1 2005-02-27 Chris Taylor <chris@icculus.org>
3 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
4 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
5 gr_update in event loops
7 2005-02-26 Chris Taylor <chris@icculus.org>
9 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
12 * ui/window.c: only disable the keyboard for MS DOS
14 * main/editor/eswitch.c: add remove_trigger_num
17 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
18 still works if there's no BITMAPS.TBL in a PhysicsFS search path
20 * main/inferno.c: determine properly if 800x600 resolution is
21 available (for editor)
23 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
24 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
25 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
26 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
28 * ui/keypad.c: fix the reading of keypad (.pad) files
30 * ui/menubar.c: use cfile to read the menubar file MED.MNU
32 2005-02-25 Chris Taylor <chris@icculus.org>
34 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
35 allowing Mac OS 9 and X to both use conf.h but one can build for
36 OpenGL while the other doesn't.
38 * main/editor/mine.c: use the Descent 2 definitions for maximum
41 2005-02-25 Bradley Bell <btb@icculus.org>
43 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
44 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
45 d2src system for persistent sounds. Untested, of course.
47 * ChangeLog-old: clean up old changelog a little
49 * ChangeLog-old: converted old changelog to "cvs log" format, so
50 it can be manipulated with cvs2cl and other tools.
52 2005-02-24 Tim Massey <tmassey@obscorp.com>
54 * main/inferno.c: allow -notitles to work in shareware [and
55 non-RELEASE] version too. (d1x r1.35)
57 2005-02-24 Peter Hawkins <peterh@isa.net.au>
59 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
61 2005-02-24 Matthew Mueller <donut@dakotacom.net>
63 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
64 don't do it automatically (eg, ati's fglrx linux driver) (d1x
67 2005-02-24 Bradley Bell <btb@icculus.org>
69 * main/movie.c: change movie Warnings to con_printf, simplify
72 2005-02-24 Chris Taylor <chris@icculus.org>
74 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
75 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
76 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
77 PHYSFSX_openWriteBuffered, where appropriate
79 * main/gauges.c: draw behind the shield number properly with OpenGL
81 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
82 is selected as a secondary weapon
84 * main/titles.c: check properly whether there's a briefing
86 * main/mission.c: recursively search directories in "missions"
89 2005-02-11 Bradley Bell <btb@icculus.org>
91 * debian/control: build-dep on libphysfs-dev
93 * arch/ogl/gr.c: use GLint for arb_max_textures
95 * arch/ogl/Makefile.am: added internal.h to dist
97 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
99 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
101 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
102 dynamically find and load the OpenGL library
104 * main/editor/macro.c: use physfs instead of non-existing cflib.h
106 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
108 * main/editor/medwall.c: include cntrlcen.h
110 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
112 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
114 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
115 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
117 * ui/number.c: s/inputbox/Inputbox/
119 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
121 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
123 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
124 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
125 main/gamesave.c: s/128/PATH_MAX
127 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
129 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
131 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
132 mouse_set_limits and mouse_set_pos (we don't want to limit user)
134 * ui/menubar.c: specify int type for state2_alt_down
136 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
138 * main/piggy.c: call bm_read_all even if EDITOR is defined
140 * main/gamesave.c: if LVL can't be found, try filename that was passed
142 * main/mission.c: ensure mission name is properly terminated
144 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
146 * 2d/font.c: fix bug #2167: some characters would not display because
147 of signed/unsigned errors
149 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
151 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
152 gauge when appropriate
154 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
155 all functions in kfuncs.c to return int instead of void
157 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
158 disable old hostage system in editor (d2 is simpler in this regard)
160 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
162 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
164 * main/editor/centers.c: change curseg2p to Curseg2p
166 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
168 * main/editor/macro.c: remove unused variable "length"
170 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
172 * main/editor/medmisc.c: Pass both arguments to render_frame
174 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
175 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
176 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
177 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
178 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
179 instead of d1-style mem.h and types.h
181 * main/editor/texpage.c: do texture replacement for any mission
183 * main/editor/medwall.c: add prototype for create_removable_wall
185 * main/editor/medrobot.c: don't try to set the removed follow_path
187 2005-01-23 Jason Owen <shannara256@yahoo.com>
189 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
190 may crash printf if the list of extensions is huge
192 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
194 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
195 only on last level of built-in mission.
197 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
200 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
201 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
202 buffers (speeding it up), and use cfopen instead of
203 PHYSFS_openRead/PHYSFS_openWrite where appropriate
205 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
206 sure nocfile.h and cfile.h are never both included
208 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
210 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
211 fix bug #1676 (filling up of OLG texture list)
213 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
215 * main/state.c: fix problems with copying/deleting save files
217 * main/automap.c: make automap fonts transparent.
219 2005-01-07 Bradley Bell <btb@icculus.org>
221 * main/menu.c: In Load Level, if there is no current mission,
224 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
226 * main/gameseq.c: Free polymodel data before reloading ham file.
228 * arch/ogl/gr.c: Implement fading in ogl_urect()
230 * main/gauges.c: Draw ship before shields in HUD.
232 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
234 * main/editor/centers.c: Use both ints with the robot producer
237 2004-12-23 Bradley Bell <btb@icculus.org>
239 * main/editor/centers.c, main/editor/editor.h,
240 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
241 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
242 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
245 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
247 * main/bmread.c: don't duplicate the period in the filename
249 * main/dumpmine.c: Add function prototypes to remove warnings
251 * main/dumpmine.c, ui/window.c: Specify that two functions return
254 * main/editor/autosave.c, main/editor/curves.c,
255 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
256 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
259 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
261 * main/editor/eobject.c, main/editor/kgame.c,
262 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
263 extra two parameters to get_seg_masks.
265 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
266 structs for mine saving functions
268 * main/inferno.c: Use PhysicsFS for making the hoard ham.
270 * main/bmread.c: add missing includes
272 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
274 * main/dumpmine.c: Fix type mismatches
276 2004-12-19 Bradley Bell <btb@icculus.org>
278 * ui/Makefile.am: fix ui Makefile.am
280 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
281 removeext, use it in ds_load instead of splitpath
283 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
285 * include/u_mem.h: prototype for strdup with MPW
287 * main/laser.c: abort weapon fire if unable to create object
289 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
290 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
291 unused/ui/icon.c: replace byte with sbyte
293 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
294 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
295 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
296 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
297 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
298 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
299 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
300 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
301 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
302 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
303 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
304 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
305 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
306 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
307 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
310 * ui/Makefile.am: added Makefile.am for ui
312 * main/editor/Makefile.am, main/editor/autosave.c,
313 main/editor/centers.c, main/editor/centers.h,
314 main/editor/curves.c, main/editor/eglobal.c,
315 main/editor/ehostage.c, main/editor/ehostage.h,
316 main/editor/elight.c, main/editor/eobject.c,
317 main/editor/eobject.h, main/editor/eswitch.c,
318 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
319 main/editor/group.c, main/editor/info.c, main/editor/info.h,
320 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
321 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
322 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
323 main/editor/ksegsel.c, main/editor/ksegsize.c,
324 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
325 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
326 main/editor/medlisp.h, main/editor/medmisc.c,
327 main/editor/medmisc.h, main/editor/medrobot.c,
328 main/editor/medrobot.h, main/editor/medsel.c,
329 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
330 main/editor/objpage.c, main/editor/objpage.h,
331 main/editor/seguvs.c, main/editor/texpage.c,
332 main/editor/texture.c: imported missing editor files from d1x
334 * main/Makefile.am: build dumpmine.c for editor
336 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
337 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
338 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
339 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
340 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
342 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
343 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
344 main/editor/eglobal.c, main/editor/ehostage.c,
345 main/editor/ehostage.h, main/editor/elight.c,
346 main/editor/eobject.c, main/editor/eobject.h,
347 main/editor/eswitch.c, main/editor/eswitch.h,
348 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
349 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
350 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
351 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
352 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
353 main/editor/ksegsel.c, main/editor/ksegsize.c,
354 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
355 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
356 main/editor/meddraw.h, main/editor/medlisp.h,
357 main/editor/medmisc.c, main/editor/medmisc.h,
358 main/editor/medrobot.c, main/editor/medrobot.h,
359 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
360 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
361 main/editor/objpage.h, main/editor/segment.c,
362 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
363 main/editor/texpage.h, main/editor/texture.c: Move old logs to
366 * main/editor/autosave.c main/editor/centers.c
367 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
368 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
369 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
370 main/editor/fixseg.c main/editor/func.c main/editor/group.c
371 main/editor/info.c main/editor/info.h main/editor/kbuild.c
372 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
373 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
374 main/editor/ksegmove.c main/editor/ksegsel.c
375 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
376 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
377 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
378 main/editor/medmisc.h main/editor/medrobot.c
379 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
380 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
381 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
382 main/editor/texpage.h main/editor/texture.c ui/barbox.c
383 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
384 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
385 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
386 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
387 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
388 conf.h in new editor files
390 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
392 * main/state.c: open autosave file for writing, not reading
394 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
395 main/state.c, main/state.h: added fast save
397 * main/gameseq.c, main/inferno.c: force gr_update() so screens
398 always show in OpenGL
400 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
402 * misc/strutil.c: Implement strdup for MPW
404 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
407 * misc/strutil.c: fix MPW compiler errors
409 * main/mission.c, main/mission.h: allocate mission filenames
412 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
414 * 2d/font.c: Initialise the dataptr member correctly.
416 * include/mono.h: Print only mildly interesting messages to
417 stderr.txt. (revert earlier carbon changes)
419 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
421 * include/physfsx.h: getRealPath uses the write directory if it
422 can't get the real directory
424 * D2X.make: remove misc/d_io.c
426 2004-12-03 Bradley Bell <btb@icculus.org>
428 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
429 pathname, ensure correct translation of path separators
431 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
433 * misc/strutil.c: fix stricmp and strnicmp
435 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
438 2004-12-02 Bradley Bell <btb@icculus.org>
440 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
441 I couldn't figure out why the previous code kept segfaulting under
444 * main/kconfig.c: disable call to reset_cockpit() which was
445 causing the "letterbox" bug
447 * main/inferno.c: don't die if title screens not found
449 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
451 * configure.ac: require PhysicsFS header and library
453 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
455 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
457 * D2X.make: fix build on Carbon by adding digiobj.c
459 * main/mission.c: set builtin_hogsize for non-built-in missions
461 * main/mission.c: pass individual mission around instead of whole list
463 * main/mission.c: remove mission list from global memory
465 2004-12-02 Bradley Bell <btb@icculus.org>
467 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
468 path separator gets added to hogdir
470 2004-12-01 Bradley Bell <btb@icculus.org>
472 * README, configure.ac, VisualC/d2x/d2x.dsp,
473 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
474 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
475 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
476 uses dynamic opengl loading
478 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
480 * arch/ogl/gr.c: make write_bmp use PhysicsFS
482 * include/args.h, misc/args.c: new AppendArgs function. This
483 separates the copying of the arguments passed to main() from the
484 reading of the arguments file
486 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
487 the flexible cfgets, Fix compiling issues in MPW.
489 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
490 reading into an int, so it's removed completely. PHYSFSX_getc was
491 removed, because it's only use in misc/strio.c was removed. Put
492 in PHYSFSX_getRealPath, which recognises platform-specific
493 separators and doesn't use snprintf (MPW doesn't have it). MPW
496 * main/inferno.c: Remove use of open_movie_file. Read the
497 arguments file from the base directory, if there is one. Set up
498 D2X's write directory, including replacing any tilde at the start
499 of the path (if there is one) with the string returned by
500 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
501 default is still ~/.d2x. Check if the write directory has to be
502 created. Read the arguments file in this write directory if there
503 is one. If there's still no write directory, set it to the base
504 directory. Won't set it to the current directory if this fails,
505 because of the issue of which character to use for which platform.
