1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c: fix bug #2167: some characters would not display because
4 of signed/unsigned errors
5 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
7 2005-01-23 Jason Owen <shannara256@yahoo.com>
9 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
10 may crash printf if the list of extensions is huge
12 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
14 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
15 only on last level of built-in mission.
16 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
18 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
19 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
20 buffers (speeding it up), and use cfopen instead of
21 PHYSFS_openRead/PHYSFS_openWrite where appropriate
22 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
23 sure nocfile.h and cfile.h are never both included
25 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
27 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
28 fix bug #1676 (filling up of OLG texture list)
30 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
32 * main/state.c: fix problems with copying/deleting save files
34 * main/automap.c: make automap fonts transparent.
36 2005-01-07 Bradley Bell <btb@icculus.org>
38 * main/menu.c: In Load Level, if there is no current mission,
41 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
43 * main/gameseq.c: Free polymodel data before reloading ham file.
45 * arch/ogl/gr.c: Implement fading in ogl_urect()
47 * main/gauges.c: Draw ship before shields in HUD.
49 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
51 * main/editor/centers.c: Use both ints with the robot producer
54 2004-12-23 Bradley Bell <btb@icculus.org>
56 * main/editor/centers.c, main/editor/editor.h,
57 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
58 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
59 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
62 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
64 * main/bmread.c: don't duplicate the period in the filename
66 * main/dumpmine.c: Add function prototypes to remove warnings
68 * main/dumpmine.c, ui/window.c: Specify that two functions return
71 * main/editor/autosave.c, main/editor/curves.c,
72 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
73 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
76 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
78 * main/editor/eobject.c, main/editor/kgame.c,
79 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
80 extra two parameters to get_seg_masks.
82 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
83 structs for mine saving functions
85 * main/inferno.c: Use PhysicsFS for making the hoard ham.
87 * main/bmread.c: add missing includes
89 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
91 * main/dumpmine.c: Fix type mismatches
93 2004-12-19 Bradley Bell <btb@icculus.org>
95 * ui/Makefile.am: fix ui Makefile.am
97 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
98 removeext, use it in ds_load instead of splitpath
100 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
102 * include/u_mem.h: prototype for strdup with MPW
104 * main/laser.c: abort weapon fire if unable to create object
106 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
107 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
108 unused/ui/icon.c: replace byte with sbyte
110 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
111 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
112 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
113 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
114 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
115 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
116 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
117 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
118 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
119 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
120 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
121 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
122 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
123 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
124 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
127 * ui/Makefile.am: added Makefile.am for ui
129 * main/editor/Makefile.am, main/editor/autosave.c,
130 main/editor/centers.c, main/editor/centers.h,
131 main/editor/curves.c, main/editor/eglobal.c,
132 main/editor/ehostage.c, main/editor/ehostage.h,
133 main/editor/elight.c, main/editor/eobject.c,
134 main/editor/eobject.h, main/editor/eswitch.c,
135 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
136 main/editor/group.c, main/editor/info.c, main/editor/info.h,
137 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
138 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
139 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
140 main/editor/ksegsel.c, main/editor/ksegsize.c,
141 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
142 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
143 main/editor/medlisp.h, main/editor/medmisc.c,
144 main/editor/medmisc.h, main/editor/medrobot.c,
145 main/editor/medrobot.h, main/editor/medsel.c,
146 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
147 main/editor/objpage.c, main/editor/objpage.h,
148 main/editor/seguvs.c, main/editor/texpage.c,
149 main/editor/texture.c: imported missing editor files from d1x
151 * main/Makefile.am: build dumpmine.c for editor
153 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
154 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
155 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
156 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
157 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
159 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
160 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
161 main/editor/eglobal.c, main/editor/ehostage.c,
162 main/editor/ehostage.h, main/editor/elight.c,
163 main/editor/eobject.c, main/editor/eobject.h,
164 main/editor/eswitch.c, main/editor/eswitch.h,
165 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
166 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
167 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
168 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
169 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
170 main/editor/ksegsel.c, main/editor/ksegsize.c,
171 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
172 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
173 main/editor/meddraw.h, main/editor/medlisp.h,
174 main/editor/medmisc.c, main/editor/medmisc.h,
175 main/editor/medrobot.c, main/editor/medrobot.h,
176 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
177 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
178 main/editor/objpage.h, main/editor/segment.c,
179 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
180 main/editor/texpage.h, main/editor/texture.c: Move old logs to
183 * main/editor/autosave.c main/editor/centers.c
184 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
185 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
186 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
187 main/editor/fixseg.c main/editor/func.c main/editor/group.c
188 main/editor/info.c main/editor/info.h main/editor/kbuild.c
189 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
190 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
191 main/editor/ksegmove.c main/editor/ksegsel.c
192 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
193 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
194 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
195 main/editor/medmisc.h main/editor/medrobot.c
196 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
197 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
198 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
199 main/editor/texpage.h main/editor/texture.c ui/barbox.c
200 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
201 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
202 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
203 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
204 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
205 conf.h in new editor files
207 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
209 * main/state.c: open autosave file for writing, not reading
211 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
212 main/state.c, main/state.h: added fast save
214 * main/gameseq.c, main/inferno.c: force gr_update() so screens
215 always show in OpenGL
217 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
219 * misc/strutil.c: Implement strdup for MPW
221 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
224 * misc/strutil.c: fix MPW compiler errors
226 * main/mission.c, main/mission.h: allocate mission filenames
229 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
231 * 2d/font.c: Initialise the dataptr member correctly.
233 * include/mono.h: Print only mildly interesting messages to
234 stderr.txt. (revert earlier carbon changes)
236 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
238 * include/physfsx.h: getRealPath uses the write directory if it
239 can't get the real directory
241 * D2X.make: remove misc/d_io.c
243 2004-12-03 Bradley Bell <btb@icculus.org>
245 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
246 pathname, ensure correct translation of path separators
248 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
250 * misc/strutil.c: fix stricmp and strnicmp
252 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
255 2004-12-02 Bradley Bell <btb@icculus.org>
257 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
258 I couldn't figure out why the previous code kept segfaulting under
261 * main/kconfig.c: disable call to reset_cockpit() which was
262 causing the "letterbox" bug
264 * main/inferno.c: don't die if title screens not found
266 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
268 * configure.ac: require PhysicsFS header and library
270 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
272 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
274 * D2X.make: fix build on Carbon by adding digiobj.c
276 * main/mission.c: set builtin_hogsize for non-built-in missions
278 * main/mission.c: pass individual mission around instead of whole list
280 * main/mission.c: remove mission list from global memory
282 2004-12-02 Bradley Bell <btb@icculus.org>
284 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
285 path separator gets added to hogdir
287 2004-12-01 Bradley Bell <btb@icculus.org>
289 * README, configure.ac, VisualC/d2x/d2x.dsp,
290 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
291 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
292 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
293 uses dynamic opengl loading
295 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
297 * arch/ogl/gr.c: make write_bmp use PhysicsFS
299 * include/args.h, misc/args.c: new AppendArgs function. This
300 separates the copying of the arguments passed to main() from the
301 reading of the arguments file
303 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
304 the flexible cfgets, Fix compiling issues in MPW.
306 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
307 reading into an int, so it's removed completely. PHYSFSX_getc was
308 removed, because it's only use in misc/strio.c was removed. Put
309 in PHYSFSX_getRealPath, which recognises platform-specific
310 separators and doesn't use snprintf (MPW doesn't have it). MPW
313 * main/inferno.c: Remove use of open_movie_file. Read the
314 arguments file from the base directory, if there is one. Set up
315 D2X's write directory, including replacing any tilde at the start
316 of the path (if there is one) with the string returned by
317 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
318 default is still ~/.d2x. Check if the write directory has to be
319 created. Read the arguments file in this write directory if there
320 is one. If there's still no write directory, set it to the base
321 directory. Won't set it to the current directory if this fails,
322 because of the issue of which character to use for which platform.
324 * main/playsave.c: Use PHYSFS_readSLE32 instead of
325 PHYSFS_readULE32 due to compiling issues in MPW. Use
326 cfile_read_short instead of PHYSFS_readULE16 because of both
327 compiling and endian issues. cfile_read_byte instead of
328 PHYSFSX_readU8. Write a dummy structure instead of seeking when
329 NETWORK isn't defined
331 * D2X.make: Don't compile cfile.c on Mac OS 9.
333 * README: add PhysicsFS to the required 'tools' in README, and
334 instructions for building in MPW.
336 * include/cfile.h: Make cfopen into an inline, where a read buffer
337 is set up. This speeds up loading significantly.
339 2004-12-01 Bradley Bell <btb@icculus.org>
341 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
342 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
345 * main/newmenu.c: fix player file deletion
347 * include/physfsx.h: fix statfs includes for OS X
349 * main/inferno.c, main/network.c: misc physfs conversions
351 * arch/linux/Makefile.am, arch/linux/findfile.c,
352 arch/win32/Makefile.am, arch/win32/findfile.c,
353 include/findfile.h, main/kludge.c, main/mission.c,
354 main/newmenu.c, main/piggy.c: get rid of findfile stuff
356 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
359 * main/state.c: improve savegame load/save
361 * main/movie.c: make -nomovies friendlier
363 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
365 * include/d_io.h, include/physfsx.h, main/inferno.c,
366 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
369 * main/scores.c: use physfs for scores file
371 * main/playsave.c: improve player loading
373 * main/movie.c: improve movie loading
375 * main/mission.c: improve mission loading
377 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
378 main/state.c: use physfs for savegames
380 * README: minor update
382 * main/newdemo.c: use physfs for demos
384 * include/physfsx.h: added PHYSFSX_rename function
386 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
387 physfs/rwops, add libmve callbacks
389 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
390 added physfsrwops stuff
392 * include/cfile.h: added cfile_close wrapper
394 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
397 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
400 * main/config.c: use physfs to read config file
402 * include/physfsx.h: added gets and puts functions
404 * include/cfile.h: correct seek return value
406 * main/config.c, main/playsave.c: use physfs to write
409 * include/physfsx.h: added my physfs extensions
411 * main/inferno.c: physfs initialization stuff
413 * configure.ac: add check for physfs lib
415 * include/cfile.h: made cfile into a wrapper for physfs
417 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
418 disabled althogdir stuff (shouldn't be needed w/physfs)
420 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
421 configure.ac: drop cfile stuff
423 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
425 * D2X.make: Don't use D2XFolder, because the userdir can now be
426 specified in Mac OS 9. Putting it in the source code folder is
427 more convenient. Turn debugging on. Don't compile old files,
428 compile new ones. Add the PhysicsFS library.
430 * iff/iff.c: Get rid of MIN redefinition.
