris Taylor <chris@icculus.org>
82 * main/gauges.c: show gauges in SDL (help fix bug #2267)
84 2005-07-27 Chris Taylor <chris@icculus.org>
86 * d2x.xcode/project.pbxproj: build the editor by default
88 2005-07-25 Chris Taylor <chris@icculus.org>
90 * main/bmread.c: cast some fprintf arguments to int, to fix
93 * main/editor/medrobot.c: no checking if obj->id > -1
96 * main/editor/ksegsize.c, main/editor/segment.c,
97 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
98 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
100 2005-07-24 Chris Taylor <chris@icculus.org>
102 * main/bmread.c: call file static var 'time' 'play_time' instead,
103 because of conflict with function 'time' in /usr/include/time.h
106 2005-07-22 Chris Taylor <chris@icculus.org>
108 * main/editor/group.c: remove duplicate tmap_xlate_table
110 2005-07-21 Chris Taylor <chris@icculus.org>
112 * d2x.xcode/project.pbxproj: make file paths relative to project,
113 add some files (so it builds), warnings are not errors
114 (ubyte *, sbyte * mismatches found when using gcc 4.0)
116 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
117 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
118 main/newdemo.c: fix pointer mismatches, warnings are errors again
120 2005-07-03 Chris Taylor <chris@icculus.org>
122 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
124 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
125 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
126 draw an "O" in the current radio button
128 2005-07-01 Chris Taylor <chris@icculus.org>
130 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
131 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
133 2005-06-23 Chris Taylor <chris@icculus.org>
135 * installation.txt: describe new directory system
136 and mention recursive mission searching
138 2005-06-22 Chris Taylor <chris@icculus.org>
140 * main/editor/kgame.c: load .rl2 files instead of .lvl files
141 (some editor info could be stored in .rdl / .rl2 files)
143 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
144 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
145 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
146 main/wall.c, main/wall.h: add level component saving functions,
147 which use PhysicsFS and are endian friendly
149 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
150 add function for converting descent 2 texture numbers back to
151 descent 1 texture numbers
153 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
154 levels. Entirely endian friendly and allows saving of .rdl and .rl2
157 2005-06-14 Chris Taylor <chris@icculus.org>
159 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
161 2005-06-13 Chris Taylor <chris@icculus.org>
163 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
164 number 198 to maintain bijectivity, when descent.pig is available
165 (used to return 167, which is also returned for Descent 1 texture
168 * include/physfsx.h: added PHYSFSX_writeVector,
169 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
171 2005-04-05 Bradley Bell <btb@icculus.org>
173 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
174 bugs in joystick initialization
176 2005-04-04 Bradley Bell <btb@icculus.org>
178 * main/kconfig.c: cosmetic fixes to joystick config screen
180 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
181 arch/linux/joystick.c, arch/linux/include/joystick.h,
182 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
183 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
184 MAX_BUTTONS to JOY_MAX_BUTTONS
186 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
187 of joystick buttons/axes
189 * arch/win32/midi.c: don't play midi if -nosound
191 * arch/win32/mingw_init.c: remove redundant joy_init()
193 2005-04-01 Chris Taylor <chris@icculus.org>
195 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
196 main/editor/med.c: "Go to Main Menu" now works in editor
198 * main/editor/segment.c: set Highest_vertex_index and
199 Highest_segment_index to 0 when creating a new mine (avoids
200 problems with saving when another level was previously loaded)
202 2005-03-31 Chris Taylor <chris@icculus.org>
204 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
205 main/editor/eglobal.c, main/editor/eobject.c,
206 main/editor/medrobot.c, main/editor/objpage.c,
207 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
208 OL_ constants; use "object" instead of "robot" in some places;
209 draw and place reactors with correct modelnum
211 * main/editor/texpage.c: no using TmapList, initialise texture
212 category globals, no CurrentTmap (just use CurrentTexture)
214 2005-03-29 Bradley Bell <btb@icculus.org>
216 * mem/mem.c: remove obsolete malloc.h
218 2005-03-20 Bradley Bell <btb@icculus.org>
220 * Makefile.am: add some stuff to dist
222 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
225 * console/CON_console.c: Fixed console cursor positioning.
227 * main/text.c: revert to Error if text file not found.
229 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
231 * ui/.cvsignore: New file
233 2005-03-17 Bradley Bell <btb@icculus.org>
235 * arch/win32/midi.c: Add RCS ID tag
237 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
238 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
241 2005-03-16 Bradley Bell <btb@icculus.org>
243 * main/bm.c, main/bm.h: use hardcoded value instead of
244 sizeof(tmap_info), since size depends on whether editor is built
247 * ui/mouse.c: gcc doesn't like multi-line // comments
249 * main/dumpmine.c: get rid of compiler warnings
251 2005-03-15 Bradley Bell <btb@icculus.org>
253 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
254 Fixes laser and plasma lighting bug, hopefully doesn't break
257 * main/state.c: Fix crash if Num_walls=0
259 2005-03-12 Bradley Bell <btb@icculus.org>
261 * Makefile.am, configure.ac: enable editor in unix-style builds
263 2005-03-12 Chris Taylor <chris@icculus.org>
265 * main/gamesave.c: could check reactor model num, don't check
266 reactor object shields (not used anyway, it's stored/calculated
269 2005-03-06 Chris Taylor <chris@icculus.org>
271 * main/piggy.c: load the descent 1 color palette when NDEBUG is
274 * main/editor/seguvs.c: check the uvs after they're assigned
276 2005-02-27 Chris Taylor <chris@icculus.org>
278 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
279 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
280 gr_update in event loops
282 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
283 file.c, involves modifying the listbox so it can use
284 an array of string pointers
286 2005-02-26 Chris Taylor <chris@icculus.org>
288 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
291 * ui/window.c: only disable the keyboard for MS DOS
293 * main/editor/eswitch.c: add remove_trigger_num
296 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
297 still works if there's no BITMAPS.TBL in a PhysicsFS search path
299 * main/inferno.c: determine properly if 800x600 resolution is
300 available (for editor)
302 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
303 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
304 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
305 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
307 * ui/keypad.c: fix the reading of keypad (.pad) files
309 * ui/menubar.c: use cfile to read the menubar file MED.MNU
311 2005-02-25 Chris Taylor <chris@icculus.org>
313 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
314 allowing Mac OS 9 and X to both use conf.h but one can build for
315 OpenGL while the other doesn't.
317 * main/editor/mine.c: use the Descent 2 definitions for maximum
318 segments and vertices
320 2005-02-25 Bradley Bell <btb@icculus.org>
322 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
323 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
324 d2src system for persistent sounds. Untested, of course.
326 * ChangeLog-old: clean up old changelog a little
328 * ChangeLog-old: converted old changelog to "cvs log" format, so
329 it can be manipulated with cvs2cl and other tools.
331 2005-02-24 Tim Massey <tmassey@obscorp.com>
333 * main/inferno.c: allow -notitles to work in shareware [and
334 non-RELEASE] version too. (d1x r1.35)
336 2005-02-24 Peter Hawkins <peterh@isa.net.au>
338 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
340 2005-02-24 Matthew Mueller <donut@dakotacom.net>
342 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
343 don't do it automatically (eg, ati's fglrx linux driver) (d1x
346 2005-02-24 Bradley Bell <btb@icculus.org>
348 * main/movie.c: change movie Warnings to con_printf, simplify
351 2005-02-24 Chris Taylor <chris@icculus.org>
353 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
354 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
355 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
356 PHYSFSX_openWriteBuffered, where appropriate
358 * main/gauges.c: draw behind the shield number properly with OpenGL
360 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
361 is selected as a secondary weapon
363 * main/titles.c: check properly whether there's a briefing
365 * main/mission.c: recursively search directories in "missions"
368 2005-02-11 Bradley Bell <btb@icculus.org>
370 * debian/control: build-dep on libphysfs-dev
372 * arch/ogl/gr.c: use GLint for arb_max_textures
374 * arch/ogl/Makefile.am: added internal.h to dist
376 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
378 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
380 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
381 dynamically find and load the OpenGL library
383 * main/editor/macro.c: use physfs instead of non-existing cflib.h
385 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
387 * main/editor/medwall.c: include cntrlcen.h
389 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
391 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
393 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
394 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
396 * ui/number.c: s/inputbox/Inputbox/
398 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
400 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
402 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
403 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
404 main/gamesave.c: s/128/PATH_MAX
406 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
408 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
410 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
411 mouse_set_limits and mouse_set_pos (we don't want to limit user)
413 * ui/menubar.c: specify int type for state2_alt_down
415 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
417 * main/piggy.c: call bm_read_all even if EDITOR is defined
419 * main/gamesave.c: if LVL can't be found, try filename that was passed
421 * main/mission.c: ensure mission name is properly terminated
423 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
425 * 2d/font.c: fix bug #2167: some characters would not display because
426 of signed/unsigned errors
428 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
430 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
431 gauge when appropriate
433 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
434 all functions in kfuncs.c to return int instead of void
436 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
437 disable old hostage system in editor (d2 is simpler in this regard)
439 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
441 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
443 * main/editor/centers.c: change curseg2p to Curseg2p
445 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
447 * main/editor/macro.c: remove unused variable "length"
449 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
451 * main/editor/medmisc.c: Pass both arguments to render_frame
453 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
454 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
455 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
456 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
457 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
458 instead of d1-style mem.h and types.h
460 * main/editor/texpage.c: do texture replacement for any mission
462 * main/editor/medwall.c: add prototype for create_removable_wall
464 * main/editor/medrobot.c: don't try to set the removed follow_path
466 2005-01-23 Jason Owen <shannara256@yahoo.com>
468 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
469 may crash printf if the list of extensions is huge
471 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
473 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
474 only on last level of built-in mission.
476 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
479 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
480 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
481 buffers (speeding it up), and use cfopen instead of
482 PHYSFS_openRead/PHYSFS_openWrite where appropriate
484 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
485 sure nocfile.h and cfile.h are never both included
487 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
489 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
490 fix bug #1676 (filling up of OLG texture list)
492 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
494 * main/state.c: fix problems with copying/deleting save files
496 * main/automap.c: make automap fonts transparent.
498 2005-01-07 Bradley Bell <btb@icculus.org>
500 * main/menu.c: In Load Level, if there is no current mission,
503 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
505 * main/gameseq.c: Free polymodel data before reloading ham file.
507 * arch/ogl/gr.c: Implement fading in ogl_urect()
509 * main/gauges.c: Draw ship before shields in HUD.
511 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
513 * main/editor/centers.c: Use both ints with the robot producer
516 2004-12-23 Bradley Bell <btb@icculus.org>
518 * main/editor/centers.c, main/editor/editor.h,
519 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
520 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
521 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
524 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
526 * main/bmread.c: don't duplicate the period in the filename
528 * main/dumpmine.c: Add function prototypes to remove warnings
530 * main/dumpmine.c, ui/window.c: Specify that two functions return
533 * main/editor/autosave.c, main/editor/curves.c,
534 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
535 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
538 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
540 * main/editor/eobject.c, main/editor/kgame.c,
541 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
542 extra two parameters to get_seg_masks.
544 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
545 structs for mine saving functions
547 * main/inferno.c: Use PhysicsFS for making the hoard ham.