507 * main/playsave.c: Use PHYSFS_readSLE32 instead of
508 PHYSFS_readULE32 due to compiling issues in MPW. Use
509 cfile_read_short instead of PHYSFS_readULE16 because of both
510 compiling and endian issues. cfile_read_byte instead of
511 PHYSFSX_readU8. Write a dummy structure instead of seeking when
512 NETWORK isn't defined
514 * D2X.make: Don't compile cfile.c on Mac OS 9.
516 * README: add PhysicsFS to the required 'tools' in README, and
517 instructions for building in MPW.
519 * include/cfile.h: Make cfopen into an inline, where a read buffer
520 is set up. This speeds up loading significantly.
522 2004-12-01 Bradley Bell <btb@icculus.org>
524 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
525 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
528 * main/newmenu.c: fix player file deletion
530 * include/physfsx.h: fix statfs includes for OS X
532 * main/inferno.c, main/network.c: misc physfs conversions
534 * arch/linux/Makefile.am, arch/linux/findfile.c,
535 arch/win32/Makefile.am, arch/win32/findfile.c,
536 include/findfile.h, main/kludge.c, main/mission.c,
537 main/newmenu.c, main/piggy.c: get rid of findfile stuff
539 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
542 * main/state.c: improve savegame load/save
544 * main/movie.c: make -nomovies friendlier
546 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
548 * include/d_io.h, include/physfsx.h, main/inferno.c,
549 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
552 * main/scores.c: use physfs for scores file
554 * main/playsave.c: improve player loading
556 * main/movie.c: improve movie loading
558 * main/mission.c: improve mission loading
560 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
561 main/state.c: use physfs for savegames
563 * README: minor update
565 * main/newdemo.c: use physfs for demos
567 * include/physfsx.h: added PHYSFSX_rename function
569 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
570 physfs/rwops, add libmve callbacks
572 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
573 added physfsrwops stuff
575 * include/cfile.h: added cfile_close wrapper
577 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
580 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
583 * main/config.c: use physfs to read config file
585 * include/physfsx.h: added gets and puts functions
587 * include/cfile.h: correct seek return value
589 * main/config.c, main/playsave.c: use physfs to write
592 * include/physfsx.h: added my physfs extensions
594 * main/inferno.c: physfs initialization stuff
596 * configure.ac: add check for physfs lib
598 * include/cfile.h: made cfile into a wrapper for physfs
600 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
601 disabled althogdir stuff (shouldn't be needed w/physfs)
603 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
604 configure.ac: drop cfile stuff
606 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
608 * D2X.make: Don't use D2XFolder, because the userdir can now be
609 specified in Mac OS 9. Putting it in the source code folder is
610 more convenient. Turn debugging on. Don't compile old files,
611 compile new ones. Add the PhysicsFS library.
613 * iff/iff.c: Get rid of MIN redefinition.
615 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
616 MPW doesn't like switches of long longs
618 2004-11-30 Bradley Bell <btb@icculus.org>
620 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
621 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
622 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
623 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
624 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
625 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
626 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
628 2004-11-28 Bradley Bell <btb@icculus.org>
630 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
632 * arch/sdl/digi.c: use d2src system for persistent sounds
634 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
637 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
638 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
639 ripped object stuff out of digi.c, now using digiobj.c. get rid of
640 a bunch of kludges, sound should be more true to original game now
642 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
645 2004-11-27 Bradley Bell <btb@icculus.org>
647 * main/text.c, main/text.h, main/titles.c: added function to
648 properly decode multi-line strings
650 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
651 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
654 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
656 * main/inferno.c: enable logo screens for shareware/oem
658 2004-11-26 Bradley Bell <btb@icculus.org>
660 * main/mission.c, main/titles.c: fix d1 briefing glitches
662 * main/game.c: free up cpu by not calling timer_delay so many
663 times (fixes Bug 2034)
665 * main/gameseq.c: enable briefing screens for mac shareware
667 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
668 doesn't care if it draws offscreen, I guess)
670 * main/credits.c: reduce flickering in credits w/opengl
672 2004-11-25 Bradley Bell <btb@icculus.org>
674 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
675 garbage on windows for some reason.
677 * 2d/font.c: fixed opengl menu font bug, caused by doing
678 arithmetic on signed chars.
680 2004-11-23 Bradley Bell <btb@icculus.org>
682 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
684 2004-11-22 Bradley Bell <btb@icculus.org>
686 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
687 arch/linux/joystick.c, arch/linux/include/joystick.h,
688 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
689 arch use global variable joy_num_axes
691 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
693 * main/gamemine.c, main/piggy.c: compile again on older C compilers
695 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
697 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
698 Vertigo) missions, load add-on ham file at every load, not only the 1st
700 * main/bm.ch: fix bug where loading a hxm would affect other levels too
702 * main/fireball.c: don't Int3() every time explosions don't look best
704 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
706 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
708 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
710 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
712 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
714 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
716 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
717 shareware version of descent.hog. This is not yet bug-free
719 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
721 * main/network.c: fix crash introduced with previous change
723 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
725 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
726 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
727 make mission structre memory allocated
729 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
731 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
732 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
733 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
734 delete file compbit.h, move functionality to text.c, modify all
735 previous users of compbit.h to use existing function in text.h
737 * main/inferno.c: remove warning created by the fix for the cfgets
740 * main/bmread.c: add comment
742 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
744 * cfile/cfile.c: declare variable on top of block
746 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
747 main/multi.h, main/network.c: move mission list handling functionality
748 to mission.c, remove unnecessary load_mission calls in menu.c
750 * main/game.c: remove unnecessary build_mission_list call
752 * main/mission.c, main/mission.h: correct comments about anarchy-only
754 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
755 remove explicit uses of mission list
757 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
759 * libmve/mveplay.c: make it compile on Cygwin
761 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
763 * main/config.c: fix bug uncovered by having fgets cut off ending \n
765 * main/text.c: fix crash on Mac OS X, probably fix bug 738
767 * include/mono.h: add mprintf support for carbon (Mac OS 9)
769 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
771 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
772 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
773 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
774 information about the current mission, for easier code refactorisation.
776 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
778 * main/gamemine.c, main/piggy.c: fix bug 1675:
779 use better d2 textures if d1 hog is present but not loadable
781 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
783 * cfile/cfile.c: simplify, reduce number of global vars
785 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
787 * main/gameseg.c: fix bugfix of 2004-05-15
789 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
791 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
793 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
794 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
795 cfgets now always copies the terminating character to the dest buffer.
796 This fixes a bug that occured when reading cmd line args from d2x.ini
798 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
800 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
801 move more old change logs into ChangeLog-old
803 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
804 and Martin Schaffner <maschaffner@gmx.ch>
806 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
807 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
808 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
809 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
810 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
811 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
812 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
813 arch/include/joy.h, arch/win32/include/key.h
814 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
815 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
816 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
817 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
818 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
819 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
820 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
821 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
822 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
823 main/config.c, main/config.h, main/controls.c, main/controls.h
824 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
825 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
826 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
827 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
828 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
829 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
830 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
831 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
832 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
833 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
834 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
835 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
836 main/mission.c, main/mission.h, main/modem.h, main/morph.c
837 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
838 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
839 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
840 main/paging.c, main/paging.h, main/physics.c, main/physics.h
841 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
842 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
843 main/powerup.h, main/render.c, main/render.h, main/robot.c
844 main/robot.h, main/scores.c, main/scores.h, main/screens.h
845 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
846 main/songs.c, main/songs.h, main/sounds.h, main/state.c
847 main/state.h, main/switch.c, main/switch.h, main/terrain.c
848 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
849 main/text.h, main/textures.h, main/titles.c, main/titles.h
850 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
851 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
852 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
853 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
854 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
855 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
857 move old per-file change logs into new file ChangeLog-old
859 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
861 * arch/ogl/ogl.c: enable -gl_mipmap switch
863 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
865 * arch/carbon/descent.r: swap min and max size to correct places
867 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
869 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
871 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
873 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
875 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
877 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
878 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
880 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
881 link) on MPW on Mac OS 9 (carbon)
883 * include/mono.h: disable mprintf on carbon to avoid significant bloat
885 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
887 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
889 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
891 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
893 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
895 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
897 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
898 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
899 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
900 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
901 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
903 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
904 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
905 new files for supporting compilation with MPW for carbon (Mac OS 9)
907 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
909 * main/playsave.c: do not seek while writing, carbon does not like it
911 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
913 * cfile/cfile.c: use portable ffilelength in cfile_size
915 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
916 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
917 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
918 unsigned and signed char, MPW does not like these
920 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
922 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
925 2004-06-01 Bradley Bell <btb@icculus.org>
927 * libmve/mve_main.c: cast malloc function pointer
929 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
930 target to XCode project
932 2004-05-31 Bradley Bell <btb@icculus.org>
934 * include/pstypes.h: fix accidental solaris breakage
936 * main/object.c: fix crash caused by death-cam code
938 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
939 XCode project simplifications, network enabled
941 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
942 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
944 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
947 * English.lproj/InfoPlist.strings, d2x-Info.plist,
948 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
949 d2x.xcode/project.pbxproj: added XCode project files
951 2004-05-22 Bradley Bell <btb@icculus.org>
953 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
956 * rpm/d2x.spec.in: Changed descriptions
958 2004-05-22 Matthew Mueller <donut@dakotacom.net>
960 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
963 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
965 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
966 the win32 code (d1x r1.8, key_arch.c r1.2)
968 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
969 use 32bpp screen mode by default, add option to use 16bpp (d1x
972 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
973 replacement texture paletted->rgb conversion alpha problem (d1x
976 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
977 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
978 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
981 * arch/ogl/gr.c, include/loadgl.h: fix win32
982 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
984 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
985 include/ogl_init.h, main/render.c: opengl hardware
986 super-transparency support using GL_NV_register_combiners (d1x
987 r1.38, r1.41, r1.6, r1.26, r1.7)
989 2004-05-22 Bradley Bell <btb@icculus.org>
991 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
994 2004-05-22 Matthew Mueller <donut@dakotacom.net>
996 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
997 include/ogl_init.h: use GL_RGB for non-transparent textures, and
998 fix fonts not having transparent flag set (wouldn't get paletted)
999 (d1x r1.15, r1.37, r1.40, r1.25)
1001 * arch/ogl/ogl.c: don't try to use paletted textures with
1002 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1004 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1005 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1008 * 2d/font.c: memset ogl font bitmap data since the copy function
1009 leaves some (unused) parts uninitialized, which aggravates
1010 valgrind (d1x r1.14)
1012 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1013 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1016 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1017 screenshots if the entire thing wasn't written in one call to
1020 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1021 info not being updated on win32 (d1x r1.11)
1023 * arch/win32/digi.c: remove some redundancy by not needing to do
1024 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1025 clean up some indenting of DS_release_slot calls. And make
1026 DS_release_slot return 1 when a sound is already not playing, in
1027 addition to when a sound was killed. (d1x r1.10)
1029 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1030 linux version (d1x r1.5)
1032 * main/kconfig.c: make next axis config key skip currently
1033 allocated axes (d1x r1.11)