432 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
433 MPW doesn't like switches of long longs
435 2004-11-30 Bradley Bell <btb@icculus.org>
437 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
438 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
439 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
440 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
441 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
442 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
443 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
445 2004-11-28 Bradley Bell <btb@icculus.org>
447 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
449 * arch/sdl/digi.c: use d2src system for persistent sounds
451 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
454 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
455 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
456 ripped object stuff out of digi.c, now using digiobj.c. get rid of
457 a bunch of kludges, sound should be more true to original game now
459 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
462 2004-11-27 Bradley Bell <btb@icculus.org>
464 * main/text.c, main/text.h, main/titles.c: added function to
465 properly decode multi-line strings
467 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
468 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
471 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
473 * main/inferno.c: enable logo screens for shareware/oem
475 2004-11-26 Bradley Bell <btb@icculus.org>
477 * main/mission.c, main/titles.c: fix d1 briefing glitches
479 * main/game.c: free up cpu by not calling timer_delay so many
480 times (fixes Bug 2034)
482 * main/gameseq.c: enable briefing screens for mac shareware
484 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
485 doesn't care if it draws offscreen, I guess)
487 * main/credits.c: reduce flickering in credits w/opengl
489 2004-11-25 Bradley Bell <btb@icculus.org>
491 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
492 garbage on windows for some reason.
494 * 2d/font.c: fixed opengl menu font bug, caused by doing
495 arithmetic on signed chars.
497 2004-11-23 Bradley Bell <btb@icculus.org>
499 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
501 2004-11-22 Bradley Bell <btb@icculus.org>
503 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
504 arch/linux/joystick.c, arch/linux/include/joystick.h,
505 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
506 arch use global variable joy_num_axes
508 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
510 * main/gamemine.c, main/piggy.c: compile again on older C compilers
512 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
514 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
515 Vertigo) missions, load add-on ham file at every load, not only the 1st
517 * main/bm.ch: fix bug where loading a hxm would affect other levels too
519 * main/fireball.c: don't Int3() every time explosions don't look best
521 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
523 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
525 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
527 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
529 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
531 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
533 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
534 shareware version of descent.hog. This is not yet bug-free
536 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
538 * main/network.c: fix crash introduced with previous change
540 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
542 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
543 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
544 make mission structre memory allocated
546 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
548 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
549 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
550 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
551 delete file compbit.h, move functionality to text.c, modify all
552 previous users of compbit.h to use existing function in text.h
554 * main/inferno.c: remove warning created by the fix for the cfgets
557 * main/bmread.c: add comment
559 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
561 * cfile/cfile.c: declare variable on top of block
563 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
564 main/multi.h, main/network.c: move mission list handling functionality
565 to mission.c, remove unnecessary load_mission calls in menu.c
567 * main/game.c: remove unnecessary build_mission_list call
569 * main/mission.c, main/mission.h: correct comments about anarchy-only
571 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
572 remove explicit uses of mission list
574 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
576 * libmve/mveplay.c: make it compile on Cygwin
578 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
580 * main/config.c: fix bug uncovered by having fgets cut off ending \n
582 * main/text.c: fix crash on Mac OS X, probably fix bug 738
584 * include/mono.h: add mprintf support for carbon (Mac OS 9)
586 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
588 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
589 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
590 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
591 information about the current mission, for easier code refactorisation.
593 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
595 * main/gamemine.c, main/piggy.c: fix bug 1675:
596 use better d2 textures if d1 hog is present but not loadable
598 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
600 * cfile/cfile.c: simplify, reduce number of global vars
602 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
604 * main/gameseg.c: fix bugfix of 2004-05-15
606 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
608 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
610 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
611 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
612 cfgets now always copies the terminating character to the dest buffer.
613 This fixes a bug that occured when reading cmd line args from d2x.ini
615 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
617 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
618 move more old change logs into ChangeLog-old
620 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
621 and Martin Schaffner <maschaffner@gmx.ch>
623 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
624 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
625 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
626 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
627 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
628 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
629 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
630 arch/include/joy.h, arch/win32/include/key.h
631 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
632 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
633 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
634 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
635 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
636 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
637 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
638 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
639 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
640 main/config.c, main/config.h, main/controls.c, main/controls.h
641 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
642 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
643 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
644 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
645 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
646 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
647 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
648 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
649 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
650 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
651 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
652 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
653 main/mission.c, main/mission.h, main/modem.h, main/morph.c
654 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
655 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
656 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
657 main/paging.c, main/paging.h, main/physics.c, main/physics.h
658 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
659 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
660 main/powerup.h, main/render.c, main/render.h, main/robot.c
661 main/robot.h, main/scores.c, main/scores.h, main/screens.h
662 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
663 main/songs.c, main/songs.h, main/sounds.h, main/state.c
664 main/state.h, main/switch.c, main/switch.h, main/terrain.c
665 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
666 main/text.h, main/textures.h, main/titles.c, main/titles.h
667 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
668 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
669 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
670 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
671 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
672 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
674 move old per-file change logs into new file ChangeLog-old
676 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
678 * arch/ogl/ogl.c: enable -gl_mipmap switch
680 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
682 * arch/carbon/descent.r: swap min and max size to correct places
684 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
686 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
688 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
690 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
692 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
694 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
695 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
697 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
698 link) on MPW on Mac OS 9 (carbon)
700 * include/mono.h: disable mprintf on carbon to avoid significant bloat
702 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
704 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
706 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
708 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
710 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
712 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
714 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
715 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
716 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
717 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
718 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
720 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
721 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
722 new files for supporting compilation with MPW for carbon (Mac OS 9)
724 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
726 * main/playsave.c: do not seek while writing, carbon does not like it
728 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
730 * cfile/cfile.c: use portable ffilelength in cfile_size
732 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
733 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
734 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
735 unsigned and signed char, MPW does not like these
737 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
739 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
742 2004-06-01 Bradley Bell <btb@icculus.org>
744 * libmve/mve_main.c: cast malloc function pointer
746 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
747 target to XCode project
749 2004-05-31 Bradley Bell <btb@icculus.org>
751 * include/pstypes.h: fix accidental solaris breakage
753 * main/object.c: fix crash caused by death-cam code
755 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
756 XCode project simplifications, network enabled
758 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
759 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
761 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
764 * English.lproj/InfoPlist.strings, d2x-Info.plist,
765 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
766 d2x.xcode/project.pbxproj: added XCode project files
768 2004-05-22 Bradley Bell <btb@icculus.org>
770 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
773 * rpm/d2x.spec.in: Changed descriptions
775 2004-05-22 Matthew Mueller <donut@dakotacom.net>
777 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
780 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
782 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
783 the win32 code (d1x r1.8, key_arch.c r1.2)
785 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
786 use 32bpp screen mode by default, add option to use 16bpp (d1x
789 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
790 replacement texture paletted->rgb conversion alpha problem (d1x
793 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
794 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
795 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
798 * arch/ogl/gr.c, include/loadgl.h: fix win32
799 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
801 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
802 include/ogl_init.h, main/render.c: opengl hardware
803 super-transparency support using GL_NV_register_combiners (d1x
804 r1.38, r1.41, r1.6, r1.26, r1.7)
806 2004-05-22 Bradley Bell <btb@icculus.org>
808 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
811 2004-05-22 Matthew Mueller <donut@dakotacom.net>
813 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
814 include/ogl_init.h: use GL_RGB for non-transparent textures, and
815 fix fonts not having transparent flag set (wouldn't get paletted)
816 (d1x r1.15, r1.37, r1.40, r1.25)
818 * arch/ogl/ogl.c: don't try to use paletted textures with
819 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
821 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
822 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
825 * 2d/font.c: memset ogl font bitmap data since the copy function
826 leaves some (unused) parts uninitialized, which aggravates
829 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
830 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
833 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
834 screenshots if the entire thing wasn't written in one call to
837 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
838 info not being updated on win32 (d1x r1.11)
840 * arch/win32/digi.c: remove some redundancy by not needing to do
841 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
842 clean up some indenting of DS_release_slot calls. And make
843 DS_release_slot return 1 when a sound is already not playing, in
844 addition to when a sound was killed. (d1x r1.10)
846 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
847 linux version (d1x r1.5)
849 * main/kconfig.c: make next axis config key skip currently
850 allocated axes (d1x r1.11)
852 2004-05-22 David Cleaver <wraithx@morpheus.net>
854 * main/kconfig.c: joy configuration next axis key from WraithX
857 2004-05-22 Bradley Bell <btb@icculus.org>
859 * main/game.c, main/inferno.c: typo
861 2004-05-21 Matthew Mueller <donut@dakotacom.net>
863 * main/game.c, main/game.h, main/inferno.c: make rear view
864 leave_time variable with -rearviewleavetime argument (d1x r1.25,
867 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
869 * main/inferno.c: change -udp documentation to d2x behaviour
871 2004-05-21 Bradley Bell <btb@icculus.org>
873 * include/gr.h: added missing define for menu fullscreen toggle
875 2004-05-21 Matthew Mueller <donut@dakotacom.net>
877 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
878 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
880 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
882 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
883 arch/linux/include/joystick.h: patch from Steven Mueller for using
884 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
886 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
888 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
889 main/physics.c, main/render.c, main/wall.c: file-line for segfault
890 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
892 * arch/win32/digi.c: digisound fixes (d1x r1.7)
894 2004-05-21 Bradley Bell <btb@icculus.org>
896 * main/inferno.c: added -udp documentation from d1x
898 2004-05-20 Bradley Bell <btb@icculus.org>
900 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
902 2004-05-20 David Cleaver <wraithx@morpheus.net>
904 * main/controls.c, main/gamecntl.c, main/kconfig.c,
905 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
906 game.c r1.21, r1.6, r1.4, r1.3)
908 2004-05-20 Bradley Bell <btb@icculus.org>
910 * main/inferno.c: document -ihaveabrokenmouse
912 2004-05-20 Matthew Mueller <donut@dakotacom.net>
914 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
916 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
918 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
919 mouse driver problems (d1x r1.2, r1.2)
921 2004-05-20 Matthew Mueller <donut@dakotacom.net>
923 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
924 join list score crash (d1x r1.8)
926 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
928 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
929 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
932 2004-05-20 Bradley Bell <btb@icculus.org>
934 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
936 * main/inferno.c: integrated some niceautomap stuff from d1x
938 2004-05-20 Matthew Mueller <donut@dakotacom.net>
940 * arch/win32/joyhh.c: fixed the config bug where it'd always put
941 in some weird axis (d1x r1.3)
943 * arch/win32/init.c: set win32 icon to icon from resource file
946 * arch/win32/key.c: win32: fixed space key not working in messages
949 2004-05-20 Bradley Bell <btb@icculus.org>
951 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
954 2004-05-20 Matthew Mueller <donut@dakotacom.net>
956 * main/inferno.c: document -gl_refresh (d1x r1.20)
958 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
959 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
962 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
963 change the arg type for (d1x r1.5)
965 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
967 * arch/win32/digi.c: altsounds (d1x r1.6)
969 2004-05-20 Matthew Mueller <donut@dakotacom.net>
971 * arch/win32/digi.c: fixed a major memory leak and removed a bit
972 of redundancy (d1x r1.5)
974 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
975 fix crashing (d1x r1.4)
977 * arch/win32/digi.c: win32's digi_start_sound was not calling
978 DS_release_slot after setting .playing=0, resulting in a
979 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
981 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
982 apparently it was somehow causing some joysticks (Sidewinder
983 Precision 2) to only turn when the stick was moving, but not when
984 at turned but held stationary. And it was completely unused
985 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
988 * main/game.c: add alt+enter to toggle fullscreen (in addition to
989 previous key combos (d1x r1.29)
991 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
992 g, and b values (d1x r1.15)
994 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
995 sometimes (didn't handle negative palette steps) (d1x r1.34)
997 * arch/ogl/ogl.c: add caching of weapon inner models, screen
998 shatter effects, robot explosions and weapons, and some more
999 always present stuff. Also clean up ogl_cache_weapon_textures
1000 calling. (d1x r1.37)
1002 2004-05-20 Bradley Bell <btb@icculus.org>
1004 * main/kludge.c, main/game.c: move gr_renderstats and
1005 gr_badtexture back to game.c
1007 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1009 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1010 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1012 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1014 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1015 loaded after texture caching stage (d1x r1.34)
1017 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1018 for renderstats (d1x r1.33)
1020 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1022 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1023 main/inferno.c: add anisotropic texture filtering suport (d1x
1024 r1.33, r1.32, r1.23, r1.32)
1026 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1029 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1030 include/ogl_init.h: utilize hardware multitexturing support if
1031 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1032 r1.32, r1.30, r1.4, 1.22)
1034 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1037 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1039 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1040 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1041 effects in OGL using SetGammaRamp, much faster than the hack that
1042 was being used. currently SDL only (though not too hard to add to
1043 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1045 * main/menu.c: allow arbitrary (custom) resolution entry in
1046 change_res menu (d1x r1.14)
1048 2004-05-19 Bradley Bell <btb@icculus.org>
1050 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1051 d1x-style res change menu (mostly works)
1053 * misc/args.c: use strnicmp instead of strncasecmp
1055 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1057 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1058 command-line option (d1x r1.27)
1060 * main/inferno.c: restore inferno.c initialization of
1061 screen_compatible and use_double_buffer to 'normal' values, broken
1062 long long ago in one of the high res menu patches (d1x r1.30)
1064 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1065 resolutions to be specified on command line (d1x r1.2, r1.29,
1066 r1.4) -- doesn't work yet
1068 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1070 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1073 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1074 volume song stop/starting (d1x r1.7)
1076 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1078 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1081 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1082 ogl_ulinec (d1x r1.29)
1084 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1086 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1087 bottom are inclusive not exclusive (d1x r1.28)
1089 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1090 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1092 * arch/sdl/digi.c: fix typo
1094 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1096 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1097 creation code from arch_init_start into arch_init to fix weirdness
1098 with --help (d1x r1.5, r1.6)
1100 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1101 sync issues and lack of midi reset (d1x r1.5)
1103 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1106 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1107 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1109 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1112 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1114 2004-05-18 Bradley Bell <btb@icculus.org>
1116 * include/vecmat.h: comments/formatting
1118 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1120 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1121 include/test.lnk: remove unnecessary files
1123 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1124 This enables compilation with gcc 3.1
1126 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1128 * main/switch.c: took care of switches triggering single-sided
1129 walls (don't try to access the nonexistent adjacent wall via NULL
1130 pointers or negative array indices)
1132 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1134 * main/wall.c: fix invalid memory access for d1 levels which
1135 don't have a corresponding wall behind.