549 * main/bmread.c: add missing includes
551 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
553 * main/dumpmine.c: Fix type mismatches
555 2004-12-19 Bradley Bell <btb@icculus.org>
557 * ui/Makefile.am: fix ui Makefile.am
559 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
560 removeext, use it in ds_load instead of splitpath
562 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
564 * include/u_mem.h: prototype for strdup with MPW
566 * main/laser.c: abort weapon fire if unable to create object
568 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
569 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
570 unused/ui/icon.c: replace byte with sbyte
572 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
573 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
574 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
575 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
576 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
577 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
578 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
579 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
580 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
581 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
582 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
583 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
584 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
585 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
586 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
589 * ui/Makefile.am: added Makefile.am for ui
591 * main/editor/Makefile.am, main/editor/autosave.c,
592 main/editor/centers.c, main/editor/centers.h,
593 main/editor/curves.c, main/editor/eglobal.c,
594 main/editor/ehostage.c, main/editor/ehostage.h,
595 main/editor/elight.c, main/editor/eobject.c,
596 main/editor/eobject.h, main/editor/eswitch.c,
597 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
598 main/editor/group.c, main/editor/info.c, main/editor/info.h,
599 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
600 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
601 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
602 main/editor/ksegsel.c, main/editor/ksegsize.c,
603 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
604 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
605 main/editor/medlisp.h, main/editor/medmisc.c,
606 main/editor/medmisc.h, main/editor/medrobot.c,
607 main/editor/medrobot.h, main/editor/medsel.c,
608 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
609 main/editor/objpage.c, main/editor/objpage.h,
610 main/editor/seguvs.c, main/editor/texpage.c,
611 main/editor/texture.c: imported missing editor files from d1x
613 * main/Makefile.am: build dumpmine.c for editor
615 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
616 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
617 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
618 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
619 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
621 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
622 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
623 main/editor/eglobal.c, main/editor/ehostage.c,
624 main/editor/ehostage.h, main/editor/elight.c,
625 main/editor/eobject.c, main/editor/eobject.h,
626 main/editor/eswitch.c, main/editor/eswitch.h,
627 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
628 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
629 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
630 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
631 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
632 main/editor/ksegsel.c, main/editor/ksegsize.c,
633 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
634 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
635 main/editor/meddraw.h, main/editor/medlisp.h,
636 main/editor/medmisc.c, main/editor/medmisc.h,
637 main/editor/medrobot.c, main/editor/medrobot.h,
638 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
639 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
640 main/editor/objpage.h, main/editor/segment.c,
641 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
642 main/editor/texpage.h, main/editor/texture.c: Move old logs to
645 * main/editor/autosave.c main/editor/centers.c
646 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
647 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
648 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
649 main/editor/fixseg.c main/editor/func.c main/editor/group.c
650 main/editor/info.c main/editor/info.h main/editor/kbuild.c
651 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
652 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
653 main/editor/ksegmove.c main/editor/ksegsel.c
654 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
655 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
656 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
657 main/editor/medmisc.h main/editor/medrobot.c
658 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
659 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
660 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
661 main/editor/texpage.h main/editor/texture.c ui/barbox.c
662 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
663 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
664 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
665 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
666 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
667 conf.h in new editor files
669 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
671 * main/state.c: open autosave file for writing, not reading
673 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
674 main/state.c, main/state.h: added fast save
676 * main/gameseq.c, main/inferno.c: force gr_update() so screens
677 always show in OpenGL
679 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
681 * misc/strutil.c: Implement strdup for MPW
683 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
686 * misc/strutil.c: fix MPW compiler errors
688 * main/mission.c, main/mission.h: allocate mission filenames
691 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
693 * 2d/font.c: Initialise the dataptr member correctly.
695 * include/mono.h: Print only mildly interesting messages to
696 stderr.txt. (revert earlier carbon changes)
698 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
700 * include/physfsx.h: getRealPath uses the write directory if it
701 can't get the real directory
703 * D2X.make: remove misc/d_io.c
705 2004-12-03 Bradley Bell <btb@icculus.org>
707 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
708 pathname, ensure correct translation of path separators
710 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
712 * misc/strutil.c: fix stricmp and strnicmp
714 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
717 2004-12-02 Bradley Bell <btb@icculus.org>
719 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
720 I couldn't figure out why the previous code kept segfaulting under
723 * main/kconfig.c: disable call to reset_cockpit() which was
724 causing the "letterbox" bug
726 * main/inferno.c: don't die if title screens not found
728 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
730 * configure.ac: require PhysicsFS header and library
732 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
734 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
736 * D2X.make: fix build on Carbon by adding digiobj.c
738 * main/mission.c: set builtin_hogsize for non-built-in missions
740 * main/mission.c: pass individual mission around instead of whole list
742 * main/mission.c: remove mission list from global memory
744 2004-12-02 Bradley Bell <btb@icculus.org>
746 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
747 path separator gets added to hogdir
749 2004-12-01 Bradley Bell <btb@icculus.org>
751 * README, configure.ac, VisualC/d2x/d2x.dsp,
752 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
753 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
754 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
755 uses dynamic opengl loading
757 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
759 * arch/ogl/gr.c: make write_bmp use PhysicsFS
761 * include/args.h, misc/args.c: new AppendArgs function. This
762 separates the copying of the arguments passed to main() from the
763 reading of the arguments file
765 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
766 the flexible cfgets, Fix compiling issues in MPW.
768 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
769 reading into an int, so it's removed completely. PHYSFSX_getc was
770 removed, because it's only use in misc/strio.c was removed. Put
771 in PHYSFSX_getRealPath, which recognises platform-specific
772 separators and doesn't use snprintf (MPW doesn't have it). MPW
775 * main/inferno.c: Remove use of open_movie_file. Read the
776 arguments file from the base directory, if there is one. Set up
777 D2X's write directory, including replacing any tilde at the start
778 of the path (if there is one) with the string returned by
779 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
780 default is still ~/.d2x. Check if the write directory has to be
781 created. Read the arguments file in this write directory if there
782 is one. If there's still no write directory, set it to the base
783 directory. Won't set it to the current directory if this fails,
784 because of the issue of which character to use for which platform.
786 * main/playsave.c: Use PHYSFS_readSLE32 instead of
787 PHYSFS_readULE32 due to compiling issues in MPW. Use
788 cfile_read_short instead of PHYSFS_readULE16 because of both
789 compiling and endian issues. cfile_read_byte instead of
790 PHYSFSX_readU8. Write a dummy structure instead of seeking when
791 NETWORK isn't defined
793 * D2X.make: Don't compile cfile.c on Mac OS 9.
795 * README: add PhysicsFS to the required 'tools' in README, and
796 instructions for building in MPW.
798 * include/cfile.h: Make cfopen into an inline, where a read buffer
799 is set up. This speeds up loading significantly.
801 2004-12-01 Bradley Bell <btb@icculus.org>
803 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
804 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
807 * main/newmenu.c: fix player file deletion
809 * include/physfsx.h: fix statfs includes for OS X
811 * main/inferno.c, main/network.c: misc physfs conversions
813 * arch/linux/Makefile.am, arch/linux/findfile.c,
814 arch/win32/Makefile.am, arch/win32/findfile.c,
815 include/findfile.h, main/kludge.c, main/mission.c,
816 main/newmenu.c, main/piggy.c: get rid of findfile stuff
818 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
821 * main/state.c: improve savegame load/save
823 * main/movie.c: make -nomovies friendlier
825 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
827 * include/d_io.h, include/physfsx.h, main/inferno.c,
828 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
831 * main/scores.c: use physfs for scores file
833 * main/playsave.c: improve player loading
835 * main/movie.c: improve movie loading
837 * main/mission.c: improve mission loading
839 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
840 main/state.c: use physfs for savegames
842 * README: minor update
844 * main/newdemo.c: use physfs for demos
846 * include/physfsx.h: added PHYSFSX_rename function
848 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
849 physfs/rwops, add libmve callbacks
851 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
852 added physfsrwops stuff
854 * include/cfile.h: added cfile_close wrapper
856 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
859 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
862 * main/config.c: use physfs to read config file
864 * include/physfsx.h: added gets and puts functions
866 * include/cfile.h: correct seek return value
868 * main/config.c, main/playsave.c: use physfs to write
871 * include/physfsx.h: added my physfs extensions
873 * main/inferno.c: physfs initialization stuff
875 * configure.ac: add check for physfs lib
877 * include/cfile.h: made cfile into a wrapper for physfs
879 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
880 disabled althogdir stuff (shouldn't be needed w/physfs)
882 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
883 configure.ac: drop cfile stuff
885 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
887 * D2X.make: Don't use D2XFolder, because the userdir can now be
888 specified in Mac OS 9. Putting it in the source code folder is
889 more convenient. Turn debugging on. Don't compile old files,
890 compile new ones. Add the PhysicsFS library.
892 * iff/iff.c: Get rid of MIN redefinition.
894 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
895 MPW doesn't like switches of long longs
897 2004-11-30 Bradley Bell <btb@icculus.org>
899 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
900 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
901 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
902 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
903 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
904 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
905 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
907 2004-11-28 Bradley Bell <btb@icculus.org>
909 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
911 * arch/sdl/digi.c: use d2src system for persistent sounds
913 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
916 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
917 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
918 ripped object stuff out of digi.c, now using digiobj.c. get rid of
919 a bunch of kludges, sound should be more true to original game now
921 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
924 2004-11-27 Bradley Bell <btb@icculus.org>
926 * main/text.c, main/text.h, main/titles.c: added function to
927 properly decode multi-line strings
929 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
930 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
933 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
935 * main/inferno.c: enable logo screens for shareware/oem
937 2004-11-26 Bradley Bell <btb@icculus.org>
939 * main/mission.c, main/titles.c: fix d1 briefing glitches
941 * main/game.c: free up cpu by not calling timer_delay so many
942 times (fixes Bug 2034)
944 * main/gameseq.c: enable briefing screens for mac shareware
946 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
947 doesn't care if it draws offscreen, I guess)
949 * main/credits.c: reduce flickering in credits w/opengl
951 2004-11-25 Bradley Bell <btb@icculus.org>
953 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
954 garbage on windows for some reason.
956 * 2d/font.c: fixed opengl menu font bug, caused by doing
957 arithmetic on signed chars.
959 2004-11-23 Bradley Bell <btb@icculus.org>
961 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
963 2004-11-22 Bradley Bell <btb@icculus.org>
965 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
966 arch/linux/joystick.c, arch/linux/include/joystick.h,
967 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
968 arch use global variable joy_num_axes
970 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
972 * main/gamemine.c, main/piggy.c: compile again on older C compilers
974 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
976 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
977 Vertigo) missions, load add-on ham file at every load, not only the 1st
979 * main/bm.ch: fix bug where loading a hxm would affect other levels too
981 * main/fireball.c: don't Int3() every time explosions don't look best
983 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
985 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
987 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
989 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
991 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
993 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
995 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
996 shareware version of descent.hog. This is not yet bug-free
998 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
1000 * main/network.c: fix crash introduced with previous change
1002 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
1004 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
1005 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
1006 make mission structre memory allocated
1008 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
1010 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
1011 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
1012 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
1013 delete file compbit.h, move functionality to text.c, modify all
1014 previous users of compbit.h to use existing function in text.h
1016 * main/inferno.c: remove warning created by the fix for the cfgets
1019 * main/bmread.c: add comment
1021 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
1023 * cfile/cfile.c: declare variable on top of block
1025 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
1026 main/multi.h, main/network.c: move mission list handling functionality
1027 to mission.c, remove unnecessary load_mission calls in menu.c
1029 * main/game.c: remove unnecessary build_mission_list call
1031 * main/mission.c, main/mission.h: correct comments about anarchy-only
1033 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1034 remove explicit uses of mission list
1036 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1038 * libmve/mveplay.c: make it compile on Cygwin
1040 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1042 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1044 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1046 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1048 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1050 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1051 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1052 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1053 information about the current mission, for easier code refactorisation.
1055 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1057 * main/gamemine.c, main/piggy.c: fix bug 1675:
1058 use better d2 textures if d1 hog is present but not loadable
1060 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1062 * cfile/cfile.c: simplify, reduce number of global vars
1064 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1066 * main/gameseg.c: fix bugfix of 2004-05-15
1068 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1070 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1072 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1073 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1074 cfgets now always copies the terminating character to the dest buffer.