1035 2004-05-22 David Cleaver <wraithx@morpheus.net>
1037 * main/kconfig.c: joy configuration next axis key from WraithX
1040 2004-05-22 Bradley Bell <btb@icculus.org>
1042 * main/game.c, main/inferno.c: typo
1044 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1046 * main/game.c, main/game.h, main/inferno.c: make rear view
1047 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1050 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1052 * main/inferno.c: change -udp documentation to d2x behaviour
1054 2004-05-21 Bradley Bell <btb@icculus.org>
1056 * include/gr.h: added missing define for menu fullscreen toggle
1058 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1060 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1061 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1063 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1065 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1066 arch/linux/include/joystick.h: patch from Steven Mueller for using
1067 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1069 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1071 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1072 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1073 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1075 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1077 2004-05-21 Bradley Bell <btb@icculus.org>
1079 * main/inferno.c: added -udp documentation from d1x
1081 2004-05-20 Bradley Bell <btb@icculus.org>
1083 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1085 2004-05-20 David Cleaver <wraithx@morpheus.net>
1087 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1088 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1089 game.c r1.21, r1.6, r1.4, r1.3)
1091 2004-05-20 Bradley Bell <btb@icculus.org>
1093 * main/inferno.c: document -ihaveabrokenmouse
1095 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1097 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1099 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1101 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1102 mouse driver problems (d1x r1.2, r1.2)
1104 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1106 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1107 join list score crash (d1x r1.8)
1109 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1111 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1112 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1115 2004-05-20 Bradley Bell <btb@icculus.org>
1117 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1119 * main/inferno.c: integrated some niceautomap stuff from d1x
1121 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1123 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1124 in some weird axis (d1x r1.3)
1126 * arch/win32/init.c: set win32 icon to icon from resource file
1129 * arch/win32/key.c: win32: fixed space key not working in messages
1132 2004-05-20 Bradley Bell <btb@icculus.org>
1134 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1137 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1139 * main/inferno.c: document -gl_refresh (d1x r1.20)
1141 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1142 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1145 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1146 change the arg type for (d1x r1.5)
1148 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1150 * arch/win32/digi.c: altsounds (d1x r1.6)
1152 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1154 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1155 of redundancy (d1x r1.5)
1157 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1158 fix crashing (d1x r1.4)
1160 * arch/win32/digi.c: win32's digi_start_sound was not calling
1161 DS_release_slot after setting .playing=0, resulting in a
1162 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1164 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1165 apparently it was somehow causing some joysticks (Sidewinder
1166 Precision 2) to only turn when the stick was moving, but not when
1167 at turned but held stationary. And it was completely unused
1168 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1171 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1172 previous key combos (d1x r1.29)
1174 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1175 g, and b values (d1x r1.15)
1177 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1178 sometimes (didn't handle negative palette steps) (d1x r1.34)
1180 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1181 shatter effects, robot explosions and weapons, and some more
1182 always present stuff. Also clean up ogl_cache_weapon_textures
1183 calling. (d1x r1.37)
1185 2004-05-20 Bradley Bell <btb@icculus.org>
1187 * main/kludge.c, main/game.c: move gr_renderstats and
1188 gr_badtexture back to game.c
1190 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1192 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1193 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1195 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1197 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1198 loaded after texture caching stage (d1x r1.34)
1200 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1201 for renderstats (d1x r1.33)
1203 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1205 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1206 main/inferno.c: add anisotropic texture filtering suport (d1x
1207 r1.33, r1.32, r1.23, r1.32)
1209 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1212 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1213 include/ogl_init.h: utilize hardware multitexturing support if
1214 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1215 r1.32, r1.30, r1.4, 1.22)
1217 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1220 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1222 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1223 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1224 effects in OGL using SetGammaRamp, much faster than the hack that
1225 was being used. currently SDL only (though not too hard to add to
1226 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1228 * main/menu.c: allow arbitrary (custom) resolution entry in
1229 change_res menu (d1x r1.14)
1231 2004-05-19 Bradley Bell <btb@icculus.org>
1233 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1234 d1x-style res change menu (mostly works)
1236 * misc/args.c: use strnicmp instead of strncasecmp
1238 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1240 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1241 command-line option (d1x r1.27)
1243 * main/inferno.c: restore inferno.c initialization of
1244 screen_compatible and use_double_buffer to 'normal' values, broken
1245 long long ago in one of the high res menu patches (d1x r1.30)
1247 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1248 resolutions to be specified on command line (d1x r1.2, r1.29,
1249 r1.4) -- doesn't work yet
1251 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1253 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1256 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1257 volume song stop/starting (d1x r1.7)
1259 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1261 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1264 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1265 ogl_ulinec (d1x r1.29)
1267 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1269 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1270 bottom are inclusive not exclusive (d1x r1.28)
1272 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1273 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1275 * arch/sdl/digi.c: fix typo
1277 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1279 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1280 creation code from arch_init_start into arch_init to fix weirdness
1281 with --help (d1x r1.5, r1.6)
1283 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1284 sync issues and lack of midi reset (d1x r1.5)
1286 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1289 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1290 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1292 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1295 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1297 2004-05-18 Bradley Bell <btb@icculus.org>
1299 * include/vecmat.h: comments/formatting
1301 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1303 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1304 include/test.lnk: remove unnecessary files
1306 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1307 This enables compilation with gcc 3.1
1309 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1311 * main/switch.c: took care of switches triggering single-sided
1312 walls (don't try to access the nonexistent adjacent wall via NULL
1313 pointers or negative array indices)
1315 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1317 * main/wall.c: fix invalid memory access for d1 levels which
1318 don't have a corresponding wall behind.
1320 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1322 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1323 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1324 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1325 interface header to new header file internal.h
1327 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1329 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1330 bitmask for each joystick axis that has sent input data,
1331 and will not crash Windows anymore during joystick setup because
1332 of for() loop over axis being executed once too often.
1334 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1335 gr_remap_mono_font() and call it after loading saved level.
1337 * main/laser.c: limit homing missile turn rate
1339 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1340 centers (work like fuel centers but provide shield)
1342 * main/gameseg.c: fix endless loop in some levels with a
1343 certain (complicated) structure
1345 2004-05-13 Bradley Bell <btb@icculus.org>
1347 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1348 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1349 updated project files for SDL 1.2.7
1351 * Makefile.am: add VisualC, VisualCE dirs to tarball
1353 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1355 * arch/sdl/digi.c: formatting
1357 2004-05-12 Bradley Bell <btb@icculus.org>
1359 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1362 * 2d/palette.c, include/palette.h: added function to create blend
1365 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1367 2004-05-11 Bradley Bell <btb@icculus.org>
1369 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1371 2004-05-10 Bradley Bell <btb@icculus.org>
1373 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1374 g3_draw_transp_poly had the fade level backwards, decided to just
1375 fix g3_draw_poly so it behaves correctly, transparency or not,
1376 reverted changes to render_face
1378 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1380 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1381 rendering transparent (e.g. cloaked) walls
1383 * main/render.c: render_face now calls g3_draw_transp_poly() for
1384 cloaked walls in OpenGL
1386 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1388 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1389 that from other apps, had "static" distortions.
1391 2004-04-22 Bradley Bell <btb@icculus.org>
1393 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1395 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1396 aligned version of PUT_INTEL_* macros
1398 2004-04-15 Bradley Bell <btb@icculus.org>
1400 * main/inferno.c: comment out unused checksum variable
1402 2004-04-14 Bradley Bell <btb@icculus.org>
1404 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1406 2004-04-14 Terran Melconian <terran@consistent.org>
1408 * main/gameseg.c: use portable rand function (fixes #1118)
1410 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1412 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1414 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1416 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1417 get rid of warnings (now compiles with -Werror on SunOS)
1419 * main/piggy.c: fix (really) wierd SunOS bug
1421 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1422 caused by not allocating enough mem for rle bitmaps
1424 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1426 * include/pstypes.h: sun OS typedef fixes
1428 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1430 * main/piggy.c: fix bug 1067
1432 * main/piggy.c: fix bugfix for 1067
1434 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1435 with descent.pig of mac registered)
1437 2003-12-18 Bradley Bell <btb@icculus.org>
1439 * main/kconfig.c: fixes for linux-native joystick
1441 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1444 * arch/include/joy.h: comments/formatting
1446 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1448 * compilerdefs.txt: added FreeBSD defs
1450 2003-12-08 Bradley Bell <btb@icculus.org>
1452 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1455 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1457 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1458 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1460 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1462 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1463 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1464 get rid of silly ulongs
1466 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1467 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1468 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1469 change relevant __linux__ macros to __ELF__
1471 2003-11-27 Bradley Bell <btb@icculus.org>
1473 * include/ogl_init.h: added proto for ogl_check_mode
1475 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1476 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1479 2003-11-26 Bradley Bell <btb@icculus.org>
1481 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1482 3.3 compiler warnings
1484 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1487 * include/pstypes.h: OS X fixes
1489 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1490 main/newmenu.h: linux fixes
1492 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1493 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1494 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1495 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1496 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1499 * arch/sdl/gr.c: fix sdl gr_update
1501 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1502 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1503 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1504 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1505 include/error.h, include/pstypes.h, include/strutil.h,
1506 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1507 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1508 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1509 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1510 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1513 2003-11-25 Bradley Bell <btb@icculus.org>
1515 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1516 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1517 libmve/VisualC/mveplayer.dsp: updated project files
1519 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1520 working w/Visual C++
1522 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1523 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1524 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1525 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1528 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1529 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1532 2003-11-24 Bradley Bell <btb@icculus.org>
1534 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1535 libmve/mveplay.c: stuff to play mve's in WinCE
1537 * arch/win32/findfile.c: unused functions...
1541 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1542 enabled mouse control of menus
1544 * main/mission.h: oops, didn't mean to change this.
1546 2003-11-21 Bradley Bell <btb@icculus.org>
1548 * VisualCE/d2x/d2x.vcp: updated project file
1550 2003-11-20 Bradley Bell <btb@icculus.org>
1552 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1553 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1554 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1557 2003-11-17 Bradley Bell <btb@icculus.org>
1559 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1560 main/menu.c: added option to disable kalinix under unix
1562 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1564 2003-11-14 Bradley Bell <btb@icculus.org>
1566 * main/automap.c: fix automap background image
1568 * main/automap.c, main/automap.h: delete cruft
1570 * main/automap.c: fix level number position
1572 * main/automap.c: simplify g3_draw_line hack
1574 * main/menu.c: stop pointless vid mode changes
1576 2003-11-07 Bradley Bell <btb@icculus.org>
1578 * NEWS, installation.txt: s'more documentation
1580 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1582 * configure.ac: fix .exe extension problems
1584 2003-11-07 Bradley Bell <btb@icculus.org>
1586 * arch/ogl/ogl.c: disable texture format verification for OS X -
1589 2003-11-06 Bradley Bell <btb@icculus.org>
1591 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1592 use more traditional Alt+Enter for toggling fullscreen
1594 * 2d/ibitblt.c, main/mission.h: comments/formatting
1596 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1598 2003-11-06 Bradley Bell <btb@icculus.org>
1600 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1601 resolution change, use kludge to avoid repetitive res changes
1603 2003-11-04 Bradley Bell <btb@icculus.org>
1605 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1606 structures and i/o routines back to piggy.c
1608 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1610 * installation.txt: tell to install d1 .pig for better textures
1612 2003-11-04 Bradley Bell <btb@icculus.org>
1614 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1615 oem d1 v1.0 and registered d2 v1.0, comments
1617 2003-11-03 Bradley Bell <btb@icculus.org>
1619 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1620 all d1 shareware - even though files are different!