1137 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1139 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1140 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1141 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1142 interface header to new header file internal.h
1144 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1146 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1147 bitmask for each joystick axis that has sent input data,
1148 and will not crash Windows anymore during joystick setup because
1149 of for() loop over axis being executed once too often.
1151 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1152 gr_remap_mono_font() and call it after loading saved level.
1154 * main/laser.c: limit homing missile turn rate
1156 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1157 centers (work like fuel centers but provide shield)
1159 * main/gameseg.c: fix endless loop in some levels with a
1160 certain (complicated) structure
1162 2004-05-13 Bradley Bell <btb@icculus.org>
1164 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1165 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1166 updated project files for SDL 1.2.7
1168 * Makefile.am: add VisualC, VisualCE dirs to tarball
1170 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1172 * arch/sdl/digi.c: formatting
1174 2004-05-12 Bradley Bell <btb@icculus.org>
1176 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1179 * 2d/palette.c, include/palette.h: added function to create blend
1182 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1184 2004-05-11 Bradley Bell <btb@icculus.org>
1186 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1188 2004-05-10 Bradley Bell <btb@icculus.org>
1190 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1191 g3_draw_transp_poly had the fade level backwards, decided to just
1192 fix g3_draw_poly so it behaves correctly, transparency or not,
1193 reverted changes to render_face
1195 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1197 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1198 rendering transparent (e.g. cloaked) walls
1200 * main/render.c: render_face now calls g3_draw_transp_poly() for
1201 cloaked walls in OpenGL
1203 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1205 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1206 that from other apps, had "static" distortions.
1208 2004-04-22 Bradley Bell <btb@icculus.org>
1210 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1212 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1213 aligned version of PUT_INTEL_* macros
1215 2004-04-15 Bradley Bell <btb@icculus.org>
1217 * main/inferno.c: comment out unused checksum variable
1219 2004-04-14 Bradley Bell <btb@icculus.org>
1221 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1223 2004-04-14 Terran Melconian <terran@consistent.org>
1225 * main/gameseg.c: use portable rand function (fixes #1118)
1227 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1229 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1231 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1233 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1234 get rid of warnings (now compiles with -Werror on SunOS)
1236 * main/piggy.c: fix (really) wierd SunOS bug
1238 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1239 caused by not allocating enough mem for rle bitmaps
1241 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1243 * include/pstypes.h: sun OS typedef fixes
1245 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1247 * main/piggy.c: fix bug 1067
1249 * main/piggy.c: fix bugfix for 1067
1251 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1252 with descent.pig of mac registered)
1254 2003-12-18 Bradley Bell <btb@icculus.org>
1256 * main/kconfig.c: fixes for linux-native joystick
1258 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1261 * arch/include/joy.h: comments/formatting
1263 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1265 * compilerdefs.txt: added FreeBSD defs
1267 2003-12-08 Bradley Bell <btb@icculus.org>
1269 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1272 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1274 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1275 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1277 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1279 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1280 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1281 get rid of silly ulongs
1283 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1284 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1285 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1286 change relevant __linux__ macros to __ELF__
1288 2003-11-27 Bradley Bell <btb@icculus.org>
1290 * include/ogl_init.h: added proto for ogl_check_mode
1292 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1293 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1296 2003-11-26 Bradley Bell <btb@icculus.org>
1298 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1299 3.3 compiler warnings
1301 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1304 * include/pstypes.h: OS X fixes
1306 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1307 main/newmenu.h: linux fixes
1309 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1310 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1311 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1312 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1313 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1316 * arch/sdl/gr.c: fix sdl gr_update
1318 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1319 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1320 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1321 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1322 include/error.h, include/pstypes.h, include/strutil.h,
1323 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1324 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1325 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1326 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1327 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1330 2003-11-25 Bradley Bell <btb@icculus.org>
1332 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1333 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1334 libmve/VisualC/mveplayer.dsp: updated project files
1336 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1337 working w/Visual C++
1339 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1340 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1341 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1342 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1345 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1346 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1349 2003-11-24 Bradley Bell <btb@icculus.org>
1351 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1352 libmve/mveplay.c: stuff to play mve's in WinCE
1354 * arch/win32/findfile.c: unused functions...
1358 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1359 enabled mouse control of menus
1361 * main/mission.h: oops, didn't mean to change this.
1363 2003-11-21 Bradley Bell <btb@icculus.org>
1365 * VisualCE/d2x/d2x.vcp: updated project file
1367 2003-11-20 Bradley Bell <btb@icculus.org>
1369 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1370 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1371 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1374 2003-11-17 Bradley Bell <btb@icculus.org>
1376 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1377 main/menu.c: added option to disable kalinix under unix
1379 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1381 2003-11-14 Bradley Bell <btb@icculus.org>
1383 * main/automap.c: fix automap background image
1385 * main/automap.c, main/automap.h: delete cruft
1387 * main/automap.c: fix level number position
1389 * main/automap.c: simplify g3_draw_line hack
1391 * main/menu.c: stop pointless vid mode changes
1393 2003-11-07 Bradley Bell <btb@icculus.org>
1395 * NEWS, installation.txt: s'more documentation
1397 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1399 * configure.ac: fix .exe extension problems
1401 2003-11-07 Bradley Bell <btb@icculus.org>
1403 * arch/ogl/ogl.c: disable texture format verification for OS X -
1406 2003-11-06 Bradley Bell <btb@icculus.org>
1408 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1409 use more traditional Alt+Enter for toggling fullscreen
1411 * 2d/ibitblt.c, main/mission.h: comments/formatting
1413 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1415 2003-11-06 Bradley Bell <btb@icculus.org>
1417 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1418 resolution change, use kludge to avoid repetitive res changes
1420 2003-11-04 Bradley Bell <btb@icculus.org>
1422 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1423 structures and i/o routines back to piggy.c
1425 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1427 * installation.txt: tell to install d1 .pig for better textures
1429 2003-11-04 Bradley Bell <btb@icculus.org>
1431 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1432 oem d1 v1.0 and registered d2 v1.0, comments
1434 2003-11-03 Bradley Bell <btb@icculus.org>
1436 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1437 all d1 shareware - even though files are different!
1439 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1442 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1445 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1448 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1450 * main/movie.c: when no movies are found, divide by six the
1451 number of warning lines sent to stdout
1453 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1455 * include/byteswap.h: fix stupid copy/paste error
1457 2003-10-24 Bradley Bell <btb@icculus.org>
1459 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1460 gr_linear_rep_movsd_2x instead of almost identical
1461 gr_linear_movsd_double. Better since we have assembly versions.
