1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c: fix bug #2167: some characters would not display because
4 of signed/unsigned errors
5 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
6 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
8 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
9 all functions in kfuncs.c to return int instead of void
10 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
11 disable old hostage system in editor (d2 is simpler in this regard)
12 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
13 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
14 * main/editor/centers.c: change curseg2p to Curseg2p
15 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
16 * main/editor/macro.c: remove unused variable "length"
17 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
18 * main/editor/medmisc.c: Pass both arguments to render_frame
19 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
20 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
21 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
22 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
23 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
24 instead of d1-style mem.h and types.h
25 * main/editor/texpage.c: do texture replacement for any mission
27 2005-01-23 Jason Owen <shannara256@yahoo.com>
29 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
30 may crash printf if the list of extensions is huge
32 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
34 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
35 only on last level of built-in mission.
36 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
38 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
39 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
40 buffers (speeding it up), and use cfopen instead of
41 PHYSFS_openRead/PHYSFS_openWrite where appropriate
42 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
43 sure nocfile.h and cfile.h are never both included
45 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
47 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
48 fix bug #1676 (filling up of OLG texture list)
50 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
52 * main/state.c: fix problems with copying/deleting save files
54 * main/automap.c: make automap fonts transparent.
56 2005-01-07 Bradley Bell <btb@icculus.org>
58 * main/menu.c: In Load Level, if there is no current mission,
61 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
63 * main/gameseq.c: Free polymodel data before reloading ham file.
65 * arch/ogl/gr.c: Implement fading in ogl_urect()
67 * main/gauges.c: Draw ship before shields in HUD.
69 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
71 * main/editor/centers.c: Use both ints with the robot producer
74 2004-12-23 Bradley Bell <btb@icculus.org>
76 * main/editor/centers.c, main/editor/editor.h,
77 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
78 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
79 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
82 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
84 * main/bmread.c: don't duplicate the period in the filename
86 * main/dumpmine.c: Add function prototypes to remove warnings
88 * main/dumpmine.c, ui/window.c: Specify that two functions return
91 * main/editor/autosave.c, main/editor/curves.c,
92 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
93 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
96 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
98 * main/editor/eobject.c, main/editor/kgame.c,
99 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
100 extra two parameters to get_seg_masks.
102 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
103 structs for mine saving functions
105 * main/inferno.c: Use PhysicsFS for making the hoard ham.
107 * main/bmread.c: add missing includes
109 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
111 * main/dumpmine.c: Fix type mismatches
113 2004-12-19 Bradley Bell <btb@icculus.org>
115 * ui/Makefile.am: fix ui Makefile.am
117 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
118 removeext, use it in ds_load instead of splitpath
120 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
122 * include/u_mem.h: prototype for strdup with MPW
124 * main/laser.c: abort weapon fire if unable to create object
126 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
127 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
128 unused/ui/icon.c: replace byte with sbyte
130 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
131 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
132 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
133 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
134 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
135 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
136 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
137 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
138 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
139 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
140 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
141 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
142 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
143 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
144 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
147 * ui/Makefile.am: added Makefile.am for ui
149 * main/editor/Makefile.am, main/editor/autosave.c,
150 main/editor/centers.c, main/editor/centers.h,
151 main/editor/curves.c, main/editor/eglobal.c,
152 main/editor/ehostage.c, main/editor/ehostage.h,
153 main/editor/elight.c, main/editor/eobject.c,
154 main/editor/eobject.h, main/editor/eswitch.c,
155 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
156 main/editor/group.c, main/editor/info.c, main/editor/info.h,
157 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
158 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
159 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
160 main/editor/ksegsel.c, main/editor/ksegsize.c,
161 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
162 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
163 main/editor/medlisp.h, main/editor/medmisc.c,
164 main/editor/medmisc.h, main/editor/medrobot.c,
165 main/editor/medrobot.h, main/editor/medsel.c,
166 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
167 main/editor/objpage.c, main/editor/objpage.h,
168 main/editor/seguvs.c, main/editor/texpage.c,
169 main/editor/texture.c: imported missing editor files from d1x
171 * main/Makefile.am: build dumpmine.c for editor
173 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
174 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
175 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
176 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
177 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
179 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
180 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
181 main/editor/eglobal.c, main/editor/ehostage.c,
182 main/editor/ehostage.h, main/editor/elight.c,
183 main/editor/eobject.c, main/editor/eobject.h,
184 main/editor/eswitch.c, main/editor/eswitch.h,
185 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
186 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
187 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
188 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
189 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
190 main/editor/ksegsel.c, main/editor/ksegsize.c,
191 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
192 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
193 main/editor/meddraw.h, main/editor/medlisp.h,
194 main/editor/medmisc.c, main/editor/medmisc.h,
195 main/editor/medrobot.c, main/editor/medrobot.h,
196 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
197 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
198 main/editor/objpage.h, main/editor/segment.c,
199 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
200 main/editor/texpage.h, main/editor/texture.c: Move old logs to
203 * main/editor/autosave.c main/editor/centers.c
204 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
205 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
206 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
207 main/editor/fixseg.c main/editor/func.c main/editor/group.c
208 main/editor/info.c main/editor/info.h main/editor/kbuild.c
209 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
210 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
211 main/editor/ksegmove.c main/editor/ksegsel.c
212 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
213 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
214 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
215 main/editor/medmisc.h main/editor/medrobot.c
216 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
217 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
218 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
219 main/editor/texpage.h main/editor/texture.c ui/barbox.c
220 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
221 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
222 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
223 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
224 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
225 conf.h in new editor files
227 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
229 * main/state.c: open autosave file for writing, not reading
231 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
232 main/state.c, main/state.h: added fast save
234 * main/gameseq.c, main/inferno.c: force gr_update() so screens
235 always show in OpenGL
237 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
239 * misc/strutil.c: Implement strdup for MPW
241 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
244 * misc/strutil.c: fix MPW compiler errors
246 * main/mission.c, main/mission.h: allocate mission filenames
249 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
251 * 2d/font.c: Initialise the dataptr member correctly.
253 * include/mono.h: Print only mildly interesting messages to
254 stderr.txt. (revert earlier carbon changes)
256 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
258 * include/physfsx.h: getRealPath uses the write directory if it
259 can't get the real directory
261 * D2X.make: remove misc/d_io.c
263 2004-12-03 Bradley Bell <btb@icculus.org>
265 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
266 pathname, ensure correct translation of path separators
268 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
270 * misc/strutil.c: fix stricmp and strnicmp
272 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
275 2004-12-02 Bradley Bell <btb@icculus.org>
277 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
278 I couldn't figure out why the previous code kept segfaulting under
281 * main/kconfig.c: disable call to reset_cockpit() which was
282 causing the "letterbox" bug
284 * main/inferno.c: don't die if title screens not found
286 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
288 * configure.ac: require PhysicsFS header and library
290 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
292 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
294 * D2X.make: fix build on Carbon by adding digiobj.c
296 * main/mission.c: set builtin_hogsize for non-built-in missions
298 * main/mission.c: pass individual mission around instead of whole list
300 * main/mission.c: remove mission list from global memory
302 2004-12-02 Bradley Bell <btb@icculus.org>
304 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
305 path separator gets added to hogdir
307 2004-12-01 Bradley Bell <btb@icculus.org>
309 * README, configure.ac, VisualC/d2x/d2x.dsp,
310 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
311 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
312 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
313 uses dynamic opengl loading
315 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
317 * arch/ogl/gr.c: make write_bmp use PhysicsFS
319 * include/args.h, misc/args.c: new AppendArgs function. This
320 separates the copying of the arguments passed to main() from the
321 reading of the arguments file
323 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
324 the flexible cfgets, Fix compiling issues in MPW.
326 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
327 reading into an int, so it's removed completely. PHYSFSX_getc was
328 removed, because it's only use in misc/strio.c was removed. Put
329 in PHYSFSX_getRealPath, which recognises platform-specific
330 separators and doesn't use snprintf (MPW doesn't have it). MPW
333 * main/inferno.c: Remove use of open_movie_file. Read the
334 arguments file from the base directory, if there is one. Set up
335 D2X's write directory, including replacing any tilde at the start
336 of the path (if there is one) with the string returned by
337 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
338 default is still ~/.d2x. Check if the write directory has to be
339 created. Read the arguments file in this write directory if there
340 is one. If there's still no write directory, set it to the base
341 directory. Won't set it to the current directory if this fails,
342 because of the issue of which character to use for which platform.
344 * main/playsave.c: Use PHYSFS_readSLE32 instead of
345 PHYSFS_readULE32 due to compiling issues in MPW. Use
346 cfile_read_short instead of PHYSFS_readULE16 because of both
347 compiling and endian issues. cfile_read_byte instead of
348 PHYSFSX_readU8. Write a dummy structure instead of seeking when
349 NETWORK isn't defined
351 * D2X.make: Don't compile cfile.c on Mac OS 9.
353 * README: add PhysicsFS to the required 'tools' in README, and
354 instructions for building in MPW.
356 * include/cfile.h: Make cfopen into an inline, where a read buffer
357 is set up. This speeds up loading significantly.
359 2004-12-01 Bradley Bell <btb@icculus.org>
361 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
362 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
365 * main/newmenu.c: fix player file deletion
367 * include/physfsx.h: fix statfs includes for OS X
369 * main/inferno.c, main/network.c: misc physfs conversions
371 * arch/linux/Makefile.am, arch/linux/findfile.c,
372 arch/win32/Makefile.am, arch/win32/findfile.c,
373 include/findfile.h, main/kludge.c, main/mission.c,
374 main/newmenu.c, main/piggy.c: get rid of findfile stuff
376 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
379 * main/state.c: improve savegame load/save
381 * main/movie.c: make -nomovies friendlier
383 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
385 * include/d_io.h, include/physfsx.h, main/inferno.c,
386 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
389 * main/scores.c: use physfs for scores file
391 * main/playsave.c: improve player loading
393 * main/movie.c: improve movie loading
395 * main/mission.c: improve mission loading
397 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
398 main/state.c: use physfs for savegames
400 * README: minor update
402 * main/newdemo.c: use physfs for demos
404 * include/physfsx.h: added PHYSFSX_rename function
406 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
407 physfs/rwops, add libmve callbacks
409 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
410 added physfsrwops stuff
412 * include/cfile.h: added cfile_close wrapper
414 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
417 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
420 * main/config.c: use physfs to read config file
422 * include/physfsx.h: added gets and puts functions
424 * include/cfile.h: correct seek return value
426 * main/config.c, main/playsave.c: use physfs to write
429 * include/physfsx.h: added my physfs extensions
431 * main/inferno.c: physfs initialization stuff
433 * configure.ac: add check for physfs lib
435 * include/cfile.h: made cfile into a wrapper for physfs
437 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
438 disabled althogdir stuff (shouldn't be needed w/physfs)
440 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
441 configure.ac: drop cfile stuff
443 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
445 * D2X.make: Don't use D2XFolder, because the userdir can now be
446 specified in Mac OS 9. Putting it in the source code folder is
447 more convenient. Turn debugging on. Don't compile old files,
448 compile new ones. Add the PhysicsFS library.
450 * iff/iff.c: Get rid of MIN redefinition.