1622 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1625 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1628 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1631 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1633 * main/movie.c: when no movies are found, divide by six the
1634 number of warning lines sent to stdout
1636 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1638 * include/byteswap.h: fix stupid copy/paste error
1640 2003-10-24 Bradley Bell <btb@icculus.org>
1642 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1643 gr_linear_rep_movsd_2x instead of almost identical
1644 gr_linear_movsd_double. Better since we have assembly versions.
1646 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1648 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1651 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1653 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1654 error with --disable-network, move reset_network_objects()
1655 from gameseq.c to multi.c
1657 2003-10-14 Bradley Bell <btb@icculus.org>
1659 * AUTHORS, NEWS: stuff
1661 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1663 2003-10-12 Bradley Bell <btb@icculus.org>
1665 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1666 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1669 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1671 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1672 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1673 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1674 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1675 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1676 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1677 arch/win32/ipx_win.c, arch/win32/winnet.c,
1678 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1679 main/multi.h, main/network.c: add IPv4 multicasting support
1681 2003-10-11 Bradley Bell <btb@icculus.org>
1683 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1685 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1686 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1687 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1688 main/weapon.h: lots of shareware and oem fixes
1690 2003-10-10 Bradley Bell <btb@icculus.org>
1692 * arch/win32/winnet.c: fixed stupid win32 network bug
1694 2003-10-10 Bradley Bell <btb@icculus.org>
1696 * main/piggy.c: increased D1_MAX_TMAP_NUM
1698 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1700 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1701 which are animated in d2, refactorizes d1 texture reading
1703 2003-10-10 Bradley Bell <btb@icculus.org>
1705 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1706 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1707 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1708 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1709 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1710 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1711 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1712 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1713 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1714 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1715 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1716 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1717 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1718 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1719 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1720 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1721 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1722 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1723 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1724 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1725 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1726 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1727 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1728 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1729 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1730 main/wall.h: comments/formatting
1732 2003-10-09 Bradley Bell <btb@icculus.org>
1734 * main/text.c: fix text when using old datafiles
1736 * main/laser.h: comments/whitespace
1738 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1739 mines w/shareware data
1741 * include/DT_drawtext.h: deleted unused file
1743 2003-10-08 Bradley Bell <btb@icculus.org>
1745 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1747 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1749 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1750 main/menu.c: Disabled 'd2x keys' weapon selection
1752 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1754 * main/object.h, main/multi.h: get rid of most warnings issued by
1755 cpp-precomp of gcc from Mac OS X dev tools
1757 2003-10-05 Bradley Bell <btb@icculus.org>
1759 * NEWS, configure.ac: increment version number
1761 * cfile/cfile.c: better handling of CRLF text files (when that is
1764 * utilities/hogcreate.c, utilities/hogextract.c,
1765 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1766 reading/writing files
1768 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1769 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1772 2003-10-04 Bradley Bell <btb@icculus.org>
1774 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1776 * main/netmisc.c: change byte to sbyte, comments/whitespace
1778 2003-10-03 Bradley Bell <btb@icculus.org>
1780 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1782 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1785 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1786 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1787 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1788 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1789 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1790 main/object.c, main/object.h, main/paging.c, main/player.h,
1791 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1792 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1793 main/weapon.c, main/weapon.h: change byte to sbyte,
1796 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1797 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1798 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1799 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1801 * configure.ac: better checking for timeval
1803 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1805 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1806 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1807 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1808 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1809 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1810 main/multibot.c, main/network.c: Make network architecture
1811 choosable from game menu, add support for UDP/IP on Mac OS X and
1814 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1816 * include/byteswap.h: added macros for coping with alignment
1819 2003-10-02 Bradley Bell <btb@icculus.org>
1821 * main/multi.h: added padding to little-endian version of
1824 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1826 * main/netmisc.c: delete duplicate function
1828 2003-10-01 Bradley Bell <btb@icculus.org>
1830 * main/bm.c: make sure d1_texture_indices gets freed between
1833 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1835 * main/piggy.h: fix size of d1 shareware descent.pig
1837 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1839 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1840 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1841 replacements for non-animated textures
1843 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1845 * main/controls.c: use fixed 20fps wiggle
1847 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1849 * Makefile.am, debian/changelog.in, debian/control,
1850 debian/d2x-common.dirs, debian/d2x-common.install,
1851 debian/d2x-common.manpages, debian/d2x-gl.files,
1852 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1853 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1854 utilities/Makefile.am, utilities/hogcreate.1,
1855 utilities/hogextract.1, utilities/mvlcreate.1,
1856 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1857 add man pages, distribute utility programs in new d2x-common deb
1859 * rpm/d2x.spec.in: updated rpm spec file
1861 2003-08-02 Bradley Bell <btb@icculus.org>
1863 * cfile/cfile.c: update raw_position in cfputc and cfputs
1865 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1867 * main/piggy.c: make error message more friendly
1869 * main/piggy.c: simplify copying of bitmap flags
1871 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1874 * cfile/cfile.c: revert to always using custom fgets
1876 * main/endlevel.c, main/mission.c: handle missing exit sequence
1877 components gracefully
1879 * main/playsave.c: comments
1881 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1883 * cfile/cfile.c: update raw_position in cfwrite
1885 * main/network.c: comments/formatting
1887 2003-06-22 Bradley Bell <btb@icculus.org>
1889 * cfile/cfile.c: use standard fgets for non-archive files
1891 * main/movie.c: use con_printf for missing movie warning
1893 2003-06-18 Bradley Bell <btb@icculus.org>
1895 * main/movie.c: fixed cfile conversion of movielib code
1897 * main/console.c, main/hud.c: strip out colors, etc when printing
1900 * include/u_mem.h: fix NDEBUG calloc macro
1902 2003-06-15 Bradley Bell <btb@icculus.org>
1904 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1907 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1908 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1909 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1910 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1911 main/scores.c, main/state.c, main/text.c, misc/args.c,
1912 misc/strio.c: convert file i/o to cfile
1914 2003-06-14 Bradley Bell <btb@icculus.org>
1916 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1917 writing and other modes besides "rb" (mostly taken from
1920 2003-06-09 Bradley Bell <btb@icculus.org>
1922 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1925 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1926 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1929 2003-06-07 Taylor Richards <taylor@icculus.org>
1931 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1933 2003-06-07 Bradley Bell <btb@icculus.org>
1935 * main/console.c: fix non-console build
1937 * main/gamesave.c: comments
1939 * main/bm.c: remove redundant break
1941 2003-06-06 Bradley Bell <btb@icculus.org>
1943 * main/gauges.c, main/kconfig.c: comments/formatting
1945 * console/.cvsignore: added .cvsignore
1947 * main/console.c: can't write to console after it's closed
1949 2003-06-05 Bradley Bell <btb@icculus.org>
1951 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1952 console/internal.c, console/internal.h, include/CON_console.h,
1953 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1954 finish console conversion away from SDL
1956 2003-06-04 Bradley Bell <btb@icculus.org>
1958 * console/CON_console.c, include/CON.console.h, include/console.h,
1959 main/console.c, main/game.c: console conversion to native gr,
1962 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1963 put prototype for gr_bm_bitblt in gr.h
1965 2003-06-03 Bradley Bell <btb@icculus.org>
1967 * console/CON_console.c, console/DT_drawtext.c,
1968 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1969 main/console.c: use native fonts for console
1971 * main/playsave.c: use shorts for short data
1973 2003-06-02 Bradley Bell <btb@icculus.org>
1975 * configure.ac, main/console.c: set console background, fix
1978 2003-06-01 Bradley Bell <btb@icculus.org>
1980 * Makefile.am, arch/sdl/event.c, configure.ac,
1981 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1982 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1983 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1984 main/gamerend.c: added console code (from SDL_console)
1986 2003-05-30 Bradley Bell <btb@icculus.org>
1988 * README: minor update
1990 2003-05-28 Bradley Bell <btb@icculus.org>
1992 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1997 2003-06-06 Bradley Bell <btb@icculus.org>
1999 * main/kconfig.c: fix crash in control menus
2001 * main/gauges.c: force cockpit redraw in opengl
2003 * main/gamerend.c: move ogl swap, so cockpit and console get
2006 2003-06-01 Bradley Bell <btb@icculus.org>
2008 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2012 2003-05-12 Bradley Bell <btb@icculus.org>
2014 * configure.ac: increment version number
2016 * main/bm.c: use con_printf for exit model warnings
2018 * configure.ac: must check for timespec after setting -mno-cygwin
2020 * main/inferno.c: added -nohogdir and -userdir options
2022 * NEWS, main/titles.c: use briefings with no extension
2026 2003-04-30 Bradley Bell <btb@icculus.org>
2028 * configure.ac: have to include time.h when checking for nanosleep
2030 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2033 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2034 increment version number
2036 * main/Makefile.am: make dist fix
2040 2003-04-29 Bradley Bell <btb@icculus.org>
2042 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2045 2003-04-24 Bradley Bell <btb@icculus.org>
2047 * configure.ac: increment version number
2049 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2052 2003-04-24 Ingo van Lil <inguin@gmx.de>
2054 * main/render.c: fix misspellings of NDEBUG
2058 2003-04-14 Bradley Bell <btb@icculus.org>
2060 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2062 2003-04-11 Bradley Bell <btb@icculus.org>
2064 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2069 2003-04-11 Bradley Bell <btb@icculus.org>
2071 * libmve/mveplay.c: use _sleep instead of sleep on win32
2073 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2074 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2075 include/cfile.h, include/error.h, libmve/Makefile.am,
2076 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2077 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2078 utilities/Makefile.am: comments/formatting/dist problems
2080 * configure.ac: use different defines for os x
2082 2003-04-07 Bradley Bell <btb@icculus.org>
2084 * include/error.h, misc/error.c: put some old stuff back in,
2085 eliminate duplicate error messages
2087 * main/text.c: don't die on text not found
2090 * main/inferno.c: print some useful info if hog not found, allow
2091 -help to work if no text available
2093 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2095 * arch/linux/Makefile.am: revert to previous version, so linux
2098 2003-04-03 Bradley Bell <btb@icculus.org>
2100 * main/endlevel.c: fixed exit model scheme yet again
2102 2003-04-02 Bradley Bell <btb@icculus.org>
2104 * misc/error.c: call Int3 on Assert
2106 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2109 * main/wall.c: don't die when trying to toggle nonexistent
2110 segment... vertigo level 10 is buggy!