1463 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1465 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1468 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1470 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1471 error with --disable-network, move reset_network_objects()
1472 from gameseq.c to multi.c
1474 2003-10-14 Bradley Bell <btb@icculus.org>
1476 * AUTHORS, NEWS: stuff
1478 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1480 2003-10-12 Bradley Bell <btb@icculus.org>
1482 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1483 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1486 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1488 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1489 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1490 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1491 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1492 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1493 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1494 arch/win32/ipx_win.c, arch/win32/winnet.c,
1495 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1496 main/multi.h, main/network.c: add IPv4 multicasting support
1498 2003-10-11 Bradley Bell <btb@icculus.org>
1500 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1502 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1503 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1504 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1505 main/weapon.h: lots of shareware and oem fixes
1507 2003-10-10 Bradley Bell <btb@icculus.org>
1509 * arch/win32/winnet.c: fixed stupid win32 network bug
1511 2003-10-10 Bradley Bell <btb@icculus.org>
1513 * main/piggy.c: increased D1_MAX_TMAP_NUM
1515 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1517 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1518 which are animated in d2, refactorizes d1 texture reading
1520 2003-10-10 Bradley Bell <btb@icculus.org>
1522 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1523 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1524 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1525 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1526 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1527 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1528 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1529 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1530 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1531 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1532 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1533 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1534 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1535 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1536 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1537 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1538 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1539 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1540 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1541 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1542 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1543 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1544 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1545 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1546 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1547 main/wall.h: comments/formatting
1549 2003-10-09 Bradley Bell <btb@icculus.org>
1551 * main/text.c: fix text when using old datafiles
1553 * main/laser.h: comments/whitespace
1555 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1556 mines w/shareware data
1558 * include/DT_drawtext.h: deleted unused file
1560 2003-10-08 Bradley Bell <btb@icculus.org>
1562 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1564 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1566 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1567 main/menu.c: Disabled 'd2x keys' weapon selection
1569 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1571 * main/object.h, main/multi.h: get rid of most warnings issued by
1572 cpp-precomp of gcc from Mac OS X dev tools
1574 2003-10-05 Bradley Bell <btb@icculus.org>
1576 * NEWS, configure.ac: increment version number
1578 * cfile/cfile.c: better handling of CRLF text files (when that is
1581 * utilities/hogcreate.c, utilities/hogextract.c,
1582 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1583 reading/writing files
1585 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1586 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1589 2003-10-04 Bradley Bell <btb@icculus.org>
1591 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1593 * main/netmisc.c: change byte to sbyte, comments/whitespace
1595 2003-10-03 Bradley Bell <btb@icculus.org>
1597 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1599 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1602 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1603 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1604 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1605 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1606 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1607 main/object.c, main/object.h, main/paging.c, main/player.h,
1608 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1609 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1610 main/weapon.c, main/weapon.h: change byte to sbyte,
1613 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1614 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1615 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1616 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1618 * configure.ac: better checking for timeval
1620 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1622 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1623 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1624 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1625 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1626 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1627 main/multibot.c, main/network.c: Make network architecture
1628 choosable from game menu, add support for UDP/IP on Mac OS X and
1631 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1633 * include/byteswap.h: added macros for coping with alignment
1636 2003-10-02 Bradley Bell <btb@icculus.org>
1638 * main/multi.h: added padding to little-endian version of
1641 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1643 * main/netmisc.c: delete duplicate function
1645 2003-10-01 Bradley Bell <btb@icculus.org>
1647 * main/bm.c: make sure d1_texture_indices gets freed between
1650 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1652 * main/piggy.h: fix size of d1 shareware descent.pig
1654 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1656 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1657 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1658 replacements for non-animated textures
1660 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1662 * main/controls.c: use fixed 20fps wiggle
1664 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1666 * Makefile.am, debian/changelog.in, debian/control,
1667 debian/d2x-common.dirs, debian/d2x-common.install,
1668 debian/d2x-common.manpages, debian/d2x-gl.files,
1669 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1670 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1671 utilities/Makefile.am, utilities/hogcreate.1,
1672 utilities/hogextract.1, utilities/mvlcreate.1,
1673 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1674 add man pages, distribute utility programs in new d2x-common deb
1676 * rpm/d2x.spec.in: updated rpm spec file
1678 2003-08-02 Bradley Bell <btb@icculus.org>
1680 * cfile/cfile.c: update raw_position in cfputc and cfputs
1682 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1684 * main/piggy.c: make error message more friendly
1686 * main/piggy.c: simplify copying of bitmap flags
1688 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1691 * cfile/cfile.c: revert to always using custom fgets
1693 * main/endlevel.c, main/mission.c: handle missing exit sequence
1694 components gracefully
1696 * main/playsave.c: comments
1698 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1700 * cfile/cfile.c: update raw_position in cfwrite
1702 * main/network.c: comments/formatting
1704 2003-06-22 Bradley Bell <btb@icculus.org>
1706 * cfile/cfile.c: use standard fgets for non-archive files
1708 * main/movie.c: use con_printf for missing movie warning
1710 2003-06-18 Bradley Bell <btb@icculus.org>
1712 * main/movie.c: fixed cfile conversion of movielib code
1714 * main/console.c, main/hud.c: strip out colors, etc when printing
1717 * include/u_mem.h: fix NDEBUG calloc macro
1719 2003-06-15 Bradley Bell <btb@icculus.org>
1721 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1724 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1725 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1726 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1727 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1728 main/scores.c, main/state.c, main/text.c, misc/args.c,
1729 misc/strio.c: convert file i/o to cfile
1731 2003-06-14 Bradley Bell <btb@icculus.org>
1733 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1734 writing and other modes besides "rb" (mostly taken from
1737 2003-06-09 Bradley Bell <btb@icculus.org>
1739 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1742 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1743 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1746 2003-06-07 Taylor Richards <taylor@icculus.org>
1748 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1750 2003-06-07 Bradley Bell <btb@icculus.org>
1752 * main/console.c: fix non-console build
1754 * main/gamesave.c: comments
1756 * main/bm.c: remove redundant break
1758 2003-06-06 Bradley Bell <btb@icculus.org>
1760 * main/gauges.c, main/kconfig.c: comments/formatting
1762 * console/.cvsignore: added .cvsignore
1764 * main/console.c: can't write to console after it's closed
1766 2003-06-05 Bradley Bell <btb@icculus.org>
1768 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1769 console/internal.c, console/internal.h, include/CON_console.h,
1770 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1771 finish console conversion away from SDL
1773 2003-06-04 Bradley Bell <btb@icculus.org>
1775 * console/CON_console.c, include/CON.console.h, include/console.h,
1776 main/console.c, main/game.c: console conversion to native gr,
1779 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1780 put prototype for gr_bm_bitblt in gr.h
1782 2003-06-03 Bradley Bell <btb@icculus.org>
1784 * console/CON_console.c, console/DT_drawtext.c,
1785 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1786 main/console.c: use native fonts for console
1788 * main/playsave.c: use shorts for short data
1790 2003-06-02 Bradley Bell <btb@icculus.org>
1792 * configure.ac, main/console.c: set console background, fix
1795 2003-06-01 Bradley Bell <btb@icculus.org>
1797 * Makefile.am, arch/sdl/event.c, configure.ac,
1798 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1799 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1800 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1801 main/gamerend.c: added console code (from SDL_console)
1803 2003-05-30 Bradley Bell <btb@icculus.org>
1805 * README: minor update
1807 2003-05-28 Bradley Bell <btb@icculus.org>
1809 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1814 2003-06-06 Bradley Bell <btb@icculus.org>
1816 * main/kconfig.c: fix crash in control menus
1818 * main/gauges.c: force cockpit redraw in opengl
1820 * main/gamerend.c: move ogl swap, so cockpit and console get
1823 2003-06-01 Bradley Bell <btb@icculus.org>
1825 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1829 2003-05-12 Bradley Bell <btb@icculus.org>
1831 * configure.ac: increment version number
1833 * main/bm.c: use con_printf for exit model warnings
1835 * configure.ac: must check for timespec after setting -mno-cygwin
1837 * main/inferno.c: added -nohogdir and -userdir options
1839 * NEWS, main/titles.c: use briefings with no extension
1843 2003-04-30 Bradley Bell <btb@icculus.org>
1845 * configure.ac: have to include time.h when checking for nanosleep
1847 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1850 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1851 increment version number
1853 * main/Makefile.am: make dist fix
1857 2003-04-29 Bradley Bell <btb@icculus.org>
1859 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1862 2003-04-24 Bradley Bell <btb@icculus.org>
1864 * configure.ac: increment version number
1866 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1869 2003-04-24 Ingo van Lil <inguin@gmx.de>
1871 * main/render.c: fix misspellings of NDEBUG
1875 2003-04-14 Bradley Bell <btb@icculus.org>
1877 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1879 2003-04-11 Bradley Bell <btb@icculus.org>
1881 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1886 2003-04-11 Bradley Bell <btb@icculus.org>
1888 * libmve/mveplay.c: use _sleep instead of sleep on win32
1890 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1891 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1892 include/cfile.h, include/error.h, libmve/Makefile.am,
1893 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1894 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1895 utilities/Makefile.am: comments/formatting/dist problems
1897 * configure.ac: use different defines for os x
1899 2003-04-07 Bradley Bell <btb@icculus.org>
1901 * include/error.h, misc/error.c: put some old stuff back in,
1902 eliminate duplicate error messages
1904 * main/text.c: don't die on text not found
1907 * main/inferno.c: print some useful info if hog not found, allow
1908 -help to work if no text available
1910 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1912 * arch/linux/Makefile.am: revert to previous version, so linux
1915 2003-04-03 Bradley Bell <btb@icculus.org>
1917 * main/endlevel.c: fixed exit model scheme yet again
1919 2003-04-02 Bradley Bell <btb@icculus.org>
1921 * misc/error.c: call Int3 on Assert
1923 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1926 * main/wall.c: don't die when trying to toggle nonexistent
1927 segment... vertigo level 10 is buggy!