1075 This fixes a bug that occured when reading cmd line args from d2x.ini
1077 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1079 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1080 move more old change logs into ChangeLog-old
1082 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1083 and Martin Schaffner <maschaffner@gmx.ch>
1085 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1086 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1087 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1088 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1089 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1090 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1091 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1092 arch/include/joy.h, arch/win32/include/key.h
1093 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1094 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1095 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1096 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1097 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1098 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1099 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1100 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1101 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1102 main/config.c, main/config.h, main/controls.c, main/controls.h
1103 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1104 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1105 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1106 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1107 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1108 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1109 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1110 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1111 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1112 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1113 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1114 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1115 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1116 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1117 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1118 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1119 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1120 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1121 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1122 main/powerup.h, main/render.c, main/render.h, main/robot.c
1123 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1124 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1125 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1126 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1127 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1128 main/text.h, main/textures.h, main/titles.c, main/titles.h
1129 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1130 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1131 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1132 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1133 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1134 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1136 move old per-file change logs into new file ChangeLog-old
1138 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1140 * arch/ogl/ogl.c: enable -gl_mipmap switch
1142 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1144 * arch/carbon/descent.r: swap min and max size to correct places
1146 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1148 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1150 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1152 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1154 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1156 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1157 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1159 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1160 link) on MPW on Mac OS 9 (carbon)
1162 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1164 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1166 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1168 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1170 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1172 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1174 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1176 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1177 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1178 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1179 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1180 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1182 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1183 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1184 new files for supporting compilation with MPW for carbon (Mac OS 9)
1186 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1188 * main/playsave.c: do not seek while writing, carbon does not like it
1190 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1192 * cfile/cfile.c: use portable ffilelength in cfile_size
1194 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1195 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1196 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1197 unsigned and signed char, MPW does not like these
1199 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1201 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1204 2004-06-01 Bradley Bell <btb@icculus.org>
1206 * libmve/mve_main.c: cast malloc function pointer
1208 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1209 target to XCode project
1211 2004-05-31 Bradley Bell <btb@icculus.org>
1213 * include/pstypes.h: fix accidental solaris breakage
1215 * main/object.c: fix crash caused by death-cam code
1217 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1218 XCode project simplifications, network enabled
1220 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1221 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1223 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1226 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1227 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1228 d2x.xcode/project.pbxproj: added XCode project files
1230 2004-05-22 Bradley Bell <btb@icculus.org>
1232 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1235 * rpm/d2x.spec.in: Changed descriptions
1237 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1239 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1242 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1244 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1245 the win32 code (d1x r1.8, key_arch.c r1.2)
1247 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1248 use 32bpp screen mode by default, add option to use 16bpp (d1x
1251 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1252 replacement texture paletted->rgb conversion alpha problem (d1x
1255 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1256 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1257 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1260 * arch/ogl/gr.c, include/loadgl.h: fix win32
1261 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1263 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1264 include/ogl_init.h, main/render.c: opengl hardware
1265 super-transparency support using GL_NV_register_combiners (d1x
1266 r1.38, r1.41, r1.6, r1.26, r1.7)
1268 2004-05-22 Bradley Bell <btb@icculus.org>
1270 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1273 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1275 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1276 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1277 fix fonts not having transparent flag set (wouldn't get paletted)
1278 (d1x r1.15, r1.37, r1.40, r1.25)
1280 * arch/ogl/ogl.c: don't try to use paletted textures with
1281 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1283 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1284 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1287 * 2d/font.c: memset ogl font bitmap data since the copy function
1288 leaves some (unused) parts uninitialized, which aggravates
1289 valgrind (d1x r1.14)
1291 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1292 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1295 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1296 screenshots if the entire thing wasn't written in one call to
1299 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1300 info not being updated on win32 (d1x r1.11)
1302 * arch/win32/digi.c: remove some redundancy by not needing to do
1303 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1304 clean up some indenting of DS_release_slot calls. And make
1305 DS_release_slot return 1 when a sound is already not playing, in
1306 addition to when a sound was killed. (d1x r1.10)
1308 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1309 linux version (d1x r1.5)
1311 * main/kconfig.c: make next axis config key skip currently
1312 allocated axes (d1x r1.11)
1314 2004-05-22 David Cleaver <wraithx@morpheus.net>
1316 * main/kconfig.c: joy configuration next axis key from WraithX
1319 2004-05-22 Bradley Bell <btb@icculus.org>
1321 * main/game.c, main/inferno.c: typo
1323 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1325 * main/game.c, main/game.h, main/inferno.c: make rear view
1326 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1329 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1331 * main/inferno.c: change -udp documentation to d2x behaviour
1333 2004-05-21 Bradley Bell <btb@icculus.org>
1335 * include/gr.h: added missing define for menu fullscreen toggle
1337 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1339 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1340 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1342 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1344 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1345 arch/linux/include/joystick.h: patch from Steven Mueller for using
1346 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1348 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1350 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1351 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1352 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1354 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1356 2004-05-21 Bradley Bell <btb@icculus.org>
1358 * main/inferno.c: added -udp documentation from d1x
1360 2004-05-20 Bradley Bell <btb@icculus.org>
1362 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1364 2004-05-20 David Cleaver <wraithx@morpheus.net>
1366 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1367 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1368 game.c r1.21, r1.6, r1.4, r1.3)
1370 2004-05-20 Bradley Bell <btb@icculus.org>
1372 * main/inferno.c: document -ihaveabrokenmouse
1374 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1376 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1378 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1380 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1381 mouse driver problems (d1x r1.2, r1.2)
1383 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1385 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1386 join list score crash (d1x r1.8)
1388 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1390 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1391 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1394 2004-05-20 Bradley Bell <btb@icculus.org>
1396 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1398 * main/inferno.c: integrated some niceautomap stuff from d1x
1400 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1402 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1403 in some weird axis (d1x r1.3)
1405 * arch/win32/init.c: set win32 icon to icon from resource file
1408 * arch/win32/key.c: win32: fixed space key not working in messages
1411 2004-05-20 Bradley Bell <btb@icculus.org>
1413 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1416 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1418 * main/inferno.c: document -gl_refresh (d1x r1.20)
1420 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1421 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1424 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1425 change the arg type for (d1x r1.5)
1427 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1429 * arch/win32/digi.c: altsounds (d1x r1.6)
1431 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1433 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1434 of redundancy (d1x r1.5)
1436 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1437 fix crashing (d1x r1.4)
1439 * arch/win32/digi.c: win32's digi_start_sound was not calling
1440 DS_release_slot after setting .playing=0, resulting in a
1441 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1443 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1444 apparently it was somehow causing some joysticks (Sidewinder
1445 Precision 2) to only turn when the stick was moving, but not when
1446 at turned but held stationary. And it was completely unused
1447 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1450 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1451 previous key combos (d1x r1.29)
1453 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1454 g, and b values (d1x r1.15)
1456 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1457 sometimes (didn't handle negative palette steps) (d1x r1.34)
1459 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1460 shatter effects, robot explosions and weapons, and some more
1461 always present stuff. Also clean up ogl_cache_weapon_textures
1462 calling. (d1x r1.37)
1464 2004-05-20 Bradley Bell <btb@icculus.org>
1466 * main/kludge.c, main/game.c: move gr_renderstats and
1467 gr_badtexture back to game.c
1469 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1471 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1472 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1474 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1476 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1477 loaded after texture caching stage (d1x r1.34)
1479 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1480 for renderstats (d1x r1.33)
1482 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1484 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1485 main/inferno.c: add anisotropic texture filtering suport (d1x
1486 r1.33, r1.32, r1.23, r1.32)
1488 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1491 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1492 include/ogl_init.h: utilize hardware multitexturing support if
1493 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1494 r1.32, r1.30, r1.4, 1.22)
1496 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1499 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1501 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1502 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1503 effects in OGL using SetGammaRamp, much faster than the hack that
1504 was being used. currently SDL only (though not too hard to add to
1505 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1507 * main/menu.c: allow arbitrary (custom) resolution entry in
1508 change_res menu (d1x r1.14)
1510 2004-05-19 Bradley Bell <btb@icculus.org>
1512 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1513 d1x-style res change menu (mostly works)
1515 * misc/args.c: use strnicmp instead of strncasecmp
1517 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1519 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1520 command-line option (d1x r1.27)
1522 * main/inferno.c: restore inferno.c initialization of
1523 screen_compatible and use_double_buffer to 'normal' values, broken
1524 long long ago in one of the high res menu patches (d1x r1.30)
1526 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1527 resolutions to be specified on command line (d1x r1.2, r1.29,
1528 r1.4) -- doesn't work yet
1530 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1532 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1535 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1536 volume song stop/starting (d1x r1.7)
1538 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1540 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1543 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1544 ogl_ulinec (d1x r1.29)
1546 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1548 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1549 bottom are inclusive not exclusive (d1x r1.28)
1551 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1552 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1554 * arch/sdl/digi.c: fix typo
1556 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1558 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1559 creation code from arch_init_start into arch_init to fix weirdness
1560 with --help (d1x r1.5, r1.6)
1562 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1563 sync issues and lack of midi reset (d1x r1.5)
1565 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1568 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1569 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1571 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1574 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1576 2004-05-18 Bradley Bell <btb@icculus.org>
1578 * include/vecmat.h: comments/formatting
1580 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1582 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1583 include/test.lnk: remove unnecessary files
1585 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1586 This enables compilation with gcc 3.1
1588 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1590 * main/switch.c: took care of switches triggering single-sided
1591 walls (don't try to access the nonexistent adjacent wall via NULL
1592 pointers or negative array indices)
1594 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1596 * main/wall.c: fix invalid memory access for d1 levels which
1597 don't have a corresponding wall behind.
1599 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1601 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1602 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1603 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1604 interface header to new header file internal.h
1606 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1608 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1609 bitmask for each joystick axis that has sent input data,
1610 and will not crash Windows anymore during joystick setup because
1611 of for() loop over axis being executed once too often.
1613 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1614 gr_remap_mono_font() and call it after loading saved level.
1616 * main/laser.c: limit homing missile turn rate
1618 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1619 centers (work like fuel centers but provide shield)
1621 * main/gameseg.c: fix endless loop in some levels with a
1622 certain (complicated) structure
1624 2004-05-13 Bradley Bell <btb@icculus.org>
1626 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1627 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1628 updated project files for SDL 1.2.7
1630 * Makefile.am: add VisualC, VisualCE dirs to tarball
1632 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1634 * arch/sdl/digi.c: formatting
1636 2004-05-12 Bradley Bell <btb@icculus.org>
1638 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1641 * 2d/palette.c, include/palette.h: added function to create blend
1644 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1646 2004-05-11 Bradley Bell <btb@icculus.org>
1648 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1650 2004-05-10 Bradley Bell <btb@icculus.org>
1652 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1653 g3_draw_transp_poly had the fade level backwards, decided to just
1654 fix g3_draw_poly so it behaves correctly, transparency or not,
1655 reverted changes to render_face
1657 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1659 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1660 rendering transparent (e.g. cloaked) walls
1662 * main/render.c: render_face now calls g3_draw_transp_poly() for
1663 cloaked walls in OpenGL
1665 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1667 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1668 that from other apps, had "static" distortions.
1670 2004-04-22 Bradley Bell <btb@icculus.org>
1672 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1674 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1675 aligned version of PUT_INTEL_* macros
1677 2004-04-15 Bradley Bell <btb@icculus.org>
1679 * main/inferno.c: comment out unused checksum variable
1681 2004-04-14 Bradley Bell <btb@icculus.org>
1683 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1685 2004-04-14 Terran Melconian <terran@consistent.org>
1687 * main/gameseg.c: use portable rand function (fixes #1118)
1689 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1691 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1693 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1695 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1696 get rid of warnings (now compiles with -Werror on SunOS)
1698 * main/piggy.c: fix (really) wierd SunOS bug
1700 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1701 caused by not allocating enough mem for rle bitmaps
1703 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1705 * include/pstypes.h: sun OS typedef fixes
1707 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1709 * main/piggy.c: fix bug 1067
1711 * main/piggy.c: fix bugfix for 1067
1713 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1714 with descent.pig of mac registered)
1716 2003-12-18 Bradley Bell <btb@icculus.org>
1718 * main/kconfig.c: fixes for linux-native joystick
1720 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1723 * arch/include/joy.h: comments/formatting
1725 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1727 * compilerdefs.txt: added FreeBSD defs
1729 2003-12-08 Bradley Bell <btb@icculus.org>
1731 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1734 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1736 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1737 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1739 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1741 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1742 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1743 get rid of silly ulongs
1745 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1746 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1747 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1748 change relevant __linux__ macros to __ELF__
1750 2003-11-27 Bradley Bell <btb@icculus.org>
1752 * include/ogl_init.h: added proto for ogl_check_mode
1754 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1755 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1758 2003-11-26 Bradley Bell <btb@icculus.org>
1760 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1761 3.3 compiler warnings
1763 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1766 * include/pstypes.h: OS X fixes
1768 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1769 main/newmenu.h: linux fixes
1771 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1772 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1773 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1774 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1775 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1778 * arch/sdl/gr.c: fix sdl gr_update
1780 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1781 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1782 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1783 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1784 include/error.h, include/pstypes.h, include/strutil.h,
1785 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1786 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1787 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1788 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1789 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1792 2003-11-25 Bradley Bell <btb@icculus.org>
1794 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1795 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1796 libmve/VisualC/mveplayer.dsp: updated project files
1798 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1799 working w/Visual C++
1801 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1802 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1803 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1804 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1807 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1808 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1811 2003-11-24 Bradley Bell <btb@icculus.org>
1813 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1814 libmve/mveplay.c: stuff to play mve's in WinCE
1816 * arch/win32/findfile.c: unused functions...