2112 * main/gamemine.c: comments/formatting
2114 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2116 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2117 main/inferno.c: Allow use of 22K sound samples
2119 2003-03-29 Bradley Bell <btb@icculus.org>
2121 * arch/ogl/gr.c: default to bitmapped reticle
2123 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2124 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2127 * arch/sdl/joy.c: fixed text seen for hats in control config
2130 2003-03-28 Bradley Bell <btb@icculus.org>
2132 * main/bm.c: heh, model nums in vertigo are hardcoded,
2133 N_D2_POLYGON_MODELS can't change
2135 * configure.ac, include/d1x.xpm, include/descent.xpm,
2136 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2139 2003-03-27 Bradley Bell <btb@icculus.org>
2141 * main/text.h: fixed text references for hat directions
2143 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2145 2003-03-26 Bradley Bell <btb@icculus.org>
2147 * main/playsave.c: make d2x keys backward compatible
2149 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2151 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2154 2003-03-26 Bradley Bell <btb@icculus.org>
2156 * main/piggy.c: fix crash when d1 data not present
2158 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2159 read/write from plr file
2161 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2162 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2163 added escort.h header
2165 2003-03-25 Bradley Bell <btb@icculus.org>
2167 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2168 D1_PIGFILE ("descent.pig") macro
2170 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2171 models from d1 pig file
2173 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2174 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2175 really) from d1 pig file
2177 2003-03-23 Bradley Bell <btb@icculus.org>
2179 * main/bm.c: stop extra robots from overwriting exit models
2181 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2182 texture list doesn't get full
2184 * main/bm.c: fix mem leak when reading extra robots
2186 2003-03-21 Bradley Bell <btb@icculus.org>
2188 * main/menu.c: Added option to set movie resolution (mostly works)
2190 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2192 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2193 replacement functions to piggy.c
2195 * main/gameseq.c: attempt to support mac d1 descent.pig
2197 * main/bm.c: fix mem leak
2199 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2200 files, both d1 and d2 oem briefing where showed
2202 * main/inferno.c, main/movie.c: Change the default movie
2203 resolution to "high", implement the option -lowresmovies
2205 2003-03-20 Bradley Bell <btb@icculus.org>
2207 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2209 * main/piggy.c: comments
2211 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2213 * main/gameseq.c: delete duplicate function
2215 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2217 2003-03-19 Bradley Bell <btb@icculus.org>
2219 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2220 (cddb discid) support
2222 * arch/sdl/digi.c, main/kludge.c: implemented
2223 digi_link_sound_to_object3 for looping sounds, other looping stuff
2225 * arch/sdl/gr.c: removing dependencies on stuff in main/
2227 * arch/linux/Makefile.am, arch/linux/init.c,
2228 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2229 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2230 other header cleanups
2232 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2234 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2236 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2237 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2238 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2239 load d1 textures for d1 levels
2241 2003-03-19 Bradley Bell <btb@icculus.org>
2243 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2244 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2245 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2246 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2249 * README: added some OS X info
2251 2003-03-17 Bradley Bell <btb@icculus.org>
2253 * main/newdemo.c: simplify DEMO_FILENAME macro
2255 * main/console.c, main/game.c: enable experimental console support
2257 * main/gamerend.c: fixed location of fps meter in multi
2259 2003-03-16 Bradley Bell <btb@icculus.org>
2261 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2262 also look in shared data dir for demos
2264 * main/newdemo.c, main/newdemo.h: comments/formatting
2266 2003-03-15 Christopher Thielen <chris@luethy.net>
2268 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2269 thinking d2 cd is always present
2271 2003-03-15 Bradley Bell <btb@icculus.org>
2273 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2276 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2279 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2280 gr_init. don't really know why this works, though
2282 2003-03-14 Bradley Bell <btb@icculus.org>
2284 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2286 * unused/bios/rbaudio.h: removed duplicate file
2288 2003-03-14 Christopher Thielen <chris@luethy.net>
2290 * arch/sdl/rbaudio.c: stop cd audio when exiting
2292 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2294 * main/gamecntl.c: add comments to the "only matt knows" cheats
2296 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2298 * main/gamemine.c: formatting, better texture conversion for d1
2301 2003-03-14 Bradley Bell <btb@icculus.org>
2303 * main/piggy.c: must swap all mac version pigfiles
2305 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2306 main/multi.c: formatting, minor cleanups
2308 * 2d/rle.c: need to swap line_size on bigendian machines
2310 * main/mission.c, main/mission.h: detect mac full version hogfile
2312 2003-03-13 Bradley Bell <btb@icculus.org>
2314 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2315 added joy/mouse sensitivity slider, increased range to 16, and
2318 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2321 * arch/linux/Makefile.am: removed extra backslash
2323 * TODO, installation.txt: updated some documentation
2325 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2326 menu, with maxfps option
2328 2003-03-12 Bradley Bell <btb@icculus.org>
2330 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2332 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2333 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2334 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2335 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2336 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2337 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2338 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2339 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2340 arch/linux/include/music.h, arch/linux/include/serial.h,
2341 arch/linux/include/ukali.h: formatting
2343 2003-03-11 Chris Arena <ccarena@cox.net>
2345 * main/menu.c: fixed brightness slider
2347 2003-03-01 Bradley Bell <btb@icculus.org>
2349 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2350 robots and animated bitmaps work, but colors are messed up
2352 2003-02-28 Bradley Bell <btb@icculus.org>
2354 * main/player.h: whitespace
2356 * main/automap.c, main/cntrlcen.c, main/collide.c,
2357 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2358 descent.hog is present, d1 becomes mission 0)
2360 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2361 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2362 arch/win32/winnet.c: MinGW compiles with network enabled again,
2363 but still doesn't work
2367 2003-02-28 Bradley Bell <btb@icculus.org>
2369 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2370 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2371 many opengl glitches
2373 2003-02-27 Bradley Bell <btb@icculus.org>
2375 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2376 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2377 main/network.c, main/network.h: noted that hoard.ham is only needed
2378 for multiplayer HOARD games, and should not be equated with
2379 "vertigo". put HoardEquipped() back in network.c.
2381 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2382 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2383 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2384 use timer_delay instead of d_delay
2386 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2388 * main/render.c: added replacement qsort for solaris
2390 2003-02-26 Bradley Bell <btb@icculus.org>
2392 * main/gamemine.c: texture conversion for d1 shareware
2394 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2396 * main/gamemine.c: better texture conversion for d1 levels
2398 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2400 * main/kconfig.c: fix joystick support under MinGW
2402 2003-02-26 Bradley Bell <btb@icculus.org>
2404 * main/playsave.c: fix swapping glitch
2406 * configure.ac, readme.txt: clean stuff up, getting ready for
2409 * main/titles.c: begin support for rendering spinning robots in
2412 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2415 * main/gamemine.c: load d1 shareware levels!
2417 2003-02-25 Bradley Bell <btb@icculus.org>
2421 * autogen.sh: add warning about old auto* versions, use
2424 2003-02-24 Bradley Bell <btb@icculus.org>
2426 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2427 briefings mostly working
2429 * main/movie.c, main/titles.c: fixed some more briefing glitches
2431 2003-02-23 Bradley Bell <btb@icculus.org>
2433 * main/movie.c: fixed crash when using shareware data files
2436 * arch/sdl/digi.c: fix crash on non-existent sounds
2437 (i.e. shareware data)
2439 2003-02-22 Bradley Bell <btb@icculus.org>
2441 * main/titles.c: fixed fullscreen toggle in briefings
2443 2003-02-21 Bradley Bell <btb@icculus.org>
2445 * configure.ac: check for mingw when enabling nasm
2447 * main/playsave.c: enable loading player files of either byte
2450 2003-02-20 Bradley Bell <btb@icculus.org>
2452 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2454 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2455 #343, not "rest of solution to bug #344"
2457 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2460 * main/kludge.c: partial solution to bug #344
2462 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2464 * compilerdefs.txt: added linux/mips info
2466 * ChangeLog: clean up changelog
2468 2003-02-19 Bradley Bell <btb@icculus.org>
2470 * libmve/mveplay.c: os x needs nanosleep prototype.
2472 2003-02-18 Bradley Bell <btb@icculus.org>
2474 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2476 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2477 to disable/enable audio
2479 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2481 * main/: movie.h, titles.c: make sure movie's palette is set before
2482 writing briefing text. Fixes bug #359
2484 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2487 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2488 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2491 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2494 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2495 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2496 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2499 * include/libmve.h: blah
2501 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2503 * main/render.c: 2nd attempt to fix solaris qsort bug
2505 2003-02-18 Bradley Bell <btb@icculus.org>
2507 * configure.ac, include/pstypes.h: put alignment detection in
2510 2003-02-17 Bradley Bell <btb@icculus.org>
2512 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2513 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2514 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2515 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2516 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2517 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2518 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2519 moved mve stuff to separate subdir
2521 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2522 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2523 mve code. Fixes (at least) bugs #41, #348, and #350.
2525 2003-02-14 Bradley Bell <btb@icculus.org>
2527 * main/Makefile.am: no more Makefile.mveplay. again
2529 * main/mveplay.c: typo
2531 2003-02-13 Bradley Bell <btb@icculus.org>
2533 * utilities/mvlextract.c: uint -> unsigned int
2535 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2536 standalone mveplayer, win32 support
2538 * main/movie.c: random bugfixes, win32 support
2540 * arch/sdl/Makefile.am: formatting
2542 * configure.ac: disable networking on mac/win for now
2544 * main/newmenu.c: comments
2546 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2548 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2549 redundant swap functions.
2551 2003-02-13 Bradley Bell <btb@icculus.org>
2553 * ChangeLog: update changelog
2555 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2557 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2558 polymodel alignment issues.
2560 2003-02-13 Bradley Bell <btb@icculus.org>
2562 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2563 fix various little bugs
2565 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2566 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2568 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2571 * README.utils: new file
2573 * main/: mve_main.c, mveplay.c: more movie fixes
2575 * README: updated README
2577 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2579 2003-02-12 Bradley Bell <btb@icculus.org>
2581 * utilities/mvlextract.c: bigendian mvl support
2583 * main/mveplay.c: formatting, stuff
2585 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2586 truecolor mve support, standalone mveplayer
2588 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2589 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2590 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2591 standalone mveplayer
2593 2003-01-22 Bradley Bell <btb@icculus.org>
2595 * include/: interp.h, interp.h: restore prototype for
2596 swap_polygon_model_data
2598 2003-01-21 Bradley Bell <btb@icculus.org>
2600 * main/piggy.c: use memcpy to avoid alignment problem
2602 * compilerdefs.txt: updated some defs, added sunos/sparc
2604 2003-01-15 Bradley Bell <btb@icculus.org>
2606 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2608 * main/gamemine.c: attempting to support d1 shareware
2610 * compilerdefs.txt: update defs
2612 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2614 * main/mveplay.c: fix several bugs, comments, formatting.
2616 2003-01-15 Bradley Bell <btb@icculus.org>
2618 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2619 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2620 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2621 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2624 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2625 formatting, comments
2627 2003-01-11 Bradley Bell <btb@icculus.org>
2629 * main/: mission.c, mission.h: attempt to support d1 for mac
2632 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2634 * main/object.h: foo
2636 2003-01-09 Bradley Bell <btb@icculus.org>
2638 * main/movie.c: use ifdef around gr_toggle_fullscreen
2640 2003-01-07 Bradley Bell <btb@icculus.org>
2642 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2643 main/mission.h: don't need .msn file for descent.hog anymore
2647 2003-01-06 Bradley Bell <btb@icculus.org>
2649 * main/mission.h, main/mission.c: comments
2651 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2654 2003-01-03 Bradley Bell <btb@icculus.org>
2656 * utilities/: txb2txt.c, txt2txb.c: remove old files
2658 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2660 * main/polyobj.c: attempt to make read_model_file
2663 * main/menu.c: move vertigo text
2665 2003-01-02 Bradley Bell <btb@icculus.org>
2667 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2668 main/polyobj.h: cleanup alignment changes
2670 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2671 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2672 main/object.h: fix alignment issues on sparc
2674 * cvshowto.txt: update cvs info
2678 * 2d/rle.c: make rle_swap handle RLE_BIG
2680 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2682 * main/render.c: workaround solaris qsort bug
2684 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2686 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2687 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2689 * arch/linux/Makefile.am: enabled linux joystick, kali
2691 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2692 arch/sdl/event.c: enabled linux joystick
2694 2002-12-31 Bradley Bell <btb@icculus.org>
2696 * main/gamemine.c: simplified warning msg
2698 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2700 * main/render.h: fix compiler warning
2702 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2704 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2706 2002-12-24 Bradley Bell <btb@icculus.org>
2708 * main/mission.c: fixes an infinite loop which was caused by d2x
2709 thinking d2demo was a descent 1 mission
2711 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2713 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2715 2002-12-24 Bradley Bell <btb@icculus.org>
2717 * main/render.c: comments
2719 2002-10-30 Bradley Bell <btb@icculus.org>
2721 * main/inferno.c: add help for -hogdir option
2723 * main/inferno.c: added -hogdir option
2725 2002-10-28 Bradley Bell <btb@icculus.org>
2727 * main/: inferno.c, menu.c: enabled Vertigo displays
2729 * include/3d.h: typo
2731 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2733 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2734 main/netmisc.c, main/network.c: simplify and eliminate redundant
2737 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2739 * maths/fixc.c: fix infinite loop in quad_sqrt.