1929 * main/gamemine.c: comments/formatting
1931 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1933 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1934 main/inferno.c: Allow use of 22K sound samples
1936 2003-03-29 Bradley Bell <btb@icculus.org>
1938 * arch/ogl/gr.c: default to bitmapped reticle
1940 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1941 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1944 * arch/sdl/joy.c: fixed text seen for hats in control config
1947 2003-03-28 Bradley Bell <btb@icculus.org>
1949 * main/bm.c: heh, model nums in vertigo are hardcoded,
1950 N_D2_POLYGON_MODELS can't change
1952 * configure.ac, include/d1x.xpm, include/descent.xpm,
1953 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1956 2003-03-27 Bradley Bell <btb@icculus.org>
1958 * main/text.h: fixed text references for hat directions
1960 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1962 2003-03-26 Bradley Bell <btb@icculus.org>
1964 * main/playsave.c: make d2x keys backward compatible
1966 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1968 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1971 2003-03-26 Bradley Bell <btb@icculus.org>
1973 * main/piggy.c: fix crash when d1 data not present
1975 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1976 read/write from plr file
1978 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1979 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1980 added escort.h header
1982 2003-03-25 Bradley Bell <btb@icculus.org>
1984 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1985 D1_PIGFILE ("descent.pig") macro
1987 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1988 models from d1 pig file
1990 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1991 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1992 really) from d1 pig file
1994 2003-03-23 Bradley Bell <btb@icculus.org>
1996 * main/bm.c: stop extra robots from overwriting exit models
1998 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1999 texture list doesn't get full
2001 * main/bm.c: fix mem leak when reading extra robots
2003 2003-03-21 Bradley Bell <btb@icculus.org>
2005 * main/menu.c: Added option to set movie resolution (mostly works)
2007 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2009 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2010 replacement functions to piggy.c
2012 * main/gameseq.c: attempt to support mac d1 descent.pig
2014 * main/bm.c: fix mem leak
2016 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2017 files, both d1 and d2 oem briefing where showed
2019 * main/inferno.c, main/movie.c: Change the default movie
2020 resolution to "high", implement the option -lowresmovies
2022 2003-03-20 Bradley Bell <btb@icculus.org>
2024 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2026 * main/piggy.c: comments
2028 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2030 * main/gameseq.c: delete duplicate function
2032 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2034 2003-03-19 Bradley Bell <btb@icculus.org>
2036 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2037 (cddb discid) support
2039 * arch/sdl/digi.c, main/kludge.c: implemented
2040 digi_link_sound_to_object3 for looping sounds, other looping stuff
2042 * arch/sdl/gr.c: removing dependencies on stuff in main/
2044 * arch/linux/Makefile.am, arch/linux/init.c,
2045 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2046 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2047 other header cleanups
2049 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2051 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2053 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2054 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2055 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2056 load d1 textures for d1 levels
2058 2003-03-19 Bradley Bell <btb@icculus.org>
2060 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2061 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2062 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2063 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2066 * README: added some OS X info
2068 2003-03-17 Bradley Bell <btb@icculus.org>
2070 * main/newdemo.c: simplify DEMO_FILENAME macro
2072 * main/console.c, main/game.c: enable experimental console support
2074 * main/gamerend.c: fixed location of fps meter in multi
2076 2003-03-16 Bradley Bell <btb@icculus.org>
2078 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2079 also look in shared data dir for demos
2081 * main/newdemo.c, main/newdemo.h: comments/formatting
2083 2003-03-15 Christopher Thielen <chris@luethy.net>
2085 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2086 thinking d2 cd is always present
2088 2003-03-15 Bradley Bell <btb@icculus.org>
2090 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2093 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2096 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2097 gr_init. don't really know why this works, though
2099 2003-03-14 Bradley Bell <btb@icculus.org>
2101 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2103 * unused/bios/rbaudio.h: removed duplicate file
2105 2003-03-14 Christopher Thielen <chris@luethy.net>
2107 * arch/sdl/rbaudio.c: stop cd audio when exiting
2109 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2111 * main/gamecntl.c: add comments to the "only matt knows" cheats
2113 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2115 * main/gamemine.c: formatting, better texture conversion for d1
2118 2003-03-14 Bradley Bell <btb@icculus.org>
2120 * main/piggy.c: must swap all mac version pigfiles
2122 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2123 main/multi.c: formatting, minor cleanups
2125 * 2d/rle.c: need to swap line_size on bigendian machines
2127 * main/mission.c, main/mission.h: detect mac full version hogfile
2129 2003-03-13 Bradley Bell <btb@icculus.org>
2131 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2132 added joy/mouse sensitivity slider, increased range to 16, and
2135 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2138 * arch/linux/Makefile.am: removed extra backslash
2140 * TODO, installation.txt: updated some documentation
2142 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2143 menu, with maxfps option
2145 2003-03-12 Bradley Bell <btb@icculus.org>
2147 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2149 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2150 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2151 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2152 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2153 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2154 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2155 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2156 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2157 arch/linux/include/music.h, arch/linux/include/serial.h,
2158 arch/linux/include/ukali.h: formatting
2160 2003-03-11 Chris Arena <ccarena@cox.net>
2162 * main/menu.c: fixed brightness slider
2164 2003-03-01 Bradley Bell <btb@icculus.org>
2166 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2167 robots and animated bitmaps work, but colors are messed up
2169 2003-02-28 Bradley Bell <btb@icculus.org>
2171 * main/player.h: whitespace
2173 * main/automap.c, main/cntrlcen.c, main/collide.c,
2174 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2175 descent.hog is present, d1 becomes mission 0)
2177 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2178 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2179 arch/win32/winnet.c: MinGW compiles with network enabled again,
2180 but still doesn't work
2184 2003-02-28 Bradley Bell <btb@icculus.org>
2186 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2187 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2188 many opengl glitches
2190 2003-02-27 Bradley Bell <btb@icculus.org>
2192 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2193 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2194 main/network.c, main/network.h: noted that hoard.ham is only needed
2195 for multiplayer HOARD games, and should not be equated with
2196 "vertigo". put HoardEquipped() back in network.c.
2198 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2199 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2200 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2201 use timer_delay instead of d_delay
2203 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2205 * main/render.c: added replacement qsort for solaris
2207 2003-02-26 Bradley Bell <btb@icculus.org>
2209 * main/gamemine.c: texture conversion for d1 shareware
2211 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2213 * main/gamemine.c: better texture conversion for d1 levels
2215 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2217 * main/kconfig.c: fix joystick support under MinGW
2219 2003-02-26 Bradley Bell <btb@icculus.org>
2221 * main/playsave.c: fix swapping glitch
2223 * configure.ac, readme.txt: clean stuff up, getting ready for
2226 * main/titles.c: begin support for rendering spinning robots in
2229 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2232 * main/gamemine.c: load d1 shareware levels!
2234 2003-02-25 Bradley Bell <btb@icculus.org>
2238 * autogen.sh: add warning about old auto* versions, use
2241 2003-02-24 Bradley Bell <btb@icculus.org>
2243 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2244 briefings mostly working
2246 * main/movie.c, main/titles.c: fixed some more briefing glitches
2248 2003-02-23 Bradley Bell <btb@icculus.org>
2250 * main/movie.c: fixed crash when using shareware data files
2253 * arch/sdl/digi.c: fix crash on non-existent sounds
2254 (i.e. shareware data)
2256 2003-02-22 Bradley Bell <btb@icculus.org>
2258 * main/titles.c: fixed fullscreen toggle in briefings
2260 2003-02-21 Bradley Bell <btb@icculus.org>
2262 * configure.ac: check for mingw when enabling nasm
2264 * main/playsave.c: enable loading player files of either byte
2267 2003-02-20 Bradley Bell <btb@icculus.org>
2269 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2271 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2272 #343, not "rest of solution to bug #344"
2274 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2277 * main/kludge.c: partial solution to bug #344
2279 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2281 * compilerdefs.txt: added linux/mips info
2283 * ChangeLog: clean up changelog
2285 2003-02-19 Bradley Bell <btb@icculus.org>
2287 * libmve/mveplay.c: os x needs nanosleep prototype.
2289 2003-02-18 Bradley Bell <btb@icculus.org>
2291 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2293 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2294 to disable/enable audio
2296 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2298 * main/: movie.h, titles.c: make sure movie's palette is set before
2299 writing briefing text. Fixes bug #359
2301 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2304 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2305 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2308 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2311 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2312 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2313 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2316 * include/libmve.h: blah
2318 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2320 * main/render.c: 2nd attempt to fix solaris qsort bug
2322 2003-02-18 Bradley Bell <btb@icculus.org>
2324 * configure.ac, include/pstypes.h: put alignment detection in
2327 2003-02-17 Bradley Bell <btb@icculus.org>
2329 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2330 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2331 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2332 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2333 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2334 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2335 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2336 moved mve stuff to separate subdir
2338 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2339 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2340 mve code. Fixes (at least) bugs #41, #348, and #350.
2342 2003-02-14 Bradley Bell <btb@icculus.org>
2344 * main/Makefile.am: no more Makefile.mveplay. again
2346 * main/mveplay.c: typo
2348 2003-02-13 Bradley Bell <btb@icculus.org>
2350 * utilities/mvlextract.c: uint -> unsigned int
2352 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2353 standalone mveplayer, win32 support
2355 * main/movie.c: random bugfixes, win32 support
2357 * arch/sdl/Makefile.am: formatting
2359 * configure.ac: disable networking on mac/win for now
2361 * main/newmenu.c: comments
2363 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2365 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2366 redundant swap functions.
2368 2003-02-13 Bradley Bell <btb@icculus.org>
2370 * ChangeLog: update changelog
2372 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2374 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2375 polymodel alignment issues.
2377 2003-02-13 Bradley Bell <btb@icculus.org>
2379 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2380 fix various little bugs
2382 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2383 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2385 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2388 * README.utils: new file
2390 * main/: mve_main.c, mveplay.c: more movie fixes
2392 * README: updated README
2394 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2396 2003-02-12 Bradley Bell <btb@icculus.org>
2398 * utilities/mvlextract.c: bigendian mvl support
2400 * main/mveplay.c: formatting, stuff
2402 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2403 truecolor mve support, standalone mveplayer
2405 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2406 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2407 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2408 standalone mveplayer
2410 2003-01-22 Bradley Bell <btb@icculus.org>
2412 * include/: interp.h, interp.h: restore prototype for
2413 swap_polygon_model_data
2415 2003-01-21 Bradley Bell <btb@icculus.org>
2417 * main/piggy.c: use memcpy to avoid alignment problem
2419 * compilerdefs.txt: updated some defs, added sunos/sparc
2421 2003-01-15 Bradley Bell <btb@icculus.org>
2423 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2425 * main/gamemine.c: attempting to support d1 shareware
2427 * compilerdefs.txt: update defs
2429 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2431 * main/mveplay.c: fix several bugs, comments, formatting.
2433 2003-01-15 Bradley Bell <btb@icculus.org>
2435 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2436 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2437 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2438 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2441 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2442 formatting, comments
2444 2003-01-11 Bradley Bell <btb@icculus.org>
2446 * main/: mission.c, mission.h: attempt to support d1 for mac
2449 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2451 * main/object.h: foo
2453 2003-01-09 Bradley Bell <btb@icculus.org>
2455 * main/movie.c: use ifdef around gr_toggle_fullscreen
2457 2003-01-07 Bradley Bell <btb@icculus.org>
2459 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2460 main/mission.h: don't need .msn file for descent.hog anymore
2464 2003-01-06 Bradley Bell <btb@icculus.org>
2466 * main/mission.h, main/mission.c: comments
2468 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2471 2003-01-03 Bradley Bell <btb@icculus.org>
2473 * utilities/: txb2txt.c, txt2txb.c: remove old files
2475 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2477 * main/polyobj.c: attempt to make read_model_file
2480 * main/menu.c: move vertigo text
2482 2003-01-02 Bradley Bell <btb@icculus.org>
2484 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2485 main/polyobj.h: cleanup alignment changes
2487 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2488 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2489 main/object.h: fix alignment issues on sparc
2491 * cvshowto.txt: update cvs info
2495 * 2d/rle.c: make rle_swap handle RLE_BIG
2497 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2499 * main/render.c: workaround solaris qsort bug
2501 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2503 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2504 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2506 * arch/linux/Makefile.am: enabled linux joystick, kali
2508 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2509 arch/sdl/event.c: enabled linux joystick
2511 2002-12-31 Bradley Bell <btb@icculus.org>
2513 * main/gamemine.c: simplified warning msg
2515 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2517 * main/render.h: fix compiler warning
2519 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2521 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2523 2002-12-24 Bradley Bell <btb@icculus.org>
2525 * main/mission.c: fixes an infinite loop which was caused by d2x
2526 thinking d2demo was a descent 1 mission
2528 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2530 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2532 2002-12-24 Bradley Bell <btb@icculus.org>
2534 * main/render.c: comments
2536 2002-10-30 Bradley Bell <btb@icculus.org>
2538 * main/inferno.c: add help for -hogdir option
2540 * main/inferno.c: added -hogdir option
2542 2002-10-28 Bradley Bell <btb@icculus.org>
2544 * main/: inferno.c, menu.c: enabled Vertigo displays
2546 * include/3d.h: typo
2548 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2550 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2551 main/netmisc.c, main/network.c: simplify and eliminate redundant
2554 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2556 * maths/fixc.c: fix infinite loop in quad_sqrt.