1820 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1821 enabled mouse control of menus
1823 * main/mission.h: oops, didn't mean to change this.
1825 2003-11-21 Bradley Bell <btb@icculus.org>
1827 * VisualCE/d2x/d2x.vcp: updated project file
1829 2003-11-20 Bradley Bell <btb@icculus.org>
1831 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1832 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1833 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1836 2003-11-17 Bradley Bell <btb@icculus.org>
1838 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1839 main/menu.c: added option to disable kalinix under unix
1841 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1843 2003-11-14 Bradley Bell <btb@icculus.org>
1845 * main/automap.c: fix automap background image
1847 * main/automap.c, main/automap.h: delete cruft
1849 * main/automap.c: fix level number position
1851 * main/automap.c: simplify g3_draw_line hack
1853 * main/menu.c: stop pointless vid mode changes
1855 2003-11-07 Bradley Bell <btb@icculus.org>
1857 * NEWS, installation.txt: s'more documentation
1859 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1861 * configure.ac: fix .exe extension problems
1863 2003-11-07 Bradley Bell <btb@icculus.org>
1865 * arch/ogl/ogl.c: disable texture format verification for OS X -
1868 2003-11-06 Bradley Bell <btb@icculus.org>
1870 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1871 use more traditional Alt+Enter for toggling fullscreen
1873 * 2d/ibitblt.c, main/mission.h: comments/formatting
1875 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1877 2003-11-06 Bradley Bell <btb@icculus.org>
1879 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1880 resolution change, use kludge to avoid repetitive res changes
1882 2003-11-04 Bradley Bell <btb@icculus.org>
1884 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1885 structures and i/o routines back to piggy.c
1887 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1889 * installation.txt: tell to install d1 .pig for better textures
1891 2003-11-04 Bradley Bell <btb@icculus.org>
1893 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1894 oem d1 v1.0 and registered d2 v1.0, comments
1896 2003-11-03 Bradley Bell <btb@icculus.org>
1898 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1899 all d1 shareware - even though files are different!
1901 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1904 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1907 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1910 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1912 * main/movie.c: when no movies are found, divide by six the
1913 number of warning lines sent to stdout
1915 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1917 * include/byteswap.h: fix stupid copy/paste error
1919 2003-10-24 Bradley Bell <btb@icculus.org>
1921 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1922 gr_linear_rep_movsd_2x instead of almost identical
1923 gr_linear_movsd_double. Better since we have assembly versions.
1925 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1927 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1930 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1932 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1933 error with --disable-network, move reset_network_objects()
1934 from gameseq.c to multi.c
1936 2003-10-14 Bradley Bell <btb@icculus.org>
1938 * AUTHORS, NEWS: stuff
1940 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1942 2003-10-12 Bradley Bell <btb@icculus.org>
1944 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1945 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1948 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1950 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1951 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1952 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1953 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1954 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1955 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1956 arch/win32/ipx_win.c, arch/win32/winnet.c,
1957 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1958 main/multi.h, main/network.c: add IPv4 multicasting support
1960 2003-10-11 Bradley Bell <btb@icculus.org>
1962 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1964 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1965 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1966 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1967 main/weapon.h: lots of shareware and oem fixes
1969 2003-10-10 Bradley Bell <btb@icculus.org>
1971 * arch/win32/winnet.c: fixed stupid win32 network bug
1973 2003-10-10 Bradley Bell <btb@icculus.org>
1975 * main/piggy.c: increased D1_MAX_TMAP_NUM
1977 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1979 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1980 which are animated in d2, refactorizes d1 texture reading
1982 2003-10-10 Bradley Bell <btb@icculus.org>
1984 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1985 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1986 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1987 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1988 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1989 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1990 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1991 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1992 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1993 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1994 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1995 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1996 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1997 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1998 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1999 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
2000 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
2001 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
2002 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
2003 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
2004 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
2005 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
2006 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
2007 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
2008 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
2009 main/wall.h: comments/formatting
2011 2003-10-09 Bradley Bell <btb@icculus.org>
2013 * main/text.c: fix text when using old datafiles
2015 * main/laser.h: comments/whitespace
2017 * main/laser.c, main/weapon.c: fixed smart missiles and smart
2018 mines w/shareware data
2020 * include/DT_drawtext.h: deleted unused file
2022 2003-10-08 Bradley Bell <btb@icculus.org>
2024 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
2026 * arch/win32/ipx_udp.c: use closesocket() instead of close()
2028 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
2029 main/menu.c: Disabled 'd2x keys' weapon selection
2031 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2033 * main/object.h, main/multi.h: get rid of most warnings issued by
2034 cpp-precomp of gcc from Mac OS X dev tools
2036 2003-10-05 Bradley Bell <btb@icculus.org>
2038 * NEWS, configure.ac: increment version number
2040 * cfile/cfile.c: better handling of CRLF text files (when that is
2043 * utilities/hogcreate.c, utilities/hogextract.c,
2044 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2045 reading/writing files
2047 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2048 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2051 2003-10-04 Bradley Bell <btb@icculus.org>
2053 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2055 * main/netmisc.c: change byte to sbyte, comments/whitespace
2057 2003-10-03 Bradley Bell <btb@icculus.org>
2059 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2061 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2064 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2065 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2066 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2067 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2068 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2069 main/object.c, main/object.h, main/paging.c, main/player.h,
2070 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2071 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2072 main/weapon.c, main/weapon.h: change byte to sbyte,
2075 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2076 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2077 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2078 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2080 * configure.ac: better checking for timeval
2082 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2084 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2085 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2086 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2087 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2088 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2089 main/multibot.c, main/network.c: Make network architecture
2090 choosable from game menu, add support for UDP/IP on Mac OS X and
2093 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2095 * include/byteswap.h: added macros for coping with alignment
2098 2003-10-02 Bradley Bell <btb@icculus.org>
2100 * main/multi.h: added padding to little-endian version of
2103 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2105 * main/netmisc.c: delete duplicate function
2107 2003-10-01 Bradley Bell <btb@icculus.org>
2109 * main/bm.c: make sure d1_texture_indices gets freed between
2112 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2114 * main/piggy.h: fix size of d1 shareware descent.pig
2116 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2118 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2119 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2120 replacements for non-animated textures
2122 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2124 * main/controls.c: use fixed 20fps wiggle
2126 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2128 * Makefile.am, debian/changelog.in, debian/control,
2129 debian/d2x-common.dirs, debian/d2x-common.install,
2130 debian/d2x-common.manpages, debian/d2x-gl.files,
2131 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2132 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2133 utilities/Makefile.am, utilities/hogcreate.1,
2134 utilities/hogextract.1, utilities/mvlcreate.1,
2135 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2136 add man pages, distribute utility programs in new d2x-common deb
2138 * rpm/d2x.spec.in: updated rpm spec file
2140 2003-08-02 Bradley Bell <btb@icculus.org>
2142 * cfile/cfile.c: update raw_position in cfputc and cfputs
2144 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2146 * main/piggy.c: make error message more friendly
2148 * main/piggy.c: simplify copying of bitmap flags
2150 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2153 * cfile/cfile.c: revert to always using custom fgets
2155 * main/endlevel.c, main/mission.c: handle missing exit sequence
2156 components gracefully
2158 * main/playsave.c: comments
2160 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2162 * cfile/cfile.c: update raw_position in cfwrite
2164 * main/network.c: comments/formatting
2166 2003-06-22 Bradley Bell <btb@icculus.org>
2168 * cfile/cfile.c: use standard fgets for non-archive files
2170 * main/movie.c: use con_printf for missing movie warning
2172 2003-06-18 Bradley Bell <btb@icculus.org>
2174 * main/movie.c: fixed cfile conversion of movielib code
2176 * main/console.c, main/hud.c: strip out colors, etc when printing
2179 * include/u_mem.h: fix NDEBUG calloc macro
2181 2003-06-15 Bradley Bell <btb@icculus.org>
2183 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2186 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2187 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2188 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2189 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2190 main/scores.c, main/state.c, main/text.c, misc/args.c,
2191 misc/strio.c: convert file i/o to cfile
2193 2003-06-14 Bradley Bell <btb@icculus.org>
2195 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2196 writing and other modes besides "rb" (mostly taken from
2199 2003-06-09 Bradley Bell <btb@icculus.org>
2201 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2204 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2205 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2208 2003-06-07 Taylor Richards <taylor@icculus.org>
2210 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2212 2003-06-07 Bradley Bell <btb@icculus.org>
2214 * main/console.c: fix non-console build
2216 * main/gamesave.c: comments
2218 * main/bm.c: remove redundant break
2220 2003-06-06 Bradley Bell <btb@icculus.org>
2222 * main/gauges.c, main/kconfig.c: comments/formatting
2224 * console/.cvsignore: added .cvsignore
2226 * main/console.c: can't write to console after it's closed
2228 2003-06-05 Bradley Bell <btb@icculus.org>
2230 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2231 console/internal.c, console/internal.h, include/CON_console.h,
2232 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2233 finish console conversion away from SDL
2235 2003-06-04 Bradley Bell <btb@icculus.org>
2237 * console/CON_console.c, include/CON.console.h, include/console.h,
2238 main/console.c, main/game.c: console conversion to native gr,
2241 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2242 put prototype for gr_bm_bitblt in gr.h
2244 2003-06-03 Bradley Bell <btb@icculus.org>
2246 * console/CON_console.c, console/DT_drawtext.c,
2247 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2248 main/console.c: use native fonts for console
2250 * main/playsave.c: use shorts for short data
2252 2003-06-02 Bradley Bell <btb@icculus.org>
2254 * configure.ac, main/console.c: set console background, fix
2257 2003-06-01 Bradley Bell <btb@icculus.org>
2259 * Makefile.am, arch/sdl/event.c, configure.ac,
2260 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2261 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2262 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2263 main/gamerend.c: added console code (from SDL_console)
2265 2003-05-30 Bradley Bell <btb@icculus.org>
2267 * README: minor update
2269 2003-05-28 Bradley Bell <btb@icculus.org>
2271 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2276 2003-06-06 Bradley Bell <btb@icculus.org>
2278 * main/kconfig.c: fix crash in control menus
2280 * main/gauges.c: force cockpit redraw in opengl
2282 * main/gamerend.c: move ogl swap, so cockpit and console get
2285 2003-06-01 Bradley Bell <btb@icculus.org>
2287 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2291 2003-05-12 Bradley Bell <btb@icculus.org>
2293 * configure.ac: increment version number
2295 * main/bm.c: use con_printf for exit model warnings
2297 * configure.ac: must check for timespec after setting -mno-cygwin
2299 * main/inferno.c: added -nohogdir and -userdir options
2301 * NEWS, main/titles.c: use briefings with no extension
2305 2003-04-30 Bradley Bell <btb@icculus.org>
2307 * configure.ac: have to include time.h when checking for nanosleep
2309 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2312 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2313 increment version number
2315 * main/Makefile.am: make dist fix
2319 2003-04-29 Bradley Bell <btb@icculus.org>
2321 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2324 2003-04-24 Bradley Bell <btb@icculus.org>
2326 * configure.ac: increment version number
2328 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2331 2003-04-24 Ingo van Lil <inguin@gmx.de>
2333 * main/render.c: fix misspellings of NDEBUG
2337 2003-04-14 Bradley Bell <btb@icculus.org>
2339 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2341 2003-04-11 Bradley Bell <btb@icculus.org>
2343 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2348 2003-04-11 Bradley Bell <btb@icculus.org>
2350 * libmve/mveplay.c: use _sleep instead of sleep on win32
2352 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2353 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2354 include/cfile.h, include/error.h, libmve/Makefile.am,
2355 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2356 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2357 utilities/Makefile.am: comments/formatting/dist problems
2359 * configure.ac: use different defines for os x
2361 2003-04-07 Bradley Bell <btb@icculus.org>
2363 * include/error.h, misc/error.c: put some old stuff back in,
2364 eliminate duplicate error messages
2366 * main/text.c: don't die on text not found
2369 * main/inferno.c: print some useful info if hog not found, allow
2370 -help to work if no text available
2372 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2374 * arch/linux/Makefile.am: revert to previous version, so linux
2377 2003-04-03 Bradley Bell <btb@icculus.org>
2379 * main/endlevel.c: fixed exit model scheme yet again
2381 2003-04-02 Bradley Bell <btb@icculus.org>
2383 * misc/error.c: call Int3 on Assert
2385 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2388 * main/wall.c: don't die when trying to toggle nonexistent
2389 segment... vertigo level 10 is buggy!