452 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
453 MPW doesn't like switches of long longs
455 2004-11-30 Bradley Bell <btb@icculus.org>
457 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
458 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
459 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
460 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
461 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
462 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
463 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
465 2004-11-28 Bradley Bell <btb@icculus.org>
467 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
469 * arch/sdl/digi.c: use d2src system for persistent sounds
471 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
474 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
475 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
476 ripped object stuff out of digi.c, now using digiobj.c. get rid of
477 a bunch of kludges, sound should be more true to original game now
479 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
482 2004-11-27 Bradley Bell <btb@icculus.org>
484 * main/text.c, main/text.h, main/titles.c: added function to
485 properly decode multi-line strings
487 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
488 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
491 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
493 * main/inferno.c: enable logo screens for shareware/oem
495 2004-11-26 Bradley Bell <btb@icculus.org>
497 * main/mission.c, main/titles.c: fix d1 briefing glitches
499 * main/game.c: free up cpu by not calling timer_delay so many
500 times (fixes Bug 2034)
502 * main/gameseq.c: enable briefing screens for mac shareware
504 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
505 doesn't care if it draws offscreen, I guess)
507 * main/credits.c: reduce flickering in credits w/opengl
509 2004-11-25 Bradley Bell <btb@icculus.org>
511 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
512 garbage on windows for some reason.
514 * 2d/font.c: fixed opengl menu font bug, caused by doing
515 arithmetic on signed chars.
517 2004-11-23 Bradley Bell <btb@icculus.org>
519 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
521 2004-11-22 Bradley Bell <btb@icculus.org>
523 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
524 arch/linux/joystick.c, arch/linux/include/joystick.h,
525 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
526 arch use global variable joy_num_axes
528 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
530 * main/gamemine.c, main/piggy.c: compile again on older C compilers
532 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
534 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
535 Vertigo) missions, load add-on ham file at every load, not only the 1st
537 * main/bm.ch: fix bug where loading a hxm would affect other levels too
539 * main/fireball.c: don't Int3() every time explosions don't look best
541 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
543 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
545 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
547 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
549 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
551 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
553 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
554 shareware version of descent.hog. This is not yet bug-free
556 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
558 * main/network.c: fix crash introduced with previous change
560 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
562 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
563 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
564 make mission structre memory allocated
566 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
568 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
569 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
570 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
571 delete file compbit.h, move functionality to text.c, modify all
572 previous users of compbit.h to use existing function in text.h
574 * main/inferno.c: remove warning created by the fix for the cfgets
577 * main/bmread.c: add comment
579 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
581 * cfile/cfile.c: declare variable on top of block
583 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
584 main/multi.h, main/network.c: move mission list handling functionality
585 to mission.c, remove unnecessary load_mission calls in menu.c
587 * main/game.c: remove unnecessary build_mission_list call
589 * main/mission.c, main/mission.h: correct comments about anarchy-only
591 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
592 remove explicit uses of mission list
594 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
596 * libmve/mveplay.c: make it compile on Cygwin
598 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
600 * main/config.c: fix bug uncovered by having fgets cut off ending \n
602 * main/text.c: fix crash on Mac OS X, probably fix bug 738
604 * include/mono.h: add mprintf support for carbon (Mac OS 9)
606 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
608 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
609 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
610 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
611 information about the current mission, for easier code refactorisation.
613 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
615 * main/gamemine.c, main/piggy.c: fix bug 1675:
616 use better d2 textures if d1 hog is present but not loadable
618 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
620 * cfile/cfile.c: simplify, reduce number of global vars
622 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
624 * main/gameseg.c: fix bugfix of 2004-05-15
626 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
628 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
630 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
631 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
632 cfgets now always copies the terminating character to the dest buffer.
633 This fixes a bug that occured when reading cmd line args from d2x.ini
635 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
637 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
638 move more old change logs into ChangeLog-old
640 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
641 and Martin Schaffner <maschaffner@gmx.ch>
643 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
644 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
645 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
646 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
647 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
648 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
649 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
650 arch/include/joy.h, arch/win32/include/key.h
651 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
652 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
653 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
654 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
655 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
656 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
657 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
658 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
659 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
660 main/config.c, main/config.h, main/controls.c, main/controls.h
661 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
662 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
663 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
664 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
665 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
666 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
667 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
668 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
669 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
670 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
671 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
672 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
673 main/mission.c, main/mission.h, main/modem.h, main/morph.c
674 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
675 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
676 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
677 main/paging.c, main/paging.h, main/physics.c, main/physics.h
678 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
679 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
680 main/powerup.h, main/render.c, main/render.h, main/robot.c
681 main/robot.h, main/scores.c, main/scores.h, main/screens.h
682 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
683 main/songs.c, main/songs.h, main/sounds.h, main/state.c
684 main/state.h, main/switch.c, main/switch.h, main/terrain.c
685 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
686 main/text.h, main/textures.h, main/titles.c, main/titles.h
687 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
688 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
689 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
690 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
691 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
692 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
694 move old per-file change logs into new file ChangeLog-old
696 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
698 * arch/ogl/ogl.c: enable -gl_mipmap switch
700 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
702 * arch/carbon/descent.r: swap min and max size to correct places
704 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
706 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
708 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
710 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
712 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
714 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
715 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
717 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
718 link) on MPW on Mac OS 9 (carbon)
720 * include/mono.h: disable mprintf on carbon to avoid significant bloat
722 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
724 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
726 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
728 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
730 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
732 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
734 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
735 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
736 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
737 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
738 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
740 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
741 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
742 new files for supporting compilation with MPW for carbon (Mac OS 9)
744 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
746 * main/playsave.c: do not seek while writing, carbon does not like it
748 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
750 * cfile/cfile.c: use portable ffilelength in cfile_size
752 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
753 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
754 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
755 unsigned and signed char, MPW does not like these
757 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
759 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
762 2004-06-01 Bradley Bell <btb@icculus.org>
764 * libmve/mve_main.c: cast malloc function pointer
766 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
767 target to XCode project
769 2004-05-31 Bradley Bell <btb@icculus.org>
771 * include/pstypes.h: fix accidental solaris breakage
773 * main/object.c: fix crash caused by death-cam code
775 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
776 XCode project simplifications, network enabled
778 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
779 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
781 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
784 * English.lproj/InfoPlist.strings, d2x-Info.plist,
785 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
786 d2x.xcode/project.pbxproj: added XCode project files
788 2004-05-22 Bradley Bell <btb@icculus.org>
790 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
793 * rpm/d2x.spec.in: Changed descriptions
795 2004-05-22 Matthew Mueller <donut@dakotacom.net>
797 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
800 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
802 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
803 the win32 code (d1x r1.8, key_arch.c r1.2)
805 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
806 use 32bpp screen mode by default, add option to use 16bpp (d1x
809 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
810 replacement texture paletted->rgb conversion alpha problem (d1x
813 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
814 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
815 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
818 * arch/ogl/gr.c, include/loadgl.h: fix win32
819 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
821 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
822 include/ogl_init.h, main/render.c: opengl hardware
823 super-transparency support using GL_NV_register_combiners (d1x
824 r1.38, r1.41, r1.6, r1.26, r1.7)
826 2004-05-22 Bradley Bell <btb@icculus.org>
828 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
831 2004-05-22 Matthew Mueller <donut@dakotacom.net>
833 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
834 include/ogl_init.h: use GL_RGB for non-transparent textures, and
835 fix fonts not having transparent flag set (wouldn't get paletted)
836 (d1x r1.15, r1.37, r1.40, r1.25)
838 * arch/ogl/ogl.c: don't try to use paletted textures with
839 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
841 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
842 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
845 * 2d/font.c: memset ogl font bitmap data since the copy function
846 leaves some (unused) parts uninitialized, which aggravates
849 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
850 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
853 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
854 screenshots if the entire thing wasn't written in one call to
857 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
858 info not being updated on win32 (d1x r1.11)
860 * arch/win32/digi.c: remove some redundancy by not needing to do
861 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
862 clean up some indenting of DS_release_slot calls. And make
863 DS_release_slot return 1 when a sound is already not playing, in
864 addition to when a sound was killed. (d1x r1.10)
866 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
867 linux version (d1x r1.5)
869 * main/kconfig.c: make next axis config key skip currently
870 allocated axes (d1x r1.11)
872 2004-05-22 David Cleaver <wraithx@morpheus.net>
874 * main/kconfig.c: joy configuration next axis key from WraithX
877 2004-05-22 Bradley Bell <btb@icculus.org>
879 * main/game.c, main/inferno.c: typo
881 2004-05-21 Matthew Mueller <donut@dakotacom.net>
883 * main/game.c, main/game.h, main/inferno.c: make rear view
884 leave_time variable with -rearviewleavetime argument (d1x r1.25,
887 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
889 * main/inferno.c: change -udp documentation to d2x behaviour
891 2004-05-21 Bradley Bell <btb@icculus.org>
893 * include/gr.h: added missing define for menu fullscreen toggle
895 2004-05-21 Matthew Mueller <donut@dakotacom.net>
897 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
898 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
900 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
902 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
903 arch/linux/include/joystick.h: patch from Steven Mueller for using
904 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
906 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
908 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
909 main/physics.c, main/render.c, main/wall.c: file-line for segfault
910 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
912 * arch/win32/digi.c: digisound fixes (d1x r1.7)
914 2004-05-21 Bradley Bell <btb@icculus.org>
916 * main/inferno.c: added -udp documentation from d1x
918 2004-05-20 Bradley Bell <btb@icculus.org>
920 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
922 2004-05-20 David Cleaver <wraithx@morpheus.net>
924 * main/controls.c, main/gamecntl.c, main/kconfig.c,
925 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
926 game.c r1.21, r1.6, r1.4, r1.3)
928 2004-05-20 Bradley Bell <btb@icculus.org>
930 * main/inferno.c: document -ihaveabrokenmouse
932 2004-05-20 Matthew Mueller <donut@dakotacom.net>
934 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