2558 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2559 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2561 2002-10-12 Bradley Bell <btb@icculus.org>
2563 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2565 2002-10-11 Bradley Bell <btb@icculus.org>
2567 * main/hud.c: make hud_message work correctly
2569 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2572 * main/network.c: formatting, small fixes
2574 2002-10-10 Bradley Bell <btb@icculus.org>
2576 * main/netmisc.h: no swap_object for little-endian
2578 * main/: netmisc.h, network.c: use macros to simplify network
2581 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2584 * main/inferno.c: enable loading screen for mac shareware with
2587 * main/netmisc.c: whitespace
2589 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2592 * main/hud.c: whitespace
2594 * configure.ac: remove shareware build, add macdata build
2596 * main/songs.c: whitespace
2598 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2599 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2602 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2605 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2607 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2608 comments, formatting, etc.
2610 * iff/iff.c: fix bigendian iff loading.
2612 2002-10-03 Bradley Bell <btb@icculus.org>
2614 * utilities/txb2tex.c: typo
2616 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2617 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2620 * arch/sdl/mouse.c: whitespace
2622 2002-09-19 Bradley Bell <btb@icculus.org>
2624 * main/kconfig.c: fix a oops, add old logs
2626 * main/kconfig.c: support for >3 mouse buttons
2628 2002-09-18 Bradley Bell <btb@icculus.org>
2630 * include/gr.h: fix palette swap define
2632 2002-09-14 Bradley Bell <btb@icculus.org>
2634 * main/titles.c: load hires briefing screen if lores doesn't exist
2635 (i.e. vertigo) and MenuHires=0
2637 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2639 * main/: multi.h, network.h: pack some structures for ipx
2642 2002-09-14 Bradley Bell <btb@icculus.org>
2644 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2645 and load_endlevel_data() to expect newline-terminated strings, fix
2646 load_game_data to read null-terminated string for
2649 2002-09-07 Bradley Bell <btb@icculus.org>
2651 * main/newmenu.c: added error message
2653 * main/menu.h: enable -nohires with mac shareware
2655 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2657 * 2d/font.c: enable 0/255 palette swap for fonts
2659 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2662 * 2d/2dsline.c: fix ogl blooper
2664 2002-09-05 Bradley Bell <btb@icculus.org>
2666 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2669 * include/strutil.h: need string.h for strcasecmp
2671 * include/rle.h: okay, maybe it needs to be this way
2673 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2675 * 2d/scalec.c: more stuff from d2src
2677 * 2d/rle.c: more stuff from d2src, formatting
2679 * 2d/font.c: useless cruft
2681 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2683 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2686 2002-09-04 Bradley Bell <btb@icculus.org>
2688 * include/grdef.h: fix compiler warnings
2690 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2692 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2695 * main/game.c: we want the mac ibitblt for everything but dos and
2698 * main/texmerge.c: these routines are in tmerge.c
2700 * main/credits.c: enable credits for mac and oem data
2702 * main/bm.c: use either exit.ham or exit.pofs
2704 * include/ibitblt.h: enable some more code from d2src
2706 * include/gr.h: enable mac ubitblt_double
2708 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2710 * include/grdef.h: moved some inline asm from linear.h
2712 * 2d/ibitblt.c: brought in line with original d2 version
2714 * 2d/bitblt.c: reverted to original d2 version of this file, then
2715 added d1x enhancements
2717 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2719 * 2d/linear.h: moved these back to their original locations
2722 * main/mveplay.c: close some memory holes, speed up palette loading
2724 * main/movie.c: added fullscreen toggle while playing movies
2726 * main/inferno.c: comment out -superhires help text (always on)
2728 * include/timer.h: added approx_fsec_to_usec macro
2730 * arch/sdl/joy.c: fix compiler warning
2732 2002-09-01 Bradley Bell <btb@icculus.org>
2734 * main/network.c: oops
2736 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2738 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2739 timer_get_fixed_seconds
2743 2002-08-31 Bradley Bell <btb@icculus.org>
2745 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2748 * main/multi.h: network endian stuff
2750 * 2d/font.c, include/gr.h: fast file i/o for font headers
2752 * arch/win32/arch_ip.cpp: unused file
2754 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2755 bigendian networking fixes
2757 * main/menu.c: make net menu more accurate, also make superhires
2760 * include/pstypes.h: better to have __pack__ all the time, I think.
2761 needed for networking, e.g.
2763 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2766 * arch/win32/Makefile.am: unused file
2770 2002-08-30 Bradley Bell <btb@icculus.org>
2772 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2774 * main/: newmenu.h, titles.c: formatting
2776 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2777 main/multi.h: networking works, finally
2779 * TODO: added TODO file
2781 * arch/linux/arch_ip.cpp: unused fine
2783 * README: network sorta working
2785 * main/: Makefile.am, multi.c, network.c, network.h: more
2788 * main/menu.c: load builtin mission correctly
2790 * main/inferno.c: documentation
2792 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2795 * main/Makefile.mveplay: don't need no more
2797 2002-08-29 Bradley Bell <btb@icculus.org>
2799 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2800 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2801 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2804 * include/ipx_drv.h: more network fixing
2806 * arch/linux/include/ipx_drv.h: more network fixing
2808 * include/ipx.h: formatting
2810 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2812 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2813 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2814 main/inferno.c: fixed networking fuck-up?
2816 * Makefile.am: moved mingw info to README
2818 * README, mingw32.txt: moved mingw info to README
2820 2002-08-27 Bradley Bell <btb@icculus.org>
2822 * utilities/mvlextract.c: allow specifying file to extract
2824 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2827 * utilities/hogextract.c: allow specifying file to extract
2829 * main/mission.c: Have to get mission_num _after_ promoting...
2831 * main/: gameseq.c, titles.c: beginning d1 briefing support
2833 * descent.msn: beginning d1 briefing support
2835 * main/: titles.c, titles.h: d1-style mission briefings
2837 * main/piggy.h: whitespace
2839 * main/movie.c: beginning robot movie support, fall back on lo/hi
2840 res if hi/lo not available
2842 * main/mission.c: added Builtin_mission_num for builtin mission,
2843 D1Hogdir, d1-style mission briefings
2845 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2848 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2849 (for d1 missions that need d1 data)
2851 * 2d/ibitblt.c: whitespace
2853 2002-08-26 Bradley Bell <btb@icculus.org>
2855 * utilities/mvlcreate.c: oops
2857 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2860 * utilities/hogextract.c: added [v]iew option
2862 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2864 * main/titles.c: fix writable string, disable DumbAdjust thing
2866 * main/polyobj.h: whitespace
2868 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2871 * main/movie.c: read movies from AltHogDir, other fixes
2873 * main/: mission.c, mission.h: fix bug w/mission filename
2875 * main/gameseq.c: comments
2877 * main/digi.h: whitespace n stuff
2879 * include/mve_audio.h: added audio flag macros
2881 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2886 2002-08-23 Bradley Bell <btb@icculus.org>
2888 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2891 * Makefile.am: remove d2demo.mn2
2893 * cfile/cfile.c, include/cfile.h: add cfile_size function
2895 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2896 eliminate need for .mn2 files for oem and demo
2898 2002-08-22 Bradley Bell <btb@icculus.org>
2900 * main/bm.c: fix for vertigo
2902 * main/menu.h: make OEM menu pcx available
2904 * 2d/rle.c: merge with original d2 file
2906 * Makefile.am, configure.ac: let mission files get installed by
2909 2002-08-17 Bradley Bell <btb@icculus.org>
2911 * configure.ac: make FAST_FILE_IO the default on little-endian
2914 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2916 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2919 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2921 * main/: game.c, menu.c, mission.c: promote builtin missions.
2923 2002-08-15 Bradley Bell <btb@icculus.org>
2925 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2926 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2928 * utilities/.cvsignore: added cvsignore
2930 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2933 * main/piggy.c: mac data file loading
2935 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2936 transparency and swap 0/255 correctly for mac data files
2938 2002-08-13 Bradley Bell <btb@icculus.org>
2940 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2941 to utilities to avoid conflict with c++ std lib <utility>
2943 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2944 txt2txb.c: moved utility to utilities to avoid conflict with c++
2947 * Makefile.am, configure.ac: add utilities
2949 2002-08-09 Bradley Bell <btb@icculus.org>
2951 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2954 2002-08-08 Bradley Bell <btb@icculus.org>
2956 * main/inferno.c: comments
2958 * main/: newmenu.c, songs.c: mac demo datafile support
2960 * installation.txt: update
2962 * main/gamesave.c: use lowercase for consistency
2964 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2965 models for other than d2demo
2967 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2969 * main/gamemine.c: formatting, better d1 texture conversion
2971 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2972 main/mission.h: recognize .msn mission files.
2974 2002-08-07 Bradley Bell <btb@icculus.org>
2976 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2977 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2978 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2979 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2980 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2981 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2984 2002-08-06 Bradley Bell <btb@icculus.org>
2986 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2988 * main/Makefile.am: formatting
2990 * 2d/font.c: make gr_remap_font just reload the whole thing
2992 * configure.ac: formatting
2994 * Makefile.am: added d2demo.mn2
2996 * d2demo.mn2: mission file for shareware
2998 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2999 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3001 * main/sounds.h: shareware stuff, whitespace
3003 * main/: polyobj.c, polyobj.h: more fast i/o macros
3005 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3008 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3009 endlevel stuff to non-shareware, allow movies/endlevel for
3012 * main/cntrlcen.c: typo
3014 * main/bm.h: use global Piggy_hamfile_version
3016 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3017 macros, use global Piggy_hamfile_version
3019 * main/Makefile.am: terrain and movie stuff always used now
3021 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3024 * main/: gamemine.c, gamesave.c: load DMB levels
3026 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3027 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3029 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3031 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3033 2002-08-04 Bradley Bell <btb@icculus.org>
3035 * main/inferno.c: shareware stuff, formatting
3037 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3039 * arch/sdl/gr.c: don't need to set mode in gr_init
3041 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3043 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3046 * Makefile.am, descent.mn2: added mission file for descent 1
3048 2002-08-02 Bradley Bell <btb@icculus.org>
3050 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3051 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3052 main/piggy.h, misc/error.c: junk
3054 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3055 render.h, scores.c, scores.h, terrain.c: shareware stuff
3057 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3058 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3059 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3060 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3061 main/weapon.c, main/weapon.h: fast i/o macros
3063 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3065 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3066 main/gamemine.h, main/gamesave.c: load d1 levels
3068 2002-07-30 Bradley Bell <btb@icculus.org>
3070 * configure.ac: oops
3072 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3075 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3076 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3077 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3078 main/piggy.c, main/titles.c: support shareware datafiles!