2391 * main/gamemine.c: comments/formatting
2393 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2395 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2396 main/inferno.c: Allow use of 22K sound samples
2398 2003-03-29 Bradley Bell <btb@icculus.org>
2400 * arch/ogl/gr.c: default to bitmapped reticle
2402 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2403 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2406 * arch/sdl/joy.c: fixed text seen for hats in control config
2409 2003-03-28 Bradley Bell <btb@icculus.org>
2411 * main/bm.c: heh, model nums in vertigo are hardcoded,
2412 N_D2_POLYGON_MODELS can't change
2414 * configure.ac, include/d1x.xpm, include/descent.xpm,
2415 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2418 2003-03-27 Bradley Bell <btb@icculus.org>
2420 * main/text.h: fixed text references for hat directions
2422 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2424 2003-03-26 Bradley Bell <btb@icculus.org>
2426 * main/playsave.c: make d2x keys backward compatible
2428 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2430 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2433 2003-03-26 Bradley Bell <btb@icculus.org>
2435 * main/piggy.c: fix crash when d1 data not present
2437 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2438 read/write from plr file
2440 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2441 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2442 added escort.h header
2444 2003-03-25 Bradley Bell <btb@icculus.org>
2446 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2447 D1_PIGFILE ("descent.pig") macro
2449 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2450 models from d1 pig file
2452 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2453 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2454 really) from d1 pig file
2456 2003-03-23 Bradley Bell <btb@icculus.org>
2458 * main/bm.c: stop extra robots from overwriting exit models
2460 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2461 texture list doesn't get full
2463 * main/bm.c: fix mem leak when reading extra robots
2465 2003-03-21 Bradley Bell <btb@icculus.org>
2467 * main/menu.c: Added option to set movie resolution (mostly works)
2469 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2471 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2472 replacement functions to piggy.c
2474 * main/gameseq.c: attempt to support mac d1 descent.pig
2476 * main/bm.c: fix mem leak
2478 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2479 files, both d1 and d2 oem briefing where showed
2481 * main/inferno.c, main/movie.c: Change the default movie
2482 resolution to "high", implement the option -lowresmovies
2484 2003-03-20 Bradley Bell <btb@icculus.org>
2486 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2488 * main/piggy.c: comments
2490 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2492 * main/gameseq.c: delete duplicate function
2494 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2496 2003-03-19 Bradley Bell <btb@icculus.org>
2498 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2499 (cddb discid) support
2501 * arch/sdl/digi.c, main/kludge.c: implemented
2502 digi_link_sound_to_object3 for looping sounds, other looping stuff
2504 * arch/sdl/gr.c: removing dependencies on stuff in main/
2506 * arch/linux/Makefile.am, arch/linux/init.c,
2507 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2508 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2509 other header cleanups
2511 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2513 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2515 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2516 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2517 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2518 load d1 textures for d1 levels
2520 2003-03-19 Bradley Bell <btb@icculus.org>
2522 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2523 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2524 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2525 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2528 * README: added some OS X info
2530 2003-03-17 Bradley Bell <btb@icculus.org>
2532 * main/newdemo.c: simplify DEMO_FILENAME macro
2534 * main/console.c, main/game.c: enable experimental console support
2536 * main/gamerend.c: fixed location of fps meter in multi
2538 2003-03-16 Bradley Bell <btb@icculus.org>
2540 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2541 also look in shared data dir for demos
2543 * main/newdemo.c, main/newdemo.h: comments/formatting
2545 2003-03-15 Christopher Thielen <chris@luethy.net>
2547 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2548 thinking d2 cd is always present
2550 2003-03-15 Bradley Bell <btb@icculus.org>
2552 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2555 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2558 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2559 gr_init. don't really know why this works, though
2561 2003-03-14 Bradley Bell <btb@icculus.org>
2563 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2565 * unused/bios/rbaudio.h: removed duplicate file
2567 2003-03-14 Christopher Thielen <chris@luethy.net>
2569 * arch/sdl/rbaudio.c: stop cd audio when exiting
2571 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2573 * main/gamecntl.c: add comments to the "only matt knows" cheats
2575 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2577 * main/gamemine.c: formatting, better texture conversion for d1
2580 2003-03-14 Bradley Bell <btb@icculus.org>
2582 * main/piggy.c: must swap all mac version pigfiles
2584 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2585 main/multi.c: formatting, minor cleanups
2587 * 2d/rle.c: need to swap line_size on bigendian machines
2589 * main/mission.c, main/mission.h: detect mac full version hogfile
2591 2003-03-13 Bradley Bell <btb@icculus.org>
2593 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2594 added joy/mouse sensitivity slider, increased range to 16, and
2597 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2600 * arch/linux/Makefile.am: removed extra backslash
2602 * TODO, installation.txt: updated some documentation
2604 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2605 menu, with maxfps option
2607 2003-03-12 Bradley Bell <btb@icculus.org>
2609 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2611 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2612 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2613 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2614 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2615 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2616 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2617 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2618 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2619 arch/linux/include/music.h, arch/linux/include/serial.h,
2620 arch/linux/include/ukali.h: formatting
2622 2003-03-11 Chris Arena <ccarena@cox.net>
2624 * main/menu.c: fixed brightness slider
2626 2003-03-01 Bradley Bell <btb@icculus.org>
2628 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2629 robots and animated bitmaps work, but colors are messed up
2631 2003-02-28 Bradley Bell <btb@icculus.org>
2633 * main/player.h: whitespace
2635 * main/automap.c, main/cntrlcen.c, main/collide.c,
2636 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2637 descent.hog is present, d1 becomes mission 0)
2639 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2640 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2641 arch/win32/winnet.c: MinGW compiles with network enabled again,
2642 but still doesn't work
2646 2003-02-28 Bradley Bell <btb@icculus.org>
2648 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2649 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2650 many opengl glitches
2652 2003-02-27 Bradley Bell <btb@icculus.org>
2654 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2655 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2656 main/network.c, main/network.h: noted that hoard.ham is only needed
2657 for multiplayer HOARD games, and should not be equated with
2658 "vertigo". put HoardEquipped() back in network.c.
2660 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2661 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2662 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2663 use timer_delay instead of d_delay
2665 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2667 * main/render.c: added replacement qsort for solaris
2669 2003-02-26 Bradley Bell <btb@icculus.org>
2671 * main/gamemine.c: texture conversion for d1 shareware
2673 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2675 * main/gamemine.c: better texture conversion for d1 levels
2677 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2679 * main/kconfig.c: fix joystick support under MinGW
2681 2003-02-26 Bradley Bell <btb@icculus.org>
2683 * main/playsave.c: fix swapping glitch
2685 * configure.ac, readme.txt: clean stuff up, getting ready for
2688 * main/titles.c: begin support for rendering spinning robots in
2691 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2694 * main/gamemine.c: load d1 shareware levels!
2696 2003-02-25 Bradley Bell <btb@icculus.org>
2700 * autogen.sh: add warning about old auto* versions, use
2703 2003-02-24 Bradley Bell <btb@icculus.org>
2705 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2706 briefings mostly working
2708 * main/movie.c, main/titles.c: fixed some more briefing glitches
2710 2003-02-23 Bradley Bell <btb@icculus.org>
2712 * main/movie.c: fixed crash when using shareware data files
2715 * arch/sdl/digi.c: fix crash on non-existent sounds
2716 (i.e. shareware data)
2718 2003-02-22 Bradley Bell <btb@icculus.org>
2720 * main/titles.c: fixed fullscreen toggle in briefings
2722 2003-02-21 Bradley Bell <btb@icculus.org>
2724 * configure.ac: check for mingw when enabling nasm
2726 * main/playsave.c: enable loading player files of either byte
2729 2003-02-20 Bradley Bell <btb@icculus.org>
2731 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2733 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2734 #343, not "rest of solution to bug #344"
2736 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2739 * main/kludge.c: partial solution to bug #344
2741 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2743 * compilerdefs.txt: added linux/mips info
2745 * ChangeLog: clean up changelog
2747 2003-02-19 Bradley Bell <btb@icculus.org>
2749 * libmve/mveplay.c: os x needs nanosleep prototype.
2751 2003-02-18 Bradley Bell <btb@icculus.org>
2753 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2755 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2756 to disable/enable audio
2758 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2760 * main/: movie.h, titles.c: make sure movie's palette is set before
2761 writing briefing text. Fixes bug #359
2763 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2766 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2767 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2770 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2773 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2774 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2775 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2778 * include/libmve.h: blah
2780 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2782 * main/render.c: 2nd attempt to fix solaris qsort bug
2784 2003-02-18 Bradley Bell <btb@icculus.org>
2786 * configure.ac, include/pstypes.h: put alignment detection in
2789 2003-02-17 Bradley Bell <btb@icculus.org>
2791 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2792 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2793 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2794 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2795 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2796 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2797 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2798 moved mve stuff to separate subdir
2800 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2801 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2802 mve code. Fixes (at least) bugs #41, #348, and #350.
2804 2003-02-14 Bradley Bell <btb@icculus.org>
2806 * main/Makefile.am: no more Makefile.mveplay. again
2808 * main/mveplay.c: typo
2810 2003-02-13 Bradley Bell <btb@icculus.org>
2812 * utilities/mvlextract.c: uint -> unsigned int
2814 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2815 standalone mveplayer, win32 support
2817 * main/movie.c: random bugfixes, win32 support
2819 * arch/sdl/Makefile.am: formatting
2821 * configure.ac: disable networking on mac/win for now
2823 * main/newmenu.c: comments
2825 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2827 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2828 redundant swap functions.
2830 2003-02-13 Bradley Bell <btb@icculus.org>
2832 * ChangeLog: update changelog
2834 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2836 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2837 polymodel alignment issues.
2839 2003-02-13 Bradley Bell <btb@icculus.org>
2841 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2842 fix various little bugs
2844 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2845 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2847 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2850 * README.utils: new file
2852 * main/: mve_main.c, mveplay.c: more movie fixes
2854 * README: updated README
2856 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2858 2003-02-12 Bradley Bell <btb@icculus.org>
2860 * utilities/mvlextract.c: bigendian mvl support
2862 * main/mveplay.c: formatting, stuff
2864 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2865 truecolor mve support, standalone mveplayer
2867 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2868 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2869 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2870 standalone mveplayer
2872 2003-01-22 Bradley Bell <btb@icculus.org>
2874 * include/: interp.h, interp.h: restore prototype for
2875 swap_polygon_model_data
2877 2003-01-21 Bradley Bell <btb@icculus.org>
2879 * main/piggy.c: use memcpy to avoid alignment problem
2881 * compilerdefs.txt: updated some defs, added sunos/sparc
2883 2003-01-15 Bradley Bell <btb@icculus.org>
2885 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2887 * main/gamemine.c: attempting to support d1 shareware
2889 * compilerdefs.txt: update defs
2891 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2893 * main/mveplay.c: fix several bugs, comments, formatting.