936 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
938 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
939 mouse driver problems (d1x r1.2, r1.2)
941 2004-05-20 Matthew Mueller <donut@dakotacom.net>
943 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
944 join list score crash (d1x r1.8)
946 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
948 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
949 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
952 2004-05-20 Bradley Bell <btb@icculus.org>
954 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
956 * main/inferno.c: integrated some niceautomap stuff from d1x
958 2004-05-20 Matthew Mueller <donut@dakotacom.net>
960 * arch/win32/joyhh.c: fixed the config bug where it'd always put
961 in some weird axis (d1x r1.3)
963 * arch/win32/init.c: set win32 icon to icon from resource file
966 * arch/win32/key.c: win32: fixed space key not working in messages
969 2004-05-20 Bradley Bell <btb@icculus.org>
971 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
974 2004-05-20 Matthew Mueller <donut@dakotacom.net>
976 * main/inferno.c: document -gl_refresh (d1x r1.20)
978 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
979 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
982 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
983 change the arg type for (d1x r1.5)
985 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
987 * arch/win32/digi.c: altsounds (d1x r1.6)
989 2004-05-20 Matthew Mueller <donut@dakotacom.net>
991 * arch/win32/digi.c: fixed a major memory leak and removed a bit
992 of redundancy (d1x r1.5)
994 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
995 fix crashing (d1x r1.4)
997 * arch/win32/digi.c: win32's digi_start_sound was not calling
998 DS_release_slot after setting .playing=0, resulting in a
999 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1001 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1002 apparently it was somehow causing some joysticks (Sidewinder
1003 Precision 2) to only turn when the stick was moving, but not when
1004 at turned but held stationary. And it was completely unused
1005 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1008 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1009 previous key combos (d1x r1.29)
1011 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1012 g, and b values (d1x r1.15)
1014 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1015 sometimes (didn't handle negative palette steps) (d1x r1.34)
1017 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1018 shatter effects, robot explosions and weapons, and some more
1019 always present stuff. Also clean up ogl_cache_weapon_textures
1020 calling. (d1x r1.37)
1022 2004-05-20 Bradley Bell <btb@icculus.org>
1024 * main/kludge.c, main/game.c: move gr_renderstats and
1025 gr_badtexture back to game.c
1027 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1029 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1030 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1032 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1034 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1035 loaded after texture caching stage (d1x r1.34)
1037 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1038 for renderstats (d1x r1.33)
1040 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1042 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1043 main/inferno.c: add anisotropic texture filtering suport (d1x
1044 r1.33, r1.32, r1.23, r1.32)
1046 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1049 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1050 include/ogl_init.h: utilize hardware multitexturing support if
1051 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1052 r1.32, r1.30, r1.4, 1.22)
1054 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1057 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1059 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1060 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1061 effects in OGL using SetGammaRamp, much faster than the hack that
1062 was being used. currently SDL only (though not too hard to add to
1063 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1065 * main/menu.c: allow arbitrary (custom) resolution entry in
1066 change_res menu (d1x r1.14)
1068 2004-05-19 Bradley Bell <btb@icculus.org>
1070 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1071 d1x-style res change menu (mostly works)
1073 * misc/args.c: use strnicmp instead of strncasecmp
1075 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1077 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1078 command-line option (d1x r1.27)
1080 * main/inferno.c: restore inferno.c initialization of
1081 screen_compatible and use_double_buffer to 'normal' values, broken
1082 long long ago in one of the high res menu patches (d1x r1.30)
1084 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1085 resolutions to be specified on command line (d1x r1.2, r1.29,
1086 r1.4) -- doesn't work yet
1088 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1090 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1093 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1094 volume song stop/starting (d1x r1.7)
1096 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1098 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1101 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1102 ogl_ulinec (d1x r1.29)
1104 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1106 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1107 bottom are inclusive not exclusive (d1x r1.28)
1109 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1110 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1112 * arch/sdl/digi.c: fix typo
1114 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1116 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1117 creation code from arch_init_start into arch_init to fix weirdness
1118 with --help (d1x r1.5, r1.6)
1120 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1121 sync issues and lack of midi reset (d1x r1.5)
1123 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1126 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1127 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1129 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1132 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1134 2004-05-18 Bradley Bell <btb@icculus.org>
1136 * include/vecmat.h: comments/formatting
1138 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1140 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1141 include/test.lnk: remove unnecessary files
1143 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1144 This enables compilation with gcc 3.1
1146 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1148 * main/switch.c: took care of switches triggering single-sided
1149 walls (don't try to access the nonexistent adjacent wall via NULL
1150 pointers or negative array indices)
1152 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1154 * main/wall.c: fix invalid memory access for d1 levels which
1155 don't have a corresponding wall behind.
1157 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1159 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1160 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1161 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1162 interface header to new header file internal.h
1164 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1166 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1167 bitmask for each joystick axis that has sent input data,
1168 and will not crash Windows anymore during joystick setup because
1169 of for() loop over axis being executed once too often.
1171 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1172 gr_remap_mono_font() and call it after loading saved level.
1174 * main/laser.c: limit homing missile turn rate
1176 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1177 centers (work like fuel centers but provide shield)
1179 * main/gameseg.c: fix endless loop in some levels with a
1180 certain (complicated) structure
1182 2004-05-13 Bradley Bell <btb@icculus.org>
1184 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1185 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1186 updated project files for SDL 1.2.7
1188 * Makefile.am: add VisualC, VisualCE dirs to tarball
1190 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1192 * arch/sdl/digi.c: formatting
1194 2004-05-12 Bradley Bell <btb@icculus.org>
1196 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1199 * 2d/palette.c, include/palette.h: added function to create blend
1202 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1204 2004-05-11 Bradley Bell <btb@icculus.org>
1206 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1208 2004-05-10 Bradley Bell <btb@icculus.org>
1210 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1211 g3_draw_transp_poly had the fade level backwards, decided to just
1212 fix g3_draw_poly so it behaves correctly, transparency or not,
1213 reverted changes to render_face
1215 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1217 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1218 rendering transparent (e.g. cloaked) walls
1220 * main/render.c: render_face now calls g3_draw_transp_poly() for
1221 cloaked walls in OpenGL
1223 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1225 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1226 that from other apps, had "static" distortions.
1228 2004-04-22 Bradley Bell <btb@icculus.org>
1230 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1232 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1233 aligned version of PUT_INTEL_* macros
1235 2004-04-15 Bradley Bell <btb@icculus.org>
1237 * main/inferno.c: comment out unused checksum variable
1239 2004-04-14 Bradley Bell <btb@icculus.org>
1241 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1243 2004-04-14 Terran Melconian <terran@consistent.org>
1245 * main/gameseg.c: use portable rand function (fixes #1118)
1247 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1249 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1251 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1253 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1254 get rid of warnings (now compiles with -Werror on SunOS)
1256 * main/piggy.c: fix (really) wierd SunOS bug
1258 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1259 caused by not allocating enough mem for rle bitmaps
1261 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1263 * include/pstypes.h: sun OS typedef fixes
1265 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1267 * main/piggy.c: fix bug 1067
1269 * main/piggy.c: fix bugfix for 1067
1271 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1272 with descent.pig of mac registered)
1274 2003-12-18 Bradley Bell <btb@icculus.org>
1276 * main/kconfig.c: fixes for linux-native joystick
1278 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1281 * arch/include/joy.h: comments/formatting
1283 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1285 * compilerdefs.txt: added FreeBSD defs
1287 2003-12-08 Bradley Bell <btb@icculus.org>
1289 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1292 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1294 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1295 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1297 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1299 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1300 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1301 get rid of silly ulongs
1303 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1304 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1305 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1306 change relevant __linux__ macros to __ELF__
1308 2003-11-27 Bradley Bell <btb@icculus.org>
1310 * include/ogl_init.h: added proto for ogl_check_mode
1312 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1313 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1316 2003-11-26 Bradley Bell <btb@icculus.org>
1318 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1319 3.3 compiler warnings
1321 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1324 * include/pstypes.h: OS X fixes
1326 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1327 main/newmenu.h: linux fixes
1329 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1330 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1331 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1332 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1333 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1336 * arch/sdl/gr.c: fix sdl gr_update
1338 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1339 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1340 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1341 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1342 include/error.h, include/pstypes.h, include/strutil.h,
1343 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1344 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1345 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1346 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1347 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1350 2003-11-25 Bradley Bell <btb@icculus.org>
1352 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1353 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1354 libmve/VisualC/mveplayer.dsp: updated project files
1356 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1357 working w/Visual C++
1359 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1360 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1361 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1362 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1365 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1366 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1369 2003-11-24 Bradley Bell <btb@icculus.org>
1371 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1372 libmve/mveplay.c: stuff to play mve's in WinCE
1374 * arch/win32/findfile.c: unused functions...
1378 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1379 enabled mouse control of menus
1381 * main/mission.h: oops, didn't mean to change this.
1383 2003-11-21 Bradley Bell <btb@icculus.org>
1385 * VisualCE/d2x/d2x.vcp: updated project file
1387 2003-11-20 Bradley Bell <btb@icculus.org>
1389 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1390 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1391 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1394 2003-11-17 Bradley Bell <btb@icculus.org>
1396 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1397 main/menu.c: added option to disable kalinix under unix
1399 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1401 2003-11-14 Bradley Bell <btb@icculus.org>
1403 * main/automap.c: fix automap background image
1405 * main/automap.c, main/automap.h: delete cruft
1407 * main/automap.c: fix level number position
1409 * main/automap.c: simplify g3_draw_line hack
1411 * main/menu.c: stop pointless vid mode changes
1413 2003-11-07 Bradley Bell <btb@icculus.org>
1415 * NEWS, installation.txt: s'more documentation
1417 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1419 * configure.ac: fix .exe extension problems
1421 2003-11-07 Bradley Bell <btb@icculus.org>
1423 * arch/ogl/ogl.c: disable texture format verification for OS X -
1426 2003-11-06 Bradley Bell <btb@icculus.org>
1428 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1429 use more traditional Alt+Enter for toggling fullscreen
1431 * 2d/ibitblt.c, main/mission.h: comments/formatting
1433 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1435 2003-11-06 Bradley Bell <btb@icculus.org>
1437 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1438 resolution change, use kludge to avoid repetitive res changes
1440 2003-11-04 Bradley Bell <btb@icculus.org>
1442 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1443 structures and i/o routines back to piggy.c
1445 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1447 * installation.txt: tell to install d1 .pig for better textures
1449 2003-11-04 Bradley Bell <btb@icculus.org>
1451 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1452 oem d1 v1.0 and registered d2 v1.0, comments
1454 2003-11-03 Bradley Bell <btb@icculus.org>
1456 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1457 all d1 shareware - even though files are different!
1459 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1462 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1465 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1468 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1470 * main/movie.c: when no movies are found, divide by six the
1471 number of warning lines sent to stdout
1473 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1475 * include/byteswap.h: fix stupid copy/paste error
1477 2003-10-24 Bradley Bell <btb@icculus.org>
1479 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1480 gr_linear_rep_movsd_2x instead of almost identical
1481 gr_linear_movsd_double. Better since we have assembly versions.