3080 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3081 piggy.c: SHAREWARE fixes
3083 2002-07-29 Bradley Bell <btb@icculus.org>
3085 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3086 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3087 misc/fileutil.c: Portability - OS X support
3089 2002-07-27 Bradley Bell <btb@icculus.org>
3091 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3092 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3093 segment.h: portability
3095 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3096 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3097 main/wall.h: portabilization
3099 * 2d/font.c, include/gr.h: portability
3101 2002-07-26 Bradley Bell <btb@icculus.org>
3103 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3105 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3107 * main/player.c: foo
3109 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3111 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3112 misc/fileutil.h: portable file i/o utils
3114 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3115 writable string anymore... / formatting
3117 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3118 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3119 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3120 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3121 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3122 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3123 portable-izing file loading routines
3125 2002-07-24 Bradley Bell <btb@icculus.org>
3127 * main/mveplay.c: correctly play files with 16bit uncompressed
3128 audio, mem checking, etc
3130 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3133 2002-07-23 Bradley Bell <btb@icculus.org>
3135 * misc/Makefile.am: unused file
3137 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3138 main/sounds.h: remove experimental nmovie stuff
3140 * main/movie.c: add some debugging output
3142 2002-07-22 Bradley Bell <btb@icculus.org>
3144 * main/: console.c, state.c: simplified header
3146 * main/movie.c: enable mveplay audio
3148 * main/old/movie.c: moved to main/
3150 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3151 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3152 main/mvelib.c, main/mveplay.c: initial movie support
3154 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3155 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3156 include/ogl_init.h, include/pstypes.h, main/console.c,
3157 main/state.c, mem/mem.c: OS X stuff
3159 * configure.ac: OS X and movie stuff
3161 2002-07-19 Bradley Bell <btb@icculus.org>
3163 * compilerdefs.txt: OSX defs
3165 2002-07-18 Bradley Bell <btb@icculus.org>
3167 * main/inferno.c: use simpler rcs tags
3169 * autogen.sh: keep Changelog in cvs (and use --accum)
3171 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3172 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3173 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3174 main/songs.c: changed cdrom->rbaudio
3176 * include/rbaudio.h: moved to /include
3178 2002-07-17 Bradley Bell <btb@icculus.org>
3180 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3181 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3182 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3183 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3184 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3185 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3186 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3187 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3188 3d/setup.c: use simpler rcs tags
3193 2002-07-17 Bradley Bell <btb@icculus.org>
3195 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3197 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3199 * debian/rules: don't need readme's
3201 * debian/rules: move d1x license to COPYING, license clarifications
3203 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3204 license to COPYING, license clarifications
3206 * debian/rules: fix debian docs
3208 * debian/rules: fix debian manpages
3210 * debian/d2x-sdl.menu: fix debian menu
3212 * debian/rules: link to undocumented man page for debs
3214 * Makefile.am, configure.ac, debian/control, debian/copyright,
3215 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3216 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3217 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3220 2002-07-16 Bradley Bell <btb@icculus.org>
3222 * debian/: rules, changelog.in: deb stuff
3224 * configure.ac: cleaner nasm detection
3226 * debian/: changelog.in, control, rules: deb stuff
3228 * README, installation.txt: typos, stuff
3230 * configure.ac: better #defines
3232 * configure.ac: whitespace
3234 * configure.ac: better documentation
3236 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3237 SDL_JOYSTICK not needed
3239 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3241 * configure.ac: need higher SDL for joystick
3243 * debian/: control, rules: deb stuff
3245 * arch/sdl/joy.c: old junk
3247 * Makefile.am, configure.ac: automake updates
3249 * main/: inferno.c, text.c: don't use althogdir on non-unix
3251 * configure.ac: more autoconf updates
3253 * misc/strutil.c: better strrev
3255 * main/inferno.c: need limits.h on mingw also
3257 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3260 2002-04-19 Bradley Bell <btb@icculus.org>
3262 * main/network.c: let hoard.ham be a cfile
3264 * main/text.c: better error message when hog not found
3268 2002-03-23 Bradley Bell <btb@icculus.org>
3270 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3271 arch/sdl/Makefile.am: Use SDL joystick automatically
3273 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3275 2002-03-05 Bradley Bell <btb@icculus.org>
3277 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3280 2002-02-23 Bradley Bell <btb@icculus.org>
3282 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3284 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3285 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3286 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3287 main/editor/Makefile.am: moved includes to include
3289 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3291 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3292 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3293 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3296 * main/game.c: disabled cockpit for OGL, formatting
3298 * 2d/ibitblt.c: formatting
3300 2002-02-16 Bradley Bell <btb@icculus.org>
3302 * include/oldsdl.h: check for older macros
3304 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3305 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3306 allow older sdl versions
3308 2002-02-15 Bradley Bell <btb@icculus.org>
3310 * main/: automap.c, automap.h, inferno.c: automap resolution now
3313 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3315 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3316 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3317 win32/include/key_arch.h: never mind - that would be pointless
3319 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3320 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3321 win32/include/key_arch.h: copied files from d1x
3323 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3324 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3326 * main/multipow.c: need conf.h
3328 * arch/win32/Makefile.am: new file
3330 * include/pstypes.h: added u_int16_t (needed in base_ip)
3332 * arch/win32/arch_ip.cpp: copied from d1x
3334 2002-02-14 Bradley Bell <btb@icculus.org>
3336 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3338 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3339 main/netlist.c: Added hotkeys to toggle fullscreen mode
3341 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3342 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3344 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3345 reorder.h: Lotsa networking stuff from d1x
3347 2002-02-13 Bradley Bell <btb@icculus.org>
3349 * include/gr.h, main/game.c: Fullscreen toggle stuff
3351 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3354 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3355 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3358 2002-02-11 Bradley Bell <btb@icculus.org>
3360 * main/bm.c: use portable loader if bigendian
3362 * include/pstypes.h: don't define bool for c++
3364 * include/cfile.h: extern AltHogDir stuff
3366 * include/byteswap.h: use WORDS_BIGENDIAN
3368 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3370 * main/vers_id.h: added D2X_IVER
3372 * misc/args.c: don't use d1x.ini
3374 * Makefile.am: rpm stuff
3376 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3379 2002-02-09 Bradley Bell <btb@icculus.org>
3381 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3383 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3385 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3388 2002-02-06 Bradley Bell <btb@icculus.org>
3390 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3391 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3392 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3394 * debian/: changelog.in, control, copyright, d2x-gl.files,
3395 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3399 2002-02-02 Bradley Bell <btb@icculus.org>
3401 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3403 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3404 Enabled RELEASE option
3406 2002-01-31 Bradley Bell <btb@icculus.org>
3408 * Makefile.am, configure.ac: specify prerequisite versions of
3409 autoconf and automake
3411 2002-01-29 Bradley Bell <btb@icculus.org>
3413 * main/mission.c: RCS header added
3415 * main/inferno.c: update copyright date
3417 * main/mission.c: allow missions to be in AltHogDir
3419 * configure.ac: Display results of configure
3421 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3424 2002-01-28 Bradley Bell <btb@icculus.org>
3426 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3427 Data files now go in DATADIR/games/d2x, user files now go in
3430 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3432 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3433 files now go in ~/.d2x
3435 2002-01-24 Bradley Bell <btb@icculus.org>
3437 * configure.ac: fix nasm not found error message
3439 2002-01-18 Bradley Bell <btb@icculus.org>
3441 * configure.in: getting rid of old configure.in
3443 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3444 main/movie.c: Movie playing kludgey stuff
3446 * misc/args.c: formatting
3448 * main/inferno.c: allow -h for help
3450 * include/error.h: don't die on int3, unless -debug given
3452 * mingw32.txt: more stuff
3454 2001-12-29 Bradley Bell <btb@icculus.org>
3456 * Makefile.am: Got rid of thinking.txt
3458 * main/inferno.c: document -nomovies option
3460 2001-12-28 Bradley Bell <btb@icculus.org>
3462 * main/titles.c: formatting, put some code into place for rendering
3463 of robots during briefings
3465 2001-12-27 Bradley Bell <btb@icculus.org>
3469 2001-12-23 Craig Hadady <chadady@iglou.com>
3471 * 2d/rle.c: fixed bug in dummy array.
3473 2001-12-03 Bradley Bell <btb@icculus.org>
3475 * arch/sdl/init.c: fix formatting
3477 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3478 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3479 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3480 and sdl joystick stuff
3482 2001-11-30 Bradley Bell <btb@icculus.org>
3484 * thinking.txt: not needed
3486 2001-11-27 Bradley Bell <btb@icculus.org>
3488 * cygconf, mingw32.txt: use sdl from source on cygwin
3490 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3491 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3492 SDL_CFLAGS to CFLAGS
3494 2001-11-27 Bradley Bell <btb@icculus.org>
3498 2001-11-14 Bradley Bell <btb@icculus.org>
3500 * texmap/scanline.c: use optimization flags as texmap default
3502 * NEWS: mouse wheel, etc
3504 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3505 wheel to emulate 3rd axis
3507 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3509 * include/error.h: kludge to ungrab mouse when we hit an int3
3511 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3512 __ENV_MSDOS__ to __MSDOS__
3514 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3517 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3520 * arch/sdl/digi.c: implemented digi_set_volume
3522 * include/grdef.h, main/config.c, misc/d_io.c: change
3523 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3525 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3526 main/piggy.c: use MAKE_SIG
3528 * installation.txt: update
3530 * configure.ac: new file
3532 * arch/sdl/joydefs.c: #include pstypes.h
3534 * arch/sdl/init.c: SDL joystick stuff
3536 * acconfig.h: adjust MINGW defines
3538 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3539 controls menu now works
3541 2001-11-13 Bradley Bell <btb@icculus.org>
3543 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3546 * Makefile.am: New file
3548 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3551 * compilerdefs.txt: New file
3553 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3555 2001-11-12 Bradley Bell <btb@icculus.org>
3557 * main/playsave.c: load player files regardless of byte order of
3560 2001-11-11 Bradley Bell <btb@icculus.org>
3562 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3565 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3567 * NEWS: GL savegame thumbnails
3569 * acconfig.h, configure.in: make option for NMOVIES, default to off
3571 2001-11-09 Bradley Bell <btb@icculus.org>
3573 * main/state.c: Enabled savegame thumbnails under OpenGL
3575 * unused/pa_null/pa_enabl.h: remove duplicate header
3577 * misc/args.c: use d2x.ini for option file
3579 * mem/mem.c: Move mem_realloc inside the ifdef
3581 * main/menu.c: fix 640x400 menu text
3583 * main/inferno.c: added documentation
3585 * main/endlevel.c: fix warnings
3587 * arch/ogl/gr.c: Get rid of gl spew
3589 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3591 * acconfig.h: Define __SDL__ for mingw
3593 2001-11-08 Bradley Bell <btb@icculus.org>
3595 * 2d/font.c: free OGL font data when rereading
3597 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3598 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3599 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3600 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3601 main/weapon.h: Enabled shareware build, endlevel flythrough
3604 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3605 of use for shareware build
3607 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3610 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3612 2001-11-05 Bradley Bell <btb@icculus.org>
3614 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3617 * include/3d.h: Add comment
3619 2001-11-04 Bradley Bell <btb@icculus.org>
3621 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3624 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3627 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3629 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3630 main/hudmsg.h: Enable d1x-style hud_message
3632 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3634 * 2d/font.c: re-init ogl fonts after remapping colors.