2741 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2742 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2744 2002-10-12 Bradley Bell <btb@icculus.org>
2746 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2748 2002-10-11 Bradley Bell <btb@icculus.org>
2750 * main/hud.c: make hud_message work correctly
2752 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2755 * main/network.c: formatting, small fixes
2757 2002-10-10 Bradley Bell <btb@icculus.org>
2759 * main/netmisc.h: no swap_object for little-endian
2761 * main/: netmisc.h, network.c: use macros to simplify network
2764 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2767 * main/inferno.c: enable loading screen for mac shareware with
2770 * main/netmisc.c: whitespace
2772 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2775 * main/hud.c: whitespace
2777 * configure.ac: remove shareware build, add macdata build
2779 * main/songs.c: whitespace
2781 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2782 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2785 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2788 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2790 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2791 comments, formatting, etc.
2793 * iff/iff.c: fix bigendian iff loading.
2795 2002-10-03 Bradley Bell <btb@icculus.org>
2797 * utilities/txb2tex.c: typo
2799 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2800 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2803 * arch/sdl/mouse.c: whitespace
2805 2002-09-19 Bradley Bell <btb@icculus.org>
2807 * main/kconfig.c: fix a oops, add old logs
2809 * main/kconfig.c: support for >3 mouse buttons
2811 2002-09-18 Bradley Bell <btb@icculus.org>
2813 * include/gr.h: fix palette swap define
2815 2002-09-14 Bradley Bell <btb@icculus.org>
2817 * main/titles.c: load hires briefing screen if lores doesn't exist
2818 (i.e. vertigo) and MenuHires=0
2820 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2822 * main/: multi.h, network.h: pack some structures for ipx
2825 2002-09-14 Bradley Bell <btb@icculus.org>
2827 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2828 and load_endlevel_data() to expect newline-terminated strings, fix
2829 load_game_data to read null-terminated string for
2832 2002-09-07 Bradley Bell <btb@icculus.org>
2834 * main/newmenu.c: added error message
2836 * main/menu.h: enable -nohires with mac shareware
2838 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2840 * 2d/font.c: enable 0/255 palette swap for fonts
2842 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2845 * 2d/2dsline.c: fix ogl blooper
2847 2002-09-05 Bradley Bell <btb@icculus.org>
2849 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2852 * include/strutil.h: need string.h for strcasecmp
2854 * include/rle.h: okay, maybe it needs to be this way
2856 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2858 * 2d/scalec.c: more stuff from d2src
2860 * 2d/rle.c: more stuff from d2src, formatting
2862 * 2d/font.c: useless cruft
2864 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2866 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2869 2002-09-04 Bradley Bell <btb@icculus.org>
2871 * include/grdef.h: fix compiler warnings
2873 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2875 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2878 * main/game.c: we want the mac ibitblt for everything but dos and
2881 * main/texmerge.c: these routines are in tmerge.c
2883 * main/credits.c: enable credits for mac and oem data
2885 * main/bm.c: use either exit.ham or exit.pofs
2887 * include/ibitblt.h: enable some more code from d2src
2889 * include/gr.h: enable mac ubitblt_double
2891 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2893 * include/grdef.h: moved some inline asm from linear.h
2895 * 2d/ibitblt.c: brought in line with original d2 version
2897 * 2d/bitblt.c: reverted to original d2 version of this file, then
2898 added d1x enhancements
2900 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2902 * 2d/linear.h: moved these back to their original locations
2905 * main/mveplay.c: close some memory holes, speed up palette loading
2907 * main/movie.c: added fullscreen toggle while playing movies
2909 * main/inferno.c: comment out -superhires help text (always on)
2911 * include/timer.h: added approx_fsec_to_usec macro
2913 * arch/sdl/joy.c: fix compiler warning
2915 2002-09-01 Bradley Bell <btb@icculus.org>
2917 * main/network.c: oops
2919 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2921 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2922 timer_get_fixed_seconds
2926 2002-08-31 Bradley Bell <btb@icculus.org>
2928 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2931 * main/multi.h: network endian stuff
2933 * 2d/font.c, include/gr.h: fast file i/o for font headers
2935 * arch/win32/arch_ip.cpp: unused file
2937 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2938 bigendian networking fixes
2940 * main/menu.c: make net menu more accurate, also make superhires
2943 * include/pstypes.h: better to have __pack__ all the time, I think.
2944 needed for networking, e.g.
2946 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2949 * arch/win32/Makefile.am: unused file
2953 2002-08-30 Bradley Bell <btb@icculus.org>
2955 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2957 * main/: newmenu.h, titles.c: formatting
2959 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2960 main/multi.h: networking works, finally
2962 * TODO: added TODO file
2964 * arch/linux/arch_ip.cpp: unused fine
2966 * README: network sorta working
2968 * main/: Makefile.am, multi.c, network.c, network.h: more
2971 * main/menu.c: load builtin mission correctly
2973 * main/inferno.c: documentation
2975 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2978 * main/Makefile.mveplay: don't need no more
2980 2002-08-29 Bradley Bell <btb@icculus.org>
2982 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2983 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2984 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2987 * include/ipx_drv.h: more network fixing
2989 * arch/linux/include/ipx_drv.h: more network fixing
2991 * include/ipx.h: formatting
2993 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2995 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2996 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2997 main/inferno.c: fixed networking fuck-up?
2999 * Makefile.am: moved mingw info to README
3001 * README, mingw32.txt: moved mingw info to README
3003 2002-08-27 Bradley Bell <btb@icculus.org>
3005 * utilities/mvlextract.c: allow specifying file to extract
3007 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3010 * utilities/hogextract.c: allow specifying file to extract
3012 * main/mission.c: Have to get mission_num _after_ promoting...
3014 * main/: gameseq.c, titles.c: beginning d1 briefing support
3016 * descent.msn: beginning d1 briefing support
3018 * main/: titles.c, titles.h: d1-style mission briefings
3020 * main/piggy.h: whitespace
3022 * main/movie.c: beginning robot movie support, fall back on lo/hi
3023 res if hi/lo not available
3025 * main/mission.c: added Builtin_mission_num for builtin mission,
3026 D1Hogdir, d1-style mission briefings
3028 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3031 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3032 (for d1 missions that need d1 data)
3034 * 2d/ibitblt.c: whitespace
3036 2002-08-26 Bradley Bell <btb@icculus.org>
3038 * utilities/mvlcreate.c: oops
3040 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3043 * utilities/hogextract.c: added [v]iew option
3045 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3047 * main/titles.c: fix writable string, disable DumbAdjust thing
3049 * main/polyobj.h: whitespace
3051 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3054 * main/movie.c: read movies from AltHogDir, other fixes
3056 * main/: mission.c, mission.h: fix bug w/mission filename
3058 * main/gameseq.c: comments
3060 * main/digi.h: whitespace n stuff
3062 * include/mve_audio.h: added audio flag macros
3064 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3069 2002-08-23 Bradley Bell <btb@icculus.org>
3071 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3074 * Makefile.am: remove d2demo.mn2
3076 * cfile/cfile.c, include/cfile.h: add cfile_size function
3078 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3079 eliminate need for .mn2 files for oem and demo
3081 2002-08-22 Bradley Bell <btb@icculus.org>
3083 * main/bm.c: fix for vertigo
3085 * main/menu.h: make OEM menu pcx available
3087 * 2d/rle.c: merge with original d2 file
3089 * Makefile.am, configure.ac: let mission files get installed by
3092 2002-08-17 Bradley Bell <btb@icculus.org>
3094 * configure.ac: make FAST_FILE_IO the default on little-endian
3097 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3099 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3102 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3104 * main/: game.c, menu.c, mission.c: promote builtin missions.
3106 2002-08-15 Bradley Bell <btb@icculus.org>
3108 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3109 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3111 * utilities/.cvsignore: added cvsignore
3113 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3116 * main/piggy.c: mac data file loading
3118 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3119 transparency and swap 0/255 correctly for mac data files
3121 2002-08-13 Bradley Bell <btb@icculus.org>
3123 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3124 to utilities to avoid conflict with c++ std lib <utility>
3126 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3127 txt2txb.c: moved utility to utilities to avoid conflict with c++
3130 * Makefile.am, configure.ac: add utilities
3132 2002-08-09 Bradley Bell <btb@icculus.org>
3134 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3137 2002-08-08 Bradley Bell <btb@icculus.org>
3139 * main/inferno.c: comments
3141 * main/: newmenu.c, songs.c: mac demo datafile support
3143 * installation.txt: update
3145 * main/gamesave.c: use lowercase for consistency
3147 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3148 models for other than d2demo
3150 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3152 * main/gamemine.c: formatting, better d1 texture conversion
3154 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3155 main/mission.h: recognize .msn mission files.
3157 2002-08-07 Bradley Bell <btb@icculus.org>
3159 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3160 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3161 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3162 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3163 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3164 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3167 2002-08-06 Bradley Bell <btb@icculus.org>
3169 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3171 * main/Makefile.am: formatting
3173 * 2d/font.c: make gr_remap_font just reload the whole thing
3175 * configure.ac: formatting
3177 * Makefile.am: added d2demo.mn2
3179 * d2demo.mn2: mission file for shareware
3181 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3182 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3184 * main/sounds.h: shareware stuff, whitespace
3186 * main/: polyobj.c, polyobj.h: more fast i/o macros
3188 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3191 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3192 endlevel stuff to non-shareware, allow movies/endlevel for
3195 * main/cntrlcen.c: typo
3197 * main/bm.h: use global Piggy_hamfile_version
3199 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3200 macros, use global Piggy_hamfile_version
3202 * main/Makefile.am: terrain and movie stuff always used now
3204 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3207 * main/: gamemine.c, gamesave.c: load DMB levels
3209 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3210 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3212 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3214 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3216 2002-08-04 Bradley Bell <btb@icculus.org>
3218 * main/inferno.c: shareware stuff, formatting
3220 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3222 * arch/sdl/gr.c: don't need to set mode in gr_init
3224 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3226 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3229 * Makefile.am, descent.mn2: added mission file for descent 1
3231 2002-08-02 Bradley Bell <btb@icculus.org>
3233 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3234 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3235 main/piggy.h, misc/error.c: junk
3237 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3238 render.h, scores.c, scores.h, terrain.c: shareware stuff
3240 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3241 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3242 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3243 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3244 main/weapon.c, main/weapon.h: fast i/o macros
3246 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3248 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3249 main/gamemine.h, main/gamesave.c: load d1 levels
3251 2002-07-30 Bradley Bell <btb@icculus.org>
3253 * configure.ac: oops
3255 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3258 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3259 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3260 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3261 main/piggy.c, main/titles.c: support shareware datafiles!