1483 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1485 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1488 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1490 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1491 error with --disable-network, move reset_network_objects()
1492 from gameseq.c to multi.c
1494 2003-10-14 Bradley Bell <btb@icculus.org>
1496 * AUTHORS, NEWS: stuff
1498 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1500 2003-10-12 Bradley Bell <btb@icculus.org>
1502 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1503 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1506 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1508 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1509 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1510 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1511 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1512 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1513 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1514 arch/win32/ipx_win.c, arch/win32/winnet.c,
1515 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1516 main/multi.h, main/network.c: add IPv4 multicasting support
1518 2003-10-11 Bradley Bell <btb@icculus.org>
1520 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1522 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1523 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1524 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1525 main/weapon.h: lots of shareware and oem fixes
1527 2003-10-10 Bradley Bell <btb@icculus.org>
1529 * arch/win32/winnet.c: fixed stupid win32 network bug
1531 2003-10-10 Bradley Bell <btb@icculus.org>
1533 * main/piggy.c: increased D1_MAX_TMAP_NUM
1535 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1537 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1538 which are animated in d2, refactorizes d1 texture reading
1540 2003-10-10 Bradley Bell <btb@icculus.org>
1542 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1543 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1544 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1545 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1546 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1547 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1548 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1549 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1550 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1551 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1552 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1553 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1554 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1555 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1556 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1557 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1558 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1559 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1560 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1561 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1562 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1563 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1564 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1565 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1566 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1567 main/wall.h: comments/formatting
1569 2003-10-09 Bradley Bell <btb@icculus.org>
1571 * main/text.c: fix text when using old datafiles
1573 * main/laser.h: comments/whitespace
1575 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1576 mines w/shareware data
1578 * include/DT_drawtext.h: deleted unused file
1580 2003-10-08 Bradley Bell <btb@icculus.org>
1582 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1584 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1586 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1587 main/menu.c: Disabled 'd2x keys' weapon selection
1589 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1591 * main/object.h, main/multi.h: get rid of most warnings issued by
1592 cpp-precomp of gcc from Mac OS X dev tools
1594 2003-10-05 Bradley Bell <btb@icculus.org>
1596 * NEWS, configure.ac: increment version number
1598 * cfile/cfile.c: better handling of CRLF text files (when that is
1601 * utilities/hogcreate.c, utilities/hogextract.c,
1602 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1603 reading/writing files
1605 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1606 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1609 2003-10-04 Bradley Bell <btb@icculus.org>
1611 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1613 * main/netmisc.c: change byte to sbyte, comments/whitespace
1615 2003-10-03 Bradley Bell <btb@icculus.org>
1617 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1619 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1622 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1623 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1624 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1625 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1626 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1627 main/object.c, main/object.h, main/paging.c, main/player.h,
1628 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1629 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1630 main/weapon.c, main/weapon.h: change byte to sbyte,
1633 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1634 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1635 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1636 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1638 * configure.ac: better checking for timeval
1640 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1642 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1643 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1644 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1645 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1646 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1647 main/multibot.c, main/network.c: Make network architecture
1648 choosable from game menu, add support for UDP/IP on Mac OS X and
1651 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1653 * include/byteswap.h: added macros for coping with alignment
1656 2003-10-02 Bradley Bell <btb@icculus.org>
1658 * main/multi.h: added padding to little-endian version of
1661 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1663 * main/netmisc.c: delete duplicate function
1665 2003-10-01 Bradley Bell <btb@icculus.org>
1667 * main/bm.c: make sure d1_texture_indices gets freed between
1670 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1672 * main/piggy.h: fix size of d1 shareware descent.pig
1674 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1676 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1677 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1678 replacements for non-animated textures
1680 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1682 * main/controls.c: use fixed 20fps wiggle
1684 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1686 * Makefile.am, debian/changelog.in, debian/control,
1687 debian/d2x-common.dirs, debian/d2x-common.install,
1688 debian/d2x-common.manpages, debian/d2x-gl.files,
1689 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1690 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1691 utilities/Makefile.am, utilities/hogcreate.1,
1692 utilities/hogextract.1, utilities/mvlcreate.1,
1693 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1694 add man pages, distribute utility programs in new d2x-common deb
1696 * rpm/d2x.spec.in: updated rpm spec file
1698 2003-08-02 Bradley Bell <btb@icculus.org>
1700 * cfile/cfile.c: update raw_position in cfputc and cfputs
1702 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1704 * main/piggy.c: make error message more friendly
1706 * main/piggy.c: simplify copying of bitmap flags
1708 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1711 * cfile/cfile.c: revert to always using custom fgets
1713 * main/endlevel.c, main/mission.c: handle missing exit sequence
1714 components gracefully
1716 * main/playsave.c: comments
1718 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1720 * cfile/cfile.c: update raw_position in cfwrite
1722 * main/network.c: comments/formatting
1724 2003-06-22 Bradley Bell <btb@icculus.org>
1726 * cfile/cfile.c: use standard fgets for non-archive files
1728 * main/movie.c: use con_printf for missing movie warning
1730 2003-06-18 Bradley Bell <btb@icculus.org>
1732 * main/movie.c: fixed cfile conversion of movielib code
1734 * main/console.c, main/hud.c: strip out colors, etc when printing
1737 * include/u_mem.h: fix NDEBUG calloc macro
1739 2003-06-15 Bradley Bell <btb@icculus.org>
1741 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1744 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1745 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1746 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1747 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1748 main/scores.c, main/state.c, main/text.c, misc/args.c,
1749 misc/strio.c: convert file i/o to cfile
1751 2003-06-14 Bradley Bell <btb@icculus.org>
1753 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1754 writing and other modes besides "rb" (mostly taken from
1757 2003-06-09 Bradley Bell <btb@icculus.org>
1759 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1762 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1763 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1766 2003-06-07 Taylor Richards <taylor@icculus.org>
1768 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1770 2003-06-07 Bradley Bell <btb@icculus.org>
1772 * main/console.c: fix non-console build
1774 * main/gamesave.c: comments
1776 * main/bm.c: remove redundant break
1778 2003-06-06 Bradley Bell <btb@icculus.org>
1780 * main/gauges.c, main/kconfig.c: comments/formatting
1782 * console/.cvsignore: added .cvsignore
1784 * main/console.c: can't write to console after it's closed
1786 2003-06-05 Bradley Bell <btb@icculus.org>
1788 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1789 console/internal.c, console/internal.h, include/CON_console.h,
1790 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1791 finish console conversion away from SDL
1793 2003-06-04 Bradley Bell <btb@icculus.org>
1795 * console/CON_console.c, include/CON.console.h, include/console.h,
1796 main/console.c, main/game.c: console conversion to native gr,
1799 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1800 put prototype for gr_bm_bitblt in gr.h
1802 2003-06-03 Bradley Bell <btb@icculus.org>
1804 * console/CON_console.c, console/DT_drawtext.c,
1805 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1806 main/console.c: use native fonts for console
1808 * main/playsave.c: use shorts for short data
1810 2003-06-02 Bradley Bell <btb@icculus.org>
1812 * configure.ac, main/console.c: set console background, fix
1815 2003-06-01 Bradley Bell <btb@icculus.org>
1817 * Makefile.am, arch/sdl/event.c, configure.ac,
1818 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1819 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1820 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1821 main/gamerend.c: added console code (from SDL_console)
1823 2003-05-30 Bradley Bell <btb@icculus.org>
1825 * README: minor update
1827 2003-05-28 Bradley Bell <btb@icculus.org>
1829 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1834 2003-06-06 Bradley Bell <btb@icculus.org>
1836 * main/kconfig.c: fix crash in control menus
1838 * main/gauges.c: force cockpit redraw in opengl
1840 * main/gamerend.c: move ogl swap, so cockpit and console get
1843 2003-06-01 Bradley Bell <btb@icculus.org>
1845 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1849 2003-05-12 Bradley Bell <btb@icculus.org>
1851 * configure.ac: increment version number
1853 * main/bm.c: use con_printf for exit model warnings
1855 * configure.ac: must check for timespec after setting -mno-cygwin
1857 * main/inferno.c: added -nohogdir and -userdir options
1859 * NEWS, main/titles.c: use briefings with no extension
1863 2003-04-30 Bradley Bell <btb@icculus.org>
1865 * configure.ac: have to include time.h when checking for nanosleep
1867 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1870 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1871 increment version number
1873 * main/Makefile.am: make dist fix
1877 2003-04-29 Bradley Bell <btb@icculus.org>
1879 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1882 2003-04-24 Bradley Bell <btb@icculus.org>
1884 * configure.ac: increment version number
1886 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1889 2003-04-24 Ingo van Lil <inguin@gmx.de>
1891 * main/render.c: fix misspellings of NDEBUG
1895 2003-04-14 Bradley Bell <btb@icculus.org>
1897 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1899 2003-04-11 Bradley Bell <btb@icculus.org>
1901 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1906 2003-04-11 Bradley Bell <btb@icculus.org>
1908 * libmve/mveplay.c: use _sleep instead of sleep on win32
1910 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1911 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1912 include/cfile.h, include/error.h, libmve/Makefile.am,
1913 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1914 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1915 utilities/Makefile.am: comments/formatting/dist problems
1917 * configure.ac: use different defines for os x
1919 2003-04-07 Bradley Bell <btb@icculus.org>
1921 * include/error.h, misc/error.c: put some old stuff back in,
1922 eliminate duplicate error messages
1924 * main/text.c: don't die on text not found
1927 * main/inferno.c: print some useful info if hog not found, allow
1928 -help to work if no text available
1930 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1932 * arch/linux/Makefile.am: revert to previous version, so linux
1935 2003-04-03 Bradley Bell <btb@icculus.org>
1937 * main/endlevel.c: fixed exit model scheme yet again
1939 2003-04-02 Bradley Bell <btb@icculus.org>
1941 * misc/error.c: call Int3 on Assert
1943 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1946 * main/wall.c: don't die when trying to toggle nonexistent
1947 segment... vertigo level 10 is buggy!