2895 2003-01-15 Bradley Bell <btb@icculus.org>
2897 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2898 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2899 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2900 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2903 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2904 formatting, comments
2906 2003-01-11 Bradley Bell <btb@icculus.org>
2908 * main/: mission.c, mission.h: attempt to support d1 for mac
2911 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2913 * main/object.h: foo
2915 2003-01-09 Bradley Bell <btb@icculus.org>
2917 * main/movie.c: use ifdef around gr_toggle_fullscreen
2919 2003-01-07 Bradley Bell <btb@icculus.org>
2921 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2922 main/mission.h: don't need .msn file for descent.hog anymore
2926 2003-01-06 Bradley Bell <btb@icculus.org>
2928 * main/mission.h, main/mission.c: comments
2930 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2933 2003-01-03 Bradley Bell <btb@icculus.org>
2935 * utilities/: txb2txt.c, txt2txb.c: remove old files
2937 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2939 * main/polyobj.c: attempt to make read_model_file
2942 * main/menu.c: move vertigo text
2944 2003-01-02 Bradley Bell <btb@icculus.org>
2946 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2947 main/polyobj.h: cleanup alignment changes
2949 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2950 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2951 main/object.h: fix alignment issues on sparc
2953 * cvshowto.txt: update cvs info
2957 * 2d/rle.c: make rle_swap handle RLE_BIG
2959 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2961 * main/render.c: workaround solaris qsort bug
2963 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2965 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2966 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2968 * arch/linux/Makefile.am: enabled linux joystick, kali
2970 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2971 arch/sdl/event.c: enabled linux joystick
2973 2002-12-31 Bradley Bell <btb@icculus.org>
2975 * main/gamemine.c: simplified warning msg
2977 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2979 * main/render.h: fix compiler warning
2981 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2983 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2985 2002-12-24 Bradley Bell <btb@icculus.org>
2987 * main/mission.c: fixes an infinite loop which was caused by d2x
2988 thinking d2demo was a descent 1 mission
2990 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2992 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2994 2002-12-24 Bradley Bell <btb@icculus.org>
2996 * main/render.c: comments
2998 2002-10-30 Bradley Bell <btb@icculus.org>
3000 * main/inferno.c: add help for -hogdir option
3002 * main/inferno.c: added -hogdir option
3004 2002-10-28 Bradley Bell <btb@icculus.org>
3006 * main/: inferno.c, menu.c: enabled Vertigo displays
3008 * include/3d.h: typo
3010 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
3012 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
3013 main/netmisc.c, main/network.c: simplify and eliminate redundant
3016 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
3018 * maths/fixc.c: fix infinite loop in quad_sqrt.
3020 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
3021 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
3023 2002-10-12 Bradley Bell <btb@icculus.org>
3025 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
3027 2002-10-11 Bradley Bell <btb@icculus.org>
3029 * main/hud.c: make hud_message work correctly
3031 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3034 * main/network.c: formatting, small fixes
3036 2002-10-10 Bradley Bell <btb@icculus.org>
3038 * main/netmisc.h: no swap_object for little-endian
3040 * main/: netmisc.h, network.c: use macros to simplify network
3043 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3046 * main/inferno.c: enable loading screen for mac shareware with
3049 * main/netmisc.c: whitespace
3051 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3054 * main/hud.c: whitespace
3056 * configure.ac: remove shareware build, add macdata build
3058 * main/songs.c: whitespace
3060 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3061 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3064 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3067 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3069 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3070 comments, formatting, etc.
3072 * iff/iff.c: fix bigendian iff loading.
3074 2002-10-03 Bradley Bell <btb@icculus.org>
3076 * utilities/txb2tex.c: typo
3078 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3079 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3082 * arch/sdl/mouse.c: whitespace
3084 2002-09-19 Bradley Bell <btb@icculus.org>
3086 * main/kconfig.c: fix a oops, add old logs
3088 * main/kconfig.c: support for >3 mouse buttons
3090 2002-09-18 Bradley Bell <btb@icculus.org>
3092 * include/gr.h: fix palette swap define
3094 2002-09-14 Bradley Bell <btb@icculus.org>
3096 * main/titles.c: load hires briefing screen if lores doesn't exist
3097 (i.e. vertigo) and MenuHires=0
3099 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3101 * main/: multi.h, network.h: pack some structures for ipx
3104 2002-09-14 Bradley Bell <btb@icculus.org>
3106 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3107 and load_endlevel_data() to expect newline-terminated strings, fix
3108 load_game_data to read null-terminated string for
3111 2002-09-07 Bradley Bell <btb@icculus.org>
3113 * main/newmenu.c: added error message
3115 * main/menu.h: enable -nohires with mac shareware
3117 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3119 * 2d/font.c: enable 0/255 palette swap for fonts
3121 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3124 * 2d/2dsline.c: fix ogl blooper
3126 2002-09-05 Bradley Bell <btb@icculus.org>
3128 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3131 * include/strutil.h: need string.h for strcasecmp
3133 * include/rle.h: okay, maybe it needs to be this way
3135 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3137 * 2d/scalec.c: more stuff from d2src
3139 * 2d/rle.c: more stuff from d2src, formatting
3141 * 2d/font.c: useless cruft
3143 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3145 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3148 2002-09-04 Bradley Bell <btb@icculus.org>
3150 * include/grdef.h: fix compiler warnings
3152 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3154 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3157 * main/game.c: we want the mac ibitblt for everything but dos and
3160 * main/texmerge.c: these routines are in tmerge.c
3162 * main/credits.c: enable credits for mac and oem data
3164 * main/bm.c: use either exit.ham or exit.pofs
3166 * include/ibitblt.h: enable some more code from d2src
3168 * include/gr.h: enable mac ubitblt_double
3170 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3172 * include/grdef.h: moved some inline asm from linear.h
3174 * 2d/ibitblt.c: brought in line with original d2 version
3176 * 2d/bitblt.c: reverted to original d2 version of this file, then
3177 added d1x enhancements
3179 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3181 * 2d/linear.h: moved these back to their original locations
3184 * main/mveplay.c: close some memory holes, speed up palette loading
3186 * main/movie.c: added fullscreen toggle while playing movies
3188 * main/inferno.c: comment out -superhires help text (always on)
3190 * include/timer.h: added approx_fsec_to_usec macro
3192 * arch/sdl/joy.c: fix compiler warning
3194 2002-09-01 Bradley Bell <btb@icculus.org>
3196 * main/network.c: oops
3198 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3200 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3201 timer_get_fixed_seconds
3205 2002-08-31 Bradley Bell <btb@icculus.org>
3207 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3210 * main/multi.h: network endian stuff
3212 * 2d/font.c, include/gr.h: fast file i/o for font headers
3214 * arch/win32/arch_ip.cpp: unused file
3216 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3217 bigendian networking fixes
3219 * main/menu.c: make net menu more accurate, also make superhires
3222 * include/pstypes.h: better to have __pack__ all the time, I think.
3223 needed for networking, e.g.
3225 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3228 * arch/win32/Makefile.am: unused file
3232 2002-08-30 Bradley Bell <btb@icculus.org>
3234 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3236 * main/: newmenu.h, titles.c: formatting
3238 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3239 main/multi.h: networking works, finally
3241 * TODO: added TODO file
3243 * arch/linux/arch_ip.cpp: unused fine
3245 * README: network sorta working
3247 * main/: Makefile.am, multi.c, network.c, network.h: more
3250 * main/menu.c: load builtin mission correctly
3252 * main/inferno.c: documentation
3254 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3257 * main/Makefile.mveplay: don't need no more
3259 2002-08-29 Bradley Bell <btb@icculus.org>
3261 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3262 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3263 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3266 * include/ipx_drv.h: more network fixing
3268 * arch/linux/include/ipx_drv.h: more network fixing
3270 * include/ipx.h: formatting
3272 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3274 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3275 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3276 main/inferno.c: fixed networking fuck-up?
3278 * Makefile.am: moved mingw info to README
3280 * README, mingw32.txt: moved mingw info to README
3282 2002-08-27 Bradley Bell <btb@icculus.org>
3284 * utilities/mvlextract.c: allow specifying file to extract
3286 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3289 * utilities/hogextract.c: allow specifying file to extract
3291 * main/mission.c: Have to get mission_num _after_ promoting...
3293 * main/: gameseq.c, titles.c: beginning d1 briefing support
3295 * descent.msn: beginning d1 briefing support
3297 * main/: titles.c, titles.h: d1-style mission briefings
3299 * main/piggy.h: whitespace
3301 * main/movie.c: beginning robot movie support, fall back on lo/hi
3302 res if hi/lo not available
3304 * main/mission.c: added Builtin_mission_num for builtin mission,
3305 D1Hogdir, d1-style mission briefings
3307 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3310 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3311 (for d1 missions that need d1 data)
3313 * 2d/ibitblt.c: whitespace
3315 2002-08-26 Bradley Bell <btb@icculus.org>
3317 * utilities/mvlcreate.c: oops
3319 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3322 * utilities/hogextract.c: added [v]iew option
3324 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3326 * main/titles.c: fix writable string, disable DumbAdjust thing
3328 * main/polyobj.h: whitespace
3330 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3333 * main/movie.c: read movies from AltHogDir, other fixes
3335 * main/: mission.c, mission.h: fix bug w/mission filename
3337 * main/gameseq.c: comments
3339 * main/digi.h: whitespace n stuff
3341 * include/mve_audio.h: added audio flag macros
3343 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3348 2002-08-23 Bradley Bell <btb@icculus.org>
3350 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3353 * Makefile.am: remove d2demo.mn2
3355 * cfile/cfile.c, include/cfile.h: add cfile_size function
3357 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3358 eliminate need for .mn2 files for oem and demo
3360 2002-08-22 Bradley Bell <btb@icculus.org>
3362 * main/bm.c: fix for vertigo
3364 * main/menu.h: make OEM menu pcx available
3366 * 2d/rle.c: merge with original d2 file
3368 * Makefile.am, configure.ac: let mission files get installed by
3371 2002-08-17 Bradley Bell <btb@icculus.org>
3373 * configure.ac: make FAST_FILE_IO the default on little-endian
3376 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3378 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3381 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3383 * main/: game.c, menu.c, mission.c: promote builtin missions.
3385 2002-08-15 Bradley Bell <btb@icculus.org>
3387 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3388 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3390 * utilities/.cvsignore: added cvsignore
3392 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3395 * main/piggy.c: mac data file loading
3397 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3398 transparency and swap 0/255 correctly for mac data files
3400 2002-08-13 Bradley Bell <btb@icculus.org>
3402 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3403 to utilities to avoid conflict with c++ std lib <utility>
3405 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3406 txt2txb.c: moved utility to utilities to avoid conflict with c++
3409 * Makefile.am, configure.ac: add utilities
3411 2002-08-09 Bradley Bell <btb@icculus.org>
3413 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3416 2002-08-08 Bradley Bell <btb@icculus.org>
3418 * main/inferno.c: comments
3420 * main/: newmenu.c, songs.c: mac demo datafile support
3422 * installation.txt: update
3424 * main/gamesave.c: use lowercase for consistency
3426 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3427 models for other than d2demo
3429 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3431 * main/gamemine.c: formatting, better d1 texture conversion
3433 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3434 main/mission.h: recognize .msn mission files.