3636 2001-11-02 Bradley Bell <btb@icculus.org>
3638 * misc/Makefile.am: remove byteswap.h (duplicate header)
3640 * 2d/font.c: fixed gr_remap_font, minor stuff
3642 * configure.in: take out -O2 if doing debug build
3644 * main/bm.c: formatting
3646 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3648 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3649 macros, get rid of functions
3651 2001-11-01 Bradley Bell <btb@icculus.org>
3653 * misc/byteswap.h: removed duplicate header
3655 2001-10-31 Bradley Bell <btb@icculus.org>
3657 * NEWS, main/automap.c: automap works in opengl
3659 * NEWS, configure.in: Added news
3661 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3663 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3665 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3666 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3667 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3669 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3671 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3673 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3674 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3676 2001-10-27 Bradley Bell <btb@icculus.org>
3678 * main/inferno.c: added some documentation
3680 2001-10-25 Bradley Bell <btb@icculus.org>
3682 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3685 * Makefile.am, configure.in, arch/Makefile.am,
3686 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3687 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3688 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3689 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3690 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3691 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3692 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3693 it's ugly, but It'll be easier to sync with d1x.
3695 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3696 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3697 main/editor/Makefile.am: attempt at support for editor, makefile
3700 * misc/d_delay.c: formatting fix
3702 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3703 tmappent.S, tmapppro.S: adding support for runtime selection of
3706 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3707 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3708 including multi.h and network.h, fix backslashes, fix compiler
3711 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3712 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3713 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3714 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3715 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3716 including multi.h and network.h, fix backslashes
3718 * include/pstypes.h: added typedef for u_int64_t on mingw
3720 * include/3d.h: added prototype for g3_uninit_polygon_model
3722 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3724 2001-10-24 Bradley Bell <btb@icculus.org>
3726 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3727 arch subdirs, as in d1x.
3729 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3730 earlier style until i understand automake 1.5 better. remove input
3733 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3734 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3735 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3736 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3737 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3738 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3739 Moved input stuff to arch subdirs, as in d1x.
3741 * NEWS, configure.in: blah blah
3743 2001-10-23 Bradley Bell <btb@icculus.org>
3745 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3747 * texmap/tmapppro.S: no need for #include <conf.h> here
3749 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3752 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3753 file. RCS header added
3755 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3756 #ifdef'ing out the whole file. RCS header added
3758 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3759 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3760 fixes. Now works with automake 1.5 and autoconf 2.52.
3761 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3762 mingw (-grabmouse now works on win32).
3764 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3765 These don't belong in cvs
3769 2001-10-20 Bradley Bell <btb@icculus.org>
3771 * 2d/font.c: Don't free unused variables...
3773 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3776 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3777 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3778 main/Makefile.am: make dist more sensible
3780 * Makefile.am: Kludge for linking on mingw
3782 2001-10-19 Bradley Bell <btb@icculus.org>
3784 * Makefile.am, configure.in, arch/win32/Makefile.am,
3785 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3787 * include/ipx_drv.h: Check for __MINGW32__
3789 * include/i86.h: Imported from d1x
3791 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3793 * arch/dos/modex.asm: Fixed %include
3795 * main/console.c: RCS headers added
3797 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3800 * Makefile.am, main/Makefile.am: Moved final link to top-level
3801 directory instead of main/
3803 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3804 __ENV_LINUX__ to __linux__
3806 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3807 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3808 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3809 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3810 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3811 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3812 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3813 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3814 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3815 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3818 * configure.in: add --enable-xploader, support arch/linux subdir,
3821 * main/inferno.c: conditionalize conf.h
3823 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3825 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3826 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3827 misc/fileutil.h: Partial application of linux/alpha patch.
3829 2001-10-19 Bradley Bell <btb@icculus.org>
3831 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3832 networking in line with d1x, moved some arch/linux_* stuff to
3835 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3836 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3837 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3838 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3841 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3842 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3843 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3844 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3845 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3846 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3847 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3848 linux/include/ukali.h: Brought linux networking in line with d1x,
3849 moved some arch/linux_* stuff to arch/linux/*
3851 * include/ipx_drv.h: Imported from d1x
3853 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3855 * main/ipx_drv.c: Imported from d1x
3857 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3858 main/network.h, main/Makefile.am: Trying to get network working on
3861 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3862 main/Makefile.am: build fixes
3864 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3865 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3866 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3867 starting to get net working.
3869 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3870 conditionalized min,max macros
3872 2001-10-18 Bradley Bell <btb@icculus.org>
3874 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3875 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3876 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3877 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3880 * 2d/2dsline.c: RCS headers added/changed
3882 * configure.in: fix NASMFLAGS bug
3884 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3887 2001-10-17 Bradley Bell <btb@icculus.org>
3889 * NEWS: Fixed the invulnerable robots bug!
3891 * main/collide.c: Fixed the invulnerable robots bug!
3893 2001-10-14 Bradley Bell <btb@icculus.org>
3895 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3898 2001-10-13 Bradley Bell <btb@icculus.org>
3900 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3901 arch/Makefile.am, arch/dos/Makefile.am,
3902 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3903 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3904 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3905 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3906 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3907 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3908 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3909 arch/win32/include/Makefile.am, iff/Makefile.am,
3910 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3911 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3912 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3913 unused/bios/Makefile.am, unused/lib/Makefile.am,
3914 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3915 unused/ui/Makefile.am, unused/vga/Makefile.am,
3916 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3917 automake stuff from "inert" subdirs. And there was much rejoicing.
3919 * Makefile.am, NEWS, configure.in: Stuff
3921 * ChangeLog: removing auto-generated file
3923 * cygconf: Added instructions for mingw32 build
3925 * Makefile.am: renamed INSTALL to installation.txt
3927 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3929 * mingw32.txt: Added instructions for mingw32 build
3931 * configure.in: Enable assembly under mingw32
3933 2001-10-12 Bradley Bell <btb@icculus.org>
3935 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3937 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3938 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3939 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3940 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3941 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3942 to __DJGPP__, since it's built-in.
3944 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3946 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3947 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3951 2001-10-12 Bradley Bell <btb@icculus.org>
3953 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3955 * Makefile.am: make sure cygconf gets archived
3957 * configure.in: Increment version number in preparation for release
3959 * configure.in: Fix detection of opengl
3961 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3962 cygconf, arch/Makefile.am, arch/include/joy.h,
3963 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3964 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3965 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3966 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3967 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3968 Vastly improved compilability.
3970 2001-10-11 Bradley Bell <btb@icculus.org>
3972 * Makefile.am: Added macros/sdl.m4
3974 * autogen.sh: Added macros/sdl.m4
3976 2001-10-09 Bradley Bell <btb@icculus.org>
3978 * main/vers_id.h: Added DESCENT_VERSION constant
3980 * main/inferno.c: Added command-line help.
3982 * include/ogl_init.h: opengl improvments (following d1x changes)
3984 2001-10-07 Bradley Bell <btb@icculus.org>
3986 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3987 arch/ogl/Makefile.am: Remove duplicate headers.
3989 2001-08-02 Thimo Neubauer <thimo@debian.org>
3991 * mem/mem.c: totally crippled the memory manager because it does
3992 not make sense for non-DOS-systems and it would have been too
3993 complicated to get it 64bit clean
3995 2001-06-19 Bradley Bell <btb@icculus.org>
3997 * cvshowto.txt: updated anonymous password
3999 2001-02-08 Bradley Bell <btb@icculus.org>
4001 * COPYING, license.txt: Added d1x license
4003 2001-02-01 Bradley Bell <btb@icculus.org>
4005 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4007 2001-01-31 Bradley Bell <btb@icculus.org>
4009 * configure.in, arch/include/mouse.h, include/pstypes.h,
4010 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4012 * main/polyobj.c: fix typo
4014 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4015 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4016 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4017 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4018 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4019 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4020 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4021 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4022 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4023 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4024 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4025 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4026 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4027 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4028 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4029 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4030 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4031 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4032 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4033 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4034 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4035 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4036 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4037 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4038 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4039 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4042 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4043 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4044 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4045 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4048 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4051 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4052 cross-compiling, and cygwin fixes
4054 2001-01-30 Bradley Bell <btb@icculus.org>
4056 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4057 include/pstypes.h, include/strutil.h, main/Makefile.am,
4058 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4059 needs --without-assembler and --without-network to compile
4061 2001-01-29 Bradley Bell <btb@icculus.org>
4063 * configure.in, main/Makefile.am: Fixes to build system
4065 * main/kconfig.c: fix for non-linux joysticks
4067 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4068 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4069 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4070 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4071 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4072 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4073 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4074 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4075 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4076 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4078 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4079 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4080 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4081 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4082 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4083 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4086 * arch/dos/include/joy.h, arch/dos/include/key.h,
4087 arch/dos/include/mouse.h: Unified input headers.
4089 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4091 2001-01-28 Bradley Bell <btb@icculus.org>
4093 * conf.h.in, configure.in, arch/Makefile.am,
4094 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4095 arch/include/key.h, main/Makefile.am: More header unification...
4097 * main/newdemo.c: Added <ctype.h>
4099 * arch/include/event.h, arch/include/joy.h: unified input headers.
4101 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4102 OpenGL now uses SDL-GL instead of gii
4104 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4106 2001-01-25 Bradley Bell <btb@icculus.org>
4108 * autogen.sh: use "set -e" so execution stops if something goes
4111 2001-01-24 Bradley Bell <btb@icculus.org>
4115 * Makefile.am: Add ChangeLog to dist
4119 2001-01-24 Bradley Bell <btb@icculus.org>
4121 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4123 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4124 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4127 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4128 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4129 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4130 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4131 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4132 arch/Makefile.am, arch/dos/Makefile.am,
4133 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4134 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4135 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4136 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4137 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4138 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4139 unused/Makefile.am, unused/bios/Makefile.am,
4140 unused/lib/Makefile.am, unused/novga/Makefile.am,
4141 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4142 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4143 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4144 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4145 make dist, VPATH builds, ...
4147 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4148 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4149 arch/dos/Makefile.in, arch/linux/Makefile.in,
4150 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4151 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4152 misc/Makefile.in, texmap/Makefile.in: cruft removal
4154 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4157 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4159 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4161 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4164 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4165 added -grabmouse option
4167 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4168 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4169 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4170 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4171 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4172 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4173 main/songs.c, misc/args.c: changed args_find to FindArg
4175 2001-01-22 Bradley Bell <btb@icculus.org>
4177 * configure, main/Makefile.am, main/Makefile.in: configuration
4180 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4181 fix compiler warnings w/opengl
4183 * include/console.h: ggi support
4185 * arch/linux_init.c: svgalib support
4187 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4188 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4189 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4190 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4191 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4192 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4195 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4197 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4198 main/render.c: fix warnings and enable NDEBUG *
4199 arch/svgalib_init.c: svgalib support
4201 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4203 * main/kconfig.c: joystick support
4205 2001-01-21 Bradley Bell <btb@icculus.org>
4207 * cvshowto.txt: new file, taken from d1x webpage
4209 * AUTHORS, README: Taking over as maintainer of d2x
4211 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4213 2001-01-20 Bradley Bell <btb@icculus.org>
4215 * configure, configure.in: Turned -Werror back off by default
4217 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4218 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4219 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4220 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4221 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4222 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4223 main/laser.c, main/multi.c, main/network.c, main/network.h,
4224 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4225 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4226 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4227 warnings, for non-OpenGL on linux, anyway...
4229 2001-01-19 Bradley Bell <btb@icculus.org>
4231 * copying: remove duplicate file
4233 * Import of d2x-0.0.9-pre1
4235 * Import of d2x-0.0.8