1949 * main/gamemine.c: comments/formatting
1951 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1953 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1954 main/inferno.c: Allow use of 22K sound samples
1956 2003-03-29 Bradley Bell <btb@icculus.org>
1958 * arch/ogl/gr.c: default to bitmapped reticle
1960 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1961 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1964 * arch/sdl/joy.c: fixed text seen for hats in control config
1967 2003-03-28 Bradley Bell <btb@icculus.org>
1969 * main/bm.c: heh, model nums in vertigo are hardcoded,
1970 N_D2_POLYGON_MODELS can't change
1972 * configure.ac, include/d1x.xpm, include/descent.xpm,
1973 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1976 2003-03-27 Bradley Bell <btb@icculus.org>
1978 * main/text.h: fixed text references for hat directions
1980 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1982 2003-03-26 Bradley Bell <btb@icculus.org>
1984 * main/playsave.c: make d2x keys backward compatible
1986 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1988 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1991 2003-03-26 Bradley Bell <btb@icculus.org>
1993 * main/piggy.c: fix crash when d1 data not present
1995 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1996 read/write from plr file
1998 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1999 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2000 added escort.h header
2002 2003-03-25 Bradley Bell <btb@icculus.org>
2004 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2005 D1_PIGFILE ("descent.pig") macro
2007 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2008 models from d1 pig file
2010 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2011 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2012 really) from d1 pig file
2014 2003-03-23 Bradley Bell <btb@icculus.org>
2016 * main/bm.c: stop extra robots from overwriting exit models
2018 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2019 texture list doesn't get full
2021 * main/bm.c: fix mem leak when reading extra robots
2023 2003-03-21 Bradley Bell <btb@icculus.org>
2025 * main/menu.c: Added option to set movie resolution (mostly works)
2027 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2029 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2030 replacement functions to piggy.c
2032 * main/gameseq.c: attempt to support mac d1 descent.pig
2034 * main/bm.c: fix mem leak
2036 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2037 files, both d1 and d2 oem briefing where showed
2039 * main/inferno.c, main/movie.c: Change the default movie
2040 resolution to "high", implement the option -lowresmovies
2042 2003-03-20 Bradley Bell <btb@icculus.org>
2044 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2046 * main/piggy.c: comments
2048 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2050 * main/gameseq.c: delete duplicate function
2052 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2054 2003-03-19 Bradley Bell <btb@icculus.org>
2056 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2057 (cddb discid) support
2059 * arch/sdl/digi.c, main/kludge.c: implemented
2060 digi_link_sound_to_object3 for looping sounds, other looping stuff
2062 * arch/sdl/gr.c: removing dependencies on stuff in main/
2064 * arch/linux/Makefile.am, arch/linux/init.c,
2065 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2066 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2067 other header cleanups
2069 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2071 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2073 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2074 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2075 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2076 load d1 textures for d1 levels
2078 2003-03-19 Bradley Bell <btb@icculus.org>
2080 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2081 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2082 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2083 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2086 * README: added some OS X info
2088 2003-03-17 Bradley Bell <btb@icculus.org>
2090 * main/newdemo.c: simplify DEMO_FILENAME macro
2092 * main/console.c, main/game.c: enable experimental console support
2094 * main/gamerend.c: fixed location of fps meter in multi
2096 2003-03-16 Bradley Bell <btb@icculus.org>
2098 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2099 also look in shared data dir for demos
2101 * main/newdemo.c, main/newdemo.h: comments/formatting
2103 2003-03-15 Christopher Thielen <chris@luethy.net>
2105 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2106 thinking d2 cd is always present
2108 2003-03-15 Bradley Bell <btb@icculus.org>
2110 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2113 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2116 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2117 gr_init. don't really know why this works, though
2119 2003-03-14 Bradley Bell <btb@icculus.org>
2121 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2123 * unused/bios/rbaudio.h: removed duplicate file
2125 2003-03-14 Christopher Thielen <chris@luethy.net>
2127 * arch/sdl/rbaudio.c: stop cd audio when exiting
2129 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2131 * main/gamecntl.c: add comments to the "only matt knows" cheats
2133 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2135 * main/gamemine.c: formatting, better texture conversion for d1
2138 2003-03-14 Bradley Bell <btb@icculus.org>
2140 * main/piggy.c: must swap all mac version pigfiles
2142 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2143 main/multi.c: formatting, minor cleanups
2145 * 2d/rle.c: need to swap line_size on bigendian machines
2147 * main/mission.c, main/mission.h: detect mac full version hogfile
2149 2003-03-13 Bradley Bell <btb@icculus.org>
2151 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2152 added joy/mouse sensitivity slider, increased range to 16, and
2155 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2158 * arch/linux/Makefile.am: removed extra backslash
2160 * TODO, installation.txt: updated some documentation
2162 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2163 menu, with maxfps option
2165 2003-03-12 Bradley Bell <btb@icculus.org>
2167 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2169 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2170 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2171 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2172 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2173 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2174 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2175 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2176 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2177 arch/linux/include/music.h, arch/linux/include/serial.h,
2178 arch/linux/include/ukali.h: formatting
2180 2003-03-11 Chris Arena <ccarena@cox.net>
2182 * main/menu.c: fixed brightness slider
2184 2003-03-01 Bradley Bell <btb@icculus.org>
2186 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2187 robots and animated bitmaps work, but colors are messed up
2189 2003-02-28 Bradley Bell <btb@icculus.org>
2191 * main/player.h: whitespace
2193 * main/automap.c, main/cntrlcen.c, main/collide.c,
2194 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2195 descent.hog is present, d1 becomes mission 0)
2197 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2198 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2199 arch/win32/winnet.c: MinGW compiles with network enabled again,
2200 but still doesn't work
2204 2003-02-28 Bradley Bell <btb@icculus.org>
2206 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2207 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2208 many opengl glitches
2210 2003-02-27 Bradley Bell <btb@icculus.org>
2212 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2213 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2214 main/network.c, main/network.h: noted that hoard.ham is only needed
2215 for multiplayer HOARD games, and should not be equated with
2216 "vertigo". put HoardEquipped() back in network.c.
2218 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2219 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2220 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2221 use timer_delay instead of d_delay
2223 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2225 * main/render.c: added replacement qsort for solaris
2227 2003-02-26 Bradley Bell <btb@icculus.org>
2229 * main/gamemine.c: texture conversion for d1 shareware
2231 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2233 * main/gamemine.c: better texture conversion for d1 levels
2235 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2237 * main/kconfig.c: fix joystick support under MinGW
2239 2003-02-26 Bradley Bell <btb@icculus.org>
2241 * main/playsave.c: fix swapping glitch
2243 * configure.ac, readme.txt: clean stuff up, getting ready for
2246 * main/titles.c: begin support for rendering spinning robots in
2249 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2252 * main/gamemine.c: load d1 shareware levels!
2254 2003-02-25 Bradley Bell <btb@icculus.org>
2258 * autogen.sh: add warning about old auto* versions, use
2261 2003-02-24 Bradley Bell <btb@icculus.org>
2263 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2264 briefings mostly working
2266 * main/movie.c, main/titles.c: fixed some more briefing glitches
2268 2003-02-23 Bradley Bell <btb@icculus.org>
2270 * main/movie.c: fixed crash when using shareware data files
2273 * arch/sdl/digi.c: fix crash on non-existent sounds
2274 (i.e. shareware data)
2276 2003-02-22 Bradley Bell <btb@icculus.org>
2278 * main/titles.c: fixed fullscreen toggle in briefings
2280 2003-02-21 Bradley Bell <btb@icculus.org>
2282 * configure.ac: check for mingw when enabling nasm
2284 * main/playsave.c: enable loading player files of either byte
2287 2003-02-20 Bradley Bell <btb@icculus.org>
2289 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2291 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2292 #343, not "rest of solution to bug #344"
2294 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2297 * main/kludge.c: partial solution to bug #344
2299 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2301 * compilerdefs.txt: added linux/mips info
2303 * ChangeLog: clean up changelog
2305 2003-02-19 Bradley Bell <btb@icculus.org>
2307 * libmve/mveplay.c: os x needs nanosleep prototype.
2309 2003-02-18 Bradley Bell <btb@icculus.org>
2311 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2313 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2314 to disable/enable audio
2316 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2318 * main/: movie.h, titles.c: make sure movie's palette is set before
2319 writing briefing text. Fixes bug #359
2321 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2324 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2325 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2328 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2331 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2332 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2333 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2336 * include/libmve.h: blah
2338 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2340 * main/render.c: 2nd attempt to fix solaris qsort bug
2342 2003-02-18 Bradley Bell <btb@icculus.org>
2344 * configure.ac, include/pstypes.h: put alignment detection in
2347 2003-02-17 Bradley Bell <btb@icculus.org>
2349 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2350 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2351 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2352 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2353 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2354 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2355 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2356 moved mve stuff to separate subdir
2358 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2359 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2360 mve code. Fixes (at least) bugs #41, #348, and #350.
2362 2003-02-14 Bradley Bell <btb@icculus.org>
2364 * main/Makefile.am: no more Makefile.mveplay. again
2366 * main/mveplay.c: typo
2368 2003-02-13 Bradley Bell <btb@icculus.org>
2370 * utilities/mvlextract.c: uint -> unsigned int
2372 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2373 standalone mveplayer, win32 support
2375 * main/movie.c: random bugfixes, win32 support
2377 * arch/sdl/Makefile.am: formatting
2379 * configure.ac: disable networking on mac/win for now
2381 * main/newmenu.c: comments
2383 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2385 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2386 redundant swap functions.
2388 2003-02-13 Bradley Bell <btb@icculus.org>
2390 * ChangeLog: update changelog
2392 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2394 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2395 polymodel alignment issues.
2397 2003-02-13 Bradley Bell <btb@icculus.org>
2399 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2400 fix various little bugs
2402 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2403 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2405 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2408 * README.utils: new file
2410 * main/: mve_main.c, mveplay.c: more movie fixes
2412 * README: updated README
2414 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2416 2003-02-12 Bradley Bell <btb@icculus.org>
2418 * utilities/mvlextract.c: bigendian mvl support
2420 * main/mveplay.c: formatting, stuff
2422 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2423 truecolor mve support, standalone mveplayer
2425 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2426 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2427 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2428 standalone mveplayer
2430 2003-01-22 Bradley Bell <btb@icculus.org>
2432 * include/: interp.h, interp.h: restore prototype for
2433 swap_polygon_model_data
2435 2003-01-21 Bradley Bell <btb@icculus.org>
2437 * main/piggy.c: use memcpy to avoid alignment problem
2439 * compilerdefs.txt: updated some defs, added sunos/sparc
2441 2003-01-15 Bradley Bell <btb@icculus.org>
2443 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2445 * main/gamemine.c: attempting to support d1 shareware
2447 * compilerdefs.txt: update defs
2449 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2451 * main/mveplay.c: fix several bugs, comments, formatting.
2453 2003-01-15 Bradley Bell <btb@icculus.org>
2455 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2456 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2457 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2458 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2461 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2462 formatting, comments
2464 2003-01-11 Bradley Bell <btb@icculus.org>
2466 * main/: mission.c, mission.h: attempt to support d1 for mac
2469 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2471 * main/object.h: foo
2473 2003-01-09 Bradley Bell <btb@icculus.org>
2475 * main/movie.c: use ifdef around gr_toggle_fullscreen
2477 2003-01-07 Bradley Bell <btb@icculus.org>
2479 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2480 main/mission.h: don't need .msn file for descent.hog anymore
2484 2003-01-06 Bradley Bell <btb@icculus.org>
2486 * main/mission.h, main/mission.c: comments
2488 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2491 2003-01-03 Bradley Bell <btb@icculus.org>
2493 * utilities/: txb2txt.c, txt2txb.c: remove old files
2495 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2497 * main/polyobj.c: attempt to make read_model_file
2500 * main/menu.c: move vertigo text
2502 2003-01-02 Bradley Bell <btb@icculus.org>
2504 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2505 main/polyobj.h: cleanup alignment changes
2507 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2508 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2509 main/object.h: fix alignment issues on sparc
2511 * cvshowto.txt: update cvs info
2515 * 2d/rle.c: make rle_swap handle RLE_BIG
2517 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2519 * main/render.c: workaround solaris qsort bug
2521 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2523 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2524 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2526 * arch/linux/Makefile.am: enabled linux joystick, kali
2528 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2529 arch/sdl/event.c: enabled linux joystick
2531 2002-12-31 Bradley Bell <btb@icculus.org>
2533 * main/gamemine.c: simplified warning msg
2535 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2537 * main/render.h: fix compiler warning
2539 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2541 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2543 2002-12-24 Bradley Bell <btb@icculus.org>
2545 * main/mission.c: fixes an infinite loop which was caused by d2x
2546 thinking d2demo was a descent 1 mission
2548 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2550 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2552 2002-12-24 Bradley Bell <btb@icculus.org>
2554 * main/render.c: comments
2556 2002-10-30 Bradley Bell <btb@icculus.org>
2558 * main/inferno.c: add help for -hogdir option
2560 * main/inferno.c: added -hogdir option
2562 2002-10-28 Bradley Bell <btb@icculus.org>
2564 * main/: inferno.c, menu.c: enabled Vertigo displays
2566 * include/3d.h: typo
2568 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2570 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2571 main/netmisc.c, main/network.c: simplify and eliminate redundant
2574 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2576 * maths/fixc.c: fix infinite loop in quad_sqrt.