3436 2002-08-07 Bradley Bell <btb@icculus.org>
3438 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3439 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3440 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3441 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3442 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3443 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3446 2002-08-06 Bradley Bell <btb@icculus.org>
3448 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3450 * main/Makefile.am: formatting
3452 * 2d/font.c: make gr_remap_font just reload the whole thing
3454 * configure.ac: formatting
3456 * Makefile.am: added d2demo.mn2
3458 * d2demo.mn2: mission file for shareware
3460 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3461 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3463 * main/sounds.h: shareware stuff, whitespace
3465 * main/: polyobj.c, polyobj.h: more fast i/o macros
3467 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3470 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3471 endlevel stuff to non-shareware, allow movies/endlevel for
3474 * main/cntrlcen.c: typo
3476 * main/bm.h: use global Piggy_hamfile_version
3478 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3479 macros, use global Piggy_hamfile_version
3481 * main/Makefile.am: terrain and movie stuff always used now
3483 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3486 * main/: gamemine.c, gamesave.c: load DMB levels
3488 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3489 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3491 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3493 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3495 2002-08-04 Bradley Bell <btb@icculus.org>
3497 * main/inferno.c: shareware stuff, formatting
3499 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3501 * arch/sdl/gr.c: don't need to set mode in gr_init
3503 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3505 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3508 * Makefile.am, descent.mn2: added mission file for descent 1
3510 2002-08-02 Bradley Bell <btb@icculus.org>
3512 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3513 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3514 main/piggy.h, misc/error.c: junk
3516 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3517 render.h, scores.c, scores.h, terrain.c: shareware stuff
3519 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3520 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3521 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3522 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3523 main/weapon.c, main/weapon.h: fast i/o macros
3525 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3527 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3528 main/gamemine.h, main/gamesave.c: load d1 levels
3530 2002-07-30 Bradley Bell <btb@icculus.org>
3532 * configure.ac: oops
3534 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3537 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3538 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3539 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3540 main/piggy.c, main/titles.c: support shareware datafiles!
3542 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3543 piggy.c: SHAREWARE fixes
3545 2002-07-29 Bradley Bell <btb@icculus.org>
3547 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3548 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3549 misc/fileutil.c: Portability - OS X support
3551 2002-07-27 Bradley Bell <btb@icculus.org>
3553 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3554 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3555 segment.h: portability
3557 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3558 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3559 main/wall.h: portabilization
3561 * 2d/font.c, include/gr.h: portability
3563 2002-07-26 Bradley Bell <btb@icculus.org>
3565 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3567 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3569 * main/player.c: foo
3571 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3573 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3574 misc/fileutil.h: portable file i/o utils
3576 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3577 writable string anymore... / formatting
3579 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3580 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3581 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3582 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3583 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3584 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3585 portable-izing file loading routines
3587 2002-07-24 Bradley Bell <btb@icculus.org>
3589 * main/mveplay.c: correctly play files with 16bit uncompressed
3590 audio, mem checking, etc
3592 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3595 2002-07-23 Bradley Bell <btb@icculus.org>
3597 * misc/Makefile.am: unused file
3599 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3600 main/sounds.h: remove experimental nmovie stuff
3602 * main/movie.c: add some debugging output
3604 2002-07-22 Bradley Bell <btb@icculus.org>
3606 * main/: console.c, state.c: simplified header
3608 * main/movie.c: enable mveplay audio
3610 * main/old/movie.c: moved to main/
3612 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3613 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3614 main/mvelib.c, main/mveplay.c: initial movie support
3616 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3617 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3618 include/ogl_init.h, include/pstypes.h, main/console.c,
3619 main/state.c, mem/mem.c: OS X stuff
3621 * configure.ac: OS X and movie stuff
3623 2002-07-19 Bradley Bell <btb@icculus.org>
3625 * compilerdefs.txt: OSX defs
3627 2002-07-18 Bradley Bell <btb@icculus.org>
3629 * main/inferno.c: use simpler rcs tags
3631 * autogen.sh: keep Changelog in cvs (and use --accum)
3633 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3634 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3635 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3636 main/songs.c: changed cdrom->rbaudio
3638 * include/rbaudio.h: moved to /include
3640 2002-07-17 Bradley Bell <btb@icculus.org>
3642 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3643 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3644 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3645 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3646 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3647 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3648 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3649 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3650 3d/setup.c: use simpler rcs tags
3655 2002-07-17 Bradley Bell <btb@icculus.org>
3657 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3659 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3661 * debian/rules: don't need readme's
3663 * debian/rules: move d1x license to COPYING, license clarifications
3665 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3666 license to COPYING, license clarifications
3668 * debian/rules: fix debian docs
3670 * debian/rules: fix debian manpages
3672 * debian/d2x-sdl.menu: fix debian menu
3674 * debian/rules: link to undocumented man page for debs
3676 * Makefile.am, configure.ac, debian/control, debian/copyright,
3677 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3678 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3679 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3682 2002-07-16 Bradley Bell <btb@icculus.org>
3684 * debian/: rules, changelog.in: deb stuff
3686 * configure.ac: cleaner nasm detection
3688 * debian/: changelog.in, control, rules: deb stuff
3690 * README, installation.txt: typos, stuff
3692 * configure.ac: better #defines
3694 * configure.ac: whitespace
3696 * configure.ac: better documentation
3698 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3699 SDL_JOYSTICK not needed
3701 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3703 * configure.ac: need higher SDL for joystick
3705 * debian/: control, rules: deb stuff
3707 * arch/sdl/joy.c: old junk
3709 * Makefile.am, configure.ac: automake updates
3711 * main/: inferno.c, text.c: don't use althogdir on non-unix
3713 * configure.ac: more autoconf updates
3715 * misc/strutil.c: better strrev
3717 * main/inferno.c: need limits.h on mingw also
3719 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3722 2002-04-19 Bradley Bell <btb@icculus.org>
3724 * main/network.c: let hoard.ham be a cfile
3726 * main/text.c: better error message when hog not found
3730 2002-03-23 Bradley Bell <btb@icculus.org>
3732 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3733 arch/sdl/Makefile.am: Use SDL joystick automatically
3735 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3737 2002-03-05 Bradley Bell <btb@icculus.org>
3739 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3742 2002-02-23 Bradley Bell <btb@icculus.org>
3744 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3746 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3747 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3748 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3749 main/editor/Makefile.am: moved includes to include
3751 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3753 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3754 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3755 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3758 * main/game.c: disabled cockpit for OGL, formatting
3760 * 2d/ibitblt.c: formatting
3762 2002-02-16 Bradley Bell <btb@icculus.org>
3764 * include/oldsdl.h: check for older macros
3766 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3767 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3768 allow older sdl versions
3770 2002-02-15 Bradley Bell <btb@icculus.org>
3772 * main/: automap.c, automap.h, inferno.c: automap resolution now
3775 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3777 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3778 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3779 win32/include/key_arch.h: never mind - that would be pointless
3781 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3782 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3783 win32/include/key_arch.h: copied files from d1x
3785 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3786 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3788 * main/multipow.c: need conf.h
3790 * arch/win32/Makefile.am: new file
3792 * include/pstypes.h: added u_int16_t (needed in base_ip)
3794 * arch/win32/arch_ip.cpp: copied from d1x
3796 2002-02-14 Bradley Bell <btb@icculus.org>
3798 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3800 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3801 main/netlist.c: Added hotkeys to toggle fullscreen mode
3803 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3804 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3806 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3807 reorder.h: Lotsa networking stuff from d1x
3809 2002-02-13 Bradley Bell <btb@icculus.org>
3811 * include/gr.h, main/game.c: Fullscreen toggle stuff
3813 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3816 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3817 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3820 2002-02-11 Bradley Bell <btb@icculus.org>
3822 * main/bm.c: use portable loader if bigendian
3824 * include/pstypes.h: don't define bool for c++
3826 * include/cfile.h: extern AltHogDir stuff
3828 * include/byteswap.h: use WORDS_BIGENDIAN
3830 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3832 * main/vers_id.h: added D2X_IVER
3834 * misc/args.c: don't use d1x.ini
3836 * Makefile.am: rpm stuff
3838 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3841 2002-02-09 Bradley Bell <btb@icculus.org>
3843 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3845 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3847 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3850 2002-02-06 Bradley Bell <btb@icculus.org>
3852 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3853 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3854 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3856 * debian/: changelog.in, control, copyright, d2x-gl.files,
3857 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3861 2002-02-02 Bradley Bell <btb@icculus.org>
3863 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3865 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3866 Enabled RELEASE option
3868 2002-01-31 Bradley Bell <btb@icculus.org>
3870 * Makefile.am, configure.ac: specify prerequisite versions of
3871 autoconf and automake
3873 2002-01-29 Bradley Bell <btb@icculus.org>
3875 * main/mission.c: RCS header added
3877 * main/inferno.c: update copyright date
3879 * main/mission.c: allow missions to be in AltHogDir
3881 * configure.ac: Display results of configure
3883 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3886 2002-01-28 Bradley Bell <btb@icculus.org>
3888 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3889 Data files now go in DATADIR/games/d2x, user files now go in
3892 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3894 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3895 files now go in ~/.d2x
3897 2002-01-24 Bradley Bell <btb@icculus.org>
3899 * configure.ac: fix nasm not found error message
3901 2002-01-18 Bradley Bell <btb@icculus.org>
3903 * configure.in: getting rid of old configure.in
3905 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3906 main/movie.c: Movie playing kludgey stuff
3908 * misc/args.c: formatting
3910 * main/inferno.c: allow -h for help
3912 * include/error.h: don't die on int3, unless -debug given
3914 * mingw32.txt: more stuff
3916 2001-12-29 Bradley Bell <btb@icculus.org>
3918 * Makefile.am: Got rid of thinking.txt
3920 * main/inferno.c: document -nomovies option
3922 2001-12-28 Bradley Bell <btb@icculus.org>
3924 * main/titles.c: formatting, put some code into place for rendering
3925 of robots during briefings
3927 2001-12-27 Bradley Bell <btb@icculus.org>
3931 2001-12-23 Craig Hadady <chadady@iglou.com>
3933 * 2d/rle.c: fixed bug in dummy array.
3935 2001-12-03 Bradley Bell <btb@icculus.org>
3937 * arch/sdl/init.c: fix formatting
3939 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3940 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3941 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3942 and sdl joystick stuff
3944 2001-11-30 Bradley Bell <btb@icculus.org>
3946 * thinking.txt: not needed
3948 2001-11-27 Bradley Bell <btb@icculus.org>
3950 * cygconf, mingw32.txt: use sdl from source on cygwin
3952 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3953 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3954 SDL_CFLAGS to CFLAGS
3956 2001-11-27 Bradley Bell <btb@icculus.org>
3960 2001-11-14 Bradley Bell <btb@icculus.org>
3962 * texmap/scanline.c: use optimization flags as texmap default
3964 * NEWS: mouse wheel, etc
3966 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3967 wheel to emulate 3rd axis
3969 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3971 * include/error.h: kludge to ungrab mouse when we hit an int3
3973 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3974 __ENV_MSDOS__ to __MSDOS__
3976 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3979 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3982 * arch/sdl/digi.c: implemented digi_set_volume
3984 * include/grdef.h, main/config.c, misc/d_io.c: change
3985 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3987 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3988 main/piggy.c: use MAKE_SIG
3990 * installation.txt: update
3992 * configure.ac: new file
3994 * arch/sdl/joydefs.c: #include pstypes.h
3996 * arch/sdl/init.c: SDL joystick stuff
3998 * acconfig.h: adjust MINGW defines
4000 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
4001 controls menu now works
4003 2001-11-13 Bradley Bell <btb@icculus.org>
4005 * main/Makefile.am: Make sure bmread.c and terrain.c get included
4008 * Makefile.am: New file
4010 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
4013 * compilerdefs.txt: New file
4015 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
4017 2001-11-12 Bradley Bell <btb@icculus.org>
4019 * main/playsave.c: load player files regardless of byte order of
4022 2001-11-11 Bradley Bell <btb@icculus.org>
4024 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
4027 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
4029 * NEWS: GL savegame thumbnails
4031 * acconfig.h, configure.in: make option for NMOVIES, default to off
4033 2001-11-09 Bradley Bell <btb@icculus.org>
4035 * main/state.c: Enabled savegame thumbnails under OpenGL
4037 * unused/pa_null/pa_enabl.h: remove duplicate header
4039 * misc/args.c: use d2x.ini for option file
4041 * mem/mem.c: Move mem_realloc inside the ifdef
4043 * main/menu.c: fix 640x400 menu text
4045 * main/inferno.c: added documentation
4047 * main/endlevel.c: fix warnings
4049 * arch/ogl/gr.c: Get rid of gl spew
4051 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4053 * acconfig.h: Define __SDL__ for mingw
4055 2001-11-08 Bradley Bell <btb@icculus.org>
4057 * 2d/font.c: free OGL font data when rereading
4059 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4060 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4061 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4062 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4063 main/weapon.h: Enabled shareware build, endlevel flythrough
4066 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4067 of use for shareware build
4069 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4072 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4074 2001-11-05 Bradley Bell <btb@icculus.org>
4076 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4079 * include/3d.h: Add comment
4081 2001-11-04 Bradley Bell <btb@icculus.org>
4083 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4086 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4089 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4091 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4092 main/hudmsg.h: Enable d1x-style hud_message
4094 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4096 * 2d/font.c: re-init ogl fonts after remapping colors.