3263 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3264 piggy.c: SHAREWARE fixes
3266 2002-07-29 Bradley Bell <btb@icculus.org>
3268 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3269 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3270 misc/fileutil.c: Portability - OS X support
3272 2002-07-27 Bradley Bell <btb@icculus.org>
3274 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3275 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3276 segment.h: portability
3278 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3279 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3280 main/wall.h: portabilization
3282 * 2d/font.c, include/gr.h: portability
3284 2002-07-26 Bradley Bell <btb@icculus.org>
3286 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3288 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3290 * main/player.c: foo
3292 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3294 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3295 misc/fileutil.h: portable file i/o utils
3297 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3298 writable string anymore... / formatting
3300 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3301 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3302 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3303 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3304 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3305 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3306 portable-izing file loading routines
3308 2002-07-24 Bradley Bell <btb@icculus.org>
3310 * main/mveplay.c: correctly play files with 16bit uncompressed
3311 audio, mem checking, etc
3313 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3316 2002-07-23 Bradley Bell <btb@icculus.org>
3318 * misc/Makefile.am: unused file
3320 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3321 main/sounds.h: remove experimental nmovie stuff
3323 * main/movie.c: add some debugging output
3325 2002-07-22 Bradley Bell <btb@icculus.org>
3327 * main/: console.c, state.c: simplified header
3329 * main/movie.c: enable mveplay audio
3331 * main/old/movie.c: moved to main/
3333 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3334 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3335 main/mvelib.c, main/mveplay.c: initial movie support
3337 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3338 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3339 include/ogl_init.h, include/pstypes.h, main/console.c,
3340 main/state.c, mem/mem.c: OS X stuff
3342 * configure.ac: OS X and movie stuff
3344 2002-07-19 Bradley Bell <btb@icculus.org>
3346 * compilerdefs.txt: OSX defs
3348 2002-07-18 Bradley Bell <btb@icculus.org>
3350 * main/inferno.c: use simpler rcs tags
3352 * autogen.sh: keep Changelog in cvs (and use --accum)
3354 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3355 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3356 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3357 main/songs.c: changed cdrom->rbaudio
3359 * include/rbaudio.h: moved to /include
3361 2002-07-17 Bradley Bell <btb@icculus.org>
3363 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3364 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3365 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3366 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3367 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3368 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3369 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3370 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3371 3d/setup.c: use simpler rcs tags
3376 2002-07-17 Bradley Bell <btb@icculus.org>
3378 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3380 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3382 * debian/rules: don't need readme's
3384 * debian/rules: move d1x license to COPYING, license clarifications
3386 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3387 license to COPYING, license clarifications
3389 * debian/rules: fix debian docs
3391 * debian/rules: fix debian manpages
3393 * debian/d2x-sdl.menu: fix debian menu
3395 * debian/rules: link to undocumented man page for debs
3397 * Makefile.am, configure.ac, debian/control, debian/copyright,
3398 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3399 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3400 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3403 2002-07-16 Bradley Bell <btb@icculus.org>
3405 * debian/: rules, changelog.in: deb stuff
3407 * configure.ac: cleaner nasm detection
3409 * debian/: changelog.in, control, rules: deb stuff
3411 * README, installation.txt: typos, stuff
3413 * configure.ac: better #defines
3415 * configure.ac: whitespace
3417 * configure.ac: better documentation
3419 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3420 SDL_JOYSTICK not needed
3422 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3424 * configure.ac: need higher SDL for joystick
3426 * debian/: control, rules: deb stuff
3428 * arch/sdl/joy.c: old junk
3430 * Makefile.am, configure.ac: automake updates
3432 * main/: inferno.c, text.c: don't use althogdir on non-unix
3434 * configure.ac: more autoconf updates
3436 * misc/strutil.c: better strrev
3438 * main/inferno.c: need limits.h on mingw also
3440 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3443 2002-04-19 Bradley Bell <btb@icculus.org>
3445 * main/network.c: let hoard.ham be a cfile
3447 * main/text.c: better error message when hog not found
3451 2002-03-23 Bradley Bell <btb@icculus.org>
3453 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3454 arch/sdl/Makefile.am: Use SDL joystick automatically
3456 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3458 2002-03-05 Bradley Bell <btb@icculus.org>
3460 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3463 2002-02-23 Bradley Bell <btb@icculus.org>
3465 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3467 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3468 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3469 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3470 main/editor/Makefile.am: moved includes to include
3472 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3474 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3475 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3476 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3479 * main/game.c: disabled cockpit for OGL, formatting
3481 * 2d/ibitblt.c: formatting
3483 2002-02-16 Bradley Bell <btb@icculus.org>
3485 * include/oldsdl.h: check for older macros
3487 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3488 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3489 allow older sdl versions
3491 2002-02-15 Bradley Bell <btb@icculus.org>
3493 * main/: automap.c, automap.h, inferno.c: automap resolution now
3496 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3498 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3499 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3500 win32/include/key_arch.h: never mind - that would be pointless
3502 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3503 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3504 win32/include/key_arch.h: copied files from d1x
3506 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3507 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3509 * main/multipow.c: need conf.h
3511 * arch/win32/Makefile.am: new file
3513 * include/pstypes.h: added u_int16_t (needed in base_ip)
3515 * arch/win32/arch_ip.cpp: copied from d1x
3517 2002-02-14 Bradley Bell <btb@icculus.org>
3519 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3521 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3522 main/netlist.c: Added hotkeys to toggle fullscreen mode
3524 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3525 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3527 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3528 reorder.h: Lotsa networking stuff from d1x
3530 2002-02-13 Bradley Bell <btb@icculus.org>
3532 * include/gr.h, main/game.c: Fullscreen toggle stuff
3534 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3537 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3538 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3541 2002-02-11 Bradley Bell <btb@icculus.org>
3543 * main/bm.c: use portable loader if bigendian
3545 * include/pstypes.h: don't define bool for c++
3547 * include/cfile.h: extern AltHogDir stuff
3549 * include/byteswap.h: use WORDS_BIGENDIAN
3551 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3553 * main/vers_id.h: added D2X_IVER
3555 * misc/args.c: don't use d1x.ini
3557 * Makefile.am: rpm stuff
3559 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3562 2002-02-09 Bradley Bell <btb@icculus.org>
3564 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3566 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3568 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3571 2002-02-06 Bradley Bell <btb@icculus.org>
3573 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3574 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3575 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3577 * debian/: changelog.in, control, copyright, d2x-gl.files,
3578 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3582 2002-02-02 Bradley Bell <btb@icculus.org>
3584 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3586 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3587 Enabled RELEASE option
3589 2002-01-31 Bradley Bell <btb@icculus.org>
3591 * Makefile.am, configure.ac: specify prerequisite versions of
3592 autoconf and automake
3594 2002-01-29 Bradley Bell <btb@icculus.org>
3596 * main/mission.c: RCS header added
3598 * main/inferno.c: update copyright date
3600 * main/mission.c: allow missions to be in AltHogDir
3602 * configure.ac: Display results of configure
3604 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3607 2002-01-28 Bradley Bell <btb@icculus.org>
3609 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3610 Data files now go in DATADIR/games/d2x, user files now go in
3613 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3615 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3616 files now go in ~/.d2x
3618 2002-01-24 Bradley Bell <btb@icculus.org>
3620 * configure.ac: fix nasm not found error message
3622 2002-01-18 Bradley Bell <btb@icculus.org>
3624 * configure.in: getting rid of old configure.in
3626 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3627 main/movie.c: Movie playing kludgey stuff
3629 * misc/args.c: formatting
3631 * main/inferno.c: allow -h for help
3633 * include/error.h: don't die on int3, unless -debug given
3635 * mingw32.txt: more stuff
3637 2001-12-29 Bradley Bell <btb@icculus.org>
3639 * Makefile.am: Got rid of thinking.txt
3641 * main/inferno.c: document -nomovies option
3643 2001-12-28 Bradley Bell <btb@icculus.org>
3645 * main/titles.c: formatting, put some code into place for rendering
3646 of robots during briefings
3648 2001-12-27 Bradley Bell <btb@icculus.org>
3652 2001-12-23 Craig Hadady <chadady@iglou.com>
3654 * 2d/rle.c: fixed bug in dummy array.
3656 2001-12-03 Bradley Bell <btb@icculus.org>
3658 * arch/sdl/init.c: fix formatting
3660 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3661 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3662 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3663 and sdl joystick stuff
3665 2001-11-30 Bradley Bell <btb@icculus.org>
3667 * thinking.txt: not needed
3669 2001-11-27 Bradley Bell <btb@icculus.org>
3671 * cygconf, mingw32.txt: use sdl from source on cygwin
3673 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3674 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3675 SDL_CFLAGS to CFLAGS
3677 2001-11-27 Bradley Bell <btb@icculus.org>
3681 2001-11-14 Bradley Bell <btb@icculus.org>
3683 * texmap/scanline.c: use optimization flags as texmap default
3685 * NEWS: mouse wheel, etc
3687 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3688 wheel to emulate 3rd axis
3690 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3692 * include/error.h: kludge to ungrab mouse when we hit an int3
3694 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3695 __ENV_MSDOS__ to __MSDOS__
3697 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3700 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3703 * arch/sdl/digi.c: implemented digi_set_volume
3705 * include/grdef.h, main/config.c, misc/d_io.c: change
3706 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3708 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3709 main/piggy.c: use MAKE_SIG
3711 * installation.txt: update
3713 * configure.ac: new file
3715 * arch/sdl/joydefs.c: #include pstypes.h
3717 * arch/sdl/init.c: SDL joystick stuff
3719 * acconfig.h: adjust MINGW defines
3721 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3722 controls menu now works
3724 2001-11-13 Bradley Bell <btb@icculus.org>
3726 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3729 * Makefile.am: New file
3731 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3734 * compilerdefs.txt: New file
3736 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3738 2001-11-12 Bradley Bell <btb@icculus.org>
3740 * main/playsave.c: load player files regardless of byte order of
3743 2001-11-11 Bradley Bell <btb@icculus.org>
3745 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3748 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3750 * NEWS: GL savegame thumbnails
3752 * acconfig.h, configure.in: make option for NMOVIES, default to off
3754 2001-11-09 Bradley Bell <btb@icculus.org>
3756 * main/state.c: Enabled savegame thumbnails under OpenGL
3758 * unused/pa_null/pa_enabl.h: remove duplicate header
3760 * misc/args.c: use d2x.ini for option file
3762 * mem/mem.c: Move mem_realloc inside the ifdef
3764 * main/menu.c: fix 640x400 menu text
3766 * main/inferno.c: added documentation
3768 * main/endlevel.c: fix warnings
3770 * arch/ogl/gr.c: Get rid of gl spew
3772 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3774 * acconfig.h: Define __SDL__ for mingw
3776 2001-11-08 Bradley Bell <btb@icculus.org>
3778 * 2d/font.c: free OGL font data when rereading
3780 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3781 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3782 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3783 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3784 main/weapon.h: Enabled shareware build, endlevel flythrough
3787 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3788 of use for shareware build
3790 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3793 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3795 2001-11-05 Bradley Bell <btb@icculus.org>
3797 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3800 * include/3d.h: Add comment
3802 2001-11-04 Bradley Bell <btb@icculus.org>
3804 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3807 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3810 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3812 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3813 main/hudmsg.h: Enable d1x-style hud_message
3815 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3817 * 2d/font.c: re-init ogl fonts after remapping colors.