2578 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2579 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2581 2002-10-12 Bradley Bell <btb@icculus.org>
2583 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2585 2002-10-11 Bradley Bell <btb@icculus.org>
2587 * main/hud.c: make hud_message work correctly
2589 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2592 * main/network.c: formatting, small fixes
2594 2002-10-10 Bradley Bell <btb@icculus.org>
2596 * main/netmisc.h: no swap_object for little-endian
2598 * main/: netmisc.h, network.c: use macros to simplify network
2601 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2604 * main/inferno.c: enable loading screen for mac shareware with
2607 * main/netmisc.c: whitespace
2609 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2612 * main/hud.c: whitespace
2614 * configure.ac: remove shareware build, add macdata build
2616 * main/songs.c: whitespace
2618 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2619 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2622 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2625 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2627 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2628 comments, formatting, etc.
2630 * iff/iff.c: fix bigendian iff loading.
2632 2002-10-03 Bradley Bell <btb@icculus.org>
2634 * utilities/txb2tex.c: typo
2636 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2637 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2640 * arch/sdl/mouse.c: whitespace
2642 2002-09-19 Bradley Bell <btb@icculus.org>
2644 * main/kconfig.c: fix a oops, add old logs
2646 * main/kconfig.c: support for >3 mouse buttons
2648 2002-09-18 Bradley Bell <btb@icculus.org>
2650 * include/gr.h: fix palette swap define
2652 2002-09-14 Bradley Bell <btb@icculus.org>
2654 * main/titles.c: load hires briefing screen if lores doesn't exist
2655 (i.e. vertigo) and MenuHires=0
2657 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2659 * main/: multi.h, network.h: pack some structures for ipx
2662 2002-09-14 Bradley Bell <btb@icculus.org>
2664 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2665 and load_endlevel_data() to expect newline-terminated strings, fix
2666 load_game_data to read null-terminated string for
2669 2002-09-07 Bradley Bell <btb@icculus.org>
2671 * main/newmenu.c: added error message
2673 * main/menu.h: enable -nohires with mac shareware
2675 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2677 * 2d/font.c: enable 0/255 palette swap for fonts
2679 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2682 * 2d/2dsline.c: fix ogl blooper
2684 2002-09-05 Bradley Bell <btb@icculus.org>
2686 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2689 * include/strutil.h: need string.h for strcasecmp
2691 * include/rle.h: okay, maybe it needs to be this way
2693 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2695 * 2d/scalec.c: more stuff from d2src
2697 * 2d/rle.c: more stuff from d2src, formatting
2699 * 2d/font.c: useless cruft
2701 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2703 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2706 2002-09-04 Bradley Bell <btb@icculus.org>
2708 * include/grdef.h: fix compiler warnings
2710 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2712 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2715 * main/game.c: we want the mac ibitblt for everything but dos and
2718 * main/texmerge.c: these routines are in tmerge.c
2720 * main/credits.c: enable credits for mac and oem data
2722 * main/bm.c: use either exit.ham or exit.pofs
2724 * include/ibitblt.h: enable some more code from d2src
2726 * include/gr.h: enable mac ubitblt_double
2728 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2730 * include/grdef.h: moved some inline asm from linear.h
2732 * 2d/ibitblt.c: brought in line with original d2 version
2734 * 2d/bitblt.c: reverted to original d2 version of this file, then
2735 added d1x enhancements
2737 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2739 * 2d/linear.h: moved these back to their original locations
2742 * main/mveplay.c: close some memory holes, speed up palette loading
2744 * main/movie.c: added fullscreen toggle while playing movies
2746 * main/inferno.c: comment out -superhires help text (always on)
2748 * include/timer.h: added approx_fsec_to_usec macro
2750 * arch/sdl/joy.c: fix compiler warning
2752 2002-09-01 Bradley Bell <btb@icculus.org>
2754 * main/network.c: oops
2756 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2758 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2759 timer_get_fixed_seconds
2763 2002-08-31 Bradley Bell <btb@icculus.org>
2765 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2768 * main/multi.h: network endian stuff
2770 * 2d/font.c, include/gr.h: fast file i/o for font headers
2772 * arch/win32/arch_ip.cpp: unused file
2774 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2775 bigendian networking fixes
2777 * main/menu.c: make net menu more accurate, also make superhires
2780 * include/pstypes.h: better to have __pack__ all the time, I think.
2781 needed for networking, e.g.
2783 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2786 * arch/win32/Makefile.am: unused file
2790 2002-08-30 Bradley Bell <btb@icculus.org>
2792 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2794 * main/: newmenu.h, titles.c: formatting
2796 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2797 main/multi.h: networking works, finally
2799 * TODO: added TODO file
2801 * arch/linux/arch_ip.cpp: unused fine
2803 * README: network sorta working
2805 * main/: Makefile.am, multi.c, network.c, network.h: more
2808 * main/menu.c: load builtin mission correctly
2810 * main/inferno.c: documentation
2812 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2815 * main/Makefile.mveplay: don't need no more
2817 2002-08-29 Bradley Bell <btb@icculus.org>
2819 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2820 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2821 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2824 * include/ipx_drv.h: more network fixing
2826 * arch/linux/include/ipx_drv.h: more network fixing
2828 * include/ipx.h: formatting
2830 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2832 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2833 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2834 main/inferno.c: fixed networking fuck-up?
2836 * Makefile.am: moved mingw info to README
2838 * README, mingw32.txt: moved mingw info to README
2840 2002-08-27 Bradley Bell <btb@icculus.org>
2842 * utilities/mvlextract.c: allow specifying file to extract
2844 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2847 * utilities/hogextract.c: allow specifying file to extract
2849 * main/mission.c: Have to get mission_num _after_ promoting...
2851 * main/: gameseq.c, titles.c: beginning d1 briefing support
2853 * descent.msn: beginning d1 briefing support
2855 * main/: titles.c, titles.h: d1-style mission briefings
2857 * main/piggy.h: whitespace
2859 * main/movie.c: beginning robot movie support, fall back on lo/hi
2860 res if hi/lo not available
2862 * main/mission.c: added Builtin_mission_num for builtin mission,
2863 D1Hogdir, d1-style mission briefings
2865 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2868 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2869 (for d1 missions that need d1 data)
2871 * 2d/ibitblt.c: whitespace
2873 2002-08-26 Bradley Bell <btb@icculus.org>
2875 * utilities/mvlcreate.c: oops
2877 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2880 * utilities/hogextract.c: added [v]iew option
2882 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2884 * main/titles.c: fix writable string, disable DumbAdjust thing
2886 * main/polyobj.h: whitespace
2888 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2891 * main/movie.c: read movies from AltHogDir, other fixes
2893 * main/: mission.c, mission.h: fix bug w/mission filename
2895 * main/gameseq.c: comments
2897 * main/digi.h: whitespace n stuff
2899 * include/mve_audio.h: added audio flag macros
2901 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2906 2002-08-23 Bradley Bell <btb@icculus.org>
2908 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2911 * Makefile.am: remove d2demo.mn2
2913 * cfile/cfile.c, include/cfile.h: add cfile_size function
2915 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2916 eliminate need for .mn2 files for oem and demo
2918 2002-08-22 Bradley Bell <btb@icculus.org>
2920 * main/bm.c: fix for vertigo
2922 * main/menu.h: make OEM menu pcx available
2924 * 2d/rle.c: merge with original d2 file
2926 * Makefile.am, configure.ac: let mission files get installed by
2929 2002-08-17 Bradley Bell <btb@icculus.org>
2931 * configure.ac: make FAST_FILE_IO the default on little-endian
2934 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2936 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2939 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2941 * main/: game.c, menu.c, mission.c: promote builtin missions.
2943 2002-08-15 Bradley Bell <btb@icculus.org>
2945 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2946 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2948 * utilities/.cvsignore: added cvsignore
2950 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2953 * main/piggy.c: mac data file loading
2955 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2956 transparency and swap 0/255 correctly for mac data files
2958 2002-08-13 Bradley Bell <btb@icculus.org>
2960 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2961 to utilities to avoid conflict with c++ std lib <utility>
2963 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2964 txt2txb.c: moved utility to utilities to avoid conflict with c++
2967 * Makefile.am, configure.ac: add utilities
2969 2002-08-09 Bradley Bell <btb@icculus.org>
2971 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2974 2002-08-08 Bradley Bell <btb@icculus.org>
2976 * main/inferno.c: comments
2978 * main/: newmenu.c, songs.c: mac demo datafile support
2980 * installation.txt: update
2982 * main/gamesave.c: use lowercase for consistency
2984 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2985 models for other than d2demo
2987 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2989 * main/gamemine.c: formatting, better d1 texture conversion
2991 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2992 main/mission.h: recognize .msn mission files.
2994 2002-08-07 Bradley Bell <btb@icculus.org>
2996 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2997 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2998 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2999 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3000 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3001 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3004 2002-08-06 Bradley Bell <btb@icculus.org>
3006 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3008 * main/Makefile.am: formatting
3010 * 2d/font.c: make gr_remap_font just reload the whole thing
3012 * configure.ac: formatting
3014 * Makefile.am: added d2demo.mn2
3016 * d2demo.mn2: mission file for shareware
3018 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3019 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3021 * main/sounds.h: shareware stuff, whitespace
3023 * main/: polyobj.c, polyobj.h: more fast i/o macros
3025 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3028 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3029 endlevel stuff to non-shareware, allow movies/endlevel for
3032 * main/cntrlcen.c: typo
3034 * main/bm.h: use global Piggy_hamfile_version
3036 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3037 macros, use global Piggy_hamfile_version
3039 * main/Makefile.am: terrain and movie stuff always used now
3041 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3044 * main/: gamemine.c, gamesave.c: load DMB levels
3046 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3047 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3049 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3051 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3053 2002-08-04 Bradley Bell <btb@icculus.org>
3055 * main/inferno.c: shareware stuff, formatting
3057 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3059 * arch/sdl/gr.c: don't need to set mode in gr_init
3061 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3063 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3066 * Makefile.am, descent.mn2: added mission file for descent 1
3068 2002-08-02 Bradley Bell <btb@icculus.org>
3070 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3071 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3072 main/piggy.h, misc/error.c: junk
3074 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3075 render.h, scores.c, scores.h, terrain.c: shareware stuff
3077 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3078 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3079 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3080 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3081 main/weapon.c, main/weapon.h: fast i/o macros
3083 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3085 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3086 main/gamemine.h, main/gamesave.c: load d1 levels
3088 2002-07-30 Bradley Bell <btb@icculus.org>
3090 * configure.ac: oops
3092 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3095 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3096 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3097 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3098 main/piggy.c, main/titles.c: support shareware datafiles!