4098 2001-11-02 Bradley Bell <btb@icculus.org>
4100 * misc/Makefile.am: remove byteswap.h (duplicate header)
4102 * 2d/font.c: fixed gr_remap_font, minor stuff
4104 * configure.in: take out -O2 if doing debug build
4106 * main/bm.c: formatting
4108 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4110 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4111 macros, get rid of functions
4113 2001-11-01 Bradley Bell <btb@icculus.org>
4115 * misc/byteswap.h: removed duplicate header
4117 2001-10-31 Bradley Bell <btb@icculus.org>
4119 * NEWS, main/automap.c: automap works in opengl
4121 * NEWS, configure.in: Added news
4123 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4125 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4127 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4128 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4129 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4131 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4133 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4135 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4136 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4138 2001-10-27 Bradley Bell <btb@icculus.org>
4140 * main/inferno.c: added some documentation
4142 2001-10-25 Bradley Bell <btb@icculus.org>
4144 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4147 * Makefile.am, configure.in, arch/Makefile.am,
4148 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4149 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4150 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4151 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4152 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4153 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4154 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4155 it's ugly, but It'll be easier to sync with d1x.
4157 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4158 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4159 main/editor/Makefile.am: attempt at support for editor, makefile
4162 * misc/d_delay.c: formatting fix
4164 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4165 tmappent.S, tmapppro.S: adding support for runtime selection of
4168 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4169 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4170 including multi.h and network.h, fix backslashes, fix compiler
4173 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4174 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4175 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4176 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4177 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4178 including multi.h and network.h, fix backslashes
4180 * include/pstypes.h: added typedef for u_int64_t on mingw
4182 * include/3d.h: added prototype for g3_uninit_polygon_model
4184 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4186 2001-10-24 Bradley Bell <btb@icculus.org>
4188 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4189 arch subdirs, as in d1x.
4191 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4192 earlier style until i understand automake 1.5 better. remove input
4195 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4196 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4197 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4198 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4199 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4200 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4201 Moved input stuff to arch subdirs, as in d1x.
4203 * NEWS, configure.in: blah blah
4205 2001-10-23 Bradley Bell <btb@icculus.org>
4207 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4209 * texmap/tmapppro.S: no need for #include <conf.h> here
4211 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4214 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4215 file. RCS header added
4217 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4218 #ifdef'ing out the whole file. RCS header added
4220 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4221 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4222 fixes. Now works with automake 1.5 and autoconf 2.52.
4223 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4224 mingw (-grabmouse now works on win32).
4226 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4227 These don't belong in cvs
4231 2001-10-20 Bradley Bell <btb@icculus.org>
4233 * 2d/font.c: Don't free unused variables...
4235 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4238 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4239 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4240 main/Makefile.am: make dist more sensible
4242 * Makefile.am: Kludge for linking on mingw
4244 2001-10-19 Bradley Bell <btb@icculus.org>
4246 * Makefile.am, configure.in, arch/win32/Makefile.am,
4247 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4249 * include/ipx_drv.h: Check for __MINGW32__
4251 * include/i86.h: Imported from d1x
4253 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4255 * arch/dos/modex.asm: Fixed %include
4257 * main/console.c: RCS headers added
4259 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4262 * Makefile.am, main/Makefile.am: Moved final link to top-level
4263 directory instead of main/
4265 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4266 __ENV_LINUX__ to __linux__
4268 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4269 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4270 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4271 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4272 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4273 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4274 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4275 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4276 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4277 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4280 * configure.in: add --enable-xploader, support arch/linux subdir,
4283 * main/inferno.c: conditionalize conf.h
4285 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4287 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4288 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4289 misc/fileutil.h: Partial application of linux/alpha patch.
4291 2001-10-19 Bradley Bell <btb@icculus.org>
4293 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4294 networking in line with d1x, moved some arch/linux_* stuff to
4297 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4298 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4299 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4300 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4303 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4304 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4305 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4306 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4307 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4308 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4309 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4310 linux/include/ukali.h: Brought linux networking in line with d1x,
4311 moved some arch/linux_* stuff to arch/linux/*
4313 * include/ipx_drv.h: Imported from d1x
4315 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4317 * main/ipx_drv.c: Imported from d1x
4319 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4320 main/network.h, main/Makefile.am: Trying to get network working on
4323 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4324 main/Makefile.am: build fixes
4326 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4327 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4328 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4329 starting to get net working.
4331 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4332 conditionalized min,max macros
4334 2001-10-18 Bradley Bell <btb@icculus.org>
4336 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4337 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4338 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4339 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4342 * 2d/2dsline.c: RCS headers added/changed
4344 * configure.in: fix NASMFLAGS bug
4346 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4349 2001-10-17 Bradley Bell <btb@icculus.org>
4351 * NEWS: Fixed the invulnerable robots bug!
4353 * main/collide.c: Fixed the invulnerable robots bug!
4355 2001-10-14 Bradley Bell <btb@icculus.org>
4357 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4360 2001-10-13 Bradley Bell <btb@icculus.org>
4362 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4363 arch/Makefile.am, arch/dos/Makefile.am,
4364 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4365 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4366 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4367 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4368 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4369 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4370 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4371 arch/win32/include/Makefile.am, iff/Makefile.am,
4372 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4373 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4374 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4375 unused/bios/Makefile.am, unused/lib/Makefile.am,
4376 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4377 unused/ui/Makefile.am, unused/vga/Makefile.am,
4378 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4379 automake stuff from "inert" subdirs. And there was much rejoicing.
4381 * Makefile.am, NEWS, configure.in: Stuff
4383 * ChangeLog: removing auto-generated file
4385 * cygconf: Added instructions for mingw32 build
4387 * Makefile.am: renamed INSTALL to installation.txt
4389 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4391 * mingw32.txt: Added instructions for mingw32 build
4393 * configure.in: Enable assembly under mingw32
4395 2001-10-12 Bradley Bell <btb@icculus.org>
4397 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4399 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4400 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4401 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4402 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4403 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4404 to __DJGPP__, since it's built-in.
4406 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4408 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4409 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4413 2001-10-12 Bradley Bell <btb@icculus.org>
4415 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4417 * Makefile.am: make sure cygconf gets archived
4419 * configure.in: Increment version number in preparation for release
4421 * configure.in: Fix detection of opengl
4423 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4424 cygconf, arch/Makefile.am, arch/include/joy.h,
4425 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4426 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4427 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4428 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4429 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4430 Vastly improved compilability.
4432 2001-10-11 Bradley Bell <btb@icculus.org>
4434 * Makefile.am: Added macros/sdl.m4
4436 * autogen.sh: Added macros/sdl.m4
4438 2001-10-09 Bradley Bell <btb@icculus.org>
4440 * main/vers_id.h: Added DESCENT_VERSION constant
4442 * main/inferno.c: Added command-line help.
4444 * include/ogl_init.h: opengl improvments (following d1x changes)
4446 2001-10-07 Bradley Bell <btb@icculus.org>
4448 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4449 arch/ogl/Makefile.am: Remove duplicate headers.
4451 2001-08-02 Thimo Neubauer <thimo@debian.org>
4453 * mem/mem.c: totally crippled the memory manager because it does
4454 not make sense for non-DOS-systems and it would have been too
4455 complicated to get it 64bit clean
4457 2001-06-19 Bradley Bell <btb@icculus.org>
4459 * cvshowto.txt: updated anonymous password
4461 2001-02-08 Bradley Bell <btb@icculus.org>
4463 * COPYING, license.txt: Added d1x license
4465 2001-02-01 Bradley Bell <btb@icculus.org>
4467 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4469 2001-01-31 Bradley Bell <btb@icculus.org>
4471 * configure.in, arch/include/mouse.h, include/pstypes.h,
4472 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4474 * main/polyobj.c: fix typo
4476 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4477 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4478 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4479 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4480 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4481 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4482 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4483 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4484 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4485 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4486 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4487 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4488 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4489 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4490 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4491 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4492 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4493 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4494 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4495 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4496 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4497 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4498 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4499 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4500 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4501 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4504 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4505 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4506 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4507 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4510 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4513 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4514 cross-compiling, and cygwin fixes
4516 2001-01-30 Bradley Bell <btb@icculus.org>
4518 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4519 include/pstypes.h, include/strutil.h, main/Makefile.am,
4520 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4521 needs --without-assembler and --without-network to compile
4523 2001-01-29 Bradley Bell <btb@icculus.org>
4525 * configure.in, main/Makefile.am: Fixes to build system
4527 * main/kconfig.c: fix for non-linux joysticks
4529 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4530 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4531 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4532 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4533 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4534 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4535 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4536 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4537 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4538 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4540 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4541 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4542 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4543 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4544 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4545 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4548 * arch/dos/include/joy.h, arch/dos/include/key.h,
4549 arch/dos/include/mouse.h: Unified input headers.
4551 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4553 2001-01-28 Bradley Bell <btb@icculus.org>
4555 * conf.h.in, configure.in, arch/Makefile.am,
4556 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4557 arch/include/key.h, main/Makefile.am: More header unification...
4559 * main/newdemo.c: Added <ctype.h>
4561 * arch/include/event.h, arch/include/joy.h: unified input headers.
4563 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4564 OpenGL now uses SDL-GL instead of gii
4566 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4568 2001-01-25 Bradley Bell <btb@icculus.org>
4570 * autogen.sh: use "set -e" so execution stops if something goes
4573 2001-01-24 Bradley Bell <btb@icculus.org>
4577 * Makefile.am: Add ChangeLog to dist
4581 2001-01-24 Bradley Bell <btb@icculus.org>
4583 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4585 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4586 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4589 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4590 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4591 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4592 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4593 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4594 arch/Makefile.am, arch/dos/Makefile.am,
4595 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4596 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4597 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4598 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4599 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4600 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4601 unused/Makefile.am, unused/bios/Makefile.am,
4602 unused/lib/Makefile.am, unused/novga/Makefile.am,
4603 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4604 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4605 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4606 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4607 make dist, VPATH builds, ...
4609 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4610 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4611 arch/dos/Makefile.in, arch/linux/Makefile.in,
4612 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4613 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4614 misc/Makefile.in, texmap/Makefile.in: cruft removal
4616 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4619 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4621 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4623 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4626 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4627 added -grabmouse option
4629 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4630 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4631 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4632 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4633 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4634 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4635 main/songs.c, misc/args.c: changed args_find to FindArg
4637 2001-01-22 Bradley Bell <btb@icculus.org>
4639 * configure, main/Makefile.am, main/Makefile.in: configuration
4642 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4643 fix compiler warnings w/opengl
4645 * include/console.h: ggi support
4647 * arch/linux_init.c: svgalib support
4649 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4650 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4651 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4652 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4653 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4654 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4657 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4659 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4660 main/render.c: fix warnings and enable NDEBUG *
4661 arch/svgalib_init.c: svgalib support
4663 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4665 * main/kconfig.c: joystick support
4667 2001-01-21 Bradley Bell <btb@icculus.org>
4669 * cvshowto.txt: new file, taken from d1x webpage
4671 * AUTHORS, README: Taking over as maintainer of d2x
4673 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4675 2001-01-20 Bradley Bell <btb@icculus.org>
4677 * configure, configure.in: Turned -Werror back off by default
4679 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4680 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4681 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4682 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4683 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4684 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4685 main/laser.c, main/multi.c, main/network.c, main/network.h,
4686 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4687 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4688 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4689 warnings, for non-OpenGL on linux, anyway...
4691 2001-01-19 Bradley Bell <btb@icculus.org>
4693 * copying: remove duplicate file
4695 * Import of d2x-0.0.9-pre1
4697 * Import of d2x-0.0.8