3819 2001-11-02 Bradley Bell <btb@icculus.org>
3821 * misc/Makefile.am: remove byteswap.h (duplicate header)
3823 * 2d/font.c: fixed gr_remap_font, minor stuff
3825 * configure.in: take out -O2 if doing debug build
3827 * main/bm.c: formatting
3829 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3831 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3832 macros, get rid of functions
3834 2001-11-01 Bradley Bell <btb@icculus.org>
3836 * misc/byteswap.h: removed duplicate header
3838 2001-10-31 Bradley Bell <btb@icculus.org>
3840 * NEWS, main/automap.c: automap works in opengl
3842 * NEWS, configure.in: Added news
3844 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3846 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3848 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3849 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3850 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3852 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3854 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3856 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3857 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3859 2001-10-27 Bradley Bell <btb@icculus.org>
3861 * main/inferno.c: added some documentation
3863 2001-10-25 Bradley Bell <btb@icculus.org>
3865 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3868 * Makefile.am, configure.in, arch/Makefile.am,
3869 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3870 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3871 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3872 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3873 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3874 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3875 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3876 it's ugly, but It'll be easier to sync with d1x.
3878 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3879 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3880 main/editor/Makefile.am: attempt at support for editor, makefile
3883 * misc/d_delay.c: formatting fix
3885 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3886 tmappent.S, tmapppro.S: adding support for runtime selection of
3889 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3890 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3891 including multi.h and network.h, fix backslashes, fix compiler
3894 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3895 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3896 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3897 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3898 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3899 including multi.h and network.h, fix backslashes
3901 * include/pstypes.h: added typedef for u_int64_t on mingw
3903 * include/3d.h: added prototype for g3_uninit_polygon_model
3905 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3907 2001-10-24 Bradley Bell <btb@icculus.org>
3909 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3910 arch subdirs, as in d1x.
3912 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3913 earlier style until i understand automake 1.5 better. remove input
3916 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3917 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3918 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3919 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3920 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3921 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3922 Moved input stuff to arch subdirs, as in d1x.
3924 * NEWS, configure.in: blah blah
3926 2001-10-23 Bradley Bell <btb@icculus.org>
3928 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3930 * texmap/tmapppro.S: no need for #include <conf.h> here
3932 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3935 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3936 file. RCS header added
3938 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3939 #ifdef'ing out the whole file. RCS header added
3941 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3942 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3943 fixes. Now works with automake 1.5 and autoconf 2.52.
3944 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3945 mingw (-grabmouse now works on win32).
3947 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3948 These don't belong in cvs
3952 2001-10-20 Bradley Bell <btb@icculus.org>
3954 * 2d/font.c: Don't free unused variables...
3956 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3959 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3960 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3961 main/Makefile.am: make dist more sensible
3963 * Makefile.am: Kludge for linking on mingw
3965 2001-10-19 Bradley Bell <btb@icculus.org>
3967 * Makefile.am, configure.in, arch/win32/Makefile.am,
3968 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3970 * include/ipx_drv.h: Check for __MINGW32__
3972 * include/i86.h: Imported from d1x
3974 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3976 * arch/dos/modex.asm: Fixed %include
3978 * main/console.c: RCS headers added
3980 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3983 * Makefile.am, main/Makefile.am: Moved final link to top-level
3984 directory instead of main/
3986 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3987 __ENV_LINUX__ to __linux__
3989 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3990 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3991 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3992 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3993 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3994 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3995 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3996 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3997 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3998 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4001 * configure.in: add --enable-xploader, support arch/linux subdir,
4004 * main/inferno.c: conditionalize conf.h
4006 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4008 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4009 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4010 misc/fileutil.h: Partial application of linux/alpha patch.
4012 2001-10-19 Bradley Bell <btb@icculus.org>
4014 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4015 networking in line with d1x, moved some arch/linux_* stuff to
4018 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4019 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4020 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4021 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4024 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4025 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4026 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4027 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4028 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4029 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4030 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4031 linux/include/ukali.h: Brought linux networking in line with d1x,
4032 moved some arch/linux_* stuff to arch/linux/*
4034 * include/ipx_drv.h: Imported from d1x
4036 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4038 * main/ipx_drv.c: Imported from d1x
4040 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4041 main/network.h, main/Makefile.am: Trying to get network working on
4044 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4045 main/Makefile.am: build fixes
4047 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4048 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4049 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4050 starting to get net working.
4052 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4053 conditionalized min,max macros
4055 2001-10-18 Bradley Bell <btb@icculus.org>
4057 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4058 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4059 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4060 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4063 * 2d/2dsline.c: RCS headers added/changed
4065 * configure.in: fix NASMFLAGS bug
4067 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4070 2001-10-17 Bradley Bell <btb@icculus.org>
4072 * NEWS: Fixed the invulnerable robots bug!
4074 * main/collide.c: Fixed the invulnerable robots bug!
4076 2001-10-14 Bradley Bell <btb@icculus.org>
4078 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4081 2001-10-13 Bradley Bell <btb@icculus.org>
4083 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4084 arch/Makefile.am, arch/dos/Makefile.am,
4085 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4086 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4087 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4088 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4089 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4090 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4091 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4092 arch/win32/include/Makefile.am, iff/Makefile.am,
4093 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4094 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4095 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4096 unused/bios/Makefile.am, unused/lib/Makefile.am,
4097 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4098 unused/ui/Makefile.am, unused/vga/Makefile.am,
4099 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4100 automake stuff from "inert" subdirs. And there was much rejoicing.
4102 * Makefile.am, NEWS, configure.in: Stuff
4104 * ChangeLog: removing auto-generated file
4106 * cygconf: Added instructions for mingw32 build
4108 * Makefile.am: renamed INSTALL to installation.txt
4110 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4112 * mingw32.txt: Added instructions for mingw32 build
4114 * configure.in: Enable assembly under mingw32
4116 2001-10-12 Bradley Bell <btb@icculus.org>
4118 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4120 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4121 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4122 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4123 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4124 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4125 to __DJGPP__, since it's built-in.
4127 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4129 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4130 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4134 2001-10-12 Bradley Bell <btb@icculus.org>
4136 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4138 * Makefile.am: make sure cygconf gets archived
4140 * configure.in: Increment version number in preparation for release
4142 * configure.in: Fix detection of opengl
4144 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4145 cygconf, arch/Makefile.am, arch/include/joy.h,
4146 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4147 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4148 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4149 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4150 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4151 Vastly improved compilability.
4153 2001-10-11 Bradley Bell <btb@icculus.org>
4155 * Makefile.am: Added macros/sdl.m4
4157 * autogen.sh: Added macros/sdl.m4
4159 2001-10-09 Bradley Bell <btb@icculus.org>
4161 * main/vers_id.h: Added DESCENT_VERSION constant
4163 * main/inferno.c: Added command-line help.
4165 * include/ogl_init.h: opengl improvments (following d1x changes)
4167 2001-10-07 Bradley Bell <btb@icculus.org>
4169 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4170 arch/ogl/Makefile.am: Remove duplicate headers.
4172 2001-08-02 Thimo Neubauer <thimo@debian.org>
4174 * mem/mem.c: totally crippled the memory manager because it does
4175 not make sense for non-DOS-systems and it would have been too
4176 complicated to get it 64bit clean
4178 2001-06-19 Bradley Bell <btb@icculus.org>
4180 * cvshowto.txt: updated anonymous password
4182 2001-02-08 Bradley Bell <btb@icculus.org>
4184 * COPYING, license.txt: Added d1x license
4186 2001-02-01 Bradley Bell <btb@icculus.org>
4188 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4190 2001-01-31 Bradley Bell <btb@icculus.org>
4192 * configure.in, arch/include/mouse.h, include/pstypes.h,
4193 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4195 * main/polyobj.c: fix typo
4197 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4198 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4199 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4200 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4201 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4202 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4203 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4204 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4205 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4206 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4207 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4208 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4209 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4210 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4211 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4212 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4213 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4214 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4215 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4216 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4217 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4218 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4219 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4220 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4221 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4222 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4225 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4226 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4227 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4228 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4231 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4234 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4235 cross-compiling, and cygwin fixes
4237 2001-01-30 Bradley Bell <btb@icculus.org>
4239 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4240 include/pstypes.h, include/strutil.h, main/Makefile.am,
4241 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4242 needs --without-assembler and --without-network to compile
4244 2001-01-29 Bradley Bell <btb@icculus.org>
4246 * configure.in, main/Makefile.am: Fixes to build system
4248 * main/kconfig.c: fix for non-linux joysticks
4250 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4251 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4252 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4253 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4254 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4255 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4256 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4257 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4258 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4259 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4261 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4262 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4263 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4264 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4265 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4266 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4269 * arch/dos/include/joy.h, arch/dos/include/key.h,
4270 arch/dos/include/mouse.h: Unified input headers.
4272 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4274 2001-01-28 Bradley Bell <btb@icculus.org>
4276 * conf.h.in, configure.in, arch/Makefile.am,
4277 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4278 arch/include/key.h, main/Makefile.am: More header unification...
4280 * main/newdemo.c: Added <ctype.h>
4282 * arch/include/event.h, arch/include/joy.h: unified input headers.
4284 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4285 OpenGL now uses SDL-GL instead of gii
4287 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4289 2001-01-25 Bradley Bell <btb@icculus.org>
4291 * autogen.sh: use "set -e" so execution stops if something goes
4294 2001-01-24 Bradley Bell <btb@icculus.org>
4298 * Makefile.am: Add ChangeLog to dist
4302 2001-01-24 Bradley Bell <btb@icculus.org>
4304 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4306 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4307 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4310 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4311 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4312 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4313 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4314 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4315 arch/Makefile.am, arch/dos/Makefile.am,
4316 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4317 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4318 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4319 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4320 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4321 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4322 unused/Makefile.am, unused/bios/Makefile.am,
4323 unused/lib/Makefile.am, unused/novga/Makefile.am,
4324 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4325 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4326 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4327 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4328 make dist, VPATH builds, ...
4330 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4331 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4332 arch/dos/Makefile.in, arch/linux/Makefile.in,
4333 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4334 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4335 misc/Makefile.in, texmap/Makefile.in: cruft removal
4337 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4340 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4342 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4344 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4347 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4348 added -grabmouse option
4350 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4351 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4352 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4353 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4354 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4355 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4356 main/songs.c, misc/args.c: changed args_find to FindArg
4358 2001-01-22 Bradley Bell <btb@icculus.org>
4360 * configure, main/Makefile.am, main/Makefile.in: configuration
4363 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4364 fix compiler warnings w/opengl
4366 * include/console.h: ggi support
4368 * arch/linux_init.c: svgalib support
4370 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4371 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4372 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4373 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4374 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4375 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4378 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4380 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4381 main/render.c: fix warnings and enable NDEBUG *
4382 arch/svgalib_init.c: svgalib support
4384 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4386 * main/kconfig.c: joystick support
4388 2001-01-21 Bradley Bell <btb@icculus.org>
4390 * cvshowto.txt: new file, taken from d1x webpage
4392 * AUTHORS, README: Taking over as maintainer of d2x
4394 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4396 2001-01-20 Bradley Bell <btb@icculus.org>
4398 * configure, configure.in: Turned -Werror back off by default
4400 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4401 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4402 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4403 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4404 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4405 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4406 main/laser.c, main/multi.c, main/network.c, main/network.h,
4407 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4408 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4409 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4410 warnings, for non-OpenGL on linux, anyway...
4412 2001-01-19 Bradley Bell <btb@icculus.org>
4414 * copying: remove duplicate file
4416 * Import of d2x-0.0.9-pre1
4418 * Import of d2x-0.0.8