3100 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3101 piggy.c: SHAREWARE fixes
3103 2002-07-29 Bradley Bell <btb@icculus.org>
3105 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3106 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3107 misc/fileutil.c: Portability - OS X support
3109 2002-07-27 Bradley Bell <btb@icculus.org>
3111 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3112 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3113 segment.h: portability
3115 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3116 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3117 main/wall.h: portabilization
3119 * 2d/font.c, include/gr.h: portability
3121 2002-07-26 Bradley Bell <btb@icculus.org>
3123 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3125 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3127 * main/player.c: foo
3129 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3131 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3132 misc/fileutil.h: portable file i/o utils
3134 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3135 writable string anymore... / formatting
3137 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3138 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3139 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3140 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3141 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3142 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3143 portable-izing file loading routines
3145 2002-07-24 Bradley Bell <btb@icculus.org>
3147 * main/mveplay.c: correctly play files with 16bit uncompressed
3148 audio, mem checking, etc
3150 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3153 2002-07-23 Bradley Bell <btb@icculus.org>
3155 * misc/Makefile.am: unused file
3157 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3158 main/sounds.h: remove experimental nmovie stuff
3160 * main/movie.c: add some debugging output
3162 2002-07-22 Bradley Bell <btb@icculus.org>
3164 * main/: console.c, state.c: simplified header
3166 * main/movie.c: enable mveplay audio
3168 * main/old/movie.c: moved to main/
3170 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3171 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3172 main/mvelib.c, main/mveplay.c: initial movie support
3174 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3175 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3176 include/ogl_init.h, include/pstypes.h, main/console.c,
3177 main/state.c, mem/mem.c: OS X stuff
3179 * configure.ac: OS X and movie stuff
3181 2002-07-19 Bradley Bell <btb@icculus.org>
3183 * compilerdefs.txt: OSX defs
3185 2002-07-18 Bradley Bell <btb@icculus.org>
3187 * main/inferno.c: use simpler rcs tags
3189 * autogen.sh: keep Changelog in cvs (and use --accum)
3191 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3192 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3193 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3194 main/songs.c: changed cdrom->rbaudio
3196 * include/rbaudio.h: moved to /include
3198 2002-07-17 Bradley Bell <btb@icculus.org>
3200 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3201 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3202 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3203 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3204 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3205 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3206 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3207 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3208 3d/setup.c: use simpler rcs tags
3213 2002-07-17 Bradley Bell <btb@icculus.org>
3215 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3217 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3219 * debian/rules: don't need readme's
3221 * debian/rules: move d1x license to COPYING, license clarifications
3223 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3224 license to COPYING, license clarifications
3226 * debian/rules: fix debian docs
3228 * debian/rules: fix debian manpages
3230 * debian/d2x-sdl.menu: fix debian menu
3232 * debian/rules: link to undocumented man page for debs
3234 * Makefile.am, configure.ac, debian/control, debian/copyright,
3235 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3236 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3237 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3240 2002-07-16 Bradley Bell <btb@icculus.org>
3242 * debian/: rules, changelog.in: deb stuff
3244 * configure.ac: cleaner nasm detection
3246 * debian/: changelog.in, control, rules: deb stuff
3248 * README, installation.txt: typos, stuff
3250 * configure.ac: better #defines
3252 * configure.ac: whitespace
3254 * configure.ac: better documentation
3256 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3257 SDL_JOYSTICK not needed
3259 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3261 * configure.ac: need higher SDL for joystick
3263 * debian/: control, rules: deb stuff
3265 * arch/sdl/joy.c: old junk
3267 * Makefile.am, configure.ac: automake updates
3269 * main/: inferno.c, text.c: don't use althogdir on non-unix
3271 * configure.ac: more autoconf updates
3273 * misc/strutil.c: better strrev
3275 * main/inferno.c: need limits.h on mingw also
3277 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3280 2002-04-19 Bradley Bell <btb@icculus.org>
3282 * main/network.c: let hoard.ham be a cfile
3284 * main/text.c: better error message when hog not found
3288 2002-03-23 Bradley Bell <btb@icculus.org>
3290 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3291 arch/sdl/Makefile.am: Use SDL joystick automatically
3293 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3295 2002-03-05 Bradley Bell <btb@icculus.org>
3297 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3300 2002-02-23 Bradley Bell <btb@icculus.org>
3302 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3304 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3305 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3306 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3307 main/editor/Makefile.am: moved includes to include
3309 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3311 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3312 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3313 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3316 * main/game.c: disabled cockpit for OGL, formatting
3318 * 2d/ibitblt.c: formatting
3320 2002-02-16 Bradley Bell <btb@icculus.org>
3322 * include/oldsdl.h: check for older macros
3324 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3325 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3326 allow older sdl versions
3328 2002-02-15 Bradley Bell <btb@icculus.org>
3330 * main/: automap.c, automap.h, inferno.c: automap resolution now
3333 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3335 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3336 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3337 win32/include/key_arch.h: never mind - that would be pointless
3339 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3340 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3341 win32/include/key_arch.h: copied files from d1x
3343 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3344 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3346 * main/multipow.c: need conf.h
3348 * arch/win32/Makefile.am: new file
3350 * include/pstypes.h: added u_int16_t (needed in base_ip)
3352 * arch/win32/arch_ip.cpp: copied from d1x
3354 2002-02-14 Bradley Bell <btb@icculus.org>
3356 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3358 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3359 main/netlist.c: Added hotkeys to toggle fullscreen mode
3361 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3362 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3364 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3365 reorder.h: Lotsa networking stuff from d1x
3367 2002-02-13 Bradley Bell <btb@icculus.org>
3369 * include/gr.h, main/game.c: Fullscreen toggle stuff
3371 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3374 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3375 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3378 2002-02-11 Bradley Bell <btb@icculus.org>
3380 * main/bm.c: use portable loader if bigendian
3382 * include/pstypes.h: don't define bool for c++
3384 * include/cfile.h: extern AltHogDir stuff
3386 * include/byteswap.h: use WORDS_BIGENDIAN
3388 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3390 * main/vers_id.h: added D2X_IVER
3392 * misc/args.c: don't use d1x.ini
3394 * Makefile.am: rpm stuff
3396 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3399 2002-02-09 Bradley Bell <btb@icculus.org>
3401 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3403 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3405 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3408 2002-02-06 Bradley Bell <btb@icculus.org>
3410 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3411 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3412 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3414 * debian/: changelog.in, control, copyright, d2x-gl.files,
3415 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3419 2002-02-02 Bradley Bell <btb@icculus.org>
3421 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3423 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3424 Enabled RELEASE option
3426 2002-01-31 Bradley Bell <btb@icculus.org>
3428 * Makefile.am, configure.ac: specify prerequisite versions of
3429 autoconf and automake
3431 2002-01-29 Bradley Bell <btb@icculus.org>
3433 * main/mission.c: RCS header added
3435 * main/inferno.c: update copyright date
3437 * main/mission.c: allow missions to be in AltHogDir
3439 * configure.ac: Display results of configure
3441 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3444 2002-01-28 Bradley Bell <btb@icculus.org>
3446 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3447 Data files now go in DATADIR/games/d2x, user files now go in
3450 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3452 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3453 files now go in ~/.d2x
3455 2002-01-24 Bradley Bell <btb@icculus.org>
3457 * configure.ac: fix nasm not found error message
3459 2002-01-18 Bradley Bell <btb@icculus.org>
3461 * configure.in: getting rid of old configure.in
3463 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3464 main/movie.c: Movie playing kludgey stuff
3466 * misc/args.c: formatting
3468 * main/inferno.c: allow -h for help
3470 * include/error.h: don't die on int3, unless -debug given
3472 * mingw32.txt: more stuff
3474 2001-12-29 Bradley Bell <btb@icculus.org>
3476 * Makefile.am: Got rid of thinking.txt
3478 * main/inferno.c: document -nomovies option
3480 2001-12-28 Bradley Bell <btb@icculus.org>
3482 * main/titles.c: formatting, put some code into place for rendering
3483 of robots during briefings
3485 2001-12-27 Bradley Bell <btb@icculus.org>
3489 2001-12-23 Craig Hadady <chadady@iglou.com>
3491 * 2d/rle.c: fixed bug in dummy array.
3493 2001-12-03 Bradley Bell <btb@icculus.org>
3495 * arch/sdl/init.c: fix formatting
3497 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3498 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3499 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3500 and sdl joystick stuff
3502 2001-11-30 Bradley Bell <btb@icculus.org>
3504 * thinking.txt: not needed
3506 2001-11-27 Bradley Bell <btb@icculus.org>
3508 * cygconf, mingw32.txt: use sdl from source on cygwin
3510 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3511 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3512 SDL_CFLAGS to CFLAGS
3514 2001-11-27 Bradley Bell <btb@icculus.org>
3518 2001-11-14 Bradley Bell <btb@icculus.org>
3520 * texmap/scanline.c: use optimization flags as texmap default
3522 * NEWS: mouse wheel, etc
3524 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3525 wheel to emulate 3rd axis
3527 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3529 * include/error.h: kludge to ungrab mouse when we hit an int3
3531 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3532 __ENV_MSDOS__ to __MSDOS__
3534 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3537 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3540 * arch/sdl/digi.c: implemented digi_set_volume
3542 * include/grdef.h, main/config.c, misc/d_io.c: change
3543 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3545 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3546 main/piggy.c: use MAKE_SIG
3548 * installation.txt: update
3550 * configure.ac: new file
3552 * arch/sdl/joydefs.c: #include pstypes.h
3554 * arch/sdl/init.c: SDL joystick stuff
3556 * acconfig.h: adjust MINGW defines
3558 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3559 controls menu now works
3561 2001-11-13 Bradley Bell <btb@icculus.org>
3563 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3566 * Makefile.am: New file
3568 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3571 * compilerdefs.txt: New file
3573 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3575 2001-11-12 Bradley Bell <btb@icculus.org>
3577 * main/playsave.c: load player files regardless of byte order of
3580 2001-11-11 Bradley Bell <btb@icculus.org>
3582 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3585 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3587 * NEWS: GL savegame thumbnails
3589 * acconfig.h, configure.in: make option for NMOVIES, default to off
3591 2001-11-09 Bradley Bell <btb@icculus.org>
3593 * main/state.c: Enabled savegame thumbnails under OpenGL
3595 * unused/pa_null/pa_enabl.h: remove duplicate header
3597 * misc/args.c: use d2x.ini for option file
3599 * mem/mem.c: Move mem_realloc inside the ifdef
3601 * main/menu.c: fix 640x400 menu text
3603 * main/inferno.c: added documentation
3605 * main/endlevel.c: fix warnings
3607 * arch/ogl/gr.c: Get rid of gl spew
3609 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3611 * acconfig.h: Define __SDL__ for mingw
3613 2001-11-08 Bradley Bell <btb@icculus.org>
3615 * 2d/font.c: free OGL font data when rereading
3617 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3618 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3619 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3620 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3621 main/weapon.h: Enabled shareware build, endlevel flythrough
3624 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3625 of use for shareware build
3627 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3630 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3632 2001-11-05 Bradley Bell <btb@icculus.org>
3634 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3637 * include/3d.h: Add comment
3639 2001-11-04 Bradley Bell <btb@icculus.org>
3641 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3644 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3647 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3649 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3650 main/hudmsg.h: Enable d1x-style hud_message
3652 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3654 * 2d/font.c: re-init ogl fonts after remapping colors.
3656 2001-11-02 Bradley Bell <btb@icculus.org>
3658 * misc/Makefile.am: remove byteswap.h (duplicate header)
3660 * 2d/font.c: fixed gr_remap_font, minor stuff
3662 * configure.in: take out -O2 if doing debug build
3664 * main/bm.c: formatting
3666 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3668 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3669 macros, get rid of functions
3671 2001-11-01 Bradley Bell <btb@icculus.org>
3673 * misc/byteswap.h: removed duplicate header
3675 2001-10-31 Bradley Bell <btb@icculus.org>
3677 * NEWS, main/automap.c: automap works in opengl
3679 * NEWS, configure.in: Added news
3681 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3683 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3685 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3686 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3687 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3689 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3691 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3693 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3694 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3696 2001-10-27 Bradley Bell <btb@icculus.org>
3698 * main/inferno.c: added some documentation
3700 2001-10-25 Bradley Bell <btb@icculus.org>
3702 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3705 * Makefile.am, configure.in, arch/Makefile.am,
3706 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3707 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3708 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3709 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3710 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3711 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3712 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3713 it's ugly, but It'll be easier to sync with d1x.
3715 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3716 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3717 main/editor/Makefile.am: attempt at support for editor, makefile
3720 * misc/d_delay.c: formatting fix
3722 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3723 tmappent.S, tmapppro.S: adding support for runtime selection of
3726 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3727 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3728 including multi.h and network.h, fix backslashes, fix compiler
3731 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3732 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3733 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3734 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3735 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3736 including multi.h and network.h, fix backslashes
3738 * include/pstypes.h: added typedef for u_int64_t on mingw
3740 * include/3d.h: added prototype for g3_uninit_polygon_model
3742 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3744 2001-10-24 Bradley Bell <btb@icculus.org>
3746 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3747 arch subdirs, as in d1x.
3749 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3750 earlier style until i understand automake 1.5 better. remove input
3753 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3754 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3755 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3756 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3757 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3758 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3759 Moved input stuff to arch subdirs, as in d1x.
3761 * NEWS, configure.in: blah blah
3763 2001-10-23 Bradley Bell <btb@icculus.org>
3765 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3767 * texmap/tmapppro.S: no need for #include <conf.h> here
3769 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3772 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3773 file. RCS header added
3775 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3776 #ifdef'ing out the whole file. RCS header added
3778 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3779 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3780 fixes. Now works with automake 1.5 and autoconf 2.52.
3781 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3782 mingw (-grabmouse now works on win32).
3784 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3785 These don't belong in cvs
3789 2001-10-20 Bradley Bell <btb@icculus.org>
3791 * 2d/font.c: Don't free unused variables...
3793 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3796 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3797 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3798 main/Makefile.am: make dist more sensible
3800 * Makefile.am: Kludge for linking on mingw
3802 2001-10-19 Bradley Bell <btb@icculus.org>
3804 * Makefile.am, configure.in, arch/win32/Makefile.am,
3805 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3807 * include/ipx_drv.h: Check for __MINGW32__
3809 * include/i86.h: Imported from d1x
3811 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3813 * arch/dos/modex.asm: Fixed %include
3815 * main/console.c: RCS headers added
3817 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3820 * Makefile.am, main/Makefile.am: Moved final link to top-level
3821 directory instead of main/
3823 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3824 __ENV_LINUX__ to __linux__
3826 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3827 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3828 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3829 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3830 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3831 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3832 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3833 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3834 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3835 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3838 * configure.in: add --enable-xploader, support arch/linux subdir,
3841 * main/inferno.c: conditionalize conf.h
3843 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3845 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3846 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3847 misc/fileutil.h: Partial application of linux/alpha patch.
3849 2001-10-19 Bradley Bell <btb@icculus.org>
3851 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3852 networking in line with d1x, moved some arch/linux_* stuff to
3855 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3856 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3857 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3858 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3861 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3862 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3863 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3864 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3865 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3866 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3867 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3868 linux/include/ukali.h: Brought linux networking in line with d1x,
3869 moved some arch/linux_* stuff to arch/linux/*
3871 * include/ipx_drv.h: Imported from d1x
3873 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3875 * main/ipx_drv.c: Imported from d1x
3877 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3878 main/network.h, main/Makefile.am: Trying to get network working on
3881 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3882 main/Makefile.am: build fixes
3884 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3885 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3886 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3887 starting to get net working.
3889 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3890 conditionalized min,max macros
3892 2001-10-18 Bradley Bell <btb@icculus.org>
3894 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3895 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3896 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3897 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3900 * 2d/2dsline.c: RCS headers added/changed
3902 * configure.in: fix NASMFLAGS bug
3904 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3907 2001-10-17 Bradley Bell <btb@icculus.org>
3909 * NEWS: Fixed the invulnerable robots bug!
3911 * main/collide.c: Fixed the invulnerable robots bug!
3913 2001-10-14 Bradley Bell <btb@icculus.org>
3915 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3918 2001-10-13 Bradley Bell <btb@icculus.org>
3920 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3921 arch/Makefile.am, arch/dos/Makefile.am,
3922 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3923 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3924 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3925 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3926 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3927 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3928 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3929 arch/win32/include/Makefile.am, iff/Makefile.am,
3930 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3931 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3932 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3933 unused/bios/Makefile.am, unused/lib/Makefile.am,
3934 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3935 unused/ui/Makefile.am, unused/vga/Makefile.am,
3936 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3937 automake stuff from "inert" subdirs. And there was much rejoicing.
3939 * Makefile.am, NEWS, configure.in: Stuff
3941 * ChangeLog: removing auto-generated file
3943 * cygconf: Added instructions for mingw32 build
3945 * Makefile.am: renamed INSTALL to installation.txt
3947 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3949 * mingw32.txt: Added instructions for mingw32 build
3951 * configure.in: Enable assembly under mingw32
3953 2001-10-12 Bradley Bell <btb@icculus.org>
3955 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3957 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3958 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3959 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3960 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3961 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3962 to __DJGPP__, since it's built-in.
3964 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3966 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3967 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3971 2001-10-12 Bradley Bell <btb@icculus.org>
3973 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3975 * Makefile.am: make sure cygconf gets archived
3977 * configure.in: Increment version number in preparation for release
3979 * configure.in: Fix detection of opengl
3981 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3982 cygconf, arch/Makefile.am, arch/include/joy.h,
3983 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3984 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3985 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3986 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3987 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3988 Vastly improved compilability.
3990 2001-10-11 Bradley Bell <btb@icculus.org>
3992 * Makefile.am: Added macros/sdl.m4
3994 * autogen.sh: Added macros/sdl.m4
3996 2001-10-09 Bradley Bell <btb@icculus.org>
3998 * main/vers_id.h: Added DESCENT_VERSION constant
4000 * main/inferno.c: Added command-line help.
4002 * include/ogl_init.h: opengl improvments (following d1x changes)
4004 2001-10-07 Bradley Bell <btb@icculus.org>
4006 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4007 arch/ogl/Makefile.am: Remove duplicate headers.
4009 2001-08-02 Thimo Neubauer <thimo@debian.org>
4011 * mem/mem.c: totally crippled the memory manager because it does
4012 not make sense for non-DOS-systems and it would have been too
4013 complicated to get it 64bit clean
4015 2001-06-19 Bradley Bell <btb@icculus.org>
4017 * cvshowto.txt: updated anonymous password
4019 2001-02-08 Bradley Bell <btb@icculus.org>
4021 * COPYING, license.txt: Added d1x license
4023 2001-02-01 Bradley Bell <btb@icculus.org>
4025 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4027 2001-01-31 Bradley Bell <btb@icculus.org>
4029 * configure.in, arch/include/mouse.h, include/pstypes.h,
4030 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4032 * main/polyobj.c: fix typo
4034 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4035 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4036 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4037 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4038 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4039 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4040 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4041 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4042 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4043 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4044 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4045 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4046 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4047 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4048 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4049 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4050 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4051 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4052 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4053 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4054 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4055 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4056 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4057 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4058 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4059 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4062 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4063 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4064 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4065 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4068 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4071 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4072 cross-compiling, and cygwin fixes
4074 2001-01-30 Bradley Bell <btb@icculus.org>
4076 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4077 include/pstypes.h, include/strutil.h, main/Makefile.am,
4078 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4079 needs --without-assembler and --without-network to compile
4081 2001-01-29 Bradley Bell <btb@icculus.org>
4083 * configure.in, main/Makefile.am: Fixes to build system
4085 * main/kconfig.c: fix for non-linux joysticks
4087 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4088 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4089 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4090 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4091 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4092 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4093 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4094 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4095 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4096 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4098 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4099 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4100 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4101 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4102 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4103 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4106 * arch/dos/include/joy.h, arch/dos/include/key.h,
4107 arch/dos/include/mouse.h: Unified input headers.
4109 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4111 2001-01-28 Bradley Bell <btb@icculus.org>
4113 * conf.h.in, configure.in, arch/Makefile.am,
4114 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4115 arch/include/key.h, main/Makefile.am: More header unification...
4117 * main/newdemo.c: Added <ctype.h>
4119 * arch/include/event.h, arch/include/joy.h: unified input headers.
4121 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4122 OpenGL now uses SDL-GL instead of gii
4124 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4126 2001-01-25 Bradley Bell <btb@icculus.org>
4128 * autogen.sh: use "set -e" so execution stops if something goes
4131 2001-01-24 Bradley Bell <btb@icculus.org>
4135 * Makefile.am: Add ChangeLog to dist
4139 2001-01-24 Bradley Bell <btb@icculus.org>
4141 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4143 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4144 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4147 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4148 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4149 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4150 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4151 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4152 arch/Makefile.am, arch/dos/Makefile.am,
4153 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4154 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4155 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4156 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4157 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4158 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4159 unused/Makefile.am, unused/bios/Makefile.am,
4160 unused/lib/Makefile.am, unused/novga/Makefile.am,
4161 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4162 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4163 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4164 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4165 make dist, VPATH builds, ...
4167 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4168 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4169 arch/dos/Makefile.in, arch/linux/Makefile.in,
4170 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4171 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4172 misc/Makefile.in, texmap/Makefile.in: cruft removal
4174 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4177 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4179 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4181 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4184 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4185 added -grabmouse option
4187 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4188 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4189 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4190 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4191 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4192 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4193 main/songs.c, misc/args.c: changed args_find to FindArg
4195 2001-01-22 Bradley Bell <btb@icculus.org>
4197 * configure, main/Makefile.am, main/Makefile.in: configuration
4200 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4201 fix compiler warnings w/opengl
4203 * include/console.h: ggi support
4205 * arch/linux_init.c: svgalib support
4207 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4208 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4209 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4210 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4211 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4212 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4215 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4217 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4218 main/render.c: fix warnings and enable NDEBUG *
4219 arch/svgalib_init.c: svgalib support
4221 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4223 * main/kconfig.c: joystick support
4225 2001-01-21 Bradley Bell <btb@icculus.org>
4227 * cvshowto.txt: new file, taken from d1x webpage
4229 * AUTHORS, README: Taking over as maintainer of d2x
4231 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4233 2001-01-20 Bradley Bell <btb@icculus.org>
4235 * configure, configure.in: Turned -Werror back off by default
4237 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4238 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4239 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4240 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4241 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4242 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4243 main/laser.c, main/multi.c, main/network.c, main/network.h,
4244 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4245 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4246 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4247 warnings, for non-OpenGL on linux, anyway...
4249 2001-01-19 Bradley Bell <btb@icculus.org>
4251 * copying: remove duplicate file
4253 * Import of d2x-0.0.9-pre1
4255 * Import of d2x-0.